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Historic You are browsing all available (Historic) cards. For only Standard cards go here.
Types Artifact Creature Land
Enchantment Instant Planeswalker Sorcery
Subtypes Legendary Dinosaur Pirate Merfolk Vampire
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets Core Set 2021 Ikoria Lair of Behemoths Theros Beyond Death Throne of Eldraine Core Set 2020
War of the Spark Ravnica Allegiance Guilds of Ravnica Core Set 2019 Dominaria
Rivals of Ixalan Ixalan Arena Only
To list cards by their color and converted mana cost use these alternative filters.

366 results
Adanto, the First Fort Adanto, the First Fort (1)
Legendary Land
(Transforms from Legion's Landing.)

Mana Tap: Add Color W.
C2Color W, Mana Tap: Create a 1/1 white Vampire creature token with lifelink.

XLNR
Adaptive Shimmerer Adaptive Shimmerer C5 (5)
Creature — Insect (0/0)
Flash

Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it.

IKOC
Aesthir Glider Aesthir Glider C3 (3)
Artifact Creature — Bird Construct (2/1)
Flying

Aesthir Glider can't block.

DOMC
Akroma's Memorial Akroma's Memorial C7 (7)
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
M13M
Altar of the Pantheon Altar of the Pantheon C3 (3)
Artifact
Your devotion to each color and each combination of colors is increased by one.

Mana Tap: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.

THBC
Amaranthine Wall Amaranthine Wall C4 (4)
Artifact Creature — Wall (0/6)
Defender

C2: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

DOMU
Amulet of Safekeeping Amulet of Safekeeping C2 (2)
Artifact
Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays C1.

Creature tokens get -1/-0.

M19R
Ancient Ziggurat Ancient Ziggurat (0)
Land
Mana Tap: Add one mana of any color. Spend this mana only to cast a creature spell.
CONFU
Animal Sanctuary Animal Sanctuary (0)
Land
Mana Tap: Add Color C.

C2, Mana Tap: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.

M21R
Anvilwrought Raptor Anvilwrought Raptor C4 (4)
Artifact Creature — Bird (2/1)
Flying

First strike (This creature deals combat damage before creatures without first strike.)

M20C
Arcane Encyclopedia Arcane Encyclopedia C3 (3)
Artifact
C3, Mana Tap: Draw a card.
M19U
Arcane Signet Arcane Signet C2 (2)
Artifact
Mana Tap: Add one mana of any color in your commander's color identity.
ELDC
Arch of Orazca Arch of Orazca (0)
Land
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Mana Tap: Add Color C.
C5, Mana Tap: Draw a card. Activate this ability only if you have the city's blessing.

RIXR
Atzal, Cave of Eternity Atzal, Cave of Eternity (3)
Legendary Land
(Transforms from Journey to Eternity.)

Mana Tap: Add one mana of any color.
C3Color BColor G, Mana Tap: Return target creature card from your graveyard to the battlefield.

RIXR
Awakened Amalgam Awakened Amalgam C4 (4)
Artifact Creature — Golem (*/*)
Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.
RIXR
Azcanta, the Sunken Ruin Azcanta, the Sunken Ruin (2)
Legendary Land
(Transforms from Search for Azcanta.)

Mana Tap: Add Color U.
C2Color U, Mana Tap: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

XLNR
Azorius Guildgate Azorius Guildgate (0)
Land — Gate
Azorius Guildgate enters the battlefield tapped.

Mana Tap: Add Color W or Color U.

RNAC
Azorius Locket Azorius Locket C3 (3)
Artifact
Mana Tap: Add Color W or Color U.

WUWUWUWU, Mana Tap, Sacrifice Azorius Locket: Draw two cards.

RNAC
Azor's Gateway Azor's Gateway C2 (2)
Legendary Artifact
C1, Mana Tap: Draw a card, then exile a card from your hand. If cards with five or more different converted mana costs are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.
RIXM
Bag of Holding Bag of Holding C1 (1)
Artifact
Whenever you discard a card, exile that card from your graveyard.

C2, Mana Tap: Draw a card, then discard a card.
C4, Mana Tap, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.

M20R
Barren Moor Barren Moor (0)
Land
Barren Moor enters the battlefield tapped.

Mana Tap: Add Color B.
Cycling Color B (Color B, Discard this card: Draw a card.)

ONSC
Blackblade Reforged Blackblade Reforged C2 (2)
Legendary Artifact — Equipment
Equipped creature gets +1/+1 for each land you control.

Equip legendary creature C3
Equip C7

DOMR
Blast Zone Blast Zone (0)
Land
Blast Zone enters the battlefield with a charge counter on it.

Mana Tap: Add Color C.
CXCX, Mana Tap: Put X charge counters on Blast Zone.
C3, Mana Tap, Sacrifice Blast Zone: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Blast Zone.

WARR
Blood Crypt Blood Crypt (0)
Land — Swamp Mountain
(Mana Tap: Add Color B or Color R.)

As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

RNAR
Bloodfell Caves Bloodfell Caves (0)
Land
Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.
Mana Tap: Add Color B or Color R.

IKOC
Bloodfell Caves Bloodfell Caves (0)
Land
Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.
Mana Tap: Add Color B or Color R.

M21C
Bloodtallow Candle Bloodtallow Candle C1 (1)
Artifact
C6, Mana Tap, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn.
DOMC
Blossoming Sands Blossoming Sands (0)
Land
Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.
Mana Tap: Add Color G or Color W.

IKOC
Blossoming Sands Blossoming Sands (0)
Land
Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.
Mana Tap: Add Color G or Color W.

M21C
Bojuka Bog Bojuka Bog (0)
Land
Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.
Mana Tap: Add Color B.

WWKC
Bonders' Enclave Bonders' Enclave (0)
Land
Mana Tap: Add Color C.

C3, Mana Tap: Draw a card. Activate this ability only if you control a creature with power 4 or greater.

IKOR
Boros Guildgate Boros Guildgate (0)
Land — Gate
Boros Guildgate enters the battlefield tapped.

Mana Tap: Add Color R or Color W.

GRNC
Boros Locket Boros Locket C3 (3)
Artifact
Mana Tap: Add Color R or Color W.

RWRWRWRW, Mana Tap, Sacrifice Boros Locket: Draw two cards.

GRNC
Breeding Pool Breeding Pool (0)
Land — Forest Island
(Mana Tap: Add Color G or Color U.)

As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

RNAR
Bronze Sword Bronze Sword C1 (1)
Artifact — Equipment
Equipped creature gets +2/+0.

Equip C3 (C3: Attach to target creature you control. Equip only as a sorcery.)

THBC
Cabal Stronghold Cabal Stronghold (0)
Land
Mana Tap: Add Color C.

C3, Mana Tap: Add Color B for each basic Swamp you control.

DOMR
Captain's Hook Captain's Hook C3 (3)
Artifact — Equipment
Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.

Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent.
Equip C1

RIXR
Castle Ardenvale Castle Ardenvale (0)
Land
Castle Ardenvale enters the battlefield tapped unless you control a Plains.

Mana Tap: Add Color W.
C2Color WColor W, Mana Tap: Create a 1/1 white Human creature token.

ELDR
Castle Embereth Castle Embereth (0)
Land
Castle Embereth enters the battlefield tapped unless you control a Mountain.

Mana Tap: Add Color R.
C1Color RColor R, Mana Tap: Creatures you control get +1/+0 until end of turn.

ELDR
Castle Garenbrig Castle Garenbrig (0)
Land
Castle Garenbrig enters the battlefield tapped unless you control a Forest.

Mana Tap: Add Color G.
C2Color GColor G, Mana Tap: Add six Color G. Spend this mana only to cast creature spells or activate abilities of creatures.

ELDR
Castle Locthwain Castle Locthwain (0)
Land
Castle Locthwain enters the battlefield tapped unless you control a Swamp.

Mana Tap: Add Color B.
C1Color BColor B, Mana Tap: Draw a card, then you lose life equal to the number of cards in your hand.

ELDR
Castle Vantress Castle Vantress (0)
Land
Castle Vantress enters the battlefield tapped unless you control an Island.

Mana Tap: Add Color U.
C2Color UColor U, Mana Tap: Scry 2.

ELDR
Chamber Sentry Chamber Sentry CX (0)
Artifact Creature — Construct (0/0)
Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

CX, Mana Tap, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target.
Color WColor UColor BColor RColor G: Return Chamber Sentry from your graveyard to your hand.

GRNR
Chaos Wand Chaos Wand C3 (3)
Artifact
C4, Mana Tap: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
M19R
Chromatic Lantern Chromatic Lantern C3 (3)
Artifact
Lands you control have "Mana Tap: Add one mana of any color."

Mana Tap: Add one mana of any color.

GRNR
Chromatic Orrery Chromatic Orrery C7 (7)
Legendary Artifact
You may spend mana as though it were mana of any color.

Mana Tap: Add Color CColor CColor CColor CColor C.
C5, Mana Tap: Draw a card for each color among permanents you control.

M21M
Chrome Replicator Chrome Replicator C5 (5)
Artifact Creature — Construct (4/4)
When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.
M21U
Cinder Barrens Cinder Barrens (0)
Land
Cinder Barrens enters the battlefield tapped.

Mana Tap: Add Color B or Color R.

M19C
Clifftop Retreat Clifftop Retreat (0)
Land
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.

Mana Tap: Add Color R or Color W.

DOMR
Clockwork Servant Clockwork Servant C3 (3)
Artifact Creature — Gnome (2/3)
Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card.
ELDU
Cobbled Wings Cobbled Wings C2 (2)
Artifact — Equipment
Equipped creature has flying.

Equip C1 (C1: Attach to target creature you control. Equip only as a sorcery.)

XLNC
Colossus Hammer Colossus Hammer C1 (1)
Artifact — Equipment
Equipped creature gets +10/+10 and loses flying.

Equip C8 (C8: Attach to target creature you control. Equip only as a sorcery.)

M20U
Command Tower Command Tower (0)
Land
Mana Tap: Add one mana of any color in your commander's color identity.
ELDC
Conqueror's Foothold Conqueror's Foothold (4)
Land
(Transforms from Conqueror's Galleon.)

Mana Tap: Add Color C.
C2, Mana Tap: Draw a card, then discard a card.
C4, Mana Tap: Draw a card.
C6, Mana Tap: Return target card from your graveyard to your hand.

XLNR
Conqueror's Galleon Conqueror's Galleon C4 (4)
Artifact — Vehicle (2/10)
When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

XLNR
Crashing Drawbridge Crashing Drawbridge C2 (2)
Artifact Creature — Wall (0/4)
Defender

Mana Tap: Creatures you control gain haste until end of turn.

ELDC
Crucible of Worlds Crucible of Worlds C3 (3)
Artifact
You may play lands from your graveyard.
M19M
Cryptic Caves Cryptic Caves (0)
Land
Mana Tap: Add Color C.

C1, Mana Tap, Sacrifice Cryptic Caves: Draw a card. Activate this ability only if you control five or more lands.

M20U
Crystalline Giant Crystalline Giant C3 (3)
Artifact Creature — Giant (3/3)
At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.
IKOR
Damping Sphere Damping Sphere C2 (2)
Artifact
If a land is tapped for two or more mana, it produces Color C instead of any other type and amount.

Each spell a player casts costs C1 more to cast for each other spell that player has cast this turn.

DOMU
Darksteel Reactor Darksteel Reactor C4 (4)
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.)

At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.
When Darksteel Reactor has twenty or more charge counters on it, you win the game.

DSTR
Desecrated Tomb Desecrated Tomb C3 (3)
Artifact
Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
M19R
Detection Tower Detection Tower (0)
Land
Mana Tap: Add Color C.

C1, Mana Tap: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

M19R
Diamond Knight Diamond Knight C3 (3)
Artifact Creature — Knight (1/1)
Vigilance (Attacking doesn't cause this creature to tap.)

As Diamond Knight enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.

M20U
Diamond Mare Diamond Mare C2 (2)
Artifact Creature — Horse (1/3)
As Diamond Mare enters the battlefield, choose a color.

Whenever you cast a spell of the chosen color, you gain 1 life.

M19U
Dimir Guildgate Dimir Guildgate (0)
Land — Gate
Dimir Guildgate enters the battlefield tapped.

Mana Tap: Add Color U or Color B.

GRNC
Dimir Locket Dimir Locket C3 (3)
Artifact
Mana Tap: Add Color U or Color B.

UBUBUBUB, Mana Tap, Sacrifice Dimir Locket: Draw two cards.

GRNC
Dismal Backwater Dismal Backwater (0)
Land
Dismal Backwater enters the battlefield tapped.

When Dismal Backwater enters the battlefield, you gain 1 life.
Mana Tap: Add Color U or Color B.

IKOC
Dismal Backwater Dismal Backwater (0)
Land
Dismal Backwater enters the battlefield tapped.

When Dismal Backwater enters the battlefield, you gain 1 life.
Mana Tap: Add Color U or Color B.

M21C
Diviner's Lockbox Diviner's Lockbox C4 (4)
Artifact
C1, Mana Tap: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate this ability only any time you could cast a sorcery.
M20U
Dovin's Automaton Dovin's Automaton C4 (4)
Artifact Creature — Homunculus (3/3)
As long as you control a Dovin planeswalker, Dovin's Automaton gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)
RNAU
Dowsing Dagger Dowsing Dagger C2 (2)
Artifact — Equipment
When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender.

Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger.
Equip C2

XLNR
Dragon's Hoard Dragon's Hoard C3 (3)
Artifact
Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard.

Mana Tap, Remove a gold counter from Dragon's Hoard: Draw a card.
Mana Tap: Add one mana of any color.

M19R
Dragonskull Summit Dragonskull Summit (0)
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

Mana Tap: Add Color B or Color R.

XLNR
Drowned Catacomb Drowned Catacomb (0)
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.

Mana Tap: Add Color U or Color B.

XLNR
Dusk Legion Dreadnought Dusk Legion Dreadnought C5 (5)
Artifact — Vehicle (4/6)
Vigilance

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

XLNU
Dwarven Mine Dwarven Mine (0)
Land — Mountain
(Mana Tap: Add Color R.)

Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains.
When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token.

ELDC
Elaborate Firecannon Elaborate Firecannon C2 (2)
Artifact
Elaborate Firecannon doesn't untap during your untap step.

C4, Mana Tap: Elaborate Firecannon deals 2 damage to any target.
At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon.

XLNU
Emergence Zone Emergence Zone (0)
Land
Mana Tap: Add Color C.

C1, Mana Tap, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.

WARU
Enchanted Carriage Enchanted Carriage C5 (5)
Artifact — Vehicle (4/4)
When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

ELDU
Entrancing Lyre Entrancing Lyre C3 (3)
Artifact
You may choose not to untap Entrancing Lyre during your untap step.

CX, Mana Tap: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as Entrancing Lyre remains tapped.

THBU
Epitaph Golem Epitaph Golem C5 (5)
Artifact Creature — Golem (3/5)
C2: Put target card from your graveyard on the bottom of your library.
M21U
Evolving Wilds Evolving Wilds (0)
Land
Mana Tap, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
IKOC
Explosive Apparatus Explosive Apparatus C1 (1)
Artifact
C3, Mana Tap, Sacrifice Explosive Apparatus: It deals 2 damage to any target.
M19C
Fabled Passage Fabled Passage (0)
Land
Mana Tap, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land.
ELDR
Fabled Passage Fabled Passage (0)
Land
Mana Tap, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land.
M21R
Farfinder Farfinder C3 (3)
Creature — Fox (1/1)
Vigilance

When Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

IKOC
Fell Flagship Fell Flagship C3 (3)
Artifact — Vehicle (3/3)
Pirates you control get +1/+0.

Whenever Fell Flagship deals combat damage to a player, that player discards a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

XLNR
Field Creeper Field Creeper C2 (2)
Artifact Creature — Scarecrow (2/1)
M19C
Field of Ruin Field of Ruin (0)
Land
Mana Tap: Add Color C.

C2, Mana Tap, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

THBU
Field of the Dead Field of the Dead (0)
Land
Field of the Dead enters the battlefield tapped.

Mana Tap: Add Color C.
Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.

M20R
Firemind Vessel Firemind Vessel C4 (4)
Artifact
Firemind Vessel enters the battlefield tapped.

Mana Tap: Add two mana of different colors.

WARU
Forebear's Blade Forebear's Blade C3 (3)
Artifact — Equipment
Equipped creature gets +3/+0 and has vigilance and trample.

Whenever equipped creature dies, attach Forebear's Blade to target creature you control.
Equip C3

DOMR
Forest Forest (0)
Basic Land — Forest
IKOC
Forest Forest (0)
Basic Land — Forest
M21C
Forgotten Cave Forgotten Cave (0)
Land
Forgotten Cave enters the battlefield tapped.

Mana Tap: Add Color R.
Cycling Color R (Color R, Discard this card: Draw a card.)

ONSC
Forgotten Sentinel Forgotten Sentinel C4 (4)
Artifact Creature — Golem (4/3)
Forgotten Sentinel enters the battlefield tapped.
M21C
Forsaken Sanctuary Forsaken Sanctuary (0)
Land
Forsaken Sanctuary enters the battlefield tapped.

Mana Tap: Add Color W or Color B.

M19C
Foul Orchard Foul Orchard (0)
Land
Foul Orchard enters the battlefield tapped.

Mana Tap: Add Color B or Color G.

M19C
Fountain of Renewal Fountain of Renewal C1 (1)
Artifact
At the beginning of your upkeep, you gain 1 life.

C3, Sacrifice Fountain of Renewal: Draw a card.

M19U
Gargoyle Sentinel Gargoyle Sentinel C3 (3)
Artifact Creature — Gargoyle (3/3)
Defender (This creature can't attack.)

C3: Until end of turn, Gargoyle Sentinel loses defender and gains flying.

M19U
Gate Colossus Gate Colossus C8 (8)
Artifact Creature — Construct (8/8)
This spell costs C1 less to cast for each Gate you control.

Gate Colossus can't be blocked by creatures with power 2 or less.
Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.

RNAU
Gatekeeper Gargoyle Gatekeeper Gargoyle C6 (6)
Artifact Creature — Gargoyle (3/3)
Flying

Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control.

GRNU
Gateway Plaza Gateway Plaza (0)
Land — Gate
Gateway Plaza enters the battlefield tapped.

When Gateway Plaza enters the battlefield, sacrifice it unless you pay C1.
Mana Tap: Add one mana of any color.

WARC
Gearsmith Guardian Gearsmith Guardian C5 (5)
Artifact Creature — Construct (3/5)
Gearsmith Guardian gets +2/+0 as long as you control a blue creature.
M19C
Ghost Quarter Ghost Quarter (0)
Land
Mana Tap: Add Color C.

Mana Tap, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.

ISDU
Gilded Lotus Gilded Lotus C5 (5)
Artifact
Mana Tap: Add three mana of any one color.
DOMR
Gilded Sentinel Gilded Sentinel C4 (4)
Artifact Creature — Golem (3/3)
XLNC
Gingerbread Cabin Gingerbread Cabin (0)
Land — Forest
(Mana Tap: Add Color G.)

Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests.
When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "C2, Mana Tap, Sacrifice this artifact: You gain 3 life.")

ELDC
Gingerbrute Gingerbrute C1 (1)
Artifact Creature — Food Golem (1/1)
Haste

C1: Gingerbrute can't be blocked this turn except by creatures with haste.
C2, Mana Tap, Sacrifice Gingerbrute: You gain 3 life.

ELDC
Glacial Fortress Glacial Fortress (0)
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.

Mana Tap: Add Color W or Color U.

XLNR
Glaive of the Guildpact Glaive of the Guildpact C2 (2)
Artifact — Equipment
Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)

Equip C3 (C3: Attach to target creature you control. Equip only as a sorcery.)

GRNU
Glass of the Guildpact Glass of the Guildpact C2 (2)
Artifact
Multicolored creatures you control get +1/+1.
RNAR
Gleaming Barrier Gleaming Barrier C2 (2)
Artifact Creature — Wall (0/4)
Defender

When Gleaming Barrier dies, create a Treasure token. (It's an artifact with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")

RIXC
Godless Shrine Godless Shrine (0)
Land — Plains Swamp
(Mana Tap: Add Color W or Color B.)

As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

RNAR
God-Pharaoh's Statue God-Pharaoh's Statue C6 (6)
Legendary Artifact
Spells your opponents cast cost C2 more to cast.

At the beginning of your end step, each opponent loses 1 life.

WARU
Golden Egg Golden Egg C2 (2)
Artifact — Food
When Golden Egg enters the battlefield, draw a card.

C1, Mana Tap, Sacrifice Golden Egg: Add one mana of any color.
C2, Mana Tap, Sacrifice Golden Egg: You gain 3 life.

ELDC
Golden Guardian Golden Guardian C4 (4)
Artifact Creature — Golem (4/4)
Defender

C2: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.

RIXR
Gold-Forge Garrison Gold-Forge Garrison (4)
Land
(Transforms from Golden Guardian.)

Mana Tap: Add two mana of any one color.
C4, Mana Tap: Create a 4/4 colorless Golem artifact creature token.

RIXR
Golgari Guildgate Golgari Guildgate (0)
Land — Gate
Golgari Guildgate enters the battlefield tapped.

Mana Tap: Add Color B or Color G.

GRNC
Golgari Locket Golgari Locket C3 (3)
Artifact
Mana Tap: Add Color B or Color G.

BGBGBGBG, Mana Tap, Sacrifice Golgari Locket: Draw two cards.

GRNC
Golos, Tireless Pilgrim Golos, Tireless Pilgrim C5 (5)
Legendary Artifact Creature — Scout (3/5)
When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle your library.

C2Color WColor UColor BColor RColor G: Exile the top three cards of your library. You may play them this turn without paying their mana costs.

M20R
Grafdigger's Cage Grafdigger's Cage C1 (1)
Artifact
Creature cards in graveyards and libraries can't enter the battlefield.

Players can't cast spells from graveyards or libraries.

M20R
Gruul Guildgate Gruul Guildgate (0)
Land — Gate
Gruul Guildgate enters the battlefield tapped.

Mana Tap: Add Color R or Color G.

RNAC
Gruul Locket Gruul Locket C3 (3)
Artifact
Mana Tap: Add Color R or Color G.

RGRGRGRG, Mana Tap, Sacrifice Gruul Locket: Draw two cards.

RNAC
Guardians of Koilos Guardians of Koilos C5 (5)
Artifact Creature — Construct (4/4)
When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
DOMC
Guild Globe Guild Globe C2 (2)
Artifact
When Guild Globe enters the battlefield, draw a card.

C2, Mana Tap, Sacrifice Guild Globe: Add two mana of different colors.

WARC
Guildmages' Forum Guildmages' Forum (0)
Land
Mana Tap: Add Color C.

C1, Mana Tap: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.

GRNR
Hallowed Fountain Hallowed Fountain (0)
Land — Plains Island
(Mana Tap: Add Color W or Color U.)

As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

RNAR
Heart-Piercer Bow Heart-Piercer Bow C2 (2)
Artifact — Equipment
Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.

Equip C1 (C1: Attach to target creature you control. Equip only as a sorcery.)

M20C
Helm of the Host Helm of the Host C4 (4)
Legendary Artifact — Equipment
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste.

Equip C5

DOMR
Henge Walker Henge Walker C3 (3)
Artifact Creature — Golem (2/2)
Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it.
ELDC
Heraldic Banner Heraldic Banner C3 (3)
Artifact
As Heraldic Banner enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+0.
Mana Tap: Add one mana of the chosen color.

ELDU
Hierophant's Chalice Hierophant's Chalice C3 (3)
Artifact
When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life.

Mana Tap: Add Color C.

XLNC
Highland Lake Highland Lake (0)
Land
Highland Lake enters the battlefield tapped.

Mana Tap: Add Color U or Color R.

M19C
Hinterland Harbor Hinterland Harbor (0)
Land
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

Mana Tap: Add Color G or Color U.

DOMR
Howling Golem Howling Golem C3 (3)
Artifact Creature — Golem (2/3)
Whenever Howling Golem attacks or blocks, each player draws a card.
DOMU
Icon of Ancestry Icon of Ancestry C3 (3)
Artifact
As Icon of Ancestry enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.
C3, Mana Tap: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

M20R
Icy Manipulator Icy Manipulator C4 (4)
Artifact
C1, Mana Tap: Tap target artifact, creature, or land.
DOMU
Idyllic Grange Idyllic Grange (0)
Land — Plains
(Mana Tap: Add Color W.)

Idyllic Grange enters the battlefield tapped unless you control three or more other Plains.
When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.

ELDC
Indatha Crystal Indatha Crystal C3 (3)
Artifact
Mana Tap: Add Color W, Color B, or Color G.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Indatha Triome Indatha Triome (0)
Land — Plains Swamp Forest
(Mana Tap: Add Color W, Color B, or Color G.)

Indatha Triome enters the battlefield tapped.
Cycling C3 (C3, Discard this card: Draw a card.)

IKOR
Inquisitive Puppet Inquisitive Puppet C1 (1)
Artifact Creature — Construct (0/2)
When Inquisitive Puppet enters the battlefield, scry 1.

Exile Inquisitive Puppet: Create a 1/1 white Human creature token.

ELDU
Interplanar Beacon Interplanar Beacon (0)
Land
Whenever you cast a planeswalker spell, you gain 1 life.

Mana Tap: Add Color C.
C1, Mana Tap: Add two mana of different colors. Spend this mana only to cast planeswalker spells.

WARU
Iron Bully Iron Bully C3 (3)
Artifact Creature — Golem (1/1)
Menace (This creature can't be blocked except by two or more creatures.)

When Iron Bully enters the battlefield, put a +1/+1 counter on target creature.

WARC
Island Island (0)
Basic Land — Island
IKOC
Island Island (0)
Basic Land — Island
M21C
Isolated Chapel Isolated Chapel (0)
Land
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.

Mana Tap: Add Color W or Color B.

DOMR
Itlimoc, Cradle of the Sun Itlimoc, Cradle of the Sun (3)
Legendary Land
(Transforms from Growing Rites of Itlimoc.)

Mana Tap: Add Color G.
Mana Tap: Add Color G for each creature you control.

XLNR
Izzet Guildgate Izzet Guildgate (0)
Land — Gate
Izzet Guildgate enters the battlefield tapped.

Mana Tap: Add Color U or Color R.

GRNC
Izzet Locket Izzet Locket C3 (3)
Artifact
Mana Tap: Add Color U or Color R.

URURURUR, Mana Tap, Sacrifice Izzet Locket: Draw two cards.

GRNC
Jhoira's Familiar Jhoira's Familiar C4 (4)
Artifact Creature — Bird (2/2)
Flying

Historic spells you cast cost C1 less to cast. (Artifacts, legendaries, and Sagas are historic.)

DOMU
Jousting Dummy Jousting Dummy C2 (2)
Artifact Creature — Scarecrow Knight (2/1)
C3: Jousting Dummy gets +1/+0 until end of turn.
ELDC
Jousting Lance Jousting Lance C2 (2)
Artifact — Equipment
Equipped creature gets +2/+0.

As long as it's your turn, equipped creature has first strike.
Equip C3 (C3: Attach to target creature you control. Equip only as a sorcery.)

DOMC
Juggernaut Juggernaut C4 (4)
Artifact Creature — Juggernaut (5/3)
Juggernaut attacks each combat if able.

Juggernaut can't be blocked by Walls.

DOMU
Jungle Hollow Jungle Hollow (0)
Land
Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.
Mana Tap: Add Color B or Color G.

IKOC
Jungle Hollow Jungle Hollow (0)
Land
Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.
Mana Tap: Add Color B or Color G.

M21C
Junktroller Junktroller C4 (4)
Artifact Creature — Golem (0/6)
Defender

Mana Tap: Put target card from a graveyard on the bottom of its owner's library.

RNAU
Karn, Scion of Urza Karn, Scion of Urza C4 (4)
Legendary Planeswalker — Karn (5)
+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.

−1: Put a card you own with a silver counter on it from exile into your hand.
−2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

DOMM
Karn, the Great Creator Karn, the Great Creator C4 (4)
Legendary Planeswalker — Karn (5)
Activated abilities of artifacts your opponents control can't be activated.

+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.
−2: You may choose an artifact card you own from outside the game or in exile, reveal that card, and put it into your hand.

WARR
Karn's Bastion Karn's Bastion (0)
Land
Mana Tap: Add Color C.

C4, Mana Tap: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

WARR
Ketria Crystal Ketria Crystal C3 (3)
Artifact
Mana Tap: Add Color G, Color U, or Color R.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Ketria Triome Ketria Triome (0)
Land — Forest Island Mountain
(Mana Tap: Add Color G, Color U, or Color R.)

Ketria Triome enters the battlefield tapped.
Cycling C3 (C3, Discard this card: Draw a card.)

IKOR
Labyrinth of Skophos Labyrinth of Skophos (0)
Land
Mana Tap: Add Color C.

C4, Mana Tap: Remove target attacking or blocking creature from combat.

THBR
Locthwain Gargoyle Locthwain Gargoyle C1 (1)
Artifact Creature — Gargoyle (0/3)
C4: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn.
ELDC
Lonely Sandbar Lonely Sandbar (0)
Land
Lonely Sandbar enters the battlefield tapped.

Mana Tap: Add Color U.
Cycling Color U (Color U, Discard this card: Draw a card.)

ONSC
Lost Vale Lost Vale (2)
Land
(Transforms from Dowsing Dagger.)

Mana Tap: Add three mana of any one color.

XLNR
Lotus Field Lotus Field (0)
Land
Hexproof

Lotus Field enters the battlefield tapped.
When Lotus Field enters the battlefield, sacrifice two lands.
Mana Tap: Add three mana of any one color.

M20R
Lucky Clover Lucky Clover C2 (2)
Artifact
Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
ELDU
Magistrate's Scepter Magistrate's Scepter C3 (3)
Artifact
C4, Mana Tap: Put a charge counter on Magistrate's Scepter.

Mana Tap, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

M19R
Mana Geode Mana Geode C3 (3)
Artifact
When Mana Geode enters the battlefield, scry 1.

Mana Tap: Add one mana of any color.

WARC
Manalith Manalith C3 (3)
Artifact
Mana Tap: Add one mana of any color.
M19C
Manifold Key Manifold Key C1 (1)
Artifact
C1, Mana Tap: Untap another target artifact.

C3, Mana Tap: Target creature can't be blocked this turn.

M20U
Marauder's Axe Marauder's Axe C2 (2)
Artifact — Equipment
Equipped creature gets +2/+0.

Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

M20C
Mazemind Tome Mazemind Tome C2 (2)
Artifact
Mana Tap, Put a page counter on Mazemind Tome: Scry 1.

C2, Mana Tap, Put a page counter on Mazemind Tome: Draw a card.
When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.

M21R
Maze's End Maze's End (0)
Land
Maze's End enters the battlefield tapped.

Mana Tap: Add Color C.
C3, Mana Tap, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.

DGMM
Meandering River Meandering River (0)
Land
Meandering River enters the battlefield tapped.

Mana Tap: Add Color W or Color U.

M19C
Memorial to Folly Memorial to Folly (0)
Land
Memorial to Folly enters the battlefield tapped.

Mana Tap: Add Color B.
C2Color B, Mana Tap, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.

DOMU
Memorial to Genius Memorial to Genius (0)
Land
Memorial to Genius enters the battlefield tapped.

Mana Tap: Add Color U.
C4Color U, Mana Tap, Sacrifice Memorial to Genius: Draw two cards.

DOMU
Memorial to Glory Memorial to Glory (0)
Land
Memorial to Glory enters the battlefield tapped.

Mana Tap: Add Color W.
C3Color W, Mana Tap, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.

DOMU
Memorial to Unity Memorial to Unity (0)
Land
Memorial to Unity enters the battlefield tapped.

Mana Tap: Add Color G.
C2Color G, Mana Tap, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.

DOMU
Memorial to War Memorial to War (0)
Land
Memorial to War enters the battlefield tapped.

Mana Tap: Add Color R.
C4Color R, Mana Tap, Sacrifice Memorial to War: Destroy target land.

DOMU
Meteor Golem Meteor Golem C7 (7)
Artifact Creature — Golem (3/3)
When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.
M20U
Meteorite Meteorite C5 (5)
Artifact
When Meteorite enters the battlefield, it deals 2 damage to any target.

Mana Tap: Add one mana of any color.

M21U
Metzali, Tower of Triumph Metzali, Tower of Triumph (2)
Legendary Land
(Transforms from Path of Mettle.)

Mana Tap: Add one mana of any color.
C1Color R, Mana Tap: Metzali, Tower of Triumph deals 2 damage to each opponent.
C2Color W, Mana Tap: Choose a creature at random that attacked this turn. Destroy that creature.

RIXR
Millstone Millstone C2 (2)
Artifact
C2, Mana Tap: Target player puts the top two cards of their library into their graveyard.
M19U
Mind Stone Mind Stone C2 (2)
Artifact
Mana Tap: Add Color C.

C1, Mana Tap, Sacrifice Mind Stone: Draw a card.

WTHC
Mirror Shield Mirror Shield C2 (2)
Artifact — Equipment
Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."

Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

THBU
Mishra's Self-Replicator Mishra's Self-Replicator C5 (5)
Artifact Creature — Assembly-Worker (2/2)
Whenever you cast a historic spell, you may pay C1. If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.)
DOMR
Mobilized District Mobilized District (0)
Land
Mana Tap: Add Color C.

C4: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs C1 less to activate for each legendary creature and planeswalker you control.

WARR
Mountain Mountain (0)
Basic Land — Mountain
IKOC
Mountain Mountain (0)
Basic Land — Mountain
M21C
Mox Amber Mox Amber C0 (0)
Legendary Artifact
Mana Tap: Add one mana of any color among legendary creatures and planeswalkers you control.
DOMM
Mysterious Egg Mysterious Egg C1 (1)
Creature — Egg (0/2)
Whenever this creature mutates, put a +1/+1 counter on it.
IKOC
Mystic Forge Mystic Forge C4 (4)
Artifact
You may look at the top card of your library any time.

You may cast artifact spells and colorless spells from the top of your library.
Mana Tap, Pay 1 life: Exile the top card of your library.

M20R
Mystic Sanctuary Mystic Sanctuary (0)
Land — Island
(Mana Tap: Add Color U.)

Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands.
When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.

ELDC
Navigator's Compass Navigator's Compass C1 (1)
Artifact
When Navigator's Compass enters the battlefield, you gain 3 life.

Mana Tap: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.

DOMC
Nicol Bolas, the Arisen Nicol Bolas, the Arisen (4)
Legendary Planeswalker — Bolas (7)
+2: Draw two cards.

−3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker.
−4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
−12: Exile all but the bottom card of target player's library.

M19M
Nyx Lotus Nyx Lotus C4 (4)
Legendary Artifact
Nyx Lotus enters the battlefield tapped.

Mana Tap: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

THBR
Orazca Relic Orazca Relic C3 (3)
Artifact
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Mana Tap: Add Color C.
Mana Tap, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate this ability only if you have the city's blessing.

RIXC
Ornithopter Ornithopter C0 (0)
Artifact Creature — Thopter (0/2)
Flying
M10U
Orzhov Guildgate Orzhov Guildgate (0)
Land — Gate
Orzhov Guildgate enters the battlefield tapped.

Mana Tap: Add Color W or Color B.

WARC
Orzhov Locket Orzhov Locket C3 (3)
Artifact
Mana Tap: Add Color W or Color B.

WBWBWBWB, Mana Tap, Sacrifice Orzhov Locket: Draw two cards.

RNAC
Overgrown Tomb Overgrown Tomb (0)
Land — Swamp Forest
(Mana Tap: Add Color B or Color G.)

As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

GRNR
Palladium Myr Palladium Myr C3 (3)
Artifact Creature — Myr (2/2)
Mana Tap: Add Color CColor C.
M21U
Pardic Wanderer Pardic Wanderer C6 (6)
Artifact Creature — Golem (5/5)
Trample
DOMC
Pattern Matcher Pattern Matcher C4 (4)
Artifact Creature — Golem (3/3)
When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle your library.
M20U
Pendulum of Patterns Pendulum of Patterns C2 (2)
Artifact
When Pendulum of Patterns enters the battlefield, you gain 3 life.

C5, Mana Tap, Sacrifice Pendulum of Patterns: Draw a card.

M19C
Pillar of Origins Pillar of Origins C2 (2)
Artifact
As Pillar of Origins enters the battlefield, choose a creature type.

Mana Tap: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

XLNU
Pirate's Cutlass Pirate's Cutlass C3 (3)
Artifact — Equipment
When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control.

Equipped creature gets +2/+1.
Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

XLNC
Plains Plains (0)
Basic Land — Plains
IKOC
Plains Plains (0)
Basic Land — Plains
M21C
Platinum Angel Platinum Angel C7 (7)
Artifact Creature — Angel (4/4)
Flying

You can't lose the game and your opponents can't win the game.

M10M
Plaza of Harmony Plaza of Harmony (0)
Land
When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life.

Mana Tap: Add Color C.
Mana Tap: Add one mana of any type that a Gate you control could produce.

RNAR
Powerstone Shard Powerstone Shard C3 (3)
Artifact
Mana Tap: Add Color C for each artifact you control named Powerstone Shard.
DOMC
Primal Amulet Primal Amulet C4 (4)
Artifact
Instant and sorcery spells you cast cost C1 less to cast.

Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.

XLNR
Primal Wellspring Primal Wellspring (4)
Land
(Transforms from Primal Amulet.)

Mana Tap: Add one mana of any color. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.

XLNR
Prismite Prismite C2 (2)
Artifact Creature — Golem (2/1)
C2: Add one mana of any color.
M20C
Prismite Prismite C2 (2)
Artifact Creature — Golem (2/1)
C2: Add one mana of any color.
M21C
Prophet of the Peak Prophet of the Peak C6 (6)
Artifact Creature — Cat (5/5)
When Prophet of the Peak enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
ELDC
Prying Blade Prying Blade C1 (1)
Artifact — Equipment
Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")
Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

XLNC
Radiant Fountain Radiant Fountain (0)
Land
When Radiant Fountain enters the battlefield, you gain 2 life.

Mana Tap: Add Color C.

M21C
Rakdos Guildgate Rakdos Guildgate (0)
Land — Gate
Rakdos Guildgate enters the battlefield tapped.

Mana Tap: Add Color B or Color R.

RNAC
Rakdos Locket Rakdos Locket C3 (3)
Artifact
Mana Tap: Add Color B or Color R.

BRBRBRBR, Mana Tap, Sacrifice Rakdos Locket: Draw two cards.

RNAC
Rampaging Monument Rampaging Monument C4 (4)
Artifact Creature — Cleric (0/0)
Trample

Rampaging Monument enters the battlefield with three +1/+1 counters on it.
Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.

GRNU
Ratchet Bomb Ratchet Bomb C2 (2)
Artifact
Mana Tap: Put a charge counter on Ratchet Bomb.

Mana Tap, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.

SOMR
Raugrin Crystal Raugrin Crystal C3 (3)
Artifact
Mana Tap: Add Color U, Color R, or Color W.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Raugrin Triome Raugrin Triome (0)
Land — Island Mountain Plains
(Mana Tap: Add Color U, Color R, or Color W.)

Raugrin Triome enters the battlefield tapped.
Cycling C3 (C3, Discard this card: Draw a card.)

IKOR
Reliquary Tower Reliquary Tower (0)
Land
You have no maximum hand size.

Mana Tap: Add Color C.

M19U
Retributive Wand Retributive Wand C3 (3)
Artifact
C3, Mana Tap: Retributive Wand deals 1 damage to any target.

When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target.

M20U
Rogue's Gloves Rogue's Gloves C2 (2)
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

M19U
Rootbound Crag Rootbound Crag (0)
Land
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

Mana Tap: Add Color R or Color G.

XLNR
Roving Keep Roving Keep C7 (7)
Artifact Creature — Wall (5/7)
Defender

C7: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.

ELDC
Rugged Highlands Rugged Highlands (0)
Land
Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.
Mana Tap: Add Color R or Color G.

IKOC
Rugged Highlands Rugged Highlands (0)
Land
Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.
Mana Tap: Add Color R or Color G.

M21C
Rupture Spire Rupture Spire (0)
Land
Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you pay C1.
Mana Tap: Add one mana of any color.

M19U
Sacred Foundry Sacred Foundry (0)
Land — Mountain Plains
(Mana Tap: Add Color R or Color W.)

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

GRNR
Saheeli's Silverwing Saheeli's Silverwing C4 (4)
Artifact Creature — Drake (2/3)
Flying

When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.

WARC
Salvager of Ruin Salvager of Ruin C3 (3)
Artifact Creature — Construct (2/1)
Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
M20U
Sanctum of the Sun Sanctum of the Sun (2)
Legendary Land
(Transforms from Azor's Gateway.)

Mana Tap: Add X mana of any one color, where X is your life total.

RIXM
Savai Crystal Savai Crystal C3 (3)
Artifact
Mana Tap: Add Color R, Color W, or Color B.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Savai Triome Savai Triome (0)
Land — Mountain Plains Swamp
(Mana Tap: Add Color R, Color W, or Color B.)

Savai Triome enters the battlefield tapped.
Cycling C3 (C3, Discard this card: Draw a card.)

IKOR
Scalding Cauldron Scalding Cauldron C1 (1)
Artifact
C3, Mana Tap, Sacrifice Scalding Cauldron: It deals 3 damage to target creature.
ELDC
Scoured Barrens Scoured Barrens (0)
Land
Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.
Mana Tap: Add Color W or Color B.

IKOC
Scoured Barrens Scoured Barrens (0)
Land
Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.
Mana Tap: Add Color W or Color B.

M21C
Scrabbling Claws Scrabbling Claws C1 (1)
Artifact
Mana Tap: Target player exiles a card from their graveyard.

C1, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.

RNAU
Screaming Shield Screaming Shield C1 (1)
Artifact — Equipment
Equipped creature gets +0/+3 and has "C2, Mana Tap: Target player puts the top three cards of their library into their graveyard."

Equip C3 (C3: Attach to target creature you control. Equip only as a sorcery.)

RNAU
Scuttlemutt Scuttlemutt C3 (3)
Artifact Creature — Scarecrow (2/2)
Mana Tap: Add one mana of any color.

Mana Tap: Target creature becomes the color or colors of your choice until end of turn.

M20U
Secluded Steppe Secluded Steppe (0)
Land
Secluded Steppe enters the battlefield tapped.

Mana Tap: Add Color W.
Cycling Color W (Color W, Discard this card: Draw a card.)

ONSC