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Historic You are browsing all available (Historic) cards. For only Standard cards go here.
Types Artifact Creature Land
Enchantment Instant Planeswalker Sorcery
Subtypes Legendary Dinosaur Pirate Merfolk Vampire
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets Streets of New Capenna Kamigawa: Neon Dynasty Innistrad: Crimson Vow Innistrad: Midnight Hunt Jumpstart: Historic Horizons
Dungeons & Dragons: Adventures in the Forgotten Realms Strixhaven: School of Mages Kaldheim Kaladesh Remastered Zendikar Rising
Amonkhet Remastered Jumpstart Core Set 2021 Ikoria Lair of Behemoths Theros Beyond Death
Throne of Eldraine Core Set 2020 War of the Spark Ravnica Allegiance Guilds of Ravnica
Core Set 2019 Dominaria Rivals of Ixalan Ixalan Arena Only
Anthologies Explorer Anthology 1 Historic Anthology 6 Historic Anthology 5 Historic Anthology IV
Historic Anthology III Historic Anthology II Historic Anthology: Rhys the Redeemed Historic Anthology 1
Alchemy Alchemy Horizons: Baldur's Gate Alchemy: New Capenna Alchemy: Kamigawa Alchemy: Innistrad
To list cards by their color and converted mana cost use these alternative filters.

265 results
Adaptive Shimmerer Adaptive Shimmerer C5 (5)
Creature — Insect (0/0)
Flash

Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it.

IKOC
Adventurous Impulse Adventurous Impulse Green (1)
Sorcery
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
IKOC
Aegis Turtle Aegis Turtle Blue (1)
Creature — Turtle (0/5)
JMPC
Alert Heedbonder Alert Heedbonder C1GWGW (3)
Creature — Human Scout (2/4)
Vigilance

At the beginning of your end step, you gain 1 life for each creature you control with vigilance.

IKOU
Almighty Brushwagg Almighty Brushwagg Green (1)
Creature — Brushwagg (1/1)
Trample

C3Green: Almighty Brushwagg gets +3/+3 until end of turn.

IKOC
Anticipate Anticipate C1Blue (2)
Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
IKOC
Archipelagore Archipelagore C5BlueBlue (7)
Creature — Leviathan (7/7)
Mutate C5Blue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.

IKOU
Auspicious Starrix Auspicious Starrix C4Green (5)
Creature — Elk Beast (6/6)
Mutate C5Green (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.

IKOU
Avian Oddity Avian Oddity C3Blue (4)
Creature — Bird (2/4)
Flying

Cycling C2Blue (C2Blue, Discard this card: Draw a card.)
When you cycle Avian Oddity, put a flying counter on target creature you control.

IKOU
Back for More Back for More C4BlackGreen (6)
Instant
Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
IKOU
Barrier Breach Barrier Breach C2Green (3)
Instant
Exile up to three target enchantments.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Bastion of Remembrance Bastion of Remembrance C2Black (3)
Enchantment
When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.

Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

IKOU
Blade Banish Blade Banish C3White (4)
Instant
Exile target creature with power 4 or greater.
IKOC
Blazing Volley Blazing Volley Red (1)
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
IKOC
Blisterspit Gremlin Blisterspit Gremlin Red (1)
Creature — Gremlin (1/1)
C1, Tap: Blisterspit Gremlin deals 1 damage to each opponent.

Whenever you cast a noncreature spell, untap Blisterspit Gremlin.

IKOC
Blitz Leech Blitz Leech C5Black (6)
Creature — Leech (5/2)
Flash

When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature.

IKOC
Blitz of the Thunder-Raptor Blitz of the Thunder-Raptor C1Red (2)
Instant
Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead.
IKOU
Blood Curdle Blood Curdle C3Black (4)
Instant
Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)
IKOC
Bloodfell Caves Bloodfell Caves (0)
Land
Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.
Tap: Add Black or Red.

M21C
Blossoming Sands Blossoming Sands (0)
Land
Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.
Tap: Add Green or White.

M21C
Bonders' Enclave Bonders' Enclave (0)
Land
Tap: Add Color C.

C3, Tap: Draw a card. Activate this ability only if you control a creature with power 4 or greater.

IKOR
Boneyard Lurker Boneyard Lurker C2BlackGreen (4)
Creature — Nightmare Beast (4/4)
Mutate C2BGBG (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, return target permanent card from your graveyard to your hand.

IKOU
Boon of the Wish-Giver Boon of the Wish-Giver C4BlueBlue (6)
Sorcery
Draw four cards.

Cycling C1 (C1, Discard this card: Draw a card.)

IKOU
Boot Nipper Boot Nipper C1Black (2)
Creature — Beast (2/1)
Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it.
IKOC
Bristling Boar Bristling Boar C3Green (4)
Creature — Boar (4/3)
Bristling Boar can't be blocked by more than one creature.
IKOC
Brokkos, Apex of Forever Brokkos, Apex of Forever C2BlackGreenBlue (5)
Legendary Creature — Nightmare Beast Elemental (6/6)
Mutate C2UBGreenGreen (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Trample
You may cast Brokkos, Apex of Forever from your graveyard using its mutate ability.

IKOM
Bushmeat Poacher Bushmeat Poacher C3Black (4)
Creature — Human Soldier (2/4)
C1, Tap, Sacrifice another creature: You gain life equal to that creature's toughness. Draw a card.
IKOC
Call of the Death-Dweller Call of the Death-Dweller C2Black (3)
Sorcery
Return up to two target creature cards with total converted mana cost 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.
IKOU
Capture Sphere Capture Sphere C3Blue (4)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.)

Enchant creature
When Capture Sphere enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.

M21C
Cathartic Reunion Cathartic Reunion C1Red (2)
Sorcery
As an additional cost to cast this spell, discard two cards.

Draw three cards.

IKOC
Cavern Whisperer Cavern Whisperer C4Black (5)
Creature — Nightmare (4/4)
Mutate C3Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature mutates, each opponent discards a card.

IKOC
Channeled Force Channeled Force C2BlueRed (4)
Instant
As an additional cost to cast this spell, discard X cards.

Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.

IKOU
Charge of the Forever-Beast Charge of the Forever-Beast C2Green (3)
Sorcery
As an additional cost to cast this spell, reveal a creature card from your hand.

Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.

IKOU
Checkpoint Officer Checkpoint Officer C1White (2)
Creature — Human Soldier (1/2)
C1White, Tap: Tap target creature.
IKOC
Chevill, Bane of Monsters Chevill, Bane of Monsters BlackGreen (2)
Legendary Creature — Human Rogue (1/3)
Deathtouch

At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls.
Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.

IKOM
Chittering Harvester Chittering Harvester C5Black (6)
Creature — Nightmare (4/6)
Mutate C4Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, each opponent sacrifices a creature.

IKOU
Clash of Titans Clash of Titans C3RedRed (5)
Instant
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
IKOU
Cloudpiercer Cloudpiercer C4Red (5)
Creature — Dinosaur (5/4)
Mutate C3Red (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Reach
Whenever this creature mutates, you may discard a card. If you do, draw a card.

IKOC
Colossification Colossification C5GreenGreen (7)
Enchantment — Aura
Enchant creature

When Colossification enters the battlefield, tap enchanted creature.
Enchanted creature gets +20/+20.

IKOR
Convolute Convolute C2Blue (3)
Instant
Counter target spell unless its controller pays C4.
IKOC
Coordinated Charge Coordinated Charge C4White (5)
Instant
Creatures you control get +2/+1 until end of turn.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOC
Corpse Churn Corpse Churn C1Black (2)
Instant
Mill three cards, then you may return a creature card from your graveyard to your hand.
IKOC
Crystacean Crystacean C3Blue (4)
Creature — Crab (1/6)
Flash
IKOC
Crystalline Giant Crystalline Giant C3 (3)
Artifact Creature — Giant (3/3)
At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.
IKOR
Cubwarden Cubwarden C3White (4)
Creature — Cat (3/5)
Mutate C2WhiteWhite (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Lifelink
Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink.

IKOR
Cunning Nightbonder Cunning Nightbonder UBUB (2)
Creature — Human Rogue (2/2)
Flash

Spells with flash you cast cost C1 less to cast and can't be countered.

IKOU
Dark Bargain Dark Bargain C3Black (4)
Instant
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
IKOC
Daysquad Marshal Daysquad Marshal C3White (4)
Creature — Human Soldier (3/3)
When Daysquad Marshal enters the battlefield, create a 1/1 white Human Soldier creature token.
IKOC
Dead Weight Dead Weight Black (1)
Enchantment — Aura
Enchant creature

Enchanted creature gets -2/-2.

IKOC
Death's Oasis Death's Oasis WhiteBlackGreen (3)
Enchantment
Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser converted mana cost than the creature that died from your graveyard to your hand.

C1, Sacrifice Death's Oasis: You gain life equal to the greatest converted mana cost among creatures you control.

IKOR
Dire Tactics Dire Tactics WhiteBlack (2)
Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
IKOU
Dirge Bat Dirge Bat C2BlackBlack (4)
Creature — Bat (3/3)
Mutate C4BlackBlack (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flash
Flying
Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.

IKOR
Dismal Backwater Dismal Backwater (0)
Land
Dismal Backwater enters the battlefield tapped.

When Dismal Backwater enters the battlefield, you gain 1 life.
Tap: Add Blue or Black.

M21C
Divine Arrow Divine Arrow C1White (2)
Instant
Divine Arrow deals 4 damage to target attacking or blocking creature.
JMPC
Drannith Healer Drannith Healer C1White (2)
Creature — Human Cleric (2/2)
Whenever you cycle another card, you gain 1 life.

Cycling C1 (C1, Discard this card: Draw a card.)

IKOC
Drannith Magistrate Drannith Magistrate C1White (2)
Creature — Human Wizard (1/3)
Your opponents can't cast spells from anywhere other than their hands.
IKOR
Drannith Stinger Drannith Stinger C1Red (2)
Creature — Human Wizard (2/2)
Whenever you cycle another card, Drannith Stinger deals 1 damage to each opponent.

Cycling C1 (C1, Discard this card: Draw a card.)

IKOC
Dreamtail Heron Dreamtail Heron C4Blue (5)
Creature — Elemental Bird (3/4)
Mutate C3Blue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying
Whenever this creature mutates, draw a card.

IKOC
Durable Coilbug Durable Coilbug C1Black (2)
Creature — Insect (2/2)
C4Black: Return Durable Coilbug from your graveyard to your hand.
IKOC
Duskfang Mentor Duskfang Mentor C2Black (3)
Creature — Human Cleric (1/3)
When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control.

C1Black, Tap: Put a +1/+1 counter on each creature you control with lifelink.

IKOU
Easy Prey Easy Prey C1Black (2)
Instant
Destroy target creature with converted mana cost 2 or less.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Eerie Ultimatum Eerie Ultimatum WhiteWhiteBlackBlackBlackGreenGreen (7)
Sorcery
Return any number of permanent cards with different names from your graveyard to the battlefield.
IKOR
Emergent Ultimatum Emergent Ultimatum BlackBlackGreenGreenGreenBlueBlue (7)
Sorcery
Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.
IKOR
Escape Protocol Escape Protocol C1Blue (2)
Enchantment
Whenever you cycle a card, you may pay C1. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.
IKOU
Essence Scatter Essence Scatter C1Blue (2)
Instant
Counter target creature spell.
IKOC
Essence Symbiote Essence Symbiote C1Green (2)
Creature — Beast (2/2)
Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life.
IKOC
Everquill Phoenix Everquill Phoenix C2RedRed (4)
Creature — Phoenix (4/4)
Mutate C3Red (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying
Whenever this creature mutates, create a red artifact token named Feather with "C1, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."

IKOR
Evolving Wilds Evolving Wilds (0)
Land
Tap, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
IKOC
Excavation Mole Excavation Mole C2Green (3)
Creature — Mole (3/3)
Trample

When Excavation Mole enters the battlefield, mill three cards.

IKOC
Extinction Event Extinction Event C3Black (4)
Sorcery
Choose odd or even. Exile each creature with converted mana cost of the chosen value. (Zero is even.)
IKOR
Exuberant Wolfbear Exuberant Wolfbear C3Green (4)
Creature — Wolf Bear (4/4)
Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn.
IKOU
Facet Reader Facet Reader C1Blue (2)
Creature — Human Wizard (1/2)
C1, Tap: Draw a card, then discard a card.
IKOC
Farfinder Farfinder C3 (3)
Creature — Fox (1/1)
Vigilance

When Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

IKOC
Ferocious Tigorilla Ferocious Tigorilla C3Red (4)
Creature — Cat Ape (4/3)
Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)
IKOC
Fertilid Fertilid C2Green (3)
Creature — Elemental (0/0)
Fertilid enters the battlefield with two +1/+1 counters on it.

C1Green, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles their library.

JMPC
Fiend Artisan Fiend Artisan BGBG (2)
Creature — Nightmare (1/1)
Fiend Artisan gets +1/+1 for each creature card in your graveyard.

CXBG, Tap, Sacrifice another creature: Search your library for a creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.

IKOM
Fight as One Fight as One White (1)
Instant
Choose one or both —

• Target Human creature you control gets +1/+1 and gains indestructible until end of turn.
• Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.

IKOU
Fire Prophecy Fire Prophecy C1Red (2)
Instant
Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
IKOC
Flame Spill Flame Spill C2Red (3)
Instant
Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.
IKOU
Flourishing Fox Flourishing Fox White (1)
Creature — Fox (1/1)
Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox.

Cycling C1 (C1, Discard this card: Draw a card.)

IKOU
Flycatcher Giraffid Flycatcher Giraffid C4Green (5)
Creature — Antelope Lizard (3/5)
Flycatcher Giraffid enters the battlefield with your choice of a vigilance counter or a reach counter on it.
IKOC
Footfall Crater Footfall Crater Red (1)
Enchantment — Aura
Enchant land

Enchanted land has "Tap: Target creature gains trample and haste until end of turn."
Cycling C1 (C1, Discard this card: Draw a card.)

IKOU
Forbidden Friendship Forbidden Friendship C1Red (2)
Sorcery
Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.
IKOC
Forest Forest (0)
Basic Land — Forest
JMPC
Frenzied Raptor Frenzied Raptor C2Red (3)
Creature — Dinosaur (4/2)
IKOC
Frillscare Mentor Frillscare Mentor C2Red (3)
Creature — Human Warrior (3/2)
When Frillscare Mentor enters the battlefield, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.)

C2Red, Tap: Put a +1/+1 counter on each creature you control with menace.

IKOU
Frondland Felidar Frondland Felidar C2GreenWhite (4)
Creature — Cat Beast (3/5)
Vigilance

Creatures you control with vigilance have "C1, Tap: Tap target creature."

IKOR
Frost Lynx Frost Lynx C2Blue (3)
Creature — Elemental Cat (2/2)
When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
IKOC
Frostveil Ambush Frostveil Ambush C3BlueBlue (5)
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Cycling C1 (C1, Discard this card: Draw a card.)

IKOC
Fully Grown Fully Grown C2Green (3)
Instant
Target creature gets +3/+3 until end of turn. Put a trample counter on it.
IKOC
Garrison Cat Garrison Cat White (1)
Creature — Cat (1/1)
When Garrison Cat dies, create a 1/1 white Human Soldier creature token.
IKOC
Gemrazer Gemrazer C3Green (4)
Creature — Beast (4/4)
Mutate C1GreenGreen (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.

IKOR
General Kudro of Drannith General Kudro of Drannith C1WhiteBlack (3)
Legendary Creature — Human Soldier (3/3)
Other Humans you control get +1/+1.

Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard.
C2, Sacrifice two Humans: Destroy target creature with power 4 or greater.

IKOM
General's Enforcer General's Enforcer WhiteBlack (2)
Creature — Human Soldier (2/3)
Legendary Humans you control have indestructible.

C2WhiteBlack: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.

IKOU
Genesis Ultimatum Genesis Ultimatum GreenGreenBlueBlueBlueRedRed (7)
Sorcery
Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.
IKOR
Glimmerbell Glimmerbell C1Blue (2)
Creature — Elemental Jellyfish (1/3)
Flying

C1Blue: Untap Glimmerbell.

IKOC
Gloom Pangolin Gloom Pangolin C2Black (3)
Creature — Nightmare Pangolin (1/5)
IKOC
Glowstone Recluse Glowstone Recluse C2Green (3)
Creature — Spider (2/3)
Mutate C3Green (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Reach
Whenever this creature mutates, put two +1/+1 counters on it.

IKOU
Go for Blood Go for Blood C1Red (2)
Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Cycling C1 (C1, Discard this card: Draw a card.)

IKOC
Greater Sandwurm Greater Sandwurm C5GreenGreen (7)
Creature — Wurm (7/7)
Greater Sandwurm can't be blocked by creatures with power 2 or less.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOC
Grimdancer Grimdancer C1BlackBlack (3)
Creature — Nightmare (3/3)
Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink.
IKOU
Gust of Wind Gust of Wind C3Blue (4)
Sorcery
This spell costs C2 less to cast if you control a creature with flying.

Return target nonland permanent you don't control to its owner's hand.
Draw a card.

IKOC
Gyruda, Doom of Depths Gyruda, Doom of Depths C4UBUB (6)
Legendary Creature — Demon Kraken (6/6)
Companion — Your starting deck contains only cards with even converted mana costs. (If this card is your chosen companion, you may put it into your hand from outside the game for C3 any time you could cast a sorcery.)

When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even converted mana cost from among the milled cards onto the battlefield under your control.

IKOR
Hampering Snare Hampering Snare C1Blue (2)
Instant
Creatures your opponents control get -2/-0 until end of turn.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOC
Heartless Act Heartless Act C1Black (2)
Instant
Choose one —

• Destroy target creature with no counters on it.
• Remove up to three counters from target creature.

IKOU
Heightened Reflexes Heightened Reflexes Red (1)
Instant
Target creature gets +1/+0 until end of turn. Put a first strike counter on it.
IKOC
Helica Glider Helica Glider C2White (3)
Creature — Nightmare Squirrel (2/2)
Helica Glider enters the battlefield with your choice of a flying counter or a first strike counter on it.
IKOC
Honey Mammoth Honey Mammoth C4GreenGreen (6)
Creature — Elephant (6/6)
When Honey Mammoth enters the battlefield, you gain 4 life.
IKOC
Hornbash Mentor Hornbash Mentor C2Green (3)
Creature — Human Warrior (3/3)
When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control.

C2Green, Tap: Put a +1/+1 counter on each creature you control with trample.

IKOU
Humble Naturalist Humble Naturalist C1Green (2)
Creature — Human Druid (1/3)
Tap: Add one mana of any color. Spend this mana only to cast a creature spell.
IKOC
Hunted Nightmare Hunted Nightmare C1BlackBlack (3)
Creature — Nightmare (4/5)
Menace

When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control.

IKOR
Huntmaster Liger Huntmaster Liger C3White (4)
Creature — Cat (3/4)
Mutate C2White (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.

IKOU
Illuna, Apex of Wishes Illuna, Apex of Wishes C2GreenBlueRed (5)
Legendary Creature — Beast Elemental Dinosaur (6/6)
Mutate C3RGBlueBlue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying, trample
Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.

IKOM
Imposing Vantasaur Imposing Vantasaur C5White (6)
Creature — Dinosaur (3/6)
Vigilance

Cycling C1 (C1, Discard this card: Draw a card.)

IKOC
Indatha Crystal Indatha Crystal C3 (3)
Artifact
Tap: Add White, Black, or Green.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Indatha Triome Indatha Triome (0)
Land — Plains Swamp Forest
(Tap: Add White, Black, or Green.)

Indatha Triome enters the battlefield tapped.
Cycling C3 (C3, Discard this card: Draw a card.)

IKOR
Insatiable Hemophage Insatiable Hemophage C3Black (4)
Creature — Nightmare (3/3)
Mutate C2Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Deathtouch
Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.

IKOU
Inspired Ultimatum Inspired Ultimatum BlueBlueRedRedRedWhiteWhite (7)
Sorcery
Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.
IKOR
Island Island (0)
Basic Land — Island
JMPC
Ivy Elemental Ivy Elemental CXGreen (1)
Creature — Elemental (0/0)
Ivy Elemental enters the battlefield with X +1/+1 counters on it.
IKOU
Jegantha, the Wellspring Jegantha, the Wellspring C4RG (5)
Legendary Creature — Elemental Elk (5/5)
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for C3 any time you could cast a sorcery.)

Tap: Add WhiteBlueBlackRedGreen. This mana can't be spent to pay generic mana costs.

IKOR
Jubilant Skybonder Jubilant Skybonder C1WUWU (3)
Creature — Human Wizard (2/2)
Flying

Creatures you control with flying have "Spells your opponents cast that target this creature cost C2 more to cast."

IKOU
Jungle Hollow Jungle Hollow (0)
Land
Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.
Tap: Add Black or Green.

M21C
Kaheera, the Orphanguard Kaheera, the Orphanguard C1GWGW (3)
Legendary Creature — Cat Beast (3/2)
Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for C3 any time you could cast a sorcery.)

Vigilance
Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.

IKOR
Keensight Mentor Keensight Mentor C2White (3)
Creature — Human Cleric (1/4)
When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control.

C1White, Tap: Put a +1/+1 counter on each creature you control with vigilance.

IKOU
Keep Safe Keep Safe C1Blue (2)
Instant
Counter target spell that targets a permanent you control.

Draw a card.

IKOC
Keruga, the Macrosage Keruga, the Macrosage C3GUGU (5)
Legendary Creature — Dinosaur Hippo (5/4)
Companion — Your starting deck contains only cards with converted mana cost 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for C3 any time you could cast a sorcery.)

When Keruga, the Macrosage enters the battlefield, draw a card for each other permanent you control with converted mana cost 3 or greater.

IKOR
Ketria Crystal Ketria Crystal C3 (3)
Artifact
Tap: Add Green, Blue, or Red.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Ketria Triome Ketria Triome (0)
Land — Forest Island Mountain
(Tap: Add Green, Blue, or Red.)

Ketria Triome enters the battlefield tapped.
Cycling C3 (C3, Discard this card: Draw a card.)

IKOR
Kinnan, Bonder Prodigy Kinnan, Bonder Prodigy GreenBlue (2)
Legendary Creature — Human Druid (2/2)
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.

C5GreenBlue: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

IKOM
Kogla, the Titan Ape Kogla, the Titan Ape C3GreenGreenGreen (6)
Legendary Creature — Ape (7/6)
When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control.

Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.
C1Green: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.

IKOR
Labyrinth Raptor Labyrinth Raptor BlackRed (2)
Creature — Nightmare Dinosaur (2/2)
Menace

Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it.
BlackRed: Creatures you control with menace get +1/+0 until end of turn.

IKOR
Lava Serpent Lava Serpent C5Red (6)
Creature — Elemental Serpent (5/5)
Haste

Cycling C2 (C2, Discard this card: Draw a card.)

IKOC
Lavabrink Venturer Lavabrink Venturer C2White (3)
Creature — Human Soldier (3/3)
As Lavabrink Venturer enters the battlefield, choose odd or even. (Zero is even.)

Lavabrink Venturer has protection from each converted mana cost of the chosen value.

IKOR
Lead the Stampede Lead the Stampede C2Green (3)
Sorcery
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
IKOU
Light of Hope Light of Hope White (1)
Instant
Choose one —

• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.

IKOC
Lore Drakkis Lore Drakkis C1BlueRed (3)
Creature — Lizard Beast (2/3)
Mutate URUR (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand.

IKOU
Lukka, Coppercoat Outcast Lukka, Coppercoat Outcast C3RedRed (5)
Legendary Planeswalker — Lukka (5)
+1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker."

−2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher converted mana cost. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
−7: Each creature you control deals damage equal to its power to each opponent.

IKOM
Luminous Broodmoth Luminous Broodmoth C2WhiteWhite (4)
Creature — Insect (3/4)
Flying

Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.

IKOM
Lurking Deadeye Lurking Deadeye C3Black (4)
Creature — Human Assassin (4/2)
Flash

When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn.

IKOC
Lurrus of the Dream Den Lurrus of the Dream Den C1WBWB (3)
Legendary Creature — Cat Nightmare (3/2)
Companion — Each permanent card in your starting deck has converted mana cost 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for C3 any time you could cast a sorcery.)

Lifelink
During each of your turns, you may cast one permanent spell with converted mana cost 2 or less from your graveyard.

IKOR
Lutri, the Spellchaser Lutri, the Spellchaser C1URUR (3)
Legendary Creature — Elemental Otter (3/2)
Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for C3 any time you could cast a sorcery.)

Flash
When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.

IKOR
Majestic Auricorn Majestic Auricorn C4White (5)
Creature — Unicorn (4/4)
Mutate C3White (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Vigilance
Whenever this creature mutates, you gain 4 life.

IKOU
Maned Serval Maned Serval C1White (2)
Creature — Cat (1/4)
Vigilance
IKOC
Memory Leak Memory Leak C2Black (3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.

Cycling C1 (C1, Discard this card: Draw a card.)

IKOC
Migration Path Migration Path C3Green (4)
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Migratory Greathorn Migratory Greathorn C3Green (4)
Creature — Beast (3/4)
Mutate C2Green (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

IKOC
Momentum Rumbler Momentum Rumbler C3Red (4)
Creature — Dinosaur (3/3)
Whenever Momentum Rumbler attacks, if it doesn't have first strike, put a first strike counter on it.

Whenever Momentum Rumbler attacks, if it has first strike, it gains double strike until end of turn.

IKOU
Monstrous Step Monstrous Step C4Green (5)
Sorcery
Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Mosscoat Goriak Mosscoat Goriak C2Green (3)
Creature — Beast (2/4)
Vigilance
IKOC
Mountain Mountain (0)
Basic Land — Mountain
JMPC
Mutual Destruction Mutual Destruction Black (1)
Sorcery
This spell has flash as long as you control a permanent with flash.

As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.

IKOC
Mysterious Egg Mysterious Egg C1 (1)
Creature — Egg (0/2)
Whenever this creature mutates, put a +1/+1 counter on it.
IKOC
Mystic Subdual Mystic Subdual C1Blue (2)
Enchantment — Aura
Flash

Enchant creature
Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)

IKOU
Mythos of Brokkos Mythos of Brokkos C2GreenGreen (4)
Sorcery
If BlueBlack was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle your library.

Return up to two permanent cards from your graveyard to your hand.

IKOR
Mythos of Illuna Mythos of Illuna C2BlueBlue (4)
Sorcery
Create a token that's a copy of target permanent. If RedGreen was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control."
IKOR
Mythos of Nethroi Mythos of Nethroi C2Black (3)
Instant
Destroy target nonland permanent if it's a creature or if GreenWhite was spent to cast this spell.
IKOR
Mythos of Snapdax Mythos of Snapdax C2WhiteWhite (4)
Sorcery
Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If BlackRed was spent to cast this spell, you choose the permanents for each player instead.
IKOR
Mythos of Vadrok Mythos of Vadrok C2RedRed (4)
Sorcery
Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If WhiteBlue was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.
IKOR
Narset of the Ancient Way Narset of the Ancient Way C1BlueRedWhite (4)
Legendary Planeswalker — Narset (4)
+1: You gain 2 life. Add Blue, Red, or White. Spend this mana only to cast a noncreature spell.

−2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's converted mana cost to target creature or planeswalker.
−6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."

IKOM
Necropanther Necropanther C1WhiteBlack (3)
Creature — Cat Nightmare (3/3)
Mutate C2WBWB (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.

IKOU
Nethroi, Apex of Death Nethroi, Apex of Death C2WhiteBlackGreen (5)
Legendary Creature — Cat Nightmare Beast (5/5)
Mutate C4GWBlackBlack (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Deathtouch, lifelink
Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.

IKOM
Neutralize Neutralize C1BlueBlue (3)
Instant
Counter target spell.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Nightsquad Commando Nightsquad Commando C2Black (3)
Creature — Human Soldier (2/3)
When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token.
IKOC
Obosh, the Preypiercer Obosh, the Preypiercer C3BRBR (5)
Legendary Creature — Hellion Horror (3/5)
Companion — Your starting deck contains only cards with odd converted mana costs and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for C3 any time you could cast a sorcery.)

If a source you control with an odd converted mana cost would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

IKOR
Of One Mind Of One Mind C2Blue (3)
Sorcery
This spell costs C2 less to cast if you control a Human creature and a non-Human creature.

Draw two cards.

IKOC
Offspring's Revenge Offspring's Revenge C2RedWhiteBlack (5)
Enchantment
At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn.
IKOR
Ominous Seas Ominous Seas C1Blue (2)
Enchantment
Whenever you draw a card, put a foreshadow counter on Ominous Seas.

Remove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token.
Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Pacifism Pacifism C1White (2)
Enchantment — Aura
Enchant creature

Enchanted creature can't attack or block.

JMPC
Parcelbeast Parcelbeast C2GreenBlue (4)
Creature — Elemental Beast (2/4)
Mutate GreenBlue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

C1, Tap: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.

IKOU
Patagia Tiger Patagia Tiger C4White (5)
Creature — Cat (3/4)
Flying

When Patagia Tiger enters the battlefield, target Human you control gets +2/+2 until end of turn.

IKOC
Perimeter Sergeant Perimeter Sergeant C2White (3)
Creature — Human Soldier (3/2)
Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn.
IKOC
Phase Dolphin Phase Dolphin C2Blue (3)
Creature — Elemental Whale (1/4)
Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn.
IKOC
Plains Plains (0)
Basic Land — Plains
JMPC
Plummet Plummet C1Green (2)
Instant
Destroy target creature with flying.
IKOC
Pollywog Symbiote Pollywog Symbiote C1Blue (2)
Creature — Frog (1/3)
Each creature spell you cast costs C1 less to cast if it has mutate.

Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card.

IKOU
Porcuparrot Porcuparrot C3Red (4)
Creature — Bird Beast (3/4)
Mutate C2Red (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Tap: This creature deals X damage to any target, where X is the number of times this creature has mutated.

IKOU
Pouncing Shoreshark Pouncing Shoreshark C4Blue (5)
Creature — Shark Beast (4/3)
Mutate C3Blue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flash
Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.

IKOU
Prickly Marmoset Prickly Marmoset C2Red (3)
Creature — Monkey (2/3)
First strike

Whenever you cycle a card, Prickly Marmoset gets +2/+0 until end of turn.

IKOC
Primal Empathy Primal Empathy C1GreenBlue (3)
Enchantment
At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.
IKOU
Proud Wildbonder Proud Wildbonder C2RGRG (4)
Creature — Human Warrior (4/3)
Trample

Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."

IKOU
Pyroceratops Pyroceratops C3Red (4)
Creature — Elemental Dinosaur (2/3)
Trample

Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops.

IKOC
Quartzwood Crasher Quartzwood Crasher C2RedRedGreen (5)
Creature — Dinosaur Beast (6/6)
Trample

Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.

IKOR
Raking Claws Raking Claws C1Red (2)
Instant
Target creature gains double strike until end of turn.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOC
Ram Through Ram Through C1Green (2)
Instant
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
IKOC
Raugrin Crystal Raugrin Crystal C3 (3)
Artifact
Tap: Add Blue, Red, or White.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Raugrin Triome Raugrin Triome (0)
Land — Island Mountain Plains
(Tap: Add Blue, Red, or White.)

Raugrin Triome enters the battlefield tapped.
Cycling C3 (C3, Discard this card: Draw a card.)

IKOR
Reconnaissance Mission Reconnaissance Mission C2BlueBlue (4)
Enchantment
Whenever a creature you control deals combat damage to a player, you may draw a card.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Regal Leosaur Regal Leosaur RedWhite (2)
Creature — Dinosaur Cat (2/2)
Mutate C1RWRW (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, other creatures you control get +2/+1 until end of turn.

IKOU
Reptilian Reflection Reptilian Reflection C2Red (3)
Enchantment
Whenever you cycle a card, you may have Reptilian Reflection become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn.
IKOU
Rielle, the Everwise Rielle, the Everwise C1BlueRed (3)
Legendary Creature — Human Wizard (0/3)
Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard.

Whenever you discard one or more cards for the first time each turn, draw that many cards.

IKOM
Rooting Moloch Rooting Moloch C4Red (5)
Creature — Lizard (4/4)
When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Rugged Highlands Rugged Highlands (0)
Land
Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.
Tap: Add Red or Green.

M21C
Ruinous Ultimatum Ruinous Ultimatum RedRedWhiteWhiteWhiteBlackBlack (7)
Sorcery
Destroy all nonland permanents your opponents control.
IKOR
Rumbling Rockslide Rumbling Rockslide C3Red (4)
Sorcery
Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
IKOC
Sanctuary Lockdown Sanctuary Lockdown C2White (3)
Enchantment
Humans you control get +1/+1.

C2, Tap two untapped Humans you control: Tap target creature an opponent controls.

IKOU
Sanctuary Smasher Sanctuary Smasher C4RedRed (6)
Creature — Rhino Beast (6/4)
First strike

Cycling C2Red (C2Red, Discard this card: Draw a card.)
When you cycle Sanctuary Smasher, put a first strike counter on target creature you control.

IKOU
Savai Crystal Savai Crystal C3 (3)
Artifact
Tap: Add Red, White, or Black.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Savai Sabertooth Savai Sabertooth C1White (2)
Creature — Cat (3/1)
IKOC
Savai Thundermane Savai Thundermane RedWhite (2)
Creature — Elemental Cat (3/2)
Whenever you cycle a card, you may pay C2. When you do, Savai Thundermane deals 2 damage to target creature and you gain 2 life.
IKOU
Savai Triome Savai Triome (0)
Land — Mountain Plains Swamp
(Tap: Add Red, White, or Black.)

Savai Triome enters the battlefield tapped.
Cycling C3 (C3, Discard this card: Draw a card.)

IKOR
Scoured Barrens Scoured Barrens (0)
Land
Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.
Tap: Add White or Black.

M21C
Sea-Dasher Octopus Sea-Dasher Octopus C1BlueBlue (3)
Creature — Octopus (2/2)
Mutate C1Blue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flash
Whenever this creature deals combat damage to a player, draw a card.

IKOR
Serrated Scorpion Serrated Scorpion Black (1)
Creature — Scorpion (1/2)
When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.
IKOC
Shark Typhoon Shark Typhoon C5Blue (6)
Enchantment
Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's converted mana cost.

Cycling CXC1Blue (CXC1Blue, Discard this card: Draw a card.)
When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying.

IKOR
Shredded Sails Shredded Sails C1Red (2)
Instant
Choose one —

• Destroy target artifact.
• Shredded Sails deals 4 damage to target creature with flying.
Cycling C2 (C2, Discard this card: Draw a card.)

IKOC
Skull Prophet Skull Prophet BlackGreen (2)
Creature — Human Druid (3/1)
Tap: Add Black or Green.

Tap: Mill two cards.

IKOU
Skycat Sovereign Skycat Sovereign WhiteBlue (2)
Creature — Elemental Cat (1/1)
Flying

Skycat Sovereign gets +1/+1 for each other creature you control with flying.
C2WhiteBlue: Create a 1/1 white Cat Bird creature token with flying.

IKOR
Sleeper Dart Sleeper Dart C2 (2)
Artifact
When Sleeper Dart enters the battlefield, draw a card.

Tap, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step.

IKOC
Slitherwisp Slitherwisp BlueBlackBlack (3)
Creature — Elemental Nightmare (3/2)
Flash

Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life.

IKOR
Snapdax, Apex of the Hunt Snapdax, Apex of the Hunt C1RedWhiteBlack (4)
Legendary Creature — Dinosaur Cat Nightmare (3/5)
Mutate C2BRWhiteWhite (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Double strike
Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.

IKOM
Snare Tactician Snare Tactician C2White (3)
Creature — Human Soldier (2/3)
Whenever you cycle a card, tap target creature an opponent controls.
IKOC
Solid Footing Solid Footing White (1)
Enchantment — Aura
Flash

Enchant creature
Enchanted creature gets +1/+1.
As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.

IKOC
Song of Creation Song of Creation C1GreenBlueRed (4)
Enchantment
You may play an additional land on each of your turns.

Whenever you cast a spell, draw two cards.
At the beginning of your end step, discard your hand.

IKOR
Sonorous Howlbonder Sonorous Howlbonder C1BRBR (3)
Creature — Human Warrior (2/2)
Menace

Each creature you control with menace can't be blocked except by three or more creatures.

IKOU
Spelleater Wolverine Spelleater Wolverine C2Red (3)
Creature — Wolverine (3/2)
Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.
IKOC
Splendor Mare Splendor Mare C2White (3)
Creature — Elk Unicorn (3/3)
Lifelink

Cycling C1White (C1White, Discard this card: Draw a card.)
When you cycle Splendor Mare, put a lifelink counter on target creature you control.

IKOU
Spontaneous Flight Spontaneous Flight C2White (3)
Instant
Target creature gets +2/+2 until end of turn. Put a flying counter on it.
IKOC
Springjaw Trap Springjaw Trap C1 (1)
Artifact
Flash

C4, Tap, Sacrifice Springjaw Trap: It deals 3 damage to any target.

IKOC
Sprite Dragon Sprite Dragon BlueRed (2)
Creature — Faerie Dragon (1/1)
Flying, haste

Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon.

IKOU
Startling Development Startling Development C1Blue (2)
Instant
Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4.

Cycling C1 (C1, Discard this card: Draw a card.)

IKOC
Stormwild Capridor Stormwild Capridor C2White (3)
Creature — Bird Goat (1/3)
Flying

If noncombat damage would be dealt to Stormwild Capridor, prevent that damage. Put a +1/+1 counter on Stormwild Capridor for each 1 damage prevented this way.

IKOU
Sudden Spinnerets Sudden Spinnerets Green (1)
Instant
Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.
IKOC
Suffocating Fumes Suffocating Fumes C2Black (3)
Instant
Creatures your opponents control get -1/-1 until end of turn.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOC
Survivors' Bond Survivors' Bond C1Green (2)
Sorcery
Choose one or both —

• Return target Human creature card from your graveyard to your hand.
• Return target non-Human creature card from your graveyard to your hand.

IKOC
Swallow Whole Swallow Whole White (1)
Sorcery
As an additional cost to cast this spell, tap an untapped creature you control.

Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost.

IKOU
Swamp Swamp (0)
Basic Land — Swamp
JMPC
Swiftwater Cliffs Swiftwater Cliffs (0)
Land
Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.
Tap: Add Blue or Red.

M21C
Tentative Connection Tentative Connection C3Red (4)
Sorcery
This spell costs C3 less to cast if you control a creature with menace.

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

IKOC
The Ozolith The Ozolith C1 (1)
Legendary Artifact
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.

At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

IKOR
Thieving Otter Thieving Otter C2Blue (3)
Creature — Otter (2/2)
Whenever Thieving Otter deals damage to an opponent, draw a card.
IKOC
Thornwood Falls Thornwood Falls (0)
Land
Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.
Tap: Add Green or Blue.

M21C
Thwart the Enemy Thwart the Enemy C2Green (3)
Instant
Prevent all damage that would be dealt this turn by creatures your opponents control.
IKOC
Titanoth Rex Titanoth Rex C7GreenGreen (9)
Creature — Dinosaur Beast (11/11)
Trample

Cycling C1Green (C1Green, Discard this card: Draw a card.)
When you cycle Titanoth Rex, put a trample counter on target creature you control.

IKOU
Titans' Nest Titans' Nest C1BlackGreenBlue (4)
Enchantment
At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.

Exile a card from your graveyard: Add Color C. Spend this mana only to cast a colored spell without CX in its mana cost.

IKOR
Tranquil Cove Tranquil Cove (0)
Land
Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.
Tap: Add White or Blue.

M21C
Trumpeting Gnarr Trumpeting Gnarr C1GreenBlue (3)
Creature — Beast (3/3)
Mutate C3GUGU (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, create a 3/3 green Beast creature token.

IKOU
Umori, the Collector Umori, the Collector C2BGBG (4)
Legendary Creature — Ooze (4/5)
Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for C3 any time you could cast a sorcery.)

As Umori, the Collector enters the battlefield, choose a card type.
Spells you cast of the chosen type cost C1 less to cast.

IKOR
Unbreakable Bond Unbreakable Bond C4Black (5)
Sorcery
Return target creature card from your graveyard to the battlefield with a lifelink counter on it.
IKOU
Unexpected Fangs Unexpected Fangs C1Black (2)
Instant
Put a +1/+1 counter and a lifelink counter on target creature.
IKOC
Unlikely Aid Unlikely Aid C1Black (2)
Instant
Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
IKOC
Unpredictable Cyclone Unpredictable Cyclone C3RedRed (5)
Enchantment
If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOR
Vadrok, Apex of Thunder Vadrok, Apex of Thunder BlueRedWhite (3)
Legendary Creature — Elemental Dinosaur Cat (3/3)
Mutate C1WURedRed (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying, first strike
Whenever this creature mutates, you may cast target noncreature card with converted mana cost 3 or less from your graveyard without paying its mana cost.

IKOM
Valiant Rescuer Valiant Rescuer C1White (2)
Creature — Human Soldier (3/1)
Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Vivien, Monsters' Advocate Vivien, Monsters' Advocate C3GreenGreen (5)
Legendary Planeswalker — Vivien (3)
You may look at the top card of your library any time.

You may cast creature spells from the top of your library.
+1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.
−2: When you cast your next creature spell this turn, search your library for a creature card with lesser converted mana cost, put it onto the battlefield, then shuffle your library.

IKOM
Void Beckoner Void Beckoner C6BlackBlack (8)
Creature — Nightmare Horror (8/8)
Deathtouch

Cycling C2Black (C2Black, Discard this card: Draw a card.)
When you cycle Void Beckoner, put a deathtouch counter on target creature you control.

IKOU
Voracious Greatshark Voracious Greatshark C3BlueBlue (5)
Creature — Shark (5/4)
Flash

When Voracious Greatshark enters the battlefield, counter target artifact or creature spell.

IKOR
Vulpikeet Vulpikeet C3White (4)
Creature — Fox Bird (2/3)
Mutate C2White (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying
Whenever this creature mutates, put a +1/+1 counter on it.

IKOC
Weaponize the Monsters Weaponize the Monsters Red (1)
Enchantment
C2, Sacrifice a creature: Weaponize the Monsters deals 2 damage to any target.
IKOU
Whirlwind of Thought Whirlwind of Thought C1BlueRedWhite (4)
Enchantment
Whenever you cast a noncreature spell, draw a card.
IKOR
Whisper Squad Whisper Squad Black (1)
Creature — Human Soldier (1/1)
C1Black: Search your library for a card named Whisper Squad, put it onto the battlefield tapped, then shuffle your library.
IKOC
Will of the All-Hunter Will of the All-Hunter C1White (2)
Instant
Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Wilt Wilt C1Green (2)
Instant
Destroy target artifact or enchantment.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOC
Wind-Scarred Crag Wind-Scarred Crag (0)
Land
Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.
Tap: Add Red or White.

M21C
Wingfold Pteron Wingfold Pteron C5Blue (6)
Creature — Dinosaur (3/6)
Wingfold Pteron enters the battlefield with your choice of a flying counter or a hexproof counter on it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
IKOC
Wingspan Mentor Wingspan Mentor C2Blue (3)
Creature — Human Wizard (1/3)
When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control.

C2Blue, Tap: Put a +1/+1 counter on each creature you control with flying.

IKOU
Winota, Joiner of Forces Winota, Joiner of Forces C2RedWhite (4)
Legendary Creature — Human Warrior (4/4)
Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
IKOM
Yidaro, Wandering Monster Yidaro, Wandering Monster C5RedRed (7)
Legendary Creature — Dinosaur Turtle (8/8)
Trample, haste

Cycling C1Red
When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)

IKOR
Yorion, Sky Nomad Yorion, Sky Nomad C3WUWU (5)
Legendary Creature — Bird Serpent (4/5)
Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for C3 any time you could cast a sorcery.)

Flying
When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.

IKOR
Zagoth Crystal Zagoth Crystal C3 (3)
Artifact
Tap: Add Black, Green, or Blue.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Zagoth Mamba Zagoth Mamba Black (1)
Creature — Nightmare Snake (1/1)
Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn.
IKOU
Zagoth Triome Zagoth Triome (0)
Land — Swamp Forest Island
(Tap: Add Black, Green, or Blue.)

Zagoth Triome enters the battlefield tapped.
Cycling C3 (C3, Discard this card: Draw a card.)

IKOR
Zenith Flare Zenith Flare C2RedWhite (4)
Instant
Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.
IKOU
Zilortha, Strength Incarnate Zilortha, Strength Incarnate C3RedGreen (5)
Legendary Creature — Dinosaur (7/3)
Trample

Lethal damage dealt to creatures you control is determined by their power rather than their toughness.

IKOM
Zirda, the Dawnwaker Zirda, the Dawnwaker C1RWRW (3)
Legendary Creature — Elemental Fox (3/3)
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for C3 any time you could cast a sorcery.)

Abilities you activate that aren't mana abilities cost C2 less to activate. This effect can't reduce the mana in that cost to less than one mana.
C1, Tap: Target creature can't block this turn.

IKOR
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