You are browsing all available (Historic) cards. For Standard only cards go here. | ||||||
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All Zero Drops |
154 results | ||
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Abnormal Endurance (2) Instant Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." |
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Agonizing Remorse (2) Sorcery Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life. |
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Aid the Fallen (2) Sorcery Choose one or both — • Return target creature card from your graveyard to your hand. |
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Alter Fate (2) Sorcery — Adventure Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.) |
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Angrath's Rampage (2) Sorcery Choose one — • Target player sacrifices an artifact. |
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Aphemia, the Cacophony (2) Legendary Enchantment Creature — Harpy (2/1) Flying At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. |
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Arguel's Blood Fast (2) Legendary Enchantment , Pay 2 life: Draw a card. At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast. |
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Assassin's Trophy (2) Instant Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. |
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Bankrupt in Blood (2) Sorcery As an additional cost to cast this spell, sacrifice two creatures. Draw three cards. |
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Bedeck (2) Instant Target creature gets +3/-3 until end of turn. |
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Black Cat (2) Creature — Zombie Cat (1/1) When Black Cat dies, target opponent discards a card at random. |
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Blacklance Paragon (2) Creature — Human Knight (3/1) Flash When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn. |
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Bladebrand (2) Instant Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Draw a card. |
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Blightbeetle (2) Creature — Insect (1/1) Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.) Creatures your opponents control can't have +1/+1 counters put on them. |
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Blood Artist (2) Creature — Vampire (0/1) Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. |
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Blood Burglar (2) Creature — Vampire Rogue (2/2) As long as it's your turn, Blood Burglar has lifelink.(Damage dealt by this creature also causes you to gain that much life.) |
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Bloodcrazed Paladin (2) Creature — Vampire Knight (1/1) Flash Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn. |
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Boot Nipper (2) Creature — Beast (2/1) Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it. |
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Brain Maggot (2) Enchantment Creature — Insect (1/1) When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield. |
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Burglar Rat (2) Creature — Rat (1/1) When Burglar Rat enters the battlefield, each opponent discards a card. |
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Cabal Evangel (2) Creature — Human Cleric (2/2) |
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Caligo Skin-Witch (2) Creature — Human Wizard (1/3) Kicker (You may pay an additional as you cast this spell.) When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards. |
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Cast Down (2) Instant Destroy target nonlegendary creature. |
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Cemetery Recruitment (2) Sorcery Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card. |
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Chainer's Edict (2) Sorcery Target player sacrifices a creature. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Chevill, Bane of Monsters (2) Legendary Creature — Human Rogue (1/3) Deathtouch At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls. |
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Child of Night (2) Creature — Vampire (2/1) Lifelink |
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Consecrate (2) Instant Exile target card from a graveyard. Draw a card. |
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Corpse Churn (2) Instant Mill three cards, then you may return a creature card from your graveyard to your hand. |
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Corpse Hauler (2) Creature — Human Rogue (2/1) , Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand. |
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Corpse Knight (2) Creature — Zombie Knight (2/2) Whenever another creature enters the battlefield under your control, each opponent loses 1 life. |
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Costly Plunder (2) Instant As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards. |
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Cruel Celebrant (2) Creature — Vampire (1/2) Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. |
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Cult Guildmage (2) Creature — Human Shaman (2/2) , : Target player discards a card. Activate this ability only any time you could cast a sorcery. , : Cult Guildmage deals 1 damage to target opponent or planeswalker. |
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Cunning Nightbonder (2) Creature — Human Rogue (2/2) Flash Spells with flash you cast cost less to cast and can't be countered. |
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Dark Remedy (2) Instant Target creature gets +1/+3 until end of turn. |
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Dead Man's Chest (2) Enchantment — Aura Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells. |
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Despark (2) Instant Exile target permanent with converted mana cost 4 or greater. |
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Desperate Castaways (2) Creature — Human Pirate (2/3) Desperate Castaways can't attack unless you control an artifact. |
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Devourer of Memory (2) Creature — Nightmare (2/1) Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn. : Mill a card. |
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Dimir Spybug (2) Creature — Insect (1/1) Flying Menace (This creature can't be blocked except by two or more creatures.) |
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Dinosaur Hunter (2) Creature — Human Pirate (2/2) Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature. |
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Dire Fleet Captain (2) Creature — Orc Pirate (2/2) Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate. |
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Dire Fleet Hoarder (2) Creature — Human Pirate (2/1) When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") |
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Dire Fleet Poisoner (2) Creature — Human Pirate (2/2) Flash Deathtouch |
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Dire Tactics (2) Instant Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness. |
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Discordant Piper (2) Creature — Zombie Satyr (2/1) When Discordant Piper dies, create a 0/1 white Goat creature token. |
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Discovery (2) Sorcery Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Doomed Dissenter (2) Creature — Human (1/1) When Doomed Dissenter dies, create a 2/2 black Zombie creature token. |
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Dreadhorde Butcher (2) Creature — Zombie Warrior (1/1) Haste Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher. |
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Dreadhorde Invasion (2) Enchantment At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn. |
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Drown in the Loch (2) Instant Choose one — • Counter target spell with converted mana cost less than or equal to the number of cards in its controller's graveyard. |
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Durable Coilbug (2) Creature — Insect (2/2) : Return Durable Coilbug from your graveyard to your hand. |
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Dusk Legion Zealot (2) Creature — Vampire Soldier (1/1) When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life. |
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Duskmantle Operative (2) Creature — Human Rogue (2/2) Duskmantle Operative can't be blocked by creatures with power 4 or greater. |
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Easy Prey (2) Instant Destroy target creature with converted mana cost 2 or less. Cycling (, Discard this card: Draw a card.) |
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Eliminate (2) Instant Destroy target creature or planeswalker with converted mana cost 3 or less. |
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Epic Downfall (2) Sorcery Exile target creature with converted mana cost 3 or greater. |
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Eternal Taskmaster (2) Creature — Zombie (2/3) Eternal Taskmaster enters the battlefield tapped. Whenever Eternal Taskmaster attacks, you may pay . If you do, return target creature card from your graveyard to your hand. |
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Eternal Thirst (2) Enchantment — Aura Enchant creature Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) |
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Fathom Fleet Captain (2) Creature — Human Pirate (2/1) Menace Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay . If you do, create a 2/2 black Pirate creature token with menace. |
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Fetid Imp (2) Creature — Imp (1/2) Flying : Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) |
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Fiend Artisan (2) Creature — Nightmare (1/1) Fiend Artisan gets +1/+1 for each creature card in your graveyard. , , Sacrifice another creature: Search your library for a creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery. |
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Final Payment (2) Instant As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. Destroy target creature. |
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Finale of Eternity (2) Sorcery Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield. |
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Find (2) Sorcery Return up to two target creature cards from your graveyard to your hand. |
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Fireblade Artist (2) Creature — Human Shaman (2/2) Haste At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker. |
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Forever Young (2) Sorcery Put any number of target creature cards from your graveyard on top of your library. Draw a card. |
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General's Enforcer (2) Creature — Human Soldier (2/3) Legendary Humans you control have indestructible. : Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token. |
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Ghoulcaller's Accomplice (2) Creature — Human Rogue (2/2) , Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery. |
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Giant's Skewer (2) Artifact — Equipment Equipped creature gets +2/+1. Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") |
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Gifted Aetherborn (2) Creature — Aetherborn Vampire (2/3) Deathtouch, lifelink |
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Glowspore Shaman (2) Creature — Elf Shaman (3/1) When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library. |
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Grasp of Darkness (2) Instant Target creature gets -4/-4 until end of turn. |
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Graveyard Marshal (2) Creature — Zombie Soldier (3/2) , Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token. |
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Heartless Act (2) Instant Choose one — • Destroy target creature with no counters on it. |
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House Guildmage (2) Creature — Human Wizard (2/2) , : Target creature doesn't untap during its controller's next untap step. , : Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Imperious Oligarch (2) Creature — Human Cleric (2/1) Vigilance Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) |
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Infernal Scarring (2) Enchantment — Aura Enchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card." |
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Kitesail Freebooter (2) Creature — Human Pirate (1/2) Flying When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield. |
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Knight of Malice (2) Creature — Human Knight (2/2) First strike Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) |
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Kroxa, Titan of Death's Hunger (2) Legendary Creature — Elder Giant (6/6) When Kroxa enters the battlefield, sacrifice it unless it escaped. Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. |
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Labyrinth Raptor (2) Creature — Nightmare Dinosaur (2/2) Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. |
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Lampad of Death's Vigil (2) Enchantment Creature — Nymph (1/3) , Sacrifice a creature: Each opponent loses 1 life and you gain 1 life. |
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Last Gasp (2) Instant Target creature gets -3/-3 until end of turn. |
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Lazav, the Multifarious (2) Legendary Creature — Shapeshifter (1/3) When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) : Lazav, the Multifarious becomes a copy of target creature card in your graveyard with converted mana cost X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability. |
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Lazotep Reaver (2) Creature — Zombie Beast (1/2) When Lazotep Reaver enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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Legion Lieutenant (2) Creature — Vampire Knight (2/2) Other Vampires you control get +1/+1. |
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Legion's End (2) Sorcery Exile target creature an opponent controls with converted mana cost 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard. |
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Liliana's Triumph (2) Instant Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card. |
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Macabre Waltz (2) Sorcery Return up to two target creature cards from your graveyard to your hand, then discard a card. |
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Malefic Scythe (2) Artifact — Equipment Malefic Scythe enters the battlefield with a soul counter on it. Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. |
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Malevolent Noble (2) Creature — Human Noble (2/2) , Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble. |
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Masked Blackguard (2) Creature — Human Rogue (2/1) Flash (You may cast this spell any time you could cast an instant.) : Masked Blackguard gets +1/+1 until end of turn. |
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Mausoleum Secrets (2) Instant Undergrowth — Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library. |
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Miasmic Mummy (2) Creature — Zombie Jackal (2/2) When Miasmic Mummy enters the battlefield, each player discards a card. |
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Mire Triton (2) Creature — Zombie Merfolk (2/1) Deathtouch When Mire Triton enters the battlefield, mill two cards and you gain 2 life. |
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Mire's Grasp (2) Enchantment — Aura Enchant creature Enchanted creature gets -3/-3. |
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Moment of Craving (2) Instant Target creature gets -2/-2 until end of turn. You gain 2 life. |
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Noxious Grasp (2) Instant Destroy target creature or planeswalker that's green or white. You gain 1 life. |
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Oathsworn Vampire (2) Creature — Vampire Knight (2/2) Oathsworn Vampire enters the battlefield tapped. You may cast Oathsworn Vampire from your graveyard if you gained life this turn. |
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Oona's Blackguard (2) Creature — Faerie Rogue (1/1) Flying Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. |
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Order of Midnight (2) Creature — Human Knight (2/2) Flying Order of Midnight can't block. |
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Orzhov Enforcer (2) Creature — Human Rogue (1/2) Deathtouch Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) |
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Pack Rat (2) Creature — Rat (*/*) Pack Rat's power and toughness are each equal to the number of Rats you control. , Discard a card: Create a token that's a copy of Pack Rat. |
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Piper of the Swarm (2) Creature — Human Warlock (1/3) Rats you control have menace. , : Create a 1/1 black Rat creature token. |
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Pitiless Pontiff (2) Creature — Vampire Cleric (2/2) , Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
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Plague Wight (2) Creature — Zombie (2/1) Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn. |
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Priest of Forgotten Gods (2) Creature — Human Cleric (1/2) , Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add and draw a card. |
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Queen's Bay Soldier (2) Creature — Vampire Soldier (2/2) |
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Rakdos Trumpeter (2) Creature — Human Shaman (1/3) Menace (This creature can't be blocked except by two or more creatures.) : Rakdos Trumpeter gets +2/+0 until end of turn. |
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Rat Colony (2) Creature — Rat (2/1) Rat Colony gets +1/+0 for each other Rat you control. A deck can have any number of cards named Rat Colony. |
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Reassembling Skeleton (2) Creature — Skeleton Warrior (1/1) : Return Reassembling Skeleton from your graveyard to the battlefield tapped. |
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Reave Soul (2) Sorcery Destroy target creature with power 3 or less. |
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Revival (2) Sorcery Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. |
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Sanctum of Stone Fangs (2) Legendary Enchantment — Shrine At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control. |
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Seekers' Squire (2) Creature — Human Scout (1/2) When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) |
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Severed Strands (2) Sorcery As an additional cost to cast this spell, sacrifice a creature. You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls. |
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Skull Prophet (2) Creature — Human Druid (3/1) : Add or . : Mill two cards. |
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Slaughter-Priest of Mogis (2) Creature — Minotaur Shaman (2/2) Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn. , Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn. |
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Smitten Swordmaster (2) Creature — Human Knight (2/1) Lifelink |
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Sorcerer of the Fang (2) Creature — Human Wizard (1/3) , : Sorcerer of the Fang deals 2 damage to target opponent or planeswalker. |
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Sorin's Thirst (2) Instant Sorin's Thirst deals 2 damage to target creature and you gain 2 life. |
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Soul Diviner (2) Creature — Zombie Wizard (2/3) , Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card. |
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Sovereign's Bite (2) Sorcery Target player loses 3 life and you gain 3 life. |
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Spirit of Malevolence (2) Creature — Spirit (2/1) When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life. |
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Steelclaw Lance (2) Artifact — Equipment Equipped creature gets +2/+2. Equip Knight |
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Stormfist Crusader (2) Creature — Human Knight (2/2) Menace At the beginning of your upkeep, each player draws a card and loses 1 life. |
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Swarm Guildmage (2) Creature — Elf Shaman (2/2) , : Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) , : You gain 2 life. |
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Syndicate Guildmage (2) Creature — Human Cleric (2/2) , : Tap target creature with power 4 or greater. , : Syndicate Guildmage deals 2 damage to target opponent or planeswalker. |
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Tattered Mummy (2) Creature — Zombie Jackal (1/2) When Tattered Mummy dies, each opponent loses 2 life. |
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Tavern Swindler (2) Creature — Human Rogue (2/2) , Pay 3 life: Flip a coin. If you win the flip, you gain 6 life. |
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Temple Thief (2) Creature — Human Rogue (2/2) Temple Thief can't be blocked by enchanted creatures or enchantment creatures. |
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The Elderspell (2) Sorcery Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way. |
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Thought Erasure (2) Sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Tinybones, Trinket Thief (2) Legendary Creature — Skeleton Rogue (1/2) At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. : Each opponent with no cards in hand loses 10 life. |
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Tymaret, Chosen from Death (2) Legendary Enchantment Creature — Demigod (2/*) Tymaret's toughness is equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.) : Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way. |
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Tyrant's Scorn (2) Instant Choose one — • Destroy target creature with converted mana cost 3 or less. |
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Unexpected Fangs (2) Instant Put a +1/+1 counter and a lifelink counter on target creature. |
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Unlikely Aid (2) Instant Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
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Vampire Opportunist (2) Creature — Vampire (2/1) : Each opponent loses 2 life and you gain 2 life. |
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Vicious Offering (2) Instant Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead. |
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Vraska's Conquistador (2) Creature — Vampire Soldier (2/1) Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life. |
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Wailing Ghoul (2) Creature — Zombie (1/3) When Wailing Ghoul enters the battlefield, mill two cards. |
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Walk the Plank (2) Sorcery Destroy target non-Merfolk creature. |
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Walking Corpse (2) Creature — Zombie (2/2) |
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Wanted Scoundrels (2) Creature — Human Pirate (4/3) When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.") |
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Waste Not (2) Enchantment Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add . |
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Whispering Snitch (2) Creature — Vampire Rogue (1/3) Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life. |
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Wight of Precinct Six (2) Creature — Zombie (1/1) Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards. |
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Wintermoor Commander (2) Creature — Human Knight (2/*) Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. |
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Wishclaw Talisman (2) Artifact Wishclaw Talisman enters the battlefield with three wish counters on it. , , Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn. |
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Yarok's Fenlurker (2) Creature — Horror (1/1) When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand. : Yarok's Fenlurker gets +1/+1 until end of turn. |
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Zombie Infestation (2) Enchantment Discard two cards: Create a 2/2 black Zombie creature token. |