You are browsing all available (Historic) cards. For only Standard cards go here. | ||||||
Types | Artifact | Creature | Land | |||
Enchantment | Instant | Planeswalker | Sorcery | |||
Subtypes | Legendary | Dinosaur | Pirate | Merfolk | Vampire | |
Colors | White | Blue | Black | Red | Green | |
Multicolor | Colorless | |||||
Rarity | Common | Uncommon | Rare | Mythic Rare | ||
Sets | Streets of New Capenna | Kamigawa: Neon Dynasty | Innistrad: Crimson Vow | Innistrad: Midnight Hunt | Jumpstart: Historic Horizons | |
Dungeons & Dragons: Adventures in the Forgotten Realms | Strixhaven: School of Mages | Kaldheim | Kaladesh Remastered | Zendikar Rising | ||
Amonkhet Remastered | Jumpstart | Core Set 2021 | Ikoria Lair of Behemoths | Theros Beyond Death | ||
Throne of Eldraine | Core Set 2020 | War of the Spark | Ravnica Allegiance | Guilds of Ravnica | ||
Core Set 2019 | Dominaria | Rivals of Ixalan | Ixalan | Arena Only | ||
Anthologies | Explorer Anthology 1 | Historic Anthology 6 | Historic Anthology 5 | Historic Anthology IV | ||
Historic Anthology III | Historic Anthology II | Historic Anthology: Rhys the Redeemed | Historic Anthology 1 | |||
Alchemy | Alchemy Horizons: Baldur's Gate | Alchemy: New Capenna | Alchemy: Kamigawa | Alchemy: Innistrad |
1106 results | ||
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Acolyte of Affliction ![]() ![]() ![]() Creature — Human Cleric (2/3) When Acolyte of Affliction enters the battlefield, mill two cards, then you may return a permanent card from your graveyard to your hand. |
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Adanto Vanguard ![]() ![]() Creature — Vampire Soldier (1/1) As long as Adanto Vanguard is attacking, it gets +2/+0. Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
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Adeliz, the Cinder Wind ![]() ![]() ![]() Legendary Creature — Human Wizard (2/2) Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. |
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Aegis of the Heavens ![]() ![]() Instant Target creature gets +1/+7 until end of turn. |
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Aerial Engineer ![]() ![]() ![]() Creature — Human Artificer (2/4) As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. |
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Aether Gust ![]() ![]() Instant Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library. |
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Aether Tunnel ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +1/+0 and can't be blocked. |
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Aethershield Artificer ![]() ![]() Creature — Dwarf Artificer (3/3) At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
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Affa Guard Hound ![]() ![]() Creature — Dog (2/2) Flash (You may cast this spell any time you could cast an instant.) When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn. |
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Affectionate Indrik ![]() ![]() Creature — Beast (4/4) When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) |
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Agonizing Remorse ![]() ![]() Sorcery Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life. |
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Air Elemental ![]() ![]() ![]() Creature — Elemental (4/4) Flying |
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Ajani's Pridemate ![]() ![]() Creature — Cat Soldier (2/2) Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate. |
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Ajani's Welcome ![]() Enchantment Whenever a creature enters the battlefield under your control, you gain 1 life. |
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Alabaster Mage ![]() ![]() Creature — Human Wizard (2/1) ![]() ![]() |
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Alert Heedbonder ![]() Creature — Human Scout (2/4) Vigilance At the beginning of your end step, you gain 1 life for each creature you control with vigilance. |
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Alirios, Enraptured ![]() ![]() Legendary Creature — Human (2/3) Alirios, Enraptured enters the battlefield tapped. Alirios doesn't untap during your untap step if you control a Reflection. |
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All That Glitters ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control. |
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Alpine Houndmaster ![]() ![]() Creature — Human Warrior (2/2) When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle your library. Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures. |
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Alseid of Life's Bounty ![]() Enchantment Creature — Nymph (1/1) Lifelink
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Alter Fate ![]() ![]() Sorcery — Adventure Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.) |
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Amaranthine Wall ![]() Artifact Creature — Wall (0/6) Defender
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Anax, Hardened in the Forge ![]() ![]() ![]() Legendary Enchantment Creature — Demigod (*/3) Anax's power is equal to your devotion to red. (Each ![]() Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead. |
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Ancestral Blade ![]() ![]() Artifact — Equipment When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. |
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Ancient Ziggurat (0) Land ![]() |
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Angel of Vitality ![]() ![]() Creature — Angel (2/2) Flying If you would gain life, you gain that much life plus 1 instead. |
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Angelic Ascension ![]() ![]() Instant Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying. |
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Angelic Exaltation ![]() ![]() Enchantment Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control. |
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Angelic Reward ![]() ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +3/+3 and has flying. |
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Angrath, Captain of Chaos ![]() Legendary Planeswalker — Angrath (5) Creatures you control have menace. −2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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Angrath's Ambusher ![]() ![]() Creature — Orc Pirate (2/3) Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker. |
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Angrath's Rampage ![]() ![]() Sorcery Choose one — • Target player sacrifices an artifact. |
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Animating Faerie ![]() ![]() Creature — Faerie (2/2) Flying |
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Apostle of Purifying Light ![]() ![]() Creature — Human Cleric (2/1) Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.)
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Aquatic Incursion ![]() ![]() Enchantment When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.)
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Arboretum Elemental ![]() ![]() ![]() Creature — Elemental (7/5) Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for ![]() Hexproof (This creature can't be the target of spells or abilities your opponents control.) |
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Arcane Encyclopedia ![]() Artifact ![]() ![]() |
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Arcanist's Owl Artifact Creature — Bird (3/3) Flying When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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Archfiend's Vessel ![]() Creature — Human Cleric (1/1) Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying. |
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Archipelagore ![]() ![]() ![]() Creature — Leviathan (7/7) Mutate ![]() ![]() Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step. |
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Archon of Absolution ![]() ![]() Creature — Archon (3/2) Flying Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) |
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Archon of Falling Stars ![]() ![]() ![]() Creature — Archon (4/4) Flying When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield. |
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Archway Angel ![]() ![]() Creature — Angel (3/4) Flying When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. |
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Arisen Gorgon ![]() ![]() ![]() Creature — Zombie Gorgon (3/3) Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.) |
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Arlinn, Voice of the Pack ![]() ![]() ![]() Legendary Planeswalker — Arlinn (7) Each creature you control that's a Wolf or a Werewolf enters the battlefield with an additional +1/+1 counter on it. −2: Create a 2/2 green Wolf creature token. |
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Armorcraft Judge ![]() ![]() Creature — Elf Artificer (3/3) When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. |
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Arterial Flow ![]() ![]() ![]() Sorcery Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life. |
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Arvad the Cursed ![]() ![]() ![]() Legendary Creature — Vampire Knight (3/3) Deathtouch, lifelink Other legendary creatures you control get +2/+2. |
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Ashiok, Dream Render ![]() Legendary Planeswalker — Ashiok (5) Spells and abilities your opponents control can't cause their controller to search their library. −1: Target player mills four cards. Then exile each opponent's graveyard. |
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Assassin's Strike ![]() ![]() ![]() Sorcery Destroy target creature. Its controller discards a card. |
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Attendant of Vraska ![]() ![]() ![]() Creature — Zombie Soldier (3/3) When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power. |
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Atzocan Archer ![]() ![]() Creature — Human Archer (1/4) Reach When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.) |
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Atzocan Seer ![]() ![]() ![]() Creature — Human Druid (2/3) ![]() Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand. |
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Augur of Bolas ![]() ![]() Creature — Merfolk Wizard (1/3) When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. |
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Auspicious Starrix ![]() ![]() Creature — Elk Beast (6/6) Mutate ![]() ![]() Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield. |
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Aven Gagglemaster ![]() ![]() ![]() Creature — Bird Warrior (4/3) Flying When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying. |
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Avian Oddity ![]() ![]() Creature — Bird (2/4) Flying Cycling |
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Awakener Druid ![]() ![]() Creature — Human Druid (1/1) When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land. |
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Azorius Skyguard ![]() ![]() ![]() Creature — Human Knight (3/3) Flying, first strike Creatures your opponents control get -1/-0. |
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Back for More ![]() ![]() ![]() Instant Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) |
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Bad Deal ![]() ![]() ![]() Sorcery You draw two cards and each opponent discards two cards. Each player loses 2 life. |
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Baffling End ![]() ![]() Enchantment When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less. When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample. |
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Baird, Steward of Argive ![]() ![]() ![]() Legendary Creature — Human Soldier (2/4) Vigilance Creatures can't attack you or a planeswalker you control unless their controller pays |
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Banishing Light ![]() ![]() Enchantment When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. |
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Bankrupt in Blood ![]() ![]() Sorcery As an additional cost to cast this spell, sacrifice two creatures. Draw three cards. |
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Barkhide Troll ![]() ![]() Creature — Troll (2/2) Barkhide Troll enters the battlefield with a +1/+1 counter on it.
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Barrage of Expendables ![]() Enchantment ![]() |
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Barrier Breach ![]() ![]() Instant Exile up to three target enchantments. Cycling |
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Barter in Blood ![]() ![]() ![]() Sorcery Each player sacrifices two creatures. |
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Basilica Bell-Haunt ![]() ![]() ![]() ![]() Creature — Spirit (3/4) When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life. |
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Basri's Solidarity ![]() ![]() Sorcery Put a +1/+1 counter on each creature you control. |
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Bastion of Remembrance ![]() ![]() Enchantment When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. |
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Battle Display ![]() Sorcery — Adventure Destroy target artifact. (Then exile this card. You may cast the creature later from exile.) |
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Battleground Geist ![]() ![]() Creature — Spirit (3/3) Flying Other Spirit creatures you control get +1/+0. |
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Battle-Rattle Shaman ![]() ![]() Creature — Goblin Shaman (2/2) At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. |
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Beacon Bolt ![]() ![]() ![]() Sorcery Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
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Beamsplitter Mage ![]() ![]() Creature — Vedalken Wizard (2/2) Whenever you cast an instant or sorcery spell that targets only Beamsplitter Mage, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature. |
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Beanstalk Giant ![]() ![]() Creature — Giant (*/*) Beanstalk Giant's power and toughness are each equal to the number of lands you control. |
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Beetleback Chief ![]() ![]() ![]() Creature — Goblin Warrior (2/2) When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens. |
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Belle of the Brawl ![]() ![]() Creature — Human Knight (3/2) Menace (This creature can't be blocked except by two or more creatures.) Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn. |
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Belligerent Brontodon ![]() ![]() ![]() Creature — Dinosaur (4/6) Each creature you control assigns combat damage equal to its toughness rather than its power. |
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Bellowing Aegisaur ![]() ![]() Creature — Dinosaur (3/5) Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control. |
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Belltower Sphinx ![]() ![]() Creature — Sphinx (2/5) Flying Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards. |
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Biogenic Upgrade ![]() ![]() ![]() Sorcery Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures. |
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Bishop of the Bloodstained ![]() ![]() ![]() Creature — Vampire Cleric (3/3) When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control. |
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Blanchwood Armor ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each Forest you control. |
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Blazing Hope ![]() Instant Exile target creature with power greater than or equal to your life total. |
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Bleeding Edge ![]() ![]() ![]() Sorcery Up to one target creature gets -2/-2 until end of turn. Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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Blessed Spirits ![]() ![]() Creature — Spirit (2/2) Flying Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits. |
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Blightbeetle ![]() ![]() Creature — Insect (1/1) Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.) Creatures your opponents control can't have +1/+1 counters put on them. |
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Blitz of the Thunder-Raptor ![]() ![]() Instant Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead. |
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Blood Artist ![]() ![]() Creature — Vampire (0/1) Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. |
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Blood Aspirant ![]() ![]() Creature — Satyr Berserker (1/1) Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.
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Blood Divination ![]() ![]() Sorcery As an additional cost to cast this spell, sacrifice a creature. Draw three cards. |
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Blood for Bones ![]() ![]() Sorcery As an additional cost to cast this spell, sacrifice a creature. Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand. |
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Blood Host ![]() ![]() ![]() Creature — Vampire (3/3) ![]() ![]() |
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Bloodbond Vampire ![]() ![]() ![]() Creature — Vampire Shaman Ally (3/3) Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. |
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Bloodmist Infiltrator ![]() ![]() Creature — Vampire (3/1) Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn. |
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Bloodrage Brawler ![]() ![]() Creature — Minotaur Warrior (4/3) When Bloodrage Brawler enters the battlefield, discard a card. |
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Bloodshot Trainee ![]() ![]() Creature — Goblin Warrior (2/3) ![]() |
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Bloodsoaked Altar ![]() ![]() ![]() Artifact ![]() |
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Bloodthirsty Aerialist ![]() ![]() ![]() Creature — Vampire Rogue (2/3) Flying Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist. |
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Board the Weatherlight ![]() ![]() Sorcery Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) |
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Bog Naughty ![]() ![]() ![]() Creature — Faerie (3/3) Flying
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Bolrac-Clan Crusher ![]() ![]() ![]() Creature — Ogre Warrior (4/4) ![]() |
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Bolt Bend ![]() ![]() Instant This spell costs ![]() Change the target of target spell or ability with a single target. |
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Bolt Hound ![]() ![]() Creature — Elemental Dog (2/2) Haste (This creature can attack and ![]() Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn. |
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Bond of Discipline ![]() ![]() Sorcery Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn. |
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Bond of Flourishing ![]() ![]() Sorcery Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life. |
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Bond of Insight ![]() ![]() Sorcery Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight. |
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Bond of Passion ![]() ![]() ![]() Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target. |
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Bond of Revival ![]() ![]() Sorcery Return target creature card from your graveyard to the battlefield. It gains haste until your next turn. |
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Bonded Horncrest ![]() ![]() Creature — Dinosaur (5/5) Bonded Horncrest can't attack or block alone. |
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Bone Picker ![]() ![]() Creature — Bird (3/2) This spell costs ![]() Flying, deathtouch |
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Bone to Ash ![]() ![]() ![]() Instant Counter target creature spell. Draw a card. |
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Boneyard Lurker ![]() ![]() ![]() Creature — Nightmare Beast (4/4) Mutate ![]() Whenever this creature mutates, return target permanent card from your graveyard to your hand. |
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Book Devourer ![]() ![]() Creature — Beast (4/5) Trample Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards. |
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Boon of the Wish-Giver ![]() ![]() ![]() Sorcery Draw four cards. Cycling |
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Boros Challenger ![]() ![]() Creature — Human Soldier (2/3) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
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Brain Maggot ![]() ![]() Enchantment Creature — Insect (1/1) When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield. |
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Bramblefort Fink ![]() ![]() Creature — Ouphe (2/2) ![]() |
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Brawl-Bash Ogre ![]() ![]() ![]() Creature — Ogre Warrior (3/3) Menace (This creature can't be blocked except by two or more creatures.) Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn. |
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Bright Reprisal ![]() ![]() Instant Destroy target attacking creature. Draw a card. |
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Brightmare ![]() ![]() Creature — Unicorn (2/3) When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power. |
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Brindle Shoat ![]() ![]() Creature — Boar (1/1) When Brindle Shoat dies, create a 3/3 green Boar creature token. |
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Brineborn Cutthroat ![]() ![]() Creature — Merfolk Pirate (2/1) Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat. |
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Bring Back Sorcery — Adventure Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.) |
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Bring to Life ![]() ![]() Sorcery — Adventure Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it. |
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Brushstrider ![]() ![]() Creature — Beast (3/1) Vigilance |
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Bubbling Cauldron ![]() Artifact ![]() ![]()
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Buried Ruin (0) Land ![]() ![]()
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Burlfist Oak ![]() ![]() ![]() Creature — Treefolk (2/3) Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn. |
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Burning-Tree Emissary Creature — Human Shaman (2/2) When Burning-Tree Emissary enters the battlefield, add ![]() ![]() |
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Burning-Yard Trainer ![]() ![]() Creature — Human Knight (3/3) Trample, haste When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. |
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Cacophodon ![]() ![]() Creature — Dinosaur (2/5) Enrage — Whenever Cacophodon is dealt damage, untap target permanent. |
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Call of the Death-Dweller ![]() ![]() Sorcery Return up to two target creature cards with total converted mana cost 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them. |
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Call to the Feast ![]() ![]() ![]() Sorcery Create three 1/1 white Vampire creature tokens with lifelink. |
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Callaphe, Beloved of the Sea ![]() ![]() ![]() Legendary Enchantment Creature — Demigod (*/3) Callaphe's power is equal to your devotion to blue. (Each ![]() Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost |
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Canopy Stalker ![]() ![]() Creature — Cat (4/2) Canopy Stalker must be blocked if able. When Canopy Stalker dies, you gain 1 life for each creature that died this turn. |
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Captivating Gyre ![]() ![]() ![]() Sorcery Return up to three target creatures to their owners' hands. |
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Careless Celebrant ![]() ![]() Creature — Satyr Shaman (2/1) When Careless Celebrant dies, it deals 2 damage to target creature or planeswalker an opponent controls. |
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Carnage ![]() ![]() ![]() Sorcery Carnage deals 3 damage to target opponent. That player discards two cards. |
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Carnival Instant Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller. |
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Carrion Grub ![]() ![]() Creature — Insect (0/5) Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard. When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.) |
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Carven Caryatid ![]() ![]() ![]() Creature — Spirit (2/5) Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card. |
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Cast Down ![]() ![]() Instant Destroy target nonlegendary creature. |
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Cauldron Familiar ![]() Creature — Cat (1/1) When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. |
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Cauldron's Gift ![]() ![]() Sorcery Adamant — If at least three black mana was spent to cast this spell, mill four cards. You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it. |
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Cavalcade of Calamity ![]() ![]() Enchantment Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking. |
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Cerulean Drake ![]() ![]() Creature — Drake (1/1) Flying Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.) |
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Chained Brute ![]() ![]() Creature — Devil (4/3) Chained Brute doesn't untap during your untap step.
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Chainer's Edict ![]() ![]() Sorcery Target player sacrifices a creature. Flashback |
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Chainer's Torment ![]() ![]() Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life. |
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Chainweb Aracnir ![]() Creature — Spider (1/2) Reach When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. |
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Challenger Troll ![]() ![]() Creature — Troll (6/5) Each creature you control with power 4 or greater can't be blocked by more than one creature. |
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Champion of the Flame ![]() ![]() Creature — Human Warrior (1/1) Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. |
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Chandra, Novice Pyromancer ![]() ![]() Legendary Planeswalker — Chandra (5) +1: Elementals you control get +2/+0 until end of turn. −1: Add |
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Chandra's Pyreling ![]() ![]() Creature — Elemental Lizard (1/3) Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) |
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Chandra's Spitfire ![]() ![]() Creature — Elemental (1/3) Flying Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn. |
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Chandra's Triumph ![]() ![]() Instant Chandra's Triumph deals 3 damage to target creature or planeswalker an opponent controls. Chandra's Triumph deals 5 damage instead if you control a Chandra planeswalker. |
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Channeled Force ![]() ![]() ![]() Instant As an additional cost to cast this spell, discard X cards. Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker. |
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Charge of the Forever-Beast ![]() ![]() Sorcery As an additional cost to cast this spell, reveal a creature card from your hand. Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power. |
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Charging Monstrosaur ![]() ![]() Creature — Dinosaur (5/5) Trample, haste |
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Charging Tuskodon ![]() ![]() ![]() Creature — Dinosaur (4/4) Trample If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead. |
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Charging War Boar ![]() ![]() ![]() Creature — Boar (3/1) Haste (This creature can attack and ![]() As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.) |
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Chart a Course ![]() ![]() Sorcery Draw two cards. Then discard a card unless you attacked this turn. |
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Chemister's Insight ![]() ![]() Instant Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
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Cherished Hatchling ![]() ![]() Creature — Dinosaur (2/1) When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature." |
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Chittering Harvester ![]() ![]() Creature — Nightmare (4/6) Mutate ![]() ![]() Whenever this creature mutates, each opponent sacrifices a creature. |
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Chrome Replicator ![]() Artifact Creature — Construct (4/4) When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token. |
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Cinder Elemental ![]() ![]() Creature — Elemental (2/2) ![]() ![]() ![]() |
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Circuitous Route ![]() ![]() Sorcery Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle your library. |
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Citywatch Sphinx ![]() ![]() Creature — Sphinx (5/4) Flying When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Claim the Firstborn ![]() Sorcery Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn. |
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Clamor Shaman ![]() ![]() Creature — Goblin Shaman (1/1) Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn. |
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Clan Guildmage ![]() ![]() Creature — Human Shaman (2/2) ![]() ![]() ![]()
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Clash of Titans ![]() ![]() ![]() Instant Target creature fights another target creature. (Each deals damage equal to its power to the other.) |
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Clear the Stage ![]() ![]() Instant Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand. |
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Cling to Dust ![]() Instant Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. Escape— |
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Clockwork Servant ![]() Artifact Creature — Gnome (2/3) Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card. |
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Coastal Piracy ![]() ![]() ![]() Enchantment Whenever a creature you control deals combat damage to an opponent, you may draw a card. |
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Code of Constraint ![]() ![]() Instant Target creature gets -4/-0 until end of turn. Draw a card. |
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Collision ![]() Instant Collision deals 6 damage to target creature with flying. |
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Colossal Majesty ![]() ![]() Enchantment At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card. |
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Colossus ![]() ![]() Instant Target creature gets +4/+2 and gains trample until end of turn. |
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Colossus Hammer ![]() Artifact — Equipment Equipped creature gets +10/+10 and loses flying. Equip |
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Combine Guildmage ![]() ![]() Creature — Merfolk Wizard (2/2) ![]() ![]() ![]()
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Commanding Presence ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token." |
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Conclave Cavalier ![]() ![]() ![]() ![]() Creature — Centaur Knight (4/4) Vigilance When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance. |
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Conclave Guildmage ![]() ![]() Creature — Elf Cleric (2/2) ![]() ![]()
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Conclave Mentor ![]() ![]() Creature — Centaur Cleric (2/2) If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When Conclave Mentor dies, you gain life equal to its power. |
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Conclave Tribunal ![]() ![]() Enchantment Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for ![]() When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield. |
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Confront the Assault ![]() ![]() Instant Cast this spell only if a creature is attacking you. Create three 1/1 white Spirit creature tokens with flying. |
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Consecrate ![]() Instant Exile target card from a graveyard. Draw a card. |
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Consume ![]() ![]() ![]() Sorcery Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power. |
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Corpse Knight ![]() ![]() Creature — Zombie Knight (2/2) Whenever another creature enters the battlefield under your control, each opponent loses 1 life. |
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Corpse Traders ![]() ![]() Creature — Human Rogue (3/3) ![]() ![]() |
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Court Cleric ![]() Creature — Human Cleric (1/1) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Court Cleric gets +1/+1 as long as you control an Ajani planeswalker. |
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Covetous Urge Sorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. |
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Crackling Drake ![]() ![]() ![]() ![]() Creature — Drake (*/4) Flying Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. |
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Creeping Chill ![]() ![]() Sorcery Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. |
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Creeping Trailblazer ![]() ![]() Creature — Elemental (2/2) Other Elementals you control get +1/+0.
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Crested Herdcaller ![]() ![]() ![]() Creature — Dinosaur (3/3) Trample When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample. |
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Cruel Celebrant ![]() ![]() Creature — Vampire (1/2) Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. |
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Crush Contraband ![]() ![]() Instant Choose one or both — • Exile target artifact. |
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Cry of the Carnarium ![]() ![]() ![]() Sorcery All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead. |
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Cryptic Caves (0) Land ![]() ![]()
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Cryptic Serpent ![]() ![]() ![]() Creature — Serpent (6/5) This spell costs ![]() |
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Cult Guildmage ![]() ![]() Creature — Human Shaman (2/2) ![]() ![]() ![]()
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Cultivate ![]() ![]() Sorcery Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. |
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Cunning Nightbonder Creature — Human Rogue (2/2) Flash Spells with flash you cast cost |
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Curator's Ward ![]() ![]() Enchantment — Aura Enchant permanent Enchanted permanent has hexproof. |
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Curiosity ![]() Enchantment — Aura Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. |
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Curious Obsession ![]() Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card." |
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Cyclops Electromancer ![]() ![]() Creature — Cyclops Wizard (4/2) When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. |
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Dagger Caster ![]() ![]() Creature — Viashino Rogue (2/3) When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control. |
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Damping Sphere ![]() Artifact If a land is tapped for two or more mana, it produces ![]() Each spell a player casts costs |
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Dance with Devils ![]() ![]() Instant Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target." |
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Danitha Capashen, Paragon ![]() ![]() Legendary Creature — Human Knight (2/2) First strike, vigilance, lifelink Aura and Equipment spells you cast cost |
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Daring Buccaneer ![]() Creature — Human Pirate (2/2) As an additional cost to cast this spell, reveal a Pirate card from your hand or pay ![]() |
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Dark Nourishment ![]() ![]() Instant Dark Nourishment deals 3 damage to any target. You gain 3 life. |
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Dauntless Bodyguard ![]() Creature — Human Knight (2/1) As Dauntless Bodyguard enters the battlefield, choose another creature you control. Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. |
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Dauntless Onslaught ![]() ![]() Instant Up to two target creatures each get +2/+2 until end of turn. |
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Davriel, Rogue Shadowmage ![]() ![]() Legendary Planeswalker — Davriel (3) At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. −1: Target player discards a card. |
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Dawn Evangel ![]() ![]() Enchantment Creature — Human Cleric (2/3) Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with converted mana cost 2 or less from your graveyard to your hand. |
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Daxos, Blessed by the Sun ![]() ![]() Legendary Enchantment Creature — Demigod (2/*) Daxos's toughness is equal to your devotion to white. (Each ![]() Whenever another creature you control enters the battlefield or dies, you gain 1 life. |
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Deadeye Brawler ![]() ![]() ![]() Creature — Human Pirate (2/4) Deathtouch Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) |
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Deadeye Plunderers ![]() ![]() ![]() Creature — Human Pirate (3/3) Deadeye Plunderers gets +1/+1 for each artifact you control.
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Deadeye Quartermaster ![]() ![]() Creature — Human Pirate (2/2) When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library. |
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Deafening Silence ![]() Enchantment Each player can't cast more than one noncreature spell each turn. |
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Deathless Ancient ![]() ![]() ![]() Creature — Vampire Knight (4/4) Flying Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand. |
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Deathless Knight Creature — Skeleton Knight (4/2) Haste When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand. |
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Deathsprout ![]() ![]() ![]() ![]() Instant Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. |
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Declare Dominance ![]() ![]() ![]() Sorcery Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so. |
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Deeproot Waters ![]() ![]() Enchantment Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.) |
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Demotion ![]() Enchantment — Aura Enchant creature Enchanted creature can't block, and its activated abilities can't be activated. |
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Departed Deckhand ![]() ![]() Creature — Spirit Pirate (2/2) When Departed Deckhand becomes the target of a spell, sacrifice it. Departed Deckhand can't be blocked except by Spirits. |
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Deploy ![]() ![]() ![]() Instant Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control. |
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Depose ![]() Instant Tap target creature. Draw a card. |
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Despark ![]() ![]() Instant Exile target permanent with converted mana cost 4 or greater. |
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Destiny Spinner ![]() ![]() Enchantment Creature — Human (2/3) Creature and enchantment spells you control can't be countered.
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Devourer of Memory ![]() ![]() Creature — Nightmare (2/1) Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn.
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Devouring Hellion ![]() ![]() Creature — Hellion (2/2) As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it. |
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Devout Decree ![]() ![]() Sorcery Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Diamond Knight ![]() Artifact Creature — Knight (1/1) Vigilance (Attacking doesn't cause this creature to tap.) As Diamond Knight enters the battlefield, choose a color. |
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Diamond Mare ![]() Artifact Creature — Horse (1/3) As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. |
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Diligent Excavator ![]() ![]() Creature — Human Artificer (1/3) Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.) |
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Dimir Spybug ![]() ![]() Creature — Insect (1/1) Flying Menace (This creature can't be blocked except by two or more creatures.) |
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Dinosaur Stampede ![]() ![]() Instant Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. |
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Dinrova Horror ![]() ![]() ![]() Creature — Horror (4/4) When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card. |
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Dire Fleet Captain ![]() ![]() Creature — Orc Pirate (2/2) Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate. |
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Dire Fleet Neckbreaker ![]() ![]() ![]() Creature — Orc Pirate (3/2) Attacking Pirates you control get +2/+0. |
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Dire Fleet Warmonger ![]() ![]() ![]() Creature — Orc Pirate (3/3) At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) |
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Dire Tactics ![]() ![]() Instant Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness. |
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Diregraf Ghoul ![]() Creature — Zombie (2/2) Diregraf Ghoul enters the battlefield tapped. |
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Discovery ![]() Sorcery Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Disfigure ![]() Instant Target creature gets -2/-2 until end of turn. |
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Disinformation Campaign ![]() ![]() ![]() Enchantment When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card. Whenever you surveil, return Disinformation Campaign to its owner's hand. |
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Dispersal ![]() ![]() ![]() Instant Each opponent returns a nonland permanent they control with the highest converted mana cost among permanents they control to its owner's hand, then discards a card. |
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District Guide ![]() ![]() Creature — Elf Scout (2/2) When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library. |
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Diviner's Lockbox ![]() Artifact ![]() ![]() |
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Domri's Ambush ![]() ![]() Sorcery Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control. |
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Doublecast ![]() ![]() Sorcery When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. |
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Dovin, Hand of Control ![]() Legendary Planeswalker — Dovin (5) Artifact, instant, and sorcery spells your opponents cast cost ![]() −1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. |
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Dovin's Acuity ![]() ![]() ![]() Enchantment When Dovin's Acuity enters the battlefield, you gain 2 life and draw a card. Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand. |
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Dovin's Automaton ![]() Artifact Creature — Homunculus (3/3) As long as you control a Dovin planeswalker, Dovin's Automaton gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.) |
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Dovin's Veto ![]() ![]() Instant This spell can't be countered. Counter target noncreature spell. |
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Draconic Disciple ![]() ![]() ![]() Creature — Human Shaman (2/2) ![]()
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Drag to the Underworld ![]() ![]() ![]() Instant This spell costs ![]() ![]() Destroy target creature. |
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Dragon Egg ![]() ![]() Creature — Dragon Egg (0/2) Defender (This creature can't attack.) When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and " |
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Dragon Mage ![]() ![]() ![]() Creature — Dragon Wizard (5/5) Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. |
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Dragonloft Idol ![]() Artifact Creature — Gargoyle (3/3) As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample. |
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Dragonlord's Servant ![]() ![]() Creature — Goblin Shaman (1/3) Dragon spells you cast cost ![]() |
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Dragonspeaker Shaman ![]() ![]() ![]() Creature — Human Barbarian Shaman (2/2) Dragon spells you cast cost ![]() |
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Dreadhorde Twins ![]() ![]() Creature — Zombie Jackal Warrior (2/2) When Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have trample. |
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Dreadmalkin ![]() Creature — Zombie Cat (1/1) Menace (This creature can't be blocked except by two or more creatures.)
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Dreamshaper Shaman ![]() ![]() Enchantment Creature — Minotaur Shaman (5/4) At the beginning of your end step, you may pay ![]() ![]() |
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Dreamstalker Manticore ![]() ![]() Enchantment Creature — Manticore (4/2) Whenever you cast your first spell during each opponent's turn, Dreamstalker Manticore deals 1 damage to any target. |
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Dreamstone Hedron ![]() Artifact ![]() ![]() ![]() ![]()
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Drill Bit ![]() ![]() Sorcery Spectacle ![]() Target player reveals their hand. You choose a nonland card from it. That player discards that card. |
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Drover of the Mighty ![]() ![]() Creature — Human Druid (1/1) Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.
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Drown in the Loch ![]() ![]() Instant Choose one — • Counter target spell with converted mana cost less than or equal to the number of cards in its controller's graveyard. |
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Druid of Horns ![]() ![]() Creature — Human Druid (2/3) Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token. |
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Dryad Greenseeker ![]() ![]() Creature — Dryad (1/3) ![]() |
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Dusk Legion Dreadnought ![]() Artifact — Vehicle (4/6) Vigilance Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Duskborne Skymarcher ![]() Creature — Vampire Cleric (1/1) Flying
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Duskfang Mentor ![]() ![]() Creature — Human Cleric (1/3) When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control.
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Dwynen's Elite ![]() ![]() Creature — Elf Warrior (2/2) When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token. |
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Easy Prey ![]() ![]() Instant Destroy target creature with converted mana cost 2 or less. Cycling |
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Edgewall Innkeeper ![]() Creature — Human Peasant (1/1) Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) |
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Eidolon of Inspiration ![]() ![]() ![]() Enchantment Creature — Spirit (2/2) At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. |
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Elaborate Firecannon ![]() Artifact Elaborate Firecannon doesn't untap during your untap step.
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Electrostatic Field ![]() ![]() Creature — Wall (0/4) Defender Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent. |
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Elfhame Druid ![]() ![]() Creature — Elf Druid (0/2) ![]() ![]()
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Eliminate ![]() ![]() Instant Destroy target creature or planeswalker with converted mana cost 3 or less. |
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Elite Guardmage ![]() ![]() ![]() Creature — Human Wizard (2/3) Flying When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. |
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Elite Headhunter Creature — Human Knight (2/3) Menace (This creature can't be blocked except by two or more creatures.)
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Elspeth's Nightmare ![]() ![]() Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target creature an opponent controls with power 2 or less. |
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Emancipation Angel ![]() ![]() ![]() Creature — Angel (3/3) Flying When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand. |
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Ember Hauler ![]() ![]() Creature — Goblin (2/2) ![]() |
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Embereth Shieldbreaker ![]() ![]() Creature — Human Knight (2/1) |
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Emergence Zone (0) Land ![]() ![]()
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Emergent Growth ![]() ![]() Sorcery Target creature gets +5/+5 until end of turn and must be blocked this turn if able. |
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Emissary of Sunrise ![]() ![]() Creature — Human Cleric (2/1) First strike When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) |
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Empyrean Eagle ![]() ![]() ![]() Creature — Bird Spirit (2/3) Flying Other creatures you control with flying get +1/+1. |
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Enchanted Carriage ![]() Artifact — Vehicle (4/4) When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Enemy of Enlightenment ![]() ![]() Enchantment Creature — Demon (5/5) Flying Enemy of Enlightenment gets -1/-1 for each card in your opponents' hands. |
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Enhanced Surveillance ![]() ![]() Enchantment You may look at an additional two cards each time you surveil. Exile Enhanced Surveillance: Shuffle your graveyard into your library. |
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Enigma Drake ![]() ![]() ![]() Creature — Drake (*/4) Flying Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. |
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Enlarge ![]() ![]() ![]() Sorcery Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) |
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Enraged Ceratok ![]() ![]() ![]() Creature — Rhino (4/4) Enraged Ceratok can't be blocked by creatures with power 2 or less. |
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Enter the Unknown ![]() Sorcery Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) You may play an additional land this turn. |
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Enthralling Hold ![]() ![]() ![]() Enchantment — Aura Enchant creature You can't choose an untapped creature as this spell's target as you cast it. |
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Entomber Exarch ![]() ![]() ![]() Creature — Cleric (2/2) When Entomber Exarch enters the battlefield, choose one — • Return target creature card from your graveyard to your hand. |
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Entrancing Lyre ![]() Artifact You may choose not to untap Entrancing Lyre during your untap step.
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Epic Downfall ![]() ![]() Sorcery Exile target creature with converted mana cost 3 or greater. |
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Epitaph Golem ![]() Artifact Creature — Golem (3/5) ![]() |
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Escape Protocol ![]() ![]() Enchantment Whenever you cycle a card, you may pay ![]() |
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Escape Velocity ![]() Enchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has haste. |
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Essence Capture ![]() ![]() Instant Counter target creature spell. Put a +1/+1 counter on up to one target creature you control. |
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Essence Flux ![]() Instant Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it. |
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Eternal Isolation ![]() ![]() Sorcery Put target creature with power 4 or greater on the bottom of its owner's library. |
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Eternal Skylord ![]() ![]() Creature — Zombie Wizard (3/3) When Eternal Skylord enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying. |
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Eternal Taskmaster ![]() ![]() Creature — Zombie (2/3) Eternal Taskmaster enters the battlefield tapped. Whenever Eternal Taskmaster attacks, you may pay |
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Eutropia the Twice-Favored ![]() ![]() ![]() Legendary Creature — Human Wizard (2/2) Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. |
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Everdawn Champion ![]() ![]() ![]() Creature — Human Soldier (2/2) Prevent all combat damage that would be dealt to Everdawn Champion. |
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Evolution Sage ![]() ![]() Creature — Elf Druid (3/2) Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
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Exclude ![]() ![]() Instant Counter target creature spell. Draw a card. |
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Exclusion Mage ![]() ![]() Creature — Human Wizard (2/2) When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand. |
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Expel from Orazca ![]() ![]() Instant Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead. |
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Experimental Overload ![]() ![]() ![]() Sorcery Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload. |
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Exuberant Wolfbear ![]() ![]() Creature — Wolf Bear (4/4) Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn. |
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Eyes Everywhere ![]() ![]() Enchantment At the beginning of your upkeep, scry 1.
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Face of Divinity ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +2/+2. |
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Faerie Vandal ![]() ![]() Creature — Faerie Rogue (1/2) Flash Flying |
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Faith's Fetters ![]() ![]() Enchantment — Aura Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. |
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Falconer Adept ![]() ![]() Creature — Human Soldier (2/3) Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking. |
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Falkenrath Noble ![]() ![]() Creature — Vampire Noble (2/2) Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. |
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Famished Paladin ![]() ![]() Creature — Vampire Knight (3/3) Famished Paladin doesn't untap during your untap step. Whenever you gain life, untap Famished Paladin. |
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Fanatic of Mogis ![]() ![]() Creature — Minotaur Shaman (4/2) When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each ![]() |
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Fateful End ![]() ![]() Instant Fateful End deals 3 damage to any target. Scry 1. |
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Favorable Winds ![]() ![]() Enchantment Creatures you control with flying get +1/+1. |
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Favored of Iroas ![]() ![]() Creature — Human Soldier (2/2) Constellation — Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn. |
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Fell Specter ![]() ![]() Creature — Specter (1/3) Flying When Fell Specter enters the battlefield, target opponent discards a card. |
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Fencing Ace ![]() ![]() Creature — Human Soldier (1/1) Double strike (This creature deals both first-strike and regular combat damage.) |
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Feral Hydra ![]() ![]() Creature — Hydra Beast (0/0) Feral Hydra enters the battlefield with X +1/+1 counters on it.
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Ferocity of the Wilds ![]() ![]() Enchantment Attacking non-Human creatures you control get +1/+0 and have trample. |
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Fertile Footsteps ![]() ![]() Sorcery — Adventure Search your library for a basic land card, put it onto the battlefield, then shuffle your library. (Then exile this card. You may cast the creature later from exile.) |
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Field of Ruin (0) Land ![]() ![]()
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Fierce Empath ![]() ![]() Creature — Elf (1/1) When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library. |
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Fiery Cannonade ![]() ![]() Instant Fiery Cannonade deals 2 damage to each non-Pirate creature. |
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Fiery Finish ![]() ![]() ![]() Sorcery Fiery Finish deals 7 damage to target creature. |
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Fight as One ![]() Instant Choose one or both — • Target Human creature you control gets +1/+1 and gains indestructible until end of turn. |
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Fight with Fire ![]() ![]() Sorcery Kicker ![]() ![]() ![]() ![]() Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.) |
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Final Parting ![]() ![]() ![]() Sorcery Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library. |
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Fireblade Artist ![]() ![]() Creature — Human Shaman (2/2) Haste At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker. |
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Fireborn Knight Creature — Human Knight (2/3) Double strike
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Firefist Adept ![]() ![]() Creature — Human Wizard (3/3) When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control. |
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Firemind Vessel ![]() Artifact Firemind Vessel enters the battlefield tapped.
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Flame Spill ![]() ![]() Instant Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead. |
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Flame Sweep ![]() ![]() Instant Flame Sweep deals 2 damage to each creature except for creatures you control with flying. |
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Flames of the Firebrand ![]() ![]() Sorcery Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets. |
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Flames of the Raze-Boar ![]() ![]() Instant Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater. |
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Flaxen Intruder ![]() Creature — Human Berserker (1/2) Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment. |
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Flight of Equenauts ![]() ![]() Creature — Human Knight (4/5) Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for ![]() Flying |
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Flood of Recollection ![]() ![]() Sorcery Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection. |
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Flourish ![]() ![]() ![]() Sorcery Creatures you control get +2/+2 until end of turn. |
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Flourishing Fox ![]() Creature — Fox (1/1) Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox. Cycling |
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Flower Sorcery Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle your library. |
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Flux Channeler ![]() ![]() Creature — Human Wizard (2/2) Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
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Footfall Crater ![]() Enchantment — Aura Enchant land Enchanted land has " |
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Forbidding Spirit ![]() ![]() ![]() Creature — Spirit Cleric (3/3) When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays ![]() |
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Forerunner of the Coalition ![]() ![]() Creature — Human Pirate (2/2) When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle your library and put that card on top of it. Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life. |
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Forerunner of the Empire ![]() ![]() Creature — Human Soldier (1/3) When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle your library and put that card on top of it. Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature. |
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Forerunner of the Heralds ![]() ![]() Creature — Merfolk Scout (3/2) When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds. |
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Forerunner of the Legion ![]() ![]() Creature — Vampire Knight (2/2) When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle your library and put that card on top of it. Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. |
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Forsaken Sanctuary (0) Land Forsaken Sanctuary enters the battlefield tapped.
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Foul Orchard (0) Land Foul Orchard enters the battlefield tapped.
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Foulmire Knight ![]() Creature — Zombie Knight (1/1) Deathtouch |
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Fountain of Renewal ![]() Artifact At the beginning of your upkeep, you gain 1 life.
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Frilled Mystic ![]() ![]() ![]() ![]() Creature — Elf Lizard Wizard (3/2) Flash When Frilled Mystic enters the battlefield, you may counter target spell. |
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Frillscare Mentor ![]() ![]() Creature — Human Warrior (3/2) When Frillscare Mentor enters the battlefield, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.)
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Frogify ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.) |
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Fry ![]() ![]() Instant This spell can't be countered. Fry deals 5 damage to target creature or planeswalker that's white or blue. |
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Fungal Plots ![]() ![]() Enchantment ![]() ![]() Sacrifice two Saprolings: You gain 2 life and draw a card. |
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Fungal Rebirth ![]() ![]() Instant Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens. |
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Furious Rise ![]() ![]() Enchantment At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise. |
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Furnace Whelp ![]() ![]() ![]() Creature — Dragon (2/2) Flying (This creature can't be blocked except by creatures with flying or reach.)
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Fusion Elemental ![]() ![]() ![]() ![]() ![]() Creature — Elemental (8/8) |
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Gaea's Blessing ![]() ![]() Sorcery Target player shuffles up to three target cards from their graveyard into their library. Draw a card. |
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Galloping Lizrog ![]() ![]() ![]() Creature — Frog Lizard (3/3) Trample When Galloping Lizrog enters the battlefield, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on Galloping Lizrog. |
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Gargoyle Sentinel ![]() Artifact Creature — Gargoyle (3/3) Defender (This creature can't attack.)
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Garna, the Bloodflame ![]() ![]() ![]() Legendary Creature — Human Warrior (3/3) Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. |
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Garruk's Uprising ![]() ![]() Enchantment When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) |
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Gate Colossus ![]() Artifact Creature — Construct (8/8) This spell costs ![]() Gate Colossus can't be blocked by creatures with power 2 or less. |
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Gatebreaker Ram ![]() ![]() Creature — Sheep (2/2) Gatebreaker Ram gets +1/+1 for each Gate you control. As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample. |
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Gatekeeper Gargoyle ![]() Artifact Creature — Gargoyle (3/3) Flying Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control. |
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Gates Ablaze ![]() ![]() Sorcery Gates Ablaze deals X damage to each creature, where X is the number of Gates you control. |
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Gateway Sneak ![]() ![]() Creature — Vedalken Rogue (1/3) Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. Whenever Gateway Sneak deals combat damage to a player, draw a card. |
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Gauntlets of Light ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. |
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Gempalm Incinerator ![]() ![]() Creature — Goblin (2/1) Cycling ![]() ![]() ![]() ![]() When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. |
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General's Enforcer ![]() ![]() Creature — Human Soldier (2/3) Legendary Humans you control have indestructible.
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Ghastbark Twins ![]() ![]() ![]() Creature — Treefolk (7/7) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Ghastbark Twins can block an additional creature each combat. |
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Ghirapur Guide ![]() ![]() Creature — Elf Scout (3/2) ![]() ![]() |
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Ghost Quarter (0) Land ![]() ![]()
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Giant Opportunity ![]() ![]() Sorcery You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with " ![]() ![]() |
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Gideon's Company ![]() ![]() Creature — Human Soldier (3/3) Whenever you gain life, put two +1/+1 counters on Gideon's Company.
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Gideon's Triumph ![]() ![]() Instant Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead. |
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Gift of Paradise ![]() ![]() Enchantment — Aura Enchant land When Gift of Paradise enters the battlefield, you gain 3 life. |
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Gifted Aetherborn ![]() ![]() Creature — Aetherborn Vampire (2/3) Deathtouch, lifelink |
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Gird for Battle ![]() Sorcery Put a +1/+1 counter on each of up to two target creatures. |
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Glaive of the Guildpact ![]() Artifact — Equipment Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) Equip |
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Glass Casket ![]() ![]() Artifact When Glass Casket enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less until Glass Casket leaves the battlefield. |
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Gleaming Overseer ![]() ![]() ![]() Creature — Zombie Wizard (1/4) When Gleaming Overseer enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have hexproof and menace. |
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Glimpse of Freedom ![]() ![]() Instant Draw a card. Escape— |
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Glorifier of Dusk ![]() ![]() ![]() Creature — Vampire Soldier (4/4) Pay 2 life: Glorifier of Dusk gains flying until end of turn. Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. |
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Glowspore Shaman ![]() ![]() Creature — Elf Shaman (3/1) When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library. |
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Glowstone Recluse ![]() ![]() Creature — Spider (2/3) Mutate ![]() ![]() Reach |
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Gnarlback Rhino ![]() ![]() ![]() Creature — Rhino (4/4) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever you cast a spell that targets Gnarlback Rhino, draw a card. |
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Goblin Banneret ![]() Creature — Goblin Soldier (1/1) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
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Goblin Barrage ![]() ![]() Sorcery Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.) Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker. |
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Goblin Commando ![]() ![]() Creature — Goblin (2/2) When Goblin Commando enters the battlefield, it deals 2 damage to target creature. |
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Goblin Cratermaker ![]() ![]() Creature — Goblin Warrior (2/2) ![]() • Goblin Cratermaker deals 2 damage to target creature. |
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Goblin Matron ![]() ![]() Creature — Goblin (1/1) When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library. |
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Goblin Oriflamme ![]() ![]() Enchantment Attacking creatures you control get +1/+0. |
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Goblin Rally ![]() ![]() ![]() Sorcery Create four 1/1 red Goblin creature tokens. |
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Goblin Ringleader ![]() ![]() Creature — Goblin (2/2) Haste (This creature can attack and ![]() When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order. |
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Goblin Ruinblaster ![]() ![]() Creature — Goblin Shaman (2/1) Kicker ![]() ![]() Haste |
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Goblin Warchief ![]() ![]() ![]() Creature — Goblin Warrior (2/2) Goblin spells you cast cost ![]() Goblins you control have haste. |
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God-Pharaoh's Statue ![]() Legendary Artifact Spells your opponents cast cost ![]() At the beginning of your end step, each opponent loses 1 life. |
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Gods Willing ![]() Instant Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Golden Demise ![]() ![]() ![]() Sorcery Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn. |
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Golgari Findbroker ![]() ![]() ![]() ![]() Creature — Elf Shaman (3/4) When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand. |
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Golgari Raiders ![]() ![]() Creature — Elf Warrior (0/0) Haste Undergrowth — Golgari Raiders enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. |
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Goremand ![]() ![]() ![]() Creature — Demon (5/5) As an additional cost to cast this spell, sacrifice a creature. Flying |
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Grappling Sundew ![]() ![]() Creature — Plant (0/4) Defender, reach
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Grateful Apparition ![]() ![]() Creature — Spirit (1/1) Flying Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
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Gravedigger ![]() ![]() Creature — Zombie (2/2) When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. |
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Gray Merchant of Asphodel ![]() ![]() ![]() Creature — Zombie (2/4) When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each ![]() |
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Griffin Aerie ![]() ![]() Enchantment At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. |
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Grim Captain's Call ![]() ![]() Sorcery Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk. |
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Grimdancer ![]() ![]() ![]() Creature — Nightmare (3/3) Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink. |
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Gristle Grinner ![]() ![]() Creature — Zombie (3/3) Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn. |
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Gruesome Scourger ![]() ![]() ![]() Creature — Orc Warrior (3/3) When Gruesome Scourger enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control. |
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Grumgully, the Generous ![]() ![]() ![]() Legendary Creature — Goblin Shaman (3/3) Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. |
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Grunn, the Lonely King ![]() ![]() ![]() Legendary Creature — Ape Warrior (5/5) Kicker ![]() ![]() If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. |
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Gruul Beastmaster ![]() ![]() Creature — Human Shaman (2/2) Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power. |
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Guardian Idol ![]() Artifact Guardian Idol enters the battlefield tapped.
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Guild Summit ![]() ![]() Enchantment When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. Whenever a Gate enters the battlefield under your control, draw a card. |
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Guttersnipe ![]() ![]() Creature — Goblin Shaman (2/2) Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. |
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Gyre Engineer ![]() ![]() ![]() Creature — Vedalken Wizard (1/1) ![]() ![]() ![]() |
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Haazda Marshal ![]() Creature — Human Soldier (1/1) Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink. |
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Hackrobat ![]() ![]() ![]() Creature — Human Rogue (2/3) Spectacle ![]() ![]()
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Hallar, the Firefletcher ![]() ![]() ![]() Legendary Creature — Elf Archer (3/3) Trample Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent. |
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Hard Cover ![]() Enchantment — Aura Enchant creature Enchanted creature gets +0/+2 and has " |
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Hateful Eidolon ![]() Enchantment Creature — Spirit (1/2) Lifelink Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it. |
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Havoc Jester ![]() ![]() Creature — Devil (5/5) Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target. |
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Heartfire Immolator ![]() ![]() Creature — Human Wizard (2/2) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Heartless Act ![]() ![]() Instant Choose one — • Destroy target creature with no counters on it. |
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Heartless Pillage ![]() ![]() Sorcery Target opponent discards two cards. Raid — If you attacked this turn, create a Treasure token. (It's an artifact with " |
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Heartwarming Redemption ![]() ![]() ![]() Instant Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand. |
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Hedron Archive ![]() Artifact ![]() ![]() ![]()
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Heliod's Punishment ![]() ![]() Enchantment — Aura Enchant creature Heliod's Punishment enters the battlefield with four task counters on it. |
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Hellkite Punisher ![]() ![]() ![]() Creature — Dragon (6/6) Flying
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Hellkite Whelp ![]() ![]() Creature — Dragon (3/3) Flying Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls. |
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Herald of Faith ![]() ![]() ![]() Creature — Angel (4/3) Flying Whenever Herald of Faith attacks, you gain 2 life. |
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Herald of the Sun ![]() ![]() ![]() Creature — Angel (4/4) Flying
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Heraldic Banner ![]() Artifact As Heraldic Banner enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+0. |
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Herald's Horn ![]() Artifact As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost |
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Hero of the Nyxborn ![]() ![]() ![]() Enchantment Creature — Human Soldier (2/2) When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token. Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn. |
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Hero of the Winds ![]() ![]() Creature — Human Soldier (1/4) Flying Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn. |
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Heroes of the Revel ![]() ![]() Creature — Satyr Soldier (4/4) When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. |
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Heroic Reinforcements ![]() ![]() ![]() Sorcery Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and ![]() |
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Hieromancer's Cage ![]() ![]() Enchantment When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield. |
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High Alert ![]() ![]() ![]() Enchantment Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. |
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Highland Lake (0) Land Highland Lake enters the battlefield tapped.
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Historian of Zhalfir ![]() ![]() ![]() Creature — Human Wizard (3/3) Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card. |
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Homing Lightning ![]() ![]() ![]() Instant Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature. |
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Honden of Cleansing Fire ![]() ![]() Legendary Enchantment — Shrine At the beginning of your upkeep, you gain 2 life for each Shrine you control. |
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Honden of Infinite Rage ![]() ![]() Legendary Enchantment — Shrine At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control. |
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Honden of Life's Web ![]() ![]() Legendary Enchantment — Shrine At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control. |
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Honden of Night's Reach ![]() ![]() Legendary Enchantment — Shrine At the beginning of your upkeep, target opponent discards a card for each Shrine you control. |
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Honden of Seeing Winds ![]() ![]() Legendary Enchantment — Shrine At the beginning of your upkeep, draw a card for each Shrine you control. |
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Horizon Scholar ![]() ![]() Creature — Sphinx (4/4) Flying When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Hornbash Mentor ![]() ![]() Creature — Human Warrior (3/3) When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control.
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Hornswoggle ![]() ![]() Instant Counter target creature spell. You create a Treasure token. (It's an artifact with " ![]() |
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House Guildmage ![]() ![]() Creature — Human Wizard (2/2) ![]() ![]() ![]()
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Howling Giant ![]() ![]() ![]() Creature — Giant Druid (5/5) Reach (This creature can block creatures with flying.) When Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens. |
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Howling Golem ![]() Artifact Creature — Golem (2/3) Whenever Howling Golem attacks or blocks, each player draws a card. |
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Huatli, the Sun's Heart ![]() Legendary Planeswalker — Huatli (7) Each creature you control assigns combat damage equal to its toughness rather than its power. −3: You gain life equal to the greatest toughness among creatures you control. |
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Huatli's Raptor ![]() ![]() Creature — Dinosaur (2/3) Vigilance When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
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Huatli's Spurring ![]() Instant Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead. |
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Hunter's Insight ![]() ![]() Instant Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. |
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Huntmaster Liger ![]() ![]() Creature — Cat (3/4) Mutate ![]() ![]() Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated. |
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Hydra's Growth ![]() ![]() Enchantment — Aura Enchant creature When Hydra's Growth enters the battlefield, put a +1/+1 counter on enchanted creature. |
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Hypnotic Sprite ![]() ![]() Creature — Faerie (2/1) Flying |
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Icy Manipulator ![]() Artifact ![]() ![]() |
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Impending Doom ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +3/+3 and attacks each combat if able. |
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Imperial Aerosaur ![]() ![]() Creature — Dinosaur (3/3) Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. |
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Imperial Ceratops ![]() ![]() Creature — Dinosaur (3/5) Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life. |
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Imperial Lancer ![]() Creature — Human Knight (1/1) Imperial Lancer has double strike as long as you control a Dinosaur. |
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Imperious Perfect ![]() ![]() Creature — Elf Warrior (2/2) Other Elf creatures you control get +1/+1.
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Improbable Alliance ![]() ![]() Enchantment Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
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In Bolas's Clutches ![]() ![]() ![]() Legendary Enchantment — Aura Enchant permanent You control enchanted permanent. |
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Incongruity ![]() ![]() ![]() Instant Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token. |
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Incubation Sorcery Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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Indatha Crystal ![]() Artifact ![]() ![]() ![]() ![]() Cycling |
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Indulging Patrician ![]() ![]() ![]() Creature — Vampire Noble (1/4) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Inescapable Blaze ![]() ![]() ![]() Instant This spell can't be countered. Inescapable Blaze deals 6 damage to any target. |
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Inevitable End ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice a creature." |
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Inferno Hellion ![]() ![]() Creature — Hellion (7/3) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library. |
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Inquisitive Puppet ![]() Artifact Creature — Construct (0/2) When Inquisitive Puppet enters the battlefield, scry 1. Exile Inquisitive Puppet: Create a 1/1 white Human creature token. |
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Insatiable Hemophage ![]() ![]() Creature — Nightmare (3/3) Mutate ![]() ![]() Deathtouch |
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Inspiring Call ![]() ![]() Instant Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. |
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Inspiring Cleric ![]() ![]() Creature — Vampire Cleric (3/2) When Inspiring Cleric enters the battlefield, you gain 4 life. |
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Inspiring Unicorn ![]() ![]() ![]() Creature — Unicorn (2/2) Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn. |
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Inspiring Veteran ![]() ![]() Creature — Human Knight (2/2) Other Knights you control get +1/+1. |
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Integrity Instant Target creature gets +2/+2 until end of turn. |
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Interplanar Beacon (0) Land Whenever you cast a planeswalker spell, you gain 1 life.
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Intervention ![]() ![]() ![]() Instant Intervention deals 3 damage to any target and you gain 3 life. |
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Into the Story ![]() ![]() ![]() Instant This spell costs ![]() Draw four cards. |
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Invade the City ![]() ![]() ![]() Sorcery Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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Invent ![]() ![]() ![]() Instant Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle your library. |
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Invert Instant Switch the power and toughness of each of up to two target creatures until end of turn. |
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Invigorating Surge ![]() ![]() Instant Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature. |
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Ironroot Warlord ![]() ![]() ![]() Creature — Treefolk Soldier (*/5) Ironroot Warlord's power is equal to the number of creatures you control.
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Irresistible Prey ![]() Sorcery Target creature must be blocked this turn if able. Draw a card. |
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Ivy Elemental ![]() ![]() Creature — Elemental (0/0) Ivy Elemental enters the battlefield with X +1/+1 counters on it. |
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Ixalan's Binding ![]() ![]() Enchantment When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. Your opponents can't cast spells with the same name as the exiled card. |
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Jace's Projection ![]() ![]() ![]() Creature — Wizard Illusion (2/2) Whenever you draw a card, put a +1/+1 counter on Jace's Projection.
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Jace's Sentinel ![]() ![]() Creature — Merfolk Warrior (1/3) As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked. |
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Jace's Triumph ![]() ![]() Sorcery Draw two cards. If you control a Jace planeswalker, draw three cards instead. |
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Jaya, Venerated Firemage ![]() ![]() Legendary Planeswalker — Jaya (5) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. −2: Jaya, Venerated Firemage deals 2 damage to any target. |
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Jeskai Elder ![]() ![]() Creature — Human Monk (1/2) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card. |
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Jhoira's Familiar ![]() Artifact Creature — Bird (2/2) Flying Historic spells you cast cost |
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Jiang Yanggu, Wildcrafter ![]() ![]() Legendary Planeswalker — Yanggu (3) Each creature you control with a +1/+1 counter on it has " ![]() −1: Put a +1/+1 counter on target creature. |
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Join Shields ![]() ![]() ![]() Instant Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.) |
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Joust ![]() ![]() Sorcery Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.) |
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Jubilant Skybonder ![]() Creature — Human Wizard (2/2) Flying Creatures you control with flying have "Spells your opponents cast that target this creature cost |
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Juggernaut ![]() Artifact Creature — Juggernaut (5/3) Juggernaut attacks each combat if able. Juggernaut can't be blocked by Walls. |
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Jungle Creeper ![]() ![]() ![]() Creature — Elemental (3/3) ![]() ![]() ![]() |
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Junktroller ![]() Artifact Creature — Golem (0/6) Defender
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Justice Strike ![]() ![]() Instant Target creature deals damage to itself equal to its power. |
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Karplusan Hound ![]() ![]() Creature — Dog (3/3) Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target. |
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Kasmina, Enigmatic Mentor ![]() ![]() Legendary Planeswalker — Kasmina (5) Spells your opponents cast that target a creature or planeswalker you control cost ![]() −2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card. |
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Kaya, Bane of the Dead ![]() Legendary Planeswalker — Kaya (7) Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. −3: Exile target creature. |
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Keensight Mentor ![]() ![]() Creature — Human Cleric (1/4) When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control.
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Keeper of Fables ![]() ![]() ![]() Creature — Cat (4/5) Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. |
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Kenrith's Transformation ![]() ![]() Enchantment — Aura Enchant creature When Kenrith's Transformation enters the battlefield, draw a card. |
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Keral Keep Disciples ![]() ![]() ![]() Creature — Human Monk (4/3) Whenever you activate a loyalty ability of a Chandra planeswalker, Keral Keep Disciples deals 1 damage to each opponent. |
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Ketria Crystal ![]() Artifact ![]() ![]() ![]() ![]() Cycling |
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Kinetic Augur ![]() ![]() Creature — Human Shaman (*/4) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. |
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Kiora, Behemoth Beckoner ![]() Legendary Planeswalker — Kiora (7) Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. −1: Untap target permanent. |
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Kitesail Freebooter ![]() ![]() Creature — Human Pirate (1/2) Flying When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield. |
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Klothys's Design ![]() ![]() Sorcery Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each ![]() |
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Knight of Grace ![]() ![]() Creature — Human Knight (2/2) First strike Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) |
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Knight of Malice ![]() ![]() Creature — Human Knight (2/2) First strike Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) |
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Knight of the Last Breath ![]() ![]() ![]() Creature — Giant Knight (4/4) ![]() Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.) |
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Knightly Valor ![]() ![]() Enchantment — Aura Enchant creature When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) |
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Kraul Harpooner ![]() ![]() Creature — Insect Warrior (3/2) Reach Undergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature. |
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Kraul Swarm ![]() ![]() Creature — Insect Warrior (4/1) Flying
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Kumena's Speaker ![]() Creature — Merfolk Shaman (1/1) Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island. |
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Kwende, Pride of Femeref ![]() ![]() Legendary Creature — Human Knight (2/2) Double strike Creatures you control with first strike have double strike. |
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Lagonna-Band Storyteller ![]() ![]() Creature — Centaur Advisor (3/4) When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its converted mana cost. |
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Lava Coil ![]() ![]() Sorcery Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead. |
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Lazotep Plating ![]() ![]() Instant Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.) |
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Lead the Stampede ![]() ![]() Sorcery Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. |
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Leafkin Avenger ![]() ![]() ![]() Creature — Elemental Druid (4/3) ![]() ![]()
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League Guildmage ![]() ![]() Creature — Human Wizard (2/2) ![]() ![]() ![]()
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Ledev Champion ![]() ![]() ![]() Creature — Elf Knight (2/2) Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way.
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Legion Guildmage ![]() ![]() Creature — Human Wizard (2/2) ![]() ![]() ![]()
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Legion Lieutenant ![]() ![]() Creature — Vampire Knight (2/2) Other Vampires you control get +1/+1. |
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Leonin Vanguard ![]() Creature — Cat Soldier (1/1) At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life. |
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Leyline Prowler ![]() ![]() ![]() Creature — Nightmare Beast (2/3) Deathtouch, lifelink
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Lifecrafter's Gift ![]() ![]() Instant Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. |
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Light of Promise ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature." |
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Light Up the Stage ![]() ![]() Sorcery Spectacle ![]() Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |
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Lightning Axe ![]() Instant As an additional cost to cast this spell, discard a card or pay ![]() Lightning Axe deals 5 damage to target creature. |
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Lightning Mare ![]() ![]() Creature — Elemental Horse (3/1) This spell can't be countered. Lightning Mare can't be blocked by blue creatures. |
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Lightning Stormkin ![]() ![]() Creature — Elemental Wizard (2/2) Flying Haste (This creature can attack and |
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Lightning Strike ![]() ![]() Instant Lightning Strike deals 3 damage to any target. |
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Lightning-Rig Crew ![]() ![]() Creature — Goblin Pirate (0/5) ![]() Whenever you cast a Pirate spell, untap Lightning-Rig Crew. |
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Liliana's Devotee ![]() ![]() Creature — Human Warlock (2/3) Zombies you control get +1/+0. At the beginning of your end step, if a creature died this turn, you may pay |
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Liliana's Elite ![]() ![]() Creature — Zombie (1/1) Liliana's Elite gets +1/+1 for each creature card in your graveyard. |
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Liliana's Scrounger ![]() ![]() Creature — Human Wizard (3/2) At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control. |
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Liliana's Triumph ![]() ![]() Instant Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card. |
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Lingering Phantom ![]() ![]() Creature — Spirit (5/4) Whenever you cast a historic spell, you may pay ![]() |
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Living Lightning ![]() ![]() Creature — Elemental Shaman (3/2) When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand. |
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Loaming Shaman ![]() ![]() Creature — Centaur Shaman (3/2) When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library. |
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Loch Dragon Creature — Dragon (3/2) Flying Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. |
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Long Road Home ![]() ![]() Instant Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. |
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Lookout's Dispersal ![]() ![]() Instant This spell costs ![]() Counter target spell unless its controller pays |
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Lore Drakkis ![]() ![]() ![]() Creature — Lizard Beast (2/3) Mutate Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand. |
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Lorescale Coatl ![]() ![]() ![]() Creature — Snake (2/2) Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl. |
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Lotleth Giant ![]() ![]() Creature — Zombie Giant (6/5) Undergrowth — When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard. |
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Loyal Pegasus ![]() Creature — Pegasus (2/1) Flying Loyal Pegasus can't attack or block alone. |
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Lucky Clover ![]() Artifact Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy. |
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Lurking Chupacabra ![]() ![]() Creature — Beast Horror (2/3) Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn. |
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Macabre Mockery ![]() ![]() ![]() Instant Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step. |
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Mad Ratter ![]() ![]() Creature — Goblin (1/2) Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens. |
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Magma Jet ![]() ![]() Instant Magma Jet deals 2 damage to any target. Scry 2. |
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Majestic Auricorn ![]() ![]() Creature — Unicorn (4/4) Mutate ![]() ![]() Vigilance |
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Majestic Heliopterus ![]() ![]() Creature — Dinosaur (2/2) Flying Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn. |
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Make a Stand ![]() ![]() Instant Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |
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Makeshift Munitions ![]() ![]() Enchantment ![]() |
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Malakir Familiar ![]() ![]() Creature — Bat (2/1) Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. |
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Malefic Scythe ![]() ![]() Artifact — Equipment Malefic Scythe enters the battlefield with a soul counter on it. Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. |
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Manifold Key ![]() Artifact ![]() ![]()
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Maraleaf Pixie ![]() ![]() Creature — Faerie (2/2) Flying
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Marauding Looter ![]() ![]() ![]() Creature — Human Pirate (4/3) Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card. |
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Mask of Immolation ![]() ![]() Artifact — Equipment When Mask of Immolation enters the battlefield, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it. Equipped creature has "Sacrifice this creature: It deals 1 damage to any target." |
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Master Splicer ![]() ![]() Creature — Human Artificer (1/1) When Master Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token. Golems you control get +1/+1. |
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Mausoleum Harpy ![]() ![]() Creature — Harpy (3/3) Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) |
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Mayhem Devil ![]() ![]() ![]() Creature — Devil (3/3) Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. |
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Medomai's Prophecy ![]() ![]() Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Scry 2. |
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Memorial to Folly (0) Land Memorial to Folly enters the battlefield tapped.
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Memorial to Genius (0) Land Memorial to Genius enters the battlefield tapped.
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Memorial to Glory (0) Land Memorial to Glory enters the battlefield tapped.
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Memorial to Unity (0) Land Memorial to Unity enters the battlefield tapped.
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Memorial to War (0) Land Memorial to War enters the battlefield tapped.
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Merfolk Branchwalker ![]() ![]() Creature — Merfolk Scout (2/1) When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) |
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Merfolk Mistbinder ![]() ![]() Creature — Merfolk Shaman (2/2) Other Merfolk you control get +1/+1. |
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Merfolk Skydiver ![]() ![]() Creature — Merfolk Mutant (1/1) Flying When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. |
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Merfolk Trickster ![]() ![]() Creature — Merfolk Wizard (2/2) Flash When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. |
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Merrow Reejerey ![]() ![]() Creature — Merfolk Soldier (2/2) Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent. |
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Mesmeric Glare ![]() ![]() Instant — Adventure Counter target spell with converted mana cost 3 or less. (Then exile this card. You may cast the creature later from exile.) |
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Meteor Golem ![]() Artifact Creature — Golem (3/3) When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. |
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Meteorite ![]() Artifact When Meteorite enters the battlefield, it deals 2 damage to any target.
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Might of the Masses ![]() Instant Target creature gets +1/+1 until end of turn for each creature you control. |
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Migration Path ![]() ![]() Sorcery Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. Cycling |
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Militia Bugler ![]() ![]() Creature — Human Soldier (2/3) Vigilance (Attacking doesn't cause this creature to tap.) When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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Millstone ![]() Artifact ![]() ![]() |
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Minion's Return ![]() ![]() Enchantment — Aura Flash Enchant creature |
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Ministrant of Obligation ![]() ![]() Creature — Human Cleric (2/1) Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) |
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Mire Triton ![]() ![]() Creature — Zombie Merfolk (2/1) Deathtouch When Mire Triton enters the battlefield, mill two cards and you gain 2 life. |
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Mirrodin's Core (0) Land ![]() ![]()
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Mirror Image ![]() ![]() Creature — Shapeshifter (0/0) You may have Mirror Image enter the battlefield as a copy of a creature you control. |
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Mirror Shield ![]() Artifact — Equipment Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature." Equip |
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Miscast ![]() Instant Counter target instant or sorcery spell unless its controller pays ![]() |
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Mischievous Chimera ![]() ![]() Enchantment Creature — Chimera (2/2) Flying Whenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1. |
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Molderhulk ![]() ![]() ![]() Creature — Fungus Zombie (6/6) Undergrowth — This spell costs ![]() When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield. |
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Moldervine Reclamation ![]() ![]() ![]() Enchantment Whenever a creature you control dies, you gain 1 life and draw a card. |
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Momentum Rumbler ![]() ![]() Creature — Dinosaur (3/3) Whenever Momentum Rumbler attacks, if it doesn't have first strike, put a first strike counter on it. Whenever Momentum Rumbler attacks, if it has first strike, it gains double strike until end of turn. |
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Monstrous Step ![]() ![]() Sorcery Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. Cycling |
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Mortify ![]() ![]() ![]() Instant Destroy target creature or enchantment. |
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Mowu, Loyal Companion ![]() ![]() Legendary Creature — Dog (3/3) Vigilance, trample If one or more +1/+1 counters would be put on Mowu, Loyal Companion, that many plus one +1/+1 counters are put on it instead. |
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Murder ![]() ![]() ![]() Instant Destroy target creature. |
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Murmuring Mystic ![]() ![]() Creature — Human Wizard (1/5) Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying. |
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Mysterious Pathlighter ![]() ![]() Creature — Faerie (2/2) Flying Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) |
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Mystic Repeal ![]() Instant Put target enchantment on the bottom of its owner's library. |
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Mystic Subdual ![]() ![]() Enchantment — Aura Flash Enchant creature |
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Mystical Dispute ![]() ![]() Instant This spell costs ![]() Counter target spell unless its controller pays |
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Nahiri, Storm of Stone ![]() Legendary Planeswalker — Nahiri (6) As long as it's your turn, creatures you control have first strike and equip abilities you activate cost ![]() −X: Nahiri, Storm of Stone deals X damage to target tapped creature. |
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Narset, Parter of Veils ![]() ![]() ![]() Legendary Planeswalker — Narset (5) Each opponent can't draw more than one card each turn. −2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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Nature's Spiral ![]() ![]() Sorcery Return target permanent card from your graveyard to your hand. |
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Nature's Way ![]() ![]() Sorcery Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control. |
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Navigator's Ruin ![]() ![]() Enchantment Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards. |
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Nebelgast Herald ![]() ![]() Creature — Spirit (2/1) Flash (You may cast this spell any time you could cast an instant.) Flying |
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Necropanther ![]() ![]() ![]() Creature — Cat Nightmare (3/3) Mutate ![]() Whenever this creature mutates, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. |
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Necrotic Wound ![]() Instant Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead. |
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Needletooth Raptor ![]() ![]() Creature — Dinosaur (2/2) Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls. |
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Neoform ![]() ![]() Sorcery As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle your library. |
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Nessian Hornbeetle ![]() ![]() Creature — Insect (2/2) At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle. |
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Nessian Wanderer ![]() ![]() Creature — Satyr Scout (1/3) Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. |
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Neutralize ![]() ![]() ![]() Instant Counter target spell. Cycling |
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Nightmare's Thirst ![]() Instant You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. |
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Nightveil Predator ![]() ![]() ![]() ![]() Creature — Vampire (3/3) Flying, deathtouch Hexproof (This creature can't be the target of spells or abilities your opponents control.) |
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Nightveil Sprite ![]() ![]() Creature — Faerie Rogue (1/2) Flying Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
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Nissa's Triumph ![]() ![]() Sorcery Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle your library. |
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Novice Knight ![]() Creature — Human Knight (2/3) Defender (This creature can't attack.) As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender. |
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Noxious Grasp ![]() ![]() Instant Destroy target creature or planeswalker that's green or white. You gain 1 life. |
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Nyx Herald ![]() ![]() Enchantment Creature — Centaur Shaman (2/3) At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn. |
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Nyx-Fleece Ram ![]() ![]() Enchantment Creature — Sheep (0/5) At the beginning of your upkeep, you gain 1 life. |
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Oakhame Adversary ![]() ![]() Creature — Elf Warrior (2/3) This spell costs ![]() Deathtouch |
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Oakhame Ranger Creature — Elf Knight (2/2) ![]() |
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Oathsworn Vampire ![]() ![]() Creature — Vampire Knight (2/2) Oathsworn Vampire enters the battlefield tapped. You may cast Oathsworn Vampire from your graveyard if you gained life this turn. |
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Ob Nixilis, the Hate-Twisted ![]() ![]() ![]() Legendary Planeswalker — Nixilis (5) Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. −2: Destroy target creature. Its controller draws two cards. |
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Obsessive Stitcher ![]() ![]() ![]() Creature — Human Wizard (0/3) ![]()
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Ochran Assassin ![]() ![]() ![]() Creature — Elf Assassin (1/1) Deathtouch All creatures able to block Ochran Assassin do so. |
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Ogre Siegebreaker ![]() ![]() ![]() Creature — Ogre Berserker (4/3) ![]() ![]() ![]() |
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Ominous Seas ![]() ![]() Enchantment Whenever you draw a card, put a foreshadow counter on Ominous Seas. Remove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token. |
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On Serra's Wings ![]() ![]() Legendary Enchantment — Aura Enchant creature Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink. |
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Once and Future ![]() ![]() Instant Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future. Adamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future. |
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One with the Stars ![]() ![]() Enchantment — Aura Enchant creature or enchantment Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.) |
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Oneirophage ![]() ![]() Creature — Squid Illusion (1/2) Flying Whenever you draw a card, put a +1/+1 counter on Oneirophage. |
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Oona's Blackguard ![]() ![]() Creature — Faerie Rogue (1/1) Flying Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. |
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Orcish Vandal ![]() ![]() Creature — Orc Warrior (1/1) ![]() |
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Order of Midnight ![]() ![]() Creature — Human Knight (2/2) Flying Order of Midnight can't block. |
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Ornithopter ![]() Artifact Creature — Thopter (0/2) Flying |
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Orzhov Enforcer ![]() ![]() Creature — Human Rogue (1/2) Deathtouch Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) |
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Orzhov Racketeers ![]() ![]() Creature — Human Rogue (3/2) Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) |
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Otepec Huntmaster ![]() ![]() Creature — Human Shaman (1/2) Dinosaur spells you cast cost ![]()
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Overcome ![]() ![]() ![]() Sorcery Creatures you control get +2/+2 and gain trample until end of turn. (They can deal excess combat damage to the player or planeswalker they're attacking.) |
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Overgrown Battlement ![]() ![]() Creature — Wall (0/4) Defender
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Overgrowth Elemental ![]() ![]() Creature — Elemental (3/2) When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control. Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental. |
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Overwhelmed Apprentice ![]() Creature — Human Wizard (1/2) When Overwhelmed Apprentice enters the battlefield, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Palladium Myr ![]() Artifact Creature — Myr (2/2) ![]() ![]() ![]() |
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Paradise Druid ![]() ![]() Creature — Elf Druid (2/1) Paradise Druid has hexproof as long as it's untapped.(It can't be the target of spells or abilities your opponents control.)
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Parcelbeast ![]() ![]() ![]() Creature — Elemental Beast (2/4) Mutate ![]() ![]()
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Patron of the Valiant ![]() ![]() ![]() Creature — Angel (4/4) Flying When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. |
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Pattern Matcher ![]() Artifact Creature — Golem (3/3) When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle your library. |
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Perilous Voyage ![]() ![]() Instant Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2. |
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Pestilent Haze ![]() ![]() ![]() Sorcery Choose one — • All creatures get -2/-2 until end of turn. |
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Phalanx Tactics ![]() ![]() Instant Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn. |
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Pharika's Spawn ![]() ![]() Creature — Gorgon (3/4) Escape— ![]() ![]() Pharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature. |
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Pheres-Band Brawler ![]() ![]() ![]() Creature — Centaur Warrior (4/4) When Pheres-Band Brawler enters the battlefield, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) |
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Phyrexian Gargantua ![]() ![]() ![]() Creature — Horror (4/4) When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. |
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Phyrexian Reclamation ![]() Enchantment ![]() ![]() |
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Pilfering Imp ![]() Creature — Imp (1/1) Flying
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Pillar of Origins ![]() Artifact As Pillar of Origins enters the battlefield, choose a creature type.
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Pirate's Pillage ![]() ![]() Sorcery As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
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Pitiless Plunderer ![]() ![]() Creature — Human Pirate (1/4) Whenever another creature you control dies, create a Treasure token. (It's an artifact with " ![]() |
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Pitiless Pontiff ![]() ![]() Creature — Vampire Cleric (2/2) ![]() |
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Plague Mare ![]() ![]() ![]() Creature — Nightmare Horse (2/2) Plague Mare can't be blocked by white creatures. When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn. |
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Plaguecrafter ![]() ![]() Creature — Human Shaman (3/2) When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card. |
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Pledge of Unity ![]() ![]() ![]() Instant Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control. |
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Poison-Tip Archer ![]() ![]() ![]() Creature — Elf Archer (2/3) Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) |
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Pollywog Symbiote ![]() ![]() Creature — Frog (1/3) Each creature spell you cast costs ![]() Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card. |
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Porcuparrot ![]() ![]() Creature — Bird Beast (3/4) Mutate ![]() ![]()
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Portal of Sanctuary ![]() ![]() Artifact ![]() ![]() |
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Pouncing Shoreshark ![]() ![]() Creature — Shark Beast (4/3) Mutate ![]() ![]() Flash |
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Predatory Wurm ![]() ![]() Creature — Wurm (4/4) Vigilance (Attacking doesn't cause this creature to tap.) Predatory Wurm gets +2/+2 as long as you control a Garruk planeswalker. |
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Price of Betrayal ![]() Sorcery Remove up to five counters from target artifact, creature, planeswalker, or opponent. |
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Price of Fame ![]() ![]() Instant This spell costs ![]() Destroy target creature. |
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Pride of Conquerors ![]() ![]() Instant Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. |
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Primal Empathy ![]() ![]() ![]() Enchantment At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control. |
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Prison Realm ![]() ![]() Enchantment When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. When Prison Realm enters the battlefield, scry 1. |
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Profane Insight ![]() ![]() Instant — Adventure You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.) |
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Proud Wildbonder ![]() Creature — Human Warrior (4/3) Trample Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked." |
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Psychic Corrosion ![]() ![]() Enchantment Whenever you draw a card, each opponent mills two cards. |
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Psychic Symbiont ![]() ![]() ![]() Creature — Nightmare Horror (3/3) Flying When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card. |
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Pteramander ![]() Creature — Salamander Drake (1/1) Flying
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Pulse of Murasa ![]() ![]() Instant Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. |
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Pyroclastic Elemental ![]() ![]() ![]() Creature — Elemental (5/4) ![]() ![]() ![]() |
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Quirion Dryad ![]() ![]() Creature — Dryad (1/1) Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad. |
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Raff Capashen, Ship's Mage ![]() ![]() ![]() Legendary Creature — Human Wizard (3/3) Flash Flying |
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Raging Regisaur ![]() ![]() ![]() Creature — Dinosaur (4/4) Whenever Raging Regisaur attacks, it deals 1 damage to any target. |
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Raging Swordtooth ![]() ![]() ![]() Creature — Dinosaur (5/5) Trample When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature. |
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Raiders' Wake ![]() ![]() Enchantment Whenever an opponent discards a card, that player loses 2 life. Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card. |
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Rain of Revelation ![]() ![]() Instant Draw three cards, then discard a card. |
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Rakdos Firewheeler ![]() ![]() ![]() ![]() Creature — Human Rogue (4/3) When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. |
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Rally for the Throne ![]() ![]() Instant Create two 1/1 white Human creature tokens. Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control. |
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Rally of Wings ![]() ![]() Instant Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn. |
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Rally to Battle ![]() ![]() Instant Creatures you control get +1/+3 until end of turn. Untap them. |
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Rallying Roar ![]() ![]() Instant Creatures you control get +1/+1 until end of turn. Untap them. |
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Ral's Outburst ![]() ![]() ![]() Instant Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. |
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Ral's Staticaster ![]() ![]() ![]() Creature — Viashino Wizard (3/3) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn. |
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Rampaging Monument ![]() Artifact Creature — Cleric (0/0) Trample Rampaging Monument enters the battlefield with three +1/+1 counters on it. |
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Rampart Smasher Creature — Giant (5/5) Rampart Smasher can't be blocked by Knights or Walls. |
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Ranging Raptors ![]() ![]() Creature — Dinosaur (2/3) Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. |
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Rapacious Dragon ![]() ![]() Creature — Dragon (3/3) Flying When Rapacious Dragon enters the battlefield, create two Treasure tokens. (They're artifacts with " |
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Raptor Hatchling ![]() ![]() Creature — Dinosaur (1/1) Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample. |
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Raugrin Crystal ![]() Artifact ![]() ![]() ![]() ![]() Cycling |
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Ravenous Chupacabra ![]() ![]() ![]() Creature — Beast Horror (2/2) When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. |
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Ravenous Harpy ![]() ![]() Creature — Harpy (1/2) Flying
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Reassembling Skeleton ![]() ![]() Creature — Skeleton Warrior (1/1) ![]() ![]() |
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Reaver Ambush ![]() ![]() Instant Exile target creature with power 3 or less. |
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Reckless Rage ![]() Instant Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control. |
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Reckless Scholar ![]() ![]() Creature — Human Wizard (2/1) ![]() |
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Reclamation Sage ![]() ![]() Creature — Elf Shaman (2/1) When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment. |
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Recollect ![]() ![]() Sorcery Return target card from your graveyard to your hand. |
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Reconnaissance Mission ![]() ![]() ![]() Enchantment Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling |
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Redcap Melee ![]() Instant Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land. |
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Regal Bloodlord ![]() ![]() ![]() Creature — Vampire Soldier (2/4) Flying At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. |
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Regal Leosaur ![]() ![]() Creature — Dinosaur Cat (2/2) Mutate ![]() Whenever this creature mutates, other creatures you control get +2/+1 until end of turn. |
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Regenesis ![]() ![]() ![]() Instant Return up to two target permanent cards from your graveyard to your hand. |
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Release the Dogs ![]() ![]() Sorcery Create four 1/1 white Dog creature tokens. |
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Relentless Raptor ![]() ![]() Creature — Dinosaur (3/3) Vigilance Relentless Raptor attacks or blocks each combat if able. |
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Reliquary Tower (0) Land You have no maximum hand size.
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Renata, Called to the Hunt ![]() ![]() ![]() Legendary Enchantment Creature — Demigod (*/3) Renata's power is equal to your devotion to green. (Each ![]() Each other creature you control enters the battlefield with an additional +1/+1 counter on it. |
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Renowned Weaponsmith ![]() ![]() Creature — Human Artificer (1/3) ![]() ![]() ![]()
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Reptilian Reflection ![]() ![]() Enchantment Whenever you cycle a card, you may have Reptilian Reflection become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn. |
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Rescuer Sphinx ![]() ![]() ![]() Creature — Sphinx (3/2) Flying As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. |
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Resolute Rider Creature — Human Knight (4/2)
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Resolute Watchdog ![]() Creature — Dog (1/3) Defender
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Resplendent Griffin ![]() ![]() ![]() Creature — Griffin (2/2) Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) |
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Retributive Wand ![]() Artifact ![]() ![]() When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target. |
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Revenge of Ravens ![]() ![]() Enchantment Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life. |
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Reverent Hoplite ![]() ![]() Creature — Human Soldier (1/2) When Reverent Hoplite enters the battlefield, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each ![]() |
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Rewind ![]() ![]() ![]() Instant Counter target spell. Untap up to four lands. |
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Rhythm of the Wild ![]() ![]() ![]() Enchantment Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) |
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Riddle of Lightning ![]() ![]() ![]() Instant Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that permanent or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Riddleform ![]() ![]() Enchantment Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
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Rigging Runner ![]() Creature — Goblin Pirate (1/1) First strike Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn. |
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Righteousness ![]() Instant Target blocking creature gets +7/+7 until end of turn. |
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Rise from the Grave ![]() ![]() Sorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. |
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Rise to Glory ![]() ![]() ![]() Sorcery Choose one or both — • Return target creature card from your graveyard to the battlefield. |
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Risen Reef ![]() ![]() ![]() Creature — Elemental (1/1) Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. |
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River Sneak ![]() ![]() Creature — Merfolk Warrior (1/1) River Sneak can't be blocked. Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn. |
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Riverwise Augur ![]() ![]() Creature — Merfolk Wizard (2/2) When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. |
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Roar of the Wurm ![]() ![]() Sorcery Create a 6/6 green Wurm creature token. Flashback |
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Roc Charger ![]() ![]() Creature — Bird (1/3) Flying Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn. |
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Rogue's Gloves ![]() Artifact — Equipment Whenever equipped creature deals combat damage to a player, you may draw a card. Equip |
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Rona, Disciple of Gix ![]() ![]() ![]() Legendary Creature — Human Artificer (2/2) When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) You may cast spells from among cards exiled with Rona. |
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Rooting Moloch ![]() ![]() Creature — Lizard (4/4) When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. Cycling |
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Rowan's Battleguard ![]() ![]() Creature — Human Knight (3/3) First strike As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0. |
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Rubblebelt Rioters ![]() ![]() ![]() Creature — Human Berserker (0/4) Haste Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. |
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Rule of Law ![]() ![]() Enchantment Each player can't cast more than one spell each turn. |
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Rumbling Ruin ![]() ![]() Creature — Elemental (6/6) When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn. |
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Rupture Spire (0) Land Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay |
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Ruthless Knave ![]() ![]() Creature — Orc Pirate (3/2) ![]() ![]() ![]() Sacrifice three Treasures: Draw a card. |
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Sadistic Skymarcher ![]() ![]() Creature — Vampire Soldier (2/2) As an additional cost to cast this spell, reveal a Vampire card from your hand or pay ![]() Flying, lifelink |
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Sage of Lat-Nam ![]() ![]() Creature — Human Artificer (1/2) ![]() |
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Sage of Mysteries ![]() Creature — Human Wizard (0/2) Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards. |
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Sage of the Falls ![]() ![]() Creature — Merfolk Wizard (2/5) Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. |
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Saheeli, Sublime Artificer ![]() Legendary Planeswalker — Saheeli (5) Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. −2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types. |
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Salvager of Ruin ![]() Artifact Creature — Construct (2/1) Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. |
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Samut, Tyrant Smasher ![]() Legendary Planeswalker — Samut (5) Creatures you control have haste. −1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. |
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Sanctuary Lockdown ![]() ![]() Enchantment Humans you control get +1/+1.
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Sanctuary Smasher ![]() ![]() ![]() Creature — Rhino Beast (6/4) First strike Cycling |
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Sanctum of Calm Waters ![]() ![]() Legendary Enchantment — Shrine At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card. |
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Sanctum of Fruitful Harvest ![]() ![]() Legendary Enchantment — Shrine At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control. |
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Sanctum of Shattered Heights ![]() ![]() Legendary Enchantment — Shrine ![]() |
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Sanctum of Stone Fangs ![]() ![]() Legendary Enchantment — Shrine At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control. |
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Sanctum of Tranquil Light ![]() Legendary Enchantment — Shrine ![]() ![]() ![]() |
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Sanctum Spirit ![]() ![]() Creature — Spirit (3/2) Lifelink Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) |
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Sarkhan's Whelp ![]() ![]() Creature — Dragon (2/2) Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan's Whelp deals 1 damage to any target. |
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Satyr Enchanter ![]() ![]() ![]() Creature — Satyr Druid (2/2) Whenever you cast an enchantment spell, draw a card. |
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Savage Stomp ![]() ![]() Sorcery This spell costs ![]() Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) |
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Savai Crystal ![]() Artifact ![]() ![]() ![]() ![]() Cycling |
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Savai Thundermane ![]() ![]() Creature — Elemental Cat (3/2) Whenever you cycle a card, you may pay ![]() |
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Savvy Hunter ![]() ![]() ![]() Creature — Human Warrior (3/3) Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with " ![]() ![]() Sacrifice two Foods: Draw a card. |
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Scampering Scorcher ![]() ![]() Creature — Elemental (1/1) When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and ![]() |
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Scholar of the Ages ![]() ![]() ![]() Creature — Human Wizard (3/3) When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand. |
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Scrabbling Claws ![]() Artifact ![]()
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Screaming Shield ![]() Artifact — Equipment Equipped creature gets +0/+3 and has " ![]() ![]() Equip |
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Scuttlemutt ![]() Artifact Creature — Scarecrow (2/2) ![]()
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Sea God's Scorn ![]() ![]() ![]() Sorcery Return up to three target creatures and/or enchantments to their owners' hands. |
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Seal Away ![]() ![]() Enchantment Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield. |
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Season of Growth ![]() ![]() Enchantment Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card. |
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Seasoned Hallowblade ![]() ![]() Creature — Human Warrior (3/1) Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
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See Red ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has first strike. |
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Seekers' Squire ![]() ![]() Creature — Human Scout (1/2) When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) |
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Seismic Elemental ![]() ![]() ![]() Creature — Elemental (4/4) When Seismic Elemental enters the battlefield, creatures without flying can't block this turn. |
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Selective Snare ![]() ![]() Sorcery Return X target creatures of the creature type of your choice to their owner's hand. |
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Selfless Savior ![]() Creature — Dog (1/1) Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
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Senate Guildmage ![]() ![]() Creature — Human Wizard (2/2) ![]() ![]()
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Sengir Vampire ![]() ![]() ![]() Creature — Vampire (4/4) Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. |
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Sentinel of the Pearl Trident ![]() ![]() Creature — Merfolk Soldier (3/3) Flash When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.) |
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Sentinel Totem ![]() Artifact When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Sentinel's Mark ![]() ![]() Enchantment — Aura Flash Enchant creature |
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Serra Angel ![]() ![]() ![]() Creature — Angel (4/4) Flying, vigilance |
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Setessan Petitioner ![]() ![]() ![]() Creature — Human Druid (2/2) When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each ![]() |
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Settle the Score ![]() ![]() ![]() Sorcery Exile target creature. Put two loyalty counters on a planeswalker you control. |
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Shake the Foundations ![]() ![]() Instant Shake the Foundations deals 1 damage to each creature without flying. Draw a card. |
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Shambling Suit ![]() Artifact Creature — Construct (*/3) Shambling Suit's power is equal to the number of artifacts and/or enchantments you control. |
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Shanna, Sisay's Legacy ![]() ![]() Legendary Creature — Human Warrior (0/0) Shanna, Sisay's Legacy can't be the target of abilities your opponents control. Shanna gets +1/+1 for each creature you control. |
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Shapers of Nature ![]() ![]() ![]() Creature — Merfolk Shaman (3/3) ![]() ![]()
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Sharktocrab ![]() ![]() ![]() Creature — Shark Octopus Crab (4/4) ![]() ![]() ![]() Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. |
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Sheltering Light ![]() Instant Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.) |
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Shepherd of the Flock ![]() ![]() Creature — Human Peasant (3/1) |
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Shield Mare ![]() ![]() ![]() Creature — Horse (2/3) Shield Mare can't be blocked by red creatures. When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. |
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Shield of the Realm ![]() Artifact — Equipment If a source would deal damage to equipped creature, prevent 2 of that damage. Equip |
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Shimmerwing Chimera ![]() ![]() Enchantment Creature — Chimera (3/2) Flying At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand. |
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Shinechaser ![]() ![]() ![]() Creature — Faerie (1/1) Flying, vigilance Shinechaser gets +1/+1 as long as you control an artifact. |
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Shipwreck Dowser ![]() ![]() ![]() Creature — Merfolk Wizard (3/3) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand. |
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Shoal Kraken ![]() ![]() Creature — Kraken (3/5) Constellation — Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. |
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Siege Striker ![]() ![]() Creature — Human Soldier (1/1) Double strike (This creature deals both first-strike and regular combat damage.) Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way. |
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Siegebreaker Giant ![]() ![]() ![]() Creature — Giant Warrior (6/3) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Sift ![]() ![]() Sorcery Draw three cards, then discard a card. |
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Sigiled Contender ![]() ![]() Creature — Human Warrior (3/3) Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.) |
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Sigiled Starfish ![]() ![]() Creature — Starfish (0/3) ![]() |
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Silent Dart ![]() Artifact ![]() ![]() |
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Silhana Wayfinder ![]() ![]() Creature — Elf Scout (2/1) When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order. |
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Silvergill Adept ![]() ![]() Creature — Merfolk Wizard (2/1) As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay ![]() When Silvergill Adept enters the battlefield, draw a card. |
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Silversmote Ghoul ![]() ![]() Creature — Zombie Vampire (3/1) At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped.
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Sinister Sabotage ![]() ![]() ![]() Instant Counter target spell. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
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Siona, Captain of the Pyleas ![]() ![]() ![]() Legendary Creature — Human Soldier (2/2) When Siona, Captain of the Pyleas enters the battlefield, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token. |
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Siren Reaver ![]() ![]() Creature — Siren Pirate (3/2) Raid — This spell costs ![]() Flying |
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Siren Stormtamer ![]() Creature — Siren Pirate Wizard (1/1) Flying
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Skatewing Spy ![]() ![]() Creature — Vedalken Rogue Mutant (2/3) ![]() ![]() Each creature you control with a +1/+1 counter on it has flying. |
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Skilled Animator ![]() ![]() Creature — Human Artificer (1/3) When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield. |
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Skizzik ![]() ![]() Creature — Elemental (5/3) Kicker ![]() ![]() Trample, haste |
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Skophos Maze-Warden ![]() ![]() Creature — Minotaur Warrior (3/4) ![]() Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.) |
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Skull Prophet ![]() ![]() Creature — Human Druid (3/1) ![]() ![]() ![]()
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Skullknocker Ogre ![]() ![]() Creature — Ogre (4/3) Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card. |
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Sky Terror ![]() ![]() Creature — Dinosaur (2/2) Flying, menace |
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Sky Tether ![]() Enchantment — Aura Enchant creature Enchanted creature has defender and loses flying. |
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Skyknight Vanguard ![]() ![]() Creature — Human Knight (1/2) Flying Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking. |
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Skymarcher Aspirant ![]() Creature — Vampire Soldier (2/1) Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Skymarcher Aspirant has flying as long as you have the city's blessing. |
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Skyrider Patrol ![]() ![]() ![]() Creature — Elf Scout (2/3) Flying At the beginning of combat on your turn, you may pay |
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Skyway Sniper ![]() Creature — Elf Archer (1/2) Reach (This creature can block creatures with flying.)
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Slaughter-Priest of Mogis ![]() ![]() Creature — Minotaur Shaman (2/2) Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.
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Slaying Fire ![]() ![]() Instant Slaying Fire deals 3 damage to any target. Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead. |
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Sleek Schooner ![]() Artifact — Vehicle (4/3) Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Sleep ![]() ![]() ![]() Sorcery Tap all creatures target player controls. Those creatures don't untap during that player's next untap step. |
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Slice in Twain ![]() ![]() ![]() Instant Destroy target artifact or enchantment. Draw a card. |
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Slimefoot, the Stowaway ![]() ![]() ![]() Legendary Creature — Fungus (2/3) Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.
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Slinn Voda, the Rising Deep ![]() ![]() ![]() Legendary Creature — Leviathan (8/8) Kicker ![]() ![]() ![]() ![]() When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents. |
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Slippery Scoundrel ![]() ![]() Creature — Human Pirate (2/2) Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked. |
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Smelt-Ward Ignus ![]() ![]() Creature — Elemental (2/1) ![]() ![]() |
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Smelt-Ward Minotaur ![]() ![]() Creature — Minotaur Warrior (2/3) Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn. |
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Snapping Sailback ![]() ![]() Creature — Dinosaur (4/4) Flash Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) |
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Somberwald Stag ![]() ![]() ![]() Creature — Elk (4/3) When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control. |
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Song of Freyalise ![]() ![]() Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Until your next turn, creatures you control gain " |
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Sonorous Howlbonder ![]() Creature — Human Warrior (2/2) Menace Each creature you control with menace can't be blocked except by three or more creatures. |
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Sorcerer's Broom ![]() Artifact Creature — Spirit (2/1) Whenever you sacrifice another permanent, you may pay ![]() |
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Sorcerer's Wand ![]() Artifact — Equipment Equipped creature has " ![]() Equip |
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Soul Sear ![]() ![]() Instant Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn. |
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Soul-Guide Lantern ![]() Artifact When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.
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Specter's Shriek ![]() Sorcery Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand. |
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Spectral Sailor ![]() Creature — Spirit Pirate (1/1) Flash (You may cast this spell any time you could cast an instant.) Flying |
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Sphinx of New Prahv ![]() ![]() ![]() ![]() Creature — Sphinx (4/3) Flying, vigilance Spells your opponents cast that target Sphinx of New Prahv cost |
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Sphinx of the Guildpact ![]() Artifact Creature — Sphinx (5/5) Sphinx of the Guildpact is all colors. Flying |
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Spinning Wheel ![]() Artifact ![]()
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Spire Mangler ![]() ![]() Creature — Insect (2/1) Flash Flying |
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Spirit of the Spires ![]() ![]() Creature — Spirit (2/4) Flying Other creatures you control with flying get +0/+1. |
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Spiteful Prankster ![]() ![]() Creature — Devil (3/2) As long as it's your turn, Spiteful Prankster has first strike. Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker. |
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Splendor Mare ![]() ![]() Creature — Elk Unicorn (3/3) Lifelink Cycling |
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Spore Swarm ![]() ![]() Instant Create three 1/1 green Saproling creature tokens. |
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Sporecrown Thallid ![]() ![]() Creature — Fungus (2/2) Each other creature you control that's a Fungus or Saproling gets +1/+1. |
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Sprite Dragon ![]() ![]() Creature — Faerie Dragon (1/1) Flying, haste Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon. |
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Sprouting Renewal ![]() ![]() Sorcery Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for ![]() Choose one — |
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Stab Wound ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets -2/-2. |
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Staggering Insight ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card." |
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Statue ![]() ![]() ![]() Instant Destroy target artifact, creature, or enchantment. |
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Status Instant Target creature gets +1/+1 and gains deathtouch until end of turn. |
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Steadfast Armasaur ![]() ![]() Creature — Dinosaur (2/3) Vigilance
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Steelclaw Lance ![]() ![]() Artifact — Equipment Equipped creature gets +2/+2. Equip Knight |
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Stinging Lionfish ![]() ![]() Enchantment Creature — Fish (2/1) Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent. |
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Stitcher's Supplier ![]() Creature — Zombie (1/1) When Stitcher's Supplier enters the battlefield or dies, mill three cards. |
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Stone Haven Pilgrim ![]() ![]() Creature — Kor Cleric (2/2) Whenever Stone Haven Pilgrim attacks, if you control an artifact or enchantment, Stone Haven Pilgrim gets +1/+1 and gains lifelink until end of turn. |
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Stone Quarry (0) Land Stone Quarry enters the battlefield tapped.
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Storm Fleet Aerialist ![]() ![]() Creature — Human Pirate (1/2) Flying Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn. |
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Storm Fleet Arsonist ![]() ![]() Creature — Orc Pirate (4/4) Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent. |
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Storm Fleet Sprinter ![]() ![]() ![]() Creature — Human Pirate (2/2) Haste Storm Fleet Sprinter can't be blocked. |
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Storm Fleet Spy ![]() ![]() Creature — Human Pirate (2/2) Raid — When Storm Fleet Spy enters the battlefield, if you attacked this turn, draw a card. |
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Storm Fleet Swashbuckler ![]() ![]() Creature — Human Pirate (2/2) Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Storm Fleet Swashbuckler has double strike as long as you have the city's blessing. |
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Storm the Citadel ![]() ![]() Sorcery Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls." |
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Stormwild Capridor ![]() ![]() Creature — Bird Goat (1/3) Flying If noncombat damage would be dealt to Stormwild Capridor, prevent that damage. Put a +1/+1 counter on Stormwild Capridor for each 1 damage prevented this way. |
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Street Riot ![]() ![]() Enchantment As long as it's your turn, creatures you control get +1/+0 and have trample. |
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Strength of the Pack ![]() ![]() ![]() Sorcery Put two +1/+1 counters on each creature you control. |
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Sunblade Angel ![]() ![]() Creature — Angel (3/3) Flying, first strike, vigilance, lifelink |
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Sunder Shaman ![]() ![]() ![]() ![]() Creature — Giant Shaman (5/5) Sunder Shaman can't be blocked by more than one creature. Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls. |
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Sunhome Stalwart ![]() ![]() Creature — Human Soldier (2/2) First strike Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) |
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Supply Runners ![]() ![]() Creature — Dog (2/2) When Supply Runners enters the battlefield, put a +1/+1 counter on each other creature you control. |
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Surge Mare ![]() ![]() Creature — Horse Fish (0/5) Surge Mare can't be blocked by green creatures. Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card. |
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Suspicious Bookcase ![]() Artifact Creature — Wall (0/4) Defender (This creature can't attack.)
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Swallow Whole ![]() Sorcery As an additional cost to cast this spell, tap an untapped creature you control. Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost. |
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Swarm Guildmage ![]() ![]() Creature — Elf Shaman (2/2) ![]() ![]() ![]()
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Swarm of Bloodflies ![]() ![]() Creature — Insect (0/0) Flying Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it. |
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Swathcutter Giant ![]() ![]() ![]() Creature — Giant Soldier (5/5) Vigilance Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls. |
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Sweet Oblivion ![]() ![]() Sorcery Target player mills four cards. Escape— |
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Swift Warden ![]() ![]() ![]() Creature — Merfolk Warrior (3/3) Flash When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
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Swimmer in Nightmares ![]() ![]() Creature — Nightmare Merfolk (1/4) Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker. |
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Swirling Torrent ![]() ![]() Sorcery Choose one or both — • Put target creature on top of its owner's library. |
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Switcheroo ![]() ![]() Sorcery Exchange control of two target creatures. |
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Syndicate Guildmage ![]() ![]() Creature — Human Cleric (2/2) ![]() ![]() ![]()
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Syr Alin, the Lion's Claw ![]() ![]() ![]() Legendary Creature — Human Knight (4/4) First strike Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. |
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Syr Carah, the Bold ![]() ![]() ![]() Legendary Creature — Human Knight (3/3) Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn.
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Syr Elenora, the Discerning ![]() ![]() ![]() Legendary Creature — Human Knight (*/4) Syr Elenora, the Discerning's power is equal to the number of cards in your hand. When Syr Elenora enters the battlefield, draw a card. |
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Syr Faren, the Hengehammer ![]() ![]() Legendary Creature — Human Knight (2/2) Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power. |
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Syr Konrad, the Grim ![]() ![]() ![]() Legendary Creature — Human Knight (5/4) Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.
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Talrand's Invocation ![]() ![]() ![]() Sorcery Create two 2/2 blue Drake creature tokens with flying. |
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Tatyova, Benthic Druid ![]() ![]() ![]() Legendary Creature — Merfolk Druid (3/3) Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. |
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Tavern Swindler ![]() ![]() Creature — Human Rogue (2/2) ![]() |
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Tectonic Rift ![]() ![]() Sorcery Destroy target land. Creatures without flying can't block this turn. |
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Teferi's Sentinel ![]() Artifact Creature — Golem (2/6) As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0. |
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Teferi's Tutelage ![]() ![]() Enchantment When Teferi's Tutelage enters the battlefield, draw a card, then discard a card. Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) |
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Tempered Veteran ![]() ![]() Creature — Human Knight (1/2) ![]() ![]()
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Tempest Caller ![]() ![]() ![]() Creature — Merfolk Wizard (2/3) When Tempest Caller enters the battlefield, tap all creatures target opponent controls. |
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Tempting Witch ![]() ![]() Creature — Human Warlock (1/3) When Tempting Witch enters the battlefield, create a Food token. (It's an artifact with " ![]() ![]()
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Tenth District Legionnaire ![]() ![]() Creature — Human Soldier (2/2) Haste Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1. |
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Tetsuko Umezawa, Fugitive ![]() ![]() Legendary Creature — Human Rogue (1/3) Creatures you control with power or toughness 1 or less can't be blocked. |
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Teyo, the Shieldmage ![]() ![]() Legendary Planeswalker — Teyo (5) You have hexproof. (You can't be the target of spells or abilities your opponents control.) −2: Create a 0/3 white Wall creature token with defender. |
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Tezzeret's Strider ![]() Artifact Creature — Golem (3/1) As long as you control a Tezzeret planeswalker, Tezzeret's Strider has menace. (It can't be blocked except by two or more creatures.) |
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Thallid Soothsayer ![]() ![]() Creature — Fungus (2/3) ![]() |
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The Binding of the Titans ![]() ![]() Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player mills three cards. |
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The Birth of Meletis ![]() ![]() Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle your library. |
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The Eldest Reborn ![]() ![]() Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each opponent sacrifices a creature or planeswalker. |
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The Flame of Keld ![]() ![]() Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. |
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The Triumph of Anax ![]() ![]() Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax. |
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The Wanderer ![]() ![]() Legendary Planeswalker (5) Prevent all noncombat damage that would be dealt to you and other permanents you control. −2: Exile target creature with power 4 or greater. |
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Thirst for Knowledge ![]() ![]() Instant Draw three cards. Then discard two cards unless you discard an artifact card. |
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Thirsting Bloodlord ![]() ![]() ![]() Creature — Vampire (3/3) Other Vampires you control get +1/+1. |
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Thorn Elemental ![]() ![]() ![]() Creature — Elemental (7/7) You may have Thorn Elemental assign its combat damage as though it weren't blocked. |
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Thought Distortion ![]() ![]() ![]() Sorcery This spell can't be countered. Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard. |
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Thought Erasure ![]() ![]() Sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Thoughtbound Phantasm ![]() Creature — Spirit (2/2) Defender Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm. |
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Thrashing Brontodon ![]() ![]() ![]() Creature — Dinosaur (3/4) ![]() |
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Threnody Singer ![]() ![]() Creature — Siren (1/3) Flash Flying |
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Thud ![]() Sorcery As an additional cost to cast this spell, sacrifice a creature. Thud deals damage equal to the sacrificed creature's power to any target. |
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Thunderherd Migration ![]() ![]() Sorcery As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay ![]() Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. |
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Thundering Chariot ![]() Artifact — Vehicle (3/3) First strike, trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Thundering Spineback ![]() ![]() ![]() Creature — Dinosaur (5/5) Other Dinosaurs you control get +1/+1.
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Thunderous Snapper Creature — Turtle Hydra (4/4) Whenever you cast a spell with converted mana cost 5 or greater, draw a card. |
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Tiana, Ship's Caretaker ![]() ![]() ![]() Legendary Creature — Angel Artificer (3/3) Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. |
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Tibalt, Rakish Instigator ![]() ![]() Legendary Planeswalker — Tibalt (5) Your opponents can't gain life. −2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." |
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Tibalt's Rager ![]() ![]() Creature — Devil (1/2) When Tibalt's Rager dies, it deals 1 damage to any target.
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Tide Skimmer ![]() ![]() Creature — Drake (2/3) Flying Whenever you attack with two or more creatures with flying, draw a card. |
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Time of Ice ![]() ![]() Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. |
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Timely Reinforcements ![]() ![]() Sorcery If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens. |
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Tin Street Dodger ![]() Creature — Goblin Rogue (1/1) Haste
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Titanoth Rex ![]() ![]() ![]() Creature — Dinosaur Beast (11/11) Trample Cycling |
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Tolarian Kraken ![]() ![]() ![]() Creature — Kraken (4/6) Whenever you draw a card, you may pay ![]() |
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Tomebound Lich ![]() ![]() ![]() Creature — Zombie Wizard (1/3) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Tormod's Crypt ![]() Artifact ![]() |
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Tournament Grounds (0) Land ![]() ![]()
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Tower Defense ![]() ![]() Instant Creatures you control get +0/+5 and gain reach until end of turn. |
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Trail of Crumbs ![]() ![]() Enchantment When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with " ![]() ![]() Whenever you sacrifice a Food, you may pay |
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Traitorous Greed ![]() ![]() Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and ![]() |
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Triumph of Gerrard ![]() ![]() Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on target creature you control with the greatest power. |
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Trollbred Guardian ![]() ![]() Creature — Troll Frog Warrior (5/5) ![]() ![]() Each creature you control with a +1/+1 counter on it has trample. |
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Trove of Temptation ![]() ![]() Enchantment Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. At the beginning of your end step, create a Treasure token. (It's an artifact with " |
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Truefire Captain ![]() ![]() ![]() ![]() Creature — Human Knight (4/3) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever Truefire Captain is dealt damage, it deals that much damage to target player. |
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Trumpeting Gnarr ![]() ![]() ![]() Creature — Beast (3/3) Mutate ![]() Whenever this creature mutates, create a 3/3 green Beast creature token. |
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Turn into a Pumpkin ![]() ![]() Instant Return target nonland permanent to its owner's hand. Draw a card. Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with " |
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Twinblade Assassins ![]() ![]() ![]() Creature — Elf Assassin (5/4) At the beginning of your end step, if a creature died this turn, draw a card. |
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Twinblade Paladin ![]() ![]() Creature — Human Knight (3/3) Whenever you gain life, put a +1/+1 counter on Twinblade Paladin. As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.) |
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Tymaret, Chosen from Death ![]() ![]() Legendary Enchantment Creature — Demigod (2/*) Tymaret's toughness is equal to your devotion to black. (Each ![]()
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Tyrant's Scorn ![]() ![]() Instant Choose one — • Destroy target creature with converted mana cost 3 or less. |
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Ugin's Conjurant ![]() Creature — Spirit Monk (0/0) Ugin's Conjurant enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant. |
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Unbreakable Bond ![]() ![]() Sorcery Return target creature card from your graveyard to the battlefield with a lifelink counter on it. |
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Unburial Rites ![]() ![]() Sorcery Return target creature card from your graveyard to the battlefield. Flashback |
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Uncaged Fury ![]() ![]() Instant Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) |
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Unchained Berserker ![]() ![]() Creature — Human Berserker (1/1) Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Unchained Berserker gets +2/+0 as long as it's attacking. |
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Unclaimed Territory (0) Land As Unclaimed Territory enters the battlefield, choose a creature type.
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Undercity Necrolisk ![]() ![]() Creature — Zombie Lizard (3/3) ![]() |
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Underworld Dreams ![]() ![]() ![]() Enchantment Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player. |
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Underworld Fires ![]() ![]() Sorcery Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. |
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Unleash Fury ![]() ![]() Instant Double the power of target creature until end of turn. |
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Unstable Obelisk ![]() Artifact ![]() ![]()
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Unsubstantiate ![]() ![]() Instant Return target spell or creature to its owner's hand. |
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Untamed Kavu ![]() ![]() Creature — Kavu (2/2) Kicker ![]() ![]() Vigilance, trample |
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Urgoros, the Empty One ![]() ![]() ![]() Legendary Creature — Specter (4/3) Flying Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card. |
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Urza's Tome ![]() Artifact ![]() ![]() |
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Usher to Safety ![]() Instant — Adventure Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.) |
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Valduk, Keeper of the Flame ![]() ![]() Legendary Creature — Human Shaman (3/2) At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. |
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Valiant Rescuer ![]() ![]() Creature — Human Soldier (3/1) Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token. Cycling |
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Valorous Stance ![]() ![]() Instant Choose one — • Target creature gains indestructible until end of turn. |
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Vampire of the Dire Moon ![]() Creature — Vampire (1/1) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Vampire Sovereign ![]() ![]() ![]() Creature — Vampire Noble (3/4) Flying When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life. |
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Veil of Summer ![]() Instant Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) |
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Venerable Knight ![]() Creature — Human Knight (2/1) When Venerable Knight dies, put a +1/+1 counter on target Knight you control. |
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Vengeful Warchief ![]() ![]() Creature — Orc Warrior (4/4) Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.) |
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Verdant Rebirth ![]() ![]() Instant Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." Draw a card. |
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Vicious Conquistador ![]() Creature — Vampire Soldier (1/2) Whenever Vicious Conquistador attacks, each opponent loses 1 life. |
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Vigilant Baloth ![]() ![]() ![]() Creature — Beast (5/5) Vigilance (Attacking doesn't cause this creature to tap.) |
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Vindictive Vampire ![]() ![]() Creature — Vampire (2/3) Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. |
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Vine Mare ![]() ![]() ![]() Creature — Elemental Horse (5/3) Hexproof (This creature can't be the target of spells or abilities your opponents control.) Vine Mare can't be blocked by black creatures. |
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Vineshaper Mystic ![]() ![]() Creature — Merfolk Shaman (1/3) When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control. |
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Virulent Plague ![]() ![]() Enchantment Creature tokens get -2/-2. |
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Vivien's Jaguar ![]() ![]() Creature — Cat Spirit (3/2) Reach (This creature can block creatures with flying.)
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Vizier of the Scorpion ![]() ![]() Creature — Zombie Wizard (1/1) When Vizier of the Scorpion enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have deathtouch. |
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Void Beckoner ![]() ![]() ![]() Creature — Nightmare Horror (8/8) Deathtouch Cycling |
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Volcanic Dragon ![]() ![]() ![]() Creature — Dragon (4/4) Flying (This creature can't be blocked except by creatures with flying or reach.) Haste (This creature can attack and |
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Volcanic Fallout ![]() ![]() ![]() Instant This spell can't be countered. Volcanic Fallout deals 2 damage to each creature and each player. |
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Volcanic Geyser ![]() ![]() ![]() Instant Volcanic Geyser deals X damage to any target. |
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Volley Veteran ![]() ![]() Creature — Goblin Warrior (4/2) When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control. |
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Vraska, Swarm's Eminence ![]() Legendary Planeswalker — Vraska (5) Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. −2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker." |
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Vraska's Conquistador ![]() ![]() Creature — Vampire Soldier (2/1) Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life. |
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Vryn Wingmare ![]() ![]() Creature — Pegasus (2/1) Flying Noncreature spells cost |
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Waker of Waves ![]() ![]() ![]() Creature — Whale (7/7) Creatures your opponents control get -1/-0.
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Walk the Plank ![]() ![]() Sorcery Destroy target non-Merfolk creature. |
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Wall of Blossoms ![]() ![]() Creature — Plant Wall (0/4) Defender When Wall of Blossoms enters the battlefield, draw a card. |
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Wall of Lost Thoughts ![]() ![]() Creature — Wall (0/4) Defender When Wall of Lost Thoughts enters the battlefield, target player mills four cards. |
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Wand of Vertebrae ![]() Artifact ![]()
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Wandermare ![]() ![]() ![]() Creature — Horse (3/3) Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.) |
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Wanted Scoundrels ![]() ![]() Creature — Human Pirate (4/3) When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with " ![]() |
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Warcry Phoenix ![]() ![]() Creature — Phoenix (2/2) Flying, haste Whenever you attack with three or more creatures, you may pay |
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Warden of Evos Isle ![]() ![]() Creature — Bird Wizard (2/2) Flying Creature spells with flying you cast cost |
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Warden of the Chained ![]() ![]() ![]() Creature — Minotaur Warrior (4/4) Trample Warden of the Chained can't attack unless you control another creature with power 4 or greater. |
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Warden of the Woods ![]() ![]() ![]() Creature — Treefolk (5/7) Vigilance (Attacking doesn't cause this creature to tap.) Whenever Warden of the Woods becomes the target of a spell or ability an opponent controls, you may draw two cards. |
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Warfire Javelineer ![]() ![]() Creature — Minotaur Warrior (2/3) When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. |
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Warmonger's Chariot ![]() Artifact — Equipment Equipped creature gets +2/+2. As long as equipped creature has defender, it can attack as though it didn't have defender. |
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Watcher of the Spheres ![]() ![]() Creature — Bird Wizard (2/2) Flying Creature spells with flying you cast cost |
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Waterkin Shaman ![]() ![]() Creature — Elemental Shaman (2/1) Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn. |
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Weaponize the Monsters ![]() Enchantment ![]() |
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Weaver of Lightning ![]() ![]() Creature — Human Shaman (1/4) Reach Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls. |
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Wee Dragonauts ![]() ![]() ![]() Creature — Faerie Wizard (1/3) Flying Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. |
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Weight of Memory ![]() ![]() ![]() Sorcery Draw three cards. Target player mills three cards. |
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Welcome Home ![]() ![]() ![]() Sorcery — Adventure Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.) |
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Whirlwind Denial ![]() ![]() Instant For each spell and ability your opponents control, counter it unless its controller pays ![]() |
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Whisper, Blood Liturgist ![]() ![]() Legendary Creature — Human Cleric (2/2) ![]() |
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Whispering Snitch ![]() ![]() Creature — Vampire Rogue (1/3) Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life. |
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Wild Onslaught ![]() ![]() Instant Kicker ![]() ![]() Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead. |
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Wilderness Reclamation ![]() ![]() Enchantment At the beginning of your end step, untap all lands you control. |
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Wildgrowth Walker ![]() ![]() Creature — Elemental (1/3) Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. |
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Wildwood Scourge ![]() ![]() Creature — Hydra (0/0) Wildwood Scourge enters the battlefield with X +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge. |
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Will of the All-Hunter ![]() ![]() Instant Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling |
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Wily Goblin ![]() ![]() Creature — Goblin Pirate (1/1) When Wily Goblin enters the battlefield, create a Treasure token. (It's an artifact with " ![]() |
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Windstorm Drake ![]() ![]() Creature — Drake (3/3) Flying Other creatures you control with flying get +1/+0. |
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Wingspan Mentor ![]() ![]() Creature — Human Wizard (1/3) When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control.
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Wintermoor Commander ![]() ![]() Creature — Human Knight (2/*) Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. |
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Witch's Cauldron ![]() Artifact ![]() ![]() ![]() |
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Witch's Oven ![]() Artifact ![]() ![]() ![]() |
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Wizard's Lightning ![]() ![]() Instant This spell costs ![]() Wizard's Lightning deals 3 damage to any target. |
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Wizard's Retort ![]() ![]() ![]() Instant This spell costs ![]() Counter target spell. |
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Wolfrider's Saddle ![]() ![]() Artifact — Equipment When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it. Equipped creature gets +1/+1 and can't be blocked by more than one creature. |
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Wolfwillow Haven ![]() ![]() Enchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional |
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Woodborn Behemoth ![]() ![]() ![]() Creature — Elemental (4/4) As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) |
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Woodland Champion ![]() ![]() Creature — Elf Scout (2/2) Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion. |
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Woodland Stream (0) Land Woodland Stream enters the battlefield tapped.
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Worldsoul Colossus ![]() ![]() ![]() Creature — Elemental (0/0) Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for ![]() Worldsoul Colossus enters the battlefield with X +1/+1 counters on it. |
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Wren's Run Vanquisher ![]() ![]() Creature — Elf Warrior (3/3) As an additional cost to cast this spell, reveal an Elf card from your hand or pay ![]() Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) |
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Yargle, Glutton of Urborg ![]() ![]() Legendary Creature — Frog Spirit (9/3) |
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Yarok's Fenlurker ![]() ![]() Creature — Horror (1/1) When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand.
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Yarok's Wavecrasher ![]() ![]() Creature — Elemental (4/4) When Yarok's Wavecrasher enters the battlefield, return another creature you control to its owner's hand. |
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Young Pyromancer ![]() ![]() Creature — Human Shaman (2/1) Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. |
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Zagoth Crystal ![]() Artifact ![]() ![]() ![]() ![]() Cycling |
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Zagoth Mamba ![]() Creature — Nightmare Snake (1/1) Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn. |
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Zendikar's Roil ![]() ![]() ![]() Enchantment Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token. |
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Zenith Flare ![]() ![]() ![]() Instant Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard. |
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Zhalfirin Void (0) Land When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Zhur-Taa Goblin ![]() ![]() Creature — Goblin Berserker (2/2) Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) |
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Zombie Infestation ![]() ![]() Enchantment Discard two cards: Create a 2/2 black Zombie creature token. |
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