Raid is an ability word, which is triggered when you attacked with a creature this turn.
Card/Color Distribution[]
Raid can often be found on , and cards.
Expansion Info[]
Raid was introduced into Magic Arena with Ixalan (closed beta).
Video[]
Watch this explanatory video to see how this game concept works.
Rules[]
Raid is a ability word found on some Pirates and Pirate-themed cards in the Ixalan set. Each raid ability checks to see if you’ve attacked with a creature during that turn. An ability word appears in italics and has no rules meaning.
- Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
- Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively.
- Some raid abilities trigger at the beginning of your end step. These abilities trigger if you attacked with a creature that turn, even if the card with that raid ability wasn’t on the battlefield when you attacked.[1]
Raid Card List[]
18 results | ||
Admiral's Order (3) Instant Raid — If you attacked this turn, you may pay rather than pay this spell's mana cost. Counter target spell. |
||
Deadeye Rig-Hauler (4) Creature — Human Pirate (3/2) Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked this turn, you may return target creature to its owner's hand. |
||
Deadeye Tormentor (3) Creature — Human Pirate (2/2) Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card. |
||
Firecannon Blast (3) Sorcery Firecannon Blast deals 3 damage to target creature. Raid — Firecannon Blast deals 6 damage instead if you attacked this turn. |
||
Heartless Pillage (3) Sorcery Target opponent discards two cards. Raid — If you attacked this turn, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") |
||
Marauding Looter (4) Creature — Human Pirate (4/3) Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card. |
||
Navigator's Ruin (3) Enchantment Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards. |
||
Raiders' Wake (4) Enchantment Whenever an opponent discards a card, that player loses 2 life. Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card. |
||
Repeating Barrage (3) Sorcery Repeating Barrage deals 3 damage to any target. Raid — : Return Repeating Barrage from your graveyard to your hand. Activate this ability only if you attacked this turn. |
||
Rigging Runner (1) Creature — Goblin Pirate (1/1) First strike Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn. |
||
Ruin Raider (3) Creature — Orc Pirate (3/2) Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost. |
||
Shipwreck Looter (2) Creature — Human Pirate (2/1) Raid — When Shipwreck Looter enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card. |
||
Siren Reaver (4) Creature — Siren Pirate (3/2) Raid — This spell costs less to cast if you attacked this turn. Flying |
||
Storm Fleet Aerialist (2) Creature — Human Pirate (1/2) Flying Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn. |
||
Storm Fleet Arsonist (5) Creature — Orc Pirate (4/4) Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent. |
||
Storm Fleet Pyromancer (5) Creature — Human Pirate Wizard (3/2) Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target. |
||
Storm Fleet Spy (3) Creature — Human Pirate (2/2) Raid — When Storm Fleet Spy enters the battlefield, if you attacked this turn, draw a card. |
||
Swaggering Corsair (3) Creature — Human Pirate (2/2) Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn. |
Abilities | Evergreen Abilities: Deathtouch • Defender • Double Strike • Enchant • Equip • First Strike • Flash • Flying • Haste • Hexproof • Indestructible • Lifelink • Menace • Prowess • Reach • Trample • Vigilance • Ward
| |
Other Keyword Abilities: Affinity • Afflict • Afterlife • Aftermath • Ascend • Blitz • Boast • Cascade • Casualty • Changeling • Cleave • Companion • Compleated • Convoke • Crew • Cycling • Decayed • Disturb • Embalm • Escape • Eternalize • Evoke • Evolve • Exalted • Exploit • Fabricate • Fear • Flashback • Foretell • Hideaway • Improvise • Jump-Start • Kicker • Landwalk • Living Weapon • Madness • Menace • Mentor • Modular • Mutate • Ninjutsu • Outlast • Overload • Persist • Protection • Prowess • Rebound • Reconfigure • Riot • Scavenge • Shroud • Spectacle • Split Second • Storm • Training • Transform • Undying • Unearth
| ||
Ability Words | Addendum • Constellation • Enrage • Landfall • Magecraft • Raid • Revolt • Undergrowth | |
| ||
Actions | Adapt • Amass • Connive • Exert • Explore • Investigate • Learn • Phase out • Proliferate • Surveil • Venture into the Dungeon |