Surveil is a Keyword Action similar to Scry. To "Surveil N" means to look at the top N cards of your library, put any number of them into your graveyard in any order and the rest on top of your library in any order.
Expansion Info[]
Surveil was introduced into Magic Arena with Guilds of Ravnica (open beta).[1]
Video[]
Watch this explanatory video to see how Surveil works.
Comprehensive Rules[]
Comprehensive Rules Glossary (August 7, 2020)
- Surveil
- To manipulate some of the cards on top of your library, sending some of them to your graveyard and rearranging the rest. See rule 701.42, “Surveil.”
Comprehensive Rules (August 7, 2020)
- 701.42. Surveil
- 701.42a To “surveil N” means to look at the top N cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.
- 701.42b If an effect allows you to look at additional cards while you surveil, those cards are included among the cards you may put into your graveyard and on top of your library in any order.
Surveil Card List[]
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Barrier of Bones (1) Creature — Skeleton Wall (0/3) Defender When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
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Blood Operative (3) Creature — Vampire Assassin (3/1) Lifelink When Blood Operative enters the battlefield, you may exile target card from a graveyard. |
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Citywatch Sphinx (6) Creature — Sphinx (5/4) Flying When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Concoct (5) Sorcery Surveil 3, then return a creature card from your graveyard to the battlefield. |
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Darkblade Agent (3) Creature — Human Assassin (2/3) As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card." |
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Dazzling Lights (1) Instant Target creature gets -3/-0 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Deadly Visit (5) Sorcery Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Dimir Informant (3) Creature — Human Rogue (1/4) When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Dimir Spybug (2) Creature — Insect (1/1) Flying Menace (This creature can't be blocked except by two or more creatures.) |
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Discovery (2) Sorcery Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Disinformation Campaign (3) Enchantment When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card. Whenever you surveil, return Disinformation Campaign to its owner's hand. |
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Doom Whisperer (5) Creature — Nightmare Demon (6/6) Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Dream Eater (6) Creature — Nightmare Sphinx (4/3) Flash Flying |
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Enhanced Surveillance (2) Enchantment You may look at an additional two cards each time you surveil. Exile Enhanced Surveillance: Shuffle your graveyard into your library. |
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House Guildmage (2) Creature — Human Wizard (2/2) , : Target creature doesn't untap during its controller's next untap step. , : Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Lazav, the Multifarious (2) Legendary Creature — Shapeshifter (1/3) When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) : Lazav, the Multifarious becomes a copy of target creature card in your graveyard with converted mana cost X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability. |
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Mephitic Vapors (3) Sorcery All creatures get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Mission Briefing (2) Instant Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard this turn, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Nightveil Sprite (2) Creature — Faerie Rogue (1/2) Flying Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
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Notion Rain (3) Sorcery Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Price of Fame (4) Instant This spell costs less to cast if it targets a legendary creature. Destroy target creature. |
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Sinister Sabotage (3) Instant Counter target spell. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
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Thought Erasure (2) Sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Thoughtbound Phantasm (1) Creature — Spirit (2/2) Defender Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm. |
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Unexplained Disappearance (2) Instant Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
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Watcher in the Mist (5) Creature — Spirit (3/4) Flying When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Whisper Agent (3) Creature — Human Rogue (3/2) Flash When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Whispering Snitch (2) Creature — Vampire Rogue (1/3) Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life. |
Abilities | Evergreen Abilities: Deathtouch • Defender • Double Strike • Enchant • Equip • First Strike • Flash • Flying • Haste • Hexproof • Indestructible • Lifelink • Menace • Prowess • Reach • Trample • Vigilance • Ward
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Other Keyword Abilities: Affinity • Afflict • Afterlife • Aftermath • Ascend • Blitz • Boast • Cascade • Casualty • Changeling • Cleave • Companion • Compleated • Convoke • Crew • Cycling • Decayed • Disturb • Embalm • Escape • Eternalize • Evoke • Evolve • Exalted • Exploit • Fabricate • Fear • Flashback • Foretell • Hideaway • Improvise • Jump-Start • Kicker • Landwalk • Living Weapon • Madness • Menace • Mentor • Modular • Mutate • Ninjutsu • Outlast • Overload • Persist • Protection • Prowess • Rebound • Reconfigure • Riot • Scavenge • Shroud • Spectacle • Split Second • Storm • Training • Transform • Undying • Unearth
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Ability Words | Addendum • Constellation • Enrage • Landfall • Magecraft • Raid • Revolt • Undergrowth | |
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Actions | Adapt • Amass • Connive • Exert • Explore • Investigate • Learn • Phase out • Proliferate • Surveil • Venture into the Dungeon |
References[]
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