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Historic You are browsing all available (Historic) cards. For only Standard cards go here.
Types Artifact Creature Land
Enchantment Instant Planeswalker Sorcery
Subtypes Legendary Dinosaur Pirate Merfolk Vampire
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets Streets of New Capenna Kamigawa: Neon Dynasty Innistrad: Crimson Vow Innistrad: Midnight Hunt Jumpstart: Historic Horizons
Dungeons & Dragons: Adventures in the Forgotten Realms Strixhaven: School of Mages Kaldheim Kaladesh Remastered Zendikar Rising
Amonkhet Remastered Jumpstart Core Set 2021 Ikoria Lair of Behemoths Theros Beyond Death
Throne of Eldraine Core Set 2020 War of the Spark Ravnica Allegiance Guilds of Ravnica
Core Set 2019 Dominaria Rivals of Ixalan Ixalan Arena Only
Anthologies Explorer Anthology 1 Historic Anthology 6 Historic Anthology 5 Historic Anthology IV
Historic Anthology III Historic Anthology II Historic Anthology: Rhys the Redeemed Historic Anthology 1
Alchemy Alchemy Horizons: Baldur's Gate Alchemy: New Capenna Alchemy: Kamigawa Alchemy: Innistrad
To list cards by their color and converted mana cost use these alternative filters.

745 results
Abnormal Endurance Abnormal Endurance C1Black (2)
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
M19C
Acolyte of Affliction Acolyte of Affliction C2BlackGreen (4)
Creature — Human Cleric (2/3)
When Acolyte of Affliction enters the battlefield, mill two cards, then you may return a permanent card from your graveyard to your hand.
THBU
Admiral Beckett Brass Admiral Beckett Brass C1BlueBlackRed (4)
Legendary Creature — Human Pirate (3/3)
Other Pirates you control get +1/+1.

At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

XLNM
Agonizing Remorse Agonizing Remorse C1Black (2)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
THBU
Agonizing Syphon Agonizing Syphon C3Black (4)
Sorcery
Agonizing Syphon deals 3 damage to any target and you gain 3 life.
JMPC
Aid the Fallen Aid the Fallen C1Black (2)
Sorcery
Choose one or both —

• Return target creature card from your graveyard to your hand.
• Return target planeswalker card from your graveyard to your hand.

WARC
Alchemist's Gift Alchemist's Gift Black (1)
Instant
Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
M21C
Alela, Artful Provocateur Alela, Artful Provocateur C1WhiteBlueBlack (4)
Legendary Creature — Faerie Warlock (2/3)
Flying, deathtouch, lifelink

Other creatures you control with flying get +1/+0.
Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

ELDM
Allure of the Unknown Allure of the Unknown C3BlackRed (5)
Sorcery
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
THBR
Alter Fate Alter Fate C1Black (2)
Sorcery — Adventure
Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
ELDU
Angrath, Captain of Chaos Angrath, Captain of Chaos C2BRBR (4)
Legendary Planeswalker — Angrath (5)
Creatures you control have menace.

−2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

WARU
Angrath, Minotaur Pirate Angrath, Minotaur Pirate C4BlackRed (6)
Legendary Planeswalker — Angrath (5)
+2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.

−3: Return target Pirate card from your graveyard to the battlefield.
−11: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.

RIXM
Angrath, the Flame-Chained Angrath, the Flame-Chained C3BlackRed (5)
Legendary Planeswalker — Angrath (4)
+1: Each opponent discards a card and loses 2 life.

−3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less.
−8: Each opponent loses life equal to the number of cards in their graveyard.

RIXM
Angrath's Ambusher Angrath's Ambusher C2Black (3)
Creature — Orc Pirate (2/3)
Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker.
RIXU
Angrath's Fury Angrath's Fury C3BlackRed (5)
Sorcery
Destroy target creature. Angrath's Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle it.
RIXR
Angrath's Rampage Angrath's Rampage BlackRed (2)
Sorcery
Choose one —

• Target player sacrifices an artifact.
• Target player sacrifices a creature.
• Target player sacrifices a planeswalker.

WARU
Anointed Deacon Anointed Deacon C4Black (5)
Creature — Vampire Cleric (3/3)
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
XLNC
Aphemia, the Cacophony Aphemia, the Cacophony C1Black (2)
Legendary Enchantment Creature — Harpy (2/1)
Flying

At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.

THBR
Archfiend's Vessel Archfiend's Vessel Black (1)
Creature — Human Cleric (1/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.

M21U
Arguel's Blood Fast Arguel's Blood Fast C1Black (2)
Legendary Enchantment
C1Black, Pay 2 life: Draw a card.

At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.

XLNR
Arisen Gorgon Arisen Gorgon C1BlackBlack (3)
Creature — Zombie Gorgon (3/3)
Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.)
M19U
Arterial Flow Arterial Flow C1BlackBlack (3)
Sorcery
Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
RIXU
Artful Takedown Artful Takedown C2BlueBlack (4)
Instant
Choose one or both —

• Tap target creature.
• Target creature gets -2/-4 until end of turn.

GRNC
Arvad the Cursed Arvad the Cursed C3WhiteBlack (5)
Legendary Creature — Vampire Knight (3/3)
Deathtouch, lifelink

Other legendary creatures you control get +2/+2.

DOMU
Aryel, Knight of Windgrace Aryel, Knight of Windgrace C2WhiteBlack (4)
Legendary Creature — Human Knight (4/4)
Vigilance

C2White, Tap: Create a 2/2 white Knight creature token with vigilance.
Black, Tap, Tap X untapped Knights you control: Destroy target creature with power X or less.

DOMR
Ashiok, Dream Render Ashiok, Dream Render C1UBUB (3)
Legendary Planeswalker — Ashiok (5)
Spells and abilities your opponents control can't cause their controller to search their library.

−1: Target player mills four cards. Then exile each opponent's graveyard.

WARU
Ashiok, Nightmare Muse Ashiok, Nightmare Muse C3BlueBlack (5)
Legendary Planeswalker — Ashiok (5)
+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."

−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.
−7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.

THBM
Ashiok, Sculptor of Fears Ashiok, Sculptor of Fears C4BlueBlack (6)
Legendary Planeswalker — Ashiok (4)
+2: Draw a card. Each player mills two cards.

−5: Put target creature card from a graveyard onto the battlefield under your control.
−11: Gain control of all creatures target opponent controls.

THBM
Ashiok's Forerunner Ashiok's Forerunner C3BlueBlack (5)
Creature — Human Wizard (3/3)
Flash

When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle it.

THBR
Aspect of Lamprey Aspect of Lamprey C3Black (4)
Enchantment — Aura
Enchant creature you control

When Aspect of Lamprey enters the battlefield, target opponent discards two cards.
Enchanted creature has lifelink.

THBC
Assassin's Strike Assassin's Strike C4BlackBlack (6)
Sorcery
Destroy target creature. Its controller discards a card.
JMPU
Assassin's Trophy Assassin's Trophy BlackGreen (2)
Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
GRNR
Athreos, Shroud-Veiled Athreos, Shroud-Veiled C4WhiteBlack (6)
Legendary Enchantment Creature — God (4/7)
Indestructible

As long as your devotion to white and black is less than seven, Athreos isn't a creature.
At the beginning of your end step, put a coin counter on another target creature.
Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.

THBM
Atris, Oracle of Half-Truths Atris, Oracle of Half-Truths C2BlueBlack (4)
Legendary Creature — Human Advisor (3/2)
Menace

When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

THBR
Attendant of Vraska Attendant of Vraska C1BlackGreen (3)
Creature — Zombie Soldier (3/3)
When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power.
GRNU
Audacious Thief Audacious Thief C2Black (3)
Creature — Human Rogue (2/2)
Whenever Audacious Thief attacks, you draw a card and you lose 1 life.
JMPC
Auger Spree Auger Spree C1BlackRed (3)
Instant
Target creature gets +4/-4 until end of turn.
JMPC
Awaken the Erstwhile Awaken the Erstwhile C3BlackBlack (5)
Sorcery
Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
RNAR
Ayara, First of Locthwain Ayara, First of Locthwain BlackBlackBlack (3)
Legendary Creature — Elf Noble (2/3)
Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

Tap, Sacrifice another black creature: Draw a card.

ELDR
Back for More Back for More C4BlackGreen (6)
Instant
Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
IKOU
Bad Deal Bad Deal C4BlackBlack (6)
Sorcery
You draw two cards and each opponent discards two cards. Each player loses 2 life.
M21U
Bake into a Pie Bake into a Pie C2BlackBlack (4)
Instant
Destroy target creature. Create a Food token. (It's an artifact with "C2, Tap, Sacrifice this artifact: You gain 3 life.")
JMPC
Banehound Banehound Black (1)
Creature — Nightmare Dog (1/1)
Lifelink, haste
WARC
Bankrupt in Blood Bankrupt in Blood C1Black (2)
Sorcery
As an additional cost to cast this spell, sacrifice two creatures.

Draw three cards.

RNAU
Barony Vampire Barony Vampire C2Black (3)
Creature — Vampire (3/2)
M20C
Barrier of Bones Barrier of Bones Black (1)
Creature — Skeleton Wall (0/3)
Defender

When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

GRNC
Barrow Witches Barrow Witches C4Black (5)
Creature — Human Warlock (3/4)
When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand.
ELDC
Barter in Blood Barter in Blood C2BlackBlack (4)
Sorcery
Each player sacrifices two creatures.
JMPU
Bartizan Bats Bartizan Bats C3Black (4)
Creature — Bat (3/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
M20C
Basilica Bell-Haunt Basilica Bell-Haunt WhiteWhiteBlackBlack (4)
Creature — Spirit (3/4)
When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life.
RNAU
Bastion of Remembrance Bastion of Remembrance C2Black (3)
Enchantment
When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.

Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

IKOU
Bedazzle Bedazzle C4BlackRed (6)
Instant
Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.
RNAR
Bedeck Bedeck BRBR (2)
Instant
Target creature gets +3/-3 until end of turn.
RNAR
Bedevil Bedevil BlackBlackRed (3)
Instant
Destroy target artifact, creature, or planeswalker.
RNAR
Belle of the Brawl Belle of the Brawl C2Black (3)
Creature — Human Knight (3/2)
Menace (This creature can't be blocked except by two or more creatures.)

Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn.

ELDU
Bishop of the Bloodstained Bishop of the Bloodstained C3BlackBlack (5)
Creature — Vampire Cleric (3/3)
When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.
XLNU
Black Cat Black Cat C1Black (2)
Creature — Zombie Cat (1/1)
When Black Cat dies, target opponent discards a card at random.
JMPC
Black Market Black Market C3BlackBlack (5)
Enchantment
Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your precombat main phase, add Black for each charge counter on Black Market.

JMPR
Blacklance Paragon Blacklance Paragon C1Black (2)
Creature — Human Knight (3/1)
Flash

When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.

ELDR
Blade Juggler Blade Juggler C4Black (5)
Creature — Human Rogue (3/2)
Spectacle C2Black (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.

RNAC
Bladebrand Bladebrand C1Black (2)
Instant
Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Draw a card.

M20C
Bladewing the Risen Bladewing the Risen C3BlackBlackRedRed (7)
Legendary Creature — Zombie Dragon (4/4)
Flying

When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
BlackRed: Dragon creatures get +1/+1 until end of turn.

SCGR
Bleeding Edge Bleeding Edge C1BlackBlack (3)
Sorcery
Up to one target creature gets -2/-2 until end of turn. Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
WARU
Blessing of Belzenlok Blessing of Belzenlok Black (1)
Instant
Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
DOMC
Blight Keeper Blight Keeper Black (1)
Creature — Bat Imp (1/1)
Flying

C7Black, Tap, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.

XLNC
Blightbeetle Blightbeetle C1Black (2)
Creature — Insect (1/1)
Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.)

Creatures your opponents control can't have +1/+1 counters put on them.

M20U
Blight-Breath Catoblepas Blight-Breath Catoblepas C4BlackBlack (6)
Creature — Beast (3/2)
When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)
THBC
Blighted Bat Blighted Bat C2Black (3)
Creature — Zombie Bat (2/1)
Flying

C1: Blighted Bat gains haste until end of turn.

JMPC
Blitz Leech Blitz Leech C5Black (6)
Creature — Leech (5/2)
Flash

When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature.

IKOC
Blood Artist Blood Artist C1Black (2)
Creature — Vampire (0/1)
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
JMPU
Blood Burglar Blood Burglar C1Black (2)
Creature — Vampire Rogue (2/2)
As long as it's your turn, Blood Burglar has lifelink.(Damage dealt by this creature also causes you to gain that much life.)
M20C
Blood Curdle Blood Curdle C3Black (4)
Instant
Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)
IKOC
Blood Divination Blood Divination C3Black (4)
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.

JMPU
Blood for Bones Blood for Bones C3Black (4)
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.

M20U
Blood Glutton Blood Glutton C4Black (5)
Creature — Vampire (4/3)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
M21C
Blood Host Blood Host C3BlackBlack (5)
Creature — Vampire (3/3)
C1Black, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.
JMPU
Blood Operative Blood Operative C1BlackBlack (3)
Creature — Vampire Assassin (3/1)
Lifelink

When Blood Operative enters the battlefield, you may exile target card from a graveyard.
Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.

GRNR
Bloodbond Vampire Bloodbond Vampire C2BlackBlack (4)
Creature — Vampire Shaman Ally (3/3)
Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.
JMPU
Bloodcrazed Paladin Bloodcrazed Paladin C1Black (2)
Creature — Vampire Knight (1/1)
Flash

Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

XLNR
Bloodhunter Bat Bloodhunter Bat C3Black (4)
Creature — Bat (2/2)
Flying

When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.

JMPC
Bloodmist Infiltrator Bloodmist Infiltrator C2Black (3)
Creature — Vampire (3/1)
Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn.
RNAU
Bloodsoaked Altar Bloodsoaked Altar C4BlackBlack (6)
Artifact
Tap, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate this ability only any time you could cast a sorcery.
M20U
Bloodthirsty Aerialist Bloodthirsty Aerialist C1BlackBlack (3)
Creature — Vampire Rogue (2/3)
Flying

Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist.

M20U
Bog Naughty Bog Naughty C3BlackBlack (5)
Creature — Faerie (3/3)
Flying

C2Black, Sacrifice a Food: Target creature gets -3/-3 until end of turn.

ELDU
Bogbrew Witch Bogbrew Witch C3Black (4)
Creature — Human Wizard (1/3)
C2, Tap: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library.
JMPR
Bogstomper Bogstomper C4BlackBlack (6)
Creature — Beast (6/5)
M20C
Bolas's Citadel Bolas's Citadel C3BlackBlackBlack (6)
Legendary Artifact
You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost.
Tap, Sacrifice ten nonland permanents: Each opponent loses 10 life.

WARR
Bond of Revival Bond of Revival C4Black (5)
Sorcery
Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.
JMPU
Bone Dragon Bone Dragon C3BlackBlack (5)
Creature — Dragon Skeleton (5/4)
Flying

C3BlackBlack, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped.

M19M
Bone Picker Bone Picker C3Black (4)
Creature — Bird (3/2)
This spell costs C3 less to cast if a creature died this turn.

Flying, deathtouch

JMPU
Bone Splinters Bone Splinters Black (1)
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature.

JMPC
Boneclad Necromancer Boneclad Necromancer C3BlackBlack (5)
Creature — Human Wizard (3/3)
When Boneclad Necromancer enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
M20C
Boneyard Lurker Boneyard Lurker C2BlackGreen (4)
Creature — Nightmare Beast (4/4)
Mutate C2BGBG (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, return target permanent card from your graveyard to your hand.

IKOU
Boneyard Parley Boneyard Parley C5BlackBlack (7)
Sorcery
Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
XLNM
Boot Nipper Boot Nipper C1Black (2)
Creature — Beast (2/1)
Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it.
IKOC
Brain Maggot Brain Maggot C1Black (2)
Enchantment Creature — Insect (1/1)
When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.
JOUU
Brawl-Bash Ogre Brawl-Bash Ogre C2BlackRed (4)
Creature — Ogre Warrior (3/3)
Menace (This creature can't be blocked except by two or more creatures.)

Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn.

M19U
Brokkos, Apex of Forever Brokkos, Apex of Forever C2BlackGreenBlue (5)
Legendary Creature — Nightmare Beast Elemental (6/6)
Mutate C2UBGreenGreen (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Trample
You may cast Brokkos, Apex of Forever from your graveyard using its mutate ability.

IKOM
Burglar Rat Burglar Rat C1Black (2)
Creature — Rat (1/1)
When Burglar Rat enters the battlefield, each opponent discards a card.
JMPC
Bushmeat Poacher Bushmeat Poacher C3Black (4)
Creature — Human Soldier (2/4)
C1, Tap, Sacrifice another creature: You gain life equal to that creature's toughness. Draw a card.
IKOC
Cabal Evangel Cabal Evangel C1Black (2)
Creature — Human Cleric (2/2)
DOMC
Cabal Paladin Cabal Paladin C3Black (4)
Creature — Human Knight (4/2)
Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)
DOMC
Cadaver Imp Cadaver Imp C1BlackBlack (3)
Creature — Imp (1/1)
Flying

When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

JMPC
Caged Zombie Caged Zombie C2Black (3)
Creature — Zombie (2/3)
C1Black, Tap: Each opponent loses 2 life. Activate this ability only if a creature died this turn.
M21C
Caligo Skin-Witch Caligo Skin-Witch C1Black (2)
Creature — Human Wizard (1/3)
Kicker C3Black (You may pay an additional C3Black as you cast this spell.)

When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.

DOMC
Call of the Death-Dweller Call of the Death-Dweller C2Black (3)
Sorcery
Return up to two target creature cards with total converted mana cost 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.
IKOU
Call to the Feast Call to the Feast C2WhiteBlack (4)
Sorcery
Create three 1/1 white Vampire creature tokens with lifelink.
XLNU
Canal Monitor Canal Monitor C4Black (5)
Creature — Lizard (5/3)
RIXC
Captive Audience Captive Audience C5BlackRed (7)
Enchantment
Captive Audience enters the battlefield under the control of an opponent of your choice.

At the beginning of your upkeep, choose one that hasn't been chosen —
• Your life total becomes 4.
• Discard your hand.
• Each opponent creates five 2/2 black Zombie creature tokens.

RNAM
Carnage Carnage C2BlackRed (4)
Sorcery
Carnage deals 3 damage to target opponent. That player discards two cards.
RNAU
Carnifex Demon Carnifex Demon C4BlackBlack (6)
Creature — Demon (6/6)
Flying

Carnifex Demon enters the battlefield with two -1/-1 counters on it.
Black, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.

JMPR
Carnival Carnival BR (1)
Instant
Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
RNAU
Carrion Grub Carrion Grub C3Black (4)
Creature — Insect (0/5)
Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.

When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.)

M21U
Carrion Imp Carrion Imp C3Black (4)
Creature — Imp (2/3)
Flying

When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.

RNAC
Cast Down Cast Down C1Black (2)
Instant
Destroy target nonlegendary creature.
DOMU
Casualties of War Casualties of War C2BlackBlackGreenGreen (6)
Sorcery
Choose one or more —

• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.

WARR
Catacomb Crocodile Catacomb Crocodile C4Black (5)
Creature — Crocodile (3/7)
RNAC
Cauldron Familiar Cauldron Familiar Black (1)
Creature — Cat (1/1)
When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life.

Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.

JMPC
Cauldron's Gift Cauldron's Gift C4Black (5)
Sorcery
Adamant — If at least three black mana was spent to cast this spell, mill four cards.

You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.

ELDU
Cavalier of Night Cavalier of Night C2BlackBlackBlack (5)
Creature — Elemental Knight (4/5)
Lifelink

When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When Cavalier of Night dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.

M20M
Cavern Whisperer Cavern Whisperer C4Black (5)
Creature — Nightmare (4/4)
Mutate C3Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature mutates, each opponent discards a card.

IKOC
Cemetery Recruitment Cemetery Recruitment C1Black (2)
Sorcery
Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
JMPC
Chainer's Edict Chainer's Edict C1Black (2)
Sorcery
Target player sacrifices a creature.

Flashback C5BlackBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

TORU
Chainer's Torment Chainer's Torment C3Black (4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life.
III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.

DOMU
Champion of Dusk Champion of Dusk C3BlackBlack (5)
Creature — Vampire Knight (4/4)
When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.
RIXR
Charity Extractor Charity Extractor C3Black (4)
Creature — Human Knight (1/5)
Lifelink
WARC
Charnel Troll Charnel Troll C1BlackGreen (3)
Creature — Troll (4/4)
Trample

At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it.
BlackGreen, Discard a creature card: Put a +1/+1 counter on Charnel Troll.

GRNR
Chevill, Bane of Monsters Chevill, Bane of Monsters BlackGreen (2)
Legendary Creature — Human Rogue (1/3)
Deathtouch

At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls.
Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.

IKOM
Child of Night Child of Night C1Black (2)
Creature — Vampire (2/1)
Lifelink
JMPC
Chittering Harvester Chittering Harvester C5Black (6)
Creature — Nightmare (4/6)
Mutate C4Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, each opponent sacrifices a creature.

IKOU
Chittering Witch Chittering Witch C3Black (4)
Creature — Human Warlock (2/2)
When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have.

C1Black, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

ELDR
Chromium, the Mutable Chromium, the Mutable C4WhiteBlueBlack (7)
Legendary Creature — Elder Dragon (7/7)
Flash

This spell can't be countered.
Flying
Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.

M19M
Clackbridge Troll Clackbridge Troll C3BlackBlack (5)
Creature — Troll (8/8)
Trample, haste

When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens.
At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.

ELDR
Clear the Stage Clear the Stage C4Black (5)
Instant
Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
RNAU
Cling to Dust Cling to Dust Black (1)
Instant
Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.

Escape—C3Black, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

THBU
Command the Dreadhorde Command the Dreadhorde C4BlackBlack (6)
Sorcery
Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total converted mana cost of those cards. Put them onto the battlefield under your control.
WARR
Concoct Concoct C3BlueBlack (5)
Sorcery
Surveil 3, then return a creature card from your graveyard to the battlefield.
GRNR
Connive Connive C2UBUB (4)
Sorcery
Gain control of target creature with power 2 or less.
GRNR
Consecrate Consecrate C1WB (2)
Instant
Exile target card from a graveyard.

Draw a card.

RNAU
Consign to the Pit Consign to the Pit C5Black (6)
Sorcery
Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.
RNAC
Consume Consume C2WhiteBlack (4)
Sorcery
Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
RNAU
Contract Killing Contract Killing C3BlackBlack (5)
Sorcery
Destroy target creature. Create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")
XLNC
Corpse Churn Corpse Churn C1Black (2)
Instant
Mill three cards, then you may return a creature card from your graveyard to your hand.
IKOC
Corpse Hauler Corpse Hauler C1Black (2)
Creature — Human Rogue (2/1)
C2Black, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.
JMPC
Corpse Knight Corpse Knight WhiteBlack (2)
Creature — Zombie Knight (2/2)
Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
M20U
Corpse Traders Corpse Traders C3Black (4)
Creature — Human Rogue (3/3)
C2Black, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
JMPU
Costly Plunder Costly Plunder C1Black (2)
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards.

XLNC
Covetous Urge Covetous Urge UBUBUBUB (4)
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
ELDU
Creeping Chill Creeping Chill C3Black (4)
Sorcery
Creeping Chill deals 3 damage to each opponent and you gain 3 life.

When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.

GRNU
Crow of Dark Tidings Crow of Dark Tidings C2Black (3)
Creature — Zombie Bird (2/1)
Flying

When Crow of Dark Tidings enters the battlefield or dies, mill two cards.

JMPC
Cruel Celebrant Cruel Celebrant WhiteBlack (2)
Creature — Vampire (1/2)
Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
WARU
Cry of the Carnarium Cry of the Carnarium C1BlackBlack (3)
Sorcery
All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
RNAU
Crypt Lurker Crypt Lurker C3Black (4)
Creature — Horror (3/4)
When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card.
M21C
Cryptbreaker Cryptbreaker Black (1)
Creature — Zombie (1/1)
C1Black, Tap, Discard a card: Create a 2/2 black Zombie creature token.

Tap three untapped Zombies you control: You draw a card and you lose 1 life.

EMNR
Cult Guildmage Cult Guildmage BlackRed (2)
Creature — Human Shaman (2/2)
C3Black, Tap: Target player discards a card. Activate this ability only any time you could cast a sorcery.

Red, Tap: Cult Guildmage deals 1 damage to target opponent or planeswalker.

RNAU
Cunning Nightbonder Cunning Nightbonder UBUB (2)
Creature — Human Rogue (2/2)
Flash

Spells with flash you cast cost C1 less to cast and can't be countered.

IKOU
Curry Favor Curry Favor Black (1)
Sorcery — Adventure
You gain X life and each opponent loses X life, where X is the number of Knights you control.
ELDC
Darigaaz Reincarnated Darigaaz Reincarnated C4BlackRedGreen (7)
Legendary Creature — Dragon (7/7)
Flying, trample, haste

If Darigaaz Reincarnated would die, instead exile it with three egg counters on it.
At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.

DOMM
Dark Bargain Dark Bargain C3Black (4)
Instant
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
IKOC
Dark Inquiry Dark Inquiry C2Black (3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
RIXC
Dark Nourishment Dark Nourishment C4Black (5)
Instant
Dark Nourishment deals 3 damage to any target. You gain 3 life.
XLNU
Dark Remedy Dark Remedy C1Black (2)
Instant
Target creature gets +1/+3 until end of turn.
M20C
Darkblade Agent Darkblade Agent C1BlueBlack (3)
Creature — Human Assassin (2/3)
As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."
GRNC
Davriel, Rogue Shadowmage Davriel, Rogue Shadowmage C2Black (3)
Legendary Planeswalker — Davriel (3)
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them.

−1: Target player discards a card.

WARU
Davriel's Shadowfugue Davriel's Shadowfugue C3Black (4)
Sorcery
Target player discards two cards and loses 2 life.
WARC
Dead Man's Chest Dead Man's Chest C1Black (2)
Enchantment — Aura
Enchant creature an opponent controls

When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.

RIXR
Dead Revels Dead Revels C3Black (4)
Sorcery
Spectacle C1Black (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Return up to two target creature cards from your graveyard to your hand.

RNAC
Dead Weight Dead Weight Black (1)
Enchantment — Aura
Enchant creature

Enchanted creature gets -2/-2.

IKOC
Deadeye Brawler Deadeye Brawler C2BlueBlack (4)
Creature — Human Pirate (2/4)
Deathtouch

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

RIXU
Deadeye Plunderers Deadeye Plunderers C3BlueBlack (5)
Creature — Human Pirate (3/3)
Deadeye Plunderers gets +1/+1 for each artifact you control.

C2BlueBlack: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

XLNU
Deadeye Tormentor Deadeye Tormentor C2Black (3)
Creature — Human Pirate (2/2)
Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
XLNC
Deadeye Tracker Deadeye Tracker Black (1)
Creature — Human Pirate (1/1)
C1Black, Tap: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
XLNR
Deadly Visit Deadly Visit C3BlackBlack (5)
Sorcery
Destroy target creature.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

GRNC
Death Baron Death Baron C1BlackBlack (3)
Creature — Zombie Wizard (2/2)
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
M19R
Deathbloom Thallid Deathbloom Thallid C2Black (3)
Creature — Fungus (3/2)
When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
M21C
Deathless Ancient Deathless Ancient C4BlackBlack (6)
Creature — Vampire Knight (4/4)
Flying

Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.

XLNU
Deathless Knight Deathless Knight BGBGBGBG (4)
Creature — Skeleton Knight (4/2)
Haste

When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand.

ELDU
Death's Approach Death's Approach Black (1)
Enchantment — Aura
Enchant creature

Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.

JMPC
Death's Oasis Death's Oasis WhiteBlackGreen (3)
Enchantment
Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser converted mana cost than the creature that died from your graveyard to your hand.

C1, Sacrifice Death's Oasis: You gain life equal to the greatest converted mana cost among creatures you control.

IKOR
Deathsprout Deathsprout C1BlackBlackGreen (4)
Instant
Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
WARU
Debtors' Transport Debtors' Transport C5Black (6)
Creature — Thrull (5/3)
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
RNAC
Deliver Unto Evil Deliver Unto Evil C2Black (3)
Sorcery
Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand.

Exile Deliver Unto Evil.

WARR
Demon of Catastrophes Demon of Catastrophes C2BlackBlack (4)
Creature — Demon (6/6)
As an additional cost to cast this spell, sacrifice a creature.

Flying, trample

M19R
Demon of Loathing Demon of Loathing C5BlackBlack (7)
Creature — Demon (7/7)
Flying, trample

Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature.

THBR
Demonic Embrace Demonic Embrace C1BlackBlack (3)
Enchantment — Aura
Enchant creature

Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.

M21R
Demonic Vigor Demonic Vigor Black (1)
Enchantment — Aura
Enchant creature

Enchanted creature gets +1/+1.
When enchanted creature dies, return that card to its owner's hand.

DOMC
Demonlord Belzenlok Demonlord Belzenlok C4BlackBlack (6)
Legendary Creature — Elder Demon (6/6)
Flying, trample

When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.

DOMM
Despark Despark WhiteBlack (2)
Instant
Exile target permanent with converted mana cost 4 or greater.
WARU
Desperate Castaways Desperate Castaways C1Black (2)
Creature — Human Pirate (2/3)
Desperate Castaways can't attack unless you control an artifact.
XLNC
Devourer of Memory Devourer of Memory BlueBlack (2)
Creature — Nightmare (2/1)
Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn.

C1BlueBlack: Mill a card.

THBU
Dimir Spybug Dimir Spybug BlueBlack (2)
Creature — Insect (1/1)
Flying

Menace (This creature can't be blocked except by two or more creatures.)
Whenever you surveil, put a +1/+1 counter on Dimir Spybug.

GRNU
Dinosaur Hunter Dinosaur Hunter C1Black (2)
Creature — Human Pirate (2/2)
Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature.
RIXC
Dinrova Horror Dinrova Horror C4BlueBlack (6)
Creature — Horror (4/4)
When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.
JMPU
Dire Fleet Captain Dire Fleet Captain BlackRed (2)
Creature — Orc Pirate (2/2)
Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
XLNU
Dire Fleet Hoarder Dire Fleet Hoarder C1Black (2)
Creature — Human Pirate (2/1)
When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")
XLNC
Dire Fleet Interloper Dire Fleet Interloper C3Black (4)
Creature — Human Pirate (2/2)
Menace

When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

XLNC
Dire Fleet Neckbreaker Dire Fleet Neckbreaker C2BlackRed (4)
Creature — Orc Pirate (3/2)
Attacking Pirates you control get +2/+0.
RIXU
Dire Fleet Poisoner Dire Fleet Poisoner C1Black (2)
Creature — Human Pirate (2/2)
Flash

Deathtouch
When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.

RIXR
Dire Fleet Ravager Dire Fleet Ravager C3BlackBlack (5)
Creature — Orc Pirate Wizard (4/4)
Menace, deathtouch

When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.

XLNM
Dire Fleet Warmonger Dire Fleet Warmonger C1BlackRed (3)
Creature — Orc Pirate (3/3)
At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
M21U
Dire Tactics Dire Tactics WhiteBlack (2)
Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
IKOU
Diregraf Ghoul Diregraf Ghoul Black (1)
Creature — Zombie (2/2)
Diregraf Ghoul enters the battlefield tapped.
M19U
Dirge Bat Dirge Bat C2BlackBlack (4)
Creature — Bat (3/3)
Mutate C4BlackBlack (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flash
Flying
Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.

IKOR
Discordant Piper Discordant Piper C1Black (2)
Creature — Zombie Satyr (2/1)
When Discordant Piper dies, create a 0/1 white Goat creature token.
THBC
Discovery Discovery C1UB (2)
Sorcery
Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
GRNU
Disentomb Disentomb Black (1)
Sorcery
Return target creature card from your graveyard to your hand.
M20C
Disfigure Disfigure Black (1)
Instant
Target creature gets -2/-2 until end of turn.
M20U
Disinformation Campaign Disinformation Campaign C1BlueBlack (3)
Enchantment
When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card.

Whenever you surveil, return Disinformation Campaign to its owner's hand.

GRNU
Dispersal Dispersal C3BlueBlack (5)
Instant
Each opponent returns a nonland permanent they control with the highest converted mana cost among permanents they control to its owner's hand, then discards a card.
GRNU
Divest Divest Black (1)
Sorcery
Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
DOMC
Doom Foretold Doom Foretold C2WhiteBlack (4)
Enchantment
At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
ELDR
Doom Whisperer Doom Whisperer C3BlackBlack (5)
Creature — Nightmare Demon (6/6)
Flying, trample

Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

GRNM
Doomed Dissenter Doomed Dissenter C1Black (2)
Creature — Human (1/1)
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
M19C
Doomed Necromancer Doomed Necromancer C2Black (3)
Creature — Human Cleric Mercenary (2/2)
Black, Tap, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.
JMPR
Douse in Gloom Douse in Gloom C2Black (3)
Instant
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
JMPC
Douser of Lights Douser of Lights C4Black (5)
Creature — Horror (4/5)
GRNC
Drag to the Underworld Drag to the Underworld C2BlackBlack (4)
Instant
This spell costs CX less to cast, where X is your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Destroy target creature.

THBU
Drainpipe Vermin Drainpipe Vermin Black (1)
Creature — Rat (1/1)
When Drainpipe Vermin dies, you may pay Black. If you do, target player discards a card.
JMPC
Drana, Liberator of Malakir Drana, Liberator of Malakir C1BlackBlack (3)
Legendary Creature — Vampire Ally (2/3)
Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

JMPM
Dread Presence Dread Presence C3Black (4)
Creature — Nightmare (3/3)
Whenever a Swamp enters the battlefield under your control, choose one —

• You draw a card and you lose 1 life.
• Dread Presence deals 2 damage to any target and you gain 2 life.

M20R
Dread Shade Dread Shade BlackBlackBlack (3)
Creature — Shade (3/3)
Black: Dread Shade gets +1/+1 until end of turn.
DOMR
Dreadhorde Butcher Dreadhorde Butcher BlackRed (2)
Creature — Zombie Warrior (1/1)
Haste

Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher.
When Dreadhorde Butcher dies, it deals damage equal to its power to any target.

WARR
Dreadhorde Invasion Dreadhorde Invasion C1Black (2)
Enchantment
At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

WARR
Dreadmalkin Dreadmalkin Black (1)
Creature — Zombie Cat (1/1)
Menace (This creature can't be blocked except by two or more creatures.)

C2Black, Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin.

WARU
Drill Bit Drill Bit C2Black (3)
Sorcery
Spectacle Black (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

RNAU
Drown in the Loch Drown in the Loch BlueBlack (2)
Instant
Choose one —

• Counter target spell with converted mana cost less than or equal to the number of cards in its controller's graveyard.
• Destroy target creature with converted mana cost less than or equal to the number of cards in its controller's graveyard.

ELDU
Drudge Sentinel Drudge Sentinel C2Black (3)
Creature — Skeleton Warrior (2/1)
C3: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
DOMC
Durable Coilbug Durable Coilbug C1Black (2)
Creature — Insect (2/2)
C4Black: Return Durable Coilbug from your graveyard to your hand.
IKOC
Duress Duress Black (1)
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
M21C
Dusk Charger Dusk Charger C3Black (4)
Creature — Horse (3/3)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Dusk Charger gets +2/+2 as long as you have the city's blessing.

RIXC
Dusk Legion Zealot Dusk Legion Zealot C1Black (2)
Creature — Vampire Soldier (1/1)
When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
RIXC
Duskfang Mentor Duskfang Mentor C2Black (3)
Creature — Human Cleric (1/3)
When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control.

C1Black, Tap: Put a +1/+1 counter on each creature you control with lifelink.

IKOU
Duskmantle Operative Duskmantle Operative C1Black (2)
Creature — Human Rogue (2/2)
Duskmantle Operative can't be blocked by creatures with power 4 or greater.
WARC
Dutiful Attendant Dutiful Attendant C2Black (3)
Creature — Human Warrior (1/2)
When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.
JMPC
Easy Prey Easy Prey C1Black (2)
Instant
Destroy target creature with converted mana cost 2 or less.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Eat to Extinction Eat to Extinction C3Black (4)
Instant
Exile target creature or planeswalker. Look at the top card of your library. You may put that card into your graveyard.
THBR
Eerie Ultimatum Eerie Ultimatum WhiteWhiteBlackBlackBlackGreenGreen (7)
Sorcery
Return any number of permanent cards with different names from your graveyard to the battlefield.
IKOR
Elenda, the Dusk Rose Elenda, the Dusk Rose C2WhiteBlack (4)
Legendary Creature — Vampire Knight (1/1)
Lifelink

Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.

RIXM
Eliminate Eliminate C1Black (2)
Instant
Destroy target creature or planeswalker with converted mana cost 3 or less.
M21U
Elite Headhunter Elite Headhunter BRBRBRBR (4)
Creature — Human Knight (2/3)
Menace (This creature can't be blocked except by two or more creatures.)

BRBRBR, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker.

ELDU
Elspeth's Nightmare Elspeth's Nightmare C2Black (3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target creature an opponent controls with power 2 or less.
II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
III — Exile target opponent's graveyard.

THBU
Embodiment of Agonies Embodiment of Agonies C1BlackBlack (3)
Creature — Demon (0/0)
Flying, deathtouch

Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, C2Black and C1BlackBlack are different mana costs.)

M20R
Emergent Ultimatum Emergent Ultimatum BlackBlackGreenGreenGreenBlueBlue (7)
Sorcery
Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.
IKOR
Enemy of Enlightenment Enemy of Enlightenment C5Black (6)
Enchantment Creature — Demon (5/5)
Flying

Enemy of Enlightenment gets -1/-1 for each card in your opponents' hands.
At the beginning of your upkeep, each player discards a card.

THBU
Enter the God-Eternals Enter the God-Eternals C2BlueBlueBlack (5)
Sorcery
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
WARR
Entomber Exarch Entomber Exarch C2BlackBlack (4)
Creature — Cleric (2/2)
When Entomber Exarch enters the battlefield, choose one —

• Return target creature card from your graveyard to your hand.
• Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card.

JMPU
Epic Downfall Epic Downfall C1Black (2)
Sorcery
Exile target creature with converted mana cost 3 or greater.
ELDU
Epicure of Blood Epicure of Blood C4Black (5)
Creature — Vampire (4/4)
Whenever you gain life, each opponent loses 1 life.
M20C
Erebos, Bleak-Hearted Erebos, Bleak-Hearted C3Black (4)
Legendary Enchantment Creature — God (5/6)
Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature.
Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.
C1Black, Sacrifice another creature: Target creature gets -2/-1 until end of turn.

THBM
Erebos's Intervention Erebos's Intervention CXBlack (1)
Instant
Choose one —

• Target creature gets -X/-X until end of turn. You gain X life.
• Exile up to twice X target cards from graveyards.

THBR
Erstwhile Trooper Erstwhile Trooper C1BlackGreen (3)
Creature — Zombie Soldier (2/2)
Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.
GRNC
Eternal Taskmaster Eternal Taskmaster C1Black (2)
Creature — Zombie (2/3)
Eternal Taskmaster enters the battlefield tapped.

Whenever Eternal Taskmaster attacks, you may pay C2Black. If you do, return target creature card from your graveyard to your hand.

JMPU
Eternal Thirst Eternal Thirst C1Black (2)
Enchantment — Aura
Enchant creature

Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

JMPC
Ethereal Absolution Ethereal Absolution C4WhiteBlack (6)
Enchantment
Creatures you control get +1/+1.

Creatures your opponents control get -1/-1.
C2WhiteBlack: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.

RNAR
Etrata, the Silencer Etrata, the Silencer C2BlueBlack (4)
Legendary Creature — Vampire Assassin (3/5)
Etrata, the Silencer can't be blocked.

Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.

GRNR
Eviscerate Eviscerate C3Black (4)
Sorcery
Destroy target creature.
DOMC
Exquisite Blood Exquisite Blood C4Black (5)
Enchantment
Whenever an opponent loses life, you gain that much life.
JMPR
Extinction Event Extinction Event C3Black (4)
Sorcery
Choose odd or even. Exile each creature with converted mana cost of the chosen value. (Zero is even.)
IKOR
Eye Collector Eye Collector Black (1)
Creature — Faerie (1/1)
Flying

Whenever Eye Collector deals combat damage to a player, each player mills a card.

ELDC
Falkenrath Noble Falkenrath Noble C3Black (4)
Creature — Vampire Noble (2/2)
Flying

Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

JMPU
Fathom Fleet Boarder Fathom Fleet Boarder C2Black (3)
Creature — Orc Pirate (3/3)
When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate.
RIXC
Fathom Fleet Captain Fathom Fleet Captain C1Black (2)
Creature — Human Pirate (2/1)
Menace

Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay C2. If you do, create a 2/2 black Pirate creature token with menace.

XLNR
Fathom Fleet Cutthroat Fathom Fleet Cutthroat C3Black (4)
Creature — Human Pirate (3/3)
When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
M20C
Fell Specter Fell Specter C3Black (4)
Creature — Specter (1/3)
Flying

When Fell Specter enters the battlefield, target opponent discards a card.
Whenever an opponent discards a card, that player loses 2 life.

JMPU
Feral Abomination Feral Abomination C5Black (6)
Creature — Thrull (5/5)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
M20C
Festering Newt Festering Newt Black (1)
Creature — Salamander (1/1)
When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.
JMPC
Festive Funeral Festive Funeral C4Black (5)
Instant
Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
ELDC
Fetid Imp Fetid Imp C1Black (2)
Creature — Imp (1/2)
Flying

Black: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

M21C
Fiend Artisan Fiend Artisan BGBG (2)
Creature — Nightmare (1/1)
Fiend Artisan gets +1/+1 for each creature card in your graveyard.

CXBG, Tap, Sacrifice another creature: Search your library for a creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.

IKOM
Final Death Final Death C4Black (5)
Instant
Exile target creature.
THBC
Final Parting Final Parting C3BlackBlack (5)
Sorcery
Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library.
DOMU
Final Payment Final Payment WhiteBlack (2)
Instant
As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment.

Destroy target creature.

RNAC
Finale of Eternity Finale of Eternity CXBlackBlack (2)
Sorcery
Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.
WARM
Finality Finality C4BlackGreen (6)
Sorcery
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
GRNR
Find Find BGBG (2)
Sorcery
Return up to two target creature cards from your graveyard to your hand.
GRNR
Finishing Blow Finishing Blow C4Black (5)
Instant
Destroy target creature or planeswalker.
M21C
Fireblade Artist Fireblade Artist BlackRed (2)
Creature — Human Shaman (2/2)
Haste

At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.

RNAU
Font of Agonies Font of Agonies Black (1)
Enchantment
Whenever you pay life, put that many blood counters on Font of Agonies.

C1Black, Remove four blood counters from Font of Agonies: Destroy target creature.

RNAR
Footlight Fiend Footlight Fiend BR (1)
Creature — Devil (1/1)
When Footlight Fiend dies, it deals 1 damage to any target.
RNAC
Foreboding Fruit Foreboding Fruit C2Black (3)
Sorcery
Target player draws two cards and loses 2 life.

Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "C2, Tap, Sacrifice this artifact: You gain 3 life.")

ELDC
Forerunner of the Coalition Forerunner of the Coalition C2Black (3)
Creature — Human Pirate (2/2)
When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle your library and put that card on top of it.

Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.

RIXU
Forever Young Forever Young C1Black (2)
Sorcery
Put any number of target creature cards from your graveyard on top of your library.

Draw a card.

ELDC
Foulmire Knight Foulmire Knight Black (1)
Creature — Zombie Knight (1/1)
Deathtouch
ELDU
Fraying Omnipotence Fraying Omnipotence C3BlackBlack (5)
Sorcery
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.
M19R
Fruit of Tizerus Fruit of Tizerus Black (1)
Sorcery
Target player loses 2 life.

Escape—C3Black, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

THBC
Funeral Rites Funeral Rites C2Black (3)
Sorcery
You draw two cards, lose 2 life, then mill two cards.
JMPC
Fungal Infection Fungal Infection Black (1)
Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
DOMC
Fusion Elemental Fusion Elemental WhiteBlueBlackRedGreen (5)
Creature — Elemental (8/8)
JMPU
Garna, the Bloodflame Garna, the Bloodflame C3BlackRed (5)
Legendary Creature — Human Warrior (3/3)
Flash

When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.
Other creatures you control have haste.

DOMU
Garruk, Cursed Huntsman Garruk, Cursed Huntsman C4BlackGreen (6)
Legendary Planeswalker — Garruk (5)
0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control."

−3: Destroy target creature. Draw a card.
−6: You get an emblem with "Creatures you control get +3/+3 and have trample."

ELDM
Gempalm Polluter Gempalm Polluter C5Black (6)
Creature — Zombie (4/3)
Cycling BlackBlack (BlackBlack, Discard this card: Draw a card.)

When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.

LGNC
General Kudro of Drannith General Kudro of Drannith C1WhiteBlack (3)
Legendary Creature — Human Soldier (3/3)
Other Humans you control get +1/+1.

Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard.
C2, Sacrifice two Humans: Destroy target creature with power 4 or greater.

IKOM
General's Enforcer General's Enforcer WhiteBlack (2)
Creature — Human Soldier (2/3)
Legendary Humans you control have indestructible.

C2WhiteBlack: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.

IKOU
Get the Point Get the Point C3BlackRed (5)
Instant
Destroy target creature. Scry 1.
RNAC
Ghoulcaller Gisa Ghoulcaller Gisa C3BlackBlack (5)
Legendary Creature — Human Wizard (3/4)
Black, Tap, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.
JMPM
Ghoulcaller's Accomplice Ghoulcaller's Accomplice C1Black (2)
Creature — Human Rogue (2/2)
C3Black, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery.
JMPC
Ghoulraiser Ghoulraiser C1BlackBlack (3)
Creature — Zombie (2/2)
When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.
JMPC
Giant's Skewer Giant's Skewer C1Black (2)
Artifact — Equipment
Equipped creature gets +2/+1.

Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "C2, Tap, Sacrifice this artifact: You gain 3 life.")
Equip C3 (C3: Attach to target creature you control. Equip only as a sorcery.)

ELDC
Gifted Aetherborn Gifted Aetherborn BlackBlack (2)
Creature — Aetherborn Vampire (2/3)
Deathtouch, lifelink
JMPU
Gleaming Overseer Gleaming Overseer C1BlueBlack (3)
Creature — Zombie Wizard (1/4)
When Gleaming Overseer enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have hexproof and menace.

WARU
Gloom Pangolin Gloom Pangolin C2Black (3)
Creature — Nightmare Pangolin (1/5)
IKOC
Gloom Sower Gloom Sower C5BlackBlack (7)
Creature — Horror (8/6)
Whenever Gloom Sower becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life.
M21C
Glowspore Shaman Glowspore Shaman BlackGreen (2)
Creature — Elf Shaman (3/1)
When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library.
GRNU
Gluttonous Troll Gluttonous Troll C2BlackGreen (4)
Creature — Troll (3/3)
Trample

When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "C2, Tap, Sacrifice this artifact: You gain 3 life.")
C1Green, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn.

ELDR
God-Eternal Bontu God-Eternal Bontu C3BlackBlack (5)
Legendary Creature — Zombie God (5/6)
Menace

When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

WARM
Golden Demise Golden Demise C1BlackBlack (3)
Sorcery
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.

RIXU
Golgari Findbroker Golgari Findbroker BlackBlackGreenGreen (4)
Creature — Elf Shaman (3/4)
When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.
GRNU
Gonti, Lord of Luxury Gonti, Lord of Luxury C2BlackBlack (4)
Legendary Creature — Aetherborn Rogue (2/3)
Deathtouch

When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

JMPR
Goremand Goremand C4BlackBlack (6)
Creature — Demon (5/5)
As an additional cost to cast this spell, sacrifice a creature.

Flying
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Goremand enters the battlefield, each opponent sacrifices a creature.

M21U
Gorging Vulture Gorging Vulture C2Black (3)
Creature — Bird (2/2)
Flying

When Gorging Vulture enters the battlefield, mill four cards. You gain 1 life for each creature card put into your graveyard this way.

M20C
Grasp of Darkness Grasp of Darkness BlackBlack (2)
Instant
Target creature gets -4/-4 until end of turn.
M21C
Grasping Scoundrel Grasping Scoundrel Black (1)
Creature — Human Pirate (1/1)
Grasping Scoundrel gets +1/+0 as long as it's attacking.
M19C
Grasping Thrull Grasping Thrull C3WhiteBlack (5)
Creature — Thrull (3/3)
Flying

When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.

RNAC
Gravebreaker Lamia Gravebreaker Lamia C4Black (5)
Enchantment Creature — Snake Lamia (4/4)
Lifelink

When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle your library.
Spells you cast from your graveyard cost C1 less to cast.

THBR
Gravedigger Gravedigger C3Black (4)
Creature — Zombie (2/2)
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
M20U
Gravewaker Gravewaker C4BlackBlack (6)
Creature — Bird Spirit (5/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)

C5BlackBlack: Return target creature card from your graveyard to the battlefield tapped.

JMPR
Graveyard Marshal Graveyard Marshal BlackBlack (2)
Creature — Zombie Soldier (3/2)
C2Black, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
M19R
Gray Merchant of Asphodel Gray Merchant of Asphodel C3BlackBlack (5)
Creature — Zombie (2/4)
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)
THBU
Grim Captain's Call Grim Captain's Call C2Black (3)
Sorcery
Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
XLNU
Grim Physician Grim Physician Black (1)
Creature — Zombie (1/1)
When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
THBC
Grim Tutor Grim Tutor C1BlackBlack (3)
Sorcery
Search your library for a card, put that card into your hand, then shuffle your library. You lose 3 life.
M21M
Grimdancer Grimdancer C1BlackBlack (3)
Creature — Nightmare (3/3)
Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink.
IKOU
Gristle Grinner Gristle Grinner C4Black (5)
Creature — Zombie (3/3)
Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn.
JMPU
Grotesque Demise Grotesque Demise C2Black (3)
Instant
Exile target creature with power 3 or less.
RNAC
Gruesome Fate Gruesome Fate C2Black (3)
Sorcery
Each opponent loses 1 life for each creature you control.
RIXC
Gruesome Menagerie Gruesome Menagerie C3BlackBlack (5)
Sorcery
Choose a creature card with converted mana cost 1 in your graveyard, then do the same for creature cards with converted mana costs 2 and 3. Return those cards to the battlefield.
GRNR
Gruesome Scourger Gruesome Scourger C3BlackBlack (5)
Creature — Orc Warrior (3/3)
When Gruesome Scourger enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control.
M20U
Gutterbones Gutterbones Black (1)
Creature — Skeleton Warrior (2/1)
Gutterbones enters the battlefield tapped.

C1Black: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn.

RNAR
Gyruda, Doom of Depths Gyruda, Doom of Depths C4UBUB (6)
Legendary Creature — Demon Kraken (6/6)
Companion — Your starting deck contains only cards with even converted mana costs. (If this card is your chosen companion, you may put it into your hand from outside the game for C3 any time you could cast a sorcery.)

When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even converted mana cost from among the milled cards onto the battlefield under your control.

IKOR
Hackrobat Hackrobat C1BlackRed (3)
Creature — Human Rogue (2/3)
Spectacle BlackRed (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Black: Hackrobat gains deathtouch until end of turn.
Red: Hackrobat gets +2/-2 until end of turn.

RNAU
Harvest Fear Harvest Fear C3Black (4)
Sorcery — Adventure
Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)
ELDC
Harvester of Souls Harvester of Souls C4BlackBlack (6)
Creature — Demon (5/5)
Deathtouch

Whenever another nontoken creature dies, you may draw a card.

JMPR
Hateful Eidolon Hateful Eidolon Black (1)
Enchantment Creature — Spirit (1/2)
Lifelink

Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.

THBU
Heartless Act Heartless Act C1Black (2)
Instant
Choose one —

• Destroy target creature with no counters on it.
• Remove up to three counters from target creature.

IKOU
Heartless Pillage Heartless Pillage C2Black (3)
Sorcery
Target opponent discards two cards.

Raid — If you attacked this turn, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

XLNU
Herald of the Dreadhorde Herald of the Dreadhorde C3Black (4)
Creature — Zombie Warrior (3/2)
When Herald of the Dreadhorde dies, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
WARC
Hired Blade Hired Blade C2Black (3)
Creature — Human Assassin (3/2)
Flash (You may cast this spell any time you could cast an instant.)
M19C
Hired Poisoner Hired Poisoner Black (1)
Creature — Human Assassin (1/1)
Deathtouch
GRNC
Honden of Night's Reach Honden of Night's Reach C3Black (4)
Legendary Enchantment — Shrine
At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
CHKU
Hooded Blightfang Hooded Blightfang C2Black (3)
Creature — Snake (1/4)
Deathtouch

Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life.
Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.

M21R
Hostage Taker Hostage Taker C2BlueBlack (4)
Creature — Human Pirate (2/3)
When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
XLNR
House Guildmage House Guildmage BlueBlack (2)
Creature — Human Wizard (2/2)
C1Blue, Tap: Target creature doesn't untap during its controller's next untap step.

C2Black, Tap: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

GRNU
Hunted Nightmare Hunted Nightmare C1BlackBlack (3)
Creature — Nightmare (4/5)
Menace

When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control.

IKOR
Hypnotic Specter Hypnotic Specter C1BlackBlack (3)
Creature — Specter (2/2)
Flying

Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

M10R
Ill-Gotten Inheritance Ill-Gotten Inheritance C3Black (4)
Enchantment
At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.

C5Black, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.

RNAC
Impale Impale C2BlackBlack (4)
Sorcery
Destroy target creature.
RIXC
Imperious Oligarch Imperious Oligarch WhiteBlack (2)
Creature — Human Cleric (2/1)
Vigilance

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

RNAC
Indulging Patrician Indulging Patrician C1WhiteBlack (3)
Creature — Vampire Noble (1/4)
Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.

M21U
Inevitable End Inevitable End C2Black (3)
Enchantment — Aura
Enchant creature

Enchanted creature has "At the beginning of your upkeep, sacrifice a creature."

THBU
Infectious Horror Infectious Horror C3Black (4)
Creature — Zombie Horror (2/2)
Whenever Infectious Horror attacks, each opponent loses 2 life.
M19C
Infernal Reckoning Infernal Reckoning Black (1)
Instant
Exile target colorless creature. You gain life equal to its power.
M19R
Infernal Scarring Infernal Scarring C1Black (2)
Enchantment — Aura
Enchant creature

Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."

M21C
Innocent Blood Innocent Blood Black (1)
Sorcery
Each player sacrifices a creature.
JMPC
Insatiable Hemophage Insatiable Hemophage C3Black (4)
Creature — Nightmare (3/3)
Mutate C2Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Deathtouch
Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.

IKOU
Isareth the Awakener Isareth the Awakener C1BlackBlack (3)
Legendary Creature — Human Wizard (3/3)
Deathtouch

Whenever Isareth the Awakener attacks, you may pay CX. When you do, return target creature card with converted mana cost X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

M19R
Izoni, Thousand-Eyed Izoni, Thousand-Eyed C2BlackBlackGreenGreen (6)
Legendary Creature — Elf Shaman (2/3)
Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard.

BlackGreen, Sacrifice another creature: You gain 1 life and draw a card.

GRNR
Josu Vess, Lich Knight Josu Vess, Lich Knight C2BlackBlack (4)
Legendary Creature — Zombie Knight (4/5)
Kicker C5Black (You may pay an additional C5Black as you cast this spell.)

Menace
When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.

DOMR
Journey to Eternity Journey to Eternity C1BlackGreen (3)
Legendary Enchantment — Aura
Enchant creature you control

When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control.

RIXR
Judith, the Scourge Diva Judith, the Scourge Diva C1BlackRed (3)
Legendary Creature — Human Shaman (2/2)
Other creatures you control get +1/+0.

Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target.

RNAR
Jungle Creeper Jungle Creeper C1BlackGreen (3)
Creature — Elemental (3/3)
C3BlackGreen: Return Jungle Creeper from your graveyard to your hand.
RIXU
Kaalia, Zenith Seeker Kaalia, Zenith Seeker RedWhiteBlack (3)
Legendary Creature — Human Cleric (3/3)
Flying, vigilance

When Kaalia, Zenith Seeker enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

M20M
Kaervek, the Spiteful Kaervek, the Spiteful C2BlackBlack (4)
Legendary Creature — Human Warlock (3/2)
Other creatures get -1/-1.
M21R
Kalastria Nightwatch Kalastria Nightwatch C4Black (5)
Creature — Vampire Warrior Ally (4/5)
Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.
JMPC
Kaya, Bane of the Dead Kaya, Bane of the Dead C3WBWBWB (6)
Legendary Planeswalker — Kaya (7)
Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

−3: Exile target creature.

WARU
Kaya, Orzhov Usurper Kaya, Orzhov Usurper C1WhiteBlack (3)
Legendary Planeswalker — Kaya (3)
+1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.

−1: Exile target nonland permanent with converted mana cost 1 or less.
−5: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.

RNAM
Kaya's Ghostform Kaya's Ghostform Black (1)
Enchantment — Aura
Enchant creature or planeswalker you control

When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

WARC
Kaya's Wrath Kaya's Wrath WhiteWhiteBlackBlack (4)
Sorcery
Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.
RNAR
Kazarov, Sengir Pureblood Kazarov, Sengir Pureblood C5BlackBlack (7)
Legendary Creature — Vampire (4/4)
Flying

Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood.
C3Red: Kazarov deals 2 damage to target creature.

DOMR
Kels, Fight Fixer Kels, Fight Fixer C2BlackBlack (4)
Legendary Creature — Azra Warlock (4/3)
Menace

Whenever you sacrifice a creature, you may pay UB. If you do, draw a card. (UB can be paid with either Blue or Black.)
C1, Sacrifice a creature: Kels, Fight Fixer gains indestructible until end of turn.

JMPR
Kethis, the Hidden Hand Kethis, the Hidden Hand WhiteBlackGreen (3)
Legendary Creature — Elf Advisor (3/4)
Legendary spells you cast cost C1 less to cast.

Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard."

M20M
Kitesail Freebooter Kitesail Freebooter C1Black (2)
Creature — Human Pirate (1/2)
Flying

When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.

M21U
Knight of Malice Knight of Malice C1Black (2)
Creature — Human Knight (2/2)
First strike

Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)
Knight of Malice gets +1/+0 as long as any player controls a white permanent.

DOMU
Knight of the Ebon Legion Knight of the Ebon Legion Black (1)
Creature — Vampire Knight (1/2)
C2Black: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn.

At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)

M20R
Knight of the Last Breath Knight of the Last Breath C5WhiteBlack (7)
Creature — Giant Knight (4/4)
C3, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying.

Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)

RNAU
Knights' Charge Knights' Charge C1WhiteBlack (3)
Enchantment
Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life.

C6WhiteBlack, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield.

ELDR
Korvold, Fae-Cursed King Korvold, Fae-Cursed King C2BlackRedGreen (5)
Legendary Creature — Dragon Noble (4/4)
Flying

Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent.
Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.

ELDM
Kraul Raider Kraul Raider C2Black (3)
Creature — Insect Warrior (2/3)
Menace (This creature can't be blocked except by two or more creatures.)
GRNC
Kraul Swarm Kraul Swarm C4Black (5)
Creature — Insect Warrior (4/1)
Flying

C2Black, Discard a creature card: Return Kraul Swarm from your graveyard to your hand.

GRNU
Kroxa, Titan of Death's Hunger Kroxa, Titan of Death's Hunger BlackRed (2)
Legendary Creature — Elder Giant (6/6)
When Kroxa enters the battlefield, sacrifice it unless it escaped.

Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.
Escape—BlackBlackRedRed, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

THBM
Kunoros, Hound of Athreos Kunoros, Hound of Athreos C1WhiteBlack (3)
Legendary Creature — Dog (3/3)
Vigilance, menace, lifelink

Creature cards in graveyards can't enter the battlefield.
Players can't cast spells from graveyards.

THBR
Labyrinth Raptor Labyrinth Raptor BlackRed (2)
Creature — Nightmare Dinosaur (2/2)
Menace

Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it.
BlackRed: Creatures you control with menace get +1/+0 until end of turn.

IKOR
Lampad of Death's Vigil Lampad of Death's Vigil C1Black (2)
Enchantment Creature — Nymph (1/3)
C1, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
THBC
Languish Languish C2BlackBlack (4)
Sorcery
All creatures get -4/-4 until end of turn.
JMPR
Lash of Thorns Lash of Thorns Black (1)
Instant
Target creature gets +2/+1 and gains deathtouch until end of turn.
ELDC
Last Gasp Last Gasp C1Black (2)
Instant
Target creature gets -3/-3 until end of turn.
JMPC
Launch Party Launch Party C3Black (4)
Instant
As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature. Its controller loses 2 life.

JMPC
Lawless Broker Lawless Broker