You are browsing all available (Historic) cards. For Standard only cards go here. | ||||||
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All Zero Drops |
96 results | ||
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Allure of the Unknown (5) Sorcery Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost. |
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Angrath, the Flame-Chained (5) Legendary Planeswalker — Angrath (4) +1: Each opponent discards a card and loses 2 life. −3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less. |
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Angrath's Fury (5) Sorcery Destroy target creature. Angrath's Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Barging Sergeant (5) Creature — Minotaur Soldier (4/2) Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) |
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Bolrac-Clan Crusher (5) Creature — Ogre Warrior (4/4) , Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target. |
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Brash Taunter (5) Creature — Goblin (1/1) Indestructible Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. |
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Burning-Yard Trainer (5) Creature — Human Knight (3/3) Trample, haste When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. |
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Cavalier of Flame (5) Creature — Elemental Knight (6/5) : Creatures you control get +1/+0 and gain haste until end of turn. When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards. |
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Chainwhip Cyclops (5) Creature — Cyclops Warrior (4/4) : Target creature can't block this turn. |
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Chandra, Heart of Fire (5) Legendary Planeswalker — Chandra (5) +1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. +1: Chandra, Heart of Fire deals 2 damage to any target. |
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Chandra's Firemaw (5) Creature — Hellion (4/2) Haste When Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Chandra's Flame Wave (5) Sorcery Chandra's Flame Wave deals 2 damage to target player and each creature that player controls. Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Chandra's Outburst (5) Sorcery Chandra's Outburst deals 4 damage to target player or planeswalker. Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Charging Monstrosaur (5) Creature — Dinosaur (5/5) Trample, haste |
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Charging Tuskodon (5) Creature — Dinosaur (4/4) Trample If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead. |
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Clash of Titans (5) Instant Target creature fights another target creature. (Each deals damage equal to its power to the other.) |
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Cloudpiercer (5) Creature — Dinosaur (5/4) Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach |
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Command the Storm (5) Instant Command the Storm deals 5 damage to target creature. |
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Cyclops Electromancer (5) Creature — Cyclops Wizard (4/2) When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. |
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Demanding Dragon (5) Creature — Dragon (5/5) Flying When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. |
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Domri's Nodorog (5) Creature — Beast (5/2) Trample When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Double Vision (5) Enchantment Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy. |
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Escape to the Wilds (5) Sorcery Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn. |
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Fiery Intervention (5) Sorcery Choose one — • Fiery Intervention deals 5 damage to target creature. |
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Fire Elemental (5) Creature — Elemental (5/4) |
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Firefist Adept (5) Creature — Human Wizard (3/3) When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control. |
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Flurry of Horns (5) Sorcery Create two 2/3 red Minotaur creature tokens with haste. |
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Fusion Elemental (5) Creature — Elemental (8/8) |
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Garna, the Bloodflame (5) Legendary Creature — Human Warrior (3/3) Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. |
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Garrison Sergeant (5) Creature — Viashino Soldier (3/3) Garrison Sergeant has double strike as long as you control a Gate. |
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Get the Point (5) Instant Destroy target creature. Scry 1. |
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Goblin Commando (5) Creature — Goblin (2/2) When Goblin Commando enters the battlefield, it deals 2 damage to target creature. |
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Goblin Rally (5) Sorcery Create four 1/1 red Goblin creature tokens. |
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Havoc Jester (5) Creature — Devil (5/5) Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target. |
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Hellkite Whelp (5) Creature — Dragon (3/3) Flying Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls. |
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Heroes of the Revel (5) Creature — Satyr Soldier (4/4) When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. |
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Huatli, Warrior Poet (5) Legendary Planeswalker — Huatli (3) +2: You gain life equal to the greatest power among creatures you control. 0: Create a 3/3 green Dinosaur creature token with trample. |
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Hypothesizzle (5) Instant Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature. |
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Ilharg, the Raze-Boar (5) Legendary Creature — Boar God (6/6) Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. |
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Illuna, Apex of Wishes (5) Legendary Creature — Beast Elemental Dinosaur (6/6) Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, trample |
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Jaya Ballard (5) Legendary Planeswalker — Jaya (5) +1: Add . Spend this mana only to cast instant or sorcery spells. +1: Discard up to three cards, then draw that many cards. |
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Jaya, Venerated Firemage (5) Legendary Planeswalker — Jaya (5) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. −2: Jaya, Venerated Firemage deals 2 damage to any target. |
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Jegantha, the Wellspring (5) Legendary Creature — Elemental Elk (5/5) Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.) : Add . This mana can't be spent to pay generic mana costs. |
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Korvold, Fae-Cursed King (5) Legendary Creature — Dragon Noble (4/4) Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. |
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Lava Axe (5) Sorcery Lava Axe deals 5 damage to target player or planeswalker. |
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Lightning Shrieker (5) Creature — Dragon (5/5) Flying, trample, haste At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library. |
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Lukka, Coppercoat Outcast (5) Legendary Planeswalker — Lukka (5) +1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker." −2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher converted mana cost. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
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Maelstrom Archangel (5) Creature — Angel (5/5) Flying Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost. |
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Nicol Bolas, Dragon-God (5) Legendary Planeswalker — Bolas (4) Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. |
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Nikya of the Old Ways (5) Legendary Creature — Centaur Druid (5/5) You can't cast noncreature spells. Whenever you tap a land for mana, add one mana of any type that land produced. |
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Niv-Mizzet Reborn (5) Legendary Creature — Dragon Avatar (6/6) Flying When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. |
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Nyxborn Brute (5) Enchantment Creature — Cyclops (7/3) |
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Obosh, the Preypiercer (5) Legendary Creature — Hellion Horror (3/5) Companion — Your starting deck contains only cards with odd converted mana costs and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.) If a source you control with an odd converted mana cost would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
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Offspring's Revenge (5) Enchantment At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn. |
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Ox of Agonas (5) Creature — Ox (4/2) When Ox of Agonas enters the battlefield, discard your hand, then draw three cards. Escape—, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
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Pitchburn Devils (5) Creature — Devil (3/3) When Pitchburn Devils dies, it deals 3 damage to any target. |
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Purphoros, Bronze-Blooded (5) Legendary Enchantment Creature — God (7/6) Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. |
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Pyroclastic Elemental (5) Creature — Elemental (5/4) : Pyroclastic Elemental deals 1 damage to target player. |
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Quartzwood Crasher (5) Creature — Dinosaur Beast (6/6) Trample Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player. |
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Raging Swordtooth (5) Creature — Dinosaur (5/5) Trample When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature. |
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Ral, Izzet Viceroy (5) Legendary Planeswalker — Ral (5) +1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. −3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. |
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Rapacious Dragon (5) Creature — Dragon (3/3) Flying When Rapacious Dragon enters the battlefield, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.") |
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Reduce to Ashes (5) Sorcery Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead. |
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Regisaur Alpha (5) Creature — Dinosaur (4/4) Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. |
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Resurgence (5) Sorcery Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase. |
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Riddle of Lightning (5) Instant Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that permanent or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Rienne, Angel of Rebirth (5) Legendary Creature — Angel (5/4) Flying Other multicolored creatures you control get +1/+0. |
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Rooting Moloch (5) Creature — Lizard (4/4) When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. Cycling (, Discard this card: Draw a card.) |
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Rowan, Fearless Sparkmage (5) Legendary Planeswalker — Rowan (5) +1: Up to one target creature gets +3/+0 and gains first strike until end of turn. −2: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. |
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Rowan's Stalwarts (5) Creature — Human Knight (5/2) When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Rubblebelt Recluse (5) Creature — Ogre Berserker (6/5) Rubblebelt Recluse attacks each combat if able. |
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Sanctum of All (5) Legendary Enchantment — Shrine At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle it. If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time. |
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Sarkhan the Masterless (5) Legendary Planeswalker — Sarkhan (5) Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. +1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. |
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Sarkhan's Catharsis (5) Instant Sarkhan's Catharsis deals 5 damage to target player or planeswalker. |
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Sarkhan's Dragonfire (5) Sorcery Sarkhan's Dragonfire deals 3 damage to any target. Look at the top five cards of your library. You may reveal a red card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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Sarkhan's Rage (5) Instant Sarkhan's Rage deals 5 damage to any target. If you control no Dragons, Sarkhan's Rage deals 2 damage to you. |
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Searing Barrage (5) Instant Searing Barrage deals 5 damage to target creature. Adamant — If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller. |
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Seismic Elemental (5) Creature — Elemental (4/4) When Seismic Elemental enters the battlefield, creatures without flying can't block this turn. |
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Sethron, Hurloon General (5) Legendary Creature — Minotaur Warrior (4/4) Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token. : Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ( can be paid with either or .) |
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Siegebreaker Giant (5) Creature — Giant Warrior (6/3) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) : Target creature can't block this turn. |
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Siege-Gang Commander (5) Creature — Goblin (2/2) When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. , Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. |
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Skarrgan Hellkite (5) Creature — Dragon (4/4) Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Flying |
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Skophos Warleader (5) Creature — Minotaur Warrior (4/5) , Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) |
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Sparktongue Dragon (5) Creature — Dragon (3/3) Flying When Sparktongue Dragon enters the battlefield, you may pay . When you do, it deals 3 damage to any target. |
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Stampeding Horncrest (5) Creature — Dinosaur (4/4) Stampeding Horncrest has haste as long as you control another Dinosaur. |
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Storm Fleet Arsonist (5) Creature — Orc Pirate (4/4) Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent. |
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Storm Fleet Pyromancer (5) Creature — Human Pirate Wizard (3/2) Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target. |
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Street Riot (5) Enchantment As long as it's your turn, creatures you control get +1/+0 and have trample. |
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Sun-Blessed Mount (5) Creature — Dinosaur (4/4) When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it. |
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Syr Carah, the Bold (5) Legendary Creature — Human Knight (3/3) Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. : Syr Carah deals 1 damage to any target. |
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Terror of the Peaks (5) Creature — Dragon (5/4) Flying Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast. |
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Tiana, Ship's Caretaker (5) Legendary Creature — Angel Artificer (3/3) Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. |
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Turn to Slag (5) Sorcery Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature. |
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Unfriendly Fire (5) Instant Unfriendly Fire deals 4 damage to any target. |
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Unpredictable Cyclone (5) Enchantment If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order. Cycling (, Discard this card: Draw a card.) |
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Zilortha, Strength Incarnate (5) Legendary Creature — Dinosaur (7/3) Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness. |