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For other lists of cards see the General card lists and the By Color and CMC card lists.

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91 results
Vadrok, Apex of Thunder Vadrok, Apex of Thunder Color UColor RColor W (3)
Legendary Creature — Elemental Dinosaur Cat (3/3)
Mutate C1WUColor RColor R (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying, first strike
Whenever this creature mutates, you may cast target noncreature card with converted mana cost 3 or less from your graveyard without paying its mana cost.

IKOM
Vaevictis Asmadi, the Dire Vaevictis Asmadi, the Dire C3Color BColor RColor G (6)
Legendary Creature — Elder Dragon (6/6)
Flying

Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.

M19M
Valduk, Keeper of the Flame Valduk, Keeper of the Flame C2Color R (3)
Legendary Creature — Human Shaman (3/2)
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
DOMU
Valiant Knight Valiant Knight C3Color W (4)
Creature — Human Knight (3/4)
Other Knights you control get +1/+1.

C3Color WColor W: Knights you control gain double strike until end of turn.

M19R
Valiant Rescuer Valiant Rescuer C1Color W (2)
Creature — Human Soldier (3/1)
Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Valorous Steed Valorous Steed C4Color W (5)
Creature — Unicorn (3/3)
Vigilance (Attacking doesn't cause this creature to tap.)

When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance.

M21C
Vampire Champion Vampire Champion C3Color B (4)
Creature — Vampire Soldier (3/3)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
RIXC
Vampire Neonate Vampire Neonate Color B (1)
Creature — Vampire (0/3)
C2, Mana Tap: Each opponent loses 1 life and you gain 1 life.
M19C
Vampire of the Dire Moon Vampire of the Dire Moon Color B (1)
Creature — Vampire (1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

M20U
Vampire Opportunist Vampire Opportunist C1Color B (2)
Creature — Vampire (2/1)
C6Color B: Each opponent loses 2 life and you gain 2 life.
M20C
Vampire Revenant Vampire Revenant C3Color B (4)
Creature — Vampire Spirit (3/1)
Flying
RIXC
Vampire Sovereign Vampire Sovereign C3Color BColor B (5)
Creature — Vampire Noble (3/4)
Flying

When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.

M19U
Vampire's Zeal Vampire's Zeal Color W (1)
Instant
Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
XLNC
Vance's Blasting Cannons Vance's Blasting Cannons C3Color R (4)
Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.

Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.

XLNR
Vanquish the Weak Vanquish the Weak C2Color B (3)
Instant
Destroy target creature with power 3 or less.
XLNC
Vanquisher's Banner Vanquisher's Banner C5 (5)
Artifact
As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.

XLNR
Vantress Gargoyle Vantress Gargoyle C1Color U (2)
Artifact Creature — Gargoyle (5/4)
Flying

Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard.
Vantress Gargoyle can't block unless you have four or more cards in hand.
Mana Tap: Each player puts the top card of their library into their graveyard.

ELDR
Vantress Paladin Vantress Paladin C3Color U (4)
Creature — Human Knight (2/2)
Flying

Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.

ELDC
Vault of Catlacan Vault of Catlacan (4)
Legendary Land
(Transforms from Storm the Vault.)

Mana Tap: Add one mana of any color.
Mana Tap: Add Color U for each artifact you control.

RIXR
Vedalken Mesmerist Vedalken Mesmerist C1Color U (2)
Creature — Vedalken Wizard (2/1)
Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.
GRNC
Veil of Summer Veil of Summer Color G (1)
Instant
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
M20U
Veiled Shade Veiled Shade C2Color B (3)
Creature — Shade (2/2)
C1Color B: Veiled Shade gets +1/+1 until end of turn.
GRNC
Venerable Knight Venerable Knight Color W (1)
Creature — Human Knight (2/1)
When Venerable Knight dies, put a +1/+1 counter on target Knight you control.
ELDU
Venerated Loxodon Venerated Loxodon C4Color W (5)
Creature — Elephant Cleric (4/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for C1 or one mana of that creature's color.)

When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it.

GRNR
Vengeant Vampire Vengeant Vampire C4Color BColor B (6)
Creature — Vampire (4/4)
Lifelink

When Vengeant Vampire dies, destroy target creature an opponent controls and you gain 4 life.

M19R
Vengeful Warchief Vengeful Warchief C4Color B (5)
Creature — Orc Warrior (4/4)
Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)
M20U
Venomous Hierophant Venomous Hierophant C3Color B (4)
Creature — Gorgon Cleric (3/3)
Deathtouch

When Venomous Hierophant enters the battlefield, put the top three cards of your library into your graveyard.

THBC
Venture Deeper Venture Deeper Color U (1)
Sorcery — Adventure
Target player puts the top four cards of their library into their graveyard. (Then exile this card. You may cast the creature later from exile.)
ELDC
Verdant Force Verdant Force C5Color GColor GColor G (8)
Creature — Elemental (7/7)
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
DOMR
Verdant Rebirth Verdant Rebirth C1Color G (2)
Instant
Until end of turn, target creature gains "When this creature dies, return it to its owner's hand."

Draw a card.

XLNU
Verdant Sun's Avatar Verdant Sun's Avatar C5Color GColor G (7)
Creature — Dinosaur Avatar (5/5)
Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
XLNR
Verity Circle Verity Circle C2Color U (3)
Enchantment
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.

C4Color U: Tap target creature without flying.

RNAR
Verix Bladewing Verix Bladewing C2Color RColor R (4)
Legendary Creature — Dragon (4/4)
Kicker C3 (You may pay an additional C3 as you cast this spell.)

Flying
When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.

DOMM
Vernadi Shieldmate Vernadi Shieldmate C1GW (2)
Creature — Human Soldier (2/2)
Vigilance
GRNC
Vexing Gull Vexing Gull C2Color U (3)
Creature — Bird (2/2)
Flash

Flying

THBC
Vial of Dragonfire Vial of Dragonfire C2 (2)
Artifact
C2, Mana Tap, Sacrifice Vial of Dragonfire: It deals 2 damage to target creature.
M20C
Viashino Pyromancer Viashino Pyromancer C1Color R (2)
Creature — Viashino Wizard (2/1)
When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker.
M19C
Vicious Conquistador Vicious Conquistador Color B (1)
Creature — Vampire Soldier (1/2)
Whenever Vicious Conquistador attacks, each opponent loses 1 life.
XLNU
Vicious Offering Vicious Offering C1Color B (2)
Instant
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)

Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.

DOMC
Vicious Rumors Vicious Rumors Color B (1)
Sorcery
Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then puts the top card of their library into their graveyard. You gain 1 life.
GRNC
Victory's Envoy Victory's Envoy C3Color WColor W (5)
Creature — Human Cleric (3/3)
At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.
THBR
Vigilant Baloth Vigilant Baloth C3Color GColor G (5)
Creature — Beast (5/5)
Vigilance (Attacking doesn't cause this creature to tap.)
M19U
Vigorspore Wurm Vigorspore Wurm C5Color G (6)
Creature — Wurm (6/4)
Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Vigorspore Wurm can't be blocked by more than one creature.

GRNC
Vilis, Broker of Blood Vilis, Broker of Blood C5Color BColor BColor B (8)
Legendary Creature — Demon (8/8)
Flying

Color B, Pay 2 life: Target creature gets -1/-1 until end of turn.
Whenever you lose life, draw that many cards. (Damage causes loss of life.)

M20R
Village Rites Village Rites Color B (1)
Instant
As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

M21C
Vindictive Vampire Vindictive Vampire C3Color B (4)
Creature — Vampire (2/3)
Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.
RNAU
Vine Mare Vine Mare C2Color GColor G (4)
Creature — Elemental Horse (5/3)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Vine Mare can't be blocked by black creatures.

M19U
Vineshaper Mystic Vineshaper Mystic C2Color G (3)
Creature — Merfolk Shaman (1/3)
When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control.
XLNU
Virulent Plague Virulent Plague C2Color B (3)
Enchantment
Creature tokens get -2/-2.
DTKU
Vito, Thorn of the Dusk Rose Vito, Thorn of the Dusk Rose C2Color B (3)
Legendary Creature — Vampire Cleric (1/3)
Whenever you gain life, target opponent loses that much life.

C3Color BColor B: Creatures you control gain lifelink until end of turn.

M21R
Vivid Revival Vivid Revival C4Color G (5)
Sorcery
Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival.
GRNR
Vivien of the Arkbow Vivien of the Arkbow C4Color GColor G (6)
Legendary Planeswalker — Vivien (5)
+2: Put two +1/+1 counters on up to one target creature.

−3: Target creature you control deals damage equal to its power to target creature you don't control.
−9: Creatures you control get +4/+4 and gain trample until end of turn.

M19M
Vivien Reid Vivien Reid C3Color GColor G (5)
Legendary Planeswalker — Vivien (5)
+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

−3: Destroy target artifact, enchantment, or creature with flying.
−8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."

M19M
Vivien, Arkbow Ranger Vivien, Arkbow Ranger C1Color GColor GColor G (4)
Legendary Planeswalker — Vivien (4)
+1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn.

−3: Target creature you control deals damage equal to its power to target creature or planeswalker.
−5: You may choose a creature card you own from outside the game, reveal it, and put it into your hand.

M20M
Vivien, Champion of the Wilds Vivien, Champion of the Wilds C2Color G (3)
Legendary Planeswalker — Vivien (4)
You may cast creature spells as though they had flash.

+1: Until your next turn, up to one target creature gains vigilance and reach.
−2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature spell.

WARR
Vivien, Monsters' Advocate Vivien, Monsters' Advocate C3Color GColor G (5)
Legendary Planeswalker — Vivien (3)
You may look at the top card of your library any time.

You may cast creature spells from the top of your library.
+1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.
−2: When you cast your next creature spell this turn, search your library for a creature card with lesser converted mana cost, put it onto the battlefield, then shuffle your library.

IKOM
Vivien, Nature's Avenger Vivien, Nature's Avenger C4Color GColor G (6)
Legendary Planeswalker — Vivien (3)
+1: Put three +1/+1 counters on up to one target creature.

−1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
−6: Target creature gets +10/+10 and gains trample until end of turn.

M20M
Vivien's Arkbow Vivien's Arkbow C1Color G (2)
Legendary Artifact
CX, Mana Tap, Discard a card: Look at the top X cards of your library. You may put a creature card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
WARR
Vivien's Crocodile Vivien's Crocodile C2Color G (3)
Creature — Crocodile Spirit (3/3)
Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker.
M20C
Vivien's Grizzly Vivien's Grizzly C2Color G (3)
Creature — Bear Spirit (2/3)
C3Color G: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library.
WARC
Vivien's Invocation Vivien's Invocation C5Color GColor G (7)
Sorcery
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls.
M19R
Vivien's Jaguar Vivien's Jaguar C2Color G (3)
Creature — Cat Spirit (3/2)
Reach (This creature can block creatures with flying.)

C2Color G: Return Vivien's Jaguar from your graveyard to your hand. Activate this ability only if you control a Vivien planeswalker.

M19U
Vizier of the Scorpion Vizier of the Scorpion C2Color B (3)
Creature — Zombie Wizard (1/1)
When Vizier of the Scorpion enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have deathtouch.

WARU
Vizkopa Vampire Vizkopa Vampire C2WB (3)
Creature — Vampire (3/1)
Lifelink
RNAC
Vodalian Arcanist Vodalian Arcanist C1Color U (2)
Creature — Merfolk Wizard (1/3)
Mana Tap: Add Color C. Spend this mana only to cast an instant or sorcery spell.
DOMC
Vodalian Arcanist Vodalian Arcanist C1Color U (2)
Creature — Merfolk Wizard (1/3)
Mana Tap: Add Color C. Spend this mana only to cast an instant or sorcery spell.
M21C
Void Beckoner Void Beckoner C6Color BColor B (8)
Creature — Nightmare Horror (8/8)
Deathtouch

Cycling C2Color B (C2Color B, Discard this card: Draw a card.)
When you cycle Void Beckoner, put a deathtouch counter on target creature you control.

IKOU
Volcanic Dragon Volcanic Dragon C4Color RColor R (6)
Creature — Dragon (4/4)
Flying (This creature can't be blocked except by creatures with flying or reach.)

Haste (This creature can attack and Mana Tap as soon as it comes under your control.)

M20U
Volcanic Geyser Volcanic Geyser CXColor RColor R (2)
Instant
Volcanic Geyser deals X damage to any target.
M21U
Volcanic Salvo Volcanic Salvo C10Color RColor R (12)
Sorcery
This spell costs CX less to cast, where X is the total power of creatures you control.

Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.

M21R
Volley Veteran Volley Veteran C3Color R (4)
Creature — Goblin Warrior (4/2)
When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control.
M19U
Voltaic Servant Voltaic Servant C2 (2)
Artifact Creature — Construct (1/3)
At the beginning of your end step, untap target artifact.
DOMC
Vona, Butcher of Magan Vona, Butcher of Magan C3Color WColor B (5)
Legendary Creature — Vampire Knight (4/4)
Vigilance, lifelink

Mana Tap, Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn.

XLNM
Vona's Hunger Vona's Hunger C2Color B (3)
Instant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.

RIXR
Voracious Greatshark Voracious Greatshark C3Color UColor U (5)
Creature — Shark (5/4)
Flash

When Voracious Greatshark enters the battlefield, counter target artifact or creature spell.

IKOR
Voracious Hydra Voracious Hydra CXColor GColor G (2)
Creature — Hydra (0/1)
Trample

Voracious Hydra enters the battlefield with X +1/+1 counters on it.
When Voracious Hydra enters the battlefield, choose one —
• Double the number of +1/+1 counters on Voracious Hydra.
• Voracious Hydra fights target creature you don't control.

M20R
Voracious Typhon Voracious Typhon C2Color GColor G (4)
Creature — Snake Beast (4/4)
Escape—C5Color GColor G, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Voracious Typhon escapes with three +1/+1 counters on it.

THBC
Voracious Vampire Voracious Vampire C2Color B (3)
Creature — Vampire Knight (2/2)
Menace

When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn.

RIXC
Vorstclaw Vorstclaw C4Color GColor G (6)
Creature — Elemental Horror (7/7)
M20C
Vraska, Golgari Queen Vraska, Golgari Queen C2Color BColor G (4)
Legendary Planeswalker — Vraska (4)
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.

−3: Destroy target nonland permanent with converted mana cost 3 or less.
−9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."

GRNM
Vraska, Regal Gorgon Vraska, Regal Gorgon C5Color BColor G (7)
Legendary Planeswalker — Vraska (5)
+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn.

−3: Destroy target creature.
−10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control.

GRNM
Vraska, Relic Seeker Vraska, Relic Seeker C4Color BColor G (6)
Legendary Planeswalker — Vraska (6)
+2: Create a 2/2 black Pirate creature token with menace.

−3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")
−10: Target player's life total becomes 1.

XLNM
Vraska, Scheming Gorgon Vraska, Scheming Gorgon C4Color BColor B (6)
Legendary Planeswalker — Vraska (5)
+2: Creatures you control get +1/+0 until end of turn.

−3: Destroy target creature.
−10: Until end of turn, creatures you control gain deathtouch and "Whenever this creature deals damage to an opponent, that player loses the game."

RIXM
Vraska, Swarm's Eminence Vraska, Swarm's Eminence C2BGBG (4)
Legendary Planeswalker — Vraska (5)
Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.

−2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker."

WARU
Vraska's Conquistador Vraska's Conquistador C1Color B (2)
Creature — Vampire Soldier (2/1)
Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.
RIXU
Vraska's Contempt Vraska's Contempt C2Color BColor B (4)
Instant
Exile target creature or planeswalker. You gain 2 life.
XLNR
Vraska's Finisher Vraska's Finisher C2Color B (3)
Creature — Gorgon Assassin (3/2)
When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
WARC
Vraska's Scorn Vraska's Scorn C2Color BColor B (4)
Sorcery
Target opponent loses 4 life. You may search your library and/or graveyard for a card named Vraska, Scheming Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it.
RIXR
Vraska's Stoneglare Vraska's Stoneglare C4Color BColor G (6)
Sorcery
Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it.
GRNR
Vryn Wingmare Vryn Wingmare C2Color W (3)
Creature — Pegasus (2/1)
Flying

Noncreature spells cost C1 more to cast.

M21U
Vulpikeet Vulpikeet C3Color W (4)
Creature — Fox Bird (2/3)
Mutate C2Color W (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying
Whenever this creature mutates, put a +1/+1 counter on it.

IKOC
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