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Legacy Sets Amonkhet Hour of Devastation Kaladesh
Aether Revolt Welcome Deck 2017
These sets were removed from the game during the Sept 27th 2018 open beta update.

249 results
Accomplished Automaton Accomplished Automaton C7 (7)
Artifact Creature — Construct (5/7)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
KLDC
Acrobatic Maneuver Acrobatic Maneuver C2Color W (3)
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

KLDC
Aerial Responder Aerial Responder C1Color WColor W (3)
Creature — Dwarf Soldier (2/3)
Flying, vigilance, lifelink
KLDU
Aether Hub Aether Hub (0)
Land
When Aether Hub enters the battlefield, you get Energy (an energy counter).

Mana Tap: Add Color C.
Mana Tap, Pay Energy: Add one mana of any color.

KLDU
Aether Meltdown Aether Meltdown C1Color U (2)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle
When Aether Meltdown enters the battlefield, you get EnergyEnergy (two energy counters).
Enchanted permanent gets -4/-0.

KLDU
Aether Theorist Aether Theorist C1Color U (2)
Creature — Vedalken Rogue (1/3)
When Aether Theorist enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Mana Tap, Pay Energy: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

KLDC
Aether Tradewinds Aether Tradewinds C2Color U (3)
Instant
Return target permanent you control and target permanent you don't control to their owners' hands.
KLDC
Aetherborn Marauder Aetherborn Marauder C3Color B (4)
Creature — Aetherborn Rogue (2/2)
Flying, lifelink

When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.

KLDU
Aetherflux Reservoir Aetherflux Reservoir C4 (4)
Artifact
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.

Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.

KLDR
Aethersquall Ancient Aethersquall Ancient C5Color UColor U (7)
Creature — Leviathan (6/6)
Flying

At the beginning of your upkeep, you get EnergyEnergyEnergy (three energy counters).
Pay EnergyEnergyEnergyEnergyEnergyEnergyEnergyEnergy: Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.

KLDR
Aetherstorm Roc Aetherstorm Roc C2Color WColor W (4)
Creature — Bird (3/3)
Flying

Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get Energy (an energy counter).
Whenever Aetherstorm Roc attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.

KLDR
Aethertorch Renegade Aethertorch Renegade C2Color R (3)
Creature — Human Rogue (1/2)
When Aethertorch Renegade enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters).

Mana Tap, Pay EnergyEnergy: Aethertorch Renegade deals 1 damage to target creature.
Mana Tap, Pay EnergyEnergyEnergyEnergyEnergyEnergyEnergyEnergy: Aethertorch Renegade deals 6 damage to target player or planeswalker.

KLDU
Aetherworks Marvel Aetherworks Marvel C4 (4)
Legendary Artifact
Whenever a permanent you control is put into a graveyard, you get Energy (an energy counter).

Mana Tap, Pay EnergyEnergyEnergyEnergyEnergyEnergy: Look at the top six cards of your library. You may cast a card from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

KLDM
Ambitious Aetherborn Ambitious Aetherborn C4Color B (5)
Creature — Aetherborn Artificer (4/3)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
KLDC
Angel of Invention Angel of Invention C3Color WColor W (5)
Creature — Angel (2/1)
Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Other creatures you control get +1/+1.

KLDM
Animation Module Animation Module C1 (1)
Artifact
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay C1. If you do, create a 1/1 colorless Servo artifact creature token.

C3, Mana Tap: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.

KLDR
Appetite for the Unnatural Appetite for the Unnatural C2Color G (3)
Instant
Destroy target artifact or enchantment. You gain 2 life.
KLDC
Aradara Express Aradara Express C5 (5)
Artifact — Vehicle (8/6)
Menace

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

KLDC
Arborback Stomper Arborback Stomper C3Color GColor G (5)
Creature — Beast (5/4)
Trample

When Arborback Stomper enters the battlefield, you gain 5 life.

KLDU
Architect of the Untamed Architect of the Untamed C2Color G (3)
Creature — Elf Artificer Druid (2/3)
Whenever a land enters the battlefield under your control, you get Energy (an energy counter).

Pay EnergyEnergyEnergyEnergyEnergyEnergyEnergyEnergy: Create a 6/6 colorless Beast artifact creature token.

KLDR
Armorcraft Judge Armorcraft Judge C3Color G (4)
Creature — Elf Artificer (3/3)
When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.
KLDU
Attune with Aether Attune with Aether Color G (1)
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. You get EnergyEnergy (two energy counters).
KLDC
Authority of the Consuls Authority of the Consuls Color W (1)
Enchantment
Creatures your opponents control enter the battlefield tapped.

Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.

KLDR
Aviary Mechanic Aviary Mechanic C1Color W (2)
Creature — Dwarf Artificer (2/2)
When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.
KLDC
Ballista Charger Ballista Charger C5 (5)
Artifact — Vehicle (6/6)
Whenever Ballista Charger attacks, it deals 1 damage to any target.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

KLDU
Bastion Mastodon Bastion Mastodon C5 (5)
Artifact Creature — Elephant (4/5)
Color W: Bastion Mastodon gains vigilance until end of turn.
KLDC
Blooming Marsh Blooming Marsh (0)
Land
Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.

Mana Tap: Add Color B or Color G.

KLDR
Blossoming Defense Blossoming Defense Color G (1)
Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn.
KLDU
Bomat Bazaar Barge Bomat Bazaar Barge C4 (4)
Artifact — Vehicle (5/5)
When Bomat Bazaar Barge enters the battlefield, draw a card.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

KLDU
Bomat Courier Bomat Courier C1 (1)
Artifact Creature — Construct (1/1)
Haste

Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.)
Color R, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.

KLDR
Botanical Sanctum Botanical Sanctum (0)
Land
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.

Mana Tap: Add Color G or Color U.

KLDR
Brazen Scourge Brazen Scourge C1Color RColor R (3)
Creature — Gremlin (3/3)
Haste
KLDU
Bristling Hydra Bristling Hydra C2Color GColor G (4)
Creature — Hydra (4/3)
When Bristling Hydra enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Pay EnergyEnergyEnergy: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

KLDR
Built to Last Built to Last Color W (1)
Instant
Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
KLDC
Built to Smash Built to Smash Color R (1)
Instant
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
KLDC
Captured by the Consulate Captured by the Consulate C3Color W (4)
Enchantment — Aura
Enchant creature you don't control

Enchanted creature can't attack.
Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

KLDR
Cataclysmic Gearhulk Cataclysmic Gearhulk C3Color WColor W (5)
Artifact Creature — Construct (4/5)
Vigilance

When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

KLDM
Cathartic Reunion Cathartic Reunion C1Color R (2)
Sorcery
As an additional cost to cast this spell, discard two cards.

Draw three cards.

KLDC
Ceremonious Rejection Ceremonious Rejection Color U (1)
Instant
Counter target colorless spell.
KLDU
Chandra, Pyrogenius Chandra, Pyrogenius C4Color RColor R (6)
Legendary Planeswalker — Chandra (5)
+2: Chandra, Pyrogenius deals 2 damage to each opponent.

−3: Chandra, Pyrogenius deals 4 damage to target creature.
−10: Chandra, Pyrogenius deals 6 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

KLDM
Chandra, Torch of Defiance Chandra, Torch of Defiance C2Color RColor R (4)
Legendary Planeswalker — Chandra (4)
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.

+1: Add Color RColor R.
−3: Chandra, Torch of Defiance deals 4 damage to target creature.
−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."

KLDM
Chief of the Foundry Chief of the Foundry C3 (3)
Artifact Creature — Construct (2/3)
Other artifact creatures you control get +1/+1.
KLDU
Cloudblazer Cloudblazer C3Color WColor U (5)
Creature — Human Scout (2/2)
Flying

When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.

KLDU
Cogworker's Puzzleknot Cogworker's Puzzleknot C2 (2)
Artifact
When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.

C1Color W, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token.

KLDC
Combustible Gearhulk Combustible Gearhulk C4Color RColor R (6)
Artifact Creature — Construct (6/6)
First strike

When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, put the top three cards of your library into your graveyard, then Combustible Gearhulk deals damage to that player equal to the total converted mana cost of those cards.

KLDM
Commencement of Festivities Commencement of Festivities C1Color G (2)
Instant
Prevent all combat damage that would be dealt to players this turn.
KLDC
Concealed Courtyard Concealed Courtyard (0)
Land
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

Mana Tap: Add Color W or Color B.

KLDR
Confiscation Coup Confiscation Coup C3Color UColor U (5)
Sorcery
Choose target artifact or creature. You get EnergyEnergyEnergyEnergy (four energy counters), then you may pay an amount of Energy equal to that permanent's converted mana cost. If you do, gain control of it.
KLDR
Consulate Skygate Consulate Skygate C2 (2)
Artifact Creature — Wall (0/4)
Defender

Reach (This creature can block creatures with flying.)

KLDC
Consulate Surveillance Consulate Surveillance C3Color W (4)
Enchantment
When Consulate Surveillance enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters).

Pay EnergyEnergy: Prevent all damage that would be dealt to you this turn by a source of your choice.

KLDU
Consul's Shieldguard Consul's Shieldguard C3Color W (4)
Creature — Dwarf Soldier (3/4)
When Consul's Shieldguard enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Consul's Shieldguard attacks, you may pay Energy. If you do, another target attacking creature gains indestructible until end of turn.

KLDU
Contraband Kingpin Contraband Kingpin Color UColor B (2)
Creature — Aetherborn Rogue (1/4)
Lifelink

Whenever an artifact enters the battlefield under your control, scry 1.

KLDU
Cowl Prowler Cowl Prowler C4Color GColor G (6)
Creature — Wurm (6/6)
KLDC
Creeping Mold Creeping Mold C2Color GColor G (4)
Sorcery
Destroy target artifact, enchantment, or land.
KLDU
Cultivator of Blades Cultivator of Blades C3Color GColor G (5)
Creature — Elf Artificer (1/1)
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

KLDR
Cultivator's Caravan Cultivator's Caravan C3 (3)
Artifact — Vehicle (5/5)
Mana Tap: Add one mana of any color.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

KLDR
Curio Vendor Curio Vendor C1Color U (2)
Creature — Vedalken (2/1)
KLDC
Deadlock Trap Deadlock Trap C3 (3)
Artifact
Deadlock Trap enters the battlefield tapped.

When Deadlock Trap enters the battlefield, you get EnergyEnergy (two energy counters).
Mana Tap, Pay Energy: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.

KLDR
Decoction Module Decoction Module C2 (2)
Artifact
Whenever a creature enters the battlefield under your control, you get Energy (an energy counter).

C4, Mana Tap: Return target creature you control to its owner's hand.

KLDU
Demolition Stomper Demolition Stomper C6 (6)
Artifact — Vehicle (10/7)
Demolition Stomper can't be blocked by creatures with power 2 or less.

Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)

KLDU
Demon of Dark Schemes Demon of Dark Schemes C3Color BColor BColor B (6)
Creature — Demon (5/5)
Flying

When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.
Whenever another creature dies, you get Energy (an energy counter).
C2Color B, Pay EnergyEnergyEnergyEnergy: Put target creature card from a graveyard onto the battlefield under your control tapped.

KLDM
Depala, Pilot Exemplar Depala, Pilot Exemplar C1Color RColor W (3)
Legendary Creature — Dwarf Pilot (3/3)
Other Dwarves you control get +1/+1.

Each Vehicle you control gets +1/+1 as long as it's a creature.
Whenever Depala, Pilot Exemplar becomes tapped, you may pay CX. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.

KLDR
Dhund Operative Dhund Operative C1Color B (2)
Creature — Human Rogue (2/2)
As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)
KLDC
Diabolic Tutor Diabolic Tutor C2Color BColor B (4)
Sorcery
Search your library for a card and put that card into your hand. Then shuffle your library.
KLDU
Die Young Die Young C1Color B (2)
Sorcery
Choose target creature. You get EnergyEnergy (two energy counters), then you may pay any amount of Energy. The creature gets -1/-1 until end of turn for each Energy paid this way.
KLDC
Disappearing Act Disappearing Act C1Color UColor U (3)
Instant
As an additional cost to cast this spell, return a permanent you control to its owner's hand.

Counter target spell.

KLDU
Dovin Baan Dovin Baan C2Color WColor U (4)
Legendary Planeswalker — Dovin (3)
+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated.

−1: You gain 2 life and draw a card.
−7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."

KLDM
Dramatic Reversal Dramatic Reversal C1Color U (2)
Instant
Untap all nonland permanents you control.
KLDC
Dubious Challenge Dubious Challenge C3Color G (4)
Sorcery
Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.
KLDR
Dukhara Peafowl Dukhara Peafowl C4 (4)
Artifact Creature — Bird (2/4)
Color U: Dukhara Peafowl gains flying until end of turn.
KLDC
Dukhara Scavenger Dukhara Scavenger C5Color B (6)
Creature — Crocodile (4/6)
When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.
KLDC
Durable Handicraft Durable Handicraft C1Color G (2)
Enchantment
Whenever a creature enters the battlefield under your control, you may pay C1. If you do, put a +1/+1 counter on that creature.

C5Color G, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.

KLDU
Dynavolt Tower Dynavolt Tower C3 (3)
Artifact
Whenever you cast an instant or sorcery spell, you get EnergyEnergy (two energy counters).

Mana Tap, Pay EnergyEnergyEnergyEnergyEnergy: Dynavolt Tower deals 3 damage to any target.

KLDR
Eager Construct Eager Construct C2 (2)
Artifact Creature — Construct (2/2)
When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
KLDC
Eddytrail Hawk Eddytrail Hawk C1Color W (2)
Creature — Bird (1/2)
Flying

When Eddytrail Hawk enters the battlefield, you get EnergyEnergy (two energy counters).
Whenever Eddytrail Hawk attacks, you may pay Energy. If you do, another target attacking creature gains flying until end of turn.

KLDC
Electrostatic Pummeler Electrostatic Pummeler C3 (3)
Artifact Creature — Construct (1/1)
When Electrostatic Pummeler enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Pay EnergyEnergyEnergy: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.

KLDR
Elegant Edgecrafters Elegant Edgecrafters C4Color GColor G (6)
Creature — Elf Artificer (3/4)
Elegant Edgecrafters can't be blocked by creatures with power 2 or less.

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

KLDU
Eliminate the Competition Eliminate the Competition C4Color B (5)
Sorcery
As an additional cost to cast this spell, sacrifice X creatures.

Destroy X target creatures.

KLDR
Embraal Bruiser Embraal Bruiser C1Color B (2)
Creature — Human Warrior (3/1)
Embraal Bruiser enters the battlefield tapped.

Embraal Bruiser has menace as long as you control an artifact.

KLDU
Empyreal Voyager Empyreal Voyager C1Color GColor U (3)
Creature — Vedalken Scout (2/3)
Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many Energy (energy counters).

KLDU
Engineered Might Engineered Might C3Color GColor W (5)
Sorcery
Choose one —

• Target creature gets +5/+5 and gains trample until end of turn.
• Creatures you control get +2/+2 and gain vigilance until end of turn.

KLDU
Era of Innovation Era of Innovation C1Color U (2)
Enchantment
Whenever an artifact or Artificer enters the battlefield under your control, you may pay C1. If you do, you get EnergyEnergy (two energy counters).

Pay EnergyEnergyEnergyEnergyEnergyEnergy, Sacrifice Era of Innovation: Draw three cards.

KLDU
Essence Extraction Essence Extraction C1Color BColor B (3)
Instant
Essence Extraction deals 3 damage to target creature and you gain 3 life.
KLDU
Experimental Aviator Experimental Aviator C3Color UColor U (5)
Creature — Human Artificer (0/3)
Flying

When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

KLDU
Fabrication Module Fabrication Module C3 (3)
Artifact
Whenever you get one or more Energy (energy counters), put a +1/+1 counter on target creature you control.

C4, Mana Tap: You get Energy.

KLDU
Failed Inspection Failed Inspection C2Color UColor U (4)
Instant
Counter target spell. Draw a card, then discard a card.
KLDC
Fairgrounds Trumpeter Fairgrounds Trumpeter C2Color G (3)
Creature — Elephant (2/2)
At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter.
KLDU
Fairgrounds Warden Fairgrounds Warden C2Color W (3)
Creature — Dwarf Soldier (1/3)
When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.
KLDU
Fateful Showdown Fateful Showdown C2Color RColor R (4)
Instant
Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.
KLDR
Filigree Familiar Filigree Familiar C3 (3)
Artifact Creature — Fox (2/2)
When Filigree Familiar enters the battlefield, you gain 2 life.

When Filigree Familiar dies, draw a card.

KLDU
Fireforger's Puzzleknot Fireforger's Puzzleknot C2 (2)
Artifact
When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to any target.

C2Color R, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to any target.

KLDC
Flame Lash Flame Lash C3Color R (4)
Instant
Flame Lash deals 4 damage to any target.
KLDC
Fleetwheel Cruiser Fleetwheel Cruiser C4 (4)
Artifact — Vehicle (5/3)
Trample, haste

When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

KLDR
Fortuitous Find Fortuitous Find C2Color B (3)
Sorcery
Choose one or both —

• Return target artifact card from your graveyard to your hand.
• Return target creature card from your graveyard to your hand.

KLDC
Foundry Inspector Foundry Inspector C3 (3)
Artifact Creature — Construct (3/2)
Artifact spells you cast cost C1 less to cast.
KLDU
Foundry Screecher Foundry Screecher C2Color B (3)
Creature — Bat (2/1)
Flying

Foundry Screecher gets +1/+0 as long as you control an artifact.

KLDC
Fragmentize Fragmentize Color W (1)
Sorcery
Destroy target artifact or enchantment with converted mana cost 4 or less.
KLDC
Fretwork Colony Fretwork Colony C1Color B (2)
Creature — Insect (1/1)
Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

KLDU
Fumigate Fumigate C3Color WColor W (5)
Sorcery
Destroy all creatures. You gain 1 life for each creature destroyed this way.
KLDR
Furious Reprisal Furious Reprisal C3Color R (4)
Sorcery
Furious Reprisal deals 2 damage to each of two targets.
KLDU
Gearseeker Serpent Gearseeker Serpent C5Color UColor U (7)
Creature — Serpent (5/6)
This spell costs C1 less to cast for each artifact you control.

C5Color U: Gearseeker Serpent can't be blocked this turn.

KLDC
Gearshift Ace Gearshift Ace C1Color W (2)
Creature — Dwarf Pilot (2/1)
First strike

Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.

KLDU
Ghirapur Orrery Ghirapur Orrery C4 (4)
Artifact
Each player may play an additional land on each of their turns.

At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

KLDR
Giant Spectacle Giant Spectacle C1Color R (2)
Enchantment — Aura
Enchant creature

Enchanted creature gets +2/+1 and has menace.

KLDC
Glassblower's Puzzleknot Glassblower's Puzzleknot C2 (2)
Artifact
When Glassblower's Puzzleknot enters the battlefield, scry 2, then you get EnergyEnergy. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

C2Color U, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get EnergyEnergy.

KLDC
Glimmer of Genius Glimmer of Genius C3Color U (4)
Instant
Scry 2, then draw two cards. You get EnergyEnergy (two energy counters).
KLDU
Glint-Nest Crane Glint-Nest Crane C1Color U (2)
Creature — Bird (1/3)
Flying

When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

KLDU
Glint-Sleeve Artisan Glint-Sleeve Artisan C2Color W (3)
Creature — Dwarf Artificer (2/2)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
KLDC
Gonti, Lord of Luxury Gonti, Lord of Luxury C2Color BColor B (4)
Legendary Creature — Aetherborn Rogue (2/3)
Deathtouch

When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

KLDR
Guardian of the Great Conduit Guardian of the Great Conduit C3Color G (4)
Creature — Elemental (2/4)
Reach (This creature can block creatures with flying.)

As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)

KLDU
Harnessed Lightning Harnessed Lightning C1Color R (2)
Instant
Choose target creature. You get EnergyEnergyEnergy (three energy counters), then you may pay any amount of Energy. Harnessed Lightning deals that much damage to that creature.
KLDU
Harsh Scrutiny Harsh Scrutiny Color B (1)
Sorcery
Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.
KLDU
Hazardous Conditions Hazardous Conditions C2Color BColor G (4)
Sorcery
Creatures with no counters on them get -2/-2 until end of turn.
KLDU
Herald of the Fair Herald of the Fair C2Color W (3)
Creature — Human (3/2)
When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn.
KLDC
Highspire Artisan Highspire Artisan C2Color G (3)
Creature — Elf Artificer (0/3)
Reach (This creature can block creatures with flying.)

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

KLDC
Hightide Hermit Hightide Hermit C4Color U (5)
Creature — Crab (4/4)
Defender

When Hightide Hermit enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters).
Pay EnergyEnergy: Hightide Hermit can attack this turn as though it didn't have defender.

KLDC
Incendiary Sabotage Incendiary Sabotage C2Color RColor R (4)
Instant
As an additional cost to cast this spell, sacrifice an artifact.

Incendiary Sabotage deals 3 damage to each creature.

KLDU
Insidious Will Insidious Will C2Color UColor U (4)
Instant
Choose one —

• Counter target spell.
• You may choose new targets for target spell.
• Copy target instant or sorcery spell. You may choose new targets for the copy.

KLDR
Inspiring Vantage Inspiring Vantage (0)
Land
Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.

Mana Tap: Add Color R or Color W.

KLDR
Inventor's Apprentice Inventor's Apprentice Color R (1)
Creature — Human Artificer (1/2)
Inventor's Apprentice gets +1/+1 as long as you control an artifact.
KLDU
Inventors' Fair Inventors' Fair (0)
Legendary Land
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.

Mana Tap: Add Color C.
C4, Mana Tap, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. Activate this ability only if you control three or more artifacts.

KLDR
Inventor's Goggles Inventor's Goggles C1 (1)
Artifact — Equipment
Equipped creature gets +1/+2.

Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it.
Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

KLDC
Iron League Steed Iron League Steed C4 (4)
Artifact Creature — Construct (2/2)
Haste

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

KLDU
Janjeet Sentry Janjeet Sentry C2Color U (3)
Creature — Vedalken Soldier (2/3)
When Janjeet Sentry enters the battlefield, you get EnergyEnergy (two energy counters).

Mana Tap, Pay EnergyEnergy: You may tap or untap target artifact or creature.

KLDU
Kambal, Consul of Allocation Kambal, Consul of Allocation C1Color WColor B (3)
Legendary Creature — Human Advisor (2/3)
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
KLDR
Key to the City Key to the City C2 (2)
Artifact
Mana Tap, Discard a card: Up to one target creature can't be blocked this turn.

Whenever Key to the City becomes untapped, you may pay C2. If you do, draw a card.

KLDR
Kujar Seedsculptor Kujar Seedsculptor C1Color G (2)
Creature — Elf Druid (1/2)
When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.
KLDC
Larger Than Life Larger Than Life C1Color G (2)
Sorcery
Target creature gets +4/+4 and gains trample until end of turn.
KLDC
Lathnu Hellion Lathnu Hellion C2Color R (3)
Creature — Hellion (4/4)
Haste

When Lathnu Hellion enters the battlefield, you get EnergyEnergy (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay EnergyEnergy.

KLDR
Lawless Broker Lawless Broker C2Color B (3)
Creature — Aetherborn Rogue (3/2)
When Lawless Broker dies, put a +1/+1 counter on target creature you control.
KLDC
Liberating Combustion Liberating Combustion C4Color R (5)
Sorcery
Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle it.
KLDR
Live Fast Live Fast C2Color B (3)
Sorcery
You draw two cards, lose 2 life, and get EnergyEnergy (two energy counters).
KLDC
Long-Finned Skywhale Long-Finned Skywhale C2Color UColor U (4)
Creature — Whale (4/3)
Flying

Long-Finned Skywhale can block only creatures with flying.

KLDU
Longtusk Cub Longtusk Cub C1Color G (2)
Creature — Cat (2/2)
Whenever Longtusk Cub deals combat damage to a player, you get EnergyEnergy (two energy counters).

Pay EnergyEnergy: Put a +1/+1 counter on Longtusk Cub.

KLDU
Lost Legacy Lost Legacy C1Color BColor B (3)
Sorcery
Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles their library, then draws a card for each card exiled from their hand this way.
KLDR
Madcap Experiment Madcap Experiment C3Color R (4)
Sorcery
Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.
KLDR
Make Obsolete Make Obsolete C2Color B (3)
Instant
Creatures your opponents control get -1/-1 until end of turn.
KLDU
Malfunction Malfunction C3Color U (4)
Enchantment — Aura
Enchant artifact or creature

When Malfunction enters the battlefield, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step.

KLDC
Marionette Master Marionette Master C4Color BColor B (6)
Creature — Human Artificer (1/3)
Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)

Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.

KLDR
Master Trinketeer Master Trinketeer C2Color W (3)
Creature — Dwarf Artificer (3/2)
Servos and Thopters you control get +1/+1.

C3Color W: Create a 1/1 colorless Servo artifact creature token.

KLDR
Maulfist Doorbuster Maulfist Doorbuster C3Color R (4)
Creature — Human Warrior (4/2)
When Maulfist Doorbuster enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Maulfist Doorbuster attacks, you may pay Energy. If you do, target creature can't block this turn.

KLDU
Maulfist Squad Maulfist Squad C3Color B (4)
Creature — Human Artificer (3/1)
Menace

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

KLDC
Metallurgic Summonings Metallurgic Summonings C3Color UColor U (5)
Enchantment
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's converted mana cost.

C3Color UColor U, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts.

KLDM
Metalspinner's Puzzleknot Metalspinner's Puzzleknot C2 (2)
Artifact
When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life.

C2Color B, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life.

KLDC
Metalwork Colossus Metalwork Colossus C11 (11)
Artifact Creature — Construct (10/10)
This spell costs CX less to cast, where X is the total converted mana cost of noncreature artifacts you control.

Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.

KLDR
Midnight Oil Midnight Oil C2Color BColor B (4)
Enchantment
Midnight Oil enters the battlefield with seven hour counters on it.

At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.
Your maximum hand size is equal to the number of hour counters on Midnight Oil.
Whenever you discard a card, you lose 1 life.

KLDR
Minister of Inquiries Minister of Inquiries Color U (1)
Creature — Vedalken Advisor (1/2)
When Minister of Inquiries enters the battlefield, you get EnergyEnergy (two energy counters).

Mana Tap, Pay Energy: Target player puts the top three cards of their library into their graveyard.

KLDU
Morbid Curiosity Morbid Curiosity C1Color BColor B (3)
Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw cards equal to the converted mana cost of the sacrificed permanent.

KLDU
Multiform Wonder Multiform Wonder C5 (5)
Artifact Creature — Construct (3/3)
When Multiform Wonder enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Pay Energy: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.
Pay Energy: Multiform Wonder gets +2/-2 or -2/+2 until end of turn.

KLDR
Narnam Cobra Narnam Cobra C2 (2)
Artifact Creature — Snake (2/1)
Color G: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
KLDC
Nature's Way Nature's Way C1Color G (2)
Sorcery
Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
KLDU
Night Market Lookout Night Market Lookout Color B (1)
Creature — Human Rogue (1/1)
Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.
KLDC
Nimble Innovator Nimble Innovator C3Color U (4)
Creature — Vedalken Artificer (2/2)
When Nimble Innovator enters the battlefield, draw a card.
KLDC
Ninth Bridge Patrol Ninth Bridge Patrol C1Color W (2)
Creature — Dwarf Soldier (1/1)
Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.
KLDC
Nissa, Nature's Artisan Nissa, Nature's Artisan C4Color GColor G (6)
Legendary Planeswalker — Nissa (5)
+3: You gain 3 life.

−4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.
−12: Creatures you control get +5/+5 and gain trample until end of turn.

KLDM
Nissa, Vital Force Nissa, Vital Force C3Color GColor G (5)
Legendary Planeswalker — Nissa (5)
+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.

−3: Return target permanent card from your graveyard to your hand.
−6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."

KLDM
Noxious Gearhulk Noxious Gearhulk C4Color BColor B (6)
Artifact Creature — Construct (5/4)
Menace

When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

KLDM
Ornamental Courage Ornamental Courage Color G (1)
Instant
Untap target creature. It gets +1/+3 until end of turn.
KLDC
Ovalchase Daredevil Ovalchase Daredevil C3Color B (4)
Creature — Human Pilot (4/2)
Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.
KLDU
Ovalchase Dragster Ovalchase Dragster C4 (4)
Artifact — Vehicle (6/1)
Trample, haste

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

KLDU
Oviya Pashiri, Sage Lifecrafter Oviya Pashiri, Sage Lifecrafter Color G (1)
Legendary Creature — Human Artificer (1/2)
C2Color G, Mana Tap: Create a 1/1 colorless Servo artifact creature token.

C4Color G, Mana Tap: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.

KLDR
Padeem, Consul of Innovation Padeem, Consul of Innovation C3Color U (4)
Legendary Creature — Vedalken Artificer (1/4)
Artifacts you control have hexproof.

At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card.

KLDR
Panharmonicon Panharmonicon C4 (4)
Artifact
If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
KLDR
Paradoxical Outcome Paradoxical Outcome C3Color U (4)
Instant
Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
KLDR
Peema Outrider Peema Outrider C2Color GColor G (4)
Creature — Elf Artificer (3/3)
Trample

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

KLDC
Perpetual Timepiece Perpetual Timepiece C2 (2)
Artifact
Mana Tap: Put the top two cards of your library into your graveyard.

C2, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.

KLDU
Pia Nalaar Pia Nalaar C2Color R (3)
Legendary Creature — Human Artificer (2/2)
When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

C1Color R: Target artifact creature gets +1/+0 until end of turn.
C1, Sacrifice an artifact: Target creature can't block this turn.

KLDR
Prakhata Club Security Prakhata Club Security C3Color B (4)
Creature — Aetherborn Warrior (3/4)
KLDC
Prakhata Pillar-Bug Prakhata Pillar-Bug C3 (3)
Artifact Creature — Insect (2/3)
Color B: Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
KLDC
Pressure Point Pressure Point C1Color W (2)
Instant
Tap target creature.

Draw a card.

KLDC
Propeller Pioneer Propeller Pioneer C3Color W (4)
Creature — Human Artificer (2/1)
Flying

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

KLDC
Prophetic Prism Prophetic Prism C2 (2)
Artifact
When Prophetic Prism enters the battlefield, draw a card.

C1, Mana Tap: Add one mana of any color.

KLDC
Quicksmith Genius Quicksmith Genius C2Color R (3)
Creature — Human Artificer (3/2)
Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card.
KLDU
Rashmi, Eternities Crafter Rashmi, Eternities Crafter C2Color GColor U (4)
Legendary Creature — Elf Druid (2/3)
Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with converted mana cost less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand.
KLDM
Reckless Fireweaver Reckless Fireweaver C1Color R (2)
Creature — Human Artificer (1/3)
Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.
KLDC
Refurbish Refurbish C3Color W (4)
Sorcery
Return target artifact card from your graveyard to the battlefield.
KLDU
Renegade Firebrand Renegade Firebrand C2Color R (3)
Creature — Human Warrior (3/2)
As long as you control a Chandra planeswalker, Renegade Firebrand gets +1/+0 and has first strike. (It deals combat damage before creatures without first strike.)
KLDU
Renegade Freighter Renegade Freighter C3 (3)
Artifact — Vehicle (4/3)
Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

KLDC
Renegade Tactics Renegade Tactics Color R (1)
Sorcery
Target creature can't block this turn.

Draw a card.

KLDC
Restoration Gearsmith Restoration Gearsmith C2Color WColor B (4)
Creature — Human Artificer (3/3)
When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand.
KLDU
Revoke Privileges Revoke Privileges C2Color W (3)
Enchantment — Aura
Enchant creature

Enchanted creature can't attack, block, or crew Vehicles.

KLDC
Revolutionary Rebuff Revolutionary Rebuff C1Color U (2)
Instant
Counter target nonartifact spell unless its controller pays C2.
KLDC
Riparian Tiger Riparian Tiger C3Color GColor G (5)
Creature — Cat (4/4)
Trample

When Riparian Tiger enters the battlefield, you get EnergyEnergy (two energy counters).
Whenever Riparian Tiger attacks, you may pay EnergyEnergy. If you do, it gets +2/+2 until end of turn.

KLDC
Ruinous Gremlin Ruinous Gremlin Color R (1)
Creature — Gremlin (1/1)
C2Color R, Sacrifice Ruinous Gremlin: Destroy target artifact.
KLDC
Rush of Vitality Rush of Vitality C1Color B (2)
Instant
Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")
KLDC
Sage of Shaila's Claim Sage of Shaila's Claim C1Color G (2)
Creature — Elf Druid (2/1)
When Sage of Shaila's Claim enters the battlefield, you get EnergyEnergyEnergy (three energy counters).
KLDC
Saheeli Rai Saheeli Rai C1Color UColor R (3)
Legendary Planeswalker — Saheeli (3)
+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.

−2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.
−7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.

KLDM
Saheeli's Artistry Saheeli's Artistry C4Color UColor U (6)
Sorcery
Choose one or both —

• Create a token that's a copy of target artifact.
• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.

KLDR
Salivating Gremlins Salivating Gremlins C2Color R (3)
Creature — Gremlin (2/3)
Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.
KLDC
Scrapheap Scrounger Scrapheap Scrounger C2 (2)
Artifact Creature — Construct (3/2)
Scrapheap Scrounger can't block.

C1Color B, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.

KLDR
Select for Inspection Select for Inspection Color U (1)
Instant
Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
KLDC
Self-Assembler Self-Assembler C5 (5)
Artifact Creature — Assembly-Worker (4/4)
When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle your library.
KLDC
Sequestered Stash Sequestered Stash (0)
Land
Mana Tap: Add Color C.

C4, Mana Tap, Sacrifice Sequestered Stash: Put the top five cards of your library into your graveyard. Then you may put an artifact card from your graveyard on top of your library.

KLDU
Servant of the Conduit Servant of the Conduit C1Color G (2)
Creature — Elf Druid (2/2)
When Servant of the Conduit enters the battlefield, you get EnergyEnergy (two energy counters).

Mana Tap, Pay Energy: Add one mana of any color.

KLDU
Servo Exhibition Servo Exhibition C1Color W (2)
Sorcery
Create two 1/1 colorless Servo artifact creature tokens.
KLDU
Shrewd Negotiation Shrewd Negotiation C4Color U (5)
Sorcery
Exchange control of target artifact you control and target artifact or creature you don't control.
KLDU
Sky Skiff Sky Skiff C2 (2)
Artifact — Vehicle (2/3)
Flying

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

KLDC
Skyship Stalker Skyship Stalker C2Color RColor R (4)
Creature — Dragon (3/3)
Flying

Color R: Skyship Stalker gets +1/+0 until end of turn.
Color R: Skyship Stalker gains first strike until end of turn.
Color R: Skyship Stalker gains haste until end of turn.

KLDR
Skysovereign, Consul Flagship Skysovereign, Consul Flagship C5 (5)
Legendary Artifact — Vehicle (6/5)
Flying

Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

KLDM
Skyswirl Harrier Skyswirl Harrier C4Color W (5)
Creature — Bird (3/4)
Flying
KLDC
Skywhaler's Shot Skywhaler's Shot C2Color W (3)
Instant
Destroy target creature with power 3 or greater. Scry 1.
KLDU
Smuggler's Copter Smuggler's Copter C2 (2)
Artifact — Vehicle (3/3)
Flying

Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

KLDR
Snare Thopter Snare Thopter C4 (4)
Artifact Creature — Thopter (3/2)
Flying, haste
KLDU
Spark of Creativity Spark of Creativity Color R (1)
Sorcery
Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's converted mana cost. If you don't, you may play that card until end of turn.
KLDU
Speedway Fanatic Speedway Fanatic C1Color R (2)
Creature — Human Pilot (2/1)
Haste

Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.

KLDU
Spirebluff Canal Spirebluff Canal (0)
Land
Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.

Mana Tap: Add Color U or Color R.

KLDR
Spireside Infiltrator Spireside Infiltrator C2Color R (3)
Creature — Human Rogue (3/2)
Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.
KLDC
Spontaneous Artist Spontaneous Artist C3Color R (4)
Creature — Human Rogue (3/3)
When Spontaneous Artist enters the battlefield, you get Energy (an energy counter).

Pay Energy: Target creature gains haste until end of turn.

KLDC
Start Your Engines Start Your Engines C3Color R (4)
Sorcery
Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
KLDU
Subtle Strike Subtle Strike C1Color B (2)
Instant
Choose one or both —

• Target creature gets -1/-1 until end of turn.
• Put a +1/+1 counter on target creature.

KLDC
Syndicate Trafficker Syndicate Trafficker C1Color B (2)
Creature — Aetherborn Rogue (3/1)
C1, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn.
KLDR
Take Down Take Down Color G (1)
Sorcery
Choose one —

• Take Down deals 4 damage to target creature with flying.
• Take Down deals 1 damage to each creature with flying.

KLDC
Tasseled Dromedary Tasseled Dromedary Color W (1)
Creature — Camel (0/4)
KLDC
Terrain Elemental Terrain Elemental C1Color G (2)
Creature — Elemental (3/2)
KLDC
Territorial Gorger Territorial Gorger C3Color R (4)
Creature — Gremlin (2/2)
Trample

Whenever you get one or more Energy (energy counters), Territorial Gorger gets +2/+2 until end of turn.

KLDR
Terror of the Fairgrounds Terror of the Fairgrounds C3Color R (4)
Creature — Gremlin (5/2)
KLDC
Tezzeret's Ambition Tezzeret's Ambition C3Color UColor U (5)
Sorcery
Draw three cards. If you control no artifacts, discard a card.
KLDC
Thriving Grubs Thriving Grubs C1Color R (2)
Creature — Gremlin (2/1)
When Thriving Grubs enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Grubs attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

KLDC
Thriving Ibex Thriving Ibex C3Color W (4)
Creature — Goat (2/4)
When Thriving Ibex enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Ibex attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

KLDC
Thriving Rats Thriving Rats C1Color B (2)
Creature — Rat (1/2)
When Thriving Rats enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Rats attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

KLDC
Thriving Rhino Thriving Rhino C2Color G (3)
Creature — Rhino (2/3)
When Thriving Rhino enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Rhino attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

KLDC
Thriving Turtle Thriving Turtle Color U (1)
Creature — Turtle (0/3)
When Thriving Turtle enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Turtle attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

KLDC
Tidy Conclusion Tidy Conclusion C3Color BColor B (5)
Instant
Destroy target creature. You gain 1 life for each artifact you control.
KLDC
Toolcraft Exemplar Toolcraft Exemplar Color W (1)
Creature — Dwarf Artificer (1/1)
At the beginning of combat on your turn, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.
KLDR
Torch Gauntlet Torch Gauntlet C2 (2)
Artifact — Equipment
Equipped creature gets +2/+0.

Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

KLDC
Torrential Gearhulk Torrential Gearhulk C4Color UColor U (6)
Artifact Creature — Construct (5/6)
Flash

When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.

KLDM
Trusty Companion Trusty Companion C1Color W (2)
Creature — Hyena (3/2)
Vigilance

Trusty Companion can't attack alone.

KLDU
Underhanded Designs Underhanded Designs C1Color B (2)
Enchantment
Whenever an artifact enters the battlefield under your control, you may pay C1. If you do, each opponent loses 1 life and you gain 1 life.

C1Color B, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts.

KLDU
Unlicensed Disintegration Unlicensed Disintegration C1Color BColor R (3)
Instant
Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
KLDU
Vedalken Blademaster Vedalken Blademaster C2Color U (3)
Creature — Vedalken Soldier (2/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
KLDC
Verdant Crescendo Verdant Crescendo C3Color G (4)
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library.
KLDR
Verdurous Gearhulk Verdurous Gearhulk C3Color GColor G (5)
Artifact Creature — Construct (4/4)
Trample

When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.

KLDM
Veteran Motorist Veteran Motorist Color RColor W (2)
Creature — Dwarf Pilot (3/1)
When Veteran Motorist enters the battlefield, scry 2.

Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.

KLDU
Visionary Augmenter Visionary Augmenter C2Color WColor W (4)
Creature — Dwarf Artificer (2/1)
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
KLDU
Voltaic Brawler Voltaic Brawler Color RColor G (2)
Creature — Human Warrior (3/2)
When Voltaic Brawler enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Voltaic Brawler attacks, you may pay Energy. If you do, it gets +1/+1 and gains trample until end of turn.

KLDU
Wayward Giant Wayward Giant C4Color R (5)
Creature — Giant (4/5)
Menace
KLDC
Weaponcraft Enthusiast Weaponcraft Enthusiast C2Color B (3)
Creature — Aetherborn Artificer (0/1)
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
KLDU
Weldfast Monitor Weldfast Monitor C3 (3)
Artifact Creature — Lizard (3/2)
Color R: Weldfast Monitor gains menace until end of turn.
KLDC
Weldfast Wingsmith Weldfast Wingsmith C3Color U (4)
Creature — Human Artificer (3/3)
Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn.
KLDC
Welding Sparks Welding Sparks