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  All Zero Drops

59 results
Allure of the Unknown.png Allure of the Unknown C3.pngBlackRed (5)
Sorcery
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
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Ashiok, Nightmare Muse.png Ashiok, Nightmare Muse C3.pngBlueBlack (5)
Legendary Planeswalker — Ashiok (5)
+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."

−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.
−7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.

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Ashiok's Forerunner.png Ashiok's Forerunner C3.pngBlueBlack (5)
Creature — Human Wizard (3/3)
Flash

When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle it.

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Awaken the Erstwhile.png Awaken the Erstwhile C3.pngBlackBlack (5)
Sorcery
Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
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Barrow Witches.png Barrow Witches C4.pngBlack (5)
Creature — Human Warlock (3/4)
When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand.
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Blade Juggler.png Blade Juggler C4.pngBlack (5)
Creature — Human Rogue (3/2)
Spectacle C2.pngBlack (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.

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Blood Glutton.png Blood Glutton C4.pngBlack (5)
Creature — Vampire (4/3)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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Bog Naughty.png Bog Naughty C3.pngBlackBlack (5)
Creature — Faerie (3/3)
Flying

C2.pngBlack, Sacrifice a Food: Target creature gets -3/-3 until end of turn.

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Bond of Revival.png Bond of Revival C4.pngBlack (5)
Sorcery
Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.
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Boneclad Necromancer.png Boneclad Necromancer C3.pngBlackBlack (5)
Creature — Human Wizard (3/3)
When Boneclad Necromancer enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
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Brokkos, Apex of Forever.png Brokkos, Apex of Forever C2.pngBlackGreenBlue (5)
Legendary Creature — Nightmare Beast Elemental (6/6)
Mutate C2.pngUB.svgGreenGreen (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Trample
You may cast Brokkos, Apex of Forever from your graveyard using its mutate ability.

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Catacomb Crocodile.png Catacomb Crocodile C4.pngBlack (5)
Creature — Crocodile (3/7)
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Cauldron's Gift.png Cauldron's Gift C4.pngBlack (5)
Sorcery
Adamant — If at least three black mana was spent to cast this spell, mill four cards.

You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.

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Cavalier of Night.png Cavalier of Night C2.pngBlackBlackBlack (5)
Creature — Elemental Knight (4/5)
Lifelink

When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When Cavalier of Night dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.

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Cavern Whisperer.png Cavern Whisperer C4.pngBlack (5)
Creature — Nightmare (4/4)
Mutate C3.pngBlack (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature mutates, each opponent discards a card.

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Clackbridge Troll.png Clackbridge Troll C3.pngBlackBlack (5)
Creature — Troll (8/8)
Trample, haste

When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens.
At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.

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Clear the Stage.png Clear the Stage C4.pngBlack (5)
Instant
Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
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Concoct.png Concoct C3.pngBlueBlack (5)
Sorcery
Surveil 3, then return a creature card from your graveyard to the battlefield.
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Deadly Visit.png Deadly Visit C3.pngBlackBlack (5)
Sorcery
Destroy target creature.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

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Dispersal.png Dispersal C3.pngBlueBlack (5)
Instant
Each opponent returns a nonland permanent they control with the highest converted mana cost among permanents they control to its owner's hand, then discards a card.
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Doom Whisperer.png Doom Whisperer C3.pngBlackBlack (5)
Creature — Nightmare Demon (6/6)
Flying, trample

Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

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Douser of Lights.png Douser of Lights C4.pngBlack (5)
Creature — Horror (4/5)
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Enter the God-Eternals.png Enter the God-Eternals C2.pngBlueBlueBlack (5)
Sorcery
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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Epicure of Blood.png Epicure of Blood C4.pngBlack (5)
Creature — Vampire (4/4)
Whenever you gain life, each opponent loses 1 life.
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Festive Funeral.png Festive Funeral C4.pngBlack (5)
Instant
Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
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Final Death.png Final Death C4.pngBlack (5)
Instant
Exile target creature.
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Finishing Blow.png Finishing Blow C4.pngBlack (5)
Instant
Destroy target creature or planeswalker.
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Get the Point.png Get the Point C3.pngBlackRed (5)
Instant
Destroy target creature. Scry 1.
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God-Eternal Bontu.png God-Eternal Bontu C3.pngBlackBlack (5)
Legendary Creature — Zombie God (5/6)
Menace

When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

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Grasping Thrull.png Grasping Thrull C3.pngWhiteBlack (5)
Creature — Thrull (3/3)
Flying

When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.

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Gravebreaker Lamia.png Gravebreaker Lamia C4.pngBlack (5)
Enchantment Creature — Snake Lamia (4/4)
Lifelink

When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle your library.
Spells you cast from your graveyard cost C1.png less to cast.

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Gray Merchant of Asphodel.png Gray Merchant of Asphodel C3.pngBlackBlack (5)
Creature — Zombie (2/4)
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)
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Gruesome Menagerie.png Gruesome Menagerie C3.pngBlackBlack (5)
Sorcery
Choose a creature card with converted mana cost 1 in your graveyard, then do the same for creature cards with converted mana costs 2 and 3. Return those cards to the battlefield.
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Gruesome Scourger.png Gruesome Scourger C3.pngBlackBlack (5)
Creature — Orc Warrior (3/3)
When Gruesome Scourger enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control.
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Korvold, Fae-Cursed King.png Korvold, Fae-Cursed King C2.pngBlackRedGreen (5)
Legendary Creature — Dragon Noble (4/4)
Flying

Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent.
Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.

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Kraul Swarm.png Kraul Swarm C4.pngBlack (5)
Creature — Insect Warrior (4/1)
Flying

C2.pngBlack, Discard a creature card: Return Kraul Swarm from your graveyard to your hand.

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Lazotep Behemoth.png Lazotep Behemoth C4.pngBlack (5)
Creature — Zombie Hippo (5/4)
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Liliana's Scorn.png Liliana's Scorn C3.pngBlackBlack (5)
Sorcery
Destroy target creature. You may search your library and/or graveyard for a card named Liliana, Death Mage, reveal it, and put it into your hand. If you search your library this way, shuffle it.
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Massacre Girl.png Massacre Girl C3.pngBlackBlack (5)
Legendary Creature — Human Assassin (4/4)
Menace

When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

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Moldervine Reclamation.png Moldervine Reclamation C3.pngBlackGreen (5)
Enchantment
Whenever a creature you control dies, you gain 1 life and draw a card.
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Nethroi, Apex of Death.png Nethroi, Apex of Death C2.pngWhiteBlackGreen (5)
Legendary Creature — Cat Nightmare Beast (5/5)
Mutate C4.pngGW.svgBlackBlack (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Deathtouch, lifelink
Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.

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Nicol Bolas, Dragon-God.png Nicol Bolas, Dragon-God BlueBlackBlackBlackRed (5)
Legendary Planeswalker — Bolas (4)
Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield.

+1: You draw a card. Each opponent exiles a card from their hand or a permanent they control.
−3: Destroy target creature or planeswalker.
−8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.

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Niv-Mizzet Reborn.png Niv-Mizzet Reborn WhiteBlueBlackRedGreen (5)
Legendary Creature — Dragon Avatar (6/6)
Flying

When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

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Ob Nixilis, the Hate-Twisted.png Ob Nixilis, the Hate-Twisted C3.pngBlackBlack (5)
Legendary Planeswalker — Nixilis (5)
Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player.

−2: Destroy target creature. Its controller draws two cards.

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Obosh, the Preypiercer.png Obosh, the Preypiercer C3.pngBR.svgBR.svg (5)
Legendary Creature — Hellion Horror (3/5)
Companion — Your starting deck contains only cards with odd converted mana costs and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for C3.png any time you could cast a sorcery.)

If a source you control with an odd converted mana cost would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

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Offspring's Revenge.png Offspring's Revenge C2.pngRedWhiteBlack (5)
Enchantment
At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn.
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Orzhov Racketeers.png Orzhov Racketeers C4.pngBlack (5)
Creature — Human Rogue (3/2)
Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card.

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

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Rage-Scarred Berserker.png Rage-Scarred Berserker C4.pngBlack (5)
Creature — Minotaur Berserker (5/4)
When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Rise Again.png Rise Again C4.pngBlack (5)
Sorcery
Return target creature card from your graveyard to the battlefield.
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Rise to Glory.png Rise to Glory C3.pngWhiteBlack (5)
Sorcery
Choose one or both —

• Return target creature card from your graveyard to the battlefield.
• Return target Aura card from your graveyard to the battlefield.

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Sanctum of All.png Sanctum of All WhiteBlueBlackRedGreen (5)
Legendary Enchantment — Shrine
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle it.

If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.

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Sorin's Guide.png Sorin's Guide C3.pngBlackBlack (5)
Creature — Vampire (4/2)
When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle it.
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Syr Konrad, the Grim.png Syr Konrad, the Grim C3.pngBlackBlack (5)
Legendary Creature — Human Knight (5/4)
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.

C1.pngBlack: Each player mills a card.

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Twinblade Assassins.png Twinblade Assassins C3.pngBlackGreen (5)
Creature — Elf Assassin (5/4)
At the beginning of your end step, if a creature died this turn, draw a card.
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Unbreakable Bond.png Unbreakable Bond C4.pngBlack (5)
Sorcery
Return target creature card from your graveyard to the battlefield with a lifelink counter on it.
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Underrealm Lich.png Underrealm Lich C3.pngBlackGreen (5)
Creature — Zombie Elf Shaman (4/3)
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.

Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.

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Underworld Sentinel.png Underworld Sentinel C3.pngBlackBlack (5)
Creature — Skeleton Soldier (4/5)
Whenever Underworld Sentinel attacks, exile target creature card from your graveyard.

When Underworld Sentinel dies, put all cards exiled with it onto the battlefield.

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Vengeful Warchief.png Vengeful Warchief C4.pngBlack (5)
Creature — Orc Warrior (4/4)
Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)
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Yarok, the Desecrated.png Yarok, the Desecrated C2.pngBlackGreenBlue (5)
Legendary Creature — Elemental Horror (3/5)
Deathtouch, lifelink

If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

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