|You are browsing Standard only cards. For all available (historic) cards go here.|
|All Zero Drops|
Creature — Nightmare Hound (1/1)
|Barrier of Bones (1)|
Creature — Skeleton Wall (0/3)
When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
|Bone Splinters (1)|
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
|Cauldron Familiar (1)|
Creature — Cat (1/1)
When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life.
Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.
|Curry Favor (1)|
Sorcery — Adventure
You gain X life and each opponent loses X life, where X is the number of Knights you control.
|Dead Weight (1)|
Enchantment — Aura
Enchanted creature gets -2/-2.
Return target creature card from your graveyard to your hand.
Target creature gets -2/-2 until end of turn.
Creature — Zombie Cat (1/1)
Menace (This creature can't be blocked except by two or more creatures.)
, Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
|Eye Collector (1)|
Creature — Faerie (1/1)
Whenever Eye Collector deals combat damage to a player, each player puts the top card of their library into their graveyard.
|Font of Agonies (1)|
Whenever you pay life, put that many blood counters on Font of Agonies.
, Remove four blood counters from Font of Agonies: Destroy target creature.
|Footlight Fiend (1)|
Creature — Devil (1/1)
When Footlight Fiend dies, it deals 1 damage to any target.
|Foulmire Knight (1)|
Creature — Zombie Knight (1/1)
Creature — Skeleton Warrior (2/1)
Gutterbones enters the battlefield tapped.
: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn.
|Hired Poisoner (1)|
Creature — Human Assassin (1/1)
|Kaya's Ghostform (1)|
Enchantment — Aura
Enchant creature or planeswalker you control
When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
|Knight of the Ebon Legion (1)|
Creature — Vampire Knight (1/2)
: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn.
At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)
|Lash of Thorns (1)|
Target creature gets +2/+1 and gains deathtouch until end of turn.
|Necrotic Wound (1)|
Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
|Pilfering Imp (1)|
Creature — Imp (1/1)
, , Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
|Price of Betrayal (1)|
Remove up to five counters from target artifact, creature, planeswalker, or opponent.
|Sanitarium Skeleton (1)|
Creature — Skeleton (1/2)
: Return Sanitarium Skeleton from your graveyard to your hand.
|Scheming Symmetry (1)|
Choose two target players. Each of them searches their library for a card, then shuffles their library and puts that card on top of it.
|Spark Harvest (1)|
As an additional cost to cast this spell, sacrifice a creature or pay .
Destroy target creature or planeswalker.
|Specter's Shriek (1)|
Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand.
Target creature gets +1/+1 and gains deathtouch until end of turn.
|Thirsting Shade (1)|
Creature — Shade (1/1)
: Thirsting Shade gets +1/+1 until end of turn.
|Vampire of the Dire Moon (1)|
Creature — Vampire (1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
|Vicious Rumors (1)|
Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then puts the top card of their library into their graveyard. You gain 1 life.