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Jump-Start is a static keyword ability that lets a player cast Instants and Sorceries from the graveyard. Additionaly to the casting cost the player discards a card from hand and exiles the spell with Jump-Start afterwards.

Expansion Info

Jump-Start will be introduced into Magic Arena with Guilds of Ravnica (closed beta).[1]

Video

Watch this explanatory video to see how Jump-Start works.

Guilds_of_Ravnica_Spotlight_Jump-Start

Guilds of Ravnica Spotlight Jump-Start

Comprehensive Rules

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Jump-Start Cardlist

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Keywords

Abilities Evergreen Abilities: DeathtouchDefenderDouble StrikeEnchantEquipFirst StrikeFlashFlyingHasteHexproofIndestructibleLifelinkMenaceProwessReachTrampleVigilanceWard
Other Keyword Abilities: AffinityAfflictAfterlifeAftermathAscendBlitzBoastCascadeCasualtyChangelingCleaveCompanionCompleatedConvokeCrewCyclingDecayedDisturbEmbalmEscapeEternalizeEvokeEvolveExaltedExploitFabricateFearFlashbackForetellHideawayImproviseJump-StartKickerLandwalkLiving WeaponMadnessMenaceMentorModularMutateNinjutsuOutlastOverloadPersistProtectionProwessReboundReconfigureRiotScavengeShroudSpectacleSplit SecondStormTrainingTransformUndyingUnearth
Ability Words  AddendumConstellationEnrageLandfallMagecraftRaidRevoltUndergrowth

Actions AdaptAmassConniveExertExploreInvestigateLearnPhase outProliferateSurveilVenture into the Dungeon

References

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