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Indestructible is a static ability that lets a permanent become immune to lethal damage and destruction spells.

Comprehensive RulesEdit

Comprehensive Rules Glossary (April 17, 2020)

Indestructible
A keyword ability that precludes a permanent from being destroyed. See rule 702.12.

Comprehensive Rules (April 17, 2020)

  • 702.12. Indestructible
    • 702.12a Indestructible is a static ability.
    • 702.12b A permanent with indestructible can’t be destroyed. Such permanents aren’t destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage (see rule 704.5g).
    • 702.12c Multiple instances of indestructible on the same permanent are redundant.

Indestructible Card ListEdit

58 results
Adamant Will Adamant Will C1Color W (2)
Instant
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
DOMC
Adanto Vanguard Adanto Vanguard C1Color W (2)
Creature — Vampire Soldier (1/1)
As long as Adanto Vanguard is attacking, it gets +2/+0.

Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

XLNU
Aethershield Artificer Aethershield Artificer C3Color W (4)
Creature — Dwarf Artificer (3/3)
At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
M19U
Amaranthine Wall Amaranthine Wall C4 (4)
Artifact Creature — Wall (0/6)
Defender

C2: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

DOMU
Angelic Guardian Angelic Guardian C4Color WColor W (6)
Creature — Angel (5/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

M20R
Assure Assure GWGW (2)
Instant
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
GRNR
Athreos, Shroud-Veiled Athreos, Shroud-Veiled C4Color WColor B (6)
Legendary Enchantment Creature — God (4/7)
Indestructible

As long as your devotion to white and black is less than seven, Athreos isn't a creature.
At the beginning of your end step, put a coin counter on another target creature.
Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.

THBM
Basri Ket Basri Ket C1Color WColor W (3)
Legendary Planeswalker — Basri (3)
+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.

−2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
−6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."

M21M
Brash Taunter Brash Taunter C4Color R (5)
Creature — Goblin (1/1)
Indestructible

Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.
C2Color R, Mana Tap: Brash Taunter fights another target creature.

M21R
Bronzehide Lion Bronzehide Lion Color GColor W (2)
Creature — Cat (3/3)
Color GColor W: Bronzehide Lion gains indestructible until end of turn.

When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "Color GColor W: Enchanted creature gains indestructible until end of turn," and it loses all other abilities.

THBR
Chance for Glory Chance for Glory C1Color RColor W (3)
Instant
Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
GRNM
Darksteel Reactor Darksteel Reactor C4 (4)
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.)

At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.
When Darksteel Reactor has twenty or more charge counters on it, you win the game.

DSTR
Dauntless Bodyguard Dauntless Bodyguard Color W (1)
Creature — Human Knight (2/1)
As Dauntless Bodyguard enters the battlefield, choose another creature you control.

Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

DOMU
Drudge Sentinel Drudge Sentinel C2Color B (3)
Creature — Skeleton Warrior (2/1)
C3: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
DOMC
Erebos, Bleak-Hearted Erebos, Bleak-Hearted C3Color B (4)
Legendary Enchantment Creature — God (5/6)
Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature.
Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.
C1Color B, Sacrifice another creature: Target creature gets -2/-1 until end of turn.

THBM
Fight as One Fight as One Color W (1)
Instant
Choose one or both —

• Target Human creature you control gets +1/+1 and gains indestructible until end of turn.
• Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.

IKOU
General's Enforcer General's Enforcer Color WColor B (2)
Creature — Human Soldier (2/3)
Legendary Humans you control have indestructible.

C2Color WColor B: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.

IKOU
Gideon Blackblade Gideon Blackblade C1Color WColor W (3)
Legendary Planeswalker — Gideon (4)
As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker.

Prevent all damage that would be dealt to Gideon Blackblade during your turn.
+1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn.
−6: Exile target nonland permanent.

WARM
Grappling Sundew Grappling Sundew C1Color G (2)
Creature — Plant (0/4)
Defender, reach

C4Color G: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.)

GRNU
Heliod, Sun-Crowned Heliod, Sun-Crowned C2Color W (3)
Legendary Enchantment Creature — God (5/5)
Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
C1Color W: Another target creature gains lifelink until end of turn.

THBM
Heroic Intervention Heroic Intervention C1Color G (2)
Instant
Permanents you control gain hexproof and indestructible until end of turn.
M21R
Impervious Greatwurm Impervious Greatwurm C7Color GColor GColor G (10)
Creature — Wurm (16/16)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for C1 or one mana of that creature's color.)

Indestructible

GRNM
Join Shields Join Shields C3Color GColor W (5)
Instant
Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
GRNU
Karametra's Blessing Karametra's Blessing Color W (1)
Instant
Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
THBC
Klothys, God of Destiny Klothys, God of Destiny C1Color RColor G (3)
Legendary Enchantment Creature — God (4/5)
Indestructible

As long as your devotion to red and green is less than seven, Klothys isn't a creature.
At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add Color R or Color G. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.

THBM
Kogla, the Titan Ape Kogla, the Titan Ape C3Color GColor GColor G (6)
Legendary Creature — Ape (7/6)
When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control.

Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.
C1Color G: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.

IKOR
Lena, Selfless Champion Lena, Selfless Champion C4Color WColor W (6)
Legendary Creature — Human Knight (3/3)
When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control.

Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.

M19R
Make a Stand Make a Stand C2Color W (3)
Instant
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
M19U
Nissa, Who Shakes the World Nissa, Who Shakes the World C3Color GColor G (5)
Legendary Planeswalker — Nissa (5)
Whenever you tap a Forest for mana, add an additional Color G.

+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library.

WARR
Nylea, Keen-Eyed Nylea, Keen-Eyed C3Color G (4)
Legendary Enchantment Creature — God (5/6)
Indestructible

As long as your devotion to green is less than five, Nylea isn't a creature.
Creature spells you cast cost C1 less to cast.
C2Color G: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.

THBM
Outmuscle Outmuscle C3Color G (4)
Sorcery
Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.

ELDC
Phylactery Lich Phylactery Lich Color BColor BColor B (3)
Creature — Zombie (5/5)
Indestructible

As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control.
When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.

M19R
Pitiless Pontiff Pitiless Pontiff Color WColor B (2)
Creature — Vampire Cleric (2/2)
C1, Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
RNAU
Purphoros, Bronze-Blooded Purphoros, Bronze-Blooded C4Color R (5)
Legendary Enchantment Creature — God (7/6)
Indestructible

As long as your devotion to red is less than five, Purphoros isn't a creature.
Other creatures you control have haste.
C2Color R: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.

THBM
Rage-Scarred Berserker Rage-Scarred Berserker C4Color B (5)
Creature — Minotaur Berserker (5/4)
When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
THBC
Resolute Rider Resolute Rider WBWBWBWB (4)
Creature — Human Knight (4/2)
WBWB: Resolute Rider gains lifelink until end of turn.

WBWBWB: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

ELDU
Resolute Watchdog Resolute Watchdog Color W (1)
Creature — Hound (1/3)
Defender

C1, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

RNAU
Sanctum Spirit Sanctum Spirit C3Color W (4)
Creature — Spirit (3/2)
Lifelink

Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)

DOMU
Seasoned Hallowblade Seasoned Hallowblade C1Color W (2)
Creature — Human Warrior (3/1)
Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
M21U
Selfless Savior Selfless Savior Color W (1)
Creature — Dog (1/1)
Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
M21U
Sephara, Sky's Blade Sephara, Sky's Blade C4Color WColor WColor W (7)
Legendary Creature — Angel (7/7)
You may pay Color W and tap four untapped creatures you control with flying rather than pay this spell's mana cost.

Flying, lifelink
Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

M20R
Shadowspear Shadowspear C1 (1)
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has trample and lifelink.

C1: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip C2

THBR
Sheltering Light Sheltering Light Color W (1)
Instant
Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
XLNU
Song of Freyalise Song of Freyalise C1Color G (2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Until your next turn, creatures you control gain "Mana Tap: Add one mana of any color."
III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.

DOMU
Soul Sear Soul Sear C2Color R (3)
Instant
Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.
M21U
Sparkhunter Masticore Sparkhunter Masticore C3 (3)
Artifact Creature — Masticore (3/4)
As an additional cost to cast this spell, discard a card.

Protection from planeswalkers
C1: Sparkhunter Masticore deals 1 damage to target planeswalker.
C3: Sparkhunter Masticore gains indestructible until end of turn.

M21R
Sylvan Awakening Sylvan Awakening C2Color G (3)
Sorcery
Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
DOMR
Taranika, Akroan Veteran Taranika, Akroan Veteran C1Color WColor W (3)
Legendary Creature — Human Soldier (3/3)
Vigilance

Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.

THBR
Thassa, Deep-Dwelling Thassa, Deep-Dwelling C3Color U (4)
Legendary Enchantment Creature — God (6/5)
Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.
C3Color U: Tap another target creature.

THBM
Ulamog, the Ceaseless Hunger Ulamog, the Ceaseless Hunger C10 (10)
Legendary Creature — Eldrazi (10/10)
When you cast this spell, exile two target permanents.

Indestructible
Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library.

BFZM
Unbreakable Formation Unbreakable Formation C2Color W (3)
Instant
Creatures you control gain indestructible until end of turn.

Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

RNAR
Underrealm Lich Underrealm Lich C3Color BColor G (5)
Creature — Zombie Elf Shaman (4/3)
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.

Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.

GRNM
Unlikely Aid Unlikely Aid C1Color B (2)
Instant
Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
IKOC
Vivien Reid Vivien Reid C3Color GColor G (5)
Legendary Planeswalker — Vivien (5)
+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

−3: Destroy target artifact, enchantment, or creature with flying.
−8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."

M19M
Wicked Wolf Wicked Wolf C2Color GColor G (4)
Creature — Wolf (3/3)
When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control.

Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.

ELDR
Winota, Joiner of Forces Winota, Joiner of Forces C2Color RColor W (4)
Legendary Creature — Human Warrior (4/4)
Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
IKOM
Wintermoor Commander Wintermoor Commander Color WColor B (2)
Creature — Human Knight (2/*)
Deathtouch

Wintermoor Commander's toughness is equal to the number of Knights you control.
Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

ELDU
Zetalpa, Primal Dawn Zetalpa, Primal Dawn C6Color WColor W (8)
Legendary Creature — Elder Dinosaur (4/8)
Flying, double strike, vigilance, trample, indestructible
RIXR

Keywords

Abilities Evergreen Abilities: DeathtouchDefenderDouble StrikeEnchantEquipFirst StrikeFlashFlyingHasteHexproofIndestructibleLifelinkMenaceProwessReachTrampleVigilance
Other Keyword Abilities: AfflictAftermathAfterlifeAscendConvokeCrewCyclingEmbalmEternalizeFabricateImproviseJump-StartKickerMentorRiotSpectacleTransform
Ability Words  AddendumEnrageRaidRevoltUndergrowth

Actions AdaptExertExploreSurveil
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