You are browsing all available (Historic) cards. For only Standard cards go here. | ||||||
Types | Artifact | Creature | Land | |||
Enchantment | Instant | Planeswalker | Sorcery | |||
Subtypes | Legendary | Dinosaur | Pirate | Merfolk | Vampire | |
Colors | White | Blue | Black | Red | Green | |
Multicolor | Colorless | |||||
Rarity | Common | Uncommon | Rare | Mythic Rare | ||
Sets | Streets of New Capenna | Kamigawa: Neon Dynasty | Innistrad: Crimson Vow | Innistrad: Midnight Hunt | Jumpstart: Historic Horizons | |
Dungeons & Dragons: Adventures in the Forgotten Realms | Strixhaven: School of Mages | Kaldheim | Kaladesh Remastered | Zendikar Rising | ||
Amonkhet Remastered | Jumpstart | Core Set 2021 | Ikoria Lair of Behemoths | Theros Beyond Death | ||
Throne of Eldraine | Core Set 2020 | War of the Spark | Ravnica Allegiance | Guilds of Ravnica | ||
Core Set 2019 | Dominaria | Rivals of Ixalan | Ixalan | Arena Only | ||
Anthologies | Explorer Anthology 1 | Historic Anthology 6 | Historic Anthology 5 | Historic Anthology IV | ||
Historic Anthology III | Historic Anthology II | Historic Anthology: Rhys the Redeemed | Historic Anthology 1 | |||
Alchemy | Alchemy Horizons: Baldur's Gate | Alchemy: New Capenna | Alchemy: Kamigawa | Alchemy: Innistrad |
397 results | ||
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Adanto, the First Fort (1) Legendary Land (Transforms from Legion's Landing.) : Add . |
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Adeliz, the Cinder Wind (3) Legendary Creature — Human Wizard (2/2) Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. |
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Admiral Beckett Brass (4) Legendary Creature — Human Pirate (3/3) Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
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Ajani, Adversary of Tyrants (4) Legendary Planeswalker — Ajani (4) +1: Put a +1/+1 counter on each of up to two target creatures. −2: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. |
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Ajani, Inspiring Leader (6) Legendary Planeswalker — Ajani (5) +2: You gain 2 life. Put two +1/+1 counters on up to one target creature. −3: Exile target creature. Its controller gains 2 life. |
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Ajani, Strength of the Pride (4) Legendary Planeswalker — Ajani (5) +1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. −2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." |
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Ajani, the Greathearted (4) Legendary Planeswalker — Ajani (5) Creatures you control have vigilance. +1: You gain 3 life. |
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Ajani, Wise Counselor (5) Legendary Planeswalker — Ajani (5) +2: You gain 1 life for each creature you control. −3: Creatures you control get +2/+2 until end of turn. |
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Akroma's Memorial (7) Legendary Artifact Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. |
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Alela, Artful Provocateur (4) Legendary Creature — Faerie Warlock (2/3) Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. |
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Alirios, Enraptured (3) Legendary Creature — Human (2/3) Alirios, Enraptured enters the battlefield tapped. Alirios doesn't untap during your untap step if you control a Reflection. |
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Anax, Hardened in the Forge (3) Legendary Enchantment Creature — Demigod (*/3) Anax's power is equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.) Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead. |
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Angrath, Captain of Chaos (4) Legendary Planeswalker — Angrath (5) Creatures you control have menace. −2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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Angrath, Minotaur Pirate (6) Legendary Planeswalker — Angrath (5) +2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls. −3: Return target Pirate card from your graveyard to the battlefield. |
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Angrath, the Flame-Chained (5) Legendary Planeswalker — Angrath (4) +1: Each opponent discards a card and loses 2 life. −3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less. |
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Aphemia, the Cacophony (2) Legendary Enchantment Creature — Harpy (2/1) Flying At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. |
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Arasta of the Endless Web (4) Legendary Enchantment Creature — Spider (3/5) Reach Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach. |
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Arcades, the Strategist (4) Legendary Creature — Elder Dragon (3/5) Flying, vigilance Whenever a creature with defender enters the battlefield under your control, draw a card. |
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Arguel's Blood Fast (2) Legendary Enchantment , Pay 2 life: Draw a card. At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast. |
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Arlinn, Voice of the Pack (6) Legendary Planeswalker — Arlinn (7) Each creature you control that's a Wolf or a Werewolf enters the battlefield with an additional +1/+1 counter on it. −2: Create a 2/2 green Wolf creature token. |
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Arvad the Cursed (5) Legendary Creature — Vampire Knight (3/3) Deathtouch, lifelink Other legendary creatures you control get +2/+2. |
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Aryel, Knight of Windgrace (4) Legendary Creature — Human Knight (4/4) Vigilance , : Create a 2/2 white Knight creature token with vigilance. |
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Ashiok, Dream Render (3) Legendary Planeswalker — Ashiok (5) Spells and abilities your opponents control can't cause their controller to search their library. −1: Target player mills four cards. Then exile each opponent's graveyard. |
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Ashiok, Nightmare Muse (5) Legendary Planeswalker — Ashiok (5) +1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." −3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. |
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Ashiok, Sculptor of Fears (6) Legendary Planeswalker — Ashiok (4) +2: Draw a card. Each player mills two cards. −5: Put target creature card from a graveyard onto the battlefield under your control. |
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Atemsis, All-Seeing (6) Legendary Creature — Sphinx (4/5) Flying , : Draw two cards, then discard a card. |
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Athreos, Shroud-Veiled (6) Legendary Enchantment Creature — God (4/7) Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. |
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Atris, Oracle of Half-Truths (4) Legendary Creature — Human Advisor (3/2) Menace When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. |
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Atzal, Cave of Eternity (3) Legendary Land (Transforms from Journey to Eternity.) : Add one mana of any color. |
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Aurelia, Exemplar of Justice (4) Legendary Creature — Angel (2/5) Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) |
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Ayara, First of Locthwain (3) Legendary Creature — Elf Noble (2/3) Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. , Sacrifice another black creature: Draw a card. |
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Azcanta, the Sunken Ruin (2) Legendary Land (Transforms from Search for Azcanta.) : Add . |
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Azor, the Lawbringer (6) Legendary Creature — Sphinx (6/6) Flying When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn. |
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Azor's Gateway (2) Legendary Artifact , : Draw a card, then exile a card from your hand. If cards with five or more different converted mana costs are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it. |
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Azusa, Lost but Seeking (3) Legendary Creature — Human Monk (1/2) You may play two additional lands on each of your turns. |
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Baird, Steward of Argive (4) Legendary Creature — Human Soldier (2/4) Vigilance Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures. |
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Barrin, Tolarian Archmage (3) Legendary Creature — Human Wizard (2/2) When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card. |
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Basri Ket (3) Legendary Planeswalker — Basri (3) +1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. −2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. |
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Basri, Devoted Paladin (6) Legendary Planeswalker — Basri (4) +1: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn. −1: Whenever a creature attacks this turn, put a +1/+1 counter on it. |
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Blackblade Reforged (2) Legendary Artifact — Equipment Equipped creature gets +1/+1 for each land you control. Equip legendary creature |
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Bladewing the Risen (7) Legendary Creature — Zombie Dragon (4/4) Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. |
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Bolas's Citadel (6) Legendary Artifact You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost. |
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Brokkos, Apex of Forever (5) Legendary Creature — Nightmare Beast Elemental (6/6) Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample |
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Bruvac the Grandiloquent (3) Legendary Creature — Human Advisor (1/4) If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) |
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Calix, Destiny's Hand (4) Legendary Planeswalker — Calix (4) +1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. −3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. |
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Callaphe, Beloved of the Sea (3) Legendary Enchantment Creature — Demigod (*/3) Callaphe's power is equal to your devotion to blue. (Each in the mana costs of permanents you control counts toward your devotion to blue.) Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost more to cast." |
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Captain Lannery Storm (3) Legendary Creature — Human Pirate (2/2) Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") |
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Captain Sisay (4) Legendary Creature — Human Soldier (2/2) : Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library. |
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Chandra, Acolyte of Flame (3) Legendary Planeswalker — Chandra (4) 0: Put a loyalty counter on each red planeswalker you control. 0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. |
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Chandra, Awakened Inferno (6) Legendary Planeswalker — Chandra (6) This spell can't be countered. +2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." |
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Chandra, Bold Pyromancer (6) Legendary Planeswalker — Chandra (5) +1: Add . Chandra, Bold Pyromancer deals 2 damage to target player. −3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker. |
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Chandra, Fire Artisan (4) Legendary Planeswalker — Chandra (4) Whenever one or more loyalty counters are removed from Chandra, Fire Artisan, she deals that much damage to target opponent or planeswalker. +1: Exile the top card of your library. You may play it this turn. |
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Chandra, Flame's Catalyst (6) Legendary Planeswalker — Chandra (5) +1: Chandra, Flame's Catalyst deals 3 damage to each opponent. −2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard this turn, exile it instead. |
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Chandra, Flame's Fury (6) Legendary Planeswalker — Chandra (4) +1: Chandra, Flame's Fury deals 2 damage to any target. −2: Chandra, Flame's Fury deals 4 damage to target creature and 2 damage to that creature's controller. |
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Chandra, Heart of Fire (5) Legendary Planeswalker — Chandra (5) +1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. +1: Chandra, Heart of Fire deals 2 damage to any target. |
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Chandra, Novice Pyromancer (4) Legendary Planeswalker — Chandra (5) +1: Elementals you control get +2/+0 until end of turn. −1: Add . |
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Chandra's Regulator (2) Legendary Artifact Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay . If you do, copy that ability. You may choose new targets for the copy. , , Discard a Mountain card or a red card: Draw a card. |
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Chevill, Bane of Monsters (2) Legendary Creature — Human Rogue (1/3) Deathtouch At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls. |
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Chromatic Orrery (7) Legendary Artifact You may spend mana as though it were mana of any color. : Add . |
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Chromium, the Mutable (7) Legendary Creature — Elder Dragon (7/7) Flash This spell can't be countered. |
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Chulane, Teller of Tales (5) Legendary Creature — Human Druid (2/4) Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. |
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Dalakos, Crafter of Wonders (3) Legendary Creature — Merfolk Artificer (2/4) : Add . Spend this mana only to cast artifact spells or activate abilities of artifacts. Equipped creatures you control have flying and haste. |
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Danitha Capashen, Paragon (3) Legendary Creature — Human Knight (2/2) First strike, vigilance, lifelink Aura and Equipment spells you cast cost less to cast. |
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Darigaaz Reincarnated (7) Legendary Creature — Dragon (7/7) Flying, trample, haste If Darigaaz Reincarnated would die, instead exile it with three egg counters on it. |
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Davriel, Rogue Shadowmage (3) Legendary Planeswalker — Davriel (3) At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. −1: Target player discards a card. |
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Daxos, Blessed by the Sun (2) Legendary Enchantment Creature — Demigod (2/*) Daxos's toughness is equal to your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.) Whenever another creature you control enters the battlefield or dies, you gain 1 life. |
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Demonlord Belzenlok (6) Legendary Creature — Elder Demon (6/6) Flying, trample When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way. |
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Domri, Anarch of Bolas (3) Legendary Planeswalker — Domri (3) Creatures you control get +1/+0. +1: Add or . Creature spells you cast this turn can't be countered. |
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Domri, Chaos Bringer (4) Legendary Planeswalker — Domri (5) +1: Add or . If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.) −3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. |
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Domri, City Smasher (6) Legendary Planeswalker — Domri (4) +2: Creatures you control get +1/+1 and gain haste until end of turn. −3: Domri, City Smasher deals 3 damage to any target. |
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Dovin, Architect of Law (6) Legendary Planeswalker — Dovin (5) +1: You gain 2 life and draw a card. −1: Tap target creature. It doesn't untap during its controller's next untap step. |
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Dovin, Grand Arbiter (3) Legendary Planeswalker — Dovin (3) +1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter. −1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life. |
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Dovin, Hand of Control (3) Legendary Planeswalker — Dovin (5) Artifact, instant, and sorcery spells your opponents cast cost more to cast. −1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. |
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Drakuseth, Maw of Flames (7) Legendary Creature — Dragon (7/7) Flying Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets. |
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Drana, Liberator of Malakir (3) Legendary Creature — Vampire Ally (2/3) Flying, first strike Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control. |
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Elenda, the Dusk Rose (4) Legendary Creature — Vampire Knight (1/1) Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. |
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Elspeth, Sun's Nemesis (4) Legendary Planeswalker — Elspeth (5) −1: Up to two target creatures you control each get +2/+1 until end of turn. −2: Create two 1/1 white Human Soldier creature tokens. |
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Elspeth, Undaunted Hero (5) Legendary Planeswalker — Elspeth (5) +2: Put a +1/+1 counter on each of up to two target creatures. −2: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle it. |
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Embercleave (6) Legendary Artifact — Equipment Flash This spell costs less to cast for each attacking creature you control. |
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Emiel the Blessed (4) Legendary Creature — Unicorn (4/4) : Exile another target creature you control, then return it to the battlefield under its owner's control. Whenever another creature enters the battlefield under your control, you may pay . If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( can be paid with either or .) |
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Emmara, Soul of the Accord (2) Legendary Creature — Elf Cleric (2/2) Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink. |
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Emry, Lurker of the Loch (3) Legendary Creature — Merfolk Wizard (1/2) This spell costs less to cast for each artifact you control. When Emry, Lurker of the Loch enters the battlefield, mill four cards. |
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Erebos, Bleak-Hearted (4) Legendary Enchantment Creature — God (5/6) Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. |
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Etali, Primal Storm (6) Legendary Creature — Elder Dinosaur (6/6) Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. |
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Etrata, the Silencer (4) Legendary Creature — Vampire Assassin (3/5) Etrata, the Silencer can't be blocked. Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. |
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Eutropia the Twice-Favored (3) Legendary Creature — Human Wizard (2/2) Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. |
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Evra, Halcyon Witness (6) Legendary Creature — Avatar (4/4) Lifelink : Exchange your life total with Evra, Halcyon Witness's power. |
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Fblthp, the Lost (2) Legendary Creature — Homunculus (1/1) When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. |
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Feather, the Redeemed (3) Legendary Creature — Angel (3/4) Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. |
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Firesong and Sunspeaker (6) Legendary Creature — Minotaur Cleric (4/6) Red instant and sorcery spells you control have lifelink. Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player. |
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Gadrak, the Crown-Scourge (3) Legendary Creature — Dragon (5/4) Flying Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts. |
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Gadwick, the Wizened (3) Legendary Creature — Human Wizard (3/3) When Gadwick, the Wizened enters the battlefield, draw X cards. Whenever you cast a blue spell, tap target nonland permanent an opponent controls. |
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Gallia of the Endless Dance (2) Legendary Creature — Satyr (2/2) Haste Other Satyrs you control get +1/+1 and have haste. |
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Gargos, Vicious Watcher (6) Legendary Creature — Hydra (8/7) Vigilance Hydra spells you cast cost less to cast. |
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Garna, the Bloodflame (5) Legendary Creature — Human Warrior (3/3) Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. |
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Garruk, Cursed Huntsman (6) Legendary Planeswalker — Garruk (5) 0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." −3: Destroy target creature. Draw a card. |
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Garruk, Savage Herald (6) Legendary Planeswalker — Garruk (5) +1: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library. −2: Target creature you control deals damage equal to its power to another target creature. |
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Garruk, Unleashed (4) Legendary Planeswalker — Garruk (4) +1: Up to one target creature gets +3/+3 and gains trample until end of turn. −2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed. |
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General Kudro of Drannith (3) Legendary Creature — Human Soldier (3/3) Other Humans you control get +1/+1. Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard. |
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Ghalta, Primal Hunger (12) Legendary Creature — Elder Dinosaur (12/12) This spell costs less to cast, where X is the total power of creatures you control. Trample |
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Ghoulcaller Gisa (5) Legendary Creature — Human Wizard (3/4) , , Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power. |
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Gideon Blackblade (3) Legendary Planeswalker — Gideon (4) As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. |
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Gideon, the Oathsworn (6) Legendary Planeswalker — Gideon (4) Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. +2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.) |
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Gishath, Sun's Avatar (8) Legendary Creature — Dinosaur Avatar (7/6) Vigilance, trample, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. |
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God-Eternal Bontu (5) Legendary Creature — Zombie God (5/6) Menace When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards. |
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God-Eternal Kefnet (4) Legendary Creature — Zombie God (4/5) Flying You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs less to cast. |
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God-Eternal Oketra (5) Legendary Creature — Zombie God (3/6) Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. |
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God-Eternal Rhonas (5) Legendary Creature — Zombie God (5/5) Deathtouch When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. |
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God-Pharaoh's Statue (6) Legendary Artifact Spells your opponents cast cost more to cast. At the beginning of your end step, each opponent loses 1 life. |
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Golos, Tireless Pilgrim (5) Legendary Artifact Creature — Scout (3/5) When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle your library. : Exile the top three cards of your library. You may play them this turn without paying their mana costs. |
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Gonti, Lord of Luxury (4) Legendary Creature — Aetherborn Rogue (2/3) Deathtouch When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. |
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Goreclaw, Terror of Qal Sisma (4) Legendary Creature — Bear (4/3) Creature spells you cast with power 4 or greater cost less to cast. Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. |
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Grand Warlord Radha (4) Legendary Creature — Elf Warrior (3/4) Haste Whenever one or more creatures you control attack, add that much mana in any combination of and/or . Until end of turn, you don't lose this mana as steps and phases end. |
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Growing Rites of Itlimoc (3) Legendary Enchantment When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. |
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Grumgully, the Generous (3) Legendary Creature — Goblin Shaman (3/3) Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. |
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Grunn, the Lonely King (6) Legendary Creature — Ape Warrior (5/5) Kicker (You may pay an additional as you cast this spell.) If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. |
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Gyruda, Doom of Depths (6) Legendary Creature — Demon Kraken (6/6) Companion — Your starting deck contains only cards with even converted mana costs. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.) When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even converted mana cost from among the milled cards onto the battlefield under your control. |
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Hadana's Climb (3) Legendary Enchantment At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb. |
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Haktos the Unscarred (4) Legendary Creature — Human Warrior (6/1) Haktos the Unscarred attacks each combat if able. As Haktos enters the battlefield, choose 2, 3, or 4 at random. |
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Hallar, the Firefletcher (3) Legendary Creature — Elf Archer (3/3) Trample Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent. |
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Hanna, Ship's Navigator (3) Legendary Creature — Human Artificer (1/2) , : Return target artifact or enchantment card from your graveyard to your hand. |
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Heliod, Sun-Crowned (3) Legendary Enchantment Creature — God (5/5) Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. |
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Helm of the Host (4) Legendary Artifact — Equipment At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. Equip |
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Honden of Cleansing Fire (4) Legendary Enchantment — Shrine At the beginning of your upkeep, you gain 2 life for each Shrine you control. |
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Honden of Infinite Rage (3) Legendary Enchantment — Shrine At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control. |
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Honden of Life's Web (5) Legendary Enchantment — Shrine At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control. |
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Honden of Night's Reach (4) Legendary Enchantment — Shrine At the beginning of your upkeep, target opponent discards a card for each Shrine you control. |
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Honden of Seeing Winds (5) Legendary Enchantment — Shrine At the beginning of your upkeep, draw a card for each Shrine you control. |
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Huatli, Dinosaur Knight (6) Legendary Planeswalker — Huatli (4) +2: Put two +1/+1 counters on up to one target Dinosaur you control. −3: Target Dinosaur you control deals damage equal to its power to target creature you don't control. |
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Huatli, Radiant Champion (4) Legendary Planeswalker — Huatli (3) +1: Put a loyalty counter on Huatli, Radiant Champion for each creature you control. −1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. |
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Huatli, the Sun's Heart (3) Legendary Planeswalker — Huatli (7) Each creature you control assigns combat damage equal to its toughness rather than its power. −3: You gain life equal to the greatest toughness among creatures you control. |
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Huatli, Warrior Poet (5) Legendary Planeswalker — Huatli (3) +2: You gain life equal to the greatest power among creatures you control. 0: Create a 3/3 green Dinosaur creature token with trample. |
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Ilharg, the Raze-Boar (5) Legendary Creature — Boar God (6/6) Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. |
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Illuna, Apex of Wishes (5) Legendary Creature — Beast Elemental Dinosaur (6/6) Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, trample |
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In Bolas's Clutches (6) Legendary Enchantment — Aura Enchant permanent You control enchanted permanent. |
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Inniaz, the Gale Force (5) Legendary Creature — Djinn (4/4) Flying : Attacking creatures with flying get +1/+1 until end of turn. ( can be paid with either or .) |
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Isamaru, Hound of Konda (1) Legendary Creature — Dog (2/2) |
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Isareth the Awakener (3) Legendary Creature — Human Wizard (3/3) Deathtouch Whenever Isareth the Awakener attacks, you may pay . When you do, return target creature card with converted mana cost X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. |
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Itlimoc, Cradle of the Sun (3) Legendary Land (Transforms from Growing Rites of Itlimoc.) : Add . |
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Izoni, Thousand-Eyed (6) Legendary Creature — Elf Shaman (2/3) Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. , Sacrifice another creature: You gain 1 life and draw a card. |
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Jace, Arcane Strategist (6) Legendary Planeswalker — Jace (4) Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control. +1: Draw a card. |
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Jace, Cunning Castaway (3) Legendary Planeswalker — Jace (3) +1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. −2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it." |
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Jace, Ingenious Mind-Mage (6) Legendary Planeswalker — Jace (5) +1: Draw a card. +1: Untap all creatures you control. |
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Jace, Wielder of Mysteries (4) Legendary Planeswalker — Jace (4) If you would draw a card while your library has no cards in it, you win the game instead. +1: Target player mills two cards. Draw a card. |
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Jaya Ballard (5) Legendary Planeswalker — Jaya (5) +1: Add . Spend this mana only to cast instant or sorcery spells. +1: Discard up to three cards, then draw that many cards. |
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Jaya, Venerated Firemage (5) Legendary Planeswalker — Jaya (5) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. −2: Jaya, Venerated Firemage deals 2 damage to any target. |
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Jaya's Immolating Inferno (2) Legendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets. |
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Jegantha, the Wellspring (5) Legendary Creature — Elemental Elk (5/5) Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.) : Add . This mana can't be spent to pay generic mana costs. |
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Jhoira, Weatherlight Captain (4) Legendary Creature — Human Artificer (3/3) Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) |
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Jiang Yanggu, Wildcrafter (3) Legendary Planeswalker — Yanggu (3) Each creature you control with a +1/+1 counter on it has ": Add one mana of any color." −1: Put a +1/+1 counter on target creature. |
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Jodah, Archmage Eternal (4) Legendary Creature — Human Wizard (4/3) Flying You may pay rather than pay the mana cost for spells that you cast. |
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Jolrael, Mwonvuli Recluse (2) Legendary Creature — Human Druid (1/2) Whenever you draw your second card each turn, create a 2/2 green Cat creature token. : Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand. |
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Josu Vess, Lich Knight (4) Legendary Creature — Zombie Knight (4/5) Kicker (You may pay an additional as you cast this spell.) Menace |
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Journey to Eternity (3) Legendary Enchantment — Aura Enchant creature you control When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control. |
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Judith, the Scourge Diva (3) Legendary Creature — Human Shaman (2/2) Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. |
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Kaalia, Zenith Seeker (3) Legendary Creature — Human Cleric (3/3) Flying, vigilance When Kaalia, Zenith Seeker enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order. |
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Kaervek, the Spiteful (4) Legendary Creature — Human Warlock (3/2) Other creatures get -1/-1. |
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Kaheera, the Orphanguard (3) Legendary Creature — Cat Beast (3/2) Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.) Vigilance |
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Kamahl's Druidic Vow (2) Legendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with converted mana cost X or less from among them onto the battlefield. Put the rest into your graveyard. |
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Karn, Scion of Urza (4) Legendary Planeswalker — Karn (5) +1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. −1: Put a card you own with a silver counter on it from exile into your hand. |
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Karn, the Great Creator (4) Legendary Planeswalker — Karn (5) Activated abilities of artifacts your opponents control can't be activated. +1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. |
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Karn's Temporal Sundering (6) Legendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering. |
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Kasmina, Enigmatic Mentor (4) Legendary Planeswalker — Kasmina (5) Spells your opponents cast that target a creature or planeswalker you control cost more to cast. −2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card. |
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Kaya, Bane of the Dead (6) Legendary Planeswalker — Kaya (7) Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. −3: Exile target creature. |
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Kaya, Orzhov Usurper (3) Legendary Planeswalker — Kaya (3) +1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way. −1: Exile target nonland permanent with converted mana cost 1 or less. |
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Kazarov, Sengir Pureblood (7) Legendary Creature — Vampire (4/4) Flying Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood. |
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Kels, Fight Fixer (4) Legendary Creature — Azra Warlock (4/3) Menace Whenever you sacrifice a creature, you may pay . If you do, draw a card. ( can be paid with either or .) |
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Kenrith, the Returned King (5) Legendary Creature — Human Noble (5/5) : All creatures gain trample and haste until end of turn. : Put a +1/+1 counter on target creature. |
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Keruga, the Macrosage (5) Legendary Creature — Dinosaur Hippo (5/4) Companion — Your starting deck contains only cards with converted mana cost 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.) When Keruga, the Macrosage enters the battlefield, draw a card for each other permanent you control with converted mana cost 3 or greater. |
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Kethis, the Hidden Hand (3) Legendary Creature — Elf Advisor (3/4) Legendary spells you cast cost less to cast. Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard." |
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Kinnan, Bonder Prodigy (2) Legendary Creature — Human Druid (2/2) Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced. : Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. |
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Kiora, Behemoth Beckoner (3) Legendary Planeswalker — Kiora (7) Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. −1: Untap target permanent. |
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Kira, Great Glass-Spinner (3) Legendary Creature — Spirit (2/2) Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability." |
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Klothys, God of Destiny (3) Legendary Enchantment Creature — God (4/5) Indestructible As long as your devotion to red and green is less than seven, Klothys isn't a creature. |
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Kogla, the Titan Ape (6) Legendary Creature — Ape (7/6) When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. |
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Kopala, Warden of Waves (3) Legendary Creature — Merfolk Wizard (2/2) Spells your opponents cast that target a Merfolk you control cost more to cast. Abilities your opponents activate that target a Merfolk you control cost more to activate. |
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Korvold, Fae-Cursed King (5) Legendary Creature — Dragon Noble (4/4) Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. |
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Krenko, Mob Boss (4) Legendary Creature — Goblin Warrior (3/3) : Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control. |
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Krenko, Tin Street Kingpin (3) Legendary Creature — Goblin (1/2) Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. |
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Kroxa, Titan of Death's Hunger (2) Legendary Creature — Elder Giant (6/6) When Kroxa enters the battlefield, sacrifice it unless it escaped. Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. |
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Kumena, Tyrant of Orazca (3) Legendary Creature — Merfolk Shaman (2/4) Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. |
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Kunoros, Hound of Athreos (3) Legendary Creature — Dog (3/3) Vigilance, menace, lifelink Creature cards in graveyards can't enter the battlefield. |
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Kwende, Pride of Femeref (4) Legendary Creature — Human Knight (2/2) Double strike Creatures you control with first strike have double strike. |
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Kykar, Wind's Fury (4) Legendary Creature — Bird Wizard (3/3) Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. |
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Lathliss, Dragon Queen (6) Legendary Creature — Dragon (6/6) Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. |
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Lavinia, Azorius Renegade (2) Legendary Creature — Human Soldier (2/2) Each opponent can't cast noncreature spells with converted mana cost greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. |
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Lazav, the Multifarious (2) Legendary Creature — Shapeshifter (1/3) When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) : Lazav, the Multifarious becomes a copy of target creature card in your graveyard with converted mana cost X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability. |
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Legion's Landing (1) Legendary Enchantment When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. When you attack with three or more creatures, transform Legion's Landing. |
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Lena, Selfless Champion (6) Legendary Creature — Human Knight (3/3) When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control. Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn. |
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Lich's Mastery (6) Legendary Enchantment Hexproof You can't lose the game. |
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Liliana, Death Mage (6) Legendary Planeswalker — Liliana (4) +1: Return up to one target creature card from your graveyard to your hand. −3: Destroy target creature. Its controller loses 2 life. |
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Liliana, Dreadhorde General (6) Legendary Planeswalker — Liliana (6) Whenever a creature you control dies, draw a card. +1: Create a 2/2 black Zombie creature token. |
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Liliana, the Necromancer (5) Legendary Planeswalker — Liliana (4) +1: Target player loses 2 life. −1: Return target creature card from your graveyard to your hand. |
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Liliana, Untouched by Death (4) Legendary Planeswalker — Liliana (4) +1: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life. −2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. |
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Liliana, Waker of the Dead (4) Legendary Planeswalker — Liliana (4) +1: Each player discards a card. Each opponent who can't loses 3 life. −3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. |
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Linden, the Steadfast Queen (3) Legendary Creature — Human Noble (3/3) Vigilance Whenever a white creature you control attacks, you gain 1 life. |
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Linvala, Keeper of Silence (4) Legendary Creature — Angel (3/4) Flying Activated abilities of creatures your opponents control can't be activated. |
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Lukka, Coppercoat Outcast (5) Legendary Planeswalker — Lukka (5) +1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker." −2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher converted mana cost. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
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Lurrus of the Dream Den (3) Legendary Creature — Cat Nightmare (3/2) Companion — Each permanent card in your starting deck has converted mana cost 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.) Lifelink |
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Lutri, the Spellchaser (3) Legendary Creature — Elemental Otter (3/2) Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.) Flash |
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Lyra Dawnbringer (5) Legendary Creature — Angel (5/5) Flying, first strike, lifelink Other Angels you control get +1/+1 and have lifelink. |
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Mangara, the Diplomat (4) Legendary Creature — Human Cleric (2/4) Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. |
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Marwyn, the Nurturer (3) Legendary Creature — Elf Druid (1/1) Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. : Add an amount of equal to Marwyn's power. |
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Massacre Girl (5) Legendary Creature — Human Assassin (4/4) Menace When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. |
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Mavren Fein, Dusk Apostle (3) Legendary Creature — Vampire Cleric (2/2) Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink. |
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Metzali, Tower of Triumph (2) Legendary Land (Transforms from Path of Mettle.) : Add one mana of any color. |
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Mikaeus, the Lunarch (1) Legendary Creature — Human Cleric (0/0) Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it. : Put a +1/+1 counter on Mikaeus. |
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Mowu, Loyal Companion (4) Legendary Creature — Dog (3/3) Vigilance, trample If one or more +1/+1 counters would be put on Mowu, Loyal Companion, that many plus one +1/+1 counters are put on it instead. |
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Mox Amber (0) Legendary Artifact : Add one mana of any color among legendary creatures and planeswalkers you control. |
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Mu Yanling, Celestial Wind (6) Legendary Planeswalker — Yanling (5) +1: Until your next turn, up to one target creature gets -5/-0. −3: Return up to two target creatures to their owners' hands. |
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Mu Yanling, Sky Dancer (3) Legendary Planeswalker — Yanling (2) +2: Until your next turn, up to one target creature gets -2/-0 and loses flying. −3: Create a 4/4 blue Elemental Bird creature token with flying. |
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Muldrotha, the Gravetide (6) Legendary Creature — Elemental Avatar (6/6) During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.) |
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Multani, Yavimaya's Avatar (6) Legendary Creature — Elemental Avatar (0/0) Reach, trample Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard. |
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Muxus, Goblin Grandee (6) Legendary Creature — Goblin Noble (4/4) When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with converted mana cost 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. |
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Naban, Dean of Iteration (2) Legendary Creature — Human Wizard (2/1) If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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Nahiri, Storm of Stone (4) Legendary Planeswalker — Nahiri (6) As long as it's your turn, creatures you control have first strike and equip abilities you activate cost less to activate. −X: Nahiri, Storm of Stone deals X damage to target tapped creature. |
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Narset of the Ancient Way (4) Legendary Planeswalker — Narset (4) +1: You gain 2 life. Add , , or . Spend this mana only to cast a noncreature spell. −2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's converted mana cost to target creature or planeswalker. |
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Narset, Parter of Veils (3) Legendary Planeswalker — Narset (5) Each opponent can't draw more than one card each turn. −2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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Naru Meha, Master Wizard (4) Legendary Creature — Human Wizard (3/3) Flash When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. |
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Neheb, Dreadhorde Champion (4) Legendary Creature — Zombie Minotaur Warrior (5/4) Trample Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much . Until end of turn, you don't lose this mana as steps and phases end. |
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Nethroi, Apex of Death (5) Legendary Creature — Cat Nightmare Beast (5/5) Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch, lifelink |
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Neyith of the Dire Hunt (4) Legendary Creature — Human Warrior (3/3) Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay . If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ( can be paid with either or .) |
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Nezahal, Primal Tide (7) Legendary Creature — Elder Dinosaur (7/7) This spell can't be countered. You have no maximum hand size. |
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Niambi, Esteemed Speaker (2) Legendary Creature — Human Cleric (2/1) Flash When Niambi, Esteemed Speaker enters the battlefield, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's converted mana cost. |
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Niambi, Faithful Healer (3) Legendary Creature — Human Cleric (2/2) When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Nicol Bolas, Dragon-God (5) Legendary Planeswalker — Bolas (4) Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. |
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Nicol Bolas, the Arisen (4) Legendary Planeswalker — Bolas (7) +2: Draw two cards. −3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker. |
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Nicol Bolas, the Ravager (4) Legendary Creature — Elder Dragon (4/4) Flying When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. |
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Nikya of the Old Ways (5) Legendary Creature — Centaur Druid (5/5) You can't cast noncreature spells. Whenever you tap a land for mana, add one mana of any type that land produced. |
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Nissa, Who Shakes the World (5) Legendary Planeswalker — Nissa (5) Whenever you tap a Forest for mana, add an additional . +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. |
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Niv-Mizzet Reborn (5) Legendary Creature — Dragon Avatar (6/6) Flying When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. |
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Niv-Mizzet, Parun (6) Legendary Creature — Dragon Wizard (5/5) This spell can't be countered. Flying |
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Nylea, Keen-Eyed (4) Legendary Enchantment Creature — God (5/6) Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. |
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Nyx Lotus (4) Legendary Artifact Nyx Lotus enters the battlefield tapped. : Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) |
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Oath of Kaya (3) Legendary Enchantment When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life. Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life. |
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Oath of Teferi (5) Legendary Enchantment When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step. You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once. |
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Ob Nixilis, the Hate-Twisted (5) Legendary Planeswalker — Nixilis (5) Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. −2: Destroy target creature. Its controller draws two cards. |
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Obosh, the Preypiercer (5) Legendary Creature — Hellion Horror (3/5) Companion — Your starting deck contains only cards with odd converted mana costs and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.) If a source you control with an odd converted mana cost would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
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Oko, the Trickster (6) Legendary Planeswalker — Oko (4) +1: Put two +1/+1 counters on up to one target creature you control. 0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. |
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Oko, Thief of Crowns (3) Legendary Planeswalker — Oko (4) +2: Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") +1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. |
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Omnath, Locus of the Roil (4) Legendary Creature — Elemental (3/3) When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control. Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card. |
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On Serra's Wings (4) Legendary Enchantment — Aura Enchant creature Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink. |
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Ormos, Archive Keeper (6) Legendary Creature — Sphinx (5/5) Flying If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos, Archive Keeper. |
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Palladia-Mors, the Ruiner (6) Legendary Creature — Elder Dragon (6/6) Flying, vigilance, trample Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet. |
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Parhelion II (8) Legendary Artifact — Vehicle (5/5) Flying, first strike, vigilance Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. |
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Path of Mettle (2) Legendary Enchantment When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle. |
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Phyrexian Tower (0) Legendary Land : Add . , Sacrifice a creature: Add . |
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Polukranos, Unchained (4) Legendary Creature — Zombie Hydra (0/0) Polukranos enters the battlefield with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. |
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Prime Speaker Vannifar (4) Legendary Creature — Elf Ooze Wizard (2/4) , Sacrifice another creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery. |
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Primevals' Glorious Rebirth (7) Legendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Return all legendary permanent cards from your graveyard to the battlefield. |
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Profane Procession (3) Legendary Enchantment : Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it. |
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Purphoros, Bronze-Blooded (5) Legendary Enchantment Creature — God (7/6) Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. |
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Questing Beast (4) Legendary Creature — Beast (4/4) Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. |
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Radha, Heart of Keld (3) Legendary Creature — Elf Warrior (3/3) As long as it's your turn, Radha, Heart of Keld has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library. |
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Raff Capashen, Ship's Mage (4) Legendary Creature — Human Wizard (3/3) Flash Flying |
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Rakdos, the Showstopper (6) Legendary Creature — Demon (6/6) Flying, trample When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails. |
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Ral, Caller of Storms (6) Legendary Planeswalker — Ral (4) +1: Draw a card. −2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. |
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Ral, Izzet Viceroy (5) Legendary Planeswalker — Ral (5) +1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. −3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. |
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Ral, Storm Conduit (4) Legendary Planeswalker — Ral (4) Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. +2: Scry 1. |
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Rankle, Master of Pranks (4) Legendary Creature — Faerie Rogue (3/3) Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — |
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Renata, Called to the Hunt (4) Legendary Enchantment Creature — Demigod (*/3) Renata's power is equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.) Each other creature you control enters the battlefield with an additional +1/+1 counter on it. |
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Rhys the Redeemed (1) Legendary Creature — Elf Warrior (1/1) , : Create a 1/1 green and white Elf Warrior creature token. , : For each creature token you control, create a token that's a copy of that creature. |
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Rielle, the Everwise (3) Legendary Creature — Human Wizard (0/3) Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard. Whenever you discard one or more cards for the first time each turn, draw that many cards. |
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Rienne, Angel of Rebirth (5) Legendary Creature — Angel (5/4) Flying Other multicolored creatures you control get +1/+0. |
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Rishkar, Peema Renegade (3) Legendary Creature — Elf Druid (2/2) When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has ": Add ." |
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Roalesk, Apex Hybrid (5) Legendary Creature — Human Mutant (4/5) Flying, trample When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. |
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Rona, Disciple of Gix (3) Legendary Creature — Human Artificer (2/2) When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) You may cast spells from among cards exiled with Rona. |
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Rowan, Fearless Sparkmage (5) Legendary Planeswalker — Rowan (5) +1: Up to one target creature gets +3/+0 and gains first strike until end of turn. −2: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. |
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Saheeli, Sublime Artificer (3) Legendary Planeswalker — Saheeli (5) Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. −2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types. |
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Sai, Master Thopterist (3) Legendary Creature — Human Artificer (1/4) Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. , Sacrifice two artifacts: Draw a card. |
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Samut, Tyrant Smasher (4) Legendary Planeswalker — Samut (5) Creatures you control have haste. −1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. |
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Sanctum of All (5) Legendary Enchantment — Shrine At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle it. If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time. |
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Sanctum of Calm Waters (4) Legendary Enchantment — Shrine At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card. |
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Sanctum of Fruitful Harvest (3) Legendary Enchantment — Shrine At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control. |
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Sanctum of Shattered Heights (3) Legendary Enchantment — Shrine , Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control. |
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Sanctum of Stone Fangs (2) Legendary Enchantment — Shrine At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control. |
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Sanctum of the Sun (2) Legendary Land (Transforms from Azor's Gateway.) : Add X mana of any one color, where X is your life total. |
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Sanctum of Tranquil Light (1) Legendary Enchantment — Shrine : Tap target creature. This ability costs less to activate for each Shrine you control. |
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Sarkhan the Masterless (5) Legendary Planeswalker — Sarkhan (5) Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. +1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. |
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Sarkhan, Dragonsoul (6) Legendary Planeswalker — Sarkhan (5) +2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control. −3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker. |
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Sarkhan, Fireblood (3) Legendary Planeswalker — Sarkhan (3) +1: You may discard a card. If you do, draw a card. +1: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells. |
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Search for Azcanta (2) Legendary Enchantment At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. |
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Selvala, Heart of the Wilds (3) Legendary Creature — Elf Scout (2/3) Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. , : Add X mana in any combination of colors, where X is the greatest power among creatures you control. |
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Sephara, Sky's Blade (7) Legendary Creature — Angel (7/7) You may pay and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink |
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Sethron, Hurloon General (5) Legendary Creature — Minotaur Warrior (4/4) Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token. : Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ( can be paid with either or .) |
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Shadowspear (1) Legendary Artifact — Equipment Equipped creature gets +1/+1 and has trample and lifelink. : Permanents your opponents control lose hexproof and indestructible until end of turn. |
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Shalai, Voice of Plenty (4) Legendary Creature — Angel (3/4) Flying You, planeswalkers you control, and other creatures you control have hexproof. |
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Shanna, Sisay's Legacy (2) Legendary Creature — Human Warrior (0/0) Shanna, Sisay's Legacy can't be the target of abilities your opponents control. Shanna gets +1/+1 for each creature you control. |
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Siona, Captain of the Pyleas (3) Legendary Creature — Human Soldier (2/2) When Siona, Captain of the Pyleas enters the battlefield, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token. |
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Slimefoot, the Stowaway (3) Legendary Creature — Fungus (2/3) Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. : Create a 1/1 green Saproling creature token. |
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Slinn Voda, the Rising Deep (8) Legendary Creature — Leviathan (8/8) Kicker (You may pay an additional as you cast this spell.) When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents. |
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Snapdax, Apex of the Hunt (4) Legendary Creature — Dinosaur Cat Nightmare (3/5) Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Double strike |
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Sorin, Imperious Bloodlord (3) Legendary Planeswalker — Sorin (4) +1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. +1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. |
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Sorin, Vampire Lord (6) Legendary Planeswalker — Sorin (4) +1: Up to one target creature gets +2/+0 until end of turn. −2: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life. |
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Sorin, Vengeful Bloodlord (4) Legendary Planeswalker — Sorin (4) As long as it's your turn, creatures and planeswalkers you control have lifelink. +2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. |
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Spitfire Bastion (4) Legendary Land (Transforms from Vance's Blasting Cannons.) : Add . |
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Squee, the Immortal (3) Legendary Creature — Goblin (2/1) You may cast Squee, the Immortal from your graveyard or from exile. |
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Storm the Vault (4) Legendary Enchantment Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault. |
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Storrev, Devkarin Lich (4) Legendary Creature — Zombie Elf Wizard (5/4) Trample Whenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat. |
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Subira, Tulzidi Caravanner (3) Legendary Creature — Human Shaman (2/3) Haste : Another target creature with power 2 or less can't be blocked this turn. |
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Syr Alin, the Lion's Claw (5) Legendary Creature — Human Knight (4/4) First strike Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. |
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Syr Carah, the Bold (5) Legendary Creature — Human Knight (3/3) Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. : Syr Carah deals 1 damage to any target. |
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Syr Elenora, the Discerning (5) Legendary Creature — Human Knight (*/4) Syr Elenora, the Discerning's power is equal to the number of cards in your hand. When Syr Elenora enters the battlefield, draw a card. |
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Syr Faren, the Hengehammer (2) Legendary Creature — Human Knight (2/2) Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power. |
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Syr Gwyn, Hero of Ashvale (6) Legendary Creature — Human Knight (5/5) Vigilance, menace Whenever an equipped creature you control attacks, you draw a card and you lose 1 life. |
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Syr Konrad, the Grim (5) Legendary Creature — Human Knight (5/4) Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. : Each player mills a card. |
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Tajic, Legion's Edge (3) Legendary Creature — Human Soldier (3/2) Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) |
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Talrand, Sky Summoner (4) Legendary Creature — Merfolk Wizard (2/2) Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying. |
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Tamiyo, Collector of Tales (4) Legendary Planeswalker — Tamiyo (5) Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. |
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Taranika, Akroan Veteran (3) Legendary Creature — Human Soldier (3/3) Vigilance Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible. |
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Tatyova, Benthic Druid (5) Legendary Creature — Merfolk Druid (3/3) Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. |
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Teferi, Hero of Dominaria (5) Legendary Planeswalker — Teferi (4) +1: Draw a card. At the beginning of the next end step, untap up to two lands. −3: Put target nonland permanent into its owner's library third from the top. |
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Teferi, Master of Time (4) Legendary Planeswalker — Teferi () You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. |
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Teferi, Time Raveler (3) Legendary Planeswalker — Teferi (4) Each opponent can cast spells only any time they could cast a sorcery. +1: Until your next turn, you may cast sorcery spells as though they had flash. |
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Teferi, Timebender (6) Legendary Planeswalker — Teferi (5) +2: Untap up to one target artifact or creature. −3: You gain 2 life and draw two cards. |
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Teferi, Timeless Voyager (6) Legendary Planeswalker — Teferi (4) +1: Draw a card. −3: Put target creature on top of its owner's library. |
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Teferi's Ageless Insight (4) Legendary Enchantment If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. |
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Temple of Aclazotz (2) Legendary Land (Transforms from Arguel's Blood Fast.) : Add . |
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Teshar, Ancestor's Apostle (4) Legendary Creature — Bird Cleric (2/2) Flying Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.) |
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Tetsuko Umezawa, Fugitive (2) Legendary Creature — Human Rogue (1/3) Creatures you control with power or toughness 1 or less can't be blocked. |
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Tetzimoc, Primal Death (6) Legendary Creature — Elder Dinosaur (6/6) Deathtouch , Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate this ability only during your turn. |
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Teyo, the Shieldmage (3) Legendary Planeswalker — Teyo (5) You have hexproof. (You can't be the target of spells or abilities your opponents control.) −2: Create a 0/3 white Wall creature token with defender. |
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Teysa Karlov (4) Legendary Creature — Human Advisor (2/4) If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink. |
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Tezzeret, Artifice Master (5) Legendary Planeswalker — Tezzeret (5) +1: Create a 1/1 colorless Thopter artifact creature token with flying. 0: Draw a card. If you control three or more artifacts, draw two cards instead. |
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Tezzeret, Cruel Machinist (6) Legendary Planeswalker — Tezzeret (4) +1: Draw a card. 0: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types. |
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Tezzeret, Master of the Bridge (6) Legendary Planeswalker — Tezzeret (5) Creature and planeswalker spells you cast have affinity for artifacts. (They cost less to cast for each artifact you control.) +2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. |
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Thalia, Guardian of Thraben (2) Legendary Creature — Human Soldier (2/1) First strike Noncreature spells cost more to cast. |
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Thassa, Deep-Dwelling (4) Legendary Enchantment Creature — God (6/5) Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. |
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The Cauldron of Eternity (12) Legendary Artifact This spell costs less to cast for each creature card in your graveyard. Whenever a creature you control dies, put it on the bottom of its owner's library. |
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The Circle of Loyalty (6) Legendary Artifact This spell costs less to cast for each Knight you control. Creatures you control get +1/+1. |
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The Gitrog Monster (5) Legendary Creature — Frog Horror (6/6) Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. |
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The Great Henge (9) Legendary Artifact This spell costs less to cast, where X is the greatest power among creatures you control. : Add . You gain 2 life. |
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The Haunt of Hightower (6) Legendary Creature — Vampire (3/3) Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. |
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The Immortal Sun (6) Legendary Artifact Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. |
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The Magic Mirror (9) Legendary Artifact This spell costs less to cast for each instant and sorcery card in your graveyard. You have no maximum hand size. |
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The Ozolith (1) Legendary Artifact Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature. |
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The Royal Scions (3) Legendary Planeswalker — Will Rowan (5) +1: Draw a card, then discard a card. +1: Target creature gets +2/+0 and gains first strike and trample until end of turn. |
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The Wanderer (4) Legendary Planeswalker (5) Prevent all noncombat damage that would be dealt to you and other permanents you control. −2: Exile target creature with power 4 or greater. |
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Thran Temporal Gateway (4) Legendary Artifact , : You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.) |
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Thryx, the Sudden Storm (5) Legendary Creature — Elemental Giant (4/5) Flash Flying |
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Tiana, Ship's Caretaker (5) Legendary Creature — Angel Artificer (3/3) Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. |
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Tibalt, Rakish Instigator (3) Legendary Planeswalker — Tibalt (5) Your opponents can't gain life. −2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." |
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Tinybones, Trinket Thief (2) Legendary Creature — Skeleton Rogue (1/2) At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. : Each opponent with no cards in hand loses 10 life. |
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Tishana, Voice of Thunder (7) Legendary Creature — Merfolk Shaman (*/*) Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. |
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Tolsimir, Friend to Wolves (5) Legendary Creature — Elf Scout (3/3) When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature you don't control. |
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Tomb of the Dusk Rose (3) Legendary Land (Transforms from Profane Procession.) : Add one mana of any color. |
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Tomik, Distinguished Advokist (2) Legendary Creature — Human Advisor (2/3) Flying Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. |
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Torbran, Thane of Red Fell (4) Legendary Creature — Dwarf Noble (2/4) If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. |
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Torgaar, Famine Incarnate (8) Legendary Creature — Avatar (7/6) As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs less to cast for each creature sacrificed this way. When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down. |
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Traxos, Scourge of Kroog (4) Legendary Artifact Creature — Construct (7/7) Trample Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step. |
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Trostani Discordant (5) Legendary Creature — Dryad (1/4) Other creatures you control get +1/+1. When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. |
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Tymaret, Chosen from Death (2) Legendary Enchantment Creature — Demigod (2/*) Tymaret's toughness is equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.) : Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way. |
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Ugin, the Ineffable (6) Legendary Planeswalker — Ugin (4) Colorless spells you cast cost less to cast. +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. |
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Ugin, the Spirit Dragon (8) Legendary Planeswalker — Ugin (7) +2: Ugin, the Spirit Dragon deals 3 damage to any target. −X: Exile each permanent with converted mana cost X or less that's one or more colors. |
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Ulamog, the Ceaseless Hunger (10) Legendary Creature — Eldrazi (10/10) When you cast this spell, exile two target permanents. Indestructible |
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Umori, the Collector (4) Legendary Creature — Ooze (4/5) Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.) As Umori, the Collector enters the battlefield, choose a card type. |
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Urgoros, the Empty One (6) Legendary Creature — Specter (4/3) Flying Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card. |
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Uro, Titan of Nature's Wrath (3) Legendary Creature — Elder Giant (6/6) When Uro enters the battlefield, sacrifice it unless it escaped. Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. |
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Urza's Ruinous Blast (5) Legendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary. |
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Vadrok, Apex of Thunder (3) Legendary Creature — Elemental Dinosaur Cat (3/3) Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, first strike |
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Vaevictis Asmadi, the Dire (6) Legendary Creature — Elder Dragon (6/6) Flying Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card. |
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Valduk, Keeper of the Flame (3) Legendary Creature — Human Shaman (3/2) At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. |
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Vance's Blasting Cannons (4) Legendary Enchantment At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons. |
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Vault of Catlacan (4) Legendary Land (Transforms from Storm the Vault.) : Add one mana of any color. |
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Verix Bladewing (4) Legendary Creature — Dragon (4/4) Kicker (You may pay an additional as you cast this spell.) Flying |
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Vilis, Broker of Blood (8) Legendary Creature — Demon (8/8) Flying , Pay 2 life: Target creature gets -1/-1 until end of turn. |
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Vito, Thorn of the Dusk Rose (3) Legendary Creature — Vampire Cleric (1/3) Whenever you gain life, target opponent loses that much life. : Creatures you control gain lifelink until end of turn. |
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Vivien of the Arkbow (6) Legendary Planeswalker — Vivien (5) +2: Put two +1/+1 counters on up to one target creature. −3: Target creature you control deals damage equal to its power to target creature you don't control. |
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Vivien Reid (5) Legendary Planeswalker — Vivien (5) +1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. −3: Destroy target artifact, enchantment, or creature with flying. |
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Vivien, Arkbow Ranger (4) Legendary Planeswalker — Vivien (4) +1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn. −3: Target creature you control deals damage equal to its power to target creature or planeswalker. |
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Vivien, Champion of the Wilds (3) Legendary Planeswalker — Vivien (4) You may cast creature spells as though they had flash. +1: Until your next turn, up to one target creature gains vigilance and reach. |
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Vivien, Monsters' Advocate (5) Legendary Planeswalker — Vivien (3) You may look at the top card of your library any time. You may cast creature spells from the top of your library. |
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Vivien, Nature's Avenger (6) Legendary Planeswalker — Vivien (3) +1: Put three +1/+1 counters on up to one target creature. −1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. |
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Vivien's Arkbow (2) Legendary Artifact , , Discard a card: Look at the top X cards of your library. You may put a creature card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. |
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Vona, Butcher of Magan (5) Legendary Creature — Vampire Knight (4/4) Vigilance, lifelink , Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn. |
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Vraska, Golgari Queen (4) Legendary Planeswalker — Vraska (4) +2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. −3: Destroy target nonland permanent with converted mana cost 3 or less. |
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Vraska, Regal Gorgon (7) Legendary Planeswalker — Vraska (5) +2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn. −3: Destroy target creature. |
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Vraska, Relic Seeker (6) Legendary Planeswalker — Vraska (6) +2: Create a 2/2 black Pirate creature token with menace. −3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") |
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Vraska, Scheming Gorgon (6) Legendary Planeswalker — Vraska (5) +2: Creatures you control get +1/+0 until end of turn. −3: Destroy target creature. |
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Vraska, Swarm's Eminence (4) Legendary Planeswalker — Vraska (5) Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. −2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker." |
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Weatherlight (4) Legendary Artifact — Vehicle (4/5) Flying Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) |
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Whisper, Blood Liturgist (4) Legendary Creature — Human Cleric (2/2) , Sacrifice two creatures: Return target creature card from your graveyard to the battlefield. |
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Winged Temple of Orazca (3) Legendary Land (Transforms from Hadana's Climb.) : Add one mana of any color. |
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Winota, Joiner of Forces (4) Legendary Creature — Human Warrior (4/4) Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order. |
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Yargle, Glutton of Urborg (5) Legendary Creature — Frog Spirit (9/3) |
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Yarok, the Desecrated (5) Legendary Creature — Elemental Horror (3/5) Deathtouch, lifelink If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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Yawgmoth's Vile Offering (5) Legendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering. |
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Yidaro, Wandering Monster (7) Legendary Creature — Dinosaur Turtle (8/8) Trample, haste Cycling |
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Yorion, Sky Nomad (5) Legendary Creature — Bird Serpent (4/5) Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.) Flying |
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Yorvo, Lord of Garenbrig (3) Legendary Creature — Giant Noble (0/0) Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it. Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo. |
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Zacama, Primal Calamity (9) Legendary Creature — Elder Dinosaur (9/9) Vigilance, reach, trample When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. |
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Zahid, Djinn of the Lamp (6) Legendary Creature — Djinn (5/6) You may pay and tap an untapped artifact you control rather than pay this spell's mana cost. Flying |
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Zegana, Utopian Speaker (4) Legendary Creature — Merfolk Wizard (4/4) When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card. : Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) |
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Zetalpa, Primal Dawn (8) Legendary Creature — Elder Dinosaur (4/8) Flying, double strike, vigilance, trample, indestructible |
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Zilortha, Strength Incarnate (5) Legendary Creature — Dinosaur (7/3) Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness. |
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Zirda, the Dawnwaker (3) Legendary Creature — Elemental Fox (3/3) Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.) Abilities you activate that aren't mana abilities cost less to activate. This effect can't reduce the mana in that cost to less than one mana. |
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Zurzoth, Chaos Rider (3) Legendary Creature — Devil (2/3) Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random. |