MagicArena Wiki
Advertisement
Historic.svg You are browsing all available (Historic) cards. For only Standard cards go here.
Types Artifact Creature Land
Enchantment Instant Planeswalker Sorcery
Subtypes Legendary Dinosaur Pirate Merfolk Vampire
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets Core Set 2021 Ikoria Lair of Behemoths Theros Beyond Death Throne of Eldraine Core Set 2020
War of the Spark Ravnica Allegiance Guilds of Ravnica Core Set 2019 Dominaria
Rivals of Ixalan Ixalan Arena Only
To list cards by their color and converted mana cost use these alternative filters.

Burning-Tree Emissary.png Burning-Tree Emissary RG.svgRG.svg (2)
Creature — Human Shaman (2/2)
When Burning-Tree Emissary enters the battlefield, add RedGreen.
Captain Sisay.png Captain Sisay C2.pngGreenWhite (4)
Legendary Creature — Human Soldier (2/2)
Tap: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.
Cryptbreaker.png Cryptbreaker Black (1)
Creature — Zombie (1/1)
C1.pngBlack, Tap, Discard a card: Create a 2/2 black Zombie creature token.

Tap three untapped Zombies you control: You draw a card and you lose 1 life.

Darksteel Reactor.png Darksteel Reactor C4.png (4)
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.)

At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.
When Darksteel Reactor has twenty or more charge counters on it, you win the game.

Distant Melody.png Distant Melody C3.pngBlue (4)
Sorcery
Choose a creature type. Draw a card for each permanent you control of that type.
Elvish Visionary.png Elvish Visionary C1.pngGreen (2)
Creature — Elf Shaman (1/1)
When Elvish Visionary enters the battlefield, draw a card.
Fauna Shaman.png Fauna Shaman C1.pngGreen (2)
Creature — Elf Shaman (2/2)
Green, Tap, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
Goblin Matron.png Goblin Matron C2.pngRed (3)
Creature — Goblin (1/1)
When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library.
Hidetsugu's Second Rite.png Hidetsugu's Second Rite C3.pngRed (4)
Instant
If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
Hypnotic Specter.png Hypnotic Specter C1.pngBlackBlack (3)
Creature — Specter (2/2)
Flying

Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Imperious Perfect.png Imperious Perfect C2.pngGreen (3)
Creature — Elf Warrior (2/2)
Other Elf creatures you control get +1/+1.

Green, Tap: Create a 1/1 green Elf Warrior creature token.

Kiln Fiend.png Kiln Fiend C1.pngRed (2)
Creature — Elemental Beast (1/2)
Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.
Kinsbaile Cavalier.png Kinsbaile Cavalier C3.pngWhite (4)
Creature — Kithkin Knight (2/2)
Knight creatures you control have double strike.
Mind Stone.png Mind Stone C2.png (2)
Artifact
Tap: Add Color C.png.

C1.png, Tap, Sacrifice Mind Stone: Draw a card.

Ornithopter.png Ornithopter C0.png (0)
Artifact Creature — Thopter (0/2)
Flying
Phyrexian Arena.png Phyrexian Arena C1.pngBlackBlack (3)
Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
Serra Ascendant.png Serra Ascendant White (1)
Creature — Human Monk (1/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

Soul Warden.png Soul Warden White (1)
Creature — Human Cleric (1/1)
Whenever another creature enters the battlefield, you gain 1 life.
Tendrils of Corruption.png Tendrils of Corruption C3.pngBlack (4)
Instant
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
Treasure Hunt.png Treasure Hunt C1.pngBlue (2)
Sorcery
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
Advertisement