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161 results
Admiral Beckett Brass Admiral Beckett Brass C1Color UColor BColor R (4)
Legendary Creature — Human Pirate (3/3)
Other Pirates you control get +1/+1.

At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

XLNM
Amplifire Amplifire C2Color RColor R (4)
Creature — Elemental (1/1)
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.
RNAR
Angrath, Captain of Chaos Angrath, Captain of Chaos C2BRBR (4)
Legendary Planeswalker — Angrath (5)
Creatures you control have menace.

−2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

WARU
Arclight Phoenix Arclight Phoenix C3Color R (4)
Creature — Phoenix (3/2)
Flying, haste

At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

GRNM
Arena Trickster Arena Trickster C3Color R (4)
Creature — Human Shaman (3/3)
Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster.
THBC
Aurelia, Exemplar of Justice Aurelia, Exemplar of Justice C2Color RColor W (4)
Legendary Creature — Angel (2/5)
Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

GRNM
Battle-Rattle Shaman Battle-Rattle Shaman C3Color R (4)
Creature — Goblin Shaman (2/2)
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
M21U
Beetleback Chief Beetleback Chief C2Color RColor R (4)
Creature — Goblin Warrior (2/2)
When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
JMPU
Bloodshot Trainee Bloodshot Trainee C3Color R (4)
Creature — Goblin Warrior (2/3)
Mana Tap: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater.
JMPU
Bolt Bend Bolt Bend C3Color R (4)
Instant
This spell costs C3 less to cast if you control a creature with power 4 or greater.

Change the target of target spell or ability with a single target.

WARU
Bonded Horncrest Bonded Horncrest C3Color R (4)
Creature — Dinosaur (5/5)
Bonded Horncrest can't attack or block alone.
XLNU
Borderland Minotaur Borderland Minotaur C2Color RColor R (4)
Creature — Minotaur Warrior (4/3)
JMPC
Brawl-Bash Ogre Brawl-Bash Ogre C2Color BColor R (4)
Creature — Ogre Warrior (3/3)
Menace (This creature can't be blocked except by two or more creatures.)

Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn.

M19U
Brazen Buccaneers Brazen Buccaneers C3Color R (4)
Creature — Human Pirate (2/2)
Haste

When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

XLNC
Brazen Freebooter Brazen Freebooter C3Color R (4)
Creature — Human Pirate (3/3)
When Brazen Freebooter enters the battlefield, create a Treasure token. (It's an artifact with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")
RIXC
Captivating Crew Captivating Crew C3Color R (4)
Creature — Human Pirate (4/3)
C3Color R: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
XLNR
Carnage Carnage C2Color BColor R (4)
Sorcery
Carnage deals 3 damage to target opponent. That player discards two cards.
RNAU
Chandra, Fire Artisan Chandra, Fire Artisan C2Color RColor R (4)
Legendary Planeswalker — Chandra (4)
Whenever one or more loyalty counters are removed from Chandra, Fire Artisan, she deals that much damage to target opponent or planeswalker.

+1: Exile the top card of your library. You may play it this turn.
−7: Exile the top seven cards of your library. You may play them this turn.

WARR
Chandra, Novice Pyromancer Chandra, Novice Pyromancer C3Color R (4)
Legendary Planeswalker — Chandra (5)
+1: Elementals you control get +2/+0 until end of turn.

−1: Add Color RColor R.
−2: Chandra, Novice Pyromancer deals 2 damage to any target.

M20U
Chandra's Outrage Chandra's Outrage C2Color RColor R (4)
Instant
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
M20C
Channeled Force Channeled Force C2Color UColor R (4)
Instant
As an additional cost to cast this spell, discard X cards.

Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.

IKOU
Cinder Elemental Cinder Elemental C3Color R (4)
Creature — Elemental (2/2)
CXColor R, Mana Tap, Sacrifice Cinder Elemental: It deals X damage to any target.
JMPU
Cosmotronic Wave Cosmotronic Wave C3Color R (4)
Sorcery
Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
GRNC
Crackling Drake Crackling Drake Color UColor UColor RColor R (4)
Creature — Drake (*/4)
Flying

Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
When Crackling Drake enters the battlefield, draw a card.

GRNU
Dagger Caster Dagger Caster C3Color R (4)
Creature — Viashino Rogue (2/3)
When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control.
RNAU
Daggersail Aeronaut Daggersail Aeronaut C3Color R (4)
Creature — Goblin (3/2)
As long as it's your turn, Daggersail Aeronaut has flying.
M20C
Dance with Devils Dance with Devils C3Color R (4)
Instant
Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
JMPU
Demolish Demolish C3Color R (4)
Sorcery
Destroy target artifact or land.
WARC
Dire Fleet Neckbreaker Dire Fleet Neckbreaker C2Color BColor R (4)
Creature — Orc Pirate (3/2)
Attacking Pirates you control get +2/+0.
RIXU
Domri, Chaos Bringer Domri, Chaos Bringer C2Color RColor G (4)
Legendary Planeswalker — Domri (5)
+1: Add Color R or Color G. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.)

−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
−8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."

RNAM
Dreadhorde Twins Dreadhorde Twins C3Color R (4)
Creature — Zombie Jackal Warrior (2/2)
When Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have trample.

WARU
Electrify Electrify C3Color R (4)
Instant
Electrify deals 4 damage to target creature.
M19C
Elite Headhunter Elite Headhunter BRBRBRBR (4)
Creature — Human Knight (2/3)
Menace (This creature can't be blocked except by two or more creatures.)

BRBRBR, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker.

ELDU
Embereth Paladin Embereth Paladin C3Color R (4)
Creature — Human Knight (4/1)
Haste

Adamant — If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it.

ELDC
Embereth Skyblazer Embereth Skyblazer C3Color R (4)
Creature — Human Knight (4/3)
As long as it's your turn, Embereth Skyblazer has flying.

Whenever Embereth Skyblazer attacks, you may pay C2Color R. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.

ELDR
Engulfing Eruption Engulfing Eruption C2Color RColor R (4)
Sorcery
Engulfing Eruption deals 5 damage to target creature.
M20C
Erratic Cyclops Erratic Cyclops C3Color R (4)
Creature — Cyclops Shaman (0/8)
Trample

Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's converted mana cost.

GRNR
Everquill Phoenix Everquill Phoenix C2Color RColor R (4)
Creature — Phoenix (4/4)
Mutate C3Color R (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying
Whenever this creature mutates, create a red artifact token named Feather with "C1, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."

IKOR
Experimental Frenzy Experimental Frenzy C3Color R (4)
Enchantment
You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library.
You can't play lands or cast spells from your hand.
C3Color R: Destroy Experimental Frenzy.

GRNR
Experimental Overload Experimental Overload C2Color UColor R (4)
Sorcery
Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.
M21U
Explosion Explosion CXColor UColor UColor RColor R (4)
Instant
Explosion deals X damage to any target. Target player draws X cards.
GRNR
Fanatic of Mogis Fanatic of Mogis C3Color R (4)
Creature — Minotaur Shaman (4/2)
When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each Color R in the mana costs of permanents you control counts toward your devotion to red.)
JMPU
Ferocious Tigorilla Ferocious Tigorilla C3Color R (4)
Creature — Cat Ape (4/3)
Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)
IKOC
Fireborn Knight Fireborn Knight RWRWRWRW (4)
Creature — Human Knight (2/3)
Double strike

RWRWRWRW: Fireborn Knight gets +1/+1 until end of turn.

ELDU
Fires of Invention Fires of Invention C3Color R (4)
Enchantment
You can cast spells only during your turn and you can cast no more than two spells each turn.

You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs.

ELDR
Flame Lash Flame Lash C3Color R (4)
Instant
Flame Lash deals 4 damage to any target.
JMPC
Flummoxed Cyclops Flummoxed Cyclops C3Color R (4)
Creature — Cyclops (4/4)
Reach

Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat.

THBC
Forerunner of the Empire Forerunner of the Empire C3Color R (4)
Creature — Human Soldier (1/3)
When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle your library and put that card on top of it.

Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.

RIXU
Frenzied Arynx Frenzied Arynx C2Color RColor G (4)
Creature — Cat Beast (3/3)
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Trample
C4Color RColor G: Frenzied Arynx gets +3/+0 until end of turn.

RNAC
Furnace Whelp Furnace Whelp C2Color RColor R (4)
Creature — Dragon (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)

Color R: Furnace Whelp gets +1/+0 until end of turn.

JMPU
Ghor-Clan Wrecker Ghor-Clan Wrecker C3Color R (4)
Creature — Human Warrior (2/2)
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Menace (This creature can't be blocked except by two or more creatures.)

RNAC
Goblin Assault Team Goblin Assault Team C3Color R (4)
Creature — Goblin Warrior (4/1)
Haste

When Goblin Assault Team dies, put a +1/+1 counter on target creature you control.

WARC
Goblin Barrage Goblin Barrage C3Color R (4)
Sorcery
Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.)

Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.

DOMU
Goblin Goon Goblin Goon C3Color R (4)
Creature — Goblin Mutant (6/6)
Goblin Goon can't attack unless you control more creatures than defending player.

Goblin Goon can't block unless you control more creatures than attacking player.

JMPR
Goblin Ringleader Goblin Ringleader C3Color R (4)
Creature — Goblin (2/2)
Haste (This creature can attack and Mana Tap as soon as it comes under your control.)

When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

M20U
Goblin Trashmaster Goblin Trashmaster C2Color RColor R (4)
Creature — Goblin Warrior (3/3)
Other Goblins you control get +1/+1.

Sacrifice a Goblin: Destroy target artifact.

M19R
Goblin Wizardry Goblin Wizardry C3Color R (4)
Instant
Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.)
M21C
Grand Warlord Radha Grand Warlord Radha C2Color RColor G (4)
Legendary Creature — Elf Warrior (3/4)
Haste

Whenever one or more creatures you control attack, add that much mana in any combination of Color R and/or Color G. Until end of turn, you don't lose this mana as steps and phases end.

DOMR
Gravitic Punch Gravitic Punch C3Color R (4)
Sorcery
Target creature you control deals damage equal to its power to target player.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

GRNC
Haktos the Unscarred Haktos the Unscarred Color RColor RColor WColor W (4)
Legendary Creature — Human Warrior (6/1)
Haktos the Unscarred attacks each combat if able.

As Haktos enters the battlefield, choose 2, 3, or 4 at random.
Haktos has protection from each converted mana cost other than the chosen number.

THBR
Hammer Dropper Hammer Dropper C2Color RColor W (4)
Creature — Giant Soldier (5/2)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
GRNC
Havoc Devils Havoc Devils C2Color RColor R (4)
Creature — Devil (4/3)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
M19C
Heartwarming Redemption Heartwarming Redemption C2Color RColor W (4)
Instant
Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.
WARU
Hellrider Hellrider C2Color RColor R (4)
Creature — Devil (3/3)
Haste

Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.

JMPR
Heroic Reinforcements Heroic Reinforcements C2Color RColor W (4)
Sorcery
Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and Mana Tap this turn.)
M19U
Hidetsugu's Second Rite Hidetsugu's Second Rite C3Color R (4)
Instant
If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
SOKR
Homing Lightning Homing Lightning C2Color RColor R (4)
Instant
Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
JMPU
Hostile Minotaur Hostile Minotaur C3Color R (4)
Creature — Minotaur (3/3)
Haste (This creature can attack and Mana Tap as soon as it comes under your control.)
M20C
Inferno Hellion Inferno Hellion C3Color R (4)
Creature — Hellion (7/3)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.

JMPU
Intervention Intervention C2Color RColor W (4)
Instant
Intervention deals 3 damage to any target and you gain 3 life.
GRNU
Irencrag Feat Irencrag Feat C1Color RColor RColor R (4)
Sorcery
Add seven Color R. You can cast only one more spell this turn.
ELDR
Iroas's Blessing Iroas's Blessing C3Color R (4)
Enchantment — Aura
Enchant creature you control

When Iroas's Blessing enters the battlefield, it deals 4 damage to target creature or planeswalker an opponent controls.
Enchanted creature gets +1/+1.

THBC
Jhoira, Weatherlight Captain Jhoira, Weatherlight Captain C2Color UColor R (4)
Legendary Creature — Human Artificer (3/3)
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
DOMM
Jodah, Archmage Eternal Jodah, Archmage Eternal C1Color UColor RColor W (4)
Legendary Creature — Human Wizard (4/3)
Flying

You may pay Color WColor UColor BColor RColor G rather than pay the mana cost for spells that you cast.

DOMR
Karplusan Hound Karplusan Hound C3Color R (4)
Creature — Dog (3/3)
Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target.
DOMU
Keldon Raider Keldon Raider C2Color RColor R (4)
Creature — Human Warrior (4/3)
When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card.
M20C
Keral Keep Disciples Keral Keep Disciples C2Color RColor R (4)
Creature — Human Monk (4/3)
Whenever you activate a loyalty ability of a Chandra planeswalker, Keral Keep Disciples deals 1 damage to each opponent.
M21U
Kinetic Augur Kinetic Augur C3Color R (4)
Creature — Human Shaman (*/4)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard.
When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards.

M21U
Krenko, Mob Boss Krenko, Mob Boss C2Color RColor R (4)
Legendary Creature — Goblin Warrior (3/3)
Mana Tap: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
JMPR
Kykar, Wind's Fury Kykar, Wind's Fury C1Color UColor RColor W (4)
Legendary Creature — Bird Wizard (3/3)
Flying

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.
Sacrifice a Spirit: Add Color R.

M20M
Lavakin Brawler Lavakin Brawler C3Color R (4)
Creature — Elemental Warrior (2/4)
Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control.
M20C
Leafkin Avenger Leafkin Avenger C2Color RColor G (4)
Creature — Elemental Druid (4/3)
Mana Tap: Add Color G for each creature with power 4 or greater you control.

C7Color R: Leafkin Avenger deals damage equal to its power to target player or planeswalker.

M21U
Leyline of Combustion Leyline of Combustion C2Color RColor R (4)
Enchantment
If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield.

Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player.

M20R
Lightning Elemental Lightning Elemental C3Color R (4)
Creature — Elemental (4/1)
Haste (This creature can attack and Mana Tap as soon as it comes under your control.)
JMPC
Living Lightning Living Lightning C3Color R (4)
Creature — Elemental Shaman (3/2)
When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand.
JMPU
Loch Dragon Loch Dragon URURURUR (4)
Creature — Dragon (3/2)
Flying

Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card.

ELDU
Macabre Mockery Macabre Mockery C2Color BColor R (4)
Instant
Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
RNAU
Mad Ratter Mad Ratter C3Color R (4)
Creature — Goblin (1/2)
Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens.
ELDU
Marauding Looter Marauding Looter C2Color UColor R (4)
Creature — Human Pirate (4/3)
Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.
XLNU
Momentum Rumbler Momentum Rumbler C3Color R (4)
Creature — Dinosaur (3/3)
Whenever Momentum Rumbler attacks, if it doesn't have first strike, put a first strike counter on it.

Whenever Momentum Rumbler attacks, if it has first strike, it gains double strike until end of turn.

IKOU
Mythos of Vadrok Mythos of Vadrok C2Color RColor R (4)
Sorcery
Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If Color WColor U was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.
IKOR
Nahiri, Storm of Stone Nahiri, Storm of Stone C2RWRW (4)
Legendary Planeswalker — Nahiri (6)
As long as it's your turn, creatures you control have first strike and equip abilities you activate cost C1 less to activate.

−X: Nahiri, Storm of Stone deals X damage to target tapped creature.

WARU
Narset of the Ancient Way Narset of the Ancient Way C1Color UColor RColor W (4)
Legendary Planeswalker — Narset (4)
+1: You gain 2 life. Add Color U, Color R, or Color W. Spend this mana only to cast a noncreature spell.

−2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's converted mana cost to target creature or planeswalker.
−6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."

IKOM
Needletooth Raptor Needletooth Raptor C3Color R (4)
Creature — Dinosaur (2/2)
Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls.
RIXU
Neheb, Dreadhorde Champion Neheb, Dreadhorde Champion C2Color RColor R (4)
Legendary Creature — Zombie Minotaur Warrior (5/4)
Trample

Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much Color R. Until end of turn, you don't lose this mana as steps and phases end.

WARR
Nicol Bolas, the Ravager Nicol Bolas, the Ravager C1Color UColor BColor R (4)
Legendary Creature — Elder Dragon (4/4)
Flying

When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card.
C4Color UColor BColor R: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery.

M19M
Ogre Errant Ogre Errant C3Color R (4)
Creature — Ogre Knight (3/4)
Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.)
ELDC
Ogre Siegebreaker Ogre Siegebreaker C2Color BColor R (4)
Creature — Ogre Berserker (4/3)
C2Color BColor R: Destroy target creature that was dealt damage this turn.
M20U
Omnath, Locus of the Roil Omnath, Locus of the Roil C1Color GColor UColor R (4)
Legendary Creature — Elemental (3/3)
When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control.

Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.

M20M
Opportunistic Dragon Opportunistic Dragon C2Color RColor R (4)
Creature — Dragon (4/3)
Flying

When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.

ELDR
Orazca Raptor Orazca Raptor C2Color RColor R (4)
Creature — Dinosaur (3/4)
RIXC
Outlaws' Merriment Outlaws' Merriment C1Color RColor WColor W (4)
Enchantment
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.

• 3/1 Human Warrior with trample and haste.
• 2/1 Human Cleric with lifelink and haste.
• 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target."

ELDM
Pirate's Pillage Pirate's Pillage C3Color R (4)
Sorcery
As an additional cost to cast this spell, discard a card.

Draw two cards and create two Treasure tokens. (They're artifacts with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")

RIXU
Porcuparrot Porcuparrot C3Color R (4)
Creature — Bird Beast (3/4)
Mutate C2Color R (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Mana Tap: This creature deals X damage to any target, where X is the number of times this creature has mutated.

IKOU
Portent of Betrayal Portent of Betrayal C3Color R (4)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
THBC
Proud Wildbonder Proud Wildbonder C2RGRG (4)
Creature — Human Warrior (4/3)
Trample

Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."

IKOU
Pyroceratops Pyroceratops C3Color R (4)
Creature — Elemental Dinosaur (2/3)
Trample

Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops.

IKOC
Radiating Lightning Radiating Lightning C3Color R (4)
Instant
Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
M19C
Rafter Demon Rafter Demon C2Color BColor R (4)
Creature — Demon (4/2)
Spectacle C3Color BColor R (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card.

RNAC
Raging Regisaur Raging Regisaur C2Color RColor G (4)
Creature — Dinosaur (4/4)
Whenever Raging Regisaur attacks, it deals 1 damage to any target.
JMPU
Rakdos Firewheeler Rakdos Firewheeler Color BColor BColor RColor R (4)
Creature — Human Rogue (4/3)
When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
RNAU
Ral, Storm Conduit Ral, Storm Conduit C2Color UColor R (4)
Legendary Planeswalker — Ral (4)
Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker.

+2: Scry 1.
−2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

WARR
Ral's Outburst Ral's Outburst C2Color UColor R (4)
Instant
Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
WARU
Ral's Staticaster Ral's Staticaster C2Color UColor R (4)
Creature — Viashino Wizard (3/3)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn.

GRNU
Rampaging Cyclops Rampaging Cyclops C3Color R (4)
Creature — Cyclops (4/4)
Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it.
DOMC
Rampart Smasher Rampart Smasher RGRGRGRG (4)
Creature — Giant (5/5)
Rampart Smasher can't be blocked by Knights or Walls.
ELDU
Rekindling Phoenix Rekindling Phoenix C2Color RColor R (4)
Creature — Phoenix (4/3)
Flying

When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."

RIXM
Repeated Reverberation Repeated Reverberation C2Color RColor R (4)
Instant
When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.
M20R
Rowan's Battleguard Rowan's Battleguard C3Color R (4)
Creature — Human Knight (3/3)
First strike

As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0.

ELDU
Rowdy Crew Rowdy Crew C2Color RColor R (4)
Creature — Human Pirate (3/3)
Trample

When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.

XLNM
Rubble Reading Rubble Reading C3Color R (4)
Sorcery
Destroy target land. Scry 2.
RNAC
Rubblebelt Boar Rubblebelt Boar C3Color R (4)
Creature — Boar (3/3)
When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn.
GRNC
Rumbling Rockslide Rumbling Rockslide C3Color R (4)
Sorcery
Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
IKOC
Samut, Tyrant Smasher Samut, Tyrant Smasher C2RGRG (4)
Legendary Planeswalker — Samut (5)
Creatures you control have haste.

−1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

WARU
Sarkhan's Unsealing Sarkhan's Unsealing C3Color R (4)
Enchantment
Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.

Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.

JMPR
Scampering Scorcher Scampering Scorcher C3Color R (4)
Creature — Elemental (1/1)
When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and Mana Tap this turn.)
M20U
Seismic Shift Seismic Shift C3Color R (4)
Sorcery
Destroy target land. Up to two target creatures can't block this turn.
DOMC
Skizzik Skizzik C3Color R (4)
Creature — Elemental (5/3)
Kicker Color R (You may pay an additional Color R as you cast this spell.)

Trample, haste
At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.

DOMU
Skophos Maze-Warden Skophos Maze-Warden C3Color R (4)
Creature — Minotaur Warrior (3/4)
C1: Skophos Maze-Warden gets +1/-1 until end of turn.

Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.)

THBU
Skullknocker Ogre Skullknocker Ogre C3Color R (4)
Creature — Ogre (4/3)
Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card.
ELDU
Snapdax, Apex of the Hunt Snapdax, Apex of the Hunt C1Color RColor WColor B (4)
Legendary Creature — Dinosaur Cat Nightmare (3/5)
Mutate C2BRColor WColor W (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Double strike
Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.

IKOM
Solar Blaze Solar Blaze C2Color RColor W (4)
Sorcery
Each creature deals damage to itself equal to its power.
WARR
Song of Creation Song of Creation C1Color GColor UColor R (4)
Enchantment
You may play an additional land on each of your turns.

Whenever you cast a spell, draw two cards.
At the beginning of your end step, discard your hand.

IKOR
Spikewheel Acrobat Spikewheel Acrobat C3Color R (4)
Creature — Human Rogue (5/2)
Spectacle C2Color R (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
RNAC
Storm the Vault Storm the Vault C2Color UColor R (4)
Legendary Enchantment
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")

At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.

RIXR
Storm's Wrath Storm's Wrath C2Color RColor R (4)
Sorcery
Storm's Wrath deals 4 damage to each creature and each planeswalker.
THBR
Sunder Shaman Sunder Shaman Color RColor RColor GColor G (4)
Creature — Giant Shaman (5/5)
Sunder Shaman can't be blocked by more than one creature.

Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls.

RNAU
Tectonic Giant Tectonic Giant C2Color RColor R (4)
Creature — Elemental Giant (3/4)
Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —

• Tectonic Giant deals 3 damage to each opponent.
• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

THBR
Tectonic Rift Tectonic Rift C3Color R (4)
Sorcery
Destroy target land. Creatures without flying can't block this turn.
M20C
Tentative Connection Tentative Connection C3Color R (4)
Sorcery
This spell costs C3 less to cast if you control a creature with menace.

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

IKOC
The Akroan War The Akroan War C3Color R (4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Gain control of target creature for as long as The Akroan War remains on the battlefield.
II — Until your next turn, creatures your opponents control attack each combat if able.
III — Each tapped creature deals damage to itself equal to its power.

THBR
Thrash of Raptors Thrash of Raptors C3Color R (4)
Creature — Dinosaur (3/3)
As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.
XLNC
Threat Threat C2Color RColor G (4)
Sorcery
Create a 4/4 red and green Beast creature token with trample.
RNAR
Torbran, Thane of Red Fell Torbran, Thane of Red Fell C1Color RColor RColor R (4)
Legendary Creature — Dwarf Noble (2/4)
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
ELDR
Traitorous Greed Traitorous Greed C3Color R (4)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and Mana Tap this turn.)
M21U
Transmogrify Transmogrify C3Color R (4)
Sorcery
Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.
M21R
Trove of Temptation Trove of Temptation C3Color R (4)
Enchantment
Each opponent must attack you or a planeswalker you control with at least one creature each combat if able.

At the beginning of your end step, create a Treasure token. (It's an artifact with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")

XLNU
Truefire Captain Truefire Captain Color RColor RColor WColor W (4)
Creature — Human Knight (4/3)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Whenever Truefire Captain is dealt damage, it deals that much damage to target player.

GRNU
Turret Ogre Turret Ogre C3Color R (4)
Creature — Ogre Warrior (4/3)
Reach (This creature can block creatures with flying.)

When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.

M21C
Two-Headed Giant Two-Headed Giant C2Color RColor R (4)
Creature — Giant Warrior (4/4)
Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.
DOMR
Vance's Blasting Cannons Vance's Blasting Cannons C3Color R (4)
Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.

Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.

XLNR
Verix Bladewing Verix Bladewing C2Color RColor R (4)
Legendary Creature — Dragon (4/4)
Kicker C3 (You may pay an additional C3 as you cast this spell.)

Flying
When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.

DOMM
Volley Veteran Volley Veteran C3Color R (4)
Creature — Goblin Warrior (4/2)
When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control.
JMPU
Warcry Phoenix Warcry Phoenix C3Color R (4)
Creature — Phoenix (2/2)
Flying, haste

Whenever you attack with three or more creatures, you may pay C2Color R. If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking.

DOMU
Warfire Javelineer Warfire Javelineer C3Color R (4)
Creature — Minotaur Warrior (2/3)
When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
JMPU
Whirlwind of Thought Whirlwind of Thought C1Color UColor RColor W (4)
Enchantment
Whenever you cast a noncreature spell, draw a card.
IKOR
Widespread Brutality Widespread Brutality C1Color BColor RColor R (4)
Sorcery
Amass 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
WARR
Wildfire Elemental Wildfire Elemental C2Color RColor R (4)
Creature — Elemental (3/3)
Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.
M20C
Winota, Joiner of Forces Winota, Joiner of Forces C2Color RColor W (4)
Legendary Creature — Human Warrior (4/4)
Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
IKOM
Wrap in Flames Wrap in Flames C3Color R (4)
Sorcery
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
THBC
Zenith Flare Zenith Flare C2Color RColor W (4)
Instant
Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.
IKOU
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