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Artifact 1 2 3 4 5 6+
  All Zero Drops

38 results
Barge In Barge In Color R (1)
Instant
Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
ELDC
Battle Display Battle Display Color R (1)
Sorcery — Adventure
Destroy target artifact. (Then exile this card. You may cast the creature later from exile.)
ELDU
Blazing Volley Blazing Volley Color R (1)
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
IKOC
Blisterspit Gremlin Blisterspit Gremlin Color R (1)
Creature — Gremlin (1/1)
C1, Mana Tap: Blisterspit Gremlin deals 1 damage to each opponent.

Whenever you cast a noncreature spell, untap Blisterspit Gremlin.

IKOC
Boulder Rush Boulder Rush Color R (1)
Instant — Adventure
Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
ELDC
Carnival Carnival BR (1)
Instant
Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
RNAU
Claim the Firstborn Claim the Firstborn Color R (1)
Sorcery
Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
ELDU
Crash Through Crash Through Color R (1)
Sorcery
Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Draw a card.

M21C
Deface Deface Color R (1)
Sorcery
Choose one —

• Destroy target artifact.
• Destroy target creature with defender.

RNAC
Escape Velocity Escape Velocity Color R (1)
Enchantment — Aura
Enchant creature

Enchanted creature gets +1/+0 and has haste.
Escape—C1Color R, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

THBU
Fervent Champion Fervent Champion Color R (1)
Creature — Human Knight (1/1)
First strike, haste

Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost C3 less to activate.

ELDR
Footfall Crater Footfall Crater Color R (1)
Enchantment — Aura
Enchant land

Enchanted land has "Mana Tap: Target creature gains trample and haste until end of turn."
Cycling C1 (C1, Discard this card: Draw a card.)

IKOU
Footlight Fiend Footlight Fiend BR (1)
Creature — Devil (1/1)
When Footlight Fiend dies, it deals 1 damage to any target.
RNAC
Furor of the Bitten Furor of the Bitten Color R (1)
Enchantment — Aura
Enchant creature

Enchanted creature gets +2/+2 and attacks each combat if able.

M21C
Goblin Arsonist Goblin Arsonist Color R (1)
Creature — Goblin Shaman (1/1)
When Goblin Arsonist dies, you may have it deal 1 damage to any target.
M21C
Goblin Banneret Goblin Banneret Color R (1)
Creature — Goblin Soldier (1/1)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

C1Color R: Goblin Banneret gets +2/+0 until end of turn.

GRNU
Grim Initiate Grim Initiate Color R (1)
Creature — Zombie Warrior (1/1)
First strike

When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

WARC
Haggle Haggle Color R (1)
Instant — Adventure
You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.)
ELDC
Heightened Reflexes Heightened Reflexes Color R (1)
Instant
Target creature gets +1/+0 until end of turn. Put a first strike counter on it.
IKOC
Infuriate Infuriate Color R (1)
Instant
Target creature gets +3/+2 until end of turn.
THBC
Integrity Integrity RW (1)
Instant
Target creature gets +2/+2 until end of turn.
GRNU
Invert Invert UR (1)
Instant
Switch the power and toughness of each of up to two target creatures until end of turn.
GRNU
Maximize Velocity Maximize Velocity Color R (1)
Sorcery
Target creature gets +1/+1 and gains haste until end of turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

GRNC
Purphoros's Intervention Purphoros's Intervention CXColor R (1)
Sorcery
Choose one —

• Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.
• Purphoros's Intervention deals twice X damage to target creature or planeswalker.

THBR
Raging Goblin Raging Goblin Color R (1)
Creature — Goblin Berserker (1/1)
Haste
ANAC
Reckless Air Strike Reckless Air Strike Color R (1)
Sorcery
Choose one —

• Reckless Air Strike deals 3 damage to target creature with flying.
• Destroy target artifact.

M20C
Redcap Melee Redcap Melee Color R (1)
Instant
Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land.
ELDU
Samut's Sprint Samut's Sprint Color R (1)
Instant
Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
WARC
Satyr's Cunning Satyr's Cunning Color R (1)
Sorcery
Create a 1/1 red Satyr creature token with "This creature can't block."

Escape—C2Color R, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

THBC
Scorch Spitter Scorch Spitter Color R (1)
Creature — Elemental Lizard (1/1)
Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking.
M20C
Shock Shock Color R (1)
Instant
Shock deals 2 damage to any target.
M20C
Shock Shock Color R (1)
Instant
Shock deals 2 damage to any target.
M21C
Spear Spewer Spear Spewer Color R (1)
Creature — Goblin Warrior (0/2)
Defender

Mana Tap: Spear Spewer deals 1 damage to each player.

RNAC
Storm Strike Storm Strike Color R (1)
Instant
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
RNAC
Tin Street Dodger Tin Street Dodger Color R (1)
Creature — Goblin Rogue (1/1)
Haste

Color R: Tin Street Dodger can't be blocked this turn except by creatures with defender.

RNAU
Torch Courier Torch Courier Color R (1)
Creature — Goblin (1/1)
Haste

Sacrifice Torch Courier: Another target creature gains haste until end of turn.

GRNC
Weaponize the Monsters Weaponize the Monsters Color R (1)
Enchantment
C2, Sacrifice a creature: Weaponize the Monsters deals 2 damage to any target.
IKOU
Weaselback Redcap Weaselback Redcap Color R (1)
Creature — Goblin Knight (1/1)
C1Color R: Weaselback Redcap gets +2/+0 until end of turn.
ELDC
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