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Types Artifact Creature Land
Enchantment Instant Planeswalker Sorcery
Subtypes Legendary Dinosaur Pirate Merfolk Vampire
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets Streets of New Capenna Kamigawa: Neon Dynasty Innistrad: Crimson Vow Innistrad: Midnight Hunt Jumpstart: Historic Horizons
Dungeons & Dragons: Adventures in the Forgotten Realms Strixhaven: School of Mages Kaldheim Kaladesh Remastered Zendikar Rising
Amonkhet Remastered Jumpstart Core Set 2021 Ikoria Lair of Behemoths Theros Beyond Death
Throne of Eldraine Core Set 2020 War of the Spark Ravnica Allegiance Guilds of Ravnica
Core Set 2019 Dominaria Rivals of Ixalan Ixalan Arena Only
Anthologies Explorer Anthology 1 Historic Anthology 6 Historic Anthology 5 Historic Anthology IV
Historic Anthology III Historic Anthology II Historic Anthology: Rhys the Redeemed Historic Anthology 1
Alchemy Alchemy Horizons: Baldur's Gate Alchemy: New Capenna Alchemy: Kamigawa Alchemy: Innistrad
To list cards by their color and converted mana cost use these alternative filters.

745 results
Abnormal Endurance Abnormal Endurance C1Black (2)
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
M19C
Acolyte of Affliction Acolyte of Affliction C2BlackGreen (4)
Creature — Human Cleric (2/3)
When Acolyte of Affliction enters the battlefield, mill two cards, then you may return a permanent card from your graveyard to your hand.
THBU
Admiral Beckett Brass Admiral Beckett Brass C1BlueBlackRed (4)
Legendary Creature — Human Pirate (3/3)
Other Pirates you control get +1/+1.

At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

XLNM
Agonizing Remorse Agonizing Remorse C1Black (2)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
THBU
Agonizing Syphon Agonizing Syphon C3Black (4)
Sorcery
Agonizing Syphon deals 3 damage to any target and you gain 3 life.
JMPC
Aid the Fallen Aid the Fallen C1Black (2)
Sorcery
Choose one or both —

• Return target creature card from your graveyard to your hand.
• Return target planeswalker card from your graveyard to your hand.

WARC
Alchemist's Gift Alchemist's Gift Black (1)
Instant
Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
M21C
Alela, Artful Provocateur Alela, Artful Provocateur C1WhiteBlueBlack (4)
Legendary Creature — Faerie Warlock (2/3)
Flying, deathtouch, lifelink

Other creatures you control with flying get +1/+0.
Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

ELDM
Allure of the Unknown Allure of the Unknown C3BlackRed (5)
Sorcery
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
THBR
Alter Fate Alter Fate C1Black (2)
Sorcery — Adventure
Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
ELDU
Angrath, Captain of Chaos Angrath, Captain of Chaos C2BRBR (4)
Legendary Planeswalker — Angrath (5)
Creatures you control have menace.

−2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

WARU
Angrath, Minotaur Pirate Angrath, Minotaur Pirate C4BlackRed (6)
Legendary Planeswalker — Angrath (5)
+2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.

−3: Return target Pirate card from your graveyard to the battlefield.
−11: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.

RIXM
Angrath, the Flame-Chained Angrath, the Flame-Chained C3BlackRed (5)
Legendary Planeswalker — Angrath (4)
+1: Each opponent discards a card and loses 2 life.

−3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less.
−8: Each opponent loses life equal to the number of cards in their graveyard.

RIXM
Angrath's Ambusher Angrath's Ambusher C2Black (3)
Creature — Orc Pirate (2/3)
Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker.
RIXU
Angrath's Fury Angrath's Fury C3BlackRed (5)
Sorcery
Destroy target creature. Angrath's Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle it.
RIXR
Angrath's Rampage Angrath's Rampage BlackRed (2)
Sorcery
Choose one —

• Target player sacrifices an artifact.
• Target player sacrifices a creature.
• Target player sacrifices a planeswalker.

WARU
Anointed Deacon Anointed Deacon C4Black (5)
Creature — Vampire Cleric (3/3)
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
XLNC
Aphemia, the Cacophony Aphemia, the Cacophony C1Black (2)
Legendary Enchantment Creature — Harpy (2/1)
Flying

At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.

THBR
Archfiend's Vessel Archfiend's Vessel Black (1)
Creature — Human Cleric (1/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.

M21U
Arguel's Blood Fast Arguel's Blood Fast C1Black (2)
Legendary Enchantment
C1Black, Pay 2 life: Draw a card.

At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.

XLNR
Arisen Gorgon Arisen Gorgon C1BlackBlack (3)
Creature — Zombie Gorgon (3/3)
Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.)
M19U
Arterial Flow Arterial Flow C1BlackBlack (3)
Sorcery
Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
RIXU
Artful Takedown Artful Takedown C2BlueBlack (4)
Instant
Choose one or both —

• Tap target creature.
• Target creature gets -2/-4 until end of turn.

GRNC
Arvad the Cursed Arvad the Cursed C3WhiteBlack (5)
Legendary Creature — Vampire Knight (3/3)
Deathtouch, lifelink

Other legendary creatures you control get +2/+2.

DOMU
Aryel, Knight of Windgrace Aryel, Knight of Windgrace C2WhiteBlack (4)
Legendary Creature — Human Knight (4/4)
Vigilance

C2White, Tap: Create a 2/2 white Knight creature token with vigilance.
Black, Tap, Tap X untapped Knights you control: Destroy target creature with power X or less.

DOMR
Ashiok, Dream Render Ashiok, Dream Render C1UBUB (3)
Legendary Planeswalker — Ashiok (5)
Spells and abilities your opponents control can't cause their controller to search their library.

−1: Target player mills four cards. Then exile each opponent's graveyard.

WARU
Ashiok, Nightmare Muse Ashiok, Nightmare Muse C3BlueBlack (5)
Legendary Planeswalker — Ashiok (5)
+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."

−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.
−7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.

THBM
Ashiok, Sculptor of Fears Ashiok, Sculptor of Fears C4BlueBlack (6)
Legendary Planeswalker — Ashiok (4)
+2: Draw a card. Each player mills two cards.

−5: Put target creature card from a graveyard onto the battlefield under your control.
−11: Gain control of all creatures target opponent controls.

THBM
Ashiok's Forerunner Ashiok's Forerunner C3BlueBlack (5)
Creature — Human Wizard (3/3)
Flash

When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle it.

THBR
Aspect of Lamprey Aspect of Lamprey C3Black (4)
Enchantment — Aura
Enchant creature you control

When Aspect of Lamprey enters the battlefield, target opponent discards two cards.
Enchanted creature has lifelink.

THBC
Assassin's Strike Assassin's Strike C4BlackBlack (6)
Sorcery
Destroy target creature. Its controller discards a card.
JMPU
Assassin's Trophy Assassin's Trophy BlackGreen (2)
Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
GRNR
Athreos, Shroud-Veiled Athreos, Shroud-Veiled C4WhiteBlack (6)
Legendary Enchantment Creature — God (4/7)
Indestructible

As long as your devotion to white and black is less than seven, Athreos isn't a creature.
At the beginning of your end step, put a coin counter on another target creature.
Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.

THBM
Atris, Oracle of Half-Truths Atris, Oracle of Half-Truths C2BlueBlack (4)
Legendary Creature — Human Advisor (3/2)
Menace

When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

THBR
Attendant of Vraska Attendant of Vraska C1BlackGreen (3)
Creature — Zombie Soldier (3/3)
When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power.
GRNU
Audacious Thief Audacious Thief C2Black (3)
Creature — Human Rogue (2/2)
Whenever Audacious Thief attacks, you draw a card and you lose 1 life.
JMPC
Auger Spree Auger Spree C1BlackRed (3)
Instant
Target creature gets +4/-4 until end of turn.
JMPC
Awaken the Erstwhile Awaken the Erstwhile C3BlackBlack (5)
Sorcery
Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
RNAR
Ayara, First of Locthwain Ayara, First of Locthwain BlackBlackBlack (3)
Legendary Creature — Elf Noble (2/3)
Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

Tap, Sacrifice another black creature: Draw a card.

ELDR
Back for More Back for More C4BlackGreen (6)
Instant
Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
IKOU
Bad Deal Bad Deal C4BlackBlack (6)
Sorcery
You draw two cards and each opponent discards two cards. Each player loses 2 life.
M21U
Bake into a Pie Bake into a Pie C2BlackBlack (4)
Instant
Destroy target creature. Create a Food token. (It's an artifact with "C2, Tap, Sacrifice this artifact: You gain 3 life.")
JMPC
Banehound Banehound Black (1)
Creature — Nightmare Dog (1/1)
Lifelink, haste
WARC
Bankrupt in Blood Bankrupt in Blood C1Black (2)
Sorcery
As an additional cost to cast this spell, sacrifice two creatures.

Draw three cards.

RNAU
Barony Vampire Barony Vampire C2Black (3)
Creature — Vampire (3/2)
M20C
Barrier of Bones Barrier of Bones Black (1)
Creature — Skeleton Wall (0/3)
Defender

When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

GRNC
Barrow Witches Barrow Witches C4Black (5)
Creature — Human Warlock (3/4)
When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand.
ELDC
Barter in Blood Barter in Blood C2BlackBlack (4)
Sorcery
Each player sacrifices two creatures.
JMPU
Bartizan Bats Bartizan Bats C3Black (4)
Creature — Bat (3/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
M20C
Basilica Bell-Haunt Basilica Bell-Haunt WhiteWhiteBlackBlack (4)
Creature — Spirit (3/4)
When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life.
RNAU
Bastion of Remembrance Bastion of Remembrance C2Black (3)
Enchantment
When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.

Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

IKOU
Bedazzle Bedazzle C4BlackRed (6)
Instant
Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.
RNAR
Bedeck Bedeck BRBR (2)
Instant
Target creature gets +3/-3 until end of turn.
RNAR
Bedevil Bedevil BlackBlackRed (3)
Instant
Destroy target artifact, creature, or planeswalker.
RNAR
Belle of the Brawl Belle of the Brawl C2Black (3)
Creature — Human Knight (3/2)
Menace (This creature can't be blocked except by two or more creatures.)

Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn.

ELDU
Bishop of the Bloodstained Bishop of the Bloodstained C3BlackBlack (5)
Creature — Vampire Cleric (3/3)
When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.
XLNU
Black Cat Black Cat C1Black (2)
Creature — Zombie Cat (1/1)
When Black Cat dies, target opponent discards a card at random.
JMPC
Black Market Black Market C3BlackBlack (5)
Enchantment
Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your precombat main phase, add Black for each charge counter on Black Market.

JMPR
Blacklance Paragon Blacklance Paragon C1Black (2)
Creature — Human Knight (3/1)
Flash

When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.

ELDR
Blade Juggler Blade Juggler C4Black (5)
Creature — Human Rogue (3/2)
Spectacle C2Black (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.

RNAC
Bladebrand Bladebrand C1Black (2)
Instant
Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Draw a card.

M20C
Bladewing the Risen Bladewing the Risen C3BlackBlackRedRed (7)
Legendary Creature — Zombie Dragon (4/4)
Flying

When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
BlackRed: Dragon creatures get +1/+1 until end of turn.

SCGR
Bleeding Edge Bleeding Edge C1BlackBlack (3)
Sorcery
Up to one target creature gets -2/-2 until end of turn. Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
WARU
Blessing of Belzenlok Blessing of Belzenlok Black (1)
Instant
Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
DOMC
Blight Keeper Blight Keeper Black (1)
Creature — Bat Imp (1/1)
Flying

C7Black, Tap, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.

XLNC
Blightbeetle Blightbeetle C1Black (2)
Creature — Insect (1/1)
Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.)

Creatures your opponents control can't have +1/+1 counters put on them.

M20U
Blight-Breath Catoblepas Blight-Breath Catoblepas C4BlackBlack (6)
Creature — Beast (3/2)
When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)
THBC
Blighted Bat Blighted Bat C2Black (3)
Creature — Zombie Bat (2/1)
Flying

C1: Blighted Bat gains haste until end of turn.

JMPC
Blitz Leech Blitz Leech C5Black (6)
Creature — Leech (5/2)
Flash

When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature.

IKOC
Blood Artist Blood Artist C1Black (2)
Creature — Vampire (0/1)
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
JMPU
Blood Burglar Blood Burglar C1Black (2)
Creature — Vampire Rogue (2/2)
As long as it's your turn, Blood Burglar has lifelink.(Damage dealt by this creature also causes you to gain that much life.)
M20C
Blood Curdle Blood Curdle C3Black (4)
Instant
Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)
IKOC
Blood Divination Blood Divination C3Black (4)
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.

JMPU
Blood for Bones Blood for Bones C3Black (4)
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.

M20U
Blood Glutton Blood Glutton C4Black (5)
Creature — Vampire (4/3)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
M21C
Blood Host Blood Host C3BlackBlack (5)
Creature — Vampire (3/3)
C1Black, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.
JMPU
Blood Operative Blood Operative C1BlackBlack (3)
Creature — Vampire Assassin (3/1)
Lifelink

When Blood Operative enters the battlefield, you may exile target card from a graveyard.
Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.

GRNR
Bloodbond Vampire Bloodbond Vampire C2BlackBlack (4)
Creature — Vampire Shaman Ally (3/3)
Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.
JMPU
Bloodcrazed Paladin Bloodcrazed Paladin C1Black (2)
Creature — Vampire Knight (1/1)
Flash

Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

XLNR
Bloodhunter Bat Bloodhunter Bat C3Black (4)
Creature — Bat (2/2)
Flying

When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.

JMPC
Bloodmist Infiltrator Bloodmist Infiltrator C2Black (3)
Creature — Vampire (3/1)
Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn.
RNAU
Bloodsoaked Altar Bloodsoaked Altar C4BlackBlack (6)
Artifact
Tap, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate this ability only any time you could cast a sorcery.
M20U
Bloodthirsty Aerialist Bloodthirsty Aerialist C1BlackBlack (3)
Creature — Vampire Rogue (2/3)
Flying

Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist.

M20U
Bog Naughty Bog Naughty C3BlackBlack (5)
Creature — Faerie (3/3)
Flying

C2Black, Sacrifice a Food: Target creature gets -3/-3 until end of turn.

ELDU
Bogbrew Witch Bogbrew Witch C3Black (4)
Creature — Human Wizard (1/3)
C2, Tap: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library.
JMPR
Bogstomper Bogstomper C4BlackBlack (6)
Creature — Beast (6/5)
M20C
Bolas's Citadel Bolas's Citadel C3BlackBlackBlack (6)
Legendary Artifact
You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost.
Tap, Sacrifice ten nonland permanents: Each opponent loses 10 life.

WARR
Bond of Revival Bond of Revival C4Black (5)
Sorcery
Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.
JMPU
Bone Dragon Bone Dragon C3BlackBlack (5)
Creature — Dragon Skeleton (5/4)
Flying

C3BlackBlack, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped.

M19M
Bone Picker Bone Picker C3Black (4)
Creature — Bird (3/2)
This spell costs C3 less to cast if a creature died this turn.

Flying, deathtouch

JMPU
Bone Splinters Bone Splinters Black (1)
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature.

JMPC
Boneclad Necromancer Boneclad Necromancer C3BlackBlack (5)
Creature — Human Wizard (3/3)
When Boneclad Necromancer enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
M20C
Boneyard Lurker Boneyard Lurker C2BlackGreen (4)
Creature — Nightmare Beast (4/4)
Mutate C2BGBG (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, return target permanent card from your graveyard to your hand.

IKOU
Boneyard Parley Boneyard Parley C5BlackBlack (7)
Sorcery
Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
XLNM
Boot Nipper Boot Nipper C1Black (2)
Creature — Beast (2/1)
Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it.
IKOC
Brain Maggot Brain Maggot C1Black (2)
Enchantment Creature — Insect (1/1)
When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.
JOUU
Brawl-Bash Ogre Brawl-Bash Ogre C2BlackRed (4)
Creature — Ogre Warrior (3/3)
Menace (This creature can't be blocked except by two or more creatures.)

Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn.

M19U
Brokkos, Apex of Forever Brokkos, Apex of Forever C2BlackGreenBlue (5)
Legendary Creature — Nightmare Beast Elemental (6/6)
Mutate C2UBGreenGreen (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Trample
You may cast Brokkos, Apex of Forever from your graveyard using its mutate ability.

IKOM
Burglar Rat Burglar Rat C1Black (2)
Creature — Rat (1/1)
When Burglar Rat enters the battlefield, each opponent discards a card.
JMPC
Bushmeat Poacher Bushmeat Poacher C3Black (4)
Creature — Human Soldier (2/4)
C1, Tap, Sacrifice another creature: You gain life equal to that creature's toughness. Draw a card.
IKOC
Cabal Evangel Cabal Evangel C1Black (2)
Creature — Human Cleric (2/2)
DOMC
Cabal Paladin Cabal Paladin C3Black (4)
Creature — Human Knight (4/2)
Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)
DOMC
Cadaver Imp Cadaver Imp C1BlackBlack (3)
Creature — Imp (1/1)
Flying

When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

JMPC
Caged Zombie Caged Zombie C2Black (3)
Creature — Zombie (2/3)
C1Black, Tap: Each opponent loses 2 life. Activate this ability only if a creature died this turn.
M21C
Caligo Skin-Witch Caligo Skin-Witch C1Black (2)
Creature — Human Wizard (1/3)
Kicker C3Black (You may pay an additional C3Black as you cast this spell.)

When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.

DOMC
Call of the Death-Dweller Call of the Death-Dweller C2Black (3)
Sorcery
Return up to two target creature cards with total converted mana cost 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.
IKOU
Call to the Feast Call to the Feast C2WhiteBlack (4)
Sorcery
Create three 1/1 white Vampire creature tokens with lifelink.
XLNU
Canal Monitor Canal Monitor C4Black (5)
Creature — Lizard (5/3)
RIXC
Captive Audience Captive Audience C5BlackRed (7)
Enchantment
Captive Audience enters the battlefield under the control of an opponent of your choice.

At the beginning of your upkeep, choose one that hasn't been chosen —
• Your life total becomes 4.
• Discard your hand.
• Each opponent creates five 2/2 black Zombie creature tokens.

RNAM
Carnage Carnage C2BlackRed (4)
Sorcery
Carnage deals 3 damage to target opponent. That player discards two cards.
RNAU
Carnifex Demon Carnifex Demon C4BlackBlack (6)
Creature — Demon (6/6)
Flying

Carnifex Demon enters the battlefield with two -1/-1 counters on it.
Black, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.

JMPR
Carnival Carnival BR (1)
Instant
Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
RNAU
Carrion Grub Carrion Grub C3Black (4)
Creature — Insect (0/5)
Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.

When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.)

M21U
Carrion Imp Carrion Imp C3Black (4)
Creature — Imp (2/3)
Flying

When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.

RNAC
Cast Down Cast Down C1Black (2)
Instant
Destroy target nonlegendary creature.
DOMU
Casualties of War Casualties of War C2BlackBlackGreenGreen (6)
Sorcery
Choose one or more —

• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.

WARR
Catacomb Crocodile Catacomb Crocodile C4Black (5)
Creature — Crocodile (3/7)
RNAC
Cauldron Familiar Cauldron Familiar Black (1)
Creature — Cat (1/1)
When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life.

Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.

JMPC
Cauldron's Gift Cauldron's Gift C4Black (5)
Sorcery
Adamant — If at least three black mana was spent to cast this spell, mill four cards.

You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.

ELDU
Cavalier of Night Cavalier of Night C2BlackBlackBlack (5)
Creature — Elemental Knight (4/5)
Lifelink

When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When Cavalier of Night dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.

M20M
Cavern Whisperer Cavern Whisperer C4Black (5)
Creature — Nightmare (4/4)
Mutate C3Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature mutates, each opponent discards a card.

IKOC
Cemetery Recruitment Cemetery Recruitment C1Black (2)
Sorcery
Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
JMPC
Chainer's Edict Chainer's Edict C1Black (2)
Sorcery
Target player sacrifices a creature.

Flashback C5BlackBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

TORU
Chainer's Torment Chainer's Torment C3Black (4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life.
III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.

DOMU
Champion of Dusk Champion of Dusk C3BlackBlack (5)
Creature — Vampire Knight (4/4)
When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.
RIXR
Charity Extractor Charity Extractor C3Black (4)
Creature — Human Knight (1/5)
Lifelink
WARC
Charnel Troll Charnel Troll C1BlackGreen (3)
Creature — Troll (4/4)
Trample

At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it.
BlackGreen, Discard a creature card: Put a +1/+1 counter on Charnel Troll.

GRNR
Chevill, Bane of Monsters Chevill, Bane of Monsters BlackGreen (2)
Legendary Creature — Human Rogue (1/3)
Deathtouch

At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls.
Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.

IKOM
Child of Night Child of Night C1Black (2)
Creature — Vampire (2/1)
Lifelink
JMPC
Chittering Harvester Chittering Harvester C5Black (6)
Creature — Nightmare (4/6)
Mutate C4Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, each opponent sacrifices a creature.

IKOU
Chittering Witch Chittering Witch C3Black (4)
Creature — Human Warlock (2/2)
When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have.

C1Black, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

ELDR
Chromium, the Mutable Chromium, the Mutable C4WhiteBlueBlack (7)
Legendary Creature — Elder Dragon (7/7)
Flash

This spell can't be countered.
Flying
Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.

M19M
Clackbridge Troll Clackbridge Troll C3BlackBlack (5)
Creature — Troll (8/8)
Trample, haste

When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens.
At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.

ELDR
Clear the Stage Clear the Stage C4Black (5)
Instant
Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
RNAU
Cling to Dust Cling to Dust Black (1)
Instant
Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.

Escape—C3Black, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

THBU
Command the Dreadhorde Command the Dreadhorde C4BlackBlack (6)
Sorcery
Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total converted mana cost of those cards. Put them onto the battlefield under your control.
WARR
Concoct Concoct C3BlueBlack (5)
Sorcery
Surveil 3, then return a creature card from your graveyard to the battlefield.
GRNR
Connive Connive C2UBUB (4)
Sorcery
Gain control of target creature with power 2 or less.
GRNR
Consecrate Consecrate C1WB (2)
Instant
Exile target card from a graveyard.

Draw a card.

RNAU
Consign to the Pit Consign to the Pit C5Black (6)
Sorcery
Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.
RNAC
Consume Consume C2WhiteBlack (4)
Sorcery
Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
RNAU
Contract Killing Contract Killing C3BlackBlack (5)
Sorcery
Destroy target creature. Create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")
XLNC
Corpse Churn Corpse Churn C1Black (2)
Instant
Mill three cards, then you may return a creature card from your graveyard to your hand.
IKOC
Corpse Hauler Corpse Hauler C1Black (2)
Creature — Human Rogue (2/1)
C2Black, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.
JMPC
Corpse Knight Corpse Knight WhiteBlack (2)
Creature — Zombie Knight (2/2)
Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
M20U
Corpse Traders Corpse Traders C3Black (4)
Creature — Human Rogue (3/3)
C2Black, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
JMPU
Costly Plunder Costly Plunder C1Black (2)
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards.

XLNC
Covetous Urge Covetous Urge UBUBUBUB (4)
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
ELDU
Creeping Chill Creeping Chill C3Black (4)
Sorcery
Creeping Chill deals 3 damage to each opponent and you gain 3 life.

When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.

GRNU
Crow of Dark Tidings Crow of Dark Tidings C2Black (3)
Creature — Zombie Bird (2/1)
Flying

When Crow of Dark Tidings enters the battlefield or dies, mill two cards.

JMPC
Cruel Celebrant Cruel Celebrant WhiteBlack (2)
Creature — Vampire (1/2)
Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
WARU
Cry of the Carnarium Cry of the Carnarium C1BlackBlack (3)
Sorcery
All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
RNAU
Crypt Lurker Crypt Lurker C3Black (4)
Creature — Horror (3/4)
When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card.
M21C
Cryptbreaker Cryptbreaker Black (1)
Creature — Zombie (1/1)
C1Black, Tap, Discard a card: Create a 2/2 black Zombie creature token.

Tap three untapped Zombies you control: You draw a card and you lose 1 life.

EMNR
Cult Guildmage Cult Guildmage BlackRed (2)
Creature — Human Shaman (2/2)
C3Black, Tap: Target player discards a card. Activate this ability only any time you could cast a sorcery.

Red, Tap: Cult Guildmage deals 1 damage to target opponent or planeswalker.

RNAU
Cunning Nightbonder Cunning Nightbonder UBUB (2)
Creature — Human Rogue (2/2)
Flash

Spells with flash you cast cost C1 less to cast and can't be countered.

IKOU
Curry Favor Curry Favor Black (1)
Sorcery — Adventure
You gain X life and each opponent loses X life, where X is the number of Knights you control.
ELDC
Darigaaz Reincarnated Darigaaz Reincarnated C4BlackRedGreen (7)
Legendary Creature — Dragon (7/7)
Flying, trample, haste

If Darigaaz Reincarnated would die, instead exile it with three egg counters on it.
At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.

DOMM
Dark Bargain Dark Bargain C3Black (4)
Instant
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
IKOC
Dark Inquiry Dark Inquiry C2Black (3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
RIXC
Dark Nourishment Dark Nourishment C4Black (5)
Instant
Dark Nourishment deals 3 damage to any target. You gain 3 life.
XLNU
Dark Remedy Dark Remedy C1Black (2)
Instant
Target creature gets +1/+3 until end of turn.
M20C
Darkblade Agent Darkblade Agent C1BlueBlack (3)
Creature — Human Assassin (2/3)
As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."
GRNC
Davriel, Rogue Shadowmage Davriel, Rogue Shadowmage C2Black (3)
Legendary Planeswalker — Davriel (3)
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them.

−1: Target player discards a card.

WARU
Davriel's Shadowfugue Davriel's Shadowfugue C3Black (4)
Sorcery
Target player discards two cards and loses 2 life.
WARC
Dead Man's Chest Dead Man's Chest C1Black (2)
Enchantment — Aura
Enchant creature an opponent controls

When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.

RIXR
Dead Revels Dead Revels C3Black (4)
Sorcery
Spectacle C1Black (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Return up to two target creature cards from your graveyard to your hand.

RNAC
Dead Weight Dead Weight Black (1)
Enchantment — Aura
Enchant creature

Enchanted creature gets -2/-2.

IKOC
Deadeye Brawler Deadeye Brawler C2BlueBlack (4)
Creature — Human Pirate (2/4)
Deathtouch

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

RIXU
Deadeye Plunderers Deadeye Plunderers C3BlueBlack (5)
Creature — Human Pirate (3/3)
Deadeye Plunderers gets +1/+1 for each artifact you control.

C2BlueBlack: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

XLNU
Deadeye Tormentor Deadeye Tormentor C2Black (3)
Creature — Human Pirate (2/2)
Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
XLNC
Deadeye Tracker Deadeye Tracker Black (1)
Creature — Human Pirate (1/1)
C1Black, Tap: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
XLNR
Deadly Visit Deadly Visit C3BlackBlack (5)
Sorcery
Destroy target creature.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

GRNC
Death Baron Death Baron C1BlackBlack (3)
Creature — Zombie Wizard (2/2)
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
M19R
Deathbloom Thallid Deathbloom Thallid C2Black (3)
Creature — Fungus (3/2)
When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
M21C
Deathless Ancient Deathless Ancient C4BlackBlack (6)
Creature — Vampire Knight (4/4)
Flying

Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.

XLNU
Deathless Knight Deathless Knight BGBGBGBG (4)
Creature — Skeleton Knight (4/2)
Haste

When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand.

ELDU
Death's Approach Death's Approach Black (1)
Enchantment — Aura
Enchant creature

Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.

JMPC
Death's Oasis Death's Oasis WhiteBlackGreen (3)
Enchantment
Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser converted mana cost than the creature that died from your graveyard to your hand.

C1, Sacrifice Death's Oasis: You gain life equal to the greatest converted mana cost among creatures you control.

IKOR
Deathsprout Deathsprout C1BlackBlackGreen (4)
Instant
Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
WARU
Debtors' Transport Debtors' Transport C5Black (6)
Creature — Thrull (5/3)
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
RNAC
Deliver Unto Evil Deliver Unto Evil C2Black (3)
Sorcery
Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand.

Exile Deliver Unto Evil.

WARR
Demon of Catastrophes Demon of Catastrophes C2BlackBlack (4)
Creature — Demon (6/6)
As an additional cost to cast this spell, sacrifice a creature.

Flying, trample

M19R
Demon of Loathing Demon of Loathing C5BlackBlack (7)
Creature — Demon (7/7)
Flying, trample

Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature.

THBR
Demonic Embrace Demonic Embrace C1BlackBlack (3)
Enchantment — Aura
Enchant creature

Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.

M21R
Demonic Vigor Demonic Vigor Black (1)
Enchantment — Aura
Enchant creature

Enchanted creature gets +1/+1.
When enchanted creature dies, return that card to its owner's hand.

DOMC
Demonlord Belzenlok Demonlord Belzenlok C4BlackBlack (6)
Legendary Creature — Elder Demon (6/6)
Flying, trample

When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.

DOMM
Despark Despark WhiteBlack (2)
Instant
Exile target permanent with converted mana cost 4 or greater.
WARU
Desperate Castaways Desperate Castaways C1Black (2)
Creature — Human Pirate (2/3)
Desperate Castaways can't attack unless you control an artifact.
XLNC
Devourer of Memory Devourer of Memory BlueBlack (2)
Creature — Nightmare (2/1)
Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn.

C1BlueBlack: Mill a card.

THBU
Dimir Spybug Dimir Spybug BlueBlack (2)
Creature — Insect (1/1)
Flying

Menace (This creature can't be blocked except by two or more creatures.)
Whenever you surveil, put a +1/+1 counter on Dimir Spybug.

GRNU
Dinosaur Hunter Dinosaur Hunter C1Black (2)
Creature — Human Pirate (2/2)
Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature.
RIXC
Dinrova Horror Dinrova Horror C4BlueBlack (6)
Creature — Horror (4/4)
When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.
JMPU
Dire Fleet Captain Dire Fleet Captain BlackRed (2)
Creature — Orc Pirate (2/2)
Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
XLNU
Dire Fleet Hoarder Dire Fleet Hoarder C1Black (2)
Creature — Human Pirate (2/1)
When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")
XLNC
Dire Fleet Interloper Dire Fleet Interloper C3Black (4)
Creature — Human Pirate (2/2)
Menace

When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

XLNC
Dire Fleet Neckbreaker Dire Fleet Neckbreaker C2BlackRed (4)
Creature — Orc Pirate (3/2)
Attacking Pirates you control get +2/+0.
RIXU
Dire Fleet Poisoner Dire Fleet Poisoner C1Black (2)
Creature — Human Pirate (2/2)
Flash

Deathtouch
When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.

RIXR
Dire Fleet Ravager Dire Fleet Ravager C3BlackBlack (5)
Creature — Orc Pirate Wizard (4/4)
Menace, deathtouch

When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.

XLNM
Dire Fleet Warmonger Dire Fleet Warmonger C1BlackRed (3)
Creature — Orc Pirate (3/3)
At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
M21U
Dire Tactics Dire Tactics WhiteBlack (2)
Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
IKOU
Diregraf Ghoul Diregraf Ghoul Black (1)
Creature — Zombie (2/2)
Diregraf Ghoul enters the battlefield tapped.
M19U
Dirge Bat Dirge Bat C2BlackBlack (4)
Creature — Bat (3/3)
Mutate C4BlackBlack (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flash
Flying
Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.

IKOR
Discordant Piper Discordant Piper C1Black (2)
Creature — Zombie Satyr (2/1)
When Discordant Piper dies, create a 0/1 white Goat creature token.
THBC
Discovery Discovery C1UB (2)
Sorcery
Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
GRNU
Disentomb Disentomb Black (1)
Sorcery
Return target creature card from your graveyard to your hand.
M20C
Disfigure Disfigure Black (1)
Instant
Target creature gets -2/-2 until end of turn.
M20U
Disinformation Campaign Disinformation Campaign C1BlueBlack (3)
Enchantment
When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card.

Whenever you surveil, return Disinformation Campaign to its owner's hand.

GRNU
Dispersal Dispersal C3BlueBlack (5)
Instant
Each opponent returns a nonland permanent they control with the highest converted mana cost among permanents they control to its owner's hand, then discards a card.
GRNU
Divest Divest Black (1)
Sorcery
Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
DOMC
Doom Foretold Doom Foretold C2WhiteBlack (4)
Enchantment
At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
ELDR
Doom Whisperer Doom Whisperer C3BlackBlack (5)
Creature — Nightmare Demon (6/6)
Flying, trample

Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

GRNM
Doomed Dissenter Doomed Dissenter C1Black (2)
Creature — Human (1/1)
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
M19C
Doomed Necromancer Doomed Necromancer C2Black (3)
Creature — Human Cleric Mercenary (2/2)
Black, Tap, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.
JMPR
Douse in Gloom Douse in Gloom C2Black (3)
Instant
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
JMPC
Douser of Lights Douser of Lights C4Black (5)
Creature — Horror (4/5)
GRNC
Drag to the Underworld Drag to the Underworld C2BlackBlack (4)
Instant
This spell costs CX less to cast, where X is your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Destroy target creature.

THBU
Drainpipe Vermin Drainpipe Vermin Black (1)
Creature — Rat (1/1)
When Drainpipe Vermin dies, you may pay Black. If you do, target player discards a card.
JMPC
Drana, Liberator of Malakir Drana, Liberator of Malakir C1BlackBlack (3)
Legendary Creature — Vampire Ally (2/3)
Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

JMPM
Dread Presence Dread Presence C3Black (4)
Creature — Nightmare (3/3)
Whenever a Swamp enters the battlefield under your control, choose one —

• You draw a card and you lose 1 life.
• Dread Presence deals 2 damage to any target and you gain 2 life.

M20R
Dread Shade Dread Shade BlackBlackBlack (3)
Creature — Shade (3/3)
Black: Dread Shade gets +1/+1 until end of turn.
DOMR
Dreadhorde Butcher Dreadhorde Butcher BlackRed (2)
Creature — Zombie Warrior (1/1)
Haste

Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher.
When Dreadhorde Butcher dies, it deals damage equal to its power to any target.

WARR
Dreadhorde Invasion Dreadhorde Invasion C1Black (2)
Enchantment
At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

WARR
Dreadmalkin Dreadmalkin Black (1)
Creature — Zombie Cat (1/1)
Menace (This creature can't be blocked except by two or more creatures.)

C2Black, Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin.

WARU
Drill Bit Drill Bit C2Black (3)
Sorcery
Spectacle Black (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

RNAU
Drown in the Loch Drown in the Loch BlueBlack (2)
Instant
Choose one —

• Counter target spell with converted mana cost less than or equal to the number of cards in its controller's graveyard.
• Destroy target creature with converted mana cost less than or equal to the number of cards in its controller's graveyard.

ELDU
Drudge Sentinel Drudge Sentinel C2Black (3)
Creature — Skeleton Warrior (2/1)
C3: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
DOMC
Durable Coilbug Durable Coilbug C1Black (2)
Creature — Insect (2/2)
C4Black: Return Durable Coilbug from your graveyard to your hand.
IKOC
Duress Duress Black (1)
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
M21C
Dusk Charger Dusk Charger C3Black (4)
Creature — Horse (3/3)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Dusk Charger gets +2/+2 as long as you have the city's blessing.

RIXC
Dusk Legion Zealot Dusk Legion Zealot C1Black (2)
Creature — Vampire Soldier (1/1)
When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
RIXC
Duskfang Mentor Duskfang Mentor C2Black (3)
Creature — Human Cleric (1/3)
When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control.

C1Black, Tap: Put a +1/+1 counter on each creature you control with lifelink.

IKOU
Duskmantle Operative Duskmantle Operative C1Black (2)
Creature — Human Rogue (2/2)
Duskmantle Operative can't be blocked by creatures with power 4 or greater.
WARC
Dutiful Attendant Dutiful Attendant C2Black (3)
Creature — Human Warrior (1/2)
When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.
JMPC
Easy Prey Easy Prey C1Black (2)
Instant
Destroy target creature with converted mana cost 2 or less.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Eat to Extinction Eat to Extinction C3Black (4)
Instant
Exile target creature or planeswalker. Look at the top card of your library. You may put that card into your graveyard.
THBR
Eerie Ultimatum Eerie Ultimatum WhiteWhiteBlackBlackBlackGreenGreen (7)
Sorcery
Return any number of permanent cards with different names from your graveyard to the battlefield.
IKOR
Elenda, the Dusk Rose Elenda, the Dusk Rose C2WhiteBlack (4)
Legendary Creature — Vampire Knight (1/1)
Lifelink

Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.

RIXM
Eliminate Eliminate C1Black (2)
Instant
Destroy target creature or planeswalker with converted mana cost 3 or less.
M21U
Elite Headhunter Elite Headhunter BRBRBRBR (4)
Creature — Human Knight (2/3)
Menace (This creature can't be blocked except by two or more creatures.)

BRBRBR, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker.

ELDU
Elspeth's Nightmare Elspeth's Nightmare C2Black (3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target creature an opponent controls with power 2 or less.
II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
III — Exile target opponent's graveyard.

THBU
Embodiment of Agonies Embodiment of Agonies C1BlackBlack (3)
Creature — Demon (0/0)
Flying, deathtouch

Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, C2Black and C1BlackBlack are different mana costs.)

M20R
Emergent Ultimatum Emergent Ultimatum BlackBlackGreenGreenGreenBlueBlue (7)
Sorcery
Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.
IKOR
Enemy of Enlightenment Enemy of Enlightenment C5Black (6)
Enchantment Creature — Demon (5/5)
Flying

Enemy of Enlightenment gets -1/-1 for each card in your opponents' hands.
At the beginning of your upkeep, each player discards a card.

THBU
Enter the God-Eternals Enter the God-Eternals C2BlueBlueBlack (5)
Sorcery
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
WARR
Entomber Exarch Entomber Exarch C2BlackBlack (4)
Creature — Cleric (2/2)
When Entomber Exarch enters the battlefield, choose one —

• Return target creature card from your graveyard to your hand.
• Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card.

JMPU
Epic Downfall Epic Downfall C1Black (2)
Sorcery
Exile target creature with converted mana cost 3 or greater.
ELDU
Epicure of Blood Epicure of Blood C4Black (5)
Creature — Vampire (4/4)
Whenever you gain life, each opponent loses 1 life.
M20C
Erebos, Bleak-Hearted Erebos, Bleak-Hearted C3Black (4)
Legendary Enchantment Creature — God (5/6)
Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature.
Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.
C1Black, Sacrifice another creature: Target creature gets -2/-1 until end of turn.

THBM
Erebos's Intervention Erebos's Intervention CXBlack (1)
Instant
Choose one —

• Target creature gets -X/-X until end of turn. You gain X life.
• Exile up to twice X target cards from graveyards.

THBR
Erstwhile Trooper Erstwhile Trooper C1BlackGreen (3)
Creature — Zombie Soldier (2/2)
Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.
GRNC
Eternal Taskmaster Eternal Taskmaster C1Black (2)
Creature — Zombie (2/3)
Eternal Taskmaster enters the battlefield tapped.

Whenever Eternal Taskmaster attacks, you may pay C2Black. If you do, return target creature card from your graveyard to your hand.

JMPU
Eternal Thirst Eternal Thirst C1Black (2)
Enchantment — Aura
Enchant creature

Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

JMPC
Ethereal Absolution Ethereal Absolution C4WhiteBlack (6)
Enchantment
Creatures you control get +1/+1.

Creatures your opponents control get -1/-1.
C2WhiteBlack: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.

RNAR
Etrata, the Silencer Etrata, the Silencer C2BlueBlack (4)
Legendary Creature — Vampire Assassin (3/5)
Etrata, the Silencer can't be blocked.

Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.

GRNR
Eviscerate Eviscerate C3Black (4)
Sorcery
Destroy target creature.
DOMC
Exquisite Blood Exquisite Blood C4Black (5)
Enchantment
Whenever an opponent loses life, you gain that much life.
JMPR
Extinction Event Extinction Event C3Black (4)
Sorcery
Choose odd or even. Exile each creature with converted mana cost of the chosen value. (Zero is even.)
IKOR
Eye Collector Eye Collector Black (1)
Creature — Faerie (1/1)
Flying

Whenever Eye Collector deals combat damage to a player, each player mills a card.

ELDC
Falkenrath Noble Falkenrath Noble C3Black (4)
Creature — Vampire Noble (2/2)
Flying

Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

JMPU
Fathom Fleet Boarder Fathom Fleet Boarder C2Black (3)
Creature — Orc Pirate (3/3)
When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate.
RIXC
Fathom Fleet Captain Fathom Fleet Captain C1Black (2)
Creature — Human Pirate (2/1)
Menace

Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay C2. If you do, create a 2/2 black Pirate creature token with menace.

XLNR
Fathom Fleet Cutthroat Fathom Fleet Cutthroat C3Black (4)
Creature — Human Pirate (3/3)
When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
M20C
Fell Specter Fell Specter C3Black (4)
Creature — Specter (1/3)
Flying

When Fell Specter enters the battlefield, target opponent discards a card.
Whenever an opponent discards a card, that player loses 2 life.

JMPU
Feral Abomination Feral Abomination C5Black (6)
Creature — Thrull (5/5)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
M20C
Festering Newt Festering Newt Black (1)
Creature — Salamander (1/1)
When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.
JMPC
Festive Funeral Festive Funeral C4Black (5)
Instant
Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
ELDC
Fetid Imp Fetid Imp C1Black (2)
Creature — Imp (1/2)
Flying

Black: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

M21C
Fiend Artisan Fiend Artisan BGBG (2)
Creature — Nightmare (1/1)
Fiend Artisan gets +1/+1 for each creature card in your graveyard.

CXBG, Tap, Sacrifice another creature: Search your library for a creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.

IKOM
Final Death Final Death C4Black (5)
Instant
Exile target creature.
THBC
Final Parting Final Parting C3BlackBlack (5)
Sorcery
Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library.
DOMU
Final Payment Final Payment WhiteBlack (2)
Instant
As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment.

Destroy target creature.

RNAC
Finale of Eternity Finale of Eternity CXBlackBlack (2)
Sorcery
Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.
WARM
Finality Finality C4BlackGreen (6)
Sorcery
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
GRNR
Find Find BGBG (2)
Sorcery
Return up to two target creature cards from your graveyard to your hand.
GRNR
Finishing Blow Finishing Blow C4Black (5)
Instant
Destroy target creature or planeswalker.
M21C
Fireblade Artist Fireblade Artist BlackRed (2)
Creature — Human Shaman (2/2)
Haste

At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.

RNAU
Font of Agonies Font of Agonies Black (1)
Enchantment
Whenever you pay life, put that many blood counters on Font of Agonies.

C1Black, Remove four blood counters from Font of Agonies: Destroy target creature.

RNAR
Footlight Fiend Footlight Fiend BR (1)
Creature — Devil (1/1)
When Footlight Fiend dies, it deals 1 damage to any target.
RNAC
Foreboding Fruit Foreboding Fruit C2Black (3)
Sorcery
Target player draws two cards and loses 2 life.

Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "C2, Tap, Sacrifice this artifact: You gain 3 life.")

ELDC
Forerunner of the Coalition Forerunner of the Coalition C2Black (3)
Creature — Human Pirate (2/2)
When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle your library and put that card on top of it.

Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.

RIXU
Forever Young Forever Young C1Black (2)
Sorcery
Put any number of target creature cards from your graveyard on top of your library.

Draw a card.

ELDC
Foulmire Knight Foulmire Knight Black (1)
Creature — Zombie Knight (1/1)
Deathtouch
ELDU
Fraying Omnipotence Fraying Omnipotence C3BlackBlack (5)
Sorcery
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.
M19R
Fruit of Tizerus Fruit of Tizerus Black (1)
Sorcery
Target player loses 2 life.

Escape—C3Black, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

THBC
Funeral Rites Funeral Rites C2Black (3)
Sorcery
You draw two cards, lose 2 life, then mill two cards.
JMPC
Fungal Infection Fungal Infection Black (1)
Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
DOMC
Fusion Elemental Fusion Elemental WhiteBlueBlackRedGreen (5)
Creature — Elemental (8/8)
JMPU
Garna, the Bloodflame Garna, the Bloodflame C3BlackRed (5)
Legendary Creature — Human Warrior (3/3)
Flash

When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.
Other creatures you control have haste.

DOMU
Garruk, Cursed Huntsman Garruk, Cursed Huntsman C4BlackGreen (6)
Legendary Planeswalker — Garruk (5)
0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control."

−3: Destroy target creature. Draw a card.
−6: You get an emblem with "Creatures you control get +3/+3 and have trample."

ELDM
Gempalm Polluter Gempalm Polluter C5Black (6)
Creature — Zombie (4/3)
Cycling BlackBlack (BlackBlack, Discard this card: Draw a card.)

When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.

LGNC
General Kudro of Drannith General Kudro of Drannith C1WhiteBlack (3)
Legendary Creature — Human Soldier (3/3)
Other Humans you control get +1/+1.

Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard.
C2, Sacrifice two Humans: Destroy target creature with power 4 or greater.

IKOM
General's Enforcer General's Enforcer WhiteBlack (2)
Creature — Human Soldier (2/3)
Legendary Humans you control have indestructible.

C2WhiteBlack: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.

IKOU
Get the Point Get the Point C3BlackRed (5)
Instant
Destroy target creature. Scry 1.
RNAC
Ghoulcaller Gisa Ghoulcaller Gisa C3BlackBlack (5)
Legendary Creature — Human Wizard (3/4)
Black, Tap, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.
JMPM
Ghoulcaller's Accomplice Ghoulcaller's Accomplice C1Black (2)
Creature — Human Rogue (2/2)
C3Black, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery.
JMPC
Ghoulraiser Ghoulraiser C1BlackBlack (3)
Creature — Zombie (2/2)
When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.
JMPC
Giant's Skewer Giant's Skewer C1Black (2)
Artifact — Equipment
Equipped creature gets +2/+1.

Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "C2, Tap, Sacrifice this artifact: You gain 3 life.")
Equip C3 (C3: Attach to target creature you control. Equip only as a sorcery.)

ELDC
Gifted Aetherborn Gifted Aetherborn BlackBlack (2)
Creature — Aetherborn Vampire (2/3)
Deathtouch, lifelink
JMPU
Gleaming Overseer Gleaming Overseer C1BlueBlack (3)
Creature — Zombie Wizard (1/4)
When Gleaming Overseer enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have hexproof and menace.

WARU
Gloom Pangolin Gloom Pangolin C2Black (3)
Creature — Nightmare Pangolin (1/5)
IKOC
Gloom Sower Gloom Sower C5BlackBlack (7)
Creature — Horror (8/6)
Whenever Gloom Sower becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life.
M21C
Glowspore Shaman Glowspore Shaman BlackGreen (2)
Creature — Elf Shaman (3/1)
When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library.
GRNU
Gluttonous Troll Gluttonous Troll C2BlackGreen (4)
Creature — Troll (3/3)
Trample

When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "C2, Tap, Sacrifice this artifact: You gain 3 life.")
C1Green, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn.

ELDR
God-Eternal Bontu God-Eternal Bontu C3BlackBlack (5)
Legendary Creature — Zombie God (5/6)
Menace

When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

WARM
Golden Demise Golden Demise C1BlackBlack (3)
Sorcery
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.

RIXU
Golgari Findbroker Golgari Findbroker BlackBlackGreenGreen (4)
Creature — Elf Shaman (3/4)
When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.
GRNU
Gonti, Lord of Luxury Gonti, Lord of Luxury C2BlackBlack (4)
Legendary Creature — Aetherborn Rogue (2/3)
Deathtouch

When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

JMPR
Goremand Goremand C4BlackBlack (6)
Creature — Demon (5/5)
As an additional cost to cast this spell, sacrifice a creature.

Flying
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Goremand enters the battlefield, each opponent sacrifices a creature.

M21U
Gorging Vulture Gorging Vulture C2Black (3)
Creature — Bird (2/2)
Flying

When Gorging Vulture enters the battlefield, mill four cards. You gain 1 life for each creature card put into your graveyard this way.

M20C
Grasp of Darkness Grasp of Darkness BlackBlack (2)
Instant
Target creature gets -4/-4 until end of turn.
M21C
Grasping Scoundrel Grasping Scoundrel Black (1)
Creature — Human Pirate (1/1)
Grasping Scoundrel gets +1/+0 as long as it's attacking.
M19C
Grasping Thrull Grasping Thrull C3WhiteBlack (5)
Creature — Thrull (3/3)
Flying

When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.

RNAC
Gravebreaker Lamia Gravebreaker Lamia C4Black (5)
Enchantment Creature — Snake Lamia (4/4)
Lifelink

When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle your library.
Spells you cast from your graveyard cost C1 less to cast.

THBR
Gravedigger Gravedigger C3Black (4)
Creature — Zombie (2/2)
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
M20U
Gravewaker Gravewaker C4BlackBlack (6)
Creature — Bird Spirit (5/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)

C5BlackBlack: Return target creature card from your graveyard to the battlefield tapped.

JMPR
Graveyard Marshal Graveyard Marshal BlackBlack (2)
Creature — Zombie Soldier (3/2)
C2Black, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
M19R
Gray Merchant of Asphodel Gray Merchant of Asphodel C3BlackBlack (5)
Creature — Zombie (2/4)
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)
THBU
Grim Captain's Call Grim Captain's Call C2Black (3)
Sorcery
Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
XLNU
Grim Physician Grim Physician Black (1)
Creature — Zombie (1/1)
When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
THBC
Grim Tutor Grim Tutor C1BlackBlack (3)
Sorcery
Search your library for a card, put that card into your hand, then shuffle your library. You lose 3 life.
M21M
Grimdancer Grimdancer C1BlackBlack (3)
Creature — Nightmare (3/3)
Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink.
IKOU
Gristle Grinner Gristle Grinner C4Black (5)
Creature — Zombie (3/3)
Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn.
JMPU
Grotesque Demise Grotesque Demise C2Black (3)
Instant
Exile target creature with power 3 or less.
RNAC
Gruesome Fate Gruesome Fate C2Black (3)
Sorcery
Each opponent loses 1 life for each creature you control.
RIXC
Gruesome Menagerie Gruesome Menagerie C3BlackBlack (5)
Sorcery
Choose a creature card with converted mana cost 1 in your graveyard, then do the same for creature cards with converted mana costs 2 and 3. Return those cards to the battlefield.
GRNR
Gruesome Scourger Gruesome Scourger C3BlackBlack (5)
Creature — Orc Warrior (3/3)
When Gruesome Scourger enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control.
M20U
Gutterbones Gutterbones Black (1)
Creature — Skeleton Warrior (2/1)
Gutterbones enters the battlefield tapped.

C1Black: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn.

RNAR
Gyruda, Doom of Depths Gyruda, Doom of Depths C4UBUB (6)
Legendary Creature — Demon Kraken (6/6)
Companion — Your starting deck contains only cards with even converted mana costs. (If this card is your chosen companion, you may put it into your hand from outside the game for C3 any time you could cast a sorcery.)

When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even converted mana cost from among the milled cards onto the battlefield under your control.

IKOR
Hackrobat Hackrobat C1BlackRed (3)
Creature — Human Rogue (2/3)
Spectacle BlackRed (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Black: Hackrobat gains deathtouch until end of turn.
Red: Hackrobat gets +2/-2 until end of turn.

RNAU
Harvest Fear Harvest Fear C3Black (4)
Sorcery — Adventure
Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)
ELDC
Harvester of Souls Harvester of Souls C4BlackBlack (6)
Creature — Demon (5/5)
Deathtouch

Whenever another nontoken creature dies, you may draw a card.

JMPR
Hateful Eidolon Hateful Eidolon Black (1)
Enchantment Creature — Spirit (1/2)
Lifelink

Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.

THBU
Heartless Act Heartless Act C1Black (2)
Instant
Choose one —

• Destroy target creature with no counters on it.
• Remove up to three counters from target creature.

IKOU
Heartless Pillage Heartless Pillage C2Black (3)
Sorcery
Target opponent discards two cards.

Raid — If you attacked this turn, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

XLNU
Herald of the Dreadhorde Herald of the Dreadhorde C3Black (4)
Creature — Zombie Warrior (3/2)
When Herald of the Dreadhorde dies, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
WARC
Hired Blade Hired Blade C2Black (3)
Creature — Human Assassin (3/2)
Flash (You may cast this spell any time you could cast an instant.)
M19C
Hired Poisoner Hired Poisoner Black (1)
Creature — Human Assassin (1/1)
Deathtouch
GRNC
Honden of Night's Reach Honden of Night's Reach C3Black (4)
Legendary Enchantment — Shrine
At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
CHKU
Hooded Blightfang Hooded Blightfang C2Black (3)
Creature — Snake (1/4)
Deathtouch

Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life.
Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.

M21R
Hostage Taker Hostage Taker C2BlueBlack (4)
Creature — Human Pirate (2/3)
When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
XLNR
House Guildmage House Guildmage BlueBlack (2)
Creature — Human Wizard (2/2)
C1Blue, Tap: Target creature doesn't untap during its controller's next untap step.

C2Black, Tap: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

GRNU
Hunted Nightmare Hunted Nightmare C1BlackBlack (3)
Creature — Nightmare (4/5)
Menace

When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control.

IKOR
Hypnotic Specter Hypnotic Specter C1BlackBlack (3)
Creature — Specter (2/2)
Flying

Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

M10R
Ill-Gotten Inheritance Ill-Gotten Inheritance C3Black (4)
Enchantment
At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.

C5Black, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.

RNAC
Impale Impale C2BlackBlack (4)
Sorcery
Destroy target creature.
RIXC
Imperious Oligarch Imperious Oligarch WhiteBlack (2)
Creature — Human Cleric (2/1)
Vigilance

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

RNAC
Indulging Patrician Indulging Patrician C1WhiteBlack (3)
Creature — Vampire Noble (1/4)
Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.

M21U
Inevitable End Inevitable End C2Black (3)
Enchantment — Aura
Enchant creature

Enchanted creature has "At the beginning of your upkeep, sacrifice a creature."

THBU
Infectious Horror Infectious Horror C3Black (4)
Creature — Zombie Horror (2/2)
Whenever Infectious Horror attacks, each opponent loses 2 life.
M19C
Infernal Reckoning Infernal Reckoning Black (1)
Instant
Exile target colorless creature. You gain life equal to its power.
M19R
Infernal Scarring Infernal Scarring C1Black (2)
Enchantment — Aura
Enchant creature

Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."

M21C
Innocent Blood Innocent Blood Black (1)
Sorcery
Each player sacrifices a creature.
JMPC
Insatiable Hemophage Insatiable Hemophage C3Black (4)
Creature — Nightmare (3/3)
Mutate C2Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Deathtouch
Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.

IKOU
Isareth the Awakener Isareth the Awakener C1BlackBlack (3)
Legendary Creature — Human Wizard (3/3)
Deathtouch

Whenever Isareth the Awakener attacks, you may pay CX. When you do, return target creature card with converted mana cost X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

M19R
Izoni, Thousand-Eyed Izoni, Thousand-Eyed C2BlackBlackGreenGreen (6)
Legendary Creature — Elf Shaman (2/3)
Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard.

BlackGreen, Sacrifice another creature: You gain 1 life and draw a card.

GRNR
Josu Vess, Lich Knight Josu Vess, Lich Knight C2BlackBlack (4)
Legendary Creature — Zombie Knight (4/5)
Kicker C5Black (You may pay an additional C5Black as you cast this spell.)

Menace
When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.

DOMR
Journey to Eternity Journey to Eternity C1BlackGreen (3)
Legendary Enchantment — Aura
Enchant creature you control

When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control.

RIXR
Judith, the Scourge Diva Judith, the Scourge Diva C1BlackRed (3)
Legendary Creature — Human Shaman (2/2)
Other creatures you control get +1/+0.

Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target.

RNAR
Jungle Creeper Jungle Creeper C1BlackGreen (3)
Creature — Elemental (3/3)
C3BlackGreen: Return Jungle Creeper from your graveyard to your hand.
RIXU
Kaalia, Zenith Seeker Kaalia, Zenith Seeker RedWhiteBlack (3)
Legendary Creature — Human Cleric (3/3)
Flying, vigilance

When Kaalia, Zenith Seeker enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

M20M
Kaervek, the Spiteful Kaervek, the Spiteful C2BlackBlack (4)
Legendary Creature — Human Warlock (3/2)
Other creatures get -1/-1.
M21R
Kalastria Nightwatch Kalastria Nightwatch C4Black (5)
Creature — Vampire Warrior Ally (4/5)
Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.
JMPC
Kaya, Bane of the Dead Kaya, Bane of the Dead C3WBWBWB (6)
Legendary Planeswalker — Kaya (7)
Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

−3: Exile target creature.

WARU
Kaya, Orzhov Usurper Kaya, Orzhov Usurper C1WhiteBlack (3)
Legendary Planeswalker — Kaya (3)
+1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.

−1: Exile target nonland permanent with converted mana cost 1 or less.
−5: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.

RNAM
Kaya's Ghostform Kaya's Ghostform Black (1)
Enchantment — Aura
Enchant creature or planeswalker you control

When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

WARC
Kaya's Wrath Kaya's Wrath WhiteWhiteBlackBlack (4)
Sorcery
Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.
RNAR
Kazarov, Sengir Pureblood Kazarov, Sengir Pureblood C5BlackBlack (7)
Legendary Creature — Vampire (4/4)
Flying

Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood.
C3Red: Kazarov deals 2 damage to target creature.

DOMR
Kels, Fight Fixer Kels, Fight Fixer C2BlackBlack (4)
Legendary Creature — Azra Warlock (4/3)
Menace

Whenever you sacrifice a creature, you may pay UB. If you do, draw a card. (UB can be paid with either Blue or Black.)
C1, Sacrifice a creature: Kels, Fight Fixer gains indestructible until end of turn.

JMPR
Kethis, the Hidden Hand Kethis, the Hidden Hand WhiteBlackGreen (3)
Legendary Creature — Elf Advisor (3/4)
Legendary spells you cast cost C1 less to cast.

Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard."

M20M
Kitesail Freebooter Kitesail Freebooter C1Black (2)
Creature — Human Pirate (1/2)
Flying

When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.

M21U
Knight of Malice Knight of Malice C1Black (2)
Creature — Human Knight (2/2)
First strike

Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)
Knight of Malice gets +1/+0 as long as any player controls a white permanent.

DOMU
Knight of the Ebon Legion Knight of the Ebon Legion Black (1)
Creature — Vampire Knight (1/2)
C2Black: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn.

At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)

M20R
Knight of the Last Breath Knight of the Last Breath C5WhiteBlack (7)
Creature — Giant Knight (4/4)
C3, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying.

Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)

RNAU
Knights' Charge Knights' Charge C1WhiteBlack (3)
Enchantment
Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life.

C6WhiteBlack, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield.

ELDR
Korvold, Fae-Cursed King Korvold, Fae-Cursed King C2BlackRedGreen (5)
Legendary Creature — Dragon Noble (4/4)
Flying

Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent.
Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.

ELDM
Kraul Raider Kraul Raider C2Black (3)
Creature — Insect Warrior (2/3)
Menace (This creature can't be blocked except by two or more creatures.)
GRNC
Kraul Swarm Kraul Swarm C4Black (5)
Creature — Insect Warrior (4/1)
Flying

C2Black, Discard a creature card: Return Kraul Swarm from your graveyard to your hand.

GRNU
Kroxa, Titan of Death's Hunger Kroxa, Titan of Death's Hunger BlackRed (2)
Legendary Creature — Elder Giant (6/6)
When Kroxa enters the battlefield, sacrifice it unless it escaped.

Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.
Escape—BlackBlackRedRed, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

THBM
Kunoros, Hound of Athreos Kunoros, Hound of Athreos C1WhiteBlack (3)
Legendary Creature — Dog (3/3)
Vigilance, menace, lifelink

Creature cards in graveyards can't enter the battlefield.
Players can't cast spells from graveyards.

THBR
Labyrinth Raptor Labyrinth Raptor BlackRed (2)
Creature — Nightmare Dinosaur (2/2)
Menace

Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it.
BlackRed: Creatures you control with menace get +1/+0 until end of turn.

IKOR
Lampad of Death's Vigil Lampad of Death's Vigil C1Black (2)
Enchantment Creature — Nymph (1/3)
C1, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
THBC
Languish Languish C2BlackBlack (4)
Sorcery
All creatures get -4/-4 until end of turn.
JMPR
Lash of Thorns Lash of Thorns Black (1)
Instant
Target creature gets +2/+1 and gains deathtouch until end of turn.
ELDC
Last Gasp Last Gasp C1Black (2)
Instant
Target creature gets -3/-3 until end of turn.
JMPC
Launch Party Launch Party C3Black (4)
Instant
As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature. Its controller loses 2 life.

JMPC
Lawless Broker Lawless Broker C2Black (3)
Creature — Aetherborn Rogue (3/2)
When Lawless Broker dies, put a +1/+1 counter on target creature you control.
JMPC
Lazav, the Multifarious Lazav, the Multifarious BlueBlack (2)
Legendary Creature — Shapeshifter (1/3)
When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

CX: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with converted mana cost X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.

GRNM
Lazotep Behemoth Lazotep Behemoth C4Black (5)
Creature — Zombie Hippo (5/4)
WARC
Lazotep Reaver Lazotep Reaver C1Black (2)
Creature — Zombie Beast (1/2)
When Lazotep Reaver enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
WARC
Legion Lieutenant Legion Lieutenant WhiteBlack (2)
Creature — Vampire Knight (2/2)
Other Vampires you control get +1/+1.
RIXU
Legion's End Legion's End C1Black (2)
Sorcery
Exile target creature an opponent controls with converted mana cost 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.
M20R
Leyline of the Void Leyline of the Void C2BlackBlack (4)
Enchantment
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.

If a card would be put into an opponent's graveyard from anywhere, exile it instead.

M20R
Leyline Prowler Leyline Prowler C1BlackGreen (3)
Creature — Nightmare Beast (2/3)
Deathtouch, lifelink

Tap: Add one mana of any color.

WARU
Lich's Caress Lich's Caress C3BlackBlack (5)
Sorcery
Destroy target creature. You gain 3 life.
M19C
Lich's Mastery Lich's Mastery C3BlackBlackBlack (6)
Legendary Enchantment
Hexproof

You can't lose the game.
Whenever you gain life, draw that many cards.
Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.
When Lich's Mastery leaves the battlefield, you lose the game.

DOMR
Liliana, Death Mage Liliana, Death Mage C4BlackBlack (6)
Legendary Planeswalker — Liliana (4)
+1: Return up to one target creature card from your graveyard to your hand.

−3: Destroy target creature. Its controller loses 2 life.
−7: Target opponent loses 2 life for each creature card in their graveyard.

M21M
Liliana, Dreadhorde General Liliana, Dreadhorde General C4BlackBlack (6)
Legendary Planeswalker — Liliana (6)
Whenever a creature you control dies, draw a card.

+1: Create a 2/2 black Zombie creature token.
−4: Each player sacrifices two creatures.
−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

WARM
Liliana, the Necromancer Liliana, the Necromancer C3BlackBlack (5)
Legendary Planeswalker — Liliana (4)
+1: Target player loses 2 life.

−1: Return target creature card from your graveyard to your hand.
−7: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.

M19M
Liliana, Untouched by Death Liliana, Untouched by Death C2BlackBlack (4)
Legendary Planeswalker — Liliana (4)
+1: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life.

−2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control.
−3: You may cast Zombie spells from your graveyard this turn.

M19M
Liliana, Waker of the Dead Liliana, Waker of the Dead C2BlackBlack (4)
Legendary Planeswalker — Liliana (4)
+1: Each player discards a card. Each opponent who can't loses 3 life.

−3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
−7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."

M21M
Liliana's Contract Liliana's Contract C3BlackBlack (5)
Enchantment
When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life.

At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.

M19R
Liliana's Devotee Liliana's Devotee C2Black (3)
Creature — Human Warlock (2/3)
Zombies you control get +1/+0.

At the beginning of your end step, if a creature died this turn, you may pay C1Black. If you do, create a 2/2 black Zombie creature token.

M21U
Liliana's Elite Liliana's Elite C2Black (3)
Creature — Zombie (1/1)
Liliana's Elite gets +1/+1 for each creature card in your graveyard.
JMPU
Liliana's Reaver Liliana's Reaver C2BlackBlack (4)
Creature — Zombie (4/3)
Deathtouch

Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.

JMPR
Liliana's Scorn Liliana's Scorn C3BlackBlack (5)
Sorcery
Destroy target creature. You may search your library and/or graveyard for a card named Liliana, Death Mage, reveal it, and put it into your hand. If you search your library this way, shuffle it.
M21R
Liliana's Scrounger Liliana's Scrounger C2Black (3)
Creature — Human Wizard (3/2)
At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control.
M21U
Liliana's Spoils Liliana's Spoils C3Black (4)
Sorcery
Target opponent discards a card.

Look at the top five cards of your library. You may reveal a black card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

M19R
Liliana's Standard Bearer Liliana's Standard Bearer C2Black (3)
Creature — Zombie Knight (3/1)
Flash

When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn.

M21R
Liliana's Steward Liliana's Steward Black (1)
Creature — Zombie (1/2)
Tap, Sacrifice Liliana's Steward: Target opponent discards a card. Activate this ability only any time you could cast a sorcery.
M21C
Liliana's Triumph Liliana's Triumph C1Black (2)
Instant
Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card.
WARU
Lingering Phantom Lingering Phantom C5Black (6)
Creature — Spirit (5/4)
Whenever you cast a historic spell, you may pay Black. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
DOMU
Lochmere Serpent Lochmere Serpent C4BlueBlack (6)
Creature — Serpent (7/7)
Flash

Blue, Sacrifice an Island: Lochmere Serpent can't be blocked this turn.
Black, Sacrifice a Swamp: You gain 1 life and draw a card.
BlueBlack: Exile five target cards from an opponent's graveyard. Return Lochmere Serpent from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.

ELDR
Locthwain Paladin Locthwain Paladin C3Black (4)
Creature — Human Knight (3/2)
Menace (This creature can't be blocked except by two or more creatures.)

Adamant — If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it.

ELDC
Lost Legion Lost Legion C1BlackBlack (3)
Creature — Spirit Knight (2/3)
When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
ELDC
Lotleth Giant Lotleth Giant C6Black (7)
Creature — Zombie Giant (6/5)
Undergrowth — When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard.
GRNU
Lurking Chupacabra Lurking Chupacabra C3Black (4)
Creature — Beast Horror (2/3)
Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.
XLNU
Lurking Deadeye Lurking Deadeye C3Black (4)
Creature — Human Assassin (4/2)
Flash

When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn.

IKOC
Lurrus of the Dream-Den Lurrus of the Dream Den C1WBWB (3)
Legendary Creature — Cat Nightmare (3/2)
Companion — Each permanent card in your starting deck has converted mana cost 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for C3 any time you could cast a sorcery.)

Lifelink
During each of your turns, you may cast one permanent spell with converted mana cost 2 or less from your graveyard.

IKOR
Macabre Mockery Macabre Mockery C2BlackRed (4)
Instant
Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
RNAU
Macabre Waltz Macabre Waltz C1Black (2)
Sorcery
Return up to two target creature cards from your graveyard to your hand, then discard a card.
JMPC
Maelstrom Archangel Maelstrom Archangel WhiteBlueBlackRedGreen (5)
Creature — Angel (5/5)
Flying

Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.

JMPM
Maelstrom Pulse Maelstrom Pulse C1BlackGreen (3)
Sorcery
Destroy target nonland permanent and all other permanents with the same name as that permanent.
ARBR
Malakir Familiar Malakir Familiar C2Black (3)
Creature — Bat (2/1)
Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

JMPU
Malefic Scythe Malefic Scythe C1Black (2)
Artifact — Equipment
Malefic Scythe enters the battlefield with a soul counter on it.

Equipped creature gets +1/+1 for each soul counter on Malefic Scythe.
Whenever equipped creature dies, put a soul counter on Malefic Scythe.
Equip C1 (C1: Attach to target creature you control. Equip only as a sorcery.)

M21U
Malevolent Noble Malevolent Noble C1Black (2)
Creature — Human Noble (2/2)
C2, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble.
ELDC
March of the Drowned March of the Drowned Black (1)
Sorcery
Choose one —

• Return target creature card from your graveyard to your hand.
• Return two target Pirate cards from your graveyard to your hand.

XLNC
Mark of the Vampire Mark of the Vampire C3Black (4)
Enchantment — Aura
Enchant creature

Enchanted creature gets +2/+2 and has lifelink.

JMPC
Masked Blackguard Masked Blackguard C1Black (2)
Creature — Human Rogue (2/1)
Flash (You may cast this spell any time you could cast an instant.)

C2Black: Masked Blackguard gets +1/+1 until end of turn.

M21C
Massacre Girl Massacre Girl C3BlackBlack (5)
Legendary Creature — Human Assassin (4/4)
Menace

When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

WARR
Massacre Wurm Massacre Wurm C3BlackBlackBlack (6)
Creature — Wurm (6/5)
When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls dies, that player loses 2 life.

M21M
Mastermind's Acquisition Mastermind's Acquisition C2BlackBlack (4)
Sorcery
Choose one —

• Search your library for a card, put it into your hand, then shuffle your library.
• Choose a card you own from outside the game and put it into your hand.

RIXR
Mausoleum Harpy Mausoleum Harpy C4Black (5)
Creature — Harpy (3/3)
Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.

RIXU
Mausoleum Secrets Mausoleum Secrets C1Black (2)
Instant
Undergrowth — Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library.
GRNR
Mayhem Devil Mayhem Devil C1BlackRed (3)
Creature — Devil (3/3)
Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.
WARU
Memory Leak Memory Leak C2Black (3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.

Cycling C1 (C1, Discard this card: Draw a card.)

IKOC
Memory Theft Memory Theft C2Black (3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.
ELDC
Mephitic Vapors Mephitic Vapors C2Black (3)
Sorcery
All creatures get -1/-1 until end of turn.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

GRNC
Miasmic Mummy Miasmic Mummy C1Black (2)
Creature — Zombie Jackal (2/2)
When Miasmic Mummy enters the battlefield, each player discards a card.
JMPC
Midnight Reaper Midnight Reaper C2Black (3)
Creature — Zombie Knight (3/2)
Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.
GRNR
Mind Rot Mind Rot C2Black (3)
Sorcery
Target player discards two cards.
M21C
Mindwrack Harpy Mindwrack Harpy C3Black (4)
Enchantment Creature — Harpy (3/2)
Flying

At the beginning of combat on your turn, each player mills three cards.

THBC
Minion's Return Minion's Return C2Black (3)
Enchantment — Aura
Flash

Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.

THBU
Mire Triton Mire Triton C1Black (2)
Creature — Zombie Merfolk (2/1)
Deathtouch

When Mire Triton enters the battlefield, mill two cards and you gain 2 life.

JMPU
Mire's Grasp Mire's Grasp C1Black (2)
Enchantment — Aura
Enchant creature

Enchanted creature gets -3/-3.

THBC
Mnemonic Betrayal Mnemonic Betrayal C1BlueBlack (3)
Sorcery
Exile all cards from all opponents' graveyards. You may cast spells from among those cards this turn, and you may spend mana as though it were mana of any type to cast those spells. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards.

Exile Mnemonic Betrayal.

GRNM
Mogis's Favor Mogis's Favor Black (1)
Enchantment — Aura
Enchant creature

Enchanted creature gets +2/-1.
Escape—C2Black, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

THBC
Molderhulk Molderhulk C7BlackGreen (9)
Creature — Fungus Zombie (6/6)
Undergrowth — This spell costs C1 less to cast for each creature card in your graveyard.

When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield.

GRNU
Moldervine Reclamation Moldervine Reclamation C3BlackGreen (5)
Enchantment
Whenever a creature you control dies, you gain 1 life and draw a card.
M20U
Moment of Craving Moment of Craving C1Black (2)
Instant
Target creature gets -2/-2 until end of turn. You gain 2 life.
RIXC
Moodmark Painter Moodmark Painter C2BlackBlack (4)
Creature — Human Shaman (2/3)
Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)
GRNC
Mortify Mortify C1WhiteBlack (3)
Instant
Destroy target creature or enchantment.
RNAU
Muldrotha, the Gravetide Muldrotha, the Gravetide C3BlackGreenBlue (6)
Legendary Creature — Elemental Avatar (6/6)
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
DOMM
Murder Murder C1BlackBlack (3)
Instant
Destroy target creature.
M20C
Murderous Rider Murderous Rider C1BlackBlack (3)
Creature — Zombie Knight (2/3)
Lifelink

When Murderous Rider dies, put it on the bottom of its owner's library.

ELDR
Mutual Destruction Mutual Destruction Black (1)
Sorcery
This spell has flash as long as you control a permanent with flash.

As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.

IKOC
Mythos of Nethroi Mythos of Nethroi C2Black (3)
Instant
Destroy target nonland permanent if it's a creature or if GreenWhite was spent to cast this spell.
IKOR
Necromentia Necromentia C1BlackBlack (3)
Sorcery
Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles their library, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way.
M21R
Necropanther Necropanther C1WhiteBlack (3)
Creature — Cat Nightmare (3/3)
Mutate C2WBWB (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.

IKOU
Necrotic Wound Necrotic Wound Black (1)
Instant
Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
GRNU
Nethroi, Apex of Death Nethroi, Apex of Death C2WhiteBlackGreen (5)
Legendary Creature — Cat Nightmare Beast (5/5)
Mutate C4GWBlackBlack (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Deathtouch, lifelink
Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.

IKOM
Never Happened Never Happened C2Black (3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
GRNC
Nicol Bolas, Dragon-God Nicol Bolas, Dragon-God BlueBlackBlackBlackRed (5)
Legendary Planeswalker — Bolas (4)
Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield.

+1: You draw a card. Each opponent exiles a card from their hand or a permanent they control.
−3: Destroy target creature or planeswalker.
−8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.

WARM
Nicol Bolas, the Ravager Nicol Bolas, the Ravager C1BlueBlackRed (4)
Legendary Creature — Elder Dragon (4/4)
Flying

When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card.
C4BlueBlackRed: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery.

M19M
Nightmare Shepherd Nightmare Shepherd C2BlackBlack (4)
Enchantment Creature — Demon (4/4)
Flying

Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.

THBR
Nightmare's Thirst Nightmare's Thirst Black (1)
Instant
You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
M19U
Nightshade Stinger Nightshade Stinger Black (1)
Creature — Faerie Rogue (1/1)
Flying

Nightshade Stinger can't block.

JMPC
Nightsquad Commando Nightsquad Commando C2Black (3)
Creature — Human Soldier (2/3)
When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token.
IKOC
Nightveil Predator Nightveil Predator BlueBlueBlackBlack (4)
Creature — Vampire (3/3)
Flying, deathtouch

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

GRNU
Niv-Mizzet Reborn Niv-Mizzet Reborn WhiteBlueBlackRedGreen (5)
Legendary Creature — Dragon Avatar (6/6)
Flying

When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

WARM
Nocturnal Feeder Nocturnal Feeder C2Black (3)
Creature — Vampire Rogue (2/1)
Flying

When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life.

JMPC
Notion Rain Notion Rain C1BlueBlack (3)
Sorcery
Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
GRNC
Noxious Grasp Noxious Grasp C1Black (2)
Instant
Destroy target creature or planeswalker that's green or white. You gain 1 life.
M20U
Noxious Groodion Noxious Groodion C2Black (3)
Creature — Beast (2/2)
Deathtouch
RNAC
Nyxathid Nyxathid C1BlackBlack (3)
Creature — Elemental (7/7)
As Nyxathid enters the battlefield, choose an opponent.

Nyxathid gets -1/-1 for each card in the chosen player's hand.

JMPR
Nyxborn Marauder Nyxborn Marauder C2BlackBlack (4)
Enchantment Creature — Minotaur (4/3)
THBC
Oath of Kaya Oath of Kaya C1WhiteBlack (3)
Legendary Enchantment
When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life.

Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life.

WARR
Oathsworn Knight Oathsworn Knight C1BlackBlack (3)
Creature — Human Knight (0/0)
Oathsworn Knight enters the battlefield with four +1/+1 counters on it.

Oathsworn Knight attacks each combat if able.
If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it.

ELDR
Oathsworn Vampire Oathsworn Vampire C1Black (2)
Creature — Vampire Knight (2/2)
Oathsworn Vampire enters the battlefield tapped.

You may cast Oathsworn Vampire from your graveyard if you gained life this turn.

RIXU
Ob Nixilis, the Hate-Twisted Ob Nixilis, the Hate-Twisted C3BlackBlack (5)
Legendary Planeswalker — Nixilis (5)
Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player.

−2: Destroy target creature. Its controller draws two cards.

WARU
Ob Nixilis's Cruelty Ob Nixilis's Cruelty C2Black (3)
Instant
Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.
WARC
Obosh, the Preypiercer Obosh, the Preypiercer C3BRBR (5)
Legendary Creature — Hellion Horror (3/5)
Companion — Your starting deck contains only cards with odd converted mana costs and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for C3 any time you could cast a sorcery.)

If a source you control with an odd converted mana cost would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

IKOR
Obsessive Stitcher Obsessive Stitcher C1BlueBlack (3)
Creature — Human Wizard (0/3)
Tap: Draw a card, then discard a card.

C2BlueBlack, Tap, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield.

M21U
Ochran Assassin Ochran Assassin C1BlackGreen (3)
Creature — Elf Assassin (1/1)
Deathtouch

All creatures able to block Ochran Assassin do so.

GRNU
Offspring's Revenge Offspring's Revenge C2RedWhiteBlack (5)
Enchantment
At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn.
IKOR
Ogre Siegebreaker Ogre Siegebreaker C2BlackRed (4)
Creature — Ogre Berserker (4/3)
C2BlackRed: Destroy target creature that was dealt damage this turn.
M20U
Ogre Slumlord Ogre Slumlord C3BlackBlack (5)
Creature — Ogre Rogue (3/3)
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.

Rats you control have deathtouch.

JMPR
Omen of the Dead Omen of the Dead Black (1)
Enchantment
Flash

When Omen of the Dead enters the battlefield, return target creature card from your graveyard to your hand.
C2Black, Sacrifice Omen of the Dead: Scry 2.

THBC
Oona's Blackguard Oona's Blackguard C1Black (2)
Creature — Faerie Rogue (1/1)
Flying

Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.

JMPU
Open the Graves Open the Graves C3BlackBlack (5)
Enchantment
Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
M19R
Order of Midnight Order of Midnight C1Black (2)
Creature — Human Knight (2/2)
Flying

Order of Midnight can't block.

ELDU
Orzhov Enforcer Orzhov Enforcer C1Black (2)
Creature — Human Rogue (1/2)
Deathtouch

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

RNAU
Orzhov Racketeers Orzhov Racketeers C4Black (5)
Creature — Human Rogue (3/2)
Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card.

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

RNAU
Pack Rat Pack Rat C1Black (2)
Creature — Rat (*/*)
Pack Rat's power and toughness are each equal to the number of Rats you control.

C2Black, Discard a card: Create a token that's a copy of Pack Rat.

RTRR
Parasitic Implant Parasitic Implant C3Black (4)
Enchantment — Aura
Enchant creature

At the beginning of your upkeep, enchanted creature's controller sacrifices it and you create a 1/1 colorless Myr artifact creature token.

JMPC
Peer into the Abyss Peer into the Abyss C4BlackBlackBlack (7)
Sorcery
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
M21R
Pestilent Haze Pestilent Haze C1BlackBlack (3)
Sorcery
Choose one —

• All creatures get -2/-2 until end of turn.
• Remove two loyalty counters from each planeswalker.

M21U
Pestilent Spirit Pestilent Spirit C2Black (3)
Creature — Spirit (3/2)
Menace, deathtouch

Instant and sorcery spells you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

RNAR
Pharika's Libation Pharika's Libation C2Black (3)
Instant
Choose one —

• Target opponent sacrifices a creature.
• Target opponent sacrifices an enchantment.

THBC
Pharika's Spawn Pharika's Spawn C3Black (4)
Creature — Gorgon (3/4)
Escape—C5Black, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Pharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.

THBU
Phylactery Lich Phylactery Lich BlackBlackBlack (3)
Creature — Zombie (5/5)
Indestructible

As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control.
When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.

M19R
Phyrexian Arena Phyrexian Arena C1BlackBlack (3)
Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
8EDR
Phyrexian Broodlings Phyrexian Broodlings C1BlackBlack (3)
Creature — Minion (2/2)
C1, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings.
JMPC
Phyrexian Debaser Phyrexian Debaser C3Black (4)
Creature — Carrier (2/2)
Flying

Tap, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.

JMPC
Phyrexian Gargantua Phyrexian Gargantua C4BlackBlack (6)
Creature — Horror (4/4)
When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.
JMPU
Phyrexian Obliterator Phyrexian Obliterator BlackBlackBlackBlack (4)
Creature — Horror (5/5)
Trample

Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.

NPHM
Phyrexian Rager Phyrexian Rager C2Black (3)
Creature — Horror (2/2)
When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
JMPC
Phyrexian Reclamation Phyrexian Reclamation Black (1)
Enchantment
C1Black, Pay 2 life: Return target creature card from your graveyard to your hand.
JMPU
Phyrexian Scriptures Phyrexian Scriptures C2BlackBlack (4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types.
II — Destroy all nonartifact creatures.
III — Exile all cards from all opponents' graveyards.

DOMM
Pilfering Imp Pilfering Imp Black (1)
Creature — Imp (1/1)
Flying

C1Black, Tap, Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

GRNU
Piper of the Swarm Piper of the Swarm C1Black (2)
Creature — Human Warlock (1/3)
Rats you control have menace.

C1Black, Tap: Create a 1/1 black Rat creature token.
C2BlackBlack, Tap, Sacrifice three Rats: Gain control of target creature.

ELDR
Pitiless Gorgon Pitiless Gorgon C1BGBG (3)
Creature — Gorgon (2/2)
Deathtouch
GRNC
Pitiless Plunderer Pitiless Plunderer C3Black (4)
Creature — Human Pirate (1/4)
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")
RIXU
Pitiless Pontiff Pitiless Pontiff WhiteBlack (2)
Creature — Vampire Cleric (2/2)
C1, Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
RNAU
Plague Mare Plague Mare C1BlackBlack (3)
Creature — Nightmare Horse (2/2)
Plague Mare can't be blocked by white creatures.

When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn.

M19U
Plague Wight Plague Wight C1Black (2)
Creature — Zombie (2/1)
Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn.
RNAC
Plaguecrafter Plaguecrafter C2Black (3)
Creature — Human Shaman (3/2)
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
GRNU
Plagued Rusalka Plagued Rusalka Black (1)
Creature — Spirit (1/1)
Black, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
JMPC
Poison-Tip Archer Poison-Tip Archer C2BlackGreen (4)
Creature — Elf Archer (2/3)
Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever another creature dies, each opponent loses 1 life.

M19U
Polukranos, Unchained Polukranos, Unchained C2BlackGreen (4)
Legendary Creature — Zombie Hydra (0/0)
Polukranos enters the battlefield with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead.

If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it.
C1BlackGreen: Polukranos fights another target creature.
Escape—C4BlackGreen, Exile six other cards from your graveyard.

THBM
Price of Betrayal Price of Betrayal Black (1)
Sorcery
Remove up to five counters from target artifact, creature, planeswalker, or opponent.
WARU
Price of Fame Price of Fame C3Black (4)
Instant
This spell costs C2 less to cast if it targets a legendary creature.

Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

GRNU
Priest of Forgotten Gods Priest of Forgotten Gods C1Black (2)
Creature — Human Cleric (1/2)
Tap, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add BlackBlack and draw a card.
RNAR
Primevals' Glorious Rebirth Primevals' Glorious Rebirth C5WhiteBlack (7)
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Return all legendary permanent cards from your graveyard to the battlefield.

DOMR
Profane Insight Profane Insight C2Black (3)
Instant — Adventure
You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
ELDU
Profane Procession Profane Procession C1WhiteBlack (3)
Legendary Enchantment
C3WhiteBlack: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.
RIXR
Psychic Symbiont Psychic Symbiont C4BlueBlack (6)
Creature — Nightmare Horror (3/3)
Flying

When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card.

M19U
Queen's Agent Queen's Agent C5Black (6)
Creature — Vampire Scout (3/3)
Lifelink

When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

XLNC
Queen's Bay Soldier Queen's Bay Soldier C1Black (2)
Creature — Vampire Soldier (2/2)
XLNC
Rafter Demon Rafter Demon C2BlackRed (4)
Creature — Demon (4/2)
Spectacle C3BlackRed (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card.

RNAC
Rage-Scarred Berserker Rage-Scarred Berserker C4Black (5)
Creature — Minotaur Berserker (5/4)
When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
THBC
Raiders' Wake Raiders' Wake C3Black (4)
Enchantment
Whenever an opponent discards a card, that player loses 2 life.

Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card.

XLNU
Rakdos Firewheeler Rakdos Firewheeler BlackBlackRedRed (4)
Creature — Human Rogue (4/3)
When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
RNAU
Rakdos Roustabout Rakdos Roustabout C1BlackRed (3)
Creature — Ogre Warrior (3/2)
Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking.
RNAC
Rakdos Trumpeter Rakdos Trumpeter C1Black (2)
Creature — Human Shaman (1/3)
Menace (This creature can't be blocked except by two or more creatures.)

C3Red: Rakdos Trumpeter gets +2/+0 until end of turn.

RNAC
Rakdos, the Showstopper Rakdos, the Showstopper C4BlackRed (6)
Legendary Creature — Demon (6/6)
Flying, trample

When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.

RNAM
Rankle, Master of Pranks Rankle, Master of Pranks C2BlackBlack (4)
Legendary Creature — Faerie Rogue (3/3)
Flying, haste

Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature.

ELDM
Rat Colony Rat Colony C1Black (2)
Creature — Rat (2/1)
Rat Colony gets +1/+0 for each other Rat you control.

A deck can have any number of cards named Rat Colony.

DOMC
Ravenous Chupacabra Ravenous Chupacabra C2BlackBlack (4)
Creature — Beast Horror (2/2)
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
JMPU
Ravenous Harpy Ravenous Harpy C2Black (3)
Creature — Harpy (1/2)
Flying

C1, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy.

M19U
Reaper of Night Reaper of Night C5BlackBlack (7)
Creature — Specter (4/5)
Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.
ELDC
Reassembling Skeleton Reassembling Skeleton C1Black (2)
Creature — Skeleton Warrior (1/1)
C1Black: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
M19U
Reave Soul Reave Soul C1Black (2)
Sorcery
Destroy target creature with power 3 or less.
ELDC
Reaver Ambush Reaver Ambush C2Black (3)
Instant
Exile target creature with power 3 or less.
RIXU
Recover Recover C2Black (3)
Sorcery
Return target creature card from your graveyard to your hand.

Draw a card.

RIXC
Regal Bloodlord Regal Bloodlord C3WhiteBlack (5)
Creature — Vampire Soldier (2/4)
Flying

At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying.

M19U
Resolute Rider Resolute Rider WBWBWBWB (4)
Creature — Human Knight (4/2)
WBWB: Resolute Rider gains lifelink until end of turn.

WBWBWB: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

ELDU
Revel in Riches Revel in Riches C4Black (5)
Enchantment
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

At the beginning of your upkeep, if you control ten or more Treasures, you win the game.

XLNR
Revenge Revenge C4WhiteBlack (6)
Sorcery
Double your life total. Target opponent loses half their life, rounded up.
RNAR
Revenge of Ravens Revenge of Ravens C3Black (4)
Enchantment
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
ELDU
Revival Revival WBWB (2)
Sorcery
Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
RNAR
Rhizome Lurcher Rhizome Lurcher C2BlackGreen (4)
Creature — Fungus Zombie (2/2)
Undergrowth — Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
GRNC
Rise Again Rise Again C4Black (5)
Sorcery
Return target creature card from your graveyard to the battlefield.
M21C
Rise from the Grave Rise from the Grave C4Black (5)
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
M19U
Rise of the Dark Realms Rise of the Dark Realms C7BlackBlack (9)
Sorcery
Put all creature cards from all graveyards onto the battlefield under your control.
JMPM
Rise to Glory Rise to Glory C3WhiteBlack (5)
Sorcery
Choose one or both —

• Return target creature card from your graveyard to the battlefield.
• Return target Aura card from your graveyard to the battlefield.

THBU
Rite of Belzenlok Rite of Belzenlok C2BlackBlack (4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create two 0/1 black Cleric creature tokens.
III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."

DOMR
Ritual of Soot Ritual of Soot C2BlackBlack (4)
Sorcery
Destroy all creatures with converted mana cost 3 or less.
GRNR
Rona, Disciple of Gix Rona, Disciple of Gix C1BlueBlack (3)
Legendary Creature — Human Artificer (2/2)
When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)

You may cast spells from among cards exiled with Rona.
C4, Tap: Exile the top card of your library.

DOMU
Rotting Regisaur Rotting Regisaur C2Black (3)
Creature — Zombie Dinosaur (7/6)
At the beginning of your upkeep, discard a card.
M20R
Ruin Raider Ruin Raider C2Black (3)
Creature — Orc Pirate (3/2)
Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost.
XLNR
Ruinous Ultimatum Ruinous Ultimatum RedRedWhiteWhiteWhiteBlackBlack (7)
Sorcery
Destroy all nonland permanents your opponents control.
IKOR
Ruthless Knave Ruthless Knave C2Black (3)
Creature — Orc Pirate (3/2)
C2Black, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Sacrifice three Treasures: Draw a card.

XLNU
Sadistic Skymarcher Sadistic Skymarcher C2Black (3)
Creature — Vampire Soldier (2/2)
As an additional cost to cast this spell, reveal a Vampire card from your hand or pay C1.

Flying, lifelink

RIXU
Sanctum of All Sanctum of All WhiteBlueBlackRedGreen (5)
Legendary Enchantment — Shrine
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle it.

If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.

M21R
Sanctum of Stone Fangs Sanctum of Stone Fangs C1Black (2)
Legendary Enchantment — Shrine
At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
M21U
Sanctum Seeker Sanctum Seeker C2BlackBlack (4)
Creature — Vampire Knight (3/4)
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
XLNR
Sangromancer Sangromancer C2BlackBlack (4)
Creature — Vampire Shaman (3/3)
Flying

Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.

JMPR
Sanguine Indulgence Sanguine Indulgence C3Black (4)
Sorcery
This spell costs C3 less to cast if you've gained 3 or more life this turn.

Return up to two target creature cards from your graveyard to your hand.

M21C
Sanitarium Skeleton Sanitarium Skeleton Black (1)
Creature — Skeleton (1/2)
C2Black: Return Sanitarium Skeleton from your graveyard to your hand.
JMPC
Savage Gorger Savage Gorger C1BlackBlack (3)
Creature — Vampire (1/1)
Flying

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.)

M20C
Savvy Hunter Savvy Hunter C1BlackGreen (3)
Creature — Human Warrior (3/3)
Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "C2, Tap, Sacrifice this artifact: You gain 3 life.")

Sacrifice two Foods: Draw a card.

ELDU
Scavenging Harpy Scavenging Harpy C2Black (3)
Creature — Harpy (2/1)
Flying

When Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard.

THBC
Scheming Symmetry Scheming Symmetry Black (1)
Sorcery
Choose two target players. Each of them searches their library for a card, then shuffles their library and puts that card on top of it.
M20R
Seekers' Squire Seekers' Squire C1Black (2)
Creature — Human Scout (1/2)
When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
XLNU
Sengir Vampire Sengir Vampire C3BlackBlack (5)
Creature — Vampire (4/4)
Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

JMPU
Seraph of the Scales Seraph of the Scales C2WhiteBlack (4)
Creature — Angel (4/3)
Flying

White: Seraph of the Scales gains vigilance until end of turn.
Black: Seraph of the Scales gains deathtouch until end of turn.
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

RNAM
Serrated Scorpion Serrated Scorpion Black (1)
Creature — Scorpion (1/2)
When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.
IKOC
Settle the Score Settle the Score C2BlackBlack (4)
Sorcery
Exile target creature. Put two loyalty counters on a planeswalker you control.
JMPU
Severed Strands Severed Strands C1Black (2)
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls.

GRNC
Shambling Goblin Shambling Goblin Black (1)
Creature — Zombie Goblin (1/1)
When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
JMPC
Shriekdiver Shriekdiver C2Black (3)
Creature — Zombie Bird Warrior (2/1)
Flying

C1: Shriekdiver gains haste until end of turn.

WARC
Silversmote Ghoul Silversmote Ghoul C2Black (3)
Creature — Zombie Vampire (3/1)
At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped.

C1Black, Sacrifice Silversmote Ghoul: Draw a card.

M21U
Skeleton Archer Skeleton Archer C3Black (4)
Creature — Skeleton Archer (3/3)
When Skeleton Archer enters the battlefield, it deals 1 damage to any target.
M21C
Skittering Heartstopper Skittering Heartstopper Black (1)
Creature — Insect (1/2)
Black: Skittering Heartstopper gains deathtouch until end of turn.
XLNC
Skulduggery Skulduggery Black (1)
Instant
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
XLNC
Skull Prophet Skull Prophet BlackGreen (2)
Creature — Human Druid (3/1)
Tap: Add Black or Green.

Tap: Mill two cards.

IKOU
Skymarch Bloodletter Skymarch Bloodletter C2Black (3)
Creature — Vampire Soldier (2/2)
Flying

When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.

M19C
Slate Street Ruffian Slate Street Ruffian C2Black (3)
Creature — Human Warrior (2/2)
Whenever Slate Street Ruffian becomes blocked, defending player discards a card.
JMPC
Slaughter-Priest of Mogis Slaughter-Priest of Mogis BlackRed (2)
Creature — Minotaur Shaman (2/2)
Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.

C2, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.

THBU
Slimefoot, the Stowaway Slimefoot, the Stowaway C1BlackGreen (3)
Legendary Creature — Fungus (2/3)
Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.

C4: Create a 1/1 green Saproling creature token.

DOMU
Slitherwisp Slitherwisp BlueBlackBlack (3)
Creature — Elemental Nightmare (3/2)
Flash

Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life.

IKOR
Smitten Swordmaster Smitten Swordmaster C1Black (2)
Creature — Human Knight (2/1)
Lifelink
ELDC
Snapdax, Apex of the Hunt Snapdax, Apex of the Hunt C1RedWhiteBlack (4)
Legendary Creature — Dinosaur Cat Nightmare (3/5)
Mutate C2BRWhiteWhite (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Double strike
Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.

IKOM
Sonorous Howlbonder Sonorous Howlbonder C1BRBR (3)
Creature — Human Warrior (2/2)
Menace

Each creature you control with menace can't be blocked except by three or more creatures.

IKOU
Sorcerer of the Fang Sorcerer of the Fang C1Black (2)
Creature — Human Wizard (1/3)
C5Black, Tap: Sorcerer of the Fang deals 2 damage to target opponent or planeswalker.
M20C
Sorin, Imperious Bloodlord Sorin, Imperious Bloodlord C2Black (3)
Legendary Planeswalker — Sorin (4)
+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.

+1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life.
−3: You may put a Vampire creature card from your hand onto the battlefield.

M20M
Sorin, Vampire Lord Sorin, Vampire Lord C4BlackBlack (6)
Legendary Planeswalker — Sorin (4)
+1: Up to one target creature gets +2/+0 until end of turn.

−2: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life.
−8: Until end of turn, each Vampire you control gains "Tap: Gain control of target creature."

M20M
Sorin, Vengeful Bloodlord Sorin, Vengeful Bloodlord C2WhiteBlack (4)
Legendary Planeswalker — Sorin (4)
As long as it's your turn, creatures and planeswalkers you control have lifelink.

+2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker.
−X: Return target creature card with converted mana cost X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.

WARR
Sorin's Guide Sorin's Guide C3BlackBlack (5)
Creature — Vampire (4/2)
When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle it.
M20R
Sorin's Thirst Sorin's Thirst BlackBlack (2)
Instant
Sorin's Thirst deals 2 damage to target creature and you gain 2 life.
M20C
Soul Diviner Soul Diviner BlueBlack (2)
Creature — Zombie Wizard (2/3)
Tap, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.
WARR
Soul Salvage Soul Salvage C2Black (3)
Sorcery
Return up to two target creature cards from your graveyard to your hand.
JMPC
Soulreaper of Mogis Soulreaper of Mogis C2Black (3)
Enchantment Creature — Minotaur Shaman (2/3)
C2Black, Sacrifice a creature: Draw a card.
THBC
Sovereign's Bite Sovereign's Bite C1Black (2)
Sorcery
Target player loses 3 life and you gain 3 life.
M19C
Spark Harvest Spark Harvest Black (1)
Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay C3Black.

Destroy target creature or planeswalker.

WARC
Spark Reaper Spark Reaper C2Black (3)
Creature — Zombie (2/3)
C3, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.
WARC
Spawn of Mayhem Spawn of Mayhem C2BlackBlack (4)
Creature — Demon (4/4)
Spectacle C1BlackBlack (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Flying, trample
At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.

RNAM
Specter's Shriek Specter's Shriek Black (1)
Sorcery
Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand.
ELDU
Spinal Centipede Spinal Centipede C2Black (3)
Creature — Insect (3/2)
When Spinal Centipede dies, put a +1/+1 counter on target creature you control.
GRNC
Spire Mangler Spire Mangler C2Black (3)
Creature — Insect (2/1)
Flash

Flying
When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn.

RNAU
Spirit of Malevolence Spirit of Malevolence C1Black (2)
Creature — Spirit (2/1)
When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life.
M21C
Spreading Rot Spreading Rot C4Black (5)
Sorcery
Destroy target land. Its controller loses 2 life.
XLNC
Stab Wound Stab Wound C2Black (3)
Enchantment — Aura
Enchant creature

Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

JMPU
Statue Statue C2BlackGreen (4)
Instant
Destroy target artifact, creature, or enchantment.
GRNU
Status Status BG (1)
Instant
Target creature gets +1/+1 and gains deathtouch until end of turn.
GRNU
Steelclaw Lance Steelclaw Lance BlackRed (2)
Artifact — Equipment
Equipped creature gets +2/+2.

Equip Knight C1
Equip C3

ELDU
Stitcher's Supplier Stitcher's Supplier Black (1)
Creature — Zombie (1/1)
When Stitcher's Supplier enters the battlefield or dies, mill three cards.
M19U
Stormfist Crusader Stormfist Crusader BlackRed (2)
Creature — Human Knight (2/2)
Menace

At the beginning of your upkeep, each player draws a card and loses 1 life.

ELDR
Storrev, Devkarin Lich Storrev, Devkarin Lich C1BlackBlackGreen (4)
Legendary Creature — Zombie Elf Wizard (5/4)
Trample

Whenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.

WARR
Strangling Spores Strangling Spores C3Black (4)
Instant
Target creature gets -3/-3 until end of turn.
M19C
Stronghold Confessor Stronghold Confessor Black (1)
Creature — Human Cleric (1/1)
Kicker C3 (You may pay an additional C3 as you cast this spell.)

Menace (This creature can't be blocked except by two or more creatures.)
If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.

DOMC
Suffocating Fumes Suffocating Fumes C2Black (3)
Instant
Creatures your opponents control get -1/-1 until end of turn.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOC
Swarm Guildmage Swarm Guildmage BlackGreen (2)
Creature — Elf Shaman (2/2)
C4Black, Tap: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)

C1Green, Tap: You gain 2 life.

GRNU
Swarm of Bloodflies Swarm of Bloodflies C4Black (5)
Creature — Insect (0/0)
Flying

Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it.
Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.

JMPU
Swift End Swift End C1BlackBlack (3)
Instant — Adventure
Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
ELDR
Sword-Point Diplomacy Sword-Point Diplomacy C2Black (3)
Sorcery
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
XLNR
Syndicate Guildmage Syndicate Guildmage WhiteBlack (2)
Creature — Human Cleric (2/2)
C1White, Tap: Tap target creature with power 4 or greater.

C4Black, Tap: Syndicate Guildmage deals 2 damage to target opponent or planeswalker.

RNAU
Syr Gwyn, Hero of Ashvale Syr Gwyn, Hero of Ashvale C3RedWhiteBlack (6)
Legendary Creature — Human Knight (5/5)
Vigilance, menace

Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.
Equipment you control have equip Knight C0.

ELDM
Syr Konrad, the Grim Syr Konrad, the Grim C3BlackBlack (5)
Legendary Creature — Human Knight (5/4)
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.

C1Black: Each player mills a card.

ELDU
Taste of Death Taste of Death C4BlackBlack (6)
Sorcery
Each player sacrifices three creatures. You create three Food tokens. (They're artifacts with "C2, Tap, Sacrifice this artifact: You gain 3 life.")
ELDR
Tattered Mummy Tattered Mummy C1Black (2)
Creature — Zombie Jackal (1/2)
When Tattered Mummy dies, each opponent loses 2 life.
M19C
Tavern Swindler Tavern Swindler C1Black (2)
Creature — Human Rogue (2/2)
Tap, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
M21U
Temple Thief Temple Thief C1Black (2)
Creature — Human Rogue (2/2)
Temple Thief can't be blocked by enchanted creatures or enchantment creatures.
THBC
Tempting Witch Tempting Witch C2Black (3)
Creature — Human Warlock (1/3)
When Tempting Witch enters the battlefield, create a Food token. (It's an artifact with "C2, Tap, Sacrifice this artifact: You gain 3 life.")

C2, Tap, Sacrifice a Food: Target player loses 3 life.

JMPU
Tendrils of Corruption Tendrils of Corruption C3Black (4)
Instant
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
M10C
Tetzimoc, Primal Death Tetzimoc, Primal Death C4BlackBlack (6)
Legendary Creature — Elder Dinosaur (6/6)
Deathtouch

Black, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate this ability only during your turn.
When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it.

RIXR
Teysa Karlov Teysa Karlov C2WhiteBlack (4)
Legendary Creature — Human Advisor (2/4)
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature tokens you control have vigilance and lifelink.

RNAR
Tezzeret, Master of the Bridge Tezzeret, Master of the Bridge C4BlueBlack (6)
Legendary Planeswalker — Tezzeret (5)
Creature and planeswalker spells you cast have affinity for artifacts. (They cost C1 less to cast for each artifact you control.)

+2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.
−3: Return target artifact card from your graveyard to your hand.
−8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.

WARM
Thallid Omnivore Thallid Omnivore C3Black (4)
Creature — Fungus (3/3)
C1, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.
DOMC
Thallid Soothsayer Thallid Soothsayer C3Black (4)
Creature — Fungus (2/3)
C2, Sacrifice a creature: Draw a card.
DOMU
The Cauldron of Eternity The Cauldron of Eternity C10BlackBlack (12)
Legendary Artifact
This spell costs C2 less to cast for each creature card in your graveyard.

Whenever a creature you control dies, put it on the bottom of its owner's library.
C2Black, Tap, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.

ELDM
The Elderspell The Elderspell BlackBlack (2)
Sorcery
Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.
WARR
The Eldest Reborn The Eldest Reborn C4Black (5)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Each opponent sacrifices a creature or planeswalker.
II — Each opponent discards a card.
III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

DOMU
The Gitrog Monster The Gitrog Monster C3BlackGreen (5)
Legendary Creature — Frog Horror (6/6)
Deathtouch

At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

SOIM
The Haunt of Hightower The Haunt of Hightower C4BlackBlack (6)
Legendary Creature — Vampire (3/3)
Flying, lifelink

Whenever The Haunt of Hightower attacks, defending player discards a card.
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.

RNAM
Theater of Horrors Theater of Horrors C1BlackRed (3)
Enchantment
At the beginning of your upkeep, exile the top card of your library.

During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors.
C3Red: Theater of Horrors deals 1 damage to target opponent or planeswalker.

RNAR
Thief of Sanity Thief of Sanity C1BlueBlack (3)
Creature — Specter (2/2)
Flying

Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

GRNR
Thieves' Guild Enforcer Thieves' Guild Enforcer Black (1)
Creature — Human Rogue (1/1)
Flash

Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards.
As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch.

M21R
Thirsting Bloodlord Thirsting Bloodlord C2BlackBlack (4)
Creature — Vampire (3/3)
Other Vampires you control get +1/+1.
M20U
Thirsting Shade Thirsting Shade Black (1)
Creature — Shade (1/1)
Lifelink

C2Black: Thirsting Shade gets +1/+1 until end of turn.

RNAC
Thought Distortion Thought Distortion C4BlackBlack (6)
Sorcery
This spell can't be countered.

Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard.

M20U
Thought Erasure Thought Erasure BlueBlack (2)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

GRNU
Tinybones, Trinket Thief Tinybones, Trinket Thief C1Black (2)
Legendary Creature — Skeleton Rogue (1/2)
At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life.

C4BlackBlack: Each opponent with no cards in hand loses 10 life.

JMPM
Titans' Nest Titans' Nest C1BlackGreenBlue (4)
Enchantment
At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.

Exile a card from your graveyard: Add Color C. Spend this mana only to cast a colored spell without CX in its mana cost.

IKOR
Tithebearer Giant Tithebearer Giant C5Black (6)
Creature — Giant Warrior (4/5)
When Tithebearer Giant enters the battlefield, you draw a card and you lose 1 life.
JMPC
Toll of the Invasion Toll of the Invasion C2Black (3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

WARC
Tomb Robber Tomb Robber C2Black (3)
Creature — Human Pirate (1/1)
Menace

C1, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

RIXR
Tomebound Lich Tomebound Lich C1BlueBlack (3)
Creature — Zombie Wizard (1/3)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card.

M20U
Torgaar, Famine Incarnate Torgaar, Famine Incarnate C6BlackBlack (8)
Legendary Creature — Avatar (7/6)
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs C2 less to cast for each creature sacrificed this way.

When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.

DOMR
Treacherous Blessing Treacherous Blessing C2Black (3)
Enchantment
When Treacherous Blessing enters the battlefield, draw three cards.

Whenever you cast a spell, you lose 1 life.
When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.

THBR
Twilight Prophet Twilight Prophet C2BlackBlack (4)
Creature — Vampire Cleric (2/4)
Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.

RIXM
Twinblade Assassins Twinblade Assassins C3BlackGreen (5)
Creature — Elf Assassin (5/4)
At the beginning of your end step, if a creature died this turn, draw a card.
M21U
Two-Headed Zombie Two-Headed Zombie C3Black (4)
Creature — Zombie (4/2)
Menace (This creature can't be blocked except by two or more creatures.)
M19C
Tymaret Calls the Dead Tymaret Calls the Dead C2Black (3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
III — You gain X life and scry X, where X is the number of Zombies you control.

THBR
Tymaret, Chosen from Death Tymaret, Chosen from Death BlackBlack (2)
Legendary Enchantment Creature — Demigod (2/*)
Tymaret's toughness is equal to your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

C1Black: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.

THBU
Tyrant's Scorn Tyrant's Scorn BlueBlack (2)
Instant
Choose one —

• Destroy target creature with converted mana cost 3 or less.
• Return target creature to its owner's hand.

WARU
Umori, the Collector Umori, the Collector C2BGBG (4)
Legendary Creature — Ooze (4/5)
Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for C3 any time you could cast a sorcery.)

As Umori, the Collector enters the battlefield, choose a card type.
Spells you cast of the chosen type cost C1 less to cast.

IKOR
Unbreakable Bond Unbreakable Bond C4Black (5)
Sorcery
Return target creature card from your graveyard to the battlefield with a lifelink counter on it.
IKOU
Unburial Rites Unburial Rites C4Black (5)
Sorcery
Return target creature card from your graveyard to the battlefield.

Flashback C3White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

ISDU
Undead Servant Undead Servant C3Black (4)
Creature — Zombie (3/2)
When Undead Servant enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard.
M20C
Undercity Necrolisk Undercity Necrolisk C3Black (4)
Creature — Zombie Lizard (3/3)
C1, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate this ability only any time you could cast a sorcery. (It can't be blocked except by two or more creatures.)
GRNU
Undercity Scavenger Undercity Scavenger C3Black (4)
Creature — Ogre Warrior (3/3)
When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.
RNAC
Undercity Uprising Undercity Uprising C2BlackGreen (4)
Sorcery
Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
GRNC
Undercity's Embrace Undercity's Embrace C2Black (3)
Instant
Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.
RNAC
Underrealm Lich Underrealm Lich C3BlackGreen (5)
Creature — Zombie Elf Shaman (4/3)
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.

Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.

GRNM
Underworld Charger Underworld Charger C2Black (3)
Creature — Nightmare Horse (3/3)
Underworld Charger can't block.

Escape—C4Black, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Underworld Charger escapes with two +1/+1 counters on it.

THBC
Underworld Dreams Underworld Dreams BlackBlackBlack (3)
Enchantment
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
THBU
Underworld Sentinel Underworld Sentinel C3BlackBlack (5)
Creature — Skeleton Soldier (4/5)
Whenever Underworld Sentinel attacks, exile target creature card from your graveyard.

When Underworld Sentinel dies, put all cards exiled with it onto the battlefield.

THBR
Unexpected Fangs Unexpected Fangs C1Black (2)
Instant
Put a +1/+1 counter and a lifelink counter on target creature.
IKOC
Unholy Indenture Unholy Indenture C2Black (3)
Enchantment — Aura
Enchant creature

When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.

M20C
Unlikely Aid Unlikely Aid C1Black (2)
Instant
Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
IKOC
Unmoored Ego Unmoored Ego C1BlueBlack (3)
Sorcery
Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles their library, then draws a card for each card exiled from their hand this way.
GRNR
Urgoros, the Empty One Urgoros, the Empty One C4BlackBlack (6)
Legendary Creature — Specter (4/3)
Flying

Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card.

DOMU
Vaevictis Asmadi, the Dire Vaevictis Asmadi, the Dire C3BlackRedGreen (6)
Legendary Creature — Elder Dragon (6/6)
Flying

Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.

M19M
Vampire Champion Vampire Champion C3Black (4)
Creature — Vampire Soldier (3/3)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
RIXC
Vampire Neonate Vampire Neonate Black (1)
Creature — Vampire (0/3)
C2, Tap: Each opponent loses 1 life and you gain 1 life.
JMPC
Vampire of the Dire Moon Vampire of the Dire Moon Black (1)
Creature — Vampire (1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

M20U
Vampire Opportunist Vampire Opportunist C1Black (2)
Creature — Vampire (2/1)
C6Black: Each opponent loses 2 life and you gain 2 life.
M20C
Vampire Revenant Vampire Revenant C3Black (4)
Creature — Vampire Spirit (3/1)
Flying
RIXC
Vampire Sovereign Vampire Sovereign C3BlackBlack (5)
Creature — Vampire Noble (3/4)
Flying

When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.

M19U
Vanquish the Weak Vanquish the Weak C2Black (3)
Instant
Destroy target creature with power 3 or less.
XLNC
Veiled Shade Veiled Shade C2Black (3)
Creature — Shade (2/2)
C1Black: Veiled Shade gets +1/+1 until end of turn.
GRNC
Vengeant Vampire Vengeant Vampire C4BlackBlack (6)
Creature — Vampire (4/4)
Lifelink

When Vengeant Vampire dies, destroy target creature an opponent controls and you gain 4 life.

M19R
Vengeful Warchief Vengeful Warchief C4Black (5)
Creature — Orc Warrior (4/4)
Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)
M20U
Venomous Hierophant Venomous Hierophant C3Black (4)
Creature — Gorgon Cleric (3/3)
Deathtouch

When Venomous Hierophant enters the battlefield, mill three cards.

THBC
Vicious Conquistador Vicious Conquistador Black (1)
Creature — Vampire Soldier (1/2)
Whenever Vicious Conquistador attacks, each opponent loses 1 life.
XLNU
Vicious Offering Vicious Offering C1Black (2)
Instant
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)

Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.

DOMC
Vicious Rumors Vicious Rumors Black (1)
Sorcery
Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
GRNC
Vilis, Broker of Blood Vilis, Broker of Blood C5BlackBlackBlack (8)
Legendary Creature — Demon (8/8)
Flying

Black, Pay 2 life: Target creature gets -1/-1 until end of turn.
Whenever you lose life, draw that many cards. (Damage causes loss of life.)

M20R
Village Rites Village Rites Black (1)
Instant
As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

M21C
Vindictive Vampire Vindictive Vampire C3Black (4)
Creature — Vampire (2/3)
Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.
RNAU
Virulent Plague Virulent Plague C2Black (3)
Enchantment
Creature tokens get -2/-2.
DTKU
Vito, Thorn of the Dusk Rose Vito, Thorn of the Dusk Rose C2Black (3)
Legendary Creature — Vampire Cleric (1/3)
Whenever you gain life, target opponent loses that much life.

C3BlackBlack: Creatures you control gain lifelink until end of turn.

M21R
Vizier of the Scorpion Vizier of the Scorpion C2Black (3)
Creature — Zombie Wizard (1/1)
When Vizier of the Scorpion enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have deathtouch.

WARU
Vizkopa Vampire Vizkopa Vampire C2WB (3)
Creature — Vampire (3/1)
Lifelink
RNAC
Void Beckoner Void Beckoner C6BlackBlack (8)
Creature — Nightmare Horror (8/8)
Deathtouch

Cycling C2Black (C2Black, Discard this card: Draw a card.)
When you cycle Void Beckoner, put a deathtouch counter on target creature you control.

IKOU
Vona, Butcher of Magan Vona, Butcher of Magan C3WhiteBlack (5)
Legendary Creature — Vampire Knight (4/4)
Vigilance, lifelink

Tap, Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn.

XLNM
Vona's Hunger Vona's Hunger C2Black (3)
Instant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.

RIXR
Voracious Vampire Voracious Vampire C2Black (3)
Creature — Vampire Knight (2/2)
Menace

When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn.

RIXC
Vraska, Golgari Queen Vraska, Golgari Queen C2BlackGreen (4)
Legendary Planeswalker — Vraska (4)
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.

−3: Destroy target nonland permanent with converted mana cost 3 or less.
−9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."

GRNM
Vraska, Regal Gorgon Vraska, Regal Gorgon C5BlackGreen (7)
Legendary Planeswalker — Vraska (5)
+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn.

−3: Destroy target creature.
−10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control.

GRNM
Vraska, Relic Seeker Vraska, Relic Seeker C4BlackGreen (6)
Legendary Planeswalker — Vraska (6)
+2: Create a 2/2 black Pirate creature token with menace.

−3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")
−10: Target player's life total becomes 1.

XLNM
Vraska, Scheming Gorgon Vraska, Scheming Gorgon C4BlackBlack (6)
Legendary Planeswalker — Vraska (5)
+2: Creatures you control get +1/+0 until end of turn.

−3: Destroy target creature.
−10: Until end of turn, creatures you control gain deathtouch and "Whenever this creature deals damage to an opponent, that player loses the game."

RIXM
Vraska, Swarm's Eminence Vraska, Swarm's Eminence C2BGBG (4)
Legendary Planeswalker — Vraska (5)
Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.

−2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker."

WARU
Vraska's Conquistador Vraska's Conquistador C1Black (2)
Creature — Vampire Soldier (2/1)
Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.
RIXU
Vraska's Contempt Vraska's Contempt C2BlackBlack (4)
Instant
Exile target creature or planeswalker. You gain 2 life.
XLNR
Vraska's Finisher Vraska's Finisher C2Black (3)
Creature — Gorgon Assassin (3/2)
When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
WARC
Vraska's Scorn Vraska's Scorn C2BlackBlack (4)
Sorcery
Target opponent loses 4 life. You may search your library and/or graveyard for a card named Vraska, Scheming Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it.
RIXR
Vraska's Stoneglare Vraska's Stoneglare C4BlackGreen (6)
Sorcery
Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it.
GRNR
Wailing Ghoul Wailing Ghoul C1Black (2)
Creature — Zombie (1/3)
When Wailing Ghoul enters the battlefield, mill two cards.
JMPC
Walk the Plank Walk the Plank BlackBlack (2)
Sorcery
Destroy target non-Merfolk creature.
XLNU
Walking Corpse Walking Corpse C1Black (2)
Creature — Zombie (2/2)
M21C
Wanted Scoundrels Wanted Scoundrels C1Black (2)
Creature — Human Pirate (4/3)
When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")
XLNU
Waste Not Waste Not C1Black (2)
Enchantment
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.

Whenever an opponent discards a land card, add BlackBlack.
Whenever an opponent discards a noncreature, nonland card, draw a card.

M15R
Whisper Agent Whisper Agent C1UBUB (3)
Creature — Human Rogue (3/2)
Flash

When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

GRNC
Whisper Squad Whisper Squad Black (1)
Creature — Human Soldier (1/1)
C1Black: Search your library for a card named Whisper Squad, put it onto the battlefield tapped, then shuffle your library.
IKOC
Whisper, Blood Liturgist Whisper, Blood Liturgist C3Black (4)
Legendary Creature — Human Cleric (2/2)
Tap, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
DOMU
Whispering Snitch Whispering Snitch C1Black (2)
Creature — Vampire Rogue (1/3)
Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life.
GRNU
Wicked Guardian Wicked Guardian C3Black (4)
Creature — Human Noble (4/2)
When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card.
ELDC
Widespread Brutality Widespread Brutality C1BlackRedRed (4)
Sorcery
Amass 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
WARR
Wight of Precinct Six Wight of Precinct Six C1Black (2)
Creature — Zombie (1/1)
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
JMPC
Windgrace Acolyte Windgrace Acolyte C4Black (5)
Creature — Cat Warrior (3/2)
Flying

When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life.

DOMC
Wintermoor Commander Wintermoor Commander WhiteBlack (2)
Creature — Human Knight (2/*)
Deathtouch

Wintermoor Commander's toughness is equal to the number of Knights you control.
Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

ELDU
Wishclaw Talisman Wishclaw Talisman C1Black (2)
Artifact
Wishclaw Talisman enters the battlefield with three wish counters on it.

C1, Tap, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn.

ELDR
Witch of the Moors Witch of the Moors C3BlackBlack (5)
Creature — Human Warlock (4/4)
Deathtouch

At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature card from your graveyard to your hand.

JMPR
Witch's Cauldron Witch's Cauldron Black (1)
Artifact
C1Black, Tap, Sacrifice a creature: You gain 1 life and draw a card.
M21U
Witch's Vengeance Witch's Vengeance C1BlackBlack (3)
Sorcery
Creatures of the creature type of your choice get -3/-3 until end of turn.
ELDR
Woe Strider Woe Strider C2Black (3)
Creature — Horror (3/2)
When Woe Strider enters the battlefield, create a 0/1 white Goat creature token.

Sacrifice another creature: Scry 1.
Escape—C3BlackBlack, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Woe Strider escapes with two +1/+1 counters on it.

JMPR
Yargle, Glutton of Urborg Yargle, Glutton of Urborg C4Black (5)
Legendary Creature — Frog Spirit (9/3)
DOMU
Yarok, the Desecrated Yarok, the Desecrated C2BlackGreenBlue (5)
Legendary Creature — Elemental Horror (3/5)
Deathtouch, lifelink

If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

M20M
Yarok's Fenlurker Yarok's Fenlurker BlackBlack (2)
Creature — Horror (1/1)
When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand.

C2Black: Yarok's Fenlurker gets +1/+1 until end of turn.

M20U
Yawgmoth's Vile Offering Yawgmoth's Vile Offering C4Black (5)
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.

DOMR
Zagoth Mamba Zagoth Mamba Black (1)
Creature — Nightmare Snake (1/1)
Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn.
IKOU
Zombie Infestation Zombie Infestation C1Black (2)
Enchantment
Discard two cards: Create a 2/2 black Zombie creature token.
JMPU