You are browsing all available (Historic) cards. For only Standard cards go here. | ||||||
Types | Artifact | Creature | Land | |||
Enchantment | Instant | Planeswalker | Sorcery | |||
Subtypes | Legendary | Dinosaur | Pirate | Merfolk | Vampire | |
Colors | White | Blue | Black | Red | Green | |
Multicolor | Colorless | |||||
Rarity | Common | Uncommon | Rare | Mythic Rare | ||
Sets | Streets of New Capenna | Kamigawa: Neon Dynasty | Innistrad: Crimson Vow | Innistrad: Midnight Hunt | Jumpstart: Historic Horizons | |
Dungeons & Dragons: Adventures in the Forgotten Realms | Strixhaven: School of Mages | Kaldheim | Kaladesh Remastered | Zendikar Rising | ||
Amonkhet Remastered | Jumpstart | Core Set 2021 | Ikoria Lair of Behemoths | Theros Beyond Death | ||
Throne of Eldraine | Core Set 2020 | War of the Spark | Ravnica Allegiance | Guilds of Ravnica | ||
Core Set 2019 | Dominaria | Rivals of Ixalan | Ixalan | Arena Only | ||
Anthologies | Explorer Anthology 1 | Historic Anthology 6 | Historic Anthology 5 | Historic Anthology IV | ||
Historic Anthology III | Historic Anthology II | Historic Anthology: Rhys the Redeemed | Historic Anthology 1 | |||
Alchemy | Alchemy Horizons: Baldur's Gate | Alchemy: New Capenna | Alchemy: Kamigawa | Alchemy: Innistrad |
69 results | ||
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Augur of Bolas ![]() ![]() Creature — Merfolk Wizard (1/3) When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. |
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Benthic Biomancer ![]() Creature — Merfolk Wizard Mutant (1/1) ![]() ![]() Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. |
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Brineborn Cutthroat ![]() ![]() Creature — Merfolk Pirate (2/1) Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat. |
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Combine Guildmage ![]() ![]() Creature — Merfolk Wizard (2/2) ![]() ![]() ![]()
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Coral Commando ![]() ![]() Creature — Merfolk Warrior (3/2) |
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Coral Merfolk ![]() ![]() Creature — Merfolk (2/1) |
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Dalakos, Crafter of Wonders ![]() ![]() ![]() Legendary Creature — Merfolk Artificer (2/4) ![]() ![]() ![]() Equipped creatures you control have flying and haste. |
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Deeproot Champion ![]() ![]() Creature — Merfolk Shaman (1/1) Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion. |
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Deeproot Elite ![]() ![]() Creature — Merfolk Warrior (1/1) Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control. |
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Deeproot Warrior ![]() ![]() Creature — Merfolk Warrior (2/2) Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn. |
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Emry, Lurker of the Loch ![]() ![]() Legendary Creature — Merfolk Wizard (1/2) This spell costs ![]() When Emry, Lurker of the Loch enters the battlefield, mill four cards. |
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Forerunner of the Heralds ![]() ![]() Creature — Merfolk Scout (3/2) When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds. |
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Giltgrove Stalker ![]() ![]() Creature — Merfolk Warrior (2/1) Giltgrove Stalker can't be blocked by creatures with power 2 or less. |
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Headwater Sentries ![]() ![]() Creature — Merfolk Warrior (2/5) |
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Herald of Secret Streams ![]() ![]() Creature — Merfolk Warrior (2/3) Creatures you control with +1/+1 counters on them can't be blocked. |
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Jace's Sentinel ![]() ![]() Creature — Merfolk Warrior (1/3) As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked. |
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Jade Bearer ![]() Creature — Merfolk Shaman (1/1) When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control. |
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Jade Guardian ![]() ![]() Creature — Merfolk Shaman (2/2) Hexproof (This creature can't be the target of spells or abilities your opponents control.) When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control. |
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Jadecraft Artisan ![]() ![]() Creature — Merfolk Shaman (3/3) When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn. |
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Jadelight Ranger ![]() ![]() ![]() Creature — Merfolk Scout (2/1) When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) |
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Jungle Delver ![]() Creature — Merfolk Warrior (1/1) ![]() ![]() |
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Jungleborn Pioneer ![]() ![]() Creature — Merfolk Scout (2/2) When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.) |
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Kopala, Warden of Waves ![]() ![]() ![]() Legendary Creature — Merfolk Wizard (2/2) Spells your opponents cast that target a Merfolk you control cost ![]() Abilities your opponents activate that target a Merfolk you control cost |
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Kumena, Tyrant of Orazca ![]() ![]() ![]() Legendary Creature — Merfolk Shaman (2/4) Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. |
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Kumena's Speaker ![]() Creature — Merfolk Shaman (1/1) Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island. |
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Library Larcenist ![]() ![]() Creature — Merfolk Rogue (1/2) Whenever Library Larcenist attacks, draw a card. |
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Merfolk Branchwalker ![]() ![]() Creature — Merfolk Scout (2/1) When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) |
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Merfolk Mistbinder ![]() ![]() Creature — Merfolk Shaman (2/2) Other Merfolk you control get +1/+1. |
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Merfolk Secretkeeper ![]() Creature — Merfolk Wizard (0/4) |
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Merfolk Skydiver ![]() ![]() Creature — Merfolk Mutant (1/1) Flying When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. |
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Merfolk Trickster ![]() ![]() Creature — Merfolk Wizard (2/2) Flash When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. |
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Merrow Reejerey ![]() ![]() Creature — Merfolk Soldier (2/2) Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent. |
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Mire Triton ![]() ![]() Creature — Zombie Merfolk (2/1) Deathtouch When Mire Triton enters the battlefield, mill two cards and you gain 2 life. |
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Mistcaller ![]() Creature — Merfolk Wizard (1/1) Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. |
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Mist-Cloaked Herald ![]() Creature — Merfolk Warrior (1/1) Mist-Cloaked Herald can't be blocked. |
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Moonlit Scavengers ![]() ![]() Creature — Merfolk Rogue (4/5) When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. |
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Nyxborn Seaguard ![]() ![]() ![]() Enchantment Creature — Merfolk Soldier (2/5) |
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River Darter ![]() ![]() Creature — Merfolk Warrior (2/3) River Darter can't be blocked by Dinosaurs. |
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River Sneak ![]() ![]() Creature — Merfolk Warrior (1/1) River Sneak can't be blocked. Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn. |
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Riverwise Augur ![]() ![]() Creature — Merfolk Wizard (2/2) When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. |
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Sage of the Falls ![]() ![]() Creature — Merfolk Wizard (2/5) Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. |
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Salvager of Secrets ![]() ![]() ![]() Creature — Merfolk Wizard (2/2) When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand. |
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Seafloor Oracle ![]() ![]() ![]() Creature — Merfolk Wizard (2/3) Whenever a Merfolk you control deals combat damage to a player, draw a card. |
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Sentinel of the Pearl Trident ![]() ![]() Creature — Merfolk Soldier (3/3) Flash When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.) |
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Shaper Apprentice ![]() ![]() Creature — Merfolk Wizard (2/1) Shaper Apprentice has flying as long as you control another Merfolk. |
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Shapers of Nature ![]() ![]() ![]() Creature — Merfolk Shaman (3/3) ![]() ![]()
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Shipwreck Dowser ![]() ![]() ![]() Creature — Merfolk Wizard (3/3) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand. |
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Silvergill Adept ![]() ![]() Creature — Merfolk Wizard (2/1) As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay ![]() When Silvergill Adept enters the battlefield, draw a card. |
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Storm Sculptor ![]() ![]() Creature — Merfolk Wizard (3/2) Storm Sculptor can't be blocked. When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand. |
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Swift Warden ![]() ![]() ![]() Creature — Merfolk Warrior (3/3) Flash When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
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Swimmer in Nightmares ![]() ![]() Creature — Nightmare Merfolk (1/4) Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker. |
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Sworn Guardian ![]() ![]() Creature — Merfolk Warrior (1/3) |
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Talrand, Sky Summoner ![]() ![]() ![]() Legendary Creature — Merfolk Wizard (2/2) Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying. |
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Tatyova, Benthic Druid ![]() ![]() ![]() Legendary Creature — Merfolk Druid (3/3) Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. |
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Teferi's Wavecaster ![]() ![]() ![]() Creature — Merfolk Wizard (3/3) Flash When Teferi's Wavecaster enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Tempest Caller ![]() ![]() ![]() Creature — Merfolk Wizard (2/3) When Tempest Caller enters the battlefield, tap all creatures target opponent controls. |
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Thassa's Oracle ![]() ![]() Creature — Merfolk Wizard (1/3) When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each ![]() |
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Tishana, Voice of Thunder ![]() ![]() ![]() Legendary Creature — Merfolk Shaman (*/*) Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. |
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Tishana's Wayfinder ![]() ![]() Creature — Merfolk Scout (2/2) When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) |
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Towering-Wave Mystic ![]() ![]() Creature — Merfolk Wizard (2/1) Whenever Towering-Wave Mystic deals damage, target player mills that many cards. |
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Triton Waverider ![]() ![]() Creature — Merfolk Wizard (3/3) Constellation — Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn. |
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Vineshaper Mystic ![]() ![]() Creature — Merfolk Shaman (1/3) When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control. |
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Vodalian Arcanist ![]() ![]() Creature — Merfolk Wizard (1/3) ![]() ![]() |
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Waker of the Wilds ![]() ![]() ![]() Creature — Merfolk Shaman (3/3) ![]() ![]() ![]() |
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Watertrap Weaver ![]() ![]() Creature — Merfolk Wizard (2/2) When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. |
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Wind Strider ![]() ![]() Creature — Merfolk Wizard (3/3) Flash Flying |
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Wishful Merfolk ![]() ![]() Creature — Merfolk (3/2) Defender
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World Shaper ![]() ![]() Creature — Merfolk Shaman (3/3) Whenever World Shaper attacks, you may mill three cards. When World Shaper dies, return all land cards from your graveyard to the battlefield tapped. |
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Zegana, Utopian Speaker ![]() ![]() ![]() Legendary Creature — Merfolk Wizard (4/4) When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card.
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