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Historic You are browsing all available (Historic) cards. For Standard only cards go here.
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103 results
Aerial Engineer Aerial Engineer C2Color WColor U (4)
Creature — Human Artificer (2/4)
As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying.
M19U
Aethershield Artificer Aethershield Artificer C3Color W (4)
Creature — Dwarf Artificer (3/3)
At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
M19U
Ajani, Adversary of Tyrants Ajani, Adversary of Tyrants C2Color WColor W (4)
Legendary Planeswalker — Ajani (4)
+1: Put a +1/+1 counter on each of up to two target creatures.

−2: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
−7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."

M19M
Ajani, Strength of the Pride Ajani, Strength of the Pride C2Color WColor W (4)
Legendary Planeswalker — Ajani (5)
+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control.

−2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate."
0: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.

M20M
Ajani, the Greathearted Ajani, the Greathearted C2Color GColor W (4)
Legendary Planeswalker — Ajani (5)
Creatures you control have vigilance.

+1: You gain 3 life.
−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.

WARR
Ajani's Influence Ajani's Influence C2Color WColor W (4)
Sorcery
Put two +1/+1 counters on target creature.

Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

M19R
Ajani's Last Stand Ajani's Last Stand C2Color WColor W (4)
Enchantment
Whenever a creature or planeswalker you control dies, you may sacrifice Ajani's Last Stand. If you do, create a 4/4 white Avatar creature token with flying.

When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.

M19R
Alela, Artful Provocateur Alela, Artful Provocateur C1Color WColor UColor B (4)
Legendary Creature — Faerie Warlock (2/3)
Flying, deathtouch, lifelink

Other creatures you control with flying get +1/+0.
Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

ELDM
Angelic Exaltation Angelic Exaltation C3Color W (4)
Enchantment
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
RNAU
Arcades, the Strategist Arcades, the Strategist C1Color GColor WColor U (4)
Legendary Creature — Elder Dragon (3/5)
Flying, vigilance

Whenever a creature with defender enters the battlefield under your control, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.

M19M
Arcanist's Owl Arcanist's Owl WUWUWUWU (4)
Artifact Creature — Bird (3/3)
Flying

When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

ELDU
Archon of Absolution Archon of Absolution C3Color W (4)
Creature — Archon (3/2)
Flying

Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
Creatures can't attack you or a planeswalker you control unless their controller pays C1 for each of those creatures.

ELDU
Ardenvale Paladin Ardenvale Paladin C3Color W (4)
Creature — Human Knight (2/5)
Adamant — If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it.
ELDC
Aryel, Knight of Windgrace Aryel, Knight of Windgrace C2Color WColor B (4)
Legendary Creature — Human Knight (4/4)
Vigilance

C2Color W, Mana Tap: Create a 2/2 white Knight creature token with vigilance.
Color B, Mana Tap, Tap X untapped Knights you control: Destroy target creature with power X or less.

DOMR
Aurelia, Exemplar of Justice Aurelia, Exemplar of Justice C2Color RColor W (4)
Legendary Creature — Angel (2/5)
Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

GRNM
Aven Sentry Aven Sentry C3Color W (4)
Creature — Bird Soldier (3/2)
Flying
DOMC
Baird, Steward of Argive Baird, Steward of Argive C2Color WColor W (4)
Legendary Creature — Human Soldier (2/4)
Vigilance

Creatures can't attack you or a planeswalker you control unless their controller pays C1 for each of those creatures.

DOMU
Bartered Cow Bartered Cow C3Color W (4)
Creature — Ox (3/3)
When Bartered Cow dies or when you discard it, create a Food token. (It's an artifact with "C2, Mana Tap, Sacrifice this artifact: You gain 3 life.")
ELDC
Basilica Bell-Haunt Basilica Bell-Haunt Color WColor WColor BColor B (4)
Creature — Spirit (3/4)
When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life.
RNAU
Bishop of Binding Bishop of Binding C3Color W (4)
Creature — Vampire Cleric (1/1)
When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.

Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

RIXR
Bring Back Bring Back GWGWGWGW (4)
Sorcery — Adventure
Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)
ELDU
Call the Cavalry Call the Cavalry C3Color W (4)
Sorcery
Create two 2/2 white Knight creature tokens with vigilance.
DOMC
Call to the Feast Call to the Feast C2Color WColor B (4)
Sorcery
Create three 1/1 white Vampire creature tokens with lifelink.
XLNU
Candlelight Vigil Candlelight Vigil C3Color W (4)
Enchantment — Aura
Enchant creature

Enchanted creature gets +3/+2 and has vigilance.

GRNC
Civic Stalwart Civic Stalwart C3Color W (4)
Creature — Elephant Soldier (3/3)
When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn.
RNAC
Collar the Culprit Collar the Culprit C3Color W (4)
Instant
Destroy target creature with toughness 4 or greater.
GRNC
Conclave Cavalier Conclave Cavalier Color GColor GColor WColor W (4)
Creature — Centaur Knight (4/4)
Vigilance

When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.

GRNU
Conclave Tribunal Conclave Tribunal C3Color W (4)
Enchantment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for C1 or one mana of that creature's color.)

When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.

GRNU
Consume Consume C2Color WColor B (4)
Sorcery
Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
RNAU
Crush Contraband Crush Contraband C3Color W (4)
Instant
Choose one or both —

• Exile target artifact.
• Exile target enchantment.

GRNU
Daring Archaeologist Daring Archaeologist C3Color W (4)
Creature — Human Artificer (3/3)
When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand.

Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)

DOMR
Deploy Deploy C2Color WColor U (4)
Instant
Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.
RNAU
Divine Verdict Divine Verdict C3Color W (4)
Instant
Destroy target attacking or blocking creature.
RIXC
Doom Foretold Doom Foretold C2Color WColor B (4)
Enchantment
At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
ELDR
Dovin's Dismissal Dovin's Dismissal C2Color WColor U (4)
Instant
Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle it.
RNAR
Dwarven Priest Dwarven Priest C3Color W (4)
Creature — Dwarf Cleric (2/4)
When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control.
M19C
Elenda, the Dusk Rose Elenda, the Dusk Rose C2Color WColor B (4)
Legendary Creature — Vampire Knight (1/1)
Lifelink

Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.

RIXM
Elite Guardmage Elite Guardmage C2Color WColor U (4)
Creature — Human Wizard (2/3)
Flying

When Elite Guardmage enters the battlefield, you gain 3 life and draw a card.

WARU
Fireborn Knight Fireborn Knight RWRWRWRW (4)
Creature — Human Knight (2/3)
Double strike

RWRWRWRW: Fireborn Knight gets +1/+1 until end of turn.

ELDU
Gallant Cavalry Gallant Cavalry C3Color W (4)
Creature — Human Knight (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)

When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.

M19C
Gideon's Battle Cry Gideon's Battle Cry C2Color WColor W (4)
Sorcery
Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle it.
WARR
Gideon's Company Gideon's Company C3Color W (4)
Creature — Human Soldier (3/3)
Whenever you gain life, put two +1/+1 counters on Gideon's Company.

C3Color W: Put a loyalty counter on target Gideon planeswalker.

WARU
Griffin Protector Griffin Protector C3Color W (4)
Creature — Griffin (2/3)
Flying

Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

M20C
Hammer Dropper Hammer Dropper C2Color RColor W (4)
Creature — Giant Soldier (5/2)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
GRNC
Heartwarming Redemption Heartwarming Redemption C2Color RColor W (4)
Instant
Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.
WARU
Heroic Reinforcements Heroic Reinforcements C2Color RColor W (4)
Sorcery
Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and Mana Tap this turn.)
M19U
Hieromancer's Cage Hieromancer's Cage C3Color W (4)
Enchantment
When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.
M19U
Huatli, Radiant Champion Huatli, Radiant Champion C2Color GColor W (4)
Legendary Planeswalker — Huatli (3)
+1: Put a loyalty counter on Huatli, Radiant Champion for each creature you control.

−1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
−8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may draw a card."

RIXM
Imperial Aerosaur Imperial Aerosaur C3Color W (4)
Creature — Dinosaur (3/3)
Flying

When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

XLNU
Imperial Outrider Imperial Outrider C3Color W (4)
Creature — Human Knight (1/5)
M20C
Inspired Charge Inspired Charge C2Color WColor W (4)
Instant
Creatures you control get +2/+1 until end of turn.
M20C
Inspiring Captain Inspiring Captain C3Color W (4)
Creature — Human Knight (3/3)
When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.
M20C
Inspiring Unicorn Inspiring Unicorn C2Color WColor W (4)
Creature — Unicorn (2/2)
Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.
GRNU
Intervention Intervention C2Color RColor W (4)
Instant
Intervention deals 3 damage to any target and you gain 3 life.
GRNU
Ironclad Krovod Ironclad Krovod C3Color W (4)
Creature — Beast (2/5)
M20C
Ixalan's Binding Ixalan's Binding C3Color W (4)
Enchantment
When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield.

Your opponents can't cast spells with the same name as the exiled card.

XLNU
Jodah, Archmage Eternal Jodah, Archmage Eternal C1Color UColor RColor W (4)
Legendary Creature — Human Wizard (4/3)
Flying

You may pay Color WColor UColor BColor RColor G rather than pay the mana cost for spells that you cast.

DOMR
Kaya's Wrath Kaya's Wrath Color WColor WColor BColor B (4)
Sorcery
Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.
RNAR
Kwende, Pride of Femeref Kwende, Pride of Femeref C3Color W (4)
Legendary Creature — Human Knight (2/2)
Double strike

Creatures you control with first strike have double strike.

DOMU
Kykar, Wind's Fury Kykar, Wind's Fury C1Color UColor RColor W (4)
Legendary Creature — Bird Wizard (3/3)
Flying

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.
Sacrifice a Spirit: Add Color R.

M20M
Ledev Guardian Ledev Guardian C3Color W (4)
Creature — Human Knight (2/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for C1 or one mana of that creature's color.)
GRNC
Leonin Warleader Leonin Warleader C2Color WColor W (4)
Creature — Cat Soldier (4/4)
Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
M19R
Leyline of Sanctity Leyline of Sanctity C2Color WColor W (4)
Enchantment
If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

M20R
Looming Altisaur Looming Altisaur C3Color W (4)
Creature — Dinosaur (1/7)
XLNC
Loxodon Sergeant Loxodon Sergeant C3Color W (4)
Creature — Elephant Soldier (3/3)
Vigilance

When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn.

WARC
Majestic Heliopterus Majestic Heliopterus C3Color W (4)
Creature — Dinosaur (2/2)
Flying

Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.

RIXU
Master Splicer Master Splicer C3Color W (4)
Creature — Human Artificer (1/1)
When Master Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.

Golems you control get +1/+1.

M20U
Nahiri, Storm of Stone Nahiri, Storm of Stone C2RWRW (4)
Legendary Planeswalker — Nahiri (6)
As long as it's your turn, creatures you control have first strike and equip abilities you activate cost C1 less to activate.

−X: Nahiri, Storm of Stone deals X damage to target tapped creature.

WARU
Oakhame Ranger Oakhame Ranger GWGWGWGW (4)
Creature — Elf Knight (2/2)
Mana Tap: Creatures you control get +1/+1 until end of turn.
ELDU
On Serra's Wings On Serra's Wings C3Color W (4)
Legendary Enchantment — Aura
Enchant creature

Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.

DOMU
Outlaws' Merriment Outlaws' Merriment C1Color RColor WColor W (4)
Enchantment
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.

• 3/1 Human Warrior with trample and haste.
• 2/1 Human Cleric with lifelink and haste.
• 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target."

ELDM
Paladin of the Bloodstained Paladin of the Bloodstained C3Color W (4)
Creature — Vampire Knight (3/2)
When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
XLNC
Parhelion Patrol Parhelion Patrol C3Color W (4)
Creature — Human Knight (2/3)
Flying, vigilance

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

GRNC
Pious Interdiction Pious Interdiction C3Color W (4)
Enchantment — Aura
Enchant creature

When Pious Interdiction enters the battlefield, you gain 2 life.
Enchanted creature can't attack or block.

XLNC
Pterodon Knight Pterodon Knight C3Color W (4)
Creature — Human Knight (3/3)
Pterodon Knight has flying as long as you control a Dinosaur.
XLNC
Raff Capashen, Ship's Mage Raff Capashen, Ship's Mage C2Color WColor U (4)
Legendary Creature — Human Wizard (3/3)
Flash

Flying
You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)

DOMU
Rally to Battle Rally to Battle C3Color W (4)
Instant
Creatures you control get +1/+3 until end of turn. Untap them.
RNAU
Ravnica at War Ravnica at War C3Color W (4)
Sorcery
Exile all multicolored permanents.
WARR
Resolute Rider Resolute Rider WBWBWBWB (4)
Creature — Human Knight (4/2)
WBWB: Resolute Rider gains lifelink until end of turn.

WBWBWB: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

ELDU
Sanctum Spirit Sanctum Spirit C3Color W (4)
Creature — Spirit (3/2)
Lifelink

Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)

DOMU
Sanguine Glorifier Sanguine Glorifier C3Color W (4)
Creature — Vampire Cleric (3/3)
When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.
RIXC
Senate Griffin Senate Griffin C2WUWU (4)
Creature — Griffin (3/2)
Flying

When Senate Griffin enters the battlefield, scry 1.

RNAC
Seraph of the Scales Seraph of the Scales C2Color WColor B (4)
Creature — Angel (4/3)
Flying

Color W: Seraph of the Scales gains vigilance until end of turn.
Color B: Seraph of the Scales gains deathtouch until end of turn.
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

RNAM
Settle the Wreckage Settle the Wreckage C2Color WColor W (4)
Instant
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle their library.
XLNR
Shalai, Voice of Plenty Shalai, Voice of Plenty C3Color W (4)
Legendary Creature — Angel (3/4)
Flying

You, planeswalkers you control, and other creatures you control have hexproof.
C4Color GColor G: Put a +1/+1 counter on each creature you control.

DOMR
Silverflame Ritual Silverflame Ritual C3Color W (4)
Sorcery
Put a +1/+1 counter on each creature you control.

Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.

ELDC
Smothering Tithe Smothering Tithe C3Color W (4)
Enchantment
Whenever an opponent draws a card, that player may pay C2. If the player doesn't, you create a Treasure token. (It's an artifact with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")
RNAR
Solar Blaze Solar Blaze C2Color RColor W (4)
Sorcery
Each creature deals damage to itself equal to its power.
WARR
Sorin, Vengeful Bloodlord Sorin, Vengeful Bloodlord C2Color WColor B (4)
Legendary Planeswalker — Sorin (4)
As long as it's your turn, creatures and planeswalkers you control have lifelink.

+2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker.
−X: Return target creature card with converted mana cost X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.

WARR
Sphinx of New Prahv Sphinx of New Prahv Color WColor WColor UColor U (4)
Creature — Sphinx (4/3)
Flying, vigilance

Spells your opponents cast that target Sphinx of New Prahv cost C2 more to cast.

RNAU
Sphinx's Insight Sphinx's Insight C2Color WColor U (4)
Instant
Draw two cards.

Addendum — If you cast this spell during your main phase, you gain 2 life.

RNAC
Spirit of the Spires Spirit of the Spires C3Color W (4)
Creature — Spirit (2/4)
Flying

Other creatures you control with flying get +0/+1.

RNAU
Star-Crowned Stag Star-Crowned Stag C3Color W (4)
Creature — Elk (3/3)
Whenever Star-Crowned Stag attacks, tap target creature defending player controls.
M19C
Steadfast Armasaur Steadfast Armasaur C3Color W (4)
Creature — Dinosaur (2/3)
Vigilance

C1Color W, Mana Tap: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.

XLNU
Sumala Woodshaper Sumala Woodshaper C2Color GColor W (4)
Creature — Elf Druid (2/1)
When Sumala Woodshaper enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
GRNC
Syndicate Messenger Syndicate Messenger C3Color W (4)
Creature — Bird (2/3)
Flying

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

RNAC
Teshar, Ancestor's Apostle Teshar, Ancestor's Apostle C3Color W (4)
Legendary Creature — Bird Cleric (2/2)
Flying

Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

DOMR
Teysa Karlov Teysa Karlov C2Color WColor B (4)
Legendary Creature — Human Advisor (2/4)
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature tokens you control have vigilance and lifelink.

RNAR
The Wanderer The Wanderer C3Color W (4)
Legendary Planeswalker (5)
Prevent all noncombat damage that would be dealt to you and other permanents you control.

−2: Exile target creature with power 4 or greater.

WARU
True Love's Kiss True Love's Kiss C2Color WColor W (4)
Instant
Exile target artifact or enchantment.

Draw a card.

ELDC
Truefire Captain Truefire Captain Color RColor RColor WColor W (4)
Creature — Human Knight (4/3)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Whenever Truefire Captain is dealt damage, it deals that much damage to target player.

GRNU
Twinblade Paladin Twinblade Paladin C3Color W (4)
Creature — Human Knight (3/3)
Whenever you gain life, put a +1/+1 counter on Twinblade Paladin.

As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.)

M20U
Valiant Knight Valiant Knight C3Color W (4)
Creature — Human Knight (3/4)
Other Knights you control get +1/+1.

C3Color WColor W: Knights you control gain double strike until end of turn.

M19R
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