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Reach is a static ability that enables a creature to block another creature with flying.

Comprehensive RulesEdit

Comprehensive Rules Glossary (August 7, 2020)

Reach
A keyword ability that allows a creature to block an attacking creature with flying. See rule 702.17, “Reach.” See also Flying.

Comprehensive Rules (August 7, 2020)

  • 702.17. Reach
    • 702.17a Reach is a static ability.
    • 702.17b A creature with flying can’t be blocked except by creatures with flying and/or reach. (See rule 509, “Declare Blockers Step,” and rule 702.9, “Flying.”)
    • 702.17c Multiple instances of reach on the same creature are redundant.

Reach Card ListEdit

57 results
Agent of Treachery Agent of Treachery C5Color UColor U (7)
Creature — Human Rogue (2/3)
When Agent of Treachery enters the battlefield, gain control of target permanent.

At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

M20R
Arasta of the Endless Web Arasta of the Endless Web C2Color GColor G (4)
Legendary Enchantment Creature — Spider (3/5)
Reach

Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.

THBR
Arbor Armament Arbor Armament Color G (1)
Instant
Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
JMPC
Arboreal Grazer Arboreal Grazer Color G (1)
Creature — Beast (0/3)
Reach

When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.

WARC
Atzocan Archer Atzocan Archer C2Color G (3)
Creature — Human Archer (1/4)
Reach

When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)

XLNU
Brimstone Trebuchet Brimstone Trebuchet C2Color R (3)
Artifact Creature — Wall (1/3)
Defender, reach

Mana Tap: Brimstone Trebuchet deals 1 damage to each opponent.
Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.

ELDC
Canopy Spider Canopy Spider C1Color G (2)
Creature — Spider (1/3)
Reach (This creature can block creatures with flying.)
M20C
Cavalier of Thorns Cavalier of Thorns C2Color GColor GColor G (5)
Creature — Elemental Knight (5/6)
Reach

When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.

M20M
Chainweb Aracnir Chainweb Aracnir Color G (1)
Creature — Spider (1/2)
Reach

When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.
Escape—C3Color GColor G, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Chainweb Aracnir escapes with three +1/+1 counters on it.

THBU
Cloudpiercer Cloudpiercer C4Color R (5)
Creature — Dinosaur (5/4)
Mutate C3Color R (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Reach
Whenever this creature mutates, you may discard a card. If you do, draw a card.

IKOC
Crystalline Giant Crystalline Giant C3 (3)
Artifact Creature — Giant (3/3)
At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.
IKOR
Elder Gargaroth Elder Gargaroth C3Color GColor G (5)
Creature — Beast (6/6)
Vigilance, reach, trample

Whenever Elder Gargaroth attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.

M21M
Flummoxed Cyclops Flummoxed Cyclops C3Color R (4)
Creature — Cyclops (4/4)
Reach

Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat.

THBC
Flycatcher Giraffid Flycatcher Giraffid C4Color G (5)
Creature — Antelope Lizard (3/5)
Flycatcher Giraffid enters the battlefield with your choice of a vigilance counter or a reach counter on it.
IKOC
Gemrazer Gemrazer C3Color G (4)
Creature — Beast (4/4)
Mutate C1Color GColor G (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.

IKOR
Giant Spider Giant Spider C3Color G (4)
Creature — Spider (2/4)
Reach (This creature can block creatures with flying.)
M19C
Gift of Strength Gift of Strength C1Color G (2)
Instant
Target creature gets +3/+3 and gains reach until end of turn.
THBC
Glowstone Recluse Glowstone Recluse C2Color G (3)
Creature — Spider (2/3)
Mutate C3Color G (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Reach
Whenever this creature mutates, put two +1/+1 counters on it.

IKOU
Gnarled Sage Gnarled Sage C3Color GColor G (5)
Creature — Treefolk Druid (4/4)
Reach (This creature can block creatures with flying.)

As long as you've drawn two or more cards this turn, Gnarled Sage gets +0/+2 and has vigilance. (Attacking doesn't cause it to tap.)

M21C
Grappling Sundew Grappling Sundew C1Color G (2)
Creature — Plant (0/4)
Defender, reach

C4Color G: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.)

GRNU
Grazing Whiptail Grazing Whiptail C2Color GColor G (4)
Creature — Dinosaur (3/4)
Reach
XLNC
Hatchery Spider Hatchery Spider C5Color GColor G (7)
Creature — Spider (5/7)
Reach

Undergrowth — When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

GRNR
Hitchclaw Recluse Hitchclaw Recluse C2Color G (3)
Creature — Spider (1/4)
Reach
GRNC
Howling Giant Howling Giant C5Color GColor G (7)
Creature — Giant Druid (5/5)
Reach (This creature can block creatures with flying.)

When Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens.

M20U
Kargan Dragonrider Kargan Dragonrider C1Color R (2)
Creature — Human Warrior (2/2)
As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.)
M19C
Kraul Harpooner Kraul Harpooner C1Color G (2)
Creature — Insect Warrior (3/2)
Reach

Undergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.

GRNU
Mammoth Spider Mammoth Spider C4Color G (5)
Creature — Spider (3/5)
Reach (This creature can block creatures with flying.)
M20C
Minotaur Sureshot Minotaur Sureshot C2Color R (3)
Creature — Minotaur Archer (2/3)
Reach (This creature can block creatures with flying.)

C1Color R: Minotaur Sureshot gets +1/+0 until end of turn.

JMPC
Multani, Yavimaya's Avatar Multani, Yavimaya's Avatar C4Color GColor G (6)
Legendary Creature — Elemental Avatar (0/0)
Reach, trample

Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard.
C1Color G, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.

DOMM
Netcaster Spider Netcaster Spider C2Color G (3)
Creature — Spider (2/3)
Reach (This creature can block creatures with flying.)

Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

M20C
Nexus Wardens Nexus Wardens C2Color G (3)
Creature — Satyr Archer (1/4)
Reach

Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life.

THBC
Nimble Birdsticker Nimble Birdsticker C2Color R (3)
Creature — Goblin (2/3)
Reach (This creature can block creatures with flying.)
M20C
Poison-Tip Archer Poison-Tip Archer C2Color BColor G (4)
Creature — Elf Archer (2/3)
Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever another creature dies, each opponent loses 1 life.

M19U
Robber of the Rich Robber of the Rich C1Color R (2)
Creature — Human Archer Rogue (2/2)
Reach, haste

Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

ELDM
Rubble Slinger Rubble Slinger C2RG (3)
Creature — Human Warrior (2/3)
Reach
RNAC
Shifting Ceratops Shifting Ceratops C2Color GColor G (4)
Creature — Dinosaur (5/4)
This spell can't be countered.

Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
Color G: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.

M20R
Skyway Sniper Skyway Sniper Color G (1)
Creature — Elf Archer (1/2)
Reach (This creature can block creatures with flying.)

C2Color G: Skyway Sniper deals 1 damage to target creature with flying.

M21U
Snarespinner Snarespinner C1Color G (2)
Creature — Spider (1/3)
Reach (This creature can block creatures with flying.)

Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.

M21C
Sporecap Spider Sporecap Spider C2Color G (3)
Creature — Spider (1/5)
Reach
ELDC
Sporeweb Weaver Sporeweb Weaver C2Color G (3)
Creature — Spider (1/4)
Reach, hexproof from blue

Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.

M21R
Steady Aim Steady Aim C1Color G (2)
Instant
Untap target creature. It gets +1/+4 and gains reach until end of turn.
WARC
Stonecoil Serpent Stonecoil Serpent CX (0)
Artifact Creature — Snake (0/0)
Reach, trample, protection from multicolored

Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

ELDR
Sudden Spinnerets Sudden Spinnerets Color G (1)
Instant
Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.
IKOC
Sylvan Awakening Sylvan Awakening C2Color G (3)
Sorcery
Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
DOMR
Tall as a Beanstalk Tall as a Beanstalk C3Color G (4)
Enchantment — Aura
Enchant creature

Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types.

ELDC
Tower Defense Tower Defense C1Color G (2)
Instant
Creatures you control get +0/+5 and gain reach until end of turn.
RNAU
Treacherous Blessing Treacherous Blessing C2Color B (3)
Enchantment
When Treacherous Blessing enters the battlefield, draw three cards.

Whenever you cast a spell, you lose 1 life.
When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.

THBR
Turret Ogre Turret Ogre C3Color R (4)
Creature — Ogre Warrior (4/3)
Reach (This creature can block creatures with flying.)

When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.

M21C
Ulvenwald Hydra Ulvenwald Hydra C4Color GColor G (6)
Creature — Hydra (*/*)
Reach

Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.

JMPM
Underworld Breach Underworld Breach C1Color R (2)
Enchantment
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

At the beginning of the end step, sacrifice Underworld Breach.

THBR
Vivien, Champion of the Wilds Vivien, Champion of the Wilds C2Color G (3)
Legendary Planeswalker — Vivien (4)
You may cast creature spells as though they had flash.

+1: Until your next turn, up to one target creature gains vigilance and reach.
−2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature spell.

WARR
Vivien, Monsters' Advocate Vivien, Monsters' Advocate C3Color GColor G (5)
Legendary Planeswalker — Vivien (3)
You may look at the top card of your library any time.

You may cast creature spells from the top of your library.
+1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.
−2: When you cast your next creature spell this turn, search your library for a creature card with lesser converted mana cost, put it onto the battlefield, then shuffle your library.

IKOM
Vivien's Jaguar Vivien's Jaguar C2Color G (3)
Creature — Cat Spirit (3/2)
Reach (This creature can block creatures with flying.)

C2Color G: Return Vivien's Jaguar from your graveyard to your hand. Activate this ability only if you control a Vivien planeswalker.

M19U
Wall of Vines Wall of Vines Color G (1)
Creature — Plant Wall (0/3)
Defender (This creature can't attack.)

Reach (This creature can block creatures with flying.)

JMPC
Weaver of Lightning Weaver of Lightning C2Color R (3)
Creature — Human Shaman (1/4)
Reach

Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls.

JMPU
Wildborn Preserver Wildborn Preserver C1Color G (2)
Creature — Elf Archer (2/2)
Flash

Reach
Whenever another non-Human creature enters the battlefield under your control, you may pay CX. When you do, put X +1/+1 counters on Wildborn Preserver.

ELDR
Zacama, Primal Calamity Zacama, Primal Calamity C6Color RColor GColor W (9)
Legendary Creature — Elder Dinosaur (9/9)
Vigilance, reach, trample

When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.
C2Color R: Zacama deals 3 damage to target creature.
C2Color G: Destroy target artifact or enchantment.
C2Color W: You gain 3 life.

RIXM

Keywords

Abilities Evergreen Abilities: DeathtouchDefenderDouble StrikeEnchantEquipFirst StrikeFlashFlyingHasteHexproofIndestructibleLifelinkMenaceProwessReachTrampleVigilance
Other Keyword Abilities: AfflictAftermathAfterlifeAscendConvokeCrewCyclingEmbalmEternalizeFabricateImproviseJump-StartKickerMentorRiotSpectacleTransform
Ability Words  AddendumEnrageRaidRevoltUndergrowth

Actions AdaptExertExploreSurveil
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