You are only browsing Standard cards. For all available (Historic) cards go here. | ||||||
Types | Artifact | Creature | Land | |||
Enchantment | Instant | Planeswalker | Sorcery | |||
Subtypes | Legendary | Dinosaur | Pirate | Merfolk | Vampire | |
Colors | White | Blue | Black | Red | Green | |
Multicolor | Colorless | |||||
Rarity | Common | Uncommon | Rare | Mythic Rare | ||
Sets | All cards | Arena Only | Core Set 2020 | Guilds of Ravnica | Ravnica Allegiance | |
War of the Spark | Throne of Eldraine | Theros Beyond Death | Ikoria Lair of Behemoths | Core Set 2021 |
307 results | ||
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Absorb (3) Instant Counter target spell. You gain 3 life. |
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Aether Gust (2) Instant Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library. |
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Alchemist's Gift (1) Instant Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.) |
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Angelic Ascension (2) Instant Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying. |
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Anticipate (2) Instant Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
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Applied Biomancy (2) Instant Choose one or both — • Target creature gets +1/+1 until end of turn. |
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Arrester's Admonition (3) Instant Return target creature to its owner's hand. Addendum — If you cast this spell during your main phase, draw a card. |
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Arrester's Zeal (1) Instant Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn. |
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Artful Takedown (4) Instant Choose one or both — • Tap target creature. |
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Assassin's Trophy (2) Instant Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. |
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Assemble (6) Instant Create three 2/2 green and white Elf Knight creature tokens with vigilance. |
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Assure (2) Instant Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn. |
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Awakening of Vitu-Ghazi (5) Instant Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land. |
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Back for More (6) Instant Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) |
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Bake into a Pie (4) Instant Destroy target creature. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") |
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Band Together (3) Instant Up to two target creatures you control each deal damage equal to their power to another target creature. |
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Banish into Fable (6) Instant When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance. |
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Barge In (1) Instant Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn. |
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Barrier Breach (3) Instant Exile up to three target enchantments. Cycling (, Discard this card: Draw a card.) |
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Battlefield Promotion (2) Instant Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. |
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Bedazzle (6) Instant Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker. |
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Bedeck (2) Instant Target creature gets +3/-3 until end of turn. |
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Bedevil (3) Instant Destroy target artifact, creature, or planeswalker. |
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Befuddle (3) Instant Target creature gets -4/-0 until end of turn. Draw a card. |
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Blade Banish (4) Instant Exile target creature with power 4 or greater. |
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Bladebrand (2) Instant Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Draw a card. |
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Blindblast (3) Instant Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card. |
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Blitz of the Thunder-Raptor (2) Instant Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead. |
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Blood Curdle (4) Instant Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.) |
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Bolt Bend (4) Instant This spell costs less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target. |
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Bone to Ash (4) Instant Counter target creature spell. Draw a card. |
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Boulder Rush (1) Instant — Adventure Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.) |
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Bounty of Might (6) Instant Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. |
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Brought Back (2) Instant Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped. |
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Burn Bright (3) Instant Creatures you control get +2/+0 until end of turn. |
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Cancel (3) Instant Counter target spell. |
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Carnival (1) Instant Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller. |
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Chain to Memory (1) Instant Target creature gets -4/-0 until end of turn. Scry 2. |
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Chance for Glory (3) Instant Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. |
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Chandra's Outrage (4) Instant Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller. |
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Chandra's Pyrohelix (2) Instant Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets. |
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Chandra's Triumph (2) Instant Chandra's Triumph deals 3 damage to target creature or planeswalker an opponent controls. Chandra's Triumph deals 5 damage instead if you control a Chandra planeswalker. |
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Channeled Force (4) Instant As an additional cost to cast this spell, discard X cards. Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker. |
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Chemister's Insight (4) Instant Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
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Chop Down (3) Instant — Adventure Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.) |
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Clash of Titans (5) Instant Target creature fights another target creature. (Each deals damage equal to its power to the other.) |
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Clear the Stage (5) Instant Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand. |
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Cling to Dust (1) Instant Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
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Code of Constraint (3) Instant Target creature gets -4/-0 until end of turn. Draw a card. |
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Collar the Culprit (4) Instant Destroy target creature with toughness 4 or greater. |
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Collision (2) Instant Collision deals 6 damage to target creature with flying. |
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Colossus (2) Instant Target creature gets +4/+2 and gains trample until end of turn. |
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Command the Storm (5) Instant Command the Storm deals 5 damage to target creature. |
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Commence the Endgame (6) Instant This spell can't be countered. Draw two cards, then amass X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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Confront the Assault (5) Instant Cast this spell only if a creature is attacking you. Create three 1/1 white Spirit creature tokens with flying. |
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Consecrate (2) Instant Exile target card from a graveyard. Draw a card. |
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Convolute (3) Instant Counter target spell unless its controller pays . |
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Coordinated Charge (5) Instant Creatures you control get +2/+1 until end of turn. Cycling (, Discard this card: Draw a card.) |
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Corpse Churn (2) Instant Mill three cards, then you may return a creature card from your graveyard to your hand. |
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Crush Contraband (4) Instant Choose one or both — • Exile target artifact. |
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Crush Dissent (4) Instant Counter target spell unless its controller pays . Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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Crushing Canopy (3) Instant Choose one — • Destroy target creature with flying. |
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Dark Bargain (4) Instant Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you. |
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Dark Remedy (2) Instant Target creature gets +1/+3 until end of turn. |
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Dazzling Lights (1) Instant Target creature gets -3/-0 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Deathsprout (4) Instant Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. |
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Defiant Strike (1) Instant Target creature gets +1/+0 until end of turn. Draw a card. |
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Deny the Divine (3) Instant Counter target creature or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
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Deploy (4) Instant Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control. |
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Depose (2) Instant Tap target creature. Draw a card. |
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Despark (2) Instant Exile target permanent with converted mana cost 4 or greater. |
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Desperate Lunge (2) Instant Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life. |
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Devious Cover-Up (4) Instant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library. |
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Didn't Say Please (3) Instant Counter target spell. Its controller mills three cards. |
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Dire Tactics (2) Instant Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness. |
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Discontinuity (6) Instant As long as it's your turn, this spell costs less to cast. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |
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Disdainful Stroke (2) Instant Counter target spell with converted mana cost 4 or greater. |
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Disenchant (2) Instant Destroy target artifact or enchantment. |
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Disfigure (1) Instant Target creature gets -2/-2 until end of turn. |
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Dispersal (5) Instant Each opponent returns a nonland permanent they control with the highest converted mana cost among permanents they control to its owner's hand, then discards a card. |
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Divine Arrow (2) Instant Divine Arrow deals 4 damage to target attacking or blocking creature. |
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Dizzying Swoop (2) Instant — Adventure Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.) |
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Dovin's Dismissal (4) Instant Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Dovin's Veto (2) Instant This spell can't be countered. Counter target noncreature spell. |
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Drag to the Underworld (4) Instant This spell costs less to cast, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.) Destroy target creature. |
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Drown in the Loch (2) Instant Choose one — • Counter target spell with converted mana cost less than or equal to the number of cards in its controller's graveyard. |
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Easy Prey (2) Instant Destroy target creature with converted mana cost 2 or less. Cycling (, Discard this card: Draw a card.) |
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Eat to Extinction (4) Instant Exile target creature or planeswalker. Look at the top card of your library. You may put that card into your graveyard. |
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Electrodominance (2) Instant Electrodominance deals X damage to any target. You may cast a spell with converted mana cost X or less from your hand without paying its mana cost. |
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Eliminate (2) Instant Destroy target creature or planeswalker with converted mana cost 3 or less. |
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Emergency Powers (7) Instant Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. Addendum — If you cast this spell during your main phase, you may put a permanent card with converted mana cost 7 or less from your hand onto the battlefield. |
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Erebos's Intervention (1) Instant Choose one — • Target creature gets -X/-X until end of turn. You gain X life. |
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Essence Capture (2) Instant Counter target creature spell. Put a +1/+1 counter on up to one target creature you control. |
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Essence Scatter (2) Instant Counter target creature spell. |
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Expansion (2) Instant Copy target instant or sorcery spell with converted mana cost 4 or less. You may choose new targets for the copy. |
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Explosion (4) Instant Explosion deals X damage to any target. Target player draws X cards. |
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Expose to Daylight (3) Instant Destroy target artifact or enchantment. Scry 1. |
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Fateful End (3) Instant Fateful End deals 3 damage to any target. Scry 1. |
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Feat of Resistance (2) Instant Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) |
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Fell the Pheasant (2) Instant Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") |
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Festive Funeral (5) Instant Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. |
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Fight as One (1) Instant Choose one or both — • Target Human creature you control gets +1/+1 and gains indestructible until end of turn. |
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Final Death (5) Instant Exile target creature. |
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Final Flare (3) Instant As an additional cost to cast this spell, sacrifice a creature or enchantment. Final Flare deals 5 damage to target creature. |
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Final Payment (2) Instant As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. Destroy target creature. |
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Finishing Blow (5) Instant Destroy target creature or planeswalker. |
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Fire Prophecy (2) Instant Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card. |
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Flame Spill (3) Instant Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead. |
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Flame Sweep (3) Instant Flame Sweep deals 2 damage to each creature except for creatures you control with flying. |
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Flames of the Raze-Boar (6) Instant Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater. |
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Flicker of Fate (2) Instant Exile target creature or enchantment, then return it to the battlefield under its owner's control. |
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Fling (2) Instant As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target. |
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Forced Landing (2) Instant Put target creature with flying on the bottom of its owner's library. |
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Frantic Inventory (2) Instant Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard. |
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Frost Breath (3) Instant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. |
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Frostveil Ambush (5) Instant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Cycling (, Discard this card: Draw a card.) |
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Fry (2) Instant This spell can't be countered. Fry deals 5 damage to target creature or planeswalker that's white or blue. |
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Fully Grown (3) Instant Target creature gets +3/+3 until end of turn. Put a trample counter on it. |
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Fungal Rebirth (3) Instant Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens. |
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Get the Point (5) Instant Destroy target creature. Scry 1. |
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Giant Growth (1) Instant Target creature gets +3/+3 until end of turn. |
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Gideon's Sacrifice (1) Instant Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield). |
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Gideon's Triumph (2) Instant Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead. |
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Gift of Strength (2) Instant Target creature gets +3/+3 and gains reach until end of turn. |
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Glimpse of Freedom (2) Instant Draw a card. Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
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Goblin Wizardry (4) Instant Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.) |
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Gods Willing (1) Instant Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Grasp of Darkness (2) Instant Target creature gets -4/-4 until end of turn. |
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Grotesque Demise (3) Instant Exile target creature with power 3 or less. |
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Growth Cycle (2) Instant Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard. |
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Growth Spiral (2) Instant Draw a card. You may put a land card from your hand onto the battlefield. |
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Haggle (1) Instant — Adventure You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.) |
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Hampering Snare (2) Instant Creatures your opponents control get -2/-0 until end of turn. Cycling (, Discard this card: Draw a card.) |
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Heartfire (2) Instant As an additional cost to cast this spell, sacrifice a creature or planeswalker. Heartfire deals 4 damage to any target. |
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Heartless Act (2) Instant Choose one — • Destroy target creature with no counters on it. |
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Heartwarming Redemption (4) Instant Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand. |
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Heightened Reflexes (1) Instant Target creature gets +1/+0 until end of turn. Put a first strike counter on it. |
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Heliod's Intervention (2) Instant Choose one — • Destroy X target artifacts and/or enchantments. |
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Heroic Intervention (2) Instant Permanents you control gain hexproof and indestructible until end of turn. |
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Hypothesizzle (5) Instant Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature. |
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Ignite the Beacon (5) Instant Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle your library. |
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Incongruity (3) Instant Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token. |
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Inescapable Blaze (6) Instant This spell can't be countered. Inescapable Blaze deals 6 damage to any target. |
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Infuriate (1) Instant Target creature gets +3/+2 until end of turn. |
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Insatiable Appetite (2) Instant You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn. |
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Inspire Awe (4) Instant Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2. |
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Inspired Charge (4) Instant Creatures you control get +2/+1 until end of turn. |
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Integrity (1) Instant Target creature gets +2/+2 until end of turn. |
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Intervention (4) Instant Intervention deals 3 damage to any target and you gain 3 life. |
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Into the Story (7) Instant This spell costs less to cast if an opponent has seven or more cards in their graveyard. Draw four cards. |
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Invent (6) Instant Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle your library. |
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Invert (1) Instant Switch the power and toughness of each of up to two target creatures until end of turn. |
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Invigorating Surge (3) Instant Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature. |
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Ionize (3) Instant Counter target spell. Ionize deals 2 damage to that spell's controller. |
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Jaya's Greeting (2) Instant Jaya's Greeting deals 3 damage to target creature. Scry 1. |
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Join Shields (5) Instant Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.) |
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Justice Strike (2) Instant Target creature deals damage to itself equal to its power. |
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Justiciar's Portal (2) Instant Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn. |
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Karametra's Blessing (1) Instant Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) |
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Keep Safe (2) Instant Counter target spell that targets a permanent you control. Draw a card. |
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Lash of Thorns (1) Instant Target creature gets +2/+1 and gains deathtouch until end of turn. |
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Lazotep Plating (2) Instant Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.) |
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Life Goes On (1) Instant You gain 4 life. If a creature died this turn, you gain 8 life instead. |
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Light of Hope (1) Instant Choose one — • You gain 4 life. |
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Liliana's Triumph (2) Instant Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card. |
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Lofty Denial (2) Instant Counter target spell unless its controller pays . If you control a creature with flying, counter that spell unless its controller pays instead. |
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Macabre Mockery (4) Instant Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step. |
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March of the Multitudes (3) Instant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Create X 1/1 white Soldier creature tokens with lifelink. |
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Masterful Replication (6) Instant Choose one — • Create two 3/3 colorless Golem artifact creature tokens. |
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Mausoleum Secrets (2) Instant Undergrowth — Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library. |
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Memory Drain (4) Instant Counter target spell. Scry 2. |
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Mesmeric Glare (3) Instant — Adventure Counter target spell with converted mana cost 3 or less. (Then exile this card. You may cast the creature later from exile.) |
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Might of the Masses (1) Instant Target creature gets +1/+1 until end of turn for each creature you control. |
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Miscast (1) Instant Counter target instant or sorcery spell unless its controller pays . |
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Mission Briefing (2) Instant Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard this turn, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Moment of Heroism (2) Instant Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) |
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Mortify (3) Instant Destroy target creature or enchantment. |
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Murder (3) Instant Destroy target creature. |
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Mystic Repeal (1) Instant Put target enchantment on the bottom of its owner's library. |
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Mystical Dispute (3) Instant This spell costs less to cast if it targets a blue spell. Counter target spell unless its controller pays . |
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Mythos of Nethroi (3) Instant Destroy target nonland permanent if it's a creature or if was spent to cast this spell. |
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Nahiri's Stoneblades (2) Instant Up to two target creatures each get +2/+0 until end of turn. |
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Narset's Reversal (2) Instant Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy. |
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Natural End (3) Instant Destroy target artifact or enchantment. You gain 3 life. |
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Necrotic Wound (1) Instant Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead. |
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Negate (2) Instant Counter target noncreature spell. |
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Neutralize (3) Instant Counter target spell. Cycling (, Discard this card: Draw a card.) |
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No Escape (3) Instant Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Scry 1. |
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Noxious Grasp (2) Instant Destroy target creature or planeswalker that's green or white. You gain 1 life. |
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Ob Nixilis's Cruelty (3) Instant Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead. |
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Oko's Hospitality (5) Instant Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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On Alert (3) Instant — Adventure Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.) |
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Once and Future (4) Instant Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future. Adamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future. |
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Once Upon a Time (2) Instant If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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Opt (1) Instant Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card. |
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Outflank (1) Instant Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control. |
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Pack's Favor (3) Instant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Target creature gets +3/+3 until end of turn. |
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Pause for Reflection (3) Instant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Prevent all combat damage that would be dealt this turn. |
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Petty Theft (2) Instant — Adventure Return target nonland permanent an opponent controls to its owner's hand. |
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Phalanx Tactics (2) Instant Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn. |
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Pharika's Libation (3) Instant Choose one — • Target opponent sacrifices a creature. |
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Pledge of Unity (3) Instant Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control. |
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Plummet (2) Instant Destroy target creature with flying. |
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Precognitive Perception (5) Instant Draw three cards. Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards. |
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Price of Fame (4) Instant This spell costs less to cast if it targets a legendary creature. Destroy target creature. |
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Profane Insight (3) Instant — Adventure You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.) |
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Prying Eyes (6) Instant Draw four cards, then discard two cards. |
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Pulse of Murasa (3) Instant Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. |
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Quench (2) Instant Counter target spell unless its controller pays . |
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Radical Idea (2) Instant Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
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Rain of Revelation (4) Instant Draw three cards, then discard a card. |
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Raise the Alarm (2) Instant Create two 1/1 white Soldier creature tokens. |
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Raking Claws (2) Instant Target creature gains double strike until end of turn. Cycling (, Discard this card: Draw a card.) |
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Rally for the Throne (3) Instant Create two 1/1 white Human creature tokens. Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control. |
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Rally of Wings (2) Instant Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn. |
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Rally to Battle (4) Instant Creatures you control get +1/+3 until end of turn. Untap them. |
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Ral's Dispersal (5) Instant Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Ral's Outburst (4) Instant Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. |
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Ram Through (2) Instant Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead. |
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Rampage of the Clans (4) Instant Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token. |
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Ranger's Guile (1) Instant Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
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Redcap Melee (1) Instant Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land. |
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Regenesis (5) Instant Return up to two target permanent cards from your graveyard to your hand. |
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Repeated Reverberation (4) Instant When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies. |
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Repudiate (2) Instant Counter target activated or triggered ability. (Mana abilities can't be targeted.) |
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Response (2) Instant Response deals 5 damage to target attacking or blocking creature. |
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Return of the Wildspeaker (5) Instant Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. |
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Return to Nature (2) Instant Choose one — • Destroy target artifact. |
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Revitalize (2) Instant You gain 3 life. Draw a card. |
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Rewind (4) Instant Counter target spell. Untap up to four lands. |
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Righteous Blow (1) Instant Righteous Blow deals 2 damage to target attacking or blocking creature. |
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Righteousness (1) Instant Target blocking creature gets +7/+7 until end of turn. |
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Risk Factor (3) Instant Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
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Rookie Mistake (1) Instant Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0. |
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Root Snare (2) Instant Prevent all combat damage that would be dealt this turn. |
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Run Afoul (1) Instant Target opponent sacrifices a creature with flying. |
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Run Away Together (2) Instant Choose two target creatures controlled by different players. Return those creatures to their owners' hands. |
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Sagittars' Volley (3) Instant Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control. |
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Samut's Sprint (1) Instant Target creature gets +2/+1 and gains haste until end of turn. Scry 1. |
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Sarkhan's Catharsis (5) Instant Sarkhan's Catharsis deals 5 damage to target player or planeswalker. |
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Scorching Dragonfire (2) Instant Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. |
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Scorchmark (2) Instant Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead. |
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Searing Barrage (5) Instant Searing Barrage deals 5 damage to target creature. Adamant — If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller. |
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Shared Summons (5) Instant Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle your library. |
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Shield's Might (2) Instant — Adventure Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.) |
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Shock (1) Instant Shock deals 2 damage to any target. |
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Show of Valor (2) Instant Target creature gets +2/+4 until end of turn. |
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Shredded Sails (2) Instant Choose one — • Destroy target artifact. |
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Sinister Sabotage (3) Instant Counter target spell. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
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Slaying Fire (3) Instant Slaying Fire deals 3 damage to any target. Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead. |
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Sonic Assault (3) Instant Tap target creature. Sonic Assault deals 2 damage to that creature's controller. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
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Sorin's Thirst (2) Instant Sorin's Thirst deals 2 damage to target creature and you gain 2 life. |
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Soul Sear (3) Instant Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn. |
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Sphinx's Insight (4) Instant Draw two cards. Addendum — If you cast this spell during your main phase, you gain 2 life. |
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Spontaneous Flight (3) Instant Target creature gets +2/+2 until end of turn. Put a flying counter on it. |
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Startling Development (2) Instant Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4. Cycling (, Discard this card: Draw a card.) |
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Statue (4) Instant Destroy target artifact, creature, or enchantment. |
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Status (1) Instant Target creature gets +1/+1 and gains deathtouch until end of turn. |
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Steady Aim (2) Instant Untap target creature. It gets +1/+4 and gains reach until end of turn. |
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Stern Dismissal (1) Instant Return target creature or enchantment an opponent controls to its owner's hand. |
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Stomp (2) Instant — Adventure Damage can't be prevented this turn. Stomp deals 2 damage to any target. |
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Stony Strength (1) Instant Put a +1/+1 counter on target creature you control. Untap that creature. |
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Storm Strike (1) Instant Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. |
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Sublime Epiphany (6) Instant Choose one or more — • Counter target spell. |
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Sudden Spinnerets (1) Instant Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it. |
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Suffocating Fumes (3) Instant Creatures your opponents control get -1/-1 until end of turn. Cycling (, Discard this card: Draw a card.) |
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Summary Judgment (2) Instant Summary Judgment deals 3 damage to target tapped creature. Addendum — If you cast this spell during your main phase, it deals 5 damage instead. |
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Sure Strike (2) Instant Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
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Swift End (3) Instant — Adventure Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.) |
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Swift Response (2) Instant Destroy target tapped creature. |
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Tactical Advantage (1) Instant Target blocking or blocked creature you control gets +2/+2 until end of turn. |
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Take Heart (1) Instant Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control. |
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Tale's End (2) Instant Counter target activated ability, triggered ability, or legendary spell. |
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Teferi's Time Twist (2) Instant Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it. |
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Thassa's Intervention (2) Instant Choose one — • Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. |
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Thirst for Meaning (3) Instant Draw three cards. Then discard two cards unless you discard an enchantment card. |
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Thought Collapse (3) Instant Counter target spell. Its controller mills three cards. |
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Thrash (2) Instant Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. |
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Thrill of Possibility (2) Instant As an additional cost to cast this spell, discard a card. Draw two cards. |
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Thwart the Enemy (3) Instant Prevent all damage that would be dealt this turn by creatures your opponents control. |
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Titanic Brawl (2) Instant This spell costs less to cast if it targets a creature you control with a +1/+1 counter on it. Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
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Titanic Growth (2) Instant Target creature gets +4/+4 until end of turn. |
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Topple the Statue (3) Instant Tap target permanent. If it's an artifact, destroy it. Draw a card. |
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Totally Lost (5) Instant Put target nonland permanent on top of its owner's library. |
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Tower Defense (2) Instant Creatures you control get +0/+5 and gain reach until end of turn. |
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Triumphant Surge (4) Instant Destroy target creature with power 4 or greater. You gain 3 life. |
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True Love's Kiss (4) Instant Exile target artifact or enchantment. Draw a card. |
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Turn into a Pumpkin (4) Instant Return target nonland permanent to its owner's hand. Draw a card. Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") |
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Tyrant's Scorn (2) Instant Choose one — • Destroy target creature with converted mana cost 3 or less. |
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Unbreakable Formation (3) Instant Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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Uncaged Fury (3) Instant Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) |
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Undercity's Embrace (3) Instant Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life. |
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Unexpected Fangs (2) Instant Put a +1/+1 counter and a lifelink counter on target creature. |
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Unexplained Disappearance (2) Instant Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
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Unleash Fury (2) Instant Double the power of target creature until end of turn. |
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Unlikely Aid (2) Instant Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
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Unsubstantiate (2) Instant Return target spell or creature to its owner's hand. |
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Unsummon (1) Instant Return target creature to its owner's hand. |
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Usher to Safety (1) Instant — Adventure Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.) |
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Veil of Summer (1) Instant Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) |
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Village Rites (1) Instant As an additional cost to cast this spell, sacrifice a creature. Draw two cards. |
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Volcanic Geyser (2) Instant Volcanic Geyser deals X damage to any target. |
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Warrant (2) Instant Put target attacking or blocking creature on top of its owner's library. |
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Whirlwind Denial (3) Instant For each spell and ability your opponents control, counter it unless its controller pays . |
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Will of the All-Hunter (2) Instant Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling (, Discard this card: Draw a card.) |
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Wilt (2) Instant Destroy target artifact or enchantment. Cycling (, Discard this card: Draw a card.) |
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Zenith Flare (4) Instant Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard. |