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Reach is a static ability that enables a creature to block another creature with flying.

Comprehensive RulesEdit

Comprehensive Rules Glossary (October 4, 2019)

Reach
A keyword ability that allows a creature to block an attacking creature with flying. See rule 702.17, “Reach.” See also Flying.

Comprehensive Rules (October 4, 2019)

  • 702.17. Reach
    • 702.17a Reach is a static ability.
    • 702.17b A creature with flying can’t be blocked except by creatures with flying and/or reach. (See rule 509, “Declare Blockers Step,” and rule 702.9, “Flying.”)
    • 702.17c Multiple instances of reach on the same creature are redundant.

Reach Card ListEdit

37 results
Agent of Treachery Agent of Treachery C5Color UColor U (7)
Creature — Human Rogue (2/3)
When Agent of Treachery enters the battlefield, gain control of target permanent.

At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

M20R
Arbor Armament Arbor Armament Color G (1)
Instant
Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
DOMC
Arboreal Grazer Arboreal Grazer Color G (1)
Creature — Beast (0/3)
Reach

When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.

WARC
Atzocan Archer Atzocan Archer C2Color G (3)
Creature — Human Archer (1/4)
Reach

When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)

XLNU
Brimstone Trebuchet Brimstone Trebuchet C2Color R (3)
Artifact Creature — Wall (1/3)
Defender, reach

Mana Tap: Brimstone Trebuchet deals 1 damage to each opponent.
Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.

ELDC
Canopy Spider Canopy Spider C1Color G (2)
Creature — Spider (1/3)
Reach (This creature can block creatures with flying.)
M20C
Cavalier of Thorns Cavalier of Thorns C2Color GColor GColor G (5)
Creature — Elemental Knight (5/6)
Reach

When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.

M20M
Giant Spider Giant Spider C3Color G (4)
Creature — Spider (2/4)
Reach (This creature can block creatures with flying.)
M19C
Gift of Strength Gift of Strength C1Color G (2)
Instant
Target creature gets +3/+3 and gains reach until end of turn.
RNAC
Grappling Sundew Grappling Sundew C1Color G (2)
Creature — Plant (0/4)
Defender, reach

C4Color G: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.)

GRNU
Grazing Whiptail Grazing Whiptail C2Color GColor G (4)
Creature — Dinosaur (3/4)
Reach
XLNC
Hatchery Spider Hatchery Spider C5Color GColor G (7)
Creature — Spider (5/7)
Reach

Undergrowth — When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

GRNR
Hitchclaw Recluse Hitchclaw Recluse C2Color G (3)
Creature — Spider (1/4)
Reach
GRNC
Howling Giant Howling Giant C5Color GColor G (7)
Creature — Giant Druid (5/5)
Reach (This creature can block creatures with flying.)

When Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens.

M20U
Kargan Dragonrider Kargan Dragonrider C1Color R (2)
Creature — Human Warrior (2/2)
As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.)
M19C
Kraul Harpooner Kraul Harpooner C1Color G (2)
Creature — Insect Warrior (3/2)
Reach

Undergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.

GRNU
Mammoth Spider Mammoth Spider C4Color G (5)
Creature — Spider (3/5)
Reach (This creature can block creatures with flying.)
M20C
Multani, Yavimaya's Avatar Multani, Yavimaya's Avatar C4Color GColor G (6)
Legendary Creature — Elemental Avatar (0/0)
Reach, trample

Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard.
C1Color G, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.

DOMM
Netcaster Spider Netcaster Spider C2Color G (3)
Creature — Spider (2/3)
Reach (This creature can block creatures with flying.)

Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

M20C
Nimble Birdsticker Nimble Birdsticker C2Color R (3)
Creature — Goblin (2/3)
Reach (This creature can block creatures with flying.)
M20C
Poison-Tip Archer Poison-Tip Archer C2Color BColor G (4)
Creature — Elf Archer (2/3)
Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever another creature dies, each opponent loses 1 life.

M19U
Robber of the Rich Robber of the Rich C1Color R (2)
Creature — Human Archer Rogue (2/2)
Reach, haste

Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

ELDM
Rubble Slinger Rubble Slinger C2RG (3)
Creature — Human Warrior (2/3)
Reach
RNAC
Shifting Ceratops Shifting Ceratops C2Color GColor G (4)
Creature — Dinosaur (5/4)
This spell can't be countered.

Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
Color G: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.

M20R
Snarespinner Snarespinner C1Color G (2)
Creature — Spider (1/3)
Reach

Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.

WARC
Sporecap Spider Sporecap Spider C2Color G (3)
Creature — Spider (1/5)
Reach
ELDC
Steady Aim Steady Aim C1Color G (2)
Instant
Untap target creature. It gets +1/+4 and gains reach until end of turn.
WARC
Stonecoil Serpent Stonecoil Serpent CX (0)
Artifact Creature — Snake (0/0)
Reach, trample, protection from multicolored

Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

ELDR
Sylvan Awakening Sylvan Awakening C2Color G (3)
Sorcery
Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
DOMR
Tall as a Beanstalk Tall as a Beanstalk C3Color G (4)
Enchantment — Aura
Enchant creature

Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types.

ELDC
Tower Defense Tower Defense C1Color G (2)
Instant
Creatures you control get +0/+5 and gain reach until end of turn.
RNAU
Turret Ogre Turret Ogre C3Color R (4)
Creature — Ogre Warrior (4/3)
Reach

When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.

WARC
Vivien, Champion of the Wilds Vivien, Champion of the Wilds C2Color G (3)
Legendary Planeswalker — Vivien (4)
You may cast creature spells as though they had flash.

+1: Until your next turn, up to one target creature gains vigilance and reach.
−2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature card.

WARR
Vivien's Jaguar Vivien's Jaguar C2Color G (3)
Creature — Cat Spirit (3/2)
Reach (This creature can block creatures with flying.)

C2Color G: Return Vivien's Jaguar from your graveyard to your hand. Activate this ability only if you control a Vivien planeswalker.

M19U
Wall of Vines Wall of Vines Color G (1)
Creature — Plant Wall (0/3)
Defender (This creature can't attack.)

Reach (This creature can block creatures with flying.)

M19C
Wildborn Preserver Wildborn Preserver C1Color G (2)
Creature — Elf Archer (2/2)
Flash

Reach
Whenever another non-Human creature enters the battlefield under your control, you may pay CX. When you do, put X +1/+1 counters on Wildborn Preserver.

ELDR
Zacama, Primal Calamity Zacama, Primal Calamity C6Color RColor GColor W (9)
Legendary Creature — Elder Dinosaur (9/9)
Vigilance, reach, trample

When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.
C2Color R: Zacama deals 3 damage to target creature.
C2Color G: Destroy target artifact or enchantment.
C2Color W: You gain 3 life.

RIXM

Keywords

Abilities Evergreen Abilities: DeathtouchDefenderDouble StrikeEnchantEquipFirst StrikeFlashFlyingHasteHexproofIndestructibleLifelinkMenaceProwessReachTrampleVigilance
Other Keyword Abilities: AfflictAftermathAfterlifeAscendConvokeCrewCyclingEmbalmEternalizeFabricateImproviseJump-StartKickerMentorRiotSpectacleTransform
Ability Words  AddendumEnrageRaidRevoltUndergrowth

Actions AdaptExertExploreSurveil
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