| You are browsing all available (Historic) cards. For only Standard cards go here. | ||||||
| Types | Artifact | Creature | Land | |||
| Enchantment | Instant | Planeswalker | Sorcery | |||
| Subtypes | Legendary | Dinosaur | Pirate | Merfolk | Vampire | |
| Colors | White | Blue | Black | Red | Green | |
| Multicolor | Colorless | |||||
| Rarity | Common | Uncommon | Rare | Mythic Rare | ||
| Sets | Streets of New Capenna | Kamigawa: Neon Dynasty | Innistrad: Crimson Vow | Innistrad: Midnight Hunt | Jumpstart: Historic Horizons | |
| Dungeons & Dragons: Adventures in the Forgotten Realms | Strixhaven: School of Mages | Kaldheim | Kaladesh Remastered | Zendikar Rising | ||
| Amonkhet Remastered | Jumpstart | Core Set 2021 | Ikoria Lair of Behemoths | Theros Beyond Death | ||
| Throne of Eldraine | Core Set 2020 | War of the Spark | Ravnica Allegiance | Guilds of Ravnica | ||
| Core Set 2019 | Dominaria | Rivals of Ixalan | Ixalan | Arena Only | ||
| Anthologies | Explorer Anthology 1 | Historic Anthology 6 | Historic Anthology 5 | Historic Anthology IV | ||
| Historic Anthology III | Historic Anthology II | Historic Anthology: Rhys the Redeemed | Historic Anthology 1 | |||
| Alchemy | Alchemy Horizons: Baldur's Gate | Alchemy: New Capenna | Alchemy: Kamigawa | Alchemy: Innistrad | ||
| 73 results | ||
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Admiral Beckett Brass Legendary Creature — Human Pirate (3/3) Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
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Angrath's Ambusher Creature — Orc Pirate (2/3) Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker. |
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Angrath's Marauders Creature — Human Pirate (4/4) If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
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Brazen Buccaneers Creature — Human Pirate (2/2) Haste When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) |
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Brazen Freebooter Creature — Human Pirate (3/3) When Brazen Freebooter enters the battlefield, create a Treasure token. (It's an artifact with " |
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Brineborn Cutthroat Creature — Merfolk Pirate (2/1) Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat. |
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Captain Lannery Storm Legendary Creature — Human Pirate (2/2) Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with " |
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Captivating Crew Creature — Human Pirate (4/3) |
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Corsair Captain Creature — Human Pirate (2/2) When Corsair Captain enters the battlefield, create a Treasure token. (It's an artifact with " Other Pirates you control get +1/+1. |
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Crafty Cutpurse Creature — Human Pirate (2/2) Flash When Crafty Cutpurse enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead. |
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Daring Buccaneer Creature — Human Pirate (2/2) As an additional cost to cast this spell, reveal a Pirate card from your hand or pay |
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Daring Saboteur Creature — Human Pirate (2/1) Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card. |
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Deadeye Brawler Creature — Human Pirate (2/4) Deathtouch Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) |
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Deadeye Plunderers Creature — Human Pirate (3/3) Deadeye Plunderers gets +1/+1 for each artifact you control.
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Deadeye Quartermaster Creature — Human Pirate (2/2) When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library. |
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Deadeye Rig-Hauler Creature — Human Pirate (3/2) Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked this turn, you may return target creature to its owner's hand. |
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Deadeye Tormentor Creature — Human Pirate (2/2) Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card. |
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| Deadeye Tracker Creature — Human Pirate (1/1) |
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Departed Deckhand Creature — Spirit Pirate (2/2) When Departed Deckhand becomes the target of a spell, sacrifice it. Departed Deckhand can't be blocked except by Spirits. |
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Desperate Castaways Creature — Human Pirate (2/3) Desperate Castaways can't attack unless you control an artifact. |
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Dinosaur Hunter Creature — Human Pirate (2/2) Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature. |
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Dire Fleet Captain Creature — Orc Pirate (2/2) Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate. |
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Dire Fleet Daredevil Creature — Human Pirate (2/1) First strike When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and you may spend mana as though it were mana of any type to cast that spell. If that spell would be put into a graveyard this turn, exile it instead. |
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Dire Fleet Hoarder Creature — Human Pirate (2/1) When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with " |
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Dire Fleet Interloper Creature — Human Pirate (2/2) Menace When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) |
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Dire Fleet Neckbreaker Creature — Orc Pirate (3/2) Attacking Pirates you control get +2/+0. |
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Dire Fleet Poisoner Creature — Human Pirate (2/2) Flash Deathtouch |
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Dire Fleet Ravager Creature — Orc Pirate Wizard (4/4) Menace, deathtouch When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up. |
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Dire Fleet Warmonger Creature — Orc Pirate (3/3) At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) |
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Dreamcaller Siren Creature — Siren Pirate (3/3) Flash Flying |
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Fanatical Firebrand Creature — Goblin Pirate (1/1) Haste
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Fathom Fleet Boarder Creature — Orc Pirate (3/3) When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate. |
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Fathom Fleet Captain Creature — Human Pirate (2/1) Menace Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay |
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Fathom Fleet Cutthroat Creature — Human Pirate (3/3) When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. |
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Fathom Fleet Firebrand Creature — Human Pirate (2/2) |
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Forerunner of the Coalition Creature — Human Pirate (2/2) When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle your library and put that card on top of it. Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life. |
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Glint-Horn Buccaneer Creature — Minotaur Pirate (2/4) Haste Whenever you discard a card, Glint-Horn Buccaneer deals 1 damage to each opponent. |
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Goblin Trailblazer Creature — Goblin Pirate (2/1) Menace |
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Grasping Scoundrel Creature — Human Pirate (1/1) Grasping Scoundrel gets +1/+0 as long as it's attacking. |
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Headstrong Brute Creature — Orc Pirate (3/3) Headstrong Brute can't block. Headstrong Brute has menace as long as you control another Pirate. |
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Hostage Taker Creature — Human Pirate (2/3) When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. |
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Kitesail Corsair Creature — Human Pirate (2/1) Kitesail Corsair has flying as long as it's attacking. |
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Kitesail Freebooter Creature — Human Pirate (1/2) Flying When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield. |
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Lightning-Rig Crew Creature — Goblin Pirate (0/5) Whenever you cast a Pirate spell, untap Lightning-Rig Crew. |
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Marauding Looter Creature — Human Pirate (4/3) Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card. |
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Pitiless Plunderer Creature — Human Pirate (1/4) Whenever another creature you control dies, create a Treasure token. (It's an artifact with " |
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Prosperous Pirates Creature — Human Pirate (3/4) When Prosperous Pirates enters the battlefield, create two Treasure tokens. (They're artifacts with " |
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Protean Raider Creature — Shapeshifter Pirate (2/2) Raid — If you attacked this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield. |
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Rigging Runner Creature — Goblin Pirate (1/1) First strike Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn. |
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Rishadan Airship Creature — Human Pirate (3/1) Flying Rishadan Airship can block only creatures with flying. |
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Rowdy Crew Creature — Human Pirate (3/3) Trample When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. |
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Ruin Raider Creature — Orc Pirate (3/2) Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost. |
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Ruthless Knave Creature — Orc Pirate (3/2) Sacrifice three Treasures: Draw a card. |
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Sailor of Means Creature — Human Pirate (1/4) When Sailor of Means enters the battlefield, create a Treasure token. (It's an artifact with " |
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Shipwreck Looter Creature — Human Pirate (2/1) Raid — When Shipwreck Looter enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card. |
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Siren Lookout Creature — Siren Pirate (1/2) Flying When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) |
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Siren Reaver Creature — Siren Pirate (3/2) Raid — This spell costs Flying |
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Siren Stormtamer Creature — Siren Pirate Wizard (1/1) Flying
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Slippery Scoundrel Creature — Human Pirate (2/2) Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked. |
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Spectral Sailor Creature — Spirit Pirate (1/1) Flash (You may cast this spell any time you could cast an instant.) Flying |
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Storm Fleet Aerialist Creature — Human Pirate (1/2) Flying Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn. |
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Storm Fleet Arsonist Creature — Orc Pirate (4/4) Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent. |
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Storm Fleet Pyromancer Creature — Human Pirate Wizard (3/2) Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target. |
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Storm Fleet Sprinter Creature — Human Pirate (2/2) Haste Storm Fleet Sprinter can't be blocked. |
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Storm Fleet Spy Creature — Human Pirate (2/2) Raid — When Storm Fleet Spy enters the battlefield, if you attacked this turn, draw a card. |
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Storm Fleet Swashbuckler Creature — Human Pirate (2/2) Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Storm Fleet Swashbuckler has double strike as long as you have the city's blessing. |
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Swab Goblin Creature — Goblin Pirate (2/2) |
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Swaggering Corsair Creature — Human Pirate (2/2) Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn. |
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Timestream Navigator Creature — Human Pirate Wizard (1/1) Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
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Tomb Robber Creature — Human Pirate (1/1) Menace
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Wanted Scoundrels Creature — Human Pirate (4/3) When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with " |
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Warkite Marauder Creature — Human Pirate (2/1) Flying Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn. |
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Wily Goblin Creature — Goblin Pirate (1/1) When Wily Goblin enters the battlefield, create a Treasure token. (It's an artifact with " |
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