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|All Zero Drops|
|Awaken the Erstwhile (5)|
Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
|Barrow Witches (5)|
Creature — Human Warlock (3/4)
When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand.
|Blade Juggler (5)|
Creature — Human Rogue (3/2)
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.
|Bog Naughty (5)|
Creature — Faerie (3/3)
, Sacrifice a Food: Target creature gets -3/-3 until end of turn.
|Bond of Revival (5)|
Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.
|Boneclad Necromancer (5)|
Creature — Human Wizard (3/3)
When Boneclad Necromancer enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
|Catacomb Crocodile (5)|
Creature — Crocodile (3/7)
|Cauldron's Gift (5)|
Adamant — If at least three black mana was spent to cast this spell, put the top four cards of your library into your graveyard.
You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.
|Cavalier of Night (5)|
Creature — Elemental Knight (4/5)
When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
|Clackbridge Troll (5)|
Creature — Troll (8/8)
When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens.
|Clear the Stage (5)|
Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
Surveil 3, then return a creature card from your graveyard to the battlefield.
|Deadly Visit (5)|
Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Each opponent returns a nonland permanent they control with the highest converted mana cost among permanents they control to its owner's hand, then discards a card.
|Doom Whisperer (5)|
Creature — Nightmare Demon (6/6)
Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|Douser of Lights (5)|
Creature — Horror (4/5)
|Enter the God-Eternals (5)|
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player puts the top four cards of their library into their graveyard. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|Epicure of Blood (5)|
Creature — Vampire (4/4)
Whenever you gain life, each opponent loses 1 life.
|Festive Funeral (5)|
Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
|Get the Point (5)|
Destroy target creature. Scry 1.
|God-Eternal Bontu (5)|
Legendary Creature — Zombie God (5/6)
When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards.
|Grasping Thrull (5)|
Creature — Thrull (3/3)
When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.
|Gruesome Menagerie (5)|
Choose a creature card with converted mana cost 1 in your graveyard, then do the same for creature cards with converted mana costs 2 and 3. Return those cards to the battlefield.
|Gruesome Scourger (5)|
Creature — Orc Warrior (3/3)
When Gruesome Scourger enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control.
|Korvold, Fae-Cursed King (5)|
Legendary Creature — Dragon Noble (4/4)
Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent.
|Kraul Swarm (5)|
Creature — Insect Warrior (4/1)
, Discard a creature card: Return Kraul Swarm from your graveyard to your hand.
|Lazotep Behemoth (5)|
Creature — Zombie Hippo (5/4)
|Massacre Girl (5)|
Legendary Creature — Human Assassin (4/4)
When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
|Moldervine Reclamation (5)|
Whenever a creature you control dies, you gain 1 life and draw a card.
|Nicol Bolas, Dragon-God (5)|
Legendary Planeswalker — Bolas (4)
Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield.
+1: You draw a card. Each opponent exiles a card from their hand or a permanent they control.
|Niv-Mizzet Reborn (5)|
Legendary Creature — Dragon Avatar (6/6)
When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
|Ob Nixilis, the Hate-Twisted (5)|
Legendary Planeswalker — Nixilis (5)
Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player.
−2: Destroy target creature. Its controller draws two cards.
|Orzhov Racketeers (5)|
Creature — Human Rogue (3/2)
Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card.
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
|Sorin's Guide (5)|
Creature — Vampire (4/2)
When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|Syr Konrad, the Grim (5)|
Legendary Creature — Human Knight (5/4)
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.
: Each player puts the top card of their library into their graveyard.
|Underrealm Lich (5)|
Creature — Zombie Elf Shaman (4/3)
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.
Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.
|Vengeful Warchief (5)|
Creature — Orc Warrior (4/4)
Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)
|Yarok, the Desecrated (5)|
Legendary Creature — Elemental Horror (3/5)
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.