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Standard You are only browsing Standard cards. For all available (Historic) cards go here.
Types Artifact Creature Land
Enchantment Instant Planeswalker Sorcery
Subtypes Legendary Dinosaur Pirate Merfolk Vampire
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets All cards Arena Only Core Set 2020 Guilds of Ravnica
Ravnica Allegiance War of the Spark Throne of Eldraine
To list cards by their color and converted mana cost use these alternative filters.

13 results
Augur of Bolas Augur of Bolas C1Color U (2)
Creature — Merfolk Wizard (1/3)
When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
WARU
Benthic Biomancer Benthic Biomancer Color U (1)
Creature — Merfolk Wizard Mutant (1/1)
C1Color U: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.

RNAR
Brineborn Cutthroat Brineborn Cutthroat C1Color U (2)
Creature — Merfolk Pirate (2/1)
Flash (You may cast this spell any time you could cast an instant.)

Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat.

M20U
Combine Guildmage Combine Guildmage Color GColor U (2)
Creature — Merfolk Wizard (2/2)
C1Color G, Mana Tap: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.

C1Color U, Mana Tap: Move a +1/+1 counter from target creature you control onto another target creature you control.

RNAU
Coral Commando Coral Commando C2Color U (3)
Creature — Merfolk Warrior (3/2)
RNAC
Coral Merfolk Coral Merfolk C1Color U (2)
Creature — Merfolk (2/1)
M20C
Emry, Lurker of the Loch Emry, Lurker of the Loch C2Color U (3)
Legendary Creature — Merfolk Wizard (1/2)
This spell costs C1 less to cast for each artifact you control.

When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard.
Mana Tap: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

ELDR
Merfolk Secretkeeper Merfolk Secretkeeper Color U (1)
Creature — Merfolk Wizard (0/4)
ELDC
Merfolk Skydiver Merfolk Skydiver Color GColor U (2)
Creature — Merfolk Mutant (1/1)
Flying

When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.
C3Color GColor U: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

WARU
Moonlit Scavengers Moonlit Scavengers C5Color U (6)
Creature — Merfolk Rogue (4/5)
When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand.
ELDC
Sage of the Falls Sage of the Falls C4Color U (5)
Creature — Merfolk Wizard (2/5)
Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card.
ELDU
Wishful Merfolk Wishful Merfolk C1Color U (2)
Creature — Merfolk (3/2)
Defender

C1Color U: Wishful Merfolk loses defender and becomes a Human until end of turn.

ELDC
Zegana, Utopian Speaker Zegana, Utopian Speaker C2Color GColor U (4)
Legendary Creature — Merfolk Wizard (4/4)
When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card.

C4Color GColor U: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.

RNAR
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