You are browsing all available (Historic) cards. For only Standard cards go here. | ||||||
Types | Artifact | Creature | Land | |||
Enchantment | Instant | Planeswalker | Sorcery | |||
Subtypes | Legendary | Dinosaur | Pirate | Merfolk | Vampire | |
Colors | White | Blue | Black | Red | Green | |
Multicolor | Colorless | |||||
Rarity | Common | Uncommon | Rare | Mythic Rare | ||
Sets | Streets of New Capenna | Kamigawa: Neon Dynasty | Innistrad: Crimson Vow | Innistrad: Midnight Hunt | Jumpstart: Historic Horizons | |
Dungeons & Dragons: Adventures in the Forgotten Realms | Strixhaven: School of Mages | Kaldheim | Kaladesh Remastered | Zendikar Rising | ||
Amonkhet Remastered | Jumpstart | Core Set 2021 | Ikoria Lair of Behemoths | Theros Beyond Death | ||
Throne of Eldraine | Core Set 2020 | War of the Spark | Ravnica Allegiance | Guilds of Ravnica | ||
Core Set 2019 | Dominaria | Rivals of Ixalan | Ixalan | Arena Only | ||
Anthologies | Explorer Anthology 1 | Historic Anthology 6 | Historic Anthology 5 | Historic Anthology IV | ||
Historic Anthology III | Historic Anthology II | Historic Anthology: Rhys the Redeemed | Historic Anthology 1 | |||
Alchemy | Alchemy Horizons: Baldur's Gate | Alchemy: New Capenna | Alchemy: Kamigawa | Alchemy: Innistrad |
741 results | ||
---|---|---|
![]() |
Act of Treason ![]() ![]() Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and ![]() |
![]() |
![]() |
Adeliz, the Cinder Wind ![]() ![]() ![]() Legendary Creature — Human Wizard (2/2) Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. |
![]() |
![]() |
Admiral Beckett Brass ![]() ![]() ![]() ![]() Legendary Creature — Human Pirate (3/3) Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
![]() |
![]() |
Ahn-Crop Invader ![]() ![]() Creature — Zombie Minotaur Warrior (2/2) As long as it's your turn, Ahn-Crop Invader has first strike.
|
![]() |
![]() |
Allure of the Unknown ![]() ![]() ![]() Sorcery Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost. |
![]() |
![]() |
Alpine Houndmaster ![]() ![]() Creature — Human Warrior (2/2) When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle your library. Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures. |
![]() |
![]() |
Alpine Moon ![]() Enchantment As Alpine Moon enters the battlefield, choose a nonbasic land card name. Lands your opponents control with the chosen name lose all land types and abilities, and they gain " |
![]() |
![]() |
Amplifire ![]() ![]() ![]() Creature — Elemental (1/1) At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order. |
![]() |
![]() |
Anax, Hardened in the Forge ![]() ![]() ![]() Legendary Enchantment Creature — Demigod (*/3) Anax's power is equal to your devotion to red. (Each ![]() Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead. |
![]() |
![]() |
Angrath, Captain of Chaos ![]() Legendary Planeswalker — Angrath (5) Creatures you control have menace. −2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
![]() |
![]() |
Angrath, Minotaur Pirate ![]() ![]() ![]() Legendary Planeswalker — Angrath (5) +2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls. −3: Return target Pirate card from your graveyard to the battlefield. |
![]() |
![]() |
Angrath, the Flame-Chained ![]() ![]() ![]() Legendary Planeswalker — Angrath (4) +1: Each opponent discards a card and loses 2 life. −3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less. |
![]() |
![]() |
Angrath's Fury ![]() ![]() ![]() Sorcery Destroy target creature. Angrath's Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
![]() |
![]() |
Angrath's Marauders ![]() ![]() ![]() Creature — Human Pirate (4/4) If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
![]() |
![]() |
Angrath's Rampage ![]() ![]() Sorcery Choose one — • Target player sacrifices an artifact. |
![]() |
![]() |
Apex of Power ![]() ![]() ![]() ![]() Sorcery Exile the top seven cards of your library. Until end of turn, you may cast spells from among them. If this spell was cast from your hand, add ten mana of any one color. |
![]() |
![]() |
Arclight Phoenix ![]() ![]() Creature — Phoenix (3/2) Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield. |
![]() |
![]() |
Arena Trickster ![]() ![]() Creature — Human Shaman (3/3) Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster. |
![]() |
![]() |
Ashmouth Hound ![]() ![]() Creature — Elemental Dog (2/1) Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature. |
![]() |
![]() |
Aspect of Manticore ![]() ![]() Enchantment — Aura Flash Enchant creature |
![]() |
![]() |
Auger Spree ![]() ![]() ![]() Instant Target creature gets +4/-4 until end of turn. |
![]() |
![]() |
Aurelia, Exemplar of Justice ![]() ![]() ![]() Legendary Creature — Angel (2/5) Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) |
![]() |
![]() |
Banefire ![]() ![]() Sorcery Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented. |
![]() |
![]() |
Barge In ![]() Instant Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn. |
![]() |
![]() |
Barging Sergeant ![]() ![]() Creature — Minotaur Soldier (4/2) Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) |
![]() |
![]() |
Barrage of Expendables ![]() Enchantment ![]() |
![]() |
![]() |
Bathe in Dragonfire ![]() ![]() Sorcery Bathe in Dragonfire deals 4 damage to target creature. |
![]() |
![]() |
Battle Display ![]() Sorcery — Adventure Destroy target artifact. (Then exile this card. You may cast the creature later from exile.) |
![]() |
![]() |
Battle-Rattle Shaman ![]() ![]() Creature — Goblin Shaman (2/2) At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. |
![]() |
![]() |
Beacon Bolt ![]() ![]() ![]() Sorcery Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
![]() |
![]() |
Beamsplitter Mage ![]() ![]() Creature — Vedalken Wizard (2/2) Whenever you cast an instant or sorcery spell that targets only Beamsplitter Mage, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature. |
![]() |
![]() |
Bedazzle ![]() ![]() ![]() Instant Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker. |
![]() |
![]() |
Bedeck Instant Target creature gets +3/-3 until end of turn. |
![]() |
![]() |
Bedevil ![]() ![]() ![]() Instant Destroy target artifact, creature, or planeswalker. |
![]() |
![]() |
Beetleback Chief ![]() ![]() ![]() Creature — Goblin Warrior (2/2) When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens. |
![]() |
![]() |
Bladewing the Risen ![]() ![]() ![]() ![]() ![]() Legendary Creature — Zombie Dragon (4/4) Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. |
![]() |
![]() |
Blazing Volley ![]() Sorcery Blazing Volley deals 1 damage to each creature your opponents control. |
![]() |
![]() |
Blindblast ![]() ![]() Instant Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card. |
![]() |
![]() |
Blisterspit Gremlin ![]() Creature — Gremlin (1/1) ![]() ![]() Whenever you cast a noncreature spell, untap Blisterspit Gremlin. |
![]() |
![]() |
Blitz of the Thunder-Raptor ![]() ![]() Instant Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead. |
![]() |
![]() |
Blood Aspirant ![]() ![]() Creature — Satyr Berserker (1/1) Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.
|
![]() |
![]() |
Blood Sun ![]() ![]() Enchantment When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities. |
![]() |
![]() |
Bloodhaze Wolverine ![]() ![]() Creature — Wolverine (2/1) Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn. |
![]() |
![]() |
Bloodrage Brawler ![]() ![]() Creature — Minotaur Warrior (4/3) When Bloodrage Brawler enters the battlefield, discard a card. |
![]() |
![]() |
Bloodrock Cyclops ![]() ![]() Creature — Cyclops (3/3) Bloodrock Cyclops attacks each combat if able. |
![]() |
![]() |
Bloodshot Trainee ![]() ![]() Creature — Goblin Warrior (2/3) ![]() |
![]() |
![]() |
Bloodstone Goblin ![]() ![]() Creature — Goblin Warrior (2/2) Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) |
![]() |
![]() |
Blow Your House Down ![]() ![]() Sorcery Up to three target creatures can't block this turn. Destroy any of them that are Walls. |
![]() |
![]() |
Boggart Brute ![]() ![]() Creature — Goblin Warrior (3/2) Menace (This creature can't be blocked except by two or more creatures.) |
![]() |
![]() |
Bolrac-Clan Crusher ![]() ![]() ![]() Creature — Ogre Warrior (4/4) ![]() |
![]() |
![]() |
Bolt Bend ![]() ![]() Instant This spell costs ![]() Change the target of target spell or ability with a single target. |
![]() |
![]() |
Bolt Hound ![]() ![]() Creature — Elemental Dog (2/2) Haste (This creature can attack and ![]() Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn. |
![]() |
![]() |
Bombard ![]() ![]() Instant Bombard deals 4 damage to target creature. |
![]() |
![]() |
Bond of Passion ![]() ![]() ![]() Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target. |
![]() |
![]() |
Bonded Horncrest ![]() ![]() Creature — Dinosaur (5/5) Bonded Horncrest can't attack or block alone. |
![]() |
![]() |
Bone Pit Brute ![]() ![]() ![]() Creature — Cyclops (4/5) Menace (This creature can't be blocked except by two or more creatures.) When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn. |
![]() |
![]() |
Bonecrusher Giant ![]() ![]() Creature — Giant (4/3) Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. |
![]() |
![]() |
Book Devourer ![]() ![]() Creature — Beast (4/5) Trample Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards. |
![]() |
![]() |
Borderland Marauder ![]() ![]() Creature — Human Warrior (1/2) Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. |
![]() |
![]() |
Borderland Minotaur ![]() ![]() ![]() Creature — Minotaur Warrior (4/3) |
![]() |
![]() |
Boros Challenger ![]() ![]() Creature — Human Soldier (2/3) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
|
![]() |
![]() |
Boulder Rush ![]() Instant — Adventure Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.) |
![]() |
![]() |
Brash Taunter ![]() ![]() Creature — Goblin (1/1) Indestructible Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. |
![]() |
![]() |
Brass's Bounty ![]() ![]() Sorcery For each land you control, create a Treasure token. (It's an artifact with " ![]() |
![]() |
![]() |
Brawl-Bash Ogre ![]() ![]() ![]() Creature — Ogre Warrior (3/3) Menace (This creature can't be blocked except by two or more creatures.) Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn. |
![]() |
![]() |
Brazen Buccaneers ![]() ![]() Creature — Human Pirate (2/2) Haste When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) |
![]() |
![]() |
Brazen Freebooter ![]() ![]() Creature — Human Pirate (3/3) When Brazen Freebooter enters the battlefield, create a Treasure token. (It's an artifact with " ![]() |
![]() |
![]() |
Brimstone Trebuchet ![]() ![]() Artifact Creature — Wall (1/3) Defender, reach
|
![]() |
![]() |
Buccaneer's Bravado ![]() ![]() Instant Choose one — • Target creature gets +1/+1 and gains first strike until end of turn. |
![]() |
![]() |
Burn Bright ![]() ![]() Instant Creatures you control get +2/+0 until end of turn. |
![]() |
![]() |
Burning Prophet ![]() ![]() Creature — Human Wizard (1/3) Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1. |
![]() |
![]() |
Burning Sun's Avatar ![]() ![]() ![]() ![]() Creature — Dinosaur Avatar (6/6) When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature. |
![]() |
![]() |
Burning-Tree Emissary Creature — Human Shaman (2/2) When Burning-Tree Emissary enters the battlefield, add ![]() ![]() |
![]() |
![]() |
Burning-Tree Vandal ![]() ![]() Creature — Human Rogue (2/1) Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card. |
![]() |
![]() |
Burning-Yard Trainer ![]() ![]() Creature — Human Knight (3/3) Trample, haste When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. |
![]() |
![]() |
Captain Lannery Storm ![]() ![]() Legendary Creature — Human Pirate (2/2) Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with " |
![]() |
![]() |
Captivating Crew ![]() ![]() Creature — Human Pirate (4/3) ![]() ![]() |
![]() |
![]() |
Captive Audience ![]() ![]() ![]() Enchantment Captive Audience enters the battlefield under the control of an opponent of your choice. At the beginning of your upkeep, choose one that hasn't been chosen — |
![]() |
![]() |
Careless Celebrant ![]() ![]() Creature — Satyr Shaman (2/1) When Careless Celebrant dies, it deals 2 damage to target creature or planeswalker an opponent controls. |
![]() |
![]() |
Carnage ![]() ![]() ![]() Sorcery Carnage deals 3 damage to target opponent. That player discards two cards. |
![]() |
![]() |
Carnival Instant Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller. |
![]() |
![]() |
Catalyst Elemental ![]() ![]() Creature — Elemental (2/2) Sacrifice Catalyst Elemental: Add ![]() ![]() |
![]() |
![]() |
Cathartic Reunion ![]() ![]() Sorcery As an additional cost to cast this spell, discard two cards. Draw three cards. |
![]() |
![]() |
Cavalcade of Calamity ![]() ![]() Enchantment Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking. |
![]() |
![]() |
Cavalier of Flame ![]() ![]() ![]() ![]() Creature — Elemental Knight (6/5) ![]() ![]() When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards. |
![]() |
![]() |
Chained Brute ![]() ![]() Creature — Devil (4/3) Chained Brute doesn't untap during your untap step.
|
![]() |
![]() |
Chainwhip Cyclops ![]() ![]() Creature — Cyclops Warrior (4/4) ![]() ![]() |
![]() |
![]() |
Champion of the Flame ![]() ![]() Creature — Human Warrior (1/1) Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. |
![]() |
![]() |
Chance for Glory ![]() ![]() ![]() Instant Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. |
![]() |
![]() |
Chandra, Acolyte of Flame ![]() ![]() ![]() Legendary Planeswalker — Chandra (4) 0: Put a loyalty counter on each red planeswalker you control. 0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. |
![]() |
![]() |
Chandra, Awakened Inferno ![]() ![]() ![]() Legendary Planeswalker — Chandra (6) This spell can't be countered. +2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." |
![]() |
![]() |
Chandra, Bold Pyromancer ![]() ![]() ![]() Legendary Planeswalker — Chandra (5) +1: Add ![]() ![]() −3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker. |
![]() |
![]() |
Chandra, Fire Artisan ![]() ![]() ![]() Legendary Planeswalker — Chandra (4) Whenever one or more loyalty counters are removed from Chandra, Fire Artisan, she deals that much damage to target opponent or planeswalker. +1: Exile the top card of your library. You may play it this turn. |
![]() |
![]() |
Chandra, Flame's Catalyst ![]() ![]() ![]() Legendary Planeswalker — Chandra (5) +1: Chandra, Flame's Catalyst deals 3 damage to each opponent. −2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard this turn, exile it instead. |
![]() |
![]() |
Chandra, Flame's Fury ![]() ![]() ![]() Legendary Planeswalker — Chandra (4) +1: Chandra, Flame's Fury deals 2 damage to any target. −2: Chandra, Flame's Fury deals 4 damage to target creature and 2 damage to that creature's controller. |
![]() |
![]() |
Chandra, Heart of Fire ![]() ![]() ![]() Legendary Planeswalker — Chandra (5) +1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. +1: Chandra, Heart of Fire deals 2 damage to any target. |
![]() |
![]() |
Chandra, Novice Pyromancer ![]() ![]() Legendary Planeswalker — Chandra (5) +1: Elementals you control get +2/+0 until end of turn. −1: Add |
![]() |
![]() |
Chandra's Embercat ![]() ![]() Creature — Elemental Cat (2/2) ![]() ![]() |
![]() |
![]() |
Chandra's Firemaw ![]() ![]() ![]() Creature — Hellion (4/2) Haste When Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
![]() |
![]() |
Chandra's Flame Wave ![]() ![]() ![]() Sorcery Chandra's Flame Wave deals 2 damage to target player and each creature that player controls. Search your library and/or graveyard for a card named Chandra, Flame's Fury, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
![]() |
![]() |
Chandra's Incinerator ![]() ![]() Creature — Elemental (6/6) This spell costs ![]() Trample |
![]() |
![]() |
Chandra's Magmutt ![]() ![]() Creature — Elemental Dog (2/2) ![]() |
![]() |
![]() |
Chandra's Outburst ![]() ![]() ![]() Sorcery Chandra's Outburst deals 4 damage to target player or planeswalker. Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
![]() |
![]() |
Chandra's Outrage ![]() ![]() ![]() Instant Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller. |
![]() |
![]() |
Chandra's Pyreling ![]() ![]() Creature — Elemental Lizard (1/3) Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) |
![]() |
![]() |
Chandra's Pyrohelix ![]() ![]() Instant Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets. |
![]() |
![]() |
Chandra's Regulator ![]() ![]() Legendary Artifact Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay ![]()
|
![]() |
![]() |
Chandra's Spitfire ![]() ![]() Creature — Elemental (1/3) Flying Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn. |
![]() |
![]() |
Chandra's Triumph ![]() ![]() Instant Chandra's Triumph deals 3 damage to target creature or planeswalker an opponent controls. Chandra's Triumph deals 5 damage instead if you control a Chandra planeswalker. |
![]() |
![]() |
Channeled Force ![]() ![]() ![]() Instant As an additional cost to cast this spell, discard X cards. Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker. |
![]() |
![]() |
Charging Monstrosaur ![]() ![]() Creature — Dinosaur (5/5) Trample, haste |
![]() |
![]() |
Charging Tuskodon ![]() ![]() ![]() Creature — Dinosaur (4/4) Trample If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead. |
![]() |
![]() |
Charging War Boar ![]() ![]() ![]() Creature — Boar (3/1) Haste (This creature can attack and ![]() As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.) |
![]() |
![]() |
Charmbreaker Devils ![]() ![]() Creature — Devil (4/4) At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn. |
![]() |
![]() |
Cinder Elemental ![]() ![]() Creature — Elemental (2/2) ![]() ![]() ![]() |
![]() |
![]() |
Cindervines ![]() ![]() Enchantment Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player.
|
![]() |
![]() |
Claim the Firstborn ![]() Sorcery Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn. |
![]() |
![]() |
Clamor Shaman ![]() ![]() Creature — Goblin Shaman (1/1) Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn. |
![]() |
![]() |
Clan Guildmage ![]() ![]() Creature — Human Shaman (2/2) ![]() ![]() ![]()
|
![]() |
![]() |
Clash of Titans ![]() ![]() ![]() Instant Target creature fights another target creature. (Each deals damage equal to its power to the other.) |
![]() |
![]() |
Cloudpiercer ![]() ![]() Creature — Dinosaur (5/4) Mutate ![]() ![]() Reach |
![]() |
![]() |
Collateral Damage ![]() Instant As an additional cost to cast this spell, sacrifice a creature. Collateral Damage deals 3 damage to any target. |
![]() |
![]() |
Collision ![]() Instant Collision deals 6 damage to target creature with flying. |
![]() |
![]() |
Colossus ![]() ![]() Instant Target creature gets +4/+2 and gains trample until end of turn. |
![]() |
![]() |
Command the Storm ![]() ![]() Instant Command the Storm deals 5 damage to target creature. |
![]() |
![]() |
Conspicuous Snoop ![]() ![]() Creature — Goblin Rogue (2/2) Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. |
![]() |
![]() |
Cosmotronic Wave ![]() ![]() Sorcery Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn. |
![]() |
![]() |
Crackling Drake ![]() ![]() ![]() ![]() Creature — Drake (*/4) Flying Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. |
![]() |
![]() |
Crash Through ![]() Sorcery Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card. |
![]() |
![]() |
Creeping Trailblazer ![]() ![]() Creature — Elemental (2/2) Other Elementals you control get +1/+0.
|
![]() |
![]() |
Crystal Slipper ![]() ![]() Artifact — Equipment Equipped creature gets +1/+0 and has haste. Equip |
![]() |
![]() |
Cult Guildmage ![]() ![]() Creature — Human Shaman (2/2) ![]() ![]() ![]()
|
![]() |
![]() |
Cyclops Electromancer ![]() ![]() Creature — Cyclops Wizard (4/2) When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. |
![]() |
![]() |
Dagger Caster ![]() ![]() Creature — Viashino Rogue (2/3) When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control. |
![]() |
![]() |
Daggersail Aeronaut ![]() ![]() Creature — Goblin (3/2) As long as it's your turn, Daggersail Aeronaut has flying. |
![]() |
![]() |
Dalakos, Crafter of Wonders ![]() ![]() ![]() Legendary Creature — Merfolk Artificer (2/4) ![]() ![]() ![]() Equipped creatures you control have flying and haste. |
![]() |
![]() |
Dance with Devils ![]() ![]() Instant Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target." |
![]() |
![]() |
Darigaaz Reincarnated ![]() ![]() ![]() ![]() Legendary Creature — Dragon (7/7) Flying, trample, haste If Darigaaz Reincarnated would die, instead exile it with three egg counters on it. |
![]() |
![]() |
Daring Buccaneer ![]() Creature — Human Pirate (2/2) As an additional cost to cast this spell, reveal a Pirate card from your hand or pay ![]() |
![]() |
![]() |
Dark-Dweller Oracle ![]() ![]() Creature — Goblin Shaman (2/2) ![]() |
![]() |
![]() |
Deafening Clarion ![]() ![]() ![]() Sorcery Choose one or both — • Deafening Clarion deals 3 damage to each creature. |
![]() |
![]() |
Deathbellow War Cry ![]() ![]() ![]() ![]() Sorcery Search your library for up to four Minotaur creature cards with different names, put them onto the battlefield, then shuffle your library. |
![]() |
![]() |
Deface ![]() Sorcery Choose one — • Destroy target artifact. |
![]() |
![]() |
Demanding Dragon ![]() ![]() ![]() Creature — Dragon (5/5) Flying When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. |
![]() |
![]() |
Demolish ![]() ![]() Sorcery Destroy target artifact or land. |
![]() |
![]() |
Destructive Digger ![]() ![]() Creature — Goblin (3/2) ![]() ![]() |
![]() |
![]() |
Destructive Tampering ![]() ![]() Sorcery Choose one — • Destroy target artifact. |
![]() |
![]() |
Devil's Play ![]() ![]() Sorcery Devil's Play deals X damage to any target. Flashback |
![]() |
![]() |
Devouring Hellion ![]() ![]() Creature — Hellion (2/2) As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it. |
![]() |
![]() |
Dinosaur Stampede ![]() ![]() Instant Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. |
![]() |
![]() |
Dire Fleet Captain ![]() ![]() Creature — Orc Pirate (2/2) Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate. |
![]() |
![]() |
Dire Fleet Daredevil ![]() ![]() Creature — Human Pirate (2/1) First strike When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and you may spend mana as though it were mana of any type to cast that spell. If that spell would be put into a graveyard this turn, exile it instead. |
![]() |
![]() |
Dire Fleet Neckbreaker ![]() ![]() ![]() Creature — Orc Pirate (3/2) Attacking Pirates you control get +2/+0. |
![]() |
![]() |
Dire Fleet Warmonger ![]() ![]() ![]() Creature — Orc Pirate (3/3) At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) |
![]() |
![]() |
Direct Current ![]() ![]() ![]() Sorcery Direct Current deals 2 damage to any target. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
![]() |
![]() |
Dismissive Pyromancer ![]() ![]() Creature — Human Wizard (2/2) ![]() ![]()
|
![]() |
![]() |
Domri, Anarch of Bolas ![]() ![]() ![]() Legendary Planeswalker — Domri (3) Creatures you control get +1/+0. +1: Add |
![]() |
![]() |
Domri, Chaos Bringer ![]() ![]() ![]() Legendary Planeswalker — Domri (5) +1: Add ![]() ![]() −3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. |
![]() |
![]() |
Domri, City Smasher ![]() ![]() ![]() Legendary Planeswalker — Domri (4) +2: Creatures you control get +1/+1 and gain haste until end of turn. −3: Domri, City Smasher deals 3 damage to any target. |
![]() |
![]() |
Domri's Ambush ![]() ![]() Sorcery Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control. |
![]() |
![]() |
Domri's Nodorog ![]() ![]() ![]() Creature — Beast (5/2) Trample When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
![]() |
![]() |
Double Vision ![]() ![]() ![]() Enchantment Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy. |
![]() |
![]() |
Doublecast ![]() ![]() Sorcery When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. |
![]() |
![]() |
Draconic Disciple ![]() ![]() ![]() Creature — Human Shaman (2/2) ![]()
|
![]() |
![]() |
Dragon Egg ![]() ![]() Creature — Dragon Egg (0/2) Defender (This creature can't attack.) When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and " |
![]() |
![]() |
Dragon Fodder ![]() ![]() Sorcery Create two 1/1 red Goblin creature tokens. |
![]() |
![]() |
Dragon Hatchling ![]() ![]() Creature — Dragon (0/1) Flying
|
![]() |
![]() |
Dragon Mage ![]() ![]() ![]() Creature — Dragon Wizard (5/5) Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. |
![]() |
![]() |
Dragonlord's Servant ![]() ![]() Creature — Goblin Shaman (1/3) Dragon spells you cast cost ![]() |
![]() |
![]() |
Dragonmaster Outcast ![]() Creature — Human Shaman (1/1) At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. |
![]() |
![]() |
Dragonspeaker Shaman ![]() ![]() ![]() Creature — Human Barbarian Shaman (2/2) Dragon spells you cast cost ![]() |
![]() |
![]() |
Drakuseth, Maw of Flames ![]() ![]() ![]() ![]() Legendary Creature — Dragon (7/7) Flying Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets. |
![]() |
![]() |
Drannith Stinger ![]() ![]() Creature — Human Wizard (2/2) Whenever you cycle another card, Drannith Stinger deals 1 damage to each opponent. Cycling |
![]() |
![]() |
Dreadhorde Arcanist ![]() ![]() Creature — Zombie Wizard (1/3) Trample Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with converted mana cost less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead. |
![]() |
![]() |
Dreadhorde Butcher ![]() ![]() Creature — Zombie Warrior (1/1) Haste Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher. |
![]() |
![]() |
Dreadhorde Twins ![]() ![]() Creature — Zombie Jackal Warrior (2/2) When Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have trample. |
![]() |
![]() |
Dreamshaper Shaman ![]() ![]() Enchantment Creature — Minotaur Shaman (5/4) At the beginning of your end step, you may pay ![]() ![]() |
![]() |
![]() |
Dreamstalker Manticore ![]() ![]() Enchantment Creature — Manticore (4/2) Whenever you cast your first spell during each opponent's turn, Dreamstalker Manticore deals 1 damage to any target. |
![]() |
![]() |
Dual Shot ![]() Instant Dual Shot deals 1 damage to each of up to two target creatures. |
![]() |
![]() |
Dualcaster Mage ![]() ![]() ![]() Creature — Human Wizard (2/2) Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy. |
![]() |
![]() |
Electrify ![]() ![]() Instant Electrify deals 4 damage to target creature. |
![]() |
![]() |
Electrodominance ![]() ![]() ![]() Instant Electrodominance deals X damage to any target. You may cast a spell with converted mana cost X or less from your hand without paying its mana cost. |
![]() |
![]() |
Electrostatic Field ![]() ![]() Creature — Wall (0/4) Defender Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent. |
![]() |
![]() |
Elite Headhunter Creature — Human Knight (2/3) Menace (This creature can't be blocked except by two or more creatures.)
|
![]() |
![]() |
Ember Hauler ![]() ![]() Creature — Goblin (2/2) ![]() |
![]() |
![]() |
Embercleave ![]() ![]() ![]() Legendary Artifact — Equipment Flash This spell costs |
![]() |
![]() |
Embereth Paladin ![]() ![]() Creature — Human Knight (4/1) Haste Adamant — If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it. |
![]() |
![]() |
Embereth Shieldbreaker ![]() ![]() Creature — Human Knight (2/1) |
![]() |
![]() |
Embereth Skyblazer ![]() ![]() Creature — Human Knight (4/3) As long as it's your turn, Embereth Skyblazer has flying. Whenever Embereth Skyblazer attacks, you may pay |
![]() |
![]() |
Engulfing Eruption ![]() ![]() ![]() Sorcery Engulfing Eruption deals 5 damage to target creature. |
![]() |
![]() |
Enigma Drake ![]() ![]() ![]() Creature — Drake (*/4) Flying Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. |
![]() |
![]() |
Erratic Cyclops ![]() ![]() Creature — Cyclops Shaman (0/8) Trample Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's converted mana cost. |
![]() |
![]() |
Escape to the Wilds ![]() ![]() ![]() Sorcery Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn. |
![]() |
![]() |
Escape Velocity ![]() Enchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has haste. |
![]() |
![]() |
Etali, Primal Storm ![]() ![]() ![]() Legendary Creature — Elder Dinosaur (6/6) Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. |
![]() |
![]() |
Everquill Phoenix ![]() ![]() ![]() Creature — Phoenix (4/4) Mutate ![]() ![]() Flying |
![]() |
![]() |
Expansion Instant Copy target instant or sorcery spell with converted mana cost 4 or less. You may choose new targets for the copy. |
![]() |
![]() |
Experimental Frenzy ![]() ![]() Enchantment You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. |
![]() |
![]() |
Experimental Overload ![]() ![]() ![]() Sorcery Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload. |
![]() |
![]() |
Explosion ![]() ![]() ![]() ![]() ![]() Instant Explosion deals X damage to any target. Target player draws X cards. |
![]() |
![]() |
Fanatic of Mogis ![]() ![]() Creature — Minotaur Shaman (4/2) When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each ![]() |
![]() |
![]() |
Fanatical Firebrand ![]() Creature — Goblin Pirate (1/1) Haste
|
![]() |
![]() |
Fateful End ![]() ![]() Instant Fateful End deals 3 damage to any target. Scry 1. |
![]() |
![]() |
Fathom Fleet Firebrand ![]() ![]() Creature — Human Pirate (2/2) ![]() ![]() |
![]() |
![]() |
Fearless Halberdier ![]() ![]() Creature — Human Warrior (3/2) |
![]() |
![]() |
Feather, the Redeemed ![]() ![]() ![]() Legendary Creature — Angel (3/4) Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. |
![]() |
![]() |
Feral Maaka ![]() ![]() Creature — Cat (2/2) |
![]() |
![]() |
Ferocious Tigorilla ![]() ![]() Creature — Cat Ape (4/3) Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.) |
![]() |
![]() |
Ferocity of the Wilds ![]() ![]() Enchantment Attacking non-Human creatures you control get +1/+0 and have trample. |
![]() |
![]() |
Fervent Champion ![]() Creature — Human Knight (1/1) First strike, haste Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn. |
![]() |
![]() |
Fervent Strike ![]() Instant Target creature gets +1/+0 and gains first strike and haste until end of turn. |
![]() |
![]() |
Fiery Cannonade ![]() ![]() Instant Fiery Cannonade deals 2 damage to each non-Pirate creature. |
![]() |
![]() |
Fiery Emancipation ![]() ![]() ![]() ![]() Enchantment If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. |
![]() |
![]() |
Fiery Finish ![]() ![]() ![]() Sorcery Fiery Finish deals 7 damage to target creature. |
![]() |
![]() |
Fiery Intervention ![]() ![]() Sorcery Choose one — • Fiery Intervention deals 5 damage to target creature. |
![]() |
![]() |
Fight with Fire ![]() ![]() Sorcery Kicker ![]() ![]() ![]() ![]() Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.) |
![]() |
![]() |
Final Flare ![]() ![]() Instant As an additional cost to cast this spell, sacrifice a creature or enchantment. Final Flare deals 5 damage to target creature. |
![]() |
![]() |
Finale of Promise ![]() ![]() ![]() Sorcery You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with converted mana cost X or less without paying their mana costs. If a spell cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies. |
![]() |
![]() |
Fire Elemental ![]() ![]() ![]() Creature — Elemental (5/4) |
![]() |
![]() |
Fire Prophecy ![]() ![]() Instant Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card. |
![]() |
![]() |
Fire Shrine Keeper ![]() Creature — Elemental (1/1) Menace
|
![]() |
![]() |
Fire Urchin ![]() ![]() Creature — Elemental (1/3) Trample Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn. |
![]() |
![]() |
Fireblade Artist ![]() ![]() Creature — Human Shaman (2/2) Haste At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker. |
![]() |
![]() |
Fireborn Knight Creature — Human Knight (2/3) Double strike
|
![]() |
![]() |
Firecannon Blast ![]() ![]() ![]() Sorcery Firecannon Blast deals 3 damage to target creature. Raid — Firecannon Blast deals 6 damage instead if you attacked this turn. |
![]() |
![]() |
Firefist Adept ![]() ![]() Creature — Human Wizard (3/3) When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control. |
![]() |
![]() |
Firemind's Research ![]() ![]() Enchantment Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research.
|
![]() |
![]() |
Fires of Invention ![]() ![]() Enchantment You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs. |
![]() |
![]() |
Firesong and Sunspeaker ![]() ![]() ![]() Legendary Creature — Minotaur Cleric (4/6) Red instant and sorcery spells you control have lifelink. Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player. |
![]() |
![]() |
Flame Lash ![]() ![]() Instant Flame Lash deals 4 damage to any target. |
![]() |
![]() |
Flame Spill ![]() ![]() Instant Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead. |
![]() |
![]() |
Flame Sweep ![]() ![]() Instant Flame Sweep deals 2 damage to each creature except for creatures you control with flying. |
![]() |
![]() |
Flames of the Firebrand ![]() ![]() Sorcery Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets. |
![]() |
![]() |
Flames of the Raze-Boar ![]() ![]() Instant Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater. |
![]() |
![]() |
Fling ![]() ![]() Instant As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target. |
![]() |
![]() |
Flummoxed Cyclops ![]() ![]() Creature — Cyclops (4/4) Reach Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat. |
![]() |
![]() |
Flurry of Horns ![]() ![]() Sorcery Create two 2/3 red Minotaur creature tokens with haste. |
![]() |
![]() |
Footfall Crater ![]() Enchantment — Aura Enchant land Enchanted land has " |
![]() |
![]() |
Footlight Fiend Creature — Devil (1/1) When Footlight Fiend dies, it deals 1 damage to any target. |
![]() |
![]() |
Forbidden Friendship ![]() ![]() Sorcery Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token. |
![]() |
![]() |
Forerunner of the Empire ![]() ![]() Creature — Human Soldier (1/3) When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle your library and put that card on top of it. Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature. |
![]() |
![]() |
Forge Devil ![]() Creature — Devil (1/1) When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you. |
![]() |
![]() |
Form of the Dinosaur ![]() ![]() ![]() Enchantment When Form of the Dinosaur enters the battlefield, your life total becomes 15. At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you. |
![]() |
![]() |
Frenzied Arynx ![]() ![]() ![]() Creature — Cat Beast (3/3) Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample |
![]() |
![]() |
Frenzied Rage ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) |
![]() |
![]() |
Frenzied Raptor ![]() ![]() Creature — Dinosaur (4/2) |
![]() |
![]() |
Fresh-Faced Recruit ![]() Creature — Human Soldier (2/1) As long as it's your turn, Fresh-Faced Recruit has first strike. |
![]() |
![]() |
Frilled Deathspitter ![]() ![]() Creature — Dinosaur (3/2) Enrage — Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker. |
![]() |
![]() |
Frillscare Mentor ![]() ![]() Creature — Human Warrior (3/2) When Frillscare Mentor enters the battlefield, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.)
|
![]() |
![]() |
Fry ![]() ![]() Instant This spell can't be countered. Fry deals 5 damage to target creature or planeswalker that's white or blue. |
![]() |
![]() |
Furious Rise ![]() ![]() Enchantment At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise. |
![]() |
![]() |
Furnace Whelp ![]() ![]() ![]() Creature — Dragon (2/2) Flying (This creature can't be blocked except by creatures with flying or reach.)
|
![]() |
![]() |
Furor of the Bitten ![]() Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able. |
![]() |
![]() |
Fusion Elemental ![]() ![]() ![]() ![]() ![]() Creature — Elemental (8/8) |
![]() |
![]() |
Gadrak, the Crown-Scourge ![]() ![]() Legendary Creature — Dragon (5/4) Flying Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts. |
![]() |
![]() |
Gallia of the Endless Dance ![]() ![]() Legendary Creature — Satyr (2/2) Haste Other Satyrs you control get +1/+1 and have haste. |
![]() |
![]() |
Garna, the Bloodflame ![]() ![]() ![]() Legendary Creature — Human Warrior (3/3) Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. |
![]() |
![]() |
Garrison Sergeant ![]() ![]() ![]() Creature — Viashino Soldier (3/3) Garrison Sergeant has double strike as long as you control a Gate. |
![]() |
![]() |
Gates Ablaze ![]() ![]() Sorcery Gates Ablaze deals X damage to each creature, where X is the number of Gates you control. |
![]() |
![]() |
Gempalm Incinerator ![]() ![]() Creature — Goblin (2/1) Cycling ![]() ![]() ![]() ![]() When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. |
![]() |
![]() |
Genesis Ultimatum ![]() ![]() ![]() ![]() ![]() ![]() ![]() Sorcery Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum. |
![]() |
![]() |
Get the Point ![]() ![]() ![]() Instant Destroy target creature. Scry 1. |
![]() |
![]() |
Ghitu Chronicler ![]() ![]() Creature — Human Wizard (1/3) Kicker ![]() ![]() ![]() ![]() When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. |
![]() |
![]() |
Ghitu Journeymage ![]() ![]() Creature — Human Wizard (3/2) When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent. |
![]() |
![]() |
Ghitu Lavarunner ![]() Creature — Human Wizard (1/2) As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste. |
![]() |
![]() |
Ghor-Clan Wrecker ![]() ![]() Creature — Human Warrior (2/2) Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Menace (This creature can't be blocked except by two or more creatures.) |
![]() |
![]() |
Gishath, Sun's Avatar ![]() ![]() ![]() ![]() Legendary Creature — Dinosaur Avatar (7/6) Vigilance, trample, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. |
![]() |
![]() |
Glint-Horn Buccaneer ![]() ![]() ![]() Creature — Minotaur Pirate (2/4) Haste Whenever you discard a card, Glint-Horn Buccaneer deals 1 damage to each opponent. |
![]() |
![]() |
Go for Blood ![]() ![]() Sorcery Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling |
![]() |
![]() |
Goblin Arsonist ![]() Creature — Goblin Shaman (1/1) When Goblin Arsonist dies, you may have it deal 1 damage to any target. |
![]() |
![]() |
Goblin Assailant ![]() ![]() Creature — Goblin Warrior (2/2) |
![]() |
![]() |
Goblin Assault Team ![]() ![]() Creature — Goblin Warrior (4/1) Haste When Goblin Assault Team dies, put a +1/+1 counter on target creature you control. |
![]() |
![]() |
Goblin Banneret ![]() Creature — Goblin Soldier (1/1) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
|
![]() |
![]() |
Goblin Barrage ![]() ![]() Sorcery Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.) Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker. |
![]() |
![]() |
Goblin Bird-Grabber ![]() ![]() Creature — Goblin (2/1) ![]() |
![]() |
![]() |
Goblin Chainwhirler ![]() ![]() ![]() Creature — Goblin Warrior (3/3) First strike When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control. |
![]() |
![]() |
Goblin Chieftain ![]() ![]() ![]() Creature — Goblin (2/2) Haste (This creature can attack and ![]() Other Goblin creatures you control get +1/+1 and have haste. |
![]() |
![]() |
Goblin Commando ![]() ![]() Creature — Goblin (2/2) When Goblin Commando enters the battlefield, it deals 2 damage to target creature. |
![]() |
![]() |
Goblin Cratermaker ![]() ![]() Creature — Goblin Warrior (2/2) ![]() • Goblin Cratermaker deals 2 damage to target creature. |
![]() |
![]() |
Goblin Electromancer ![]() ![]() Creature — Goblin Wizard (2/2) Instant and sorcery spells you cast cost ![]() |
![]() |
![]() |
Goblin Gathering ![]() ![]() Sorcery Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard. |
![]() |
![]() |
Goblin Goon ![]() ![]() Creature — Goblin Mutant (6/6) Goblin Goon can't attack unless you control more creatures than defending player. Goblin Goon can't block unless you control more creatures than attacking player. |
![]() |
![]() |
Goblin Instigator ![]() ![]() Creature — Goblin Rogue (1/1) When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token. |
![]() |
![]() |
Goblin Locksmith ![]() ![]() Creature — Goblin Rogue (2/1) Whenever Goblin Locksmith attacks, creatures with defender can't block this turn. |
![]() |
![]() |
Goblin Matron ![]() ![]() Creature — Goblin (1/1) When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library. |
![]() |
![]() |
Goblin Motivator ![]() Creature — Goblin Warrior (1/1) ![]() ![]() |
![]() |
![]() |
Goblin Oriflamme ![]() ![]() Enchantment Attacking creatures you control get +1/+0. |
![]() |
![]() |
Goblin Rally ![]() ![]() ![]() Sorcery Create four 1/1 red Goblin creature tokens. |
![]() |
![]() |
Goblin Ringleader ![]() ![]() Creature — Goblin (2/2) Haste (This creature can attack and ![]() When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order. |
![]() |
![]() |
Goblin Ruinblaster ![]() ![]() Creature — Goblin Shaman (2/1) Kicker ![]() ![]() Haste |
![]() |
![]() |
Goblin Shortcutter ![]() ![]() Creature — Goblin Scout (2/1) When Goblin Shortcutter enters the battlefield, target creature can't block this turn. |
![]() |
![]() |
Goblin Smuggler ![]() ![]() Creature — Goblin Rogue (2/2) Haste (This creature can attack and ![]()
|
![]() |
![]() |
Goblin Trailblazer ![]() ![]() Creature — Goblin Pirate (2/1) Menace |
![]() |
![]() |
Goblin Trashmaster ![]() ![]() ![]() Creature — Goblin Warrior (3/3) Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact. |
![]() |
![]() |
Goblin Warchief ![]() ![]() ![]() Creature — Goblin Warrior (2/2) Goblin spells you cast cost ![]() Goblins you control have haste. |
![]() |
![]() |
Goblin Wizardry ![]() ![]() Instant Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.) |
![]() |
![]() |
Grand Warlord Radha ![]() ![]() ![]() Legendary Creature — Elf Warrior (3/4) Haste Whenever one or more creatures you control attack, add that much mana in any combination of |
![]() |
![]() |
Gravel-Hide Goblin ![]() ![]() Creature — Goblin Shaman (2/1) ![]() ![]() |
![]() |
![]() |
Gravitic Punch ![]() ![]() Sorcery Target creature you control deals damage equal to its power to target player. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
![]() |
![]() |
Grim Initiate ![]() Creature — Zombie Warrior (1/1) First strike When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
![]() |
![]() |
Grim Lavamancer ![]() Creature — Human Wizard (1/1) ![]() ![]() |
![]() |
![]() |
Grumgully, the Generous ![]() ![]() ![]() Legendary Creature — Goblin Shaman (3/3) Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. |
![]() |
![]() |
Gruul Spellbreaker ![]() ![]() ![]() Creature — Ogre Warrior (3/3) Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample |
![]() |
![]() |
Guttersnipe ![]() ![]() Creature — Goblin Shaman (2/2) Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. |
![]() |
![]() |
Hackrobat ![]() ![]() ![]() Creature — Human Rogue (2/3) Spectacle ![]() ![]()
|
![]() |
![]() |
Haggle ![]() Instant — Adventure You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.) |
![]() |
![]() |
Haktos the Unscarred ![]() ![]() ![]() ![]() Legendary Creature — Human Warrior (6/1) Haktos the Unscarred attacks each combat if able. As Haktos enters the battlefield, choose 2, 3, or 4 at random. |
![]() |
![]() |
Hallar, the Firefletcher ![]() ![]() ![]() Legendary Creature — Elf Archer (3/3) Trample Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent. |
![]() |
![]() |
Hamletback Goliath ![]() ![]() Creature — Giant Warrior (6/6) Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. |
![]() |
![]() |
Hammer Dropper ![]() ![]() ![]() Creature — Giant Soldier (5/2) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) |
![]() |
![]() |
Haphazard Bombardment ![]() ![]() Enchantment When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. |
![]() |
![]() |
Havoc Devils ![]() ![]() ![]() Creature — Devil (4/3) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) |
![]() |
![]() |
Havoc Jester ![]() ![]() Creature — Devil (5/5) Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target. |
![]() |
![]() |
Headstrong Brute ![]() ![]() Creature — Orc Pirate (3/3) Headstrong Brute can't block. Headstrong Brute has menace as long as you control another Pirate. |
![]() |
![]() |
Heartfire ![]() ![]() Instant As an additional cost to cast this spell, sacrifice a creature or planeswalker. Heartfire deals 4 damage to any target. |
![]() |
![]() |
Heartfire Immolator ![]() ![]() Creature — Human Wizard (2/2) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
|
![]() |
![]() |
Heartwarming Redemption ![]() ![]() ![]() Instant Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand. |
![]() |
![]() |
Heightened Reflexes ![]() Instant Target creature gets +1/+0 until end of turn. Put a first strike counter on it. |
![]() |
![]() |
Hellkite Punisher ![]() ![]() ![]() Creature — Dragon (6/6) Flying
|
![]() |
![]() |
Hellkite Whelp ![]() ![]() Creature — Dragon (3/3) Flying Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls. |
![]() |
![]() |
Hellrider ![]() ![]() ![]() Creature — Devil (3/3) Haste Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking. |
![]() |
![]() |
Hero of the Games ![]() ![]() Creature — Human Soldier (3/2) Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn. |
![]() |
![]() |
Hero of the Nyxborn ![]() ![]() ![]() Enchantment Creature — Human Soldier (2/2) When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token. Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn. |
![]() |
![]() |
Heroes of the Revel ![]() ![]() Creature — Satyr Soldier (4/4) When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. |
![]() |
![]() |
Heroic Reinforcements ![]() ![]() ![]() Sorcery Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and ![]() |
![]() |
![]() |
Hidetsugu's Second Rite ![]() ![]() Instant If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player. |
![]() |
![]() |
Hijack ![]() ![]() ![]() Sorcery Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. |
![]() |
![]() |
Hobblefiend ![]() ![]() Creature — Devil (2/1) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
|
![]() |
![]() |
Homing Lightning ![]() ![]() ![]() Instant Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature. |
![]() |
![]() |
Honden of Infinite Rage ![]() ![]() Legendary Enchantment — Shrine At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control. |
![]() |
![]() |
Honor the God-Pharaoh ![]() ![]() Sorcery As an additional cost to cast this spell, discard a card. Draw two cards. Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
![]() |
![]() |
Hostile Minotaur ![]() ![]() Creature — Minotaur (3/3) Haste (This creature can attack and ![]() |
![]() |
![]() |
Huatli, Dinosaur Knight ![]() ![]() ![]() Legendary Planeswalker — Huatli (4) +2: Put two +1/+1 counters on up to one target Dinosaur you control. −3: Target Dinosaur you control deals damage equal to its power to target creature you don't control. |
![]() |
![]() |
Huatli, Warrior Poet ![]() ![]() ![]() Legendary Planeswalker — Huatli (3) +2: You gain life equal to the greatest power among creatures you control. 0: Create a 3/3 green Dinosaur creature token with trample. |
![]() |
![]() |
Huatli's Spurring ![]() Instant Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead. |
![]() |
![]() |
Hungry Flames ![]() ![]() Instant Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker. |
![]() |
![]() |
Hypothesizzle ![]() ![]() ![]() Instant Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature. |
![]() |
![]() |
Igneous Cur ![]() ![]() Creature — Elemental Dog (1/2) ![]() ![]() |
![]() |
![]() |
Ilharg, the Raze-Boar ![]() ![]() ![]() Legendary Creature — Boar God (6/6) Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. |
![]() |
![]() |
Illuna, Apex of Wishes ![]() ![]() ![]() ![]() Legendary Creature — Beast Elemental Dinosaur (6/6) Mutate ![]() ![]() ![]() Flying, trample |
![]() |
![]() |
Immolating Gyre ![]() ![]() ![]() Sorcery Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard. |
![]() |
![]() |
Immolation Shaman ![]() ![]() Creature — Viashino Shaman (1/3) Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player.
|
![]() |
![]() |
Immortal Phoenix ![]() ![]() ![]() Creature — Phoenix (5/3) Flying (This creature can't be blocked except by creatures with flying or reach.) When Immortal Phoenix dies, return it to its owner's hand. |
![]() |
![]() |
Impending Doom ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +3/+3 and attacks each combat if able. |
![]() |
![]() |
Improbable Alliance ![]() ![]() Enchantment Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
|
![]() |
![]() |
Incendiary Oracle ![]() ![]() Creature — Human Shaman (2/2) ![]() ![]() If a creature dealt damage by Incendiary Oracle this turn would die, exile it instead. |
![]() |
![]() |
Inescapable Blaze ![]() ![]() ![]() Instant This spell can't be countered. Inescapable Blaze deals 6 damage to any target. |
![]() |
![]() |
Inferno Hellion ![]() ![]() Creature — Hellion (7/3) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library. |
![]() |
![]() |
Infuriate ![]() Instant Target creature gets +3/+2 until end of turn. |
![]() |
![]() |
Inspired Ultimatum ![]() ![]() ![]() ![]() ![]() ![]() ![]() Sorcery Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards. |
![]() |
![]() |
Inspiring Veteran ![]() ![]() Creature — Human Knight (2/2) Other Knights you control get +1/+1. |
![]() |
![]() |
Integrity Instant Target creature gets +2/+2 until end of turn. |
![]() |
![]() |
Intervention ![]() ![]() ![]() Instant Intervention deals 3 damage to any target and you gain 3 life. |
![]() |
![]() |
Invade the City ![]() ![]() ![]() Sorcery Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
![]() |
![]() |
Invading Manticore ![]() ![]() Creature — Zombie Manticore (4/5) When Invading Manticore enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
![]() |
![]() |
Invent ![]() ![]() ![]() Instant Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle your library. |
![]() |
![]() |
Invert Instant Switch the power and toughness of each of up to two target creatures until end of turn. |
![]() |
![]() |
Ionize ![]() ![]() ![]() Instant Counter target spell. Ionize deals 2 damage to that spell's controller. |
![]() |
![]() |
Irencrag Feat ![]() ![]() ![]() ![]() Sorcery Add seven ![]() |
![]() |
![]() |
Irencrag Pyromancer ![]() ![]() Creature — Human Wizard (0/4) Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target. |
![]() |
![]() |
Iroas's Blessing ![]() ![]() Enchantment — Aura Enchant creature you control When Iroas's Blessing enters the battlefield, it deals 4 damage to target creature or planeswalker an opponent controls. |
![]() |
![]() |
Irreverent Revelers ![]() ![]() Creature — Satyr (2/2) When Irreverent Revelers enters the battlefield, choose one — • Destroy target artifact. |
![]() |
![]() |
Jaya Ballard ![]() ![]() ![]() ![]() Legendary Planeswalker — Jaya (5) +1: Add ![]() ![]() ![]() +1: Discard up to three cards, then draw that many cards. |
![]() |
![]() |
Jaya, Venerated Firemage ![]() ![]() Legendary Planeswalker — Jaya (5) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. −2: Jaya, Venerated Firemage deals 2 damage to any target. |
![]() |
![]() |
Jaya's Greeting ![]() ![]() Instant Jaya's Greeting deals 3 damage to target creature. Scry 1. |
![]() |
![]() |
Jaya's Immolating Inferno ![]() ![]() ![]() Legendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets. |
![]() |
![]() |
Jegantha, the Wellspring ![]() Legendary Creature — Elemental Elk (5/5) Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for ![]()
|
![]() |
![]() |
Jhoira, Weatherlight Captain ![]() ![]() ![]() Legendary Creature — Human Artificer (3/3) Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) |
![]() |
![]() |
Jodah, Archmage Eternal ![]() ![]() ![]() ![]() Legendary Creature — Human Wizard (4/3) Flying You may pay |
![]() |
![]() |
Joust ![]() ![]() Sorcery Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.) |
![]() |
![]() |
Judith, the Scourge Diva ![]() ![]() ![]() Legendary Creature — Human Shaman (2/2) Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. |
![]() |
![]() |
Justice Strike ![]() ![]() Instant Target creature deals damage to itself equal to its power. |
![]() |
![]() |
Kaalia, Zenith Seeker ![]() ![]() ![]() Legendary Creature — Human Cleric (3/3) Flying, vigilance When Kaalia, Zenith Seeker enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order. |
![]() |
![]() |
Kargan Dragonrider ![]() ![]() Creature — Human Warrior (2/2) As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.) |
![]() |
![]() |
Karplusan Hound ![]() ![]() Creature — Dog (3/3) Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target. |
![]() |
![]() |
Keldon Overseer ![]() ![]() Creature — Human Warrior (3/1) Kicker ![]() ![]() ![]() ![]() Haste |
![]() |
![]() |
Keldon Raider ![]() ![]() ![]() Creature — Human Warrior (4/3) When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card. |
![]() |
![]() |
Keldon Warcaller ![]() ![]() Creature — Human Warrior (2/2) Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control. |
![]() |
![]() |
Keral Keep Disciples ![]() ![]() ![]() Creature — Human Monk (4/3) Whenever you activate a loyalty ability of a Chandra planeswalker, Keral Keep Disciples deals 1 damage to each opponent. |
![]() |
![]() |
Kiln Fiend ![]() ![]() Creature — Elemental Beast (1/2) Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn. |
![]() |
![]() |
Kinetic Augur ![]() ![]() Creature — Human Shaman (*/4) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. |
![]() |
![]() |
Klothys, God of Destiny ![]() ![]() ![]() Legendary Enchantment Creature — God (4/5) Indestructible As long as your devotion to red and green is less than seven, Klothys isn't a creature. |
![]() |
![]() |
Korvold, Fae-Cursed King ![]() ![]() ![]() ![]() Legendary Creature — Dragon Noble (4/4) Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. |
![]() |
![]() |
Krenko, Mob Boss ![]() ![]() ![]() Legendary Creature — Goblin Warrior (3/3) ![]() |
![]() |
![]() |
Krenko, Tin Street Kingpin ![]() ![]() Legendary Creature — Goblin (1/2) Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. |
![]() |
![]() |
Kroxa, Titan of Death's Hunger ![]() ![]() Legendary Creature — Elder Giant (6/6) When Kroxa enters the battlefield, sacrifice it unless it escaped. Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. |
![]() |
![]() |
Kykar, Wind's Fury ![]() ![]() ![]() ![]() Legendary Creature — Bird Wizard (3/3) Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. |
![]() |
![]() |
Labyrinth Raptor ![]() ![]() Creature — Nightmare Dinosaur (2/2) Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. |
![]() |
![]() |
Lathliss, Dragon Queen ![]() ![]() ![]() Legendary Creature — Dragon (6/6) Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. |
![]() |
![]() |
Lava Axe ![]() ![]() Sorcery Lava Axe deals 5 damage to target player or planeswalker. |
![]() |
![]() |
Lava Coil ![]() ![]() Sorcery Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead. |
![]() |
![]() |
Lava Serpent ![]() ![]() Creature — Elemental Serpent (5/5) Haste Cycling |
![]() |
![]() |
Lavakin Brawler ![]() ![]() Creature — Elemental Warrior (2/4) Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control. |
![]() |
![]() |
Leafkin Avenger ![]() ![]() ![]() Creature — Elemental Druid (4/3) ![]() ![]()
|
![]() |
![]() |
League Guildmage ![]() ![]() Creature — Human Wizard (2/2) ![]() ![]() ![]()
|
![]() |
![]() |
Legion Guildmage ![]() ![]() Creature — Human Wizard (2/2) ![]() ![]() ![]()
|
![]() |
![]() |
Legion Warboss ![]() ![]() Creature — Goblin Soldier (2/2) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able. |
![]() |
![]() |
Leyline of Combustion ![]() ![]() ![]() Enchantment If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield. Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player. |
![]() |
![]() |
Light Up the Stage ![]() ![]() Sorcery Spectacle ![]() Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |
![]() |
![]() |
Lightning Axe ![]() Instant As an additional cost to cast this spell, discard a card or pay ![]() Lightning Axe deals 5 damage to target creature. |
![]() |
![]() |
Lightning Diadem ![]() ![]() Enchantment — Aura Enchant creature When Lightning Diadem enters the battlefield, it deals 2 damage to any target. |
![]() |
![]() |
Lightning Elemental ![]() ![]() Creature — Elemental (4/1) Haste (This creature can attack and ![]() |
![]() |
![]() |
Lightning Mare ![]() ![]() Creature — Elemental Horse (3/1) This spell can't be countered. Lightning Mare can't be blocked by blue creatures. |
![]() |
![]() |
Lightning Phoenix ![]() ![]() Creature — Phoenix (2/2) Flying, haste Lightning Phoenix can't block. |
![]() |
![]() |
Lightning Serpent ![]() ![]() Creature — Elemental Serpent (2/1) Trample, haste Lightning Serpent enters the battlefield with X +1/+0 counters on it. |
![]() |
![]() |
Lightning Shrieker ![]() ![]() Creature — Dragon (5/5) Flying, trample, haste At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library. |
![]() |
![]() |
Lightning Stormkin ![]() ![]() Creature — Elemental Wizard (2/2) Flying Haste (This creature can attack and |
![]() |
![]() |
Lightning Strike ![]() ![]() Instant Lightning Strike deals 3 damage to any target. |
![]() |
![]() |
Lightning Visionary ![]() ![]() Creature — Minotaur Shaman (2/1) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
![]() |
![]() |
Lightning-Rig Crew ![]() ![]() Creature — Goblin Pirate (0/5) ![]() Whenever you cast a Pirate spell, untap Lightning-Rig Crew. |
![]() |
![]() |
Living Lightning ![]() ![]() Creature — Elemental Shaman (3/2) When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand. |
![]() |
![]() |
Living Twister ![]() ![]() ![]() Creature — Elemental (2/5) ![]() ![]()
|
![]() |
![]() |
Loch Dragon Creature — Dragon (3/2) Flying Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. |
![]() |
![]() |
Lore Drakkis ![]() ![]() ![]() Creature — Lizard Beast (2/3) Mutate Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand. |
![]() |
![]() |
Lukka, Coppercoat Outcast ![]() ![]() ![]() Legendary Planeswalker — Lukka (5) +1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker." −2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher converted mana cost. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
![]() |
![]() |
Lutri, the Spellchaser ![]() Legendary Creature — Elemental Otter (3/2) Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for ![]() Flash |
![]() |
![]() |
Macabre Mockery ![]() ![]() ![]() Instant Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step. |
![]() |
![]() |
Mad Ratter ![]() ![]() Creature — Goblin (1/2) Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens. |
![]() |
![]() |
Maelstrom Archangel ![]() ![]() ![]() ![]() ![]() Creature — Angel (5/5) Flying Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost. |
![]() |
![]() |
Magma Jet ![]() ![]() Instant Magma Jet deals 2 damage to any target. Scry 2. |
![]() |
![]() |
Magmaquake ![]() ![]() ![]() Instant Magmaquake deals X damage to each creature without flying and each planeswalker. |
![]() |
![]() |
Makeshift Munitions ![]() ![]() Enchantment ![]() |
![]() |
![]() |
Maniacal Rage ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and can't block. |
![]() |
![]() |
Marauding Looter ![]() ![]() ![]() Creature — Human Pirate (4/3) Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card. |
![]() |
![]() |
Marauding Raptor ![]() ![]() Creature — Dinosaur (2/3) Creature spells you cast cost ![]() Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn. |
![]() |
![]() |
Mask of Immolation ![]() ![]() Artifact — Equipment When Mask of Immolation enters the battlefield, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it. Equipped creature has "Sacrifice this creature: It deals 1 damage to any target." |
![]() |
![]() |
Maximize Velocity ![]() Sorcery Target creature gets +1/+1 and gains haste until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
![]() |
![]() |
Mayhem Devil ![]() ![]() ![]() Creature — Devil (3/3) Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. |
![]() |
![]() |
Merchant of the Vale ![]() ![]() Creature — Human Peasant (2/3) ![]() ![]() |
![]() |
![]() |
Minotaur Skullcleaver ![]() ![]() Creature — Minotaur Berserker (2/2) Haste When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn. |
![]() |
![]() |
Minotaur Sureshot ![]() ![]() Creature — Minotaur Archer (2/3) Reach (This creature can block creatures with flying.)
|
![]() |
![]() |
Mirror March ![]() ![]() Enchantment Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. |
![]() |
![]() |
Mischievous Chimera ![]() ![]() Enchantment Creature — Chimera (2/2) Flying Whenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1. |
![]() |
![]() |
Mizzium Tank ![]() ![]() ![]() Artifact — Vehicle (3/2) Trample Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn. |
![]() |
![]() |
Molten Ravager ![]() ![]() Creature — Elemental (0/4) ![]() |
![]() |
![]() |
Momentum Rumbler ![]() ![]() Creature — Dinosaur (3/3) Whenever Momentum Rumbler attacks, if it doesn't have first strike, put a first strike counter on it. Whenever Momentum Rumbler attacks, if it has first strike, it gains double strike until end of turn. |
![]() |
![]() |
Mugging ![]() Sorcery Mugging deals 2 damage to target creature. That creature can't block this turn. |
![]() |
![]() |
Mutiny ![]() Sorcery Target creature an opponent controls deals damage equal to its power to another target creature that player controls. |
![]() |
![]() |
Muxus, Goblin Grandee ![]() ![]() ![]() Legendary Creature — Goblin Noble (4/4) When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with converted mana cost 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. |
![]() |
![]() |
Mythos of Vadrok ![]() ![]() ![]() Sorcery Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If ![]() ![]() |
![]() |
![]() |
Nahiri, Storm of Stone ![]() Legendary Planeswalker — Nahiri (6) As long as it's your turn, creatures you control have first strike and equip abilities you activate cost ![]() −X: Nahiri, Storm of Stone deals X damage to target tapped creature. |
![]() |
![]() |
Nahiri's Stoneblades ![]() ![]() Instant Up to two target creatures each get +2/+0 until end of turn. |
![]() |
![]() |
Narset of the Ancient Way ![]() ![]() ![]() ![]() Legendary Planeswalker — Narset (4) +1: You gain 2 life. Add ![]() ![]() ![]() −2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's converted mana cost to target creature or planeswalker. |
![]() |
![]() |
Needletooth Raptor ![]() ![]() Creature — Dinosaur (2/2) Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls. |
![]() |
![]() |
Neheb, Dreadhorde Champion ![]() ![]() ![]() Legendary Creature — Zombie Minotaur Warrior (5/4) Trample Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much |
![]() |
![]() |
Nest Robber ![]() ![]() Creature — Dinosaur (2/1) Haste |
![]() |
![]() |
Nicol Bolas, Dragon-God ![]() ![]() ![]() ![]() ![]() Legendary Planeswalker — Bolas (4) Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. |
![]() |
![]() |
Nicol Bolas, the Ravager ![]() ![]() ![]() ![]() Legendary Creature — Elder Dragon (4/4) Flying When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. |
![]() |
![]() |
Nikya of the Old Ways ![]() ![]() ![]() Legendary Creature — Centaur Druid (5/5) You can't cast noncreature spells. Whenever you tap a land for mana, add one mana of any type that land produced. |
![]() |
![]() |
Nimble Birdsticker ![]() ![]() Creature — Goblin (2/3) Reach (This creature can block creatures with flying.) |
![]() |
![]() |
Niv-Mizzet Reborn ![]() ![]() ![]() ![]() ![]() Legendary Creature — Dragon Avatar (6/6) Flying When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. |
![]() |
![]() |
Niv-Mizzet, Parun ![]() ![]() ![]() ![]() ![]() ![]() Legendary Creature — Dragon Wizard (5/5) This spell can't be countered. Flying |
![]() |
![]() |
Nyxborn Brute ![]() ![]() ![]() Enchantment Creature — Cyclops (7/3) |
![]() |
![]() |
Obosh, the Preypiercer ![]() Legendary Creature — Hellion Horror (3/5) Companion — Your starting deck contains only cards with odd converted mana costs and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for ![]() If a source you control with an odd converted mana cost would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
![]() |
![]() |
Offspring's Revenge ![]() ![]() ![]() ![]() Enchantment At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn. |
![]() |
![]() |
Ogre Errant ![]() ![]() Creature — Ogre Knight (3/4) Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.) |
![]() |
![]() |
Ogre Siegebreaker ![]() ![]() ![]() Creature — Ogre Berserker (4/3) ![]() ![]() ![]() |
![]() |
![]() |
Omen of the Forge ![]() ![]() Enchantment Flash When Omen of the Forge enters the battlefield, it deals 2 damage to any target. |
![]() |
![]() |
Omnath, Locus of the Roil ![]() ![]() ![]() ![]() Legendary Creature — Elemental (3/3) When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control. Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card. |
![]() |
![]() |
Onakke Ogre ![]() ![]() Creature — Ogre Warrior (4/2) |
![]() |
![]() |
Opportunistic Dragon ![]() ![]() ![]() Creature — Dragon (4/3) Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. |
![]() |
![]() |
Orazca Raptor ![]() ![]() ![]() Creature — Dinosaur (3/4) |
![]() |
![]() |
Orcish Vandal ![]() ![]() Creature — Orc Warrior (1/1) ![]() |
![]() |
![]() |
Oread of Mountain's Blaze ![]() ![]() Enchantment Creature — Nymph (1/3) ![]() ![]() |
![]() |
![]() |
Ornery Goblin ![]() ![]() Creature — Goblin Warrior (2/1) Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature. |
![]() |
![]() |
Otepec Huntmaster ![]() ![]() Creature — Human Shaman (1/2) Dinosaur spells you cast cost ![]()
|
![]() |
![]() |
Outlaws' Merriment ![]() ![]() ![]() ![]() Enchantment At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. • 3/1 Human Warrior with trample and haste. |
![]() |
![]() |
Outnumber ![]() Instant Outnumber deals damage to target creature equal to the number of creatures you control. |
![]() |
![]() |
Ox of Agonas ![]() ![]() ![]() Creature — Ox (4/2) When Ox of Agonas enters the battlefield, discard your hand, then draw three cards. Escape— |
![]() |
![]() |
Pack Mastiff ![]() ![]() Creature — Dog (2/2) ![]() ![]() |
![]() |
![]() |
Palladia-Mors, the Ruiner ![]() ![]() ![]() ![]() Legendary Creature — Elder Dragon (6/6) Flying, vigilance, trample Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet. |
![]() |
![]() |
Path of Mettle ![]() ![]() Legendary Enchantment When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle. |
![]() |
![]() |
Phoenix of Ash ![]() ![]() ![]() Creature — Phoenix (2/2) Flying, haste
|
![]() |
![]() |
Pillar of Flame ![]() Sorcery Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. |
![]() |
![]() |
Pirate's Pillage ![]() ![]() Sorcery As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
![]() |
![]() |
Piston-Fist Cyclops ![]() Creature — Cyclops (4/3) Defender As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender. |
![]() |
![]() |
Pitchburn Devils ![]() ![]() Creature — Devil (3/3) When Pitchburn Devils dies, it deals 3 damage to any target. |
![]() |
![]() |
Porcuparrot ![]() ![]() Creature — Bird Beast (3/4) Mutate ![]() ![]()
|
![]() |
![]() |
Portent of Betrayal ![]() ![]() Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
![]() |
![]() |
Precision Bolt ![]() ![]() Sorcery Precision Bolt deals 3 damage to any target. |
![]() |
![]() |
Prickly Marmoset ![]() ![]() Creature — Monkey (2/3) First strike Whenever you cycle a card, Prickly Marmoset gets +2/+0 until end of turn. |
![]() |
![]() |
Protean Raider ![]() ![]() ![]() Creature — Shapeshifter Pirate (2/2) Raid — If you attacked this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield. |
![]() |
![]() |
Proud Wildbonder ![]() Creature — Human Warrior (4/3) Trample Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked." |
![]() |
![]() |
Purphoros, Bronze-Blooded ![]() ![]() Legendary Enchantment Creature — God (7/6) Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. |
![]() |
![]() |
Purphoros's Intervention ![]() ![]() Sorcery Choose one — • Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. |
![]() |
![]() |
Pyroceratops ![]() ![]() Creature — Elemental Dinosaur (2/3) Trample Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops. |
![]() |
![]() |
Pyroclastic Elemental ![]() ![]() ![]() Creature — Elemental (5/4) ![]() ![]() ![]() |
![]() |
![]() |
Pyromantic Pilgrim ![]() ![]() Creature — Human Wizard (3/1) Haste (This creature can attack and ![]() |
![]() |
![]() |
Quartzwood Crasher ![]() ![]() ![]() ![]() Creature — Dinosaur Beast (6/6) Trample Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player. |
![]() |
![]() |
Radha, Heart of Keld ![]() ![]() ![]() Legendary Creature — Elf Warrior (3/3) As long as it's your turn, Radha, Heart of Keld has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library. |
![]() |
![]() |
Radiating Lightning ![]() ![]() Instant Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls. |
![]() |
![]() |
Rafter Demon ![]() ![]() ![]() Creature — Demon (4/2) Spectacle ![]() ![]() ![]() When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card. |
![]() |
![]() |
Rageblood Shaman ![]() ![]() ![]() Creature — Minotaur Shaman (2/3) Trample Other Minotaur creatures you control get +1/+1 and have trample. |
![]() |
![]() |
Ragefire ![]() ![]() Sorcery Ragefire deals 3 damage to target creature. |
![]() |
![]() |
Raging Goblin ![]() Creature — Goblin Berserker (1/1) Haste |
![]() |
![]() |
Raging Kronch ![]() ![]() Creature — Beast (4/3) Raging Kronch can't attack alone. |
![]() |
![]() |
Raging Redcap ![]() ![]() Creature — Goblin Knight (1/2) Double strike |
![]() |
![]() |
Raging Regisaur ![]() ![]() ![]() Creature — Dinosaur (4/4) Whenever Raging Regisaur attacks, it deals 1 damage to any target. |
![]() |
![]() |
Raging Swordtooth ![]() ![]() ![]() Creature — Dinosaur (5/5) Trample When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature. |
![]() |
![]() |
Rakdos Firewheeler ![]() ![]() ![]() ![]() Creature — Human Rogue (4/3) When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. |
![]() |
![]() |
Rakdos Roustabout ![]() ![]() ![]() Creature — Ogre Warrior (3/2) Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking. |
![]() |
![]() |
Rakdos, the Showstopper ![]() ![]() ![]() Legendary Creature — Demon (6/6) Flying, trample When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails. |
![]() |
![]() |
Raking Claws ![]() ![]() Instant Target creature gains double strike until end of turn. Cycling |
![]() |
![]() |
Ral, Caller of Storms ![]() ![]() ![]() Legendary Planeswalker — Ral (4) +1: Draw a card. −2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. |
![]() |
![]() |
Ral, Izzet Viceroy ![]() ![]() ![]() Legendary Planeswalker — Ral (5) +1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. −3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. |
![]() |
![]() |
Ral, Storm Conduit ![]() ![]() ![]() Legendary Planeswalker — Ral (4) Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. +2: Scry 1. |
![]() |
![]() |
Ral's Outburst ![]() ![]() ![]() Instant Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. |
![]() |
![]() |
Ral's Staticaster ![]() ![]() ![]() Creature — Viashino Wizard (3/3) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn. |
![]() |
![]() |
Rampaging Cyclops ![]() ![]() Creature — Cyclops (4/4) Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it. |
![]() |
![]() |
Rampaging Ferocidon ![]() ![]() Creature — Dinosaur (3/3) Menace Players can't gain life. |
![]() |
![]() |
Rampart Smasher Creature — Giant (5/5) Rampart Smasher can't be blocked by Knights or Walls. |
![]() |
![]() |
Rapacious Dragon ![]() ![]() Creature — Dragon (3/3) Flying When Rapacious Dragon enters the battlefield, create two Treasure tokens. (They're artifacts with " |
![]() |
![]() |
Raptor Hatchling ![]() ![]() Creature — Dinosaur (1/1) Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample. |
![]() |
![]() |
Ravager Wurm ![]() ![]() ![]() ![]() Creature — Wurm (4/5) Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) When Ravager Wurm enters the battlefield, choose up to one — |
![]() |
![]() |
Reckless Air Strike ![]() Sorcery Choose one — • Reckless Air Strike deals 3 damage to target creature with flying. |
![]() |
![]() |
Reckless Rage ![]() Instant Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control. |
![]() |
![]() |
Redcap Melee ![]() Instant Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land. |
![]() |
![]() |
Redcap Raiders ![]() ![]() Creature — Goblin Warrior (3/2) Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn. |
![]() |
![]() |
Reduce to Ashes ![]() ![]() Sorcery Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead. |
![]() |
![]() |
Regal Leosaur ![]() ![]() Creature — Dinosaur Cat (2/2) Mutate ![]() Whenever this creature mutates, other creatures you control get +2/+1 until end of turn. |
![]() |
![]() |
Regisaur Alpha ![]() ![]() ![]() Creature — Dinosaur (4/4) Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. |
![]() |
![]() |
Rekindling Phoenix ![]() ![]() ![]() Creature — Phoenix (4/3) Flying When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn." |
![]() |
![]() |
Relentless Raptor ![]() ![]() Creature — Dinosaur (3/3) Vigilance Relentless Raptor attacks or blocks each combat if able. |
![]() |
![]() |
Repeated Reverberation ![]() ![]() ![]() Instant When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies. |
![]() |
![]() |
Repeating Barrage ![]() ![]() ![]() Sorcery Repeating Barrage deals 3 damage to any target. Raid — |
![]() |
![]() |
Reptilian Reflection ![]() ![]() Enchantment Whenever you cycle a card, you may have Reptilian Reflection become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn. |
![]() |
![]() |
Response Instant Response deals 5 damage to target attacking or blocking creature. |
![]() |
![]() |
Resurgence ![]() ![]() ![]() Sorcery Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase. |
![]() |
![]() |
Rhythm of the Wild ![]() ![]() ![]() Enchantment Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) |
![]() |
![]() |
Riddle of Lightning ![]() ![]() ![]() Instant Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that permanent or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
![]() |
![]() |
Rielle, the Everwise ![]() ![]() ![]() Legendary Creature — Human Wizard (0/3) Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard. Whenever you discard one or more cards for the first time each turn, draw that many cards. |
![]() |
![]() |
Rienne, Angel of Rebirth ![]() ![]() ![]() ![]() Legendary Creature — Angel (5/4) Flying Other multicolored creatures you control get +1/+0. |
![]() |
![]() |
Rigging Runner ![]() Creature — Goblin Pirate (1/1) First strike Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn. |
![]() |
![]() |
Rile ![]() Sorcery Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card. |
![]() |
![]() |
Rimrock Knight ![]() ![]() Creature — Dwarf Knight (3/1) Rimrock Knight can't block. |
![]() |
![]() |
Ripscale Predator ![]() ![]() ![]() Creature — Dinosaur (6/5) Menace (This creature can't be blocked except by two or more creatures.) |
![]() |
![]() |
Risk Factor ![]() ![]() Instant Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
![]() |
![]() |
Rix Maadi Reveler ![]() ![]() Creature — Human Shaman (2/2) Spectacle ![]() ![]() ![]() When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards. |
![]() |
![]() |
Robber of the Rich ![]() ![]() Creature — Human Archer Rogue (2/2) Reach, haste Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. |
![]() |
![]() |
Role Reversal ![]() ![]() ![]() Sorcery Exchange control of two target permanents that share a permanent type. |
![]() |
![]() |
Rooting Moloch ![]() ![]() Creature — Lizard (4/4) When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. Cycling |
![]() |
![]() |
Rowan, Fearless Sparkmage ![]() ![]() ![]() Legendary Planeswalker — Rowan (5) +1: Up to one target creature gets +3/+0 and gains first strike until end of turn. −2: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. |
![]() |
![]() |
Rowan's Battleguard ![]() ![]() Creature — Human Knight (3/3) First strike As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0. |
![]() |
![]() |
Rowan's Stalwarts ![]() ![]() Creature — Human Knight (5/2) When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
![]() |
![]() |
Rowdy Crew ![]() ![]() ![]() Creature — Human Pirate (3/3) Trample When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. |
![]() |
![]() |
Rubble Reading ![]() ![]() Sorcery Destroy target land. Scry 2. |
![]() |
![]() |
Rubble Slinger ![]() Creature — Human Warrior (2/3) Reach |
![]() |
![]() |
Rubblebelt Boar ![]() ![]() Creature — Boar (3/3) When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. |
![]() |
![]() |
Rubblebelt Recluse ![]() ![]() Creature — Ogre Berserker (6/5) Rubblebelt Recluse attacks each combat if able. |
![]() |
![]() |
Rubblebelt Rioters ![]() ![]() ![]() Creature — Human Berserker (0/4) Haste Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. |
![]() |
![]() |
Rubblebelt Runner ![]() ![]() ![]() Creature — Viashino Warrior (3/3) Rubblebelt Runner can't be blocked by creature tokens. |
![]() |
![]() |
Ruinous Ultimatum ![]() ![]() ![]() ![]() ![]() ![]() ![]() Sorcery Destroy all nonland permanents your opponents control. |
![]() |
![]() |
Rumbling Rockslide ![]() ![]() Sorcery Rumbling Rockslide deals damage to target creature equal to the number of lands you control. |
![]() |
![]() |
Rumbling Ruin ![]() ![]() Creature — Elemental (6/6) When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn. |
![]() |
![]() |
Rummaging Goblin ![]() ![]() Creature — Goblin Rogue (1/1) ![]() |
![]() |
![]() |
Run Amok ![]() ![]() Instant Target attacking creature gets +3/+3 and gains trample until end of turn. |
![]() |
![]() |
Runaway Steam-Kin ![]() ![]() Creature — Elemental (1/1) Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. Remove three +1/+1 counters from Runaway Steam-Kin: Add |
![]() |
![]() |
Saheeli, Sublime Artificer ![]() Legendary Planeswalker — Saheeli (5) Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. −2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types. |
![]() |
![]() |
Samut, Tyrant Smasher ![]() Legendary Planeswalker — Samut (5) Creatures you control have haste. −1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. |
![]() |
![]() |
Samut's Sprint ![]() Instant Target creature gets +2/+1 and gains haste until end of turn. Scry 1. |
![]() |
![]() |
Sanctuary Smasher ![]() ![]() ![]() Creature — Rhino Beast (6/4) First strike Cycling |
![]() |
![]() |
Sanctum of All ![]() ![]() ![]() ![]() ![]() Legendary Enchantment — Shrine At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle it. If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time. |
![]() |
![]() |
Sanctum of Shattered Heights ![]() ![]() Legendary Enchantment — Shrine ![]() |
![]() |
![]() |
Sarkhan the Masterless ![]() ![]() ![]() Legendary Planeswalker — Sarkhan (5) Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. +1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. |
![]() |
![]() |
Sarkhan, Dragonsoul ![]() ![]() ![]() Legendary Planeswalker — Sarkhan (5) +2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control. −3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker. |
![]() |
![]() |
Sarkhan, Fireblood ![]() ![]() ![]() Legendary Planeswalker — Sarkhan (3) +1: You may discard a card. If you do, draw a card. +1: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells. |
![]() |
![]() |
Sarkhan's Catharsis ![]() ![]() Instant Sarkhan's Catharsis deals 5 damage to target player or planeswalker. |
![]() |
![]() |
Sarkhan's Dragonfire ![]() ![]() ![]() Sorcery Sarkhan's Dragonfire deals 3 damage to any target. Look at the top five cards of your library. You may reveal a red card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
![]() |
![]() |
Sarkhan's Rage ![]() ![]() Instant Sarkhan's Rage deals 5 damage to any target. If you control no Dragons, Sarkhan's Rage deals 2 damage to you. |
![]() |
![]() |
Sarkhan's Unsealing ![]() ![]() Enchantment Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target. Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control. |
![]() |
![]() |
Sarkhan's Whelp ![]() ![]() Creature — Dragon (2/2) Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan's Whelp deals 1 damage to any target. |
![]() |
![]() |
Satyr's Cunning ![]() Sorcery Create a 1/1 red Satyr creature token with "This creature can't block." Escape— |
![]() |
![]() |
Savage Smash ![]() ![]() ![]() Sorcery Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) |
![]() |
![]() |
Savai Thundermane ![]() ![]() Creature — Elemental Cat (3/2) Whenever you cycle a card, you may pay ![]() |
![]() |
![]() |
Scampering Scorcher ![]() ![]() Creature — Elemental (1/1) When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and ![]() |
![]() |
![]() |
Scorch Spitter ![]() Creature — Elemental Lizard (1/1) Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking. |
![]() |
![]() |
Scorching Dragonfire ![]() ![]() Instant Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. |
![]() |
![]() |
Scorchmark ![]() ![]() Instant Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead. |
![]() |
![]() |
Searing Barrage ![]() ![]() Instant Searing Barrage deals 5 damage to target creature. Adamant — If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller. |
![]() |
![]() |
See Red ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has first strike. |
![]() |
![]() |
Seismic Elemental ![]() ![]() ![]() Creature — Elemental (4/4) When Seismic Elemental enters the battlefield, creatures without flying can't block this turn. |
![]() |
![]() |
Seismic Shift ![]() ![]() Sorcery Destroy target land. Up to two target creatures can't block this turn. |
![]() |
![]() |
Sethron, Hurloon General ![]() ![]() ![]() Legendary Creature — Minotaur Warrior (4/4) Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token.
|
![]() |
![]() |
Seven Dwarves ![]() ![]() Creature — Dwarf (2/2) Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. |
![]() |
![]() |
Shake the Foundations ![]() ![]() Instant Shake the Foundations deals 1 damage to each creature without flying. Draw a card. |
![]() |
![]() |
Shatter ![]() ![]() Instant Destroy target artifact. |
![]() |
![]() |
Shivan Dragon ![]() ![]() ![]() Creature — Dragon (5/5) Flying (This creature can't be blocked except by creatures with flying or reach.)
|
![]() |
![]() |
Shivan Fire ![]() Instant Kicker ![]() ![]() Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage instead. |
![]() |
![]() |
Shock ![]() Instant Shock deals 2 damage to any target. |
![]() |
![]() |
Shredded Sails ![]() ![]() Instant Choose one — • Destroy target artifact. |
![]() |
![]() |
Siegebreaker Giant ![]() ![]() ![]() Creature — Giant Warrior (6/3) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
|
![]() |
![]() |
Siege-Gang Commander ![]() ![]() ![]() Creature — Goblin (2/2) When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.
|
![]() |
![]() |
Silverclad Ferocidons ![]() ![]() ![]() Creature — Dinosaur (8/5) Enrage — Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent. |
![]() |
![]() |
Sin Prodder ![]() ![]() Creature — Devil (3/2) Menace At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand. |
![]() |
![]() |
Skarrgan Hellkite ![]() ![]() ![]() Creature — Dragon (4/4) Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Flying |
![]() |
![]() |
Skewer the Critics ![]() ![]() Sorcery Spectacle ![]() Skewer the Critics deals 3 damage to any target. |
![]() |
![]() |
Skirk Prospector ![]() Creature — Goblin (1/1) Sacrifice a Goblin: Add ![]() |
![]() |
![]() |
Skizzik ![]() ![]() Creature — Elemental (5/3) Kicker ![]() ![]() Trample, haste |
![]() |
![]() |
Skophos Maze-Warden ![]() ![]() Creature — Minotaur Warrior (3/4) ![]() Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.) |
![]() |
![]() |
Skophos Warleader ![]() ![]() Creature — Minotaur Warrior (4/5) ![]() |
![]() |
![]() |
Skullknocker Ogre ![]() ![]() Creature — Ogre (4/3) Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card. |
![]() |
![]() |
Sky Terror ![]() ![]() Creature — Dinosaur (2/2) Flying, menace |
![]() |
![]() |
Skyknight Legionnaire ![]() ![]() ![]() Creature — Human Knight (2/2) Flying, haste |
![]() |
![]() |
Skyknight Vanguard ![]() ![]() Creature — Human Knight (1/2) Flying Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking. |
![]() |
![]() |
Slaughter-Priest of Mogis ![]() ![]() Creature — Minotaur Shaman (2/2) Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.
|
![]() |
![]() |
Slaying Fire ![]() ![]() Instant Slaying Fire deals 3 damage to any target. Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead. |
![]() |
![]() |
Smelt ![]() Instant Destroy target artifact. |
![]() |
![]() |
Smelt-Ward Ignus ![]() ![]() Creature — Elemental (2/1) ![]() ![]() |
![]() |
![]() |
Smelt-Ward Minotaur ![]() ![]() Creature — Minotaur Warrior (2/3) Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn. |
![]() |
![]() |
Snapdax, Apex of the Hunt ![]() ![]() ![]() ![]() Legendary Creature — Dinosaur Cat Nightmare (3/5) Mutate ![]() ![]() ![]() Double strike |
![]() |
![]() |
Solar Blaze ![]() ![]() ![]() Sorcery Each creature deals damage to itself equal to its power. |
![]() |
![]() |
Song of Creation ![]() ![]() ![]() ![]() Enchantment You may play an additional land on each of your turns. Whenever you cast a spell, draw two cards. |
![]() |
![]() |
Sonic Assault ![]() ![]() ![]() Instant Tap target creature. Sonic Assault deals 2 damage to that creature's controller. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
![]() |
![]() |
Sonorous Howlbonder ![]() Creature — Human Warrior (2/2) Menace Each creature you control with menace can't be blocked except by three or more creatures. |
![]() |
![]() |
Soul Sear ![]() ![]() Instant Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn. |
![]() |
![]() |
Sparktongue Dragon ![]() ![]() ![]() Creature — Dragon (3/3) Flying When Sparktongue Dragon enters the battlefield, you may pay |
![]() |
![]() |
Spear Spewer ![]() Creature — Goblin Warrior (0/2) Defender
|
![]() |
![]() |
Spelleater Wolverine ![]() ![]() Creature — Wolverine (3/2) Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard. |
![]() |
![]() |
Spellgorger Weird ![]() ![]() Creature — Weird (2/2) Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird. |
![]() |
![]() |
Spikewheel Acrobat ![]() ![]() Creature — Human Rogue (5/2) Spectacle ![]() ![]() |
![]() |
![]() |
Spit Flame ![]() ![]() Instant Spit Flame deals 4 damage to target creature. Whenever a Dragon enters the battlefield under your control, you may pay |
![]() |
![]() |
Spiteful Prankster ![]() ![]() Creature — Devil (3/2) As long as it's your turn, Spiteful Prankster has first strike. Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker. |
![]() |
![]() |
Spitting Earth ![]() ![]() Sorcery Spitting Earth deals damage to target creature equal to the number of Mountains you control. |
![]() |
![]() |
Sprite Dragon ![]() ![]() Creature — Faerie Dragon (1/1) Flying, haste Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon. |
![]() |
![]() |
Squee, the Immortal ![]() ![]() ![]() Legendary Creature — Goblin (2/1) You may cast Squee, the Immortal from your graveyard or from exile. |
![]() |
![]() |
Stampede Rider ![]() ![]() Creature — Satyr (2/3) Trample At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn. |
![]() |
![]() |
Stampeding Horncrest ![]() ![]() Creature — Dinosaur (4/4) Stampeding Horncrest has haste as long as you control another Dinosaur. |
![]() |
![]() |
Star of Extinction ![]() ![]() ![]() Sorcery Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker. |
![]() |
![]() |
Steelclaw Lance ![]() ![]() Artifact — Equipment Equipped creature gets +2/+2. Equip Knight |
![]() |
![]() |
Stomp ![]() ![]() Instant — Adventure Damage can't be prevented this turn. Stomp deals 2 damage to any target. |
![]() |
![]() |
Storm Caller ![]() ![]() Creature — Ogre Shaman (3/2) When Storm Caller enters the battlefield, it deals 2 damage to each opponent. |
![]() |
![]() |
Storm Fleet Arsonist ![]() ![]() Creature — Orc Pirate (4/4) Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent. |
![]() |
![]() |
Storm Fleet Pyromancer ![]() ![]() Creature — Human Pirate Wizard (3/2) Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target. |
![]() |
![]() |
Storm Fleet Sprinter ![]() ![]() ![]() Creature — Human Pirate (2/2) Haste Storm Fleet Sprinter can't be blocked. |
![]() |
![]() |
Storm Fleet Swashbuckler ![]() ![]() Creature — Human Pirate (2/2) Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Storm Fleet Swashbuckler has double strike as long as you have the city's blessing. |
![]() |
![]() |
Storm Herald ![]() ![]() Creature — Human Shaman (3/2) Haste When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else. |
![]() |
![]() |
Storm Strike ![]() Instant Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. |
![]() |
![]() |
Storm the Vault ![]() ![]() ![]() Legendary Enchantment Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with " ![]() At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault. |
![]() |
![]() |
Stormfist Crusader ![]() ![]() Creature — Human Knight (2/2) Menace At the beginning of your upkeep, each player draws a card and loses 1 life. |
![]() |
![]() |
Storm's Wrath ![]() ![]() ![]() Sorcery Storm's Wrath deals 4 damage to each creature and each planeswalker. |
![]() |
![]() |
Street Riot ![]() ![]() Enchantment As long as it's your turn, creatures you control get +1/+0 and have trample. |
![]() |
![]() |
Subira, Tulzidi Caravanner ![]() ![]() Legendary Creature — Human Shaman (2/3) Haste
|
![]() |
![]() |
Sunbird's Invocation ![]() ![]() Enchantment Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost. You may cast a spell with converted mana cost X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order. |
![]() |
![]() |
Sun-Blessed Mount ![]() ![]() ![]() Creature — Dinosaur (4/4) When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it. |
![]() |
![]() |
Sun-Collared Raptor ![]() ![]() Creature — Dinosaur (1/2) Trample
|
![]() |
![]() |
Sun-Crowned Hunters ![]() ![]() ![]() Creature — Dinosaur (5/4) Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent or planeswalker. |
![]() |
![]() |
Sunder Shaman ![]() ![]() ![]() ![]() Creature — Giant Shaman (5/5) Sunder Shaman can't be blocked by more than one creature. Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls. |
![]() |
![]() |
Sundering Stroke ![]() ![]() Sorcery Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players. |
![]() |
![]() |
Sure Strike ![]() ![]() Instant Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
![]() |
![]() |
Swab Goblin ![]() ![]() Creature — Goblin Pirate (2/2) |
![]() |
![]() |
Swaggering Corsair ![]() ![]() Creature — Human Pirate (2/2) Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn. |
![]() |
![]() |
Swashbuckling ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has haste. |
![]() |
![]() |
Swathcutter Giant ![]() ![]() ![]() Creature — Giant Soldier (5/5) Vigilance Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls. |
![]() |
![]() |
Swiftblade Vindicator ![]() ![]() Creature — Human Soldier (1/1) Double strike, vigilance, trample |
![]() |
![]() |
Syr Carah, the Bold ![]() ![]() ![]() Legendary Creature — Human Knight (3/3) Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn.
|
![]() |
![]() |
Syr Gwyn, Hero of Ashvale ![]() ![]() ![]() ![]() Legendary Creature — Human Knight (5/5) Vigilance, menace Whenever an equipped creature you control attacks, you draw a card and you lose 1 life. |
![]() |
![]() |
Tajic, Legion's Edge ![]() ![]() ![]() Legendary Creature — Human Soldier (3/2) Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) |
![]() |
![]() |
Tectonic Giant ![]() ![]() ![]() Creature — Elemental Giant (3/4) Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one — • Tectonic Giant deals 3 damage to each opponent. |
![]() |
![]() |
Tectonic Reformation ![]() ![]() Enchantment Each land card in your hand has cycling ![]() Cycling |
![]() |
![]() |
Tectonic Rift ![]() ![]() Sorcery Destroy target land. Creatures without flying can't block this turn. |
![]() |
![]() |
Tentative Connection ![]() ![]() Sorcery This spell costs ![]() Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
![]() |
![]() |
Tenth District Legionnaire ![]() ![]() Creature — Human Soldier (2/2) Haste Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1. |
![]() |
![]() |
Terror of Mount Velus ![]() ![]() ![]() Creature — Dragon (5/5) Flying, double strike When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn. |
![]() |
![]() |
Terror of the Peaks ![]() ![]() ![]() Creature — Dragon (5/4) Flying Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast. |
![]() |
![]() |
The Akroan War ![]() ![]() Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target creature for as long as The Akroan War remains on the battlefield. |
![]() |
![]() |
The First Eruption ![]() ![]() Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The First Eruption deals 1 damage to each creature without flying. |
![]() |
![]() |
The Flame of Keld ![]() ![]() Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. |
![]() |
![]() |
The Royal Scions ![]() ![]() ![]() Legendary Planeswalker — Will Rowan (5) +1: Draw a card, then discard a card. +1: Target creature gets +2/+0 and gains first strike and trample until end of turn. |
![]() |
![]() |
The Triumph of Anax ![]() ![]() Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax. |
![]() |
![]() |
Theater of Horrors ![]() ![]() ![]() Enchantment At the beginning of your upkeep, exile the top card of your library. During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors. |
![]() |
![]() |
Thermo-Alchemist ![]() ![]() Creature — Human Shaman (0/3) Defender
|
![]() |
![]() |
Thousand-Year Storm ![]() ![]() ![]() Enchantment Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies. |
![]() |
![]() |
Thrash Instant Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. |
![]() |
![]() |
Thrash of Raptors ![]() ![]() Creature — Dinosaur (3/3) As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample. |
![]() |
![]() |
Threat ![]() ![]() ![]() Sorcery Create a 4/4 red and green Beast creature token with trample. |
![]() |
![]() |
Thrill of Possibility ![]() ![]() Instant As an additional cost to cast this spell, discard a card. Draw two cards. |
![]() |
![]() |
Thud ![]() Sorcery As an additional cost to cast this spell, sacrifice a creature. Thud deals damage equal to the sacrificed creature's power to any target. |
![]() |
![]() |
Thunderkin Awakener ![]() ![]() Creature — Elemental Shaman (1/2) Haste Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step. |
![]() |
![]() |
Tiana, Ship's Caretaker ![]() ![]() ![]() Legendary Creature — Angel Artificer (3/3) Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. |
![]() |
![]() |
Tibalt, Rakish Instigator ![]() ![]() Legendary Planeswalker — Tibalt (5) Your opponents can't gain life. −2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." |
![]() |
![]() |
Tibalt's Rager ![]() ![]() Creature — Devil (1/2) When Tibalt's Rager dies, it deals 1 damage to any target.
|
![]() |
![]() |
Tilonalli's Crown ![]() ![]() Enchantment — Aura Enchant creature When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature. |
![]() |
![]() |
Tilonalli's Knight ![]() ![]() Creature — Human Knight (2/2) Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn. |
![]() |
![]() |
Tilonalli's Skinshifter ![]() ![]() Creature — Human Shaman (0/1) Haste Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn. |
![]() |
![]() |
Tilonalli's Summoner ![]() ![]() Creature — Human Shaman (1/1) Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever Tilonalli's Summoner attacks, you may pay |
![]() |
![]() |
Tin Street Dodger ![]() Creature — Goblin Rogue (1/1) Haste
|
![]() |
![]() |
Torbran, Thane of Red Fell ![]() ![]() ![]() ![]() Legendary Creature — Dwarf Noble (2/4) If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. |
![]() |
![]() |
Torch Courier ![]() Creature — Goblin (1/1) Haste Sacrifice Torch Courier: Another target creature gains haste until end of turn. |
![]() |
![]() |
Torch Fiend ![]() ![]() Creature — Devil (2/1) ![]() |
![]() |
![]() |
Tormenting Voice ![]() ![]() Sorcery As an additional cost to cast this spell, discard a card. Draw two cards. |
![]() |
![]() |
Traitorous Greed ![]() ![]() Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and ![]() |
![]() |
![]() |
Transmogrify ![]() ![]() Sorcery Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library. |
![]() |
![]() |
Trove of Temptation ![]() ![]() Enchantment Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. At the beginning of your end step, create a Treasure token. (It's an artifact with " |
![]() |
![]() |
Truefire Captain ![]() ![]() ![]() ![]() Creature — Human Knight (4/3) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever Truefire Captain is dealt damage, it deals that much damage to target player. |
![]() |
![]() |
Trumpet Blast ![]() ![]() Instant Attacking creatures get +2/+0 until end of turn. |
![]() |
![]() |
Turn to Slag ![]() ![]() ![]() Sorcery Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature. |
![]() |
![]() |
Turret Ogre ![]() ![]() Creature — Ogre Warrior (4/3) Reach (This creature can block creatures with flying.) When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent. |
![]() |
![]() |
Two-Headed Giant ![]() ![]() ![]() Creature — Giant Warrior (4/4) Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn. |
![]() |
![]() |
Uncaged Fury ![]() ![]() Instant Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) |
![]() |
![]() |
Unchained Berserker ![]() ![]() Creature — Human Berserker (1/1) Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Unchained Berserker gets +2/+0 as long as it's attacking. |
![]() |
![]() |
Underworld Breach ![]() ![]() Enchantment Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice Underworld Breach. |
![]() |
![]() |
Underworld Fires ![]() ![]() Sorcery Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. |
![]() |
![]() |
Underworld Rage-Hound ![]() ![]() Creature — Elemental Dog (3/1) Underworld Rage-Hound attacks each combat if able. Escape— |
![]() |
![]() |
Unfriendly Fire ![]() ![]() Instant Unfriendly Fire deals 4 damage to any target. |
![]() |
![]() |
Unleash Fury ![]() ![]() Instant Double the power of target creature until end of turn. |
![]() |
![]() |
Unpredictable Cyclone ![]() ![]() ![]() Enchantment If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order. Cycling |
![]() |
![]() |
Vadrok, Apex of Thunder ![]() ![]() ![]() Legendary Creature — Elemental Dinosaur Cat (3/3) Mutate ![]() ![]() ![]() Flying, first strike |
![]() |
![]() |
Vaevictis Asmadi, the Dire ![]() ![]() ![]() ![]() Legendary Creature — Elder Dragon (6/6) Flying Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card. |
![]() |
![]() |
Valduk, Keeper of the Flame ![]() ![]() Legendary Creature — Human Shaman (3/2) At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. |
![]() |
![]() |
Vance's Blasting Cannons ![]() ![]() Legendary Enchantment At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons. |
![]() |
![]() |
Verix Bladewing ![]() ![]() ![]() Legendary Creature — Dragon (4/4) Kicker ![]() ![]() Flying |
![]() |
![]() |
Viashino Pyromancer ![]() ![]() Creature — Viashino Wizard (2/1) When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker. |
![]() |
![]() |
Volcanic Dragon ![]() ![]() ![]() Creature — Dragon (4/4) Flying (This creature can't be blocked except by creatures with flying or reach.) Haste (This creature can attack and |
![]() |
![]() |
Volcanic Fallout ![]() ![]() ![]() Instant This spell can't be countered. Volcanic Fallout deals 2 damage to each creature and each player. |
![]() |
![]() |
Volcanic Geyser ![]() ![]() ![]() Instant Volcanic Geyser deals X damage to any target. |
![]() |
![]() |
Volcanic Salvo ![]() ![]() ![]() Sorcery This spell costs ![]() Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers. |
![]() |
![]() |
Volley Veteran ![]() ![]() Creature — Goblin Warrior (4/2) When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control. |
![]() |
![]() |
Warcry Phoenix ![]() ![]() Creature — Phoenix (2/2) Flying, haste Whenever you attack with three or more creatures, you may pay |
![]() |
![]() |
Warden of the Chained ![]() ![]() ![]() Creature — Minotaur Warrior (4/4) Trample Warden of the Chained can't attack unless you control another creature with power 4 or greater. |
![]() |
![]() |
Warfire Javelineer ![]() ![]() Creature — Minotaur Warrior (2/3) When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. |
![]() |
![]() |
Warlord's Fury ![]() Sorcery Creatures you control gain first strike until end of turn. Draw a card. |
![]() |
![]() |
Weaponize the Monsters ![]() Enchantment ![]() |
![]() |
![]() |
Weaselback Redcap ![]() Creature — Goblin Knight (1/1) ![]() ![]() |
![]() |
![]() |
Weaver of Lightning ![]() ![]() Creature — Human Shaman (1/4) Reach Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls. |
![]() |
![]() |
Wee Dragonauts ![]() ![]() ![]() Creature — Faerie Wizard (1/3) Flying Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. |
![]() |
![]() |
Whirlwind of Thought ![]() ![]() ![]() ![]() Enchantment Whenever you cast a noncreature spell, draw a card. |
![]() |
![]() |
Widespread Brutality ![]() ![]() ![]() ![]() Sorcery Amass 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
![]() |
![]() |
Wildfire Elemental ![]() ![]() ![]() Creature — Elemental (3/3) Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn. |
![]() |
![]() |
Wily Goblin ![]() ![]() Creature — Goblin Pirate (1/1) When Wily Goblin enters the battlefield, create a Treasure token. (It's an artifact with " ![]() |
![]() |
![]() |
Winota, Joiner of Forces ![]() ![]() ![]() Legendary Creature — Human Warrior (4/4) Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order. |
![]() |
![]() |
Wizard's Lightning ![]() ![]() Instant This spell costs ![]() Wizard's Lightning deals 3 damage to any target. |
![]() |
![]() |
Wojek Bodyguard ![]() ![]() Creature — Human Soldier (3/3) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Wojek Bodyguard can't attack or block alone. |
![]() |
![]() |
Wrap in Flames ![]() ![]() Sorcery Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn. |
![]() |
![]() |
Yidaro, Wandering Monster ![]() ![]() ![]() Legendary Creature — Dinosaur Turtle (8/8) Trample, haste Cycling |
![]() |
![]() |
Young Pyromancer ![]() ![]() Creature — Human Shaman (2/1) Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. |
![]() |
![]() |
Zacama, Primal Calamity ![]() ![]() ![]() ![]() Legendary Creature — Elder Dinosaur (9/9) Vigilance, reach, trample When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. |
![]() |
![]() |
Zenith Flare ![]() ![]() ![]() Instant Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard. |
![]() |
![]() |
Zhur-Taa Goblin ![]() ![]() Creature — Goblin Berserker (2/2) Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) |
![]() |
![]() |
Zilortha, Strength Incarnate ![]() ![]() ![]() Legendary Creature — Dinosaur (7/3) Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness. |
![]() |
![]() |
Zirda, the Dawnwaker ![]() Legendary Creature — Elemental Fox (3/3) Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for ![]() Abilities you activate that aren't mana abilities cost |
![]() |
![]() |
Zurzoth, Chaos Rider ![]() ![]() Legendary Creature — Devil (2/3) Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random. |
![]() |