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For other lists of cards see the General card lists and the By Color and CMC card lists.

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90 results
Pacifism Pacifism C1Color W (2)
Enchantment — Aura
Enchant creature

Enchanted creature can't attack or block.

M20C
Pack Mastiff Pack Mastiff C1Color R (2)
Creature — Hound (2/2)
C1Color R: Each creature you control named Pack Mastiff gets +1/+0 until end of turn.
M20C
Pack's Favor Pack's Favor C2Color G (3)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for C1 or one mana of that creature's color.)

Target creature gets +3/+3 until end of turn.

GRNC
Paladin of Atonement Paladin of Atonement C1Color W (2)
Creature — Vampire Knight (1/1)
At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.

When Paladin of Atonement dies, you gain life equal to its toughness.

RIXR
Paladin of the Bloodstained Paladin of the Bloodstained C3Color W (4)
Creature — Vampire Knight (3/2)
When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
XLNC
Palladia-Mors, the Ruiner Palladia-Mors, the Ruiner C3Color RColor GColor W (6)
Legendary Creature — Elder Dragon (6/6)
Flying, vigilance, trample

Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet.

M19M
Paradise Druid Paradise Druid C1Color G (2)
Creature — Elf Druid (2/1)
Paradise Druid has hexproof as long as it's untapped.(It can't be the target of spells or abilities your opponents control.)

Mana Tap: Add one mana of any color.

WARU
Pardic Wanderer Pardic Wanderer C6 (6)
Artifact Creature — Golem (5/5)
Trample
DOMC
Parhelion II Parhelion II C6Color WColor W (8)
Legendary Artifact — Vehicle (5/5)
Flying, first strike, vigilance

Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

WARR
Parhelion Patrol Parhelion Patrol C3Color W (4)
Creature — Human Knight (2/3)
Flying, vigilance

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

GRNC
Passwall Adept Passwall Adept C1Color U (2)
Creature — Human Wizard (1/3)
C2Color U: Target creature can't be blocked this turn.
GRNC
Path of Discovery Path of Discovery C3Color G (4)
Enchantment
Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
RIXR
Path of Mettle Path of Mettle Color RColor W (2)
Legendary Enchantment
When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.

Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.

RIXR
Patient Rebuilding Patient Rebuilding C3Color UColor U (5)
Enchantment
At the beginning of your upkeep, target opponent puts the top three cards of their library into their graveyard, then you draw a card for each land card put into that graveyard this way.
M19R
Pattern Matcher Pattern Matcher C4 (4)
Artifact Creature — Golem (3/3)
When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle your library.
M20U
Pause for Reflection Pause for Reflection C2Color G (3)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for C1 or one mana of that creature's color.)

Prevent all combat damage that would be dealt this turn.

GRNC
Pegasus Courser Pegasus Courser C2Color W (3)
Creature — Pegasus (1/3)
Flying

Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.

M19C
Pelakka Wurm Pelakka Wurm C4Color GColor GColor G (7)
Creature — Wurm (7/7)
Trample

When Pelakka Wurm enters the battlefield, you gain 7 life.
When Pelakka Wurm dies, draw a card.

M19R
Pelt Collector Pelt Collector Color G (1)
Creature — Elf Warrior (1/1)
Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector.

As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.

GRNR
Pendulum of Patterns Pendulum of Patterns C2 (2)
Artifact
When Pendulum of Patterns enters the battlefield, you gain 3 life.

C5, Mana Tap, Sacrifice Pendulum of Patterns: Draw a card.

M19C
Perilous Voyage Perilous Voyage C1Color U (2)
Instant
Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2.
XLNU
Persistent Petitioners Persistent Petitioners C1Color U (2)
Creature — Human Advisor (1/3)
C1, Mana Tap: Target player puts the top card of their library into their graveyard.

Tap four untapped Advisors you control: Target player puts the top twelve cards of their library into their graveyard.
A deck can have any number of cards named Persistent Petitioners.

RNAC
Pestilent Spirit Pestilent Spirit C2Color B (3)
Creature — Spirit (3/2)
Menace, deathtouch

Instant and sorcery spells you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

RNAR
Petty Theft Petty Theft C1Color U (2)
Instant — Adventure
Return target nonland permanent an opponent controls to its owner's hand.
ELDM
Phantom Warrior Phantom Warrior C1Color UColor U (3)
Creature — Illusion Warrior (2/2)
Phantom Warrior can't be blocked.
M20C
Phylactery Lich Phylactery Lich Color BColor BColor B (3)
Creature — Zombie (5/5)
Indestructible

As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control.
When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.

M19R
Phyrexian Scriptures Phyrexian Scriptures C2Color BColor B (4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types.
II — Destroy all nonartifact creatures.
III — Exile all cards from all opponents' graveyards.

DOMM
Pierce the Sky Pierce the Sky C1Color G (2)
Instant
Pierce the Sky deals 7 damage to target creature with flying.
DOMC
Pilfering Imp Pilfering Imp Color B (1)
Creature — Imp (1/1)
Flying

C1Color B, Mana Tap, Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

GRNU
Pillar of Origins Pillar of Origins C2 (2)
Artifact
As Pillar of Origins enters the battlefield, choose a creature type.

Mana Tap: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

XLNU
Pious Interdiction Pious Interdiction C3Color W (4)
Enchantment — Aura
Enchant creature

When Pious Interdiction enters the battlefield, you gain 2 life.
Enchanted creature can't attack or block.

XLNC
Piper of the Swarm Piper of the Swarm C1Color B (2)
Creature — Human Warlock (1/3)
Rats you control have menace.

C1Color B, Mana Tap: Create a 1/1 black Rat creature token.
C2Color BColor B, Mana Tap, Sacrifice three Rats: Gain control of target creature.

ELDR
Pirate's Cutlass Pirate's Cutlass C3 (3)
Artifact — Equipment
When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control.

Equipped creature gets +2/+1.
Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

XLNC
Pirate's Pillage Pirate's Pillage C3Color R (4)
Sorcery
As an additional cost to cast this spell, discard a card.

Draw two cards and create two Treasure tokens. (They're artifacts with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")

RIXU
Pirate's Prize Pirate's Prize C3Color U (4)
Sorcery
Draw two cards. Create a Treasure token. (It's an artifact with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")
XLNC
Piston-Fist Cyclops Piston-Fist Cyclops C1URUR (3)
Creature — Cyclops (4/3)
Defender

As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender.

GRNC
Pitiless Gorgon Pitiless Gorgon C1BGBG (3)
Creature — Gorgon (2/2)
Deathtouch
GRNC
Pitiless Plunderer Pitiless Plunderer C3Color B (4)
Creature — Human Pirate (1/4)
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")
RIXU
Pitiless Pontiff Pitiless Pontiff Color WColor B (2)
Creature — Vampire Cleric (2/2)
C1, Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
RNAU
Plague Mare Plague Mare C1Color BColor B (3)
Creature — Nightmare Horse (2/2)
Plague Mare can't be blocked by white creatures.

When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn.

M19U
Plague Wight Plague Wight C1Color B (2)
Creature — Zombie (2/1)
Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn.
RNAC
Plaguecrafter Plaguecrafter C2Color B (3)
Creature — Human Shaman (3/2)
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
GRNU
Plains Plains (0)
Basic Land — Plains
ELDC
Planar Cleansing Planar Cleansing C3Color WColor WColor W (6)
Sorcery
Destroy all nonland permanents.
M20R
Planewide Celebration Planewide Celebration C5Color GColor G (7)
Sorcery
Choose four. You may choose the same mode more than once.

• Create a 2/2 Citizen creature token that's all colors.
• Return target permanent card from your graveyard to your hand.
• Proliferate.
• You gain 4 life.

WARR
Plaza of Harmony Plaza of Harmony (0)
Land
When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life.

Mana Tap: Add Color C.
Mana Tap: Add one mana of any type that a Gate you control could produce.

RNAR
Pledge of Unity Pledge of Unity C1Color GColor W (3)
Instant
Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
WARU
Plummet Plummet C1Color G (2)
Instant
Destroy target creature with flying.
M20C
Poison-Tip Archer Poison-Tip Archer C2Color BColor G (4)
Creature — Elf Archer (2/3)
Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever another creature dies, each opponent loses 1 life.

M19U
Pollenbright Druid Pollenbright Druid C1Color G (2)
Creature — Elf Druid (1/1)
When Pollenbright Druid enters the battlefield, choose one —

• Put a +1/+1 counter on target creature.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

WARC
Polyraptor Polyraptor C6Color GColor G (8)
Creature — Dinosaur (5/5)
Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.
RIXM
Portal of Sanctuary Portal of Sanctuary C2Color U (3)
Artifact
C1, Mana Tap: Return target creature you control and each Aura attached to it to their owners' hands. Activate this ability only during your turn.
M20U
Portcullis Vine Portcullis Vine Color G (1)
Creature — Plant Wall (0/3)
Defender

C2, Mana Tap, Sacrifice a creature with defender: Draw a card.

GRNC
Pounce Pounce C1Color G (2)
Instant
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
XLNC
Pouncing Lynx Pouncing Lynx C1Color W (2)
Creature — Cat (2/1)
As long as it's your turn, Pouncing Lynx has first strike.
WARC
Powerstone Shard Powerstone Shard C3 (3)
Artifact
Mana Tap: Add Color C for each artifact you control named Powerstone Shard.
DOMC
Precision Bolt Precision Bolt C2Color R (3)
Sorcery
Precision Bolt deals 3 damage to any target.
GRNC
Precognition Field Precognition Field C3Color U (4)
Enchantment
You may look at the top card of your library any time.

You may cast the top card of your library if it's an instant or sorcery card.
C3: Exile the top card of your library.

DOMR
Precognitive Perception Precognitive Perception C3Color UColor U (5)
Instant
Draw three cards.

Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.

RNAR
Prey Upon Prey Upon Color G (1)
Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
GRNC
Price of Betrayal Price of Betrayal Color B (1)
Sorcery
Remove up to five counters from target artifact, creature, planeswalker, or opponent.
WARU
Price of Fame Price of Fame C3Color B (4)
Instant
This spell costs C2 less to cast if it targets a legendary creature.

Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

GRNU
Pride of Conquerors Pride of Conquerors C1Color W (2)
Instant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.

RIXU
Priest of Forgotten Gods Priest of Forgotten Gods C1Color B (2)
Creature — Human Cleric (1/2)
Mana Tap, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add Color BColor B and draw a card.
RNAR
Priest of the Wakening Sun Priest of the Wakening Sun Color W (1)
Creature — Human Cleric (1/1)
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.

C3Color WColor W, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library.

XLNR
Primal Amulet Primal Amulet C4 (4)
Artifact
Instant and sorcery spells you cast cost C1 less to cast.

Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.

XLNR
Primal Wellspring Primal Wellspring (4)
Land
(Transforms from Primal Amulet.)

Mana Tap: Add one mana of any color. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.

XLNR
Prime Speaker Vannifar Prime Speaker Vannifar C2Color GColor U (4)
Legendary Creature — Elf Ooze Wizard (2/4)
Mana Tap, Sacrifice another creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.
RNAM
Primevals' Glorious Rebirth Primevals' Glorious Rebirth C5Color WColor B (7)
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Return all legendary permanent cards from your graveyard to the battlefield.

DOMR
Primordial Wurm Primordial Wurm C4Color GColor G (6)
Creature — Wurm (7/6)
WARC
Prismite Prismite C2 (2)
Artifact Creature — Golem (2/1)
C2: Add one mana of any color.
M20C
Prison Realm Prison Realm C2Color W (3)
Enchantment
When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield.

When Prison Realm enters the battlefield, scry 1.

WARU
Prized Griffin Prized Griffin C4Color W (5)
Creature — Griffin (3/4)
Flying
ELDC
Prized Unicorn Prized Unicorn C3Color G (4)
Creature — Unicorn (2/2)
All creatures able to block Prized Unicorn do so.
M20C
Prodigious Growth Prodigious Growth C4Color GColor G (6)
Enchantment — Aura
Enchant creature

Enchanted creature gets +7/+7 and has trample.

M19R
Profane Insight Profane Insight C2Color B (3)
Instant — Adventure
You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
ELDU
Profane Procession Profane Procession C1Color WColor B (3)
Legendary Enchantment
C3Color WColor B: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.
RIXR
Prophet of the Peak Prophet of the Peak C6 (6)
Artifact Creature — Cat (5/5)
When Prophet of the Peak enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
ELDC
Prosperous Pirates Prosperous Pirates C4Color U (5)
Creature — Human Pirate (3/4)
When Prosperous Pirates enters the battlefield, create two Treasure tokens. (They're artifacts with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")
XLNC
Protean Raider Protean Raider C1Color UColor R (3)
Creature — Shapeshifter Pirate (2/2)
Raid — If you attacked with a creature this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield.
RIXR
Prowling Caracal Prowling Caracal C1Color W (2)
Creature — Cat (3/1)
M20C
Prying Blade Prying Blade C1 (1)
Artifact — Equipment
Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")
Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

XLNC
Prying Eyes Prying Eyes C4Color UColor U (6)
Instant
Draw four cards, then discard two cards.
RNAC
Psychic Corrosion Psychic Corrosion C2Color U (3)
Enchantment
Whenever you draw a card, each opponent puts the top two cards of their library into their graveyard.
M19U
Psychic Symbiont Psychic Symbiont C4Color UColor B (6)
Creature — Nightmare Horror (3/3)
Flying

When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card.

M19U
Pteramander Pteramander Color U (1)
Creature — Salamander Drake (1/1)
Flying

C7Color U: Adapt 4. This ability costs C1 less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

RNAU
Pterodon Knight Pterodon Knight C3Color W (4)
Creature — Human Knight (3/3)
Pterodon Knight has flying as long as you control a Dinosaur.
XLNC
Pulse of Murasa Pulse of Murasa C2Color G (3)
Instant
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
M20U
Pyroclastic Elemental Pyroclastic Elemental C3Color RColor R (5)
Creature — Elemental (5/4)
C1Color RColor R: Pyroclastic Elemental deals 1 damage to target player.
M20U
Pyromantic Pilgrim Pyromantic Pilgrim C2Color R (3)
Creature — Human Wizard (3/1)
Haste (This creature can attack and Mana Tap as soon as it comes under your control.)
DOMC
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