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Historic You are browsing all available (Historic) cards. For only Standard cards go here.
Types Artifact Creature Land
Enchantment Instant Planeswalker Sorcery
Subtypes Legendary Dinosaur Pirate Merfolk Vampire
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets Core Set 2021 Ikoria Lair of Behemoths Theros Beyond Death Throne of Eldraine Core Set 2020
War of the Spark Ravnica Allegiance Guilds of Ravnica Core Set 2019 Dominaria
Rivals of Ixalan Ixalan Arena Only
To list cards by their color and converted mana cost use these alternative filters.

678 results
Abnormal Endurance Abnormal Endurance C1Color B (2)
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
M19C
Acolyte of Affliction Acolyte of Affliction C2Color BColor G (4)
Creature — Human Cleric (2/3)
When Acolyte of Affliction enters the battlefield, put the top two cards of your library into your graveyard, then you may return a permanent card from your graveyard to your hand.
THBU
Admiral Beckett Brass Admiral Beckett Brass C1Color UColor BColor R (4)
Legendary Creature — Human Pirate (3/3)
Other Pirates you control get +1/+1.

At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

XLNM
Agonizing Remorse Agonizing Remorse C1Color B (2)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
THBU
Agonizing Syphon Agonizing Syphon C3Color B (4)
Sorcery
Agonizing Syphon deals 3 damage to any target and you gain 3 life.
M20C
Aid the Fallen Aid the Fallen C1Color B (2)
Sorcery
Choose one or both —

• Return target creature card from your graveyard to your hand.
• Return target planeswalker card from your graveyard to your hand.

WARC
Alchemist's Gift Alchemist's Gift Color B (1)
Instant
Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
M21C
Alela, Artful Provocateur Alela, Artful Provocateur C1Color WColor UColor B (4)
Legendary Creature — Faerie Warlock (2/3)
Flying, deathtouch, lifelink

Other creatures you control with flying get +1/+0.
Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

ELDM
Allure of the Unknown Allure of the Unknown C3Color BColor R (5)
Sorcery
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
THBR
Alter Fate Alter Fate C1Color B (2)
Sorcery — Adventure
Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
ELDU
Angrath, Captain of Chaos Angrath, Captain of Chaos C2BRBR (4)
Legendary Planeswalker — Angrath (5)
Creatures you control have menace.

−2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

WARU
Angrath, Minotaur Pirate Angrath, Minotaur Pirate C4Color BColor R (6)
Legendary Planeswalker — Angrath (5)
+2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.

−3: Return target Pirate card from your graveyard to the battlefield.
−11: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.

RIXM
Angrath, the Flame-Chained Angrath, the Flame-Chained C3Color BColor R (5)
Legendary Planeswalker — Angrath (4)
+1: Each opponent discards a card and loses 2 life.

−3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less.
−8: Each opponent loses life equal to the number of cards in their graveyard.

RIXM
Angrath's Ambusher Angrath's Ambusher C2Color B (3)
Creature — Orc Pirate (2/3)
Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker.
RIXU
Angrath's Fury Angrath's Fury C3Color BColor R (5)
Sorcery
Destroy target creature. Angrath's Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle it.
RIXR
Angrath's Rampage Angrath's Rampage Color BColor R (2)
Sorcery
Choose one —

• Target player sacrifices an artifact.
• Target player sacrifices a creature.
• Target player sacrifices a planeswalker.

WARU
Anointed Deacon Anointed Deacon C4Color B (5)
Creature — Vampire Cleric (3/3)
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
XLNC
Aphemia, the Cacophony Aphemia, the Cacophony C1Color B (2)
Legendary Enchantment Creature — Harpy (2/1)
Flying

At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.

THBR
Archfiend's Vessel Archfiend's Vessel Color B (1)
Creature — Human Cleric (1/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.

M21U
Arguel's Blood Fast Arguel's Blood Fast C1Color B (2)
Legendary Enchantment
C1Color B, Pay 2 life: Draw a card.

At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.

XLNR
Arisen Gorgon Arisen Gorgon C1Color BColor B (3)
Creature — Zombie Gorgon (3/3)
Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.)
M19U
Arterial Flow Arterial Flow C1Color BColor B (3)
Sorcery
Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
RIXU
Artful Takedown Artful Takedown C2Color UColor B (4)
Instant
Choose one or both —

• Tap target creature.
• Target creature gets -2/-4 until end of turn.

GRNC
Arvad the Cursed Arvad the Cursed C3Color WColor B (5)
Legendary Creature — Vampire Knight (3/3)
Deathtouch, lifelink

Other legendary creatures you control get +2/+2.

DOMU
Aryel, Knight of Windgrace Aryel, Knight of Windgrace C2Color WColor B (4)
Legendary Creature — Human Knight (4/4)
Vigilance

C2Color W, Mana Tap: Create a 2/2 white Knight creature token with vigilance.
Color B, Mana Tap, Tap X untapped Knights you control: Destroy target creature with power X or less.

DOMR
Ashiok, Dream Render Ashiok, Dream Render C1UBUB (3)
Legendary Planeswalker — Ashiok (5)
Spells and abilities your opponents control can't cause their controller to search their library.

−1: Target player puts the top four cards of their library into their graveyard. Then exile each opponent's graveyard.

WARU
Ashiok, Nightmare Muse Ashiok, Nightmare Muse C3Color UColor B (5)
Legendary Planeswalker — Ashiok (5)
+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."

−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.
−7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.

THBM
Ashiok, Sculptor of Fears Ashiok, Sculptor of Fears C4Color UColor B (6)
Legendary Planeswalker — Ashiok (4)
+2: Draw a card. Each player puts the top two cards of their library into their graveyard.

−5: Put target creature card from a graveyard onto the battlefield under your control.
−11: Gain control of all creatures target opponent controls.

THBM
Ashiok's Forerunner Ashiok's Forerunner C3Color UColor B (5)
Creature — Human Wizard (3/3)
Flash

When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle it.

THBR
Aspect of Lamprey Aspect of Lamprey C3Color B (4)
Enchantment — Aura
Enchant creature you control

When Aspect of Lamprey enters the battlefield, target opponent discards two cards.
Enchanted creature has lifelink.

THBC
Assassin's Trophy Assassin's Trophy Color BColor G (2)
Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
GRNR
Athreos, Shroud-Veiled Athreos, Shroud-Veiled C4Color WColor B (6)
Legendary Enchantment Creature — God (4/7)
Indestructible

As long as your devotion to white and black is less than seven, Athreos isn't a creature.
At the beginning of your end step, put a coin counter on another target creature.
Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.

THBM
Atris, Oracle of Half-Truths Atris, Oracle of Half-Truths C2Color UColor B (4)
Legendary Creature — Human Advisor (3/2)
Menace

When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

THBR
Attendant of Vraska Attendant of Vraska C1Color BColor G (3)
Creature — Zombie Soldier (3/3)
When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power.
GRNU
Audacious Thief Audacious Thief C2Color B (3)
Creature — Human Rogue (2/2)
Whenever Audacious Thief attacks, you draw a card and you lose 1 life.
M20C
Awaken the Erstwhile Awaken the Erstwhile C3Color BColor B (5)
Sorcery
Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
RNAR
Ayara, First of Locthwain Ayara, First of Locthwain Color BColor BColor B (3)
Legendary Creature — Elf Noble (2/3)
Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

Mana Tap, Sacrifice another black creature: Draw a card.

ELDR
Back for More Back for More C4Color BColor G (6)
Instant
Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
IKOU
Bad Deal Bad Deal C4Color BColor B (6)
Sorcery
You draw two cards and each opponent discards two cards. Each player loses 2 life.
M21U
Bake into a Pie Bake into a Pie C2Color BColor B (4)
Instant
Destroy target creature. Create a Food token. (It's an artifact with "C2, Mana Tap, Sacrifice this artifact: You gain 3 life.")
ELDC
Banehound Banehound Color B (1)
Creature — Nightmare Hound (1/1)
Lifelink, haste
WARC
Bankrupt in Blood Bankrupt in Blood C1Color B (2)
Sorcery
As an additional cost to cast this spell, sacrifice two creatures.

Draw three cards.

RNAU
Barony Vampire Barony Vampire C2Color B (3)
Creature — Vampire (3/2)
M20C
Barrier of Bones Barrier of Bones Color B (1)
Creature — Skeleton Wall (0/3)
Defender

When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

GRNC
Barrow Witches Barrow Witches C4Color B (5)
Creature — Human Warlock (3/4)
When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand.
ELDC
Bartizan Bats Bartizan Bats C3Color B (4)
Creature — Bat (3/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
M20C
Basilica Bell-Haunt Basilica Bell-Haunt Color WColor WColor BColor B (4)
Creature — Spirit (3/4)
When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life.
RNAU
Bastion of Remembrance Bastion of Remembrance C2Color B (3)
Enchantment
When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.

Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

IKOU
Bedazzle Bedazzle C4Color BColor R (6)
Instant
Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.
RNAR
Bedeck Bedeck BRBR (2)
Instant
Target creature gets +3/-3 until end of turn.
RNAR
Bedevil Bedevil Color BColor BColor R (3)
Instant
Destroy target artifact, creature, or planeswalker.
RNAR
Belle of the Brawl Belle of the Brawl C2Color B (3)
Creature — Human Knight (3/2)
Menace (This creature can't be blocked except by two or more creatures.)

Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn.

ELDU
Bishop of the Bloodstained Bishop of the Bloodstained C3Color BColor B (5)
Creature — Vampire Cleric (3/3)
When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.
XLNU
Blacklance Paragon Blacklance Paragon C1Color B (2)
Creature — Human Knight (3/1)
Flash

When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.

ELDR
Blade Juggler Blade Juggler C4Color B (5)
Creature — Human Rogue (3/2)
Spectacle C2Color B (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.

RNAC
Bladebrand Bladebrand C1Color B (2)
Instant
Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Draw a card.

M20C
Bladewing the Risen Bladewing the Risen C3Color BColor BColor RColor R (7)
Legendary Creature — Zombie Dragon (4/4)
Flying

When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
Color BColor R: Dragon creatures get +1/+1 until end of turn.

SCGR
Bleeding Edge Bleeding Edge C1Color BColor B (3)
Sorcery
Up to one target creature gets -2/-2 until end of turn. Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
WARU
Blessing of Belzenlok Blessing of Belzenlok Color B (1)
Instant
Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
DOMC
Blight Keeper Blight Keeper Color B (1)
Creature — Bat Imp (1/1)
Flying

C7Color B, Mana Tap, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.

XLNC
Blightbeetle Blightbeetle C1Color B (2)
Creature — Insect (1/1)
Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.)

Creatures your opponents control can't have +1/+1 counters put on them.

M20U
Blight-Breath Catoblepas Blight-Breath Catoblepas C4Color BColor B (6)
Creature — Beast (3/2)
When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each Color B in the mana costs of permanents you control counts toward your devotion to black.)
THBC
Blitz Leech Blitz Leech C5Color B (6)
Creature — Leech (5/2)
Flash

When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature.

IKOC
Blood Burglar Blood Burglar C1Color B (2)
Creature — Vampire Rogue (2/2)
As long as it's your turn, Blood Burglar has lifelink.(Damage dealt by this creature also causes you to gain that much life.)
M20C
Blood Curdle Blood Curdle C3Color B (4)
Instant
Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)
IKOC
Blood Divination Blood Divination C3Color B (4)
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.

M19U
Blood for Bones Blood for Bones C3Color B (4)
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.

M20U
Blood Glutton Blood Glutton C4Color B (5)
Creature — Vampire (4/3)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
M21C
Blood Operative Blood Operative C1Color BColor B (3)
Creature — Vampire Assassin (3/1)
Lifelink

When Blood Operative enters the battlefield, you may exile target card from a graveyard.
Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.

GRNR
Bloodcrazed Paladin Bloodcrazed Paladin C1Color B (2)
Creature — Vampire Knight (1/1)
Flash

Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

XLNR
Bloodmist Infiltrator Bloodmist Infiltrator C2Color B (3)
Creature — Vampire (3/1)
Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn.
RNAU
Bloodsoaked Altar Bloodsoaked Altar C4Color BColor B (6)
Artifact
Mana Tap, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate this ability only any time you could cast a sorcery.
M20U
Bloodthirsty Aerialist Bloodthirsty Aerialist C1Color BColor B (3)
Creature — Vampire Rogue (2/3)
Flying

Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist.

M20U
Bog Naughty Bog Naughty C3Color BColor B (5)
Creature — Faerie (3/3)
Flying

C2Color B, Sacrifice a Food: Target creature gets -3/-3 until end of turn.

ELDU
Bogstomper Bogstomper C4Color BColor B (6)
Creature — Beast (6/5)
M20C
Bolas's Citadel Bolas's Citadel C3Color BColor BColor B (6)
Legendary Artifact
You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost.
Mana Tap, Sacrifice ten nonland permanents: Each opponent loses 10 life.

WARR
Bond of Revival Bond of Revival C4Color B (5)
Sorcery
Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.
WARU
Bone Dragon Bone Dragon C3Color BColor B (5)
Creature — Dragon Skeleton (5/4)
Flying

C3Color BColor B, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped.

M19M
Bone Splinters Bone Splinters Color B (1)
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature.

M20C
Boneclad Necromancer Boneclad Necromancer C3Color BColor B (5)
Creature — Human Wizard (3/3)
When Boneclad Necromancer enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
M20C
Boneyard Lurker Boneyard Lurker C2Color BColor G (4)
Creature — Nightmare Beast (4/4)
Mutate C2BGBG (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, return target permanent card from your graveyard to your hand.

IKOU
Boneyard Parley Boneyard Parley C5Color BColor B (7)
Sorcery
Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
XLNM
Boot Nipper Boot Nipper C1Color B (2)
Creature — Beast (2/1)
Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it.
IKOC
Brain Maggot Brain Maggot C1Color B (2)
Enchantment Creature — Insect (1/1)
When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.
JOUU
Brawl-Bash Ogre Brawl-Bash Ogre C2Color BColor R (4)
Creature — Ogre Warrior (3/3)
Menace (This creature can't be blocked except by two or more creatures.)

Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn.

M19U
Brokkos, Apex of Forever Brokkos, Apex of Forever C2Color BColor GColor U (5)
Legendary Creature — Nightmare Beast Elemental (6/6)
Mutate C2UBColor GColor G (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Trample
You may cast Brokkos, Apex of Forever from your graveyard using its mutate ability.

IKOM
Burglar Rat Burglar Rat C1Color B (2)
Creature — Rat (1/1)
When Burglar Rat enters the battlefield, each opponent discards a card.
GRNC
Bushmeat Poacher Bushmeat Poacher C3Color B (4)
Creature — Human Soldier (2/4)
C1, Mana Tap, Sacrifice another creature: You gain life equal to that creature's toughness. Draw a card.
IKOC
Cabal Evangel Cabal Evangel C1Color B (2)
Creature — Human Cleric (2/2)
DOMC
Cabal Paladin Cabal Paladin C3Color B (4)
Creature — Human Knight (4/2)
Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)
DOMC
Caged Zombie Caged Zombie C2Color B (3)
Creature — Zombie (2/3)
C1Color B, Mana Tap: Each opponent loses 2 life. Activate this ability only if a creature died this turn.
M21C
Caligo Skin-Witch Caligo Skin-Witch C1Color B (2)
Creature — Human Wizard (1/3)
Kicker C3Color B (You may pay an additional C3Color B as you cast this spell.)

When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.

DOMC
Call of the Death-Dweller Call of the Death-Dweller C2Color B (3)
Sorcery
Return up to two target creature cards with total converted mana cost 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.
IKOU
Call to the Feast Call to the Feast C2Color WColor B (4)
Sorcery
Create three 1/1 white Vampire creature tokens with lifelink.
XLNU
Canal Monitor Canal Monitor C4Color B (5)
Creature — Lizard (5/3)
RIXC
Captive Audience Captive Audience C5Color BColor R (7)
Enchantment
Captive Audience enters the battlefield under the control of an opponent of your choice.

At the beginning of your upkeep, choose one that hasn't been chosen —
• Your life total becomes 4.
• Discard your hand.
• Each opponent creates five 2/2 black Zombie creature tokens.

RNAM
Carnage Carnage C2Color BColor R (4)
Sorcery
Carnage deals 3 damage to target opponent. That player discards two cards.
RNAU
Carnival Carnival BR (1)
Instant
Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
RNAU
Carrion Grub Carrion Grub C3Color B (4)
Creature — Insect (0/5)
Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.

When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.)

M21U
Carrion Imp Carrion Imp C3Color B (4)
Creature — Imp (2/3)
Flying

When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.

RNAC
Cast Down Cast Down C1Color B (2)
Instant
Destroy target nonlegendary creature.
DOMU
Casualties of War Casualties of War C2Color BColor BColor GColor G (6)
Sorcery
Choose one or more —

• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.

WARR
Catacomb Crocodile Catacomb Crocodile C4Color B (5)
Creature — Crocodile (3/7)
RNAC
Cauldron Familiar Cauldron Familiar Color B (1)
Creature — Cat (1/1)
When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life.

Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.

ELDU
Cauldron's Gift Cauldron's Gift C4Color B (5)
Sorcery
Adamant — If at least three black mana was spent to cast this spell, put the top four cards of your library into your graveyard.

You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.

ELDU
Cavalier of Night Cavalier of Night C2Color BColor BColor B (5)
Creature — Elemental Knight (4/5)
Lifelink

When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When Cavalier of Night dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.

M20M
Cavern Whisperer Cavern Whisperer C4Color B (5)
Creature — Nightmare (4/4)
Mutate C3Color B (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature mutates, each opponent discards a card.

IKOC
Chainer's Edict Chainer's Edict C1Color B (2)
Sorcery
Target player sacrifices a creature.

Flashback C5Color BColor B (You may cast this card from your graveyard for its flashback cost. Then exile it.)

TORU
Chainer's Torment Chainer's Torment C3Color B (4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life.
III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.

DOMU
Champion of Dusk Champion of Dusk C3Color BColor B (5)
Creature — Vampire Knight (4/4)
When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.
RIXR
Charity Extractor Charity Extractor C3Color B (4)
Creature — Human Knight (1/5)
Lifelink
WARC
Charnel Troll Charnel Troll C1Color BColor G (3)
Creature — Troll (4/4)
Trample

At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it.
Color BColor G, Discard a creature card: Put a +1/+1 counter on Charnel Troll.

GRNR
Chevill, Bane of Monsters Chevill, Bane of Monsters Color BColor G (2)
Legendary Creature — Human Rogue (1/3)
Deathtouch

At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls.
Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.

IKOM
Child of Night Child of Night C1Color B (2)
Creature — Vampire (2/1)
Lifelink
GRNC
Chittering Harvester Chittering Harvester C5Color B (6)
Creature — Nightmare (4/6)
Mutate C4Color B (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, each opponent sacrifices a creature.

IKOU
Chittering Witch Chittering Witch C3Color B (4)
Creature — Human Warlock (2/2)
When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have.

C1Color B, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

ELDR
Chromium, the Mutable Chromium, the Mutable C4Color WColor UColor B (7)
Legendary Creature — Elder Dragon (7/7)
Flash

This spell can't be countered.
Flying
Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.

M19M
Clackbridge Troll Clackbridge Troll C3Color BColor B (5)
Creature — Troll (8/8)
Trample, haste

When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens.
At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.

ELDR
Clear the Stage Clear the Stage C4Color B (5)
Instant
Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
RNAU
Cling to Dust Cling to Dust Color B (1)
Instant
Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.

Escape—C3Color B, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

THBU
Command the Dreadhorde Command the Dreadhorde C4Color BColor B (6)
Sorcery
Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total converted mana cost of those cards. Put them onto the battlefield under your control.
WARR
Concoct Concoct C3Color UColor B (5)
Sorcery
Surveil 3, then return a creature card from your graveyard to the battlefield.
GRNR
Connive Connive C2UBUB (4)
Sorcery
Gain control of target creature with power 2 or less.
GRNR
Consecrate Consecrate C1WB (2)
Instant
Exile target card from a graveyard.

Draw a card.

RNAU
Consign to the Pit Consign to the Pit C5Color B (6)
Sorcery
Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.
RNAC
Consume Consume C2Color WColor B (4)
Sorcery
Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
RNAU
Contract Killing Contract Killing C3Color BColor B (5)
Sorcery
Destroy target creature. Create two Treasure tokens. (They're artifacts with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")
XLNC
Corpse Churn Corpse Churn C1Color B (2)
Instant
Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.
IKOC
Corpse Knight Corpse Knight Color WColor B (2)
Creature — Zombie Knight (2/2)
Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
M20U
Costly Plunder Costly Plunder C1Color B (2)
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards.

XLNC
Covetous Urge Covetous Urge UBUBUBUB (4)
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
ELDU
Creeping Chill Creeping Chill C3Color B (4)
Sorcery
Creeping Chill deals 3 damage to each opponent and you gain 3 life.

When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.

GRNU
Cruel Celebrant Cruel Celebrant Color WColor B (2)
Creature — Vampire (1/2)
Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
WARU
Cry of the Carnarium Cry of the Carnarium C1Color BColor B (3)
Sorcery
All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
RNAU
Crypt Lurker Crypt Lurker C3Color B (4)
Creature — Horror (3/4)
When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card.
M21C
Cryptbreaker Cryptbreaker Color B (1)
Creature — Zombie (1/1)
C1Color B, Mana Tap, Discard a card: Create a 2/2 black Zombie creature token.

Tap three untapped Zombies you control: You draw a card and you lose 1 life.

EMNR
Cult Guildmage Cult Guildmage Color BColor R (2)
Creature — Human Shaman (2/2)
C3Color B, Mana Tap: Target player discards a card. Activate this ability only any time you could cast a sorcery.

Color R, Mana Tap: Cult Guildmage deals 1 damage to target opponent or planeswalker.

RNAU
Cunning Nightbonder Cunning Nightbonder UBUB (2)
Creature — Human Rogue (2/2)
Flash

Spells with flash you cast cost C1 less to cast and can't be countered.

IKOU
Curry Favor Curry Favor Color B (1)
Sorcery — Adventure
You gain X life and each opponent loses X life, where X is the number of Knights you control.
ELDC
Darigaaz Reincarnated Darigaaz Reincarnated C4Color BColor RColor G (7)
Legendary Creature — Dragon (7/7)
Flying, trample, haste

If Darigaaz Reincarnated would die, instead exile it with three egg counters on it.
At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.

DOMM
Dark Bargain Dark Bargain C3Color B (4)
Instant
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
IKOC
Dark Inquiry Dark Inquiry C2Color B (3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
RIXC
Dark Nourishment Dark Nourishment C4Color B (5)
Instant
Dark Nourishment deals 3 damage to any target. You gain 3 life.
XLNU
Dark Remedy Dark Remedy C1Color B (2)
Instant
Target creature gets +1/+3 until end of turn.
M20C
Darkblade Agent Darkblade Agent C1Color UColor B (3)
Creature — Human Assassin (2/3)
As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."
GRNC
Davriel, Rogue Shadowmage Davriel, Rogue Shadowmage C2Color B (3)
Legendary Planeswalker — Davriel (3)
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them.

−1: Target player discards a card.

WARU
Davriel's Shadowfugue Davriel's Shadowfugue C3Color B (4)
Sorcery
Target player discards two cards and loses 2 life.
WARC
Dead Man's Chest Dead Man's Chest C1Color B (2)
Enchantment — Aura
Enchant creature an opponent controls

When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.

RIXR
Dead Revels Dead Revels C3Color B (4)
Sorcery
Spectacle C1Color B (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Return up to two target creature cards from your graveyard to your hand.

RNAC
Dead Weight Dead Weight Color B (1)
Enchantment — Aura
Enchant creature

Enchanted creature gets -2/-2.

IKOC
Deadeye Brawler Deadeye Brawler C2Color UColor B (4)
Creature — Human Pirate (2/4)
Deathtouch

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

RIXU
Deadeye Plunderers Deadeye Plunderers C3Color UColor B (5)
Creature — Human Pirate (3/3)
Deadeye Plunderers gets +1/+1 for each artifact you control.

C2Color UColor B: Create a Treasure token. (It's an artifact with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")

XLNU
Deadeye Tormentor Deadeye Tormentor C2Color B (3)
Creature — Human Pirate (2/2)
Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
XLNC
Deadeye Tracker Deadeye Tracker Color B (1)
Creature — Human Pirate (1/1)
C1Color B, Mana Tap: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
XLNR
Deadly Visit Deadly Visit C3Color BColor B (5)
Sorcery
Destroy target creature.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

GRNC
Death Baron Death Baron C1Color BColor B (3)
Creature — Zombie Wizard (2/2)
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
M19R
Deathbloom Thallid Deathbloom Thallid C2Color B (3)
Creature — Fungus (3/2)
When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
DOMC
Deathbloom Thallid Deathbloom Thallid C2Color B (3)
Creature — Fungus (3/2)
When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
M21C
Deathless Ancient Deathless Ancient C4Color BColor B (6)
Creature — Vampire Knight (4/4)
Flying

Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.

XLNU
Deathless Knight Deathless Knight BGBGBGBG (4)
Creature — Skeleton Knight (4/2)
Haste

When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand.

ELDU
Death's Oasis Death's Oasis Color WColor BColor G (3)
Enchantment
Whenever a nontoken creature you control dies, put the top two cards of your library into your graveyard. Then return a creature card with lesser converted mana cost than the creature that died from your graveyard to your hand.

C1, Sacrifice Death's Oasis: You gain life equal to the greatest converted mana cost among creatures you control.

IKOR
Deathsprout Deathsprout C1Color BColor BColor G (4)
Instant
Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
WARU
Debtors' Transport Debtors' Transport C5Color B (6)
Creature — Thrull (5/3)
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
RNAC
Deliver Unto Evil Deliver Unto Evil C2Color B (3)
Sorcery
Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand.

Exile Deliver Unto Evil.

WARR
Demon of Catastrophes Demon of Catastrophes C2Color BColor B (4)
Creature — Demon (6/6)
As an additional cost to cast this spell, sacrifice a creature.

Flying, trample

M19R
Demon of Loathing Demon of Loathing C5Color BColor B (7)
Creature — Demon (7/7)
Flying, trample

Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature.

THBR
Demonic Embrace Demonic Embrace C1Color BColor B (3)
Enchantment — Aura
Enchant creature

Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.

M21R
Demonic Vigor Demonic Vigor Color B (1)
Enchantment — Aura
Enchant creature

Enchanted creature gets +1/+1.
When enchanted creature dies, return that card to its owner's hand.

DOMC
Demonlord Belzenlok Demonlord Belzenlok C4Color BColor B (6)
Legendary Creature — Elder Demon (6/6)
Flying, trample

When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.

DOMM
Despark Despark Color WColor B (2)
Instant
Exile target permanent with converted mana cost 4 or greater.
WARU
Desperate Castaways Desperate Castaways C1Color B (2)
Creature — Human Pirate (2/3)
Desperate Castaways can't attack unless you control an artifact.
XLNC
Devourer of Memory Devourer of Memory Color UColor B (2)
Creature — Nightmare (2/1)
Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn.

C1Color UColor B: Put the top card of your library into your graveyard.

THBU
Dimir Spybug Dimir Spybug Color UColor B (2)
Creature — Insect (1/1)
Flying

Menace (This creature can't be blocked except by two or more creatures.)
Whenever you surveil, put a +1/+1 counter on Dimir Spybug.

GRNU
Dinosaur Hunter Dinosaur Hunter C1Color B (2)
Creature — Human Pirate (2/2)
Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature.
RIXC
Dire Fleet Captain Dire Fleet Captain Color BColor R (2)
Creature — Orc Pirate (2/2)
Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
XLNU
Dire Fleet Hoarder Dire Fleet Hoarder C1Color B (2)
Creature — Human Pirate (2/1)
When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with "Mana Tap, Sacrifice this artifact: Add one mana of any color.")
XLNC
Dire Fleet Interloper Dire Fleet Interloper C3Color B (4)
Creature — Human Pirate (2/2)
Menace

When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

XLNC
Dire Fleet Neckbreaker Dire Fleet Neckbreaker C2Color BColor R (4)
Creature — Orc Pirate (3/2)
Attacking Pirates you control get +2/+0.
RIXU
Dire Fleet Poisoner Dire Fleet Poisoner C1Color B (2)
Creature — Human Pirate (2/2)
Flash

Deathtouch
When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.

RIXR
Dire Fleet Ravager Dire Fleet Ravager C3Color BColor B (5)
Creature — Orc Pirate Wizard (4/4)
Menace, deathtouch

When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.

XLNM
Dire Fleet Warmonger Dire Fleet Warmonger C1Color BColor R (3)
Creature — Orc Pirate (3/3)
At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
M21U
Dire Tactics Dire Tactics Color WColor B (2)
Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
IKOU
Diregraf Ghoul Diregraf Ghoul Color B (1)
Creature — Zombie (2/2)
Diregraf Ghoul enters the battlefield tapped.
M19U
Dirge Bat Dirge Bat C2Color BColor B (4)
Creature — Bat (3/3)
Mutate C4Color BColor B (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flash
Flying
Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.

IKOR
Discordant Piper Discordant Piper C1Color B (2)
Creature — Zombie Satyr (2/1)
When Discordant Piper dies, create a 0/1 white Goat creature token.
THBC
Discovery Discovery C1UB (2)
Sorcery
Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
GRNU
Disentomb Disentomb Color B (1)
Sorcery
Return target creature card from your graveyard to your hand.
M20C
Disfigure Disfigure Color B (1)
Instant
Target creature gets -2/-2 until end of turn.
M20U
Disinformation Campaign Disinformation Campaign C1Color UColor B (3)
Enchantment
When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card.

Whenever you surveil, return Disinformation Campaign to its owner's hand.

GRNU
Dispersal Dispersal C3Color UColor B (5)
Instant
Each opponent returns a nonland permanent they control with the highest converted mana cost among permanents they control to its owner's hand, then discards a card.
GRNU
Divest Divest Color B (1)
Sorcery
Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
DOMC
Doom Foretold Doom Foretold C2Color WColor B (4)
Enchantment
At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
ELDR
Doom Whisperer Doom Whisperer C3Color BColor B (5)
Creature — Nightmare Demon (6/6)
Flying, trample

Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

GRNM
Doomed Dissenter Doomed Dissenter C1Color B (2)
Creature — Human (1/1)
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
M19C
Douser of Lights Douser of Lights C4Color B (5)
Creature — Horror (4/5)
GRNC
Drag to the Underworld Drag to the Underworld C2Color BColor B (4)
Instant
This spell costs CX less to cast, where X is your devotion to black. (Each Color B in the mana costs of permanents you control counts toward your devotion to black.)

Destroy target creature.

THBU
Dread Presence Dread Presence C3Color B (4)
Creature — Nightmare (3/3)
Whenever a Swamp enters the battlefield under your control, choose one —

• You draw a card and you lose 1 life.
• Dread Presence deals 2 damage to any target and you gain 2 life.

M20R
Dread Shade Dread Shade Color BColor BColor B (3)
Creature — Shade (3/3)
Color B: Dread Shade gets +1/+1 until end of turn.
DOMR
Dreadhorde Butcher Dreadhorde Butcher Color BColor R (2)
Creature — Zombie Warrior (1/1)
Haste

Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher.
When Dreadhorde Butcher dies, it deals damage equal to its power to any target.

WARR
Dreadhorde Invasion Dreadhorde Invasion C1Color B (2)
Enchantment
At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

WARR
Dreadmalkin Dreadmalkin Color B (1)
Creature — Zombie Cat (1/1)
Menace (This creature can't be blocked except by two or more creatures.)

C2Color B, Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin.

WARU
Drill Bit Drill Bit C2Color B (3)
Sorcery
Spectacle Color B (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

RNAU
Drown in the Loch Drown in the Loch Color UColor B (2)
Instant
Choose one —

• Counter target spell with converted mana cost less than or equal to the number of cards in its controller's graveyard.
• Destroy target creature with converted mana cost less than or equal to the number of cards in its controller's graveyard.

ELDU
Drudge Sentinel Drudge Sentinel C2Color B (3)
Creature — Skeleton Warrior (2/1)
C3: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
DOMC
Durable Coilbug Durable Coilbug C1Color B (2)
Creature — Insect (2/2)
C4Color B: Return Durable Coilbug from your graveyard to your hand.
IKOC
Duress Duress Color B (1)
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
M20C
Duress Duress Color B (1)
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
M21C
Dusk Charger Dusk Charger C3Color B (4)
Creature — Horse (3/3)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Dusk Charger gets +2/+2 as long as you have the city's blessing.

RIXC
Dusk Legion Zealot Dusk Legion Zealot C1Color B (2)
Creature — Vampire Soldier (1/1)
When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
RIXC
Duskfang Mentor Duskfang Mentor C2Color B (3)
Creature — Human Cleric (1/3)
When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control.

C1Color B, Mana Tap: Put a +1/+1 counter on each creature you control with lifelink.

IKOU
Duskmantle Operative Duskmantle Operative C1Color B (2)
Creature — Human Rogue (2/2)
Duskmantle Operative can't be blocked by creatures with power 4 or greater.
WARC
Easy Prey Easy Prey C1Color B (2)
Instant
Destroy target creature with converted mana cost 2 or less.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Eat to Extinction Eat to Extinction C3Color B (4)
Instant
Exile target creature or planeswalker. Look at the top card of your library. You may put that card into your graveyard.
THBR
Eerie Ultimatum Eerie Ultimatum Color WColor WColor BColor BColor BColor GColor G (7)
Sorcery
Return any number of permanent cards with different names from your graveyard to the battlefield.
IKOR
Elenda, the Dusk Rose Elenda, the Dusk Rose C2Color WColor B (4)
Legendary Creature — Vampire Knight (1/1)
Lifelink

Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.

RIXM
Eliminate Eliminate C1Color B (2)
Instant
Destroy target creature or planeswalker with converted mana cost 3 or less.
M21U
Elite Headhunter Elite Headhunter BRBRBRBR (4)
Creature — Human Knight (2/3)
Menace (This creature can't be blocked except by two or more creatures.)

BRBRBR, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker.

ELDU
Elspeth's Nightmare Elspeth's Nightmare C2Color B (3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target creature an opponent controls with power 2 or less.
II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
III — Exile target opponent's graveyard.

THBU
Embodiment of Agonies Embodiment of Agonies C1Color BColor B (3)
Creature — Demon (0/0)
Flying, deathtouch

Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, C2Color B and C1Color BColor B are different mana costs.)

M20R
Emergent Ultimatum Emergent Ultimatum Color BColor BColor GColor GColor GColor UColor U (7)
Sorcery
Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.
IKOR
Enemy of Enlightenment Enemy of Enlightenment C5Color B (6)
Enchantment Creature — Demon (5/5)
Flying

Enemy of Enlightenment gets -1/-1 for each card in your opponents' hands.
At the beginning of your upkeep, each player discards a card.

THBU
Enter the God-Eternals Enter the God-Eternals C2Color UColor UColor B (5)
Sorcery
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player puts the top four cards of their library into their graveyard. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
WARR
Epic Downfall Epic Downfall C1Color B (2)
Sorcery
Exile target creature with converted mana cost 3 or greater.
ELDU
Epicure of Blood Epicure of Blood C4Color B (5)
Creature — Vampire (4/4)
Whenever you gain life, each opponent loses 1 life.
M20C
Erebos, Bleak-Hearted Erebos, Bleak-Hearted C3Color B (4)
Legendary Enchantment Creature — God (5/6)
Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature.
Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.
C1Color B, Sacrifice another creature: Target creature gets -2/-1 until end of turn.

THBM
Erebos's Intervention Erebos's Intervention CXColor B (1)
Instant
Choose one —

• Target creature gets -X/-X until end of turn. You gain X life.
• Exile up to twice X target cards from graveyards.

THBR
Erstwhile Trooper Erstwhile Trooper C1Color BColor G (3)
Creature — Zombie Soldier (2/2)
Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.
GRNC
Eternal Taskmaster Eternal Taskmaster C1Color B (2)
Creature — Zombie (2/3)
Eternal Taskmaster enters the battlefield tapped.

Whenever Eternal Taskmaster attacks, you may pay C2Color B. If you do, return target creature card from your graveyard to your hand.

WARU
Ethereal Absolution Ethereal Absolution C4Color WColor B (6)
Enchantment
Creatures you control get +1/+1.

Creatures your opponents control get -1/-1.
C2Color WColor B: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.

RNAR
Etrata, the Silencer Etrata, the Silencer C2Color UColor B (4)
Legendary Creature — Vampire Assassin (3/5)
Etrata, the Silencer can't be blocked.

Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.

GRNR
Eviscerate Eviscerate C3Color B (4)
Sorcery
Destroy target creature.
DOMC
Extinction Event Extinction Event C3Color B (4)
Sorcery
Choose odd or even. Exile each creature with converted mana cost of the chosen value. (Zero is even.)
IKOR
Eye Collector Eye Collector Color B (1)
Creature — Faerie (1/1)
Flying

Whenever Eye Collector deals combat damage to a player, each player puts the top card of their library into their graveyard.

ELDC
Fathom Fleet Boarder Fathom Fleet Boarder C2Color B (3)
Creature — Orc Pirate (3/3)
When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate.
RIXC
Fathom Fleet Captain Fathom Fleet Captain C1Color B (2)
Creature — Human Pirate (2/1)
Menace

Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay C2. If you do, create a 2/2 black Pirate creature token with menace.

XLNR
Fathom Fleet Cutthroat Fathom Fleet Cutthroat C3Color B (4)
Creature — Human Pirate (3/3)
When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
M20C
Fell Specter Fell Specter C3Color B (4)
Creature — Specter (1/3)
Flying

When Fell Specter enters the battlefield, target opponent discards a card.
Whenever an opponent discards a card, that player loses 2 life.

M19U
Feral Abomination Feral Abomination C5Color B (6)
Creature — Thrull (5/5)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
M20C
Festive Funeral Festive Funeral C4Color B (5)
Instant
Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
ELDC
Fetid Imp Fetid Imp C1Color B (2)
Creature — Imp (1/2)
Flying

Color B: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

M21C
Fiend Artisan Fiend Artisan BGBG (2)
Creature — Nightmare (1/1)
Fiend Artisan gets +1/+1 for each creature card in your graveyard.

CXBG, Mana Tap, Sacrifice another creature: Search your library for a creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.

IKOM
Final Death Final Death C4Color B (5)
Instant
Exile target creature.
THBC
Final Parting Final Parting C3Color BColor B (5)
Sorcery
Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library.
DOMU
Final Payment Final Payment Color WColor B (2)
Instant
As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment.

Destroy target creature.

RNAC
Finale of Eternity Finale of Eternity CXColor BColor B (2)
Sorcery
Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.
WARM
Finality Finality C4Color BColor G (6)
Sorcery
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
GRNR
Find Find BGBG (2)
Sorcery
Return up to two target creature cards from your graveyard to your hand.
GRNR
Finishing Blow Finishing Blow C4Color B (5)
Instant
Destroy target creature or planeswalker.
M21C
Fireblade Artist Fireblade Artist Color BColor R (2)
Creature — Human Shaman (2/2)
Haste

At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.

RNAU
Font of Agonies Font of Agonies Color B (1)
Enchantment
Whenever you pay life, put that many blood counters on Font of Agonies.

C1