You are browsing all available (Historic) cards. For only Standard cards go here. | ||||||
Types | Artifact | Creature | Land | |||
Enchantment | Instant | Planeswalker | Sorcery | |||
Subtypes | Legendary | Dinosaur | Pirate | Merfolk | Vampire | |
Colors | White | Blue | Black | Red | Green | |
Multicolor | Colorless | |||||
Rarity | Common | Uncommon | Rare | Mythic Rare | ||
Sets | Streets of New Capenna | Kamigawa: Neon Dynasty | Innistrad: Crimson Vow | Innistrad: Midnight Hunt | Jumpstart: Historic Horizons | |
Dungeons & Dragons: Adventures in the Forgotten Realms | Strixhaven: School of Mages | Kaldheim | Kaladesh Remastered | Zendikar Rising | ||
Amonkhet Remastered | Jumpstart | Core Set 2021 | Ikoria Lair of Behemoths | Theros Beyond Death | ||
Throne of Eldraine | Core Set 2020 | War of the Spark | Ravnica Allegiance | Guilds of Ravnica | ||
Core Set 2019 | Dominaria | Rivals of Ixalan | Ixalan | Arena Only | ||
Anthologies | Explorer Anthology 1 | Historic Anthology 6 | Historic Anthology 5 | Historic Anthology IV | ||
Historic Anthology III | Historic Anthology II | Historic Anthology: Rhys the Redeemed | Historic Anthology 1 | |||
Alchemy | Alchemy Horizons: Baldur's Gate | Alchemy: New Capenna | Alchemy: Kamigawa | Alchemy: Innistrad |
284 results | ||
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Adherent of Hope (2) Creature — Human Soldier (2/1) At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on Adherent of Hope. |
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Alchemist's Gift (1) Instant Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.) |
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Alpine Houndmaster (2) Creature — Human Warrior (2/2) When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle your library. Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures. |
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Alpine Watchdog (2) Creature — Dog (2/2) Vigilance (Attacking doesn't cause this creature to tap.) |
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Angelic Ascension (2) Instant Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying. |
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Animal Sanctuary (0) Land : Add . , : Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake. |
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Anointed Chorister (1) Creature — Human Cleric (1/1) Lifelink (Damage dealt by this creature also causes you to gain that much life.) : Anointed Chorister gets +3/+3 until end of turn. |
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Archfiend's Vessel (1) Creature — Human Cleric (1/1) Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying. |
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Aven Gagglemaster (5) Creature — Bird Warrior (4/3) Flying When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying. |
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Azusa, Lost but Seeking (3) Legendary Creature — Human Monk (1/2) You may play two additional lands on each of your turns. |
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Bad Deal (6) Sorcery You draw two cards and each opponent discards two cards. Each player loses 2 life. |
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Baneslayer Angel (5) Creature — Angel (5/5) Flying, first strike, lifelink, protection from Demons and from Dragons |
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Barrin, Tolarian Archmage (3) Legendary Creature — Human Wizard (2/2) When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card. |
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Basri Ket (3) Legendary Planeswalker — Basri (3) +1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. −2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. |
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Basri, Devoted Paladin (6) Legendary Planeswalker — Basri (4) +1: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn. −1: Whenever a creature attacks this turn, put a +1/+1 counter on it. |
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Basri's Acolyte (4) Creature — Cat Cleric (2/3) Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control. |
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Basri's Aegis (4) Sorcery Put a +1/+1 counter on each of up to two target creatures. You may search your library and/or graveyard for a card named Basri, Devoted Paladin, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Basri's Lieutenant (4) Creature — Human Knight (3/4) Vigilance, protection from multicolored When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control. |
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Basri's Solidarity (2) Sorcery Put a +1/+1 counter on each creature you control. |
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Battle-Rattle Shaman (4) Creature — Goblin Shaman (2/2) At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. |
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Blood Glutton (5) Creature — Vampire (4/3) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Bloodfell Caves (0) Land Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. |
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Blossoming Sands (0) Land Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. |
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Bolt Hound (3) Creature — Elemental Dog (2/2) Haste (This creature can attack and as soon as it comes under your control.) Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn. |
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Bone Pit Brute (6) Creature — Cyclops (4/5) Menace (This creature can't be blocked except by two or more creatures.) When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn. |
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Brash Taunter (5) Creature — Goblin (1/1) Indestructible Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. |
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Burlfist Oak (4) Creature — Treefolk (2/3) Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn. |
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Burn Bright (3) Instant Creatures you control get +2/+0 until end of turn. |
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Caged Zombie (3) Creature — Zombie (2/3) , : Each opponent loses 2 life. Activate this ability only if a creature died this turn. |
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Cancel (3) Instant Counter target spell. |
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Canopy Stalker (4) Creature — Cat (4/2) Canopy Stalker must be blocked if able. When Canopy Stalker dies, you gain 1 life for each creature that died this turn. |
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Capture Sphere (4) Enchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature |
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Carrion Grub (4) Creature — Insect (0/5) Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard. When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.) |
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Celestial Enforcer (3) Creature — Human Cleric (2/3) , : Tap target creature. Activate this ability only if you control a creature with flying. |
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Chandra, Flame's Catalyst (6) Legendary Planeswalker — Chandra (5) +1: Chandra, Flame's Catalyst deals 3 damage to each opponent. −2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard this turn, exile it instead. |
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Chandra, Heart of Fire (5) Legendary Planeswalker — Chandra (5) +1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. +1: Chandra, Heart of Fire deals 2 damage to any target. |
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Chandra's Firemaw (5) Creature — Hellion (4/2) Haste When Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Chandra's Incinerator (6) Creature — Elemental (6/6) This spell costs less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. Trample |
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Chandra's Magmutt (2) Creature — Elemental Dog (2/2) : Chandra's Magmutt deals 1 damage to target player or planeswalker. |
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Chandra's Pyreling (2) Creature — Elemental Lizard (1/3) Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) |
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Chromatic Orrery (7) Legendary Artifact You may spend mana as though it were mana of any color. : Add . |
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Chrome Replicator (5) Artifact Creature — Construct (4/4) When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token. |
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Colossal Dreadmaw (6) Creature — Dinosaur (6/6) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) |
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Conclave Mentor (2) Creature — Centaur Cleric (2/2) If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When Conclave Mentor dies, you gain life equal to its power. |
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Concordia Pegasus (2) Creature — Pegasus (1/3) Flying |
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Conspicuous Snoop (2) Creature — Goblin Rogue (2/2) Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. |
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Containment Priest (2) Creature — Human Cleric (2/2) Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. |
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Crash Through (1) Sorcery Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card. |
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Crypt Lurker (4) Creature — Horror (3/4) When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card. |
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Cultivate (3) Sorcery Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. |
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Daybreak Charger (2) Creature — Unicorn (3/1) When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn. |
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Deathbloom Thallid (3) Creature — Fungus (3/2) When Deathbloom Thallid dies, create a 1/1 green Saproling creature token. |
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Defiant Strike (1) Instant Target creature gets +1/+0 until end of turn. Draw a card. |
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Demonic Embrace (3) Enchantment — Aura Enchant creature Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types. |
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Destructive Tampering (3) Sorcery Choose one — • Destroy target artifact. |
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Dire Fleet Warmonger (3) Creature — Orc Pirate (3/3) At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) |
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Discontinuity (6) Instant As long as it's your turn, this spell costs less to cast. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |
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Dismal Backwater (0) Land Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. |
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Double Vision (5) Enchantment Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy. |
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Drowsing Tyrannodon (2) Creature — Dinosaur (3/3) Defender (This creature can't attack.) As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender. |
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Dub (3) Enchantment — Aura Enchant creature Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.) |
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Duress (1) Sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. |
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Elder Gargaroth (5) Creature — Beast (6/6) Vigilance, reach, trample Whenever Elder Gargaroth attacks or blocks, choose one — |
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Eliminate (2) Instant Destroy target creature or planeswalker with converted mana cost 3 or less. |
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Enthralling Hold (5) Enchantment — Aura Enchant creature You can't choose an untapped creature as this spell's target as you cast it. |
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Epitaph Golem (5) Artifact Creature — Golem (3/5) : Put target card from your graveyard on the bottom of your library. |
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Experimental Overload (4) Sorcery Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload. |
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Fabled Passage (0) Land , Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land. |
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Faith's Fetters (4) Enchantment — Aura Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. |
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Falconer Adept (4) Creature — Human Soldier (2/3) Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking. |
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Feat of Resistance (2) Instant Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) |
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Feline Sovereign (3) Creature — Cat (2/3) Other Cats you control get +1/+1 and have protection from Dogs. Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls. |
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Fetid Imp (2) Creature — Imp (1/2) Flying : Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) |
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Fierce Empath (3) Creature — Elf (1/1) When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library. |
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Fiery Emancipation (6) Enchantment If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. |
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Finishing Blow (5) Instant Destroy target creature or planeswalker. |
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Forest (0) Basic Land — Forest |
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Forgotten Sentinel (4) Artifact Creature — Golem (4/3) Forgotten Sentinel enters the battlefield tapped. |
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Frantic Inventory (2) Instant Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard. |
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Frost Breath (3) Instant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. |
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Fungal Rebirth (3) Instant Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens. |
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Furious Rise (3) Enchantment At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise. |
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Furor of the Bitten (1) Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able. |
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Gadrak, the Crown-Scourge (3) Legendary Creature — Dragon (5/4) Flying Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts. |
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Gale Swooper (4) Creature — Griffin (3/2) Flying When Gale Swooper enters the battlefield, target creature gains flying until end of turn. |
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Garruk, Savage Herald (6) Legendary Planeswalker — Garruk (5) +1: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library. −2: Target creature you control deals damage equal to its power to another target creature. |
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Garruk, Unleashed (4) Legendary Planeswalker — Garruk (4) +1: Up to one target creature gets +3/+3 and gains trample until end of turn. −2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed. |
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Garruk's Gorehorn (5) Creature — Beast (7/3) |
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Garruk's Harbinger (3) Creature — Beast (4/3) Hexproof from black Whenever Garruk's Harbinger deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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Garruk's Uprising (3) Enchantment When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) |
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Garruk's Warsteed (5) Creature — Rhino (3/5) Vigilance When Garruk's Warsteed enters the battlefield, you may search your library and/or graveyard for a card named Garruk, Savage Herald, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Ghostly Pilferer (2) Creature — Spirit Rogue (2/1) Whenever Ghostly Pilferer becomes untapped, you may pay . If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card. |
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Gloom Sower (7) Creature — Horror (8/6) Whenever Gloom Sower becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life. |
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Glorious Anthem (3) Enchantment Creatures you control get +1/+1. |
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Gnarled Sage (5) Creature — Treefolk Druid (4/4) Reach (This creature can block creatures with flying.) As long as you've drawn two or more cards this turn, Gnarled Sage gets +0/+2 and has vigilance. (Attacking doesn't cause it to tap.) |
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Goblin Arsonist (1) Creature — Goblin Shaman (1/1) When Goblin Arsonist dies, you may have it deal 1 damage to any target. |
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Goblin Wizardry (4) Instant Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.) |
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Goremand (6) Creature — Demon (5/5) As an additional cost to cast this spell, sacrifice a creature. Flying |
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Grasp of Darkness (2) Instant Target creature gets -4/-4 until end of turn. |
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Griffin Aerie (2) Enchantment At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. |
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Grim Tutor (3) Sorcery Search your library for a card, put that card into your hand, then shuffle your library. You lose 3 life. |
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Havoc Jester (5) Creature — Devil (5/5) Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target. |
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Heartfire Immolator (2) Creature — Human Wizard (2/2) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) , Sacrifice Heartfire Immolator: It deals damage equal to its power to target creature or planeswalker. |
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Hellkite Punisher (7) Creature — Dragon (6/6) Flying : Hellkite Punisher gets +1/+0 until end of turn. |
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Heroic Intervention (2) Instant Permanents you control gain hexproof and indestructible until end of turn. |
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Historian of Zhalfir (4) Creature — Human Wizard (3/3) Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card. |
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Hobblefiend (2) Creature — Devil (2/1) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) , Sacrifice another creature: Put a +1/+1 counter on Hobblefiend. |
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Hooded Blightfang (3) Creature — Snake (1/4) Deathtouch Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life. |
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Hunter's Edge (4) Sorcery Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control. |
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Idol of Endurance (3) Artifact When Idol of Endurance enters the battlefield, exile all creature cards with converted mana cost 3 or less from your graveyard until Idol of Endurance leaves the battlefield. , : Until end of turn, you may cast a creature spell from among the cards exiled with Idol of Endurance without paying its mana cost. |
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Igneous Cur (2) Creature — Elemental Dog (1/2) : Igneous Cur gets +2/+0 until end of turn. |
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Indulging Patrician (3) Creature — Vampire Noble (1/4) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Infernal Scarring (2) Enchantment — Aura Enchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card." |
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Invigorating Surge (3) Instant Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature. |
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Island (0) Basic Land — Island |
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Jeskai Elder (2) Creature — Human Monk (1/2) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card. |
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Jolrael, Mwonvuli Recluse (2) Legendary Creature — Human Druid (1/2) Whenever you draw your second card each turn, create a 2/2 green Cat creature token. : Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand. |
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Jungle Hollow (0) Land Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. |
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Kaervek, the Spiteful (4) Legendary Creature — Human Warlock (3/2) Other creatures get -1/-1. |
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Keen Glidemaster (2) Creature — Human Soldier (2/1) : Target creature gains flying until end of turn. |
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Keral Keep Disciples (4) Creature — Human Monk (4/3) Whenever you activate a loyalty ability of a Chandra planeswalker, Keral Keep Disciples deals 1 damage to each opponent. |
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Kinetic Augur (4) Creature — Human Shaman (*/4) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. |
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Kitesail Freebooter (2) Creature — Human Pirate (1/2) Flying When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield. |
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Leafkin Avenger (4) Creature — Elemental Druid (4/3) : Add for each creature with power 4 or greater you control. : Leafkin Avenger deals damage equal to its power to target player or planeswalker. |
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Legion's Judgment (3) Sorcery Destroy target creature with power 4 or greater. |
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Library Larcenist (3) Creature — Merfolk Rogue (1/2) Whenever Library Larcenist attacks, draw a card. |
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Life Goes On (1) Instant You gain 4 life. If a creature died this turn, you gain 8 life instead. |
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Light of Promise (3) Enchantment — Aura Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature." |
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Liliana, Death Mage (6) Legendary Planeswalker — Liliana (4) +1: Return up to one target creature card from your graveyard to your hand. −3: Destroy target creature. Its controller loses 2 life. |
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Liliana, Waker of the Dead (4) Legendary Planeswalker — Liliana (4) +1: Each player discards a card. Each opponent who can't loses 3 life. −3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. |
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Liliana's Devotee (3) Creature — Human Warlock (2/3) Zombies you control get +1/+0. At the beginning of your end step, if a creature died this turn, you may pay . If you do, create a 2/2 black Zombie creature token. |
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Liliana's Scorn (5) Sorcery Destroy target creature. You may search your library and/or graveyard for a card named Liliana, Death Mage, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Liliana's Scrounger (3) Creature — Human Wizard (3/2) At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control. |
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Liliana's Standard Bearer (3) Creature — Zombie Knight (3/1) Flash When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn. |
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Liliana's Steward (1) Creature — Zombie (1/2) , Sacrifice Liliana's Steward: Target opponent discards a card. Activate this ability only any time you could cast a sorcery. |
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Llanowar Visionary (3) Creature — Elf Druid (2/2) When Llanowar Visionary enters the battlefield, draw a card. : Add . |
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Lofty Denial (2) Instant Counter target spell unless its controller pays . If you control a creature with flying, counter that spell unless its controller pays instead. |
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Lorescale Coatl (3) Creature — Snake (2/2) Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl. |
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Makeshift Battalion (3) Creature — Human Soldier (3/2) Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion. |
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Malefic Scythe (2) Artifact — Equipment Malefic Scythe enters the battlefield with a soul counter on it. Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. |
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Mangara, the Diplomat (4) Legendary Creature — Human Cleric (2/4) Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. |
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Masked Blackguard (2) Creature — Human Rogue (2/1) Flash (You may cast this spell any time you could cast an instant.) : Masked Blackguard gets +1/+1 until end of turn. |
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Massacre Wurm (6) Creature — Wurm (6/5) When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life. |
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Mazemind Tome (2) Artifact , Put a page counter on Mazemind Tome: Scry 1. , , Put a page counter on Mazemind Tome: Draw a card. |
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Meteorite (5) Artifact When Meteorite enters the battlefield, it deals 2 damage to any target. : Add one mana of any color. |
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Mind Rot (3) Sorcery Target player discards two cards. |
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Miscast (1) Instant Counter target instant or sorcery spell unless its controller pays . |
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Mistral Singer (3) Creature — Siren (2/2) Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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Mountain (0) Basic Land — Mountain |
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Mystic Skyfish (3) Creature — Fish (3/1) Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn. |
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Necromentia (3) Sorcery Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles their library, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way. |
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Niambi, Esteemed Speaker (2) Legendary Creature — Human Cleric (2/1) Flash When Niambi, Esteemed Speaker enters the battlefield, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's converted mana cost. |
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Nine Lives (3) Enchantment Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. |
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Obsessive Stitcher (3) Creature — Human Wizard (0/3) : Draw a card, then discard a card. , , Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield. |
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Onakke Ogre (3) Creature — Ogre Warrior (4/2) |
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Opt (1) Instant Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card. |
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Ornery Dilophosaur (4) Creature — Dinosaur (2/2) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn. |
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Pack Leader (2) Creature — Dog (2/2) Other Dogs you control get +1/+1. Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control. |
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Palladium Myr (3) Artifact Creature — Myr (2/2) : Add . |
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Peer into the Abyss (7) Sorcery Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time. |
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Pestilent Haze (3) Sorcery Choose one — • All creatures get -2/-2 until end of turn. |
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Pitchburn Devils (5) Creature — Devil (3/3) When Pitchburn Devils dies, it deals 3 damage to any target. |
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Plains (0) Basic Land — Plains |
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Portcullis Vine (1) Creature — Plant Wall (0/3) Defender (This creature can't attack.) , , Sacrifice a creature with defender: Draw a card. |
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Predatory Wurm (4) Creature — Wurm (4/4) Vigilance (Attacking doesn't cause this creature to tap.) Predatory Wurm gets +2/+2 as long as you control a Garruk planeswalker. |
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Pridemalkin (3) Creature — Cat (2/1) When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) |
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Primal Might (1) Sorcery Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. |
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Prismite (2) Artifact Creature — Golem (2/1) : Add one mana of any color. |
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Pursued Whale (7) Creature — Whale (8/8) When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able." Spells your opponents cast that target Pursued Whale cost more to cast. |
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Quirion Dryad (2) Creature — Dryad (1/1) Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad. |
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Radha, Heart of Keld (3) Legendary Creature — Elf Warrior (3/3) As long as it's your turn, Radha, Heart of Keld has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library. |
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Radiant Fountain (0) Land When Radiant Fountain enters the battlefield, you gain 2 life. : Add . |
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Rain of Revelation (4) Instant Draw three cards, then discard a card. |
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Rambunctious Mutt (5) Creature — Dog (3/4) When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls. |
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Ranger's Guile (1) Instant Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
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Read the Tides (6) Sorcery Choose one — • Draw three cards. |
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Return to Nature (2) Instant Choose one — • Destroy target artifact. |
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Revitalize (2) Instant You gain 3 life. Draw a card. |
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Rewind (4) Instant Counter target spell. Untap up to four lands. |
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Riddleform (2) Enchantment Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Rise Again (5) Sorcery Return target creature card from your graveyard to the battlefield. |
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Roaming Ghostlight (5) Creature — Spirit (3/2) Flying When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand. |
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Rookie Mistake (1) Instant Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0. |
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Rousing Read (3) Enchantment — Aura Enchant creature When Rousing Read enters the battlefield, draw two cards, then discard a card. |
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Rugged Highlands (0) Land Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. |
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Run Afoul (1) Instant Target opponent sacrifices a creature with flying. |
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Runed Halo (2) Enchantment As Runed Halo enters the battlefield, choose a card name. You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) |
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Sabertooth Mauler (4) Creature — Cat (3/3) At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it. |
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Sanctum of All (5) Legendary Enchantment — Shrine At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle it. If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time. |
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Sanctum of Calm Waters (4) Legendary Enchantment — Shrine At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card. |
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Sanctum of Fruitful Harvest (3) Legendary Enchantment — Shrine At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control. |
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Sanctum of Shattered Heights (3) Legendary Enchantment — Shrine , Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control. |
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Sanctum of Stone Fangs (2) Legendary Enchantment — Shrine At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control. |
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Sanctum of Tranquil Light (1) Legendary Enchantment — Shrine : Tap target creature. This ability costs less to activate for each Shrine you control. |
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Sanguine Indulgence (4) Sorcery This spell costs less to cast if you've gained 3 or more life this turn. Return up to two target creature cards from your graveyard to your hand. |
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Scavenging Ooze (2) Creature — Ooze (2/2) : Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life. |
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Scorching Dragonfire (2) Instant Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. |
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Scoured Barrens (0) Land Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. |
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Seasoned Hallowblade (2) Creature — Human Warrior (3/1) Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
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Secure the Scene (5) Sorcery Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token. |
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See the Truth (2) Sorcery Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead. |
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Selfless Savior (1) Creature — Dog (1/1) Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
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Setessan Training (2) Enchantment — Aura Enchant creature you control When Setessan Training enters the battlefield, draw a card. |
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Shacklegeist (2) Creature — Spirit (2/2) Flying Shacklegeist can block only creatures with flying. |
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Shipwreck Dowser (5) Creature — Merfolk Wizard (3/3) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand. |
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Shock (1) Instant Shock deals 2 damage to any target. |
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Short Sword (1) Artifact — Equipment Equipped creature gets +1/+1. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Siege Striker (3) Creature — Human Soldier (1/1) Double strike (This creature deals both first-strike and regular combat damage.) Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way. |
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Sigiled Contender (4) Creature — Human Warrior (3/3) Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.) |
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Silent Dart (1) Artifact , , Sacrifice Silent Dart: It deals 3 damage to target creature. |
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Silversmote Ghoul (3) Creature — Zombie Vampire (3/1) At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped. , Sacrifice Silversmote Ghoul: Draw a card. |
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Skeleton Archer (4) Creature — Skeleton Archer (3/3) When Skeleton Archer enters the battlefield, it deals 1 damage to any target. |
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Skyscanner (3) Artifact Creature — Thopter (1/1) Flying When Skyscanner enters the battlefield, draw a card. |
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Skyway Sniper (1) Creature — Elf Archer (1/2) Reach (This creature can block creatures with flying.) : Skyway Sniper deals 1 damage to target creature with flying. |
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Snarespinner (2) Creature — Spider (1/3) Reach (This creature can block creatures with flying.) Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn. |
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Solemn Simulacrum (4) Artifact Creature — Golem (2/2) When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. When Solemn Simulacrum dies, you may draw a card. |
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Soul Sear (3) Instant Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn. |
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Sparkhunter Masticore (3) Artifact Creature — Masticore (3/4) As an additional cost to cast this spell, discard a card. Protection from planeswalkers |
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Speaker of the Heavens (1) Creature — Human Cleric (1/1) Vigilance, lifelink : Create a 4/4 white Angel creature token with flying. Activate this ability only if you have at least 7 life more than your starting life total and only any time you could cast a sorcery. |
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Spellgorger Weird (3) Creature — Weird (2/2) Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird. |
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Spined Megalodon (7) Creature — Shark (5/7) Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Spined Megalodon attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Spirit of Malevolence (2) Creature — Spirit (2/1) When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life. |
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Sporeweb Weaver (3) Creature — Spider (1/4) Reach, hexproof from blue Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token. |
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Staunch Shieldmate (1) Creature — Dwarf Soldier (1/3) |
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Storm Caller (3) Creature — Ogre Shaman (3/2) When Storm Caller enters the battlefield, it deals 2 damage to each opponent. |
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Stormwing Entity (5) Creature — Elemental (3/3) This spell costs less to cast if you've cast an instant or sorcery spell this turn. Flying |
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Subira, Tulzidi Caravanner (3) Legendary Creature — Human Shaman (2/3) Haste : Another target creature with power 2 or less can't be blocked this turn. |
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Sublime Epiphany (6) Instant Choose one or more — • Counter target spell. |
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Sure Strike (2) Instant Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
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Swamp (0) Basic Land — Swamp |
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Swift Response (2) Instant Destroy target tapped creature. |
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Swiftwater Cliffs (0) Land Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. |
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Tavern Swindler (2) Creature — Human Rogue (2/2) , Pay 3 life: Flip a coin. If you win the flip, you gain 6 life. |
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Teferi, Master of Time (4) Legendary Planeswalker — Teferi () You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. |
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Teferi, Timeless Voyager (6) Legendary Planeswalker — Teferi (4) +1: Draw a card. −3: Put target creature on top of its owner's library. |
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Teferi's Ageless Insight (4) Legendary Enchantment If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. |
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Teferi's Protege (3) Creature — Human Wizard (2/3) , : Draw a card, then discard a card. |
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Teferi's Tutelage (3) Enchantment When Teferi's Tutelage enters the battlefield, draw a card, then discard a card. Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) |
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Teferi's Wavecaster (5) Creature — Merfolk Wizard (3/3) Flash When Teferi's Wavecaster enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Tempered Veteran (2) Creature — Human Knight (1/2) , : Put a +1/+1 counter on target creature with a +1/+1 counter on it. , : Put a +1/+1 counter on target creature. |
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Temple of Epiphany (0) Land Temple of Epiphany enters the battlefield tapped. When Temple of Epiphany enters the battlefield, scry 1. |
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Temple of Malady (0) Land Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. |
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Temple of Mystery (0) Land Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. |
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Temple of Silence (0) Land Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. |
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Temple of Triumph (0) Land Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. |
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Terror of the Peaks (5) Creature — Dragon (5/4) Flying Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast. |
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Thieves' Guild Enforcer (1) Creature — Human Rogue (1/1) Flash Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. |
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Thornwood Falls (0) Land Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. |
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Thrashing Brontodon (3) Creature — Dinosaur (3/4) , Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. |
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Thrill of Possibility (2) Instant As an additional cost to cast this spell, discard a card. Draw two cards. |
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Tide Skimmer (4) Creature — Drake (2/3) Flying Whenever you attack with two or more creatures with flying, draw a card. |
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Titanic Growth (2) Instant Target creature gets +4/+4 until end of turn. |
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Tolarian Kraken (6) Creature — Kraken (4/6) Whenever you draw a card, you may pay . When you do, you may tap or untap target creature. |
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Tome Anima (4) Creature — Spirit (3/3) Tome Anima can't be blocked as long as you've drawn two or more cards this turn. |
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Tormod's Crypt (0) Artifact , Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard. |
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Track Down (2) Sorcery Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Traitorous Greed (4) Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and this turn.) |
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Tranquil Cove (0) Land Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. |
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Transmogrify (4) Sorcery Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library. |
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Trufflesnout (3) Creature — Boar (2/2) When Trufflesnout enters the battlefield, choose one — • Put a +1/+1 counter on Trufflesnout. |
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Turn to Slag (5) Sorcery Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature. |
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Turret Ogre (4) Creature — Ogre Warrior (4/3) Reach (This creature can block creatures with flying.) When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent. |
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Twinblade Assassins (5) Creature — Elf Assassin (5/4) At the beginning of your end step, if a creature died this turn, draw a card. |
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Ugin, the Spirit Dragon (8) Legendary Planeswalker — Ugin (7) +2: Ugin, the Spirit Dragon deals 3 damage to any target. −X: Exile each permanent with converted mana cost X or less that's one or more colors. |
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Unleash Fury (2) Instant Double the power of target creature until end of turn. |
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Unsubstantiate (2) Instant Return target spell or creature to its owner's hand. |
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Valorous Steed (5) Creature — Unicorn (3/3) Vigilance (Attacking doesn't cause this creature to tap.) When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance. |
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Village Rites (1) Instant As an additional cost to cast this spell, sacrifice a creature. Draw two cards. |
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Vito, Thorn of the Dusk Rose (3) Legendary Creature — Vampire Cleric (1/3) Whenever you gain life, target opponent loses that much life. : Creatures you control gain lifelink until end of turn. |
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Vodalian Arcanist (2) Creature — Merfolk Wizard (1/3) : Add . Spend this mana only to cast an instant or sorcery spell. |
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Volcanic Geyser (2) Instant Volcanic Geyser deals X damage to any target. |
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Volcanic Salvo (12) Sorcery This spell costs less to cast, where X is the total power of creatures you control. Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers. |
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Vryn Wingmare (3) Creature — Pegasus (2/1) Flying Noncreature spells cost more to cast. |
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Waker of Waves (7) Creature — Whale (7/7) Creatures your opponents control get -1/-0. , Discard Waker of Waves: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. |
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Walking Corpse (2) Creature — Zombie (2/2) |
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Wall of Runes (1) Creature — Wall (0/4) Defender (This creature can't attack.) When Wall of Runes enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Warded Battlements (3) Creature — Wall (0/3) Defender (This creature can't attack.) Attacking creatures you control get +1/+0. |
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Warden of the Woods (6) Creature — Treefolk (5/7) Vigilance (Attacking doesn't cause this creature to tap.) Whenever Warden of the Woods becomes the target of a spell or ability an opponent controls, you may draw two cards. |
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Watcher of the Spheres (2) Creature — Bird Wizard (2/2) Flying Creature spells with flying you cast cost less to cast. |
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Wildwood Patrol (3) Creature — Centaur Scout (4/2) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) |
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Wildwood Scourge (1) Creature — Hydra (0/0) Wildwood Scourge enters the battlefield with X +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge. |
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Wind-Scarred Crag (0) Land Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. |
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Wishcoin Crab (4) Creature — Crab (2/5) |
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Witch's Cauldron (1) Artifact , , Sacrifice a creature: You gain 1 life and draw a card. |