| You are browsing all available (Historic) cards. For only Standard cards go here. | ||||||
| Types | Artifact | Creature | Land | |||
| Enchantment | Instant | Planeswalker | Sorcery | |||
| Subtypes | Legendary | Dinosaur | Pirate | Merfolk | Vampire | |
| Colors | White | Blue | Black | Red | Green | |
| Multicolor | Colorless | |||||
| Rarity | Common | Uncommon | Rare | Mythic Rare | ||
| Sets | Streets of New Capenna | Kamigawa: Neon Dynasty | Innistrad: Crimson Vow | Innistrad: Midnight Hunt | Jumpstart: Historic Horizons | |
| Dungeons & Dragons: Adventures in the Forgotten Realms | Strixhaven: School of Mages | Kaldheim | Kaladesh Remastered | Zendikar Rising | ||
| Amonkhet Remastered | Jumpstart | Core Set 2021 | Ikoria Lair of Behemoths | Theros Beyond Death | ||
| Throne of Eldraine | Core Set 2020 | War of the Spark | Ravnica Allegiance | Guilds of Ravnica | ||
| Core Set 2019 | Dominaria | Rivals of Ixalan | Ixalan | Arena Only | ||
| Anthologies | Explorer Anthology 1 | Historic Anthology 6 | Historic Anthology 5 | Historic Anthology IV | ||
| Historic Anthology III | Historic Anthology II | Historic Anthology: Rhys the Redeemed | Historic Anthology 1 | |||
| Alchemy | Alchemy Horizons: Baldur's Gate | Alchemy: New Capenna | Alchemy: Kamigawa | Alchemy: Innistrad | ||
| 745 results | ||
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Abnormal Endurance Instant Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." |
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Acolyte of Affliction Creature — Human Cleric (2/3) When Acolyte of Affliction enters the battlefield, mill two cards, then you may return a permanent card from your graveyard to your hand. |
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Admiral Beckett Brass Legendary Creature — Human Pirate (3/3) Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
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Agonizing Remorse Sorcery Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life. |
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Agonizing Syphon Sorcery Agonizing Syphon deals 3 damage to any target and you gain 3 life. |
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Aid the Fallen Sorcery Choose one or both — • Return target creature card from your graveyard to your hand. |
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Alchemist's Gift Instant Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.) |
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Alela, Artful Provocateur Legendary Creature — Faerie Warlock (2/3) Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. |
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Allure of the Unknown Sorcery Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost. |
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Alter Fate Sorcery — Adventure Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.) |
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Angrath, Captain of Chaos Legendary Planeswalker — Angrath (5) Creatures you control have menace. −2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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Angrath, Minotaur Pirate Legendary Planeswalker — Angrath (5) +2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls. −3: Return target Pirate card from your graveyard to the battlefield. |
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Angrath, the Flame-Chained Legendary Planeswalker — Angrath (4) +1: Each opponent discards a card and loses 2 life. −3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less. |
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Angrath's Ambusher Creature — Orc Pirate (2/3) Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker. |
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Angrath's Fury Sorcery Destroy target creature. Angrath's Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Angrath's Rampage Sorcery Choose one — • Target player sacrifices an artifact. |
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Anointed Deacon Creature — Vampire Cleric (3/3) At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. |
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Aphemia, the Cacophony Legendary Enchantment Creature — Harpy (2/1) Flying At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. |
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Archfiend's Vessel Creature — Human Cleric (1/1) Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying. |
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Arguel's Blood Fast Legendary Enchantment At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast. |
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Arisen Gorgon Creature — Zombie Gorgon (3/3) Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.) |
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Arterial Flow Sorcery Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life. |
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Artful Takedown Instant Choose one or both — • Tap target creature. |
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Arvad the Cursed Legendary Creature — Vampire Knight (3/3) Deathtouch, lifelink Other legendary creatures you control get +2/+2. |
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Aryel, Knight of Windgrace Legendary Creature — Human Knight (4/4) Vigilance
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Ashiok, Dream Render Legendary Planeswalker — Ashiok (5) Spells and abilities your opponents control can't cause their controller to search their library. −1: Target player mills four cards. Then exile each opponent's graveyard. |
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Ashiok, Nightmare Muse Legendary Planeswalker — Ashiok (5) +1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." −3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. |
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Ashiok, Sculptor of Fears Legendary Planeswalker — Ashiok (4) +2: Draw a card. Each player mills two cards. −5: Put target creature card from a graveyard onto the battlefield under your control. |
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Ashiok's Forerunner Creature — Human Wizard (3/3) Flash When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Aspect of Lamprey Enchantment — Aura Enchant creature you control When Aspect of Lamprey enters the battlefield, target opponent discards two cards. |
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Assassin's Strike Sorcery Destroy target creature. Its controller discards a card. |
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Assassin's Trophy Instant Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. |
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Athreos, Shroud-Veiled Legendary Enchantment Creature — God (4/7) Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. |
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Atris, Oracle of Half-Truths Legendary Creature — Human Advisor (3/2) Menace When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. |
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Attendant of Vraska Creature — Zombie Soldier (3/3) When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power. |
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Audacious Thief Creature — Human Rogue (2/2) Whenever Audacious Thief attacks, you draw a card and you lose 1 life. |
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Auger Spree Instant Target creature gets +4/-4 until end of turn. |
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Awaken the Erstwhile Sorcery Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens. |
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Ayara, First of Locthwain Legendary Creature — Elf Noble (2/3) Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
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Back for More Instant Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) |
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Bad Deal Sorcery You draw two cards and each opponent discards two cards. Each player loses 2 life. |
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Bake into a Pie Instant Destroy target creature. Create a Food token. (It's an artifact with " |
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Banehound Creature — Nightmare Dog (1/1) Lifelink, haste |
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Bankrupt in Blood Sorcery As an additional cost to cast this spell, sacrifice two creatures. Draw three cards. |
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Barony Vampire Creature — Vampire (3/2) |
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Barrier of Bones Creature — Skeleton Wall (0/3) Defender When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
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Barrow Witches Creature — Human Warlock (3/4) When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand. |
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Barter in Blood Sorcery Each player sacrifices two creatures. |
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Bartizan Bats Creature — Bat (3/1) Flying (This creature can't be blocked except by creatures with flying or reach.) |
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Basilica Bell-Haunt Creature — Spirit (3/4) When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life. |
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Bastion of Remembrance Enchantment When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. |
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Bedazzle Instant Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker. |
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Bedeck Instant Target creature gets +3/-3 until end of turn. |
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Bedevil Instant Destroy target artifact, creature, or planeswalker. |
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Belle of the Brawl Creature — Human Knight (3/2) Menace (This creature can't be blocked except by two or more creatures.) Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn. |
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Bishop of the Bloodstained Creature — Vampire Cleric (3/3) When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control. |
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Black Cat Creature — Zombie Cat (1/1) When Black Cat dies, target opponent discards a card at random. |
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Black Market Enchantment Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add |
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Blacklance Paragon Creature — Human Knight (3/1) Flash When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn. |
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Blade Juggler Creature — Human Rogue (3/2) Spectacle When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card. |
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Bladebrand Instant Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Draw a card. |
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Bladewing the Risen Legendary Creature — Zombie Dragon (4/4) Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. |
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Bleeding Edge Sorcery Up to one target creature gets -2/-2 until end of turn. Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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Blessing of Belzenlok Instant Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn. |
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Blight Keeper Creature — Bat Imp (1/1) Flying
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Blightbeetle Creature — Insect (1/1) Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.) Creatures your opponents control can't have +1/+1 counters put on them. |
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Blight-Breath Catoblepas Creature — Beast (3/2) When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each |
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Blighted Bat Creature — Zombie Bat (2/1) Flying
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Blitz Leech Creature — Leech (5/2) Flash When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature. |
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Blood Artist Creature — Vampire (0/1) Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. |
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Blood Burglar Creature — Vampire Rogue (2/2) As long as it's your turn, Blood Burglar has lifelink.(Damage dealt by this creature also causes you to gain that much life.) |
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Blood Curdle Instant Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.) |
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Blood Divination Sorcery As an additional cost to cast this spell, sacrifice a creature. Draw three cards. |
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Blood for Bones Sorcery As an additional cost to cast this spell, sacrifice a creature. Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand. |
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Blood Glutton Creature — Vampire (4/3) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Blood Host Creature — Vampire (3/3) |
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Blood Operative Creature — Vampire Assassin (3/1) Lifelink When Blood Operative enters the battlefield, you may exile target card from a graveyard. |
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Bloodbond Vampire Creature — Vampire Shaman Ally (3/3) Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. |
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Bloodcrazed Paladin Creature — Vampire Knight (1/1) Flash Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn. |
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Bloodhunter Bat Creature — Bat (2/2) Flying When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. |
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Bloodmist Infiltrator Creature — Vampire (3/1) Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn. |
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Bloodsoaked Altar Artifact |
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Bloodthirsty Aerialist Creature — Vampire Rogue (2/3) Flying Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist. |
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Bog Naughty Creature — Faerie (3/3) Flying
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Bogbrew Witch Creature — Human Wizard (1/3) |
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Bogstomper Creature — Beast (6/5) |
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Bolas's Citadel Legendary Artifact You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost. |
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Bond of Revival Sorcery Return target creature card from your graveyard to the battlefield. It gains haste until your next turn. |
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Bone Dragon Creature — Dragon Skeleton (5/4) Flying
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Bone Picker Creature — Bird (3/2) This spell costs Flying, deathtouch |
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Bone Splinters Sorcery As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. |
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Boneclad Necromancer Creature — Human Wizard (3/3) When Boneclad Necromancer enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token. |
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Boneyard Lurker Creature — Nightmare Beast (4/4) Mutate Whenever this creature mutates, return target permanent card from your graveyard to your hand. |
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Boneyard Parley Sorcery Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards. |
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Boot Nipper Creature — Beast (2/1) Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it. |
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Brain Maggot Enchantment Creature — Insect (1/1) When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield. |
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Brawl-Bash Ogre Creature — Ogre Warrior (3/3) Menace (This creature can't be blocked except by two or more creatures.) Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn. |
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Brokkos, Apex of Forever Legendary Creature — Nightmare Beast Elemental (6/6) Mutate Trample |
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Burglar Rat Creature — Rat (1/1) When Burglar Rat enters the battlefield, each opponent discards a card. |
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Bushmeat Poacher Creature — Human Soldier (2/4) |
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Cabal Evangel Creature — Human Cleric (2/2) |
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Cabal Paladin Creature — Human Knight (4/2) Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.) |
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Cadaver Imp Creature — Imp (1/1) Flying When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand. |
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Caged Zombie Creature — Zombie (2/3) |
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Caligo Skin-Witch Creature — Human Wizard (1/3) Kicker When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards. |
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Call of the Death-Dweller Sorcery Return up to two target creature cards with total converted mana cost 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them. |
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Call to the Feast Sorcery Create three 1/1 white Vampire creature tokens with lifelink. |
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Canal Monitor Creature — Lizard (5/3) |
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Captive Audience Enchantment Captive Audience enters the battlefield under the control of an opponent of your choice. At the beginning of your upkeep, choose one that hasn't been chosen — |
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Carnage Sorcery Carnage deals 3 damage to target opponent. That player discards two cards. |
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Carnifex Demon Creature — Demon (6/6) Flying Carnifex Demon enters the battlefield with two -1/-1 counters on it. |
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Carnival Instant Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller. |
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Carrion Grub Creature — Insect (0/5) Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard. When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.) |
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Carrion Imp Creature — Imp (2/3) Flying When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life. |
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Cast Down Instant Destroy target nonlegendary creature. |
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Casualties of War Sorcery Choose one or more — • Destroy target artifact. |
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Catacomb Crocodile Creature — Crocodile (3/7) |
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Cauldron Familiar Creature — Cat (1/1) When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. |
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Cauldron's Gift Sorcery Adamant — If at least three black mana was spent to cast this spell, mill four cards. You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it. |
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Cavalier of Night Creature — Elemental Knight (4/5) Lifelink When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. |
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Cavern Whisperer Creature — Nightmare (4/4) Mutate Menace (This creature can't be blocked except by two or more creatures.) |
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Cemetery Recruitment Sorcery Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card. |
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Chainer's Edict Sorcery Target player sacrifices a creature. Flashback |
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Chainer's Torment Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life. |
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Champion of Dusk Creature — Vampire Knight (4/4) When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. |
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Charity Extractor Creature — Human Knight (1/5) Lifelink |
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Charnel Troll Creature — Troll (4/4) Trample At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it. |
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Chevill, Bane of Monsters Legendary Creature — Human Rogue (1/3) Deathtouch At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls. |
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Child of Night Creature — Vampire (2/1) Lifelink |
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Chittering Harvester Creature — Nightmare (4/6) Mutate Whenever this creature mutates, each opponent sacrifices a creature. |
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Chittering Witch Creature — Human Warlock (2/2) When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have.
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Chromium, the Mutable Legendary Creature — Elder Dragon (7/7) Flash This spell can't be countered. |
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Clackbridge Troll Creature — Troll (8/8) Trample, haste When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. |
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Clear the Stage Instant Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand. |
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Cling to Dust Instant Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. Escape— |
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Command the Dreadhorde Sorcery Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total converted mana cost of those cards. Put them onto the battlefield under your control. |
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Concoct Sorcery Surveil 3, then return a creature card from your graveyard to the battlefield. |
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Connive Sorcery Gain control of target creature with power 2 or less. |
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Consecrate Instant Exile target card from a graveyard. Draw a card. |
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Consign to the Pit Sorcery Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller. |
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Consume Sorcery Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power. |
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Contract Killing Sorcery Destroy target creature. Create two Treasure tokens. (They're artifacts with " |
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Corpse Churn Instant Mill three cards, then you may return a creature card from your graveyard to your hand. |
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Corpse Hauler Creature — Human Rogue (2/1) |
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Corpse Knight Creature — Zombie Knight (2/2) Whenever another creature enters the battlefield under your control, each opponent loses 1 life. |
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Corpse Traders Creature — Human Rogue (3/3) |
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Costly Plunder Instant As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards. |
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Covetous Urge Sorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. |
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Creeping Chill Sorcery Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. |
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Crow of Dark Tidings Creature — Zombie Bird (2/1) Flying When Crow of Dark Tidings enters the battlefield or dies, mill two cards. |
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Cruel Celebrant Creature — Vampire (1/2) Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. |
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Cry of the Carnarium Sorcery All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead. |
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Crypt Lurker Creature — Horror (3/4) When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card. |
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Cryptbreaker Creature — Zombie (1/1) Tap three untapped Zombies you control: You draw a card and you lose 1 life. |
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Cult Guildmage Creature — Human Shaman (2/2)
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Cunning Nightbonder Creature — Human Rogue (2/2) Flash Spells with flash you cast cost |
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Curry Favor Sorcery — Adventure You gain X life and each opponent loses X life, where X is the number of Knights you control. |
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Darigaaz Reincarnated Legendary Creature — Dragon (7/7) Flying, trample, haste If Darigaaz Reincarnated would die, instead exile it with three egg counters on it. |
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Dark Bargain Instant Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you. |
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Dark Inquiry Sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. |
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Dark Nourishment Instant Dark Nourishment deals 3 damage to any target. You gain 3 life. |
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Dark Remedy Instant Target creature gets +1/+3 until end of turn. |
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Darkblade Agent Creature — Human Assassin (2/3) As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card." |
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Davriel, Rogue Shadowmage Legendary Planeswalker — Davriel (3) At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. −1: Target player discards a card. |
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Davriel's Shadowfugue Sorcery Target player discards two cards and loses 2 life. |
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Dead Man's Chest Enchantment — Aura Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells. |
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Dead Revels Sorcery Spectacle Return up to two target creature cards from your graveyard to your hand. |
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Dead Weight Enchantment — Aura Enchant creature Enchanted creature gets -2/-2. |
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Deadeye Brawler Creature — Human Pirate (2/4) Deathtouch Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) |
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Deadeye Plunderers Creature — Human Pirate (3/3) Deadeye Plunderers gets +1/+1 for each artifact you control.
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Deadeye Tormentor Creature — Human Pirate (2/2) Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card. |
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Deadly Visit Sorcery Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Death Baron Creature — Zombie Wizard (2/2) Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. |
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Deathbloom Thallid Creature — Fungus (3/2) When Deathbloom Thallid dies, create a 1/1 green Saproling creature token. |
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Deathless Ancient Creature — Vampire Knight (4/4) Flying Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand. |
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Deathless Knight Creature — Skeleton Knight (4/2) Haste When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand. |
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Death's Approach Enchantment — Aura Enchant creature Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard. |
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Death's Oasis Enchantment Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser converted mana cost than the creature that died from your graveyard to your hand.
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Deathsprout Instant Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. |
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Debtors' Transport Creature — Thrull (5/3) Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) |
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Deliver Unto Evil Sorcery Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand. Exile Deliver Unto Evil. |
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Demon of Catastrophes Creature — Demon (6/6) As an additional cost to cast this spell, sacrifice a creature. Flying, trample |
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Demon of Loathing Creature — Demon (7/7) Flying, trample Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature. |
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Demonic Embrace Enchantment — Aura Enchant creature Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types. |
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Demonic Vigor Enchantment — Aura Enchant creature Enchanted creature gets +1/+1. |
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Demonlord Belzenlok Legendary Creature — Elder Demon (6/6) Flying, trample When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way. |
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Despark Instant Exile target permanent with converted mana cost 4 or greater. |
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Desperate Castaways Creature — Human Pirate (2/3) Desperate Castaways can't attack unless you control an artifact. |
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Devourer of Memory Creature — Nightmare (2/1) Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn.
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Dimir Spybug Creature — Insect (1/1) Flying Menace (This creature can't be blocked except by two or more creatures.) |
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Dinosaur Hunter Creature — Human Pirate (2/2) Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature. |
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Dinrova Horror Creature — Horror (4/4) When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card. |
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Dire Fleet Captain Creature — Orc Pirate (2/2) Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate. |
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Dire Fleet Hoarder Creature — Human Pirate (2/1) When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with " |
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Dire Fleet Interloper Creature — Human Pirate (2/2) Menace When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) |
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Dire Fleet Neckbreaker Creature — Orc Pirate (3/2) Attacking Pirates you control get +2/+0. |
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Dire Fleet Poisoner Creature — Human Pirate (2/2) Flash Deathtouch |
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Dire Fleet Ravager Creature — Orc Pirate Wizard (4/4) Menace, deathtouch When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up. |
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Dire Fleet Warmonger Creature — Orc Pirate (3/3) At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) |
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Dire Tactics Instant Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness. |
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Diregraf Ghoul Creature — Zombie (2/2) Diregraf Ghoul enters the battlefield tapped. |
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Dirge Bat Creature — Bat (3/3) Mutate Flash |
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Discordant Piper Creature — Zombie Satyr (2/1) When Discordant Piper dies, create a 0/1 white Goat creature token. |
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Discovery Sorcery Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Disentomb Sorcery Return target creature card from your graveyard to your hand. |
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Disfigure Instant Target creature gets -2/-2 until end of turn. |
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Disinformation Campaign Enchantment When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card. Whenever you surveil, return Disinformation Campaign to its owner's hand. |
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Dispersal Instant Each opponent returns a nonland permanent they control with the highest converted mana cost among permanents they control to its owner's hand, then discards a card. |
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Divest Sorcery Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card. |
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Doom Foretold Enchantment At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold. |
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Doom Whisperer Creature — Nightmare Demon (6/6) Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Doomed Dissenter Creature — Human (1/1) When Doomed Dissenter dies, create a 2/2 black Zombie creature token. |
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Doomed Necromancer Creature — Human Cleric Mercenary (2/2) |
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Douse in Gloom Instant Douse in Gloom deals 2 damage to target creature and you gain 2 life. |
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Douser of Lights Creature — Horror (4/5) |
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Drag to the Underworld Instant This spell costs Destroy target creature. |
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Drainpipe Vermin Creature — Rat (1/1) When Drainpipe Vermin dies, you may pay |
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Drana, Liberator of Malakir Legendary Creature — Vampire Ally (2/3) Flying, first strike Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control. |
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Dread Presence Creature — Nightmare (3/3) Whenever a Swamp enters the battlefield under your control, choose one — • You draw a card and you lose 1 life. |
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Dread Shade Creature — Shade (3/3) |
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Dreadhorde Butcher Creature — Zombie Warrior (1/1) Haste Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher. |
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Dreadhorde Invasion Enchantment At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn. |
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Dreadmalkin Creature — Zombie Cat (1/1) Menace (This creature can't be blocked except by two or more creatures.)
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Drill Bit Sorcery Spectacle Target player reveals their hand. You choose a nonland card from it. That player discards that card. |
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Drown in the Loch Instant Choose one — • Counter target spell with converted mana cost less than or equal to the number of cards in its controller's graveyard. |
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Drudge Sentinel Creature — Skeleton Warrior (2/1) |
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Durable Coilbug Creature — Insect (2/2) |
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Duress Sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. |
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Dusk Charger Creature — Horse (3/3) Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Dusk Charger gets +2/+2 as long as you have the city's blessing. |
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Dusk Legion Zealot Creature — Vampire Soldier (1/1) When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life. |
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Duskfang Mentor Creature — Human Cleric (1/3) When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control.
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Duskmantle Operative Creature — Human Rogue (2/2) Duskmantle Operative can't be blocked by creatures with power 4 or greater. |
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Dutiful Attendant Creature — Human Warrior (1/2) When Dutiful Attendant dies, return another target creature card from your graveyard to your hand. |
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Easy Prey Instant Destroy target creature with converted mana cost 2 or less. Cycling |
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Eat to Extinction Instant Exile target creature or planeswalker. Look at the top card of your library. You may put that card into your graveyard. |
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Eerie Ultimatum Sorcery Return any number of permanent cards with different names from your graveyard to the battlefield. |
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Elenda, the Dusk Rose Legendary Creature — Vampire Knight (1/1) Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. |
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Eliminate Instant Destroy target creature or planeswalker with converted mana cost 3 or less. |
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Elite Headhunter Creature — Human Knight (2/3) Menace (This creature can't be blocked except by two or more creatures.)
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Elspeth's Nightmare Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target creature an opponent controls with power 2 or less. |
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Embodiment of Agonies Creature — Demon (0/0) Flying, deathtouch Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, |
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Emergent Ultimatum Sorcery Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum. |
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Enemy of Enlightenment Enchantment Creature — Demon (5/5) Flying Enemy of Enlightenment gets -1/-1 for each card in your opponents' hands. |
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Enter the God-Eternals Sorcery Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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Entomber Exarch Creature — Cleric (2/2) When Entomber Exarch enters the battlefield, choose one — • Return target creature card from your graveyard to your hand. |
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Epic Downfall Sorcery Exile target creature with converted mana cost 3 or greater. |
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Epicure of Blood Creature — Vampire (4/4) Whenever you gain life, each opponent loses 1 life. |
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Erebos, Bleak-Hearted Legendary Enchantment Creature — God (5/6) Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. |
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Erebos's Intervention Instant Choose one — • Target creature gets -X/-X until end of turn. You gain X life. |
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Erstwhile Trooper Creature — Zombie Soldier (2/2) Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn. |
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Eternal Taskmaster Creature — Zombie (2/3) Eternal Taskmaster enters the battlefield tapped. Whenever Eternal Taskmaster attacks, you may pay |
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Eternal Thirst Enchantment — Aura Enchant creature Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) |
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Ethereal Absolution Enchantment Creatures you control get +1/+1. Creatures your opponents control get -1/-1. |
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Etrata, the Silencer Legendary Creature — Vampire Assassin (3/5) Etrata, the Silencer can't be blocked. Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. |
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Eviscerate Sorcery Destroy target creature. |
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Exquisite Blood Enchantment Whenever an opponent loses life, you gain that much life. |
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Extinction Event Sorcery Choose odd or even. Exile each creature with converted mana cost of the chosen value. (Zero is even.) |
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Eye Collector Creature — Faerie (1/1) Flying Whenever Eye Collector deals combat damage to a player, each player mills a card. |
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Falkenrath Noble Creature — Vampire Noble (2/2) Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. |
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Fathom Fleet Boarder Creature — Orc Pirate (3/3) When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate. |
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Fathom Fleet Captain Creature — Human Pirate (2/1) Menace Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay |
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Fathom Fleet Cutthroat Creature — Human Pirate (3/3) When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. |
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Fell Specter Creature — Specter (1/3) Flying When Fell Specter enters the battlefield, target opponent discards a card. |
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Feral Abomination Creature — Thrull (5/5) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) |
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Festering Newt Creature — Salamander (1/1) When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch. |
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Festive Funeral Instant Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. |
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Fetid Imp Creature — Imp (1/2) Flying
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Fiend Artisan Creature — Nightmare (1/1) Fiend Artisan gets +1/+1 for each creature card in your graveyard.
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Final Death Instant Exile target creature. |
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Final Parting Sorcery Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library. |
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Final Payment Instant As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. Destroy target creature. |
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Finale of Eternity Sorcery Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield. |
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Finality Sorcery You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn. |
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Find Sorcery Return up to two target creature cards from your graveyard to your hand. |
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Finishing Blow Instant Destroy target creature or planeswalker. |
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Fireblade Artist Creature — Human Shaman (2/2) Haste At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker. |
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Font of Agonies Enchantment Whenever you pay life, put that many blood counters on Font of Agonies.
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Footlight Fiend Creature — Devil (1/1) When Footlight Fiend dies, it deals 1 damage to any target. |
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Foreboding Fruit Sorcery Target player draws two cards and loses 2 life. Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with " |
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Forerunner of the Coalition Creature — Human Pirate (2/2) When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle your library and put that card on top of it. Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life. |
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Forever Young Sorcery Put any number of target creature cards from your graveyard on top of your library. Draw a card. |
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Foulmire Knight Creature — Zombie Knight (1/1) Deathtouch |
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Fraying Omnipotence Sorcery Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time. |
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Fruit of Tizerus Sorcery Target player loses 2 life. Escape— |
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Funeral Rites Sorcery You draw two cards, lose 2 life, then mill two cards. |
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Fungal Infection Instant Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token. |
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Fusion Elemental Creature — Elemental (8/8) |
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Garna, the Bloodflame Legendary Creature — Human Warrior (3/3) Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. |
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Garruk, Cursed Huntsman Legendary Planeswalker — Garruk (5) 0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." −3: Destroy target creature. Draw a card. |
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Gempalm Polluter Creature — Zombie (4/3) Cycling When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield. |
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General Kudro of Drannith Legendary Creature — Human Soldier (3/3) Other Humans you control get +1/+1. Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard. |
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General's Enforcer Creature — Human Soldier (2/3) Legendary Humans you control have indestructible.
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Get the Point Instant Destroy target creature. Scry 1. |
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Ghoulcaller Gisa Legendary Creature — Human Wizard (3/4) |
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Ghoulcaller's Accomplice Creature — Human Rogue (2/2) |
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Ghoulraiser Creature — Zombie (2/2) When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand. |
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Giant's Skewer Artifact — Equipment Equipped creature gets +2/+1. Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with " |
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Gifted Aetherborn Creature — Aetherborn Vampire (2/3) Deathtouch, lifelink |
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Gleaming Overseer Creature — Zombie Wizard (1/4) When Gleaming Overseer enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have hexproof and menace. |
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Gloom Pangolin Creature — Nightmare Pangolin (1/5) |
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Gloom Sower Creature — Horror (8/6) Whenever Gloom Sower becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life. |
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Glowspore Shaman Creature — Elf Shaman (3/1) When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library. |
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Gluttonous Troll Creature — Troll (3/3) Trample When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with " |
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God-Eternal Bontu Legendary Creature — Zombie God (5/6) Menace When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards. |
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Golden Demise Sorcery Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn. |
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Golgari Findbroker Creature — Elf Shaman (3/4) When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand. |
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Gonti, Lord of Luxury Legendary Creature — Aetherborn Rogue (2/3) Deathtouch When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. |
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Goremand Creature — Demon (5/5) As an additional cost to cast this spell, sacrifice a creature. Flying |
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Gorging Vulture Creature — Bird (2/2) Flying When Gorging Vulture enters the battlefield, mill four cards. You gain 1 life for each creature card put into your graveyard this way. |
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Grasp of Darkness Instant Target creature gets -4/-4 until end of turn. |
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Grasping Scoundrel Creature — Human Pirate (1/1) Grasping Scoundrel gets +1/+0 as long as it's attacking. |
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Grasping Thrull Creature — Thrull (3/3) Flying When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. |
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Gravebreaker Lamia Enchantment Creature — Snake Lamia (4/4) Lifelink When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle your library. |
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Gravedigger Creature — Zombie (2/2) When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. |
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Gravewaker Creature — Bird Spirit (5/5) Flying (This creature can't be blocked except by creatures with flying or reach.)
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Graveyard Marshal Creature — Zombie Soldier (3/2) |
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Gray Merchant of Asphodel Creature — Zombie (2/4) When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each |
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Grim Captain's Call Sorcery Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk. |
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Grim Physician Creature — Zombie (1/1) When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn. |
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Grim Tutor Sorcery Search your library for a card, put that card into your hand, then shuffle your library. You lose 3 life. |
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Grimdancer Creature — Nightmare (3/3) Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink. |
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Gristle Grinner Creature — Zombie (3/3) Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn. |
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Grotesque Demise Instant Exile target creature with power 3 or less. |
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Gruesome Fate Sorcery Each opponent loses 1 life for each creature you control. |
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Gruesome Menagerie Sorcery Choose a creature card with converted mana cost 1 in your graveyard, then do the same for creature cards with converted mana costs 2 and 3. Return those cards to the battlefield. |
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Gruesome Scourger Creature — Orc Warrior (3/3) When Gruesome Scourger enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control. |
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Gutterbones Creature — Skeleton Warrior (2/1) Gutterbones enters the battlefield tapped.
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Gyruda, Doom of Depths Legendary Creature — Demon Kraken (6/6) Companion — Your starting deck contains only cards with even converted mana costs. (If this card is your chosen companion, you may put it into your hand from outside the game for When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even converted mana cost from among the milled cards onto the battlefield under your control. |
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Hackrobat Creature — Human Rogue (2/3) Spectacle
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Harvest Fear Sorcery — Adventure Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.) |
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Harvester of Souls Creature — Demon (5/5) Deathtouch Whenever another nontoken creature dies, you may draw a card. |
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Hateful Eidolon Enchantment Creature — Spirit (1/2) Lifelink Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it. |
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Heartless Act Instant Choose one — • Destroy target creature with no counters on it. |
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Heartless Pillage Sorcery Target opponent discards two cards. Raid — If you attacked this turn, create a Treasure token. (It's an artifact with " |
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Herald of the Dreadhorde Creature — Zombie Warrior (3/2) When Herald of the Dreadhorde dies, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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Hired Blade Creature — Human Assassin (3/2) Flash (You may cast this spell any time you could cast an instant.) |
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Hired Poisoner Creature — Human Assassin (1/1) Deathtouch |
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Honden of Night's Reach Legendary Enchantment — Shrine At the beginning of your upkeep, target opponent discards a card for each Shrine you control. |
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Hooded Blightfang Creature — Snake (1/4) Deathtouch Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life. |
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Hostage Taker Creature — Human Pirate (2/3) When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. |
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House Guildmage Creature — Human Wizard (2/2)
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Hunted Nightmare Creature — Nightmare (4/5) Menace When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control. |
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Hypnotic Specter Creature — Specter (2/2) Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. |
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Ill-Gotten Inheritance Enchantment At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.
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Impale Sorcery Destroy target creature. |
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Imperious Oligarch Creature — Human Cleric (2/1) Vigilance Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) |
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Indulging Patrician Creature — Vampire Noble (1/4) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Inevitable End Enchantment — Aura Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice a creature." |
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Infectious Horror Creature — Zombie Horror (2/2) Whenever Infectious Horror attacks, each opponent loses 2 life. |
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Infernal Reckoning Instant Exile target colorless creature. You gain life equal to its power. |
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Infernal Scarring Enchantment — Aura Enchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card." |
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Innocent Blood Sorcery Each player sacrifices a creature. |
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Insatiable Hemophage Creature — Nightmare (3/3) Mutate Deathtouch |
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Isareth the Awakener Legendary Creature — Human Wizard (3/3) Deathtouch Whenever Isareth the Awakener attacks, you may pay |
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Izoni, Thousand-Eyed Legendary Creature — Elf Shaman (2/3) Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard.
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Josu Vess, Lich Knight Legendary Creature — Zombie Knight (4/5) Kicker Menace |
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Journey to Eternity Legendary Enchantment — Aura Enchant creature you control When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control. |
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Judith, the Scourge Diva Legendary Creature — Human Shaman (2/2) Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. |
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Jungle Creeper Creature — Elemental (3/3) |
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Kaalia, Zenith Seeker Legendary Creature — Human Cleric (3/3) Flying, vigilance When Kaalia, Zenith Seeker enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order. |
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Kaervek, the Spiteful Legendary Creature — Human Warlock (3/2) Other creatures get -1/-1. |
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Kalastria Nightwatch Creature — Vampire Warrior Ally (4/5) Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. |
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Kaya, Bane of the Dead Legendary Planeswalker — Kaya (7) Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. −3: Exile target creature. |
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Kaya, Orzhov Usurper Legendary Planeswalker — Kaya (3) +1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way. −1: Exile target nonland permanent with converted mana cost 1 or less. |
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Kaya's Ghostform Enchantment — Aura Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control. |
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Kaya's Wrath Sorcery Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way. |
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Kazarov, Sengir Pureblood Legendary Creature — Vampire (4/4) Flying Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood. |
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Kels, Fight Fixer Legendary Creature — Azra Warlock (4/3) Menace Whenever you sacrifice a creature, you may pay |
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Kethis, the Hidden Hand Legendary Creature — Elf Advisor (3/4) Legendary spells you cast cost Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard." |
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Kitesail Freebooter Creature — Human Pirate (1/2) Flying When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield. |
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Knight of Malice Creature — Human Knight (2/2) First strike Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) |
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Knight of the Ebon Legion Creature — Vampire Knight (1/2) At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.) |
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Knight of the Last Breath Creature — Giant Knight (4/4) Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.) |
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Knights' Charge Enchantment Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life.
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Korvold, Fae-Cursed King Legendary Creature — Dragon Noble (4/4) Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. |
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Kraul Raider Creature — Insect Warrior (2/3) Menace (This creature can't be blocked except by two or more creatures.) |
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Kraul Swarm Creature — Insect Warrior (4/1) Flying
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Kroxa, Titan of Death's Hunger Legendary Creature — Elder Giant (6/6) When Kroxa enters the battlefield, sacrifice it unless it escaped. Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. |
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Kunoros, Hound of Athreos Legendary Creature — Dog (3/3) Vigilance, menace, lifelink Creature cards in graveyards can't enter the battlefield. |
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Labyrinth Raptor Creature — Nightmare Dinosaur (2/2) Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. |
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Lampad of Death's Vigil Enchantment Creature — Nymph (1/3) |
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Languish Sorcery All creatures get -4/-4 until end of turn. |
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Lash of Thorns Instant Target creature gets +2/+1 and gains deathtouch until end of turn. |
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Last Gasp Instant Target creature gets -3/-3 until end of turn. |
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Launch Party Instant As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses 2 life. |
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Lawless Broker Creature — Aetherborn Rogue (3/2) When Lawless Broker dies, put a +1/+1 counter on target creature you control. |
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Lazav, the Multifarious Legendary Creature — Shapeshifter (1/3) When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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Lazotep Behemoth Creature — Zombie Hippo (5/4) |
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Lazotep Reaver Creature — Zombie Beast (1/2) When Lazotep Reaver enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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Legion Lieutenant Creature — Vampire Knight (2/2) Other Vampires you control get +1/+1. |
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Legion's End Sorcery Exile target creature an opponent controls with converted mana cost 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard. |
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Leyline of the Void Enchantment If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead. |
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Leyline Prowler Creature — Nightmare Beast (2/3) Deathtouch, lifelink
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Lich's Caress Sorcery Destroy target creature. You gain 3 life. |
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Lich's Mastery Legendary Enchantment Hexproof You can't lose the game. |
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Liliana, Death Mage Legendary Planeswalker — Liliana (4) +1: Return up to one target creature card from your graveyard to your hand. −3: Destroy target creature. Its controller loses 2 life. |
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Liliana, Dreadhorde General Legendary Planeswalker — Liliana (6) Whenever a creature you control dies, draw a card. +1: Create a 2/2 black Zombie creature token. |
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Liliana, the Necromancer Legendary Planeswalker — Liliana (4) +1: Target player loses 2 life. −1: Return target creature card from your graveyard to your hand. |
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Liliana, Untouched by Death Legendary Planeswalker — Liliana (4) +1: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life. −2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. |
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Liliana, Waker of the Dead Legendary Planeswalker — Liliana (4) +1: Each player discards a card. Each opponent who can't loses 3 life. −3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. |
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Liliana's Contract Enchantment When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game. |
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Liliana's Devotee Creature — Human Warlock (2/3) Zombies you control get +1/+0. At the beginning of your end step, if a creature died this turn, you may pay |
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Liliana's Elite Creature — Zombie (1/1) Liliana's Elite gets +1/+1 for each creature card in your graveyard. |
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Liliana's Reaver Creature — Zombie (4/3) Deathtouch Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token. |
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Liliana's Scorn Sorcery Destroy target creature. You may search your library and/or graveyard for a card named Liliana, Death Mage, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Liliana's Scrounger Creature — Human Wizard (3/2) At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control. |
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Liliana's Spoils Sorcery Target opponent discards a card. Look at the top five cards of your library. You may reveal a black card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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Liliana's Standard Bearer Creature — Zombie Knight (3/1) Flash When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn. |
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Liliana's Steward Creature — Zombie (1/2) |
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Liliana's Triumph Instant Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card. |
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Lingering Phantom Creature — Spirit (5/4) Whenever you cast a historic spell, you may pay |
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Lochmere Serpent Creature — Serpent (7/7) Flash
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Locthwain Paladin Creature — Human Knight (3/2) Menace (This creature can't be blocked except by two or more creatures.) Adamant — If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it. |
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Lost Legion Creature — Spirit Knight (2/3) When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Lotleth Giant Creature — Zombie Giant (6/5) Undergrowth — When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard. |
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Lurking Chupacabra Creature — Beast Horror (2/3) Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn. |
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Lurking Deadeye Creature — Human Assassin (4/2) Flash When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn. |
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Lurrus of the Dream Den Legendary Creature — Cat Nightmare (3/2) Companion — Each permanent card in your starting deck has converted mana cost 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for Lifelink |
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Macabre Mockery Instant Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step. |
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Macabre Waltz Sorcery Return up to two target creature cards from your graveyard to your hand, then discard a card. |
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Maelstrom Archangel Creature — Angel (5/5) Flying Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost. |
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Maelstrom Pulse Sorcery Destroy target nonland permanent and all other permanents with the same name as that permanent. |
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Malakir Familiar Creature — Bat (2/1) Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. |
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Malefic Scythe Artifact — Equipment Malefic Scythe enters the battlefield with a soul counter on it. Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. |
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Malevolent Noble Creature — Human Noble (2/2) |
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March of the Drowned Sorcery Choose one — • Return target creature card from your graveyard to your hand. |
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Mark of the Vampire Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has lifelink. |
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Masked Blackguard Creature — Human Rogue (2/1) Flash (You may cast this spell any time you could cast an instant.)
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Massacre Girl Legendary Creature — Human Assassin (4/4) Menace When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. |
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Massacre Wurm Creature — Wurm (6/5) When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life. |
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Mastermind's Acquisition Sorcery Choose one — • Search your library for a card, put it into your hand, then shuffle your library. |
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Mausoleum Harpy Creature — Harpy (3/3) Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) |
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Mausoleum Secrets Instant Undergrowth — Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library. |
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Mayhem Devil Creature — Devil (3/3) Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. |
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Memory Leak Sorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. Cycling |
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Memory Theft Sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard. |
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Mephitic Vapors Sorcery All creatures get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Miasmic Mummy Creature — Zombie Jackal (2/2) When Miasmic Mummy enters the battlefield, each player discards a card. |
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Midnight Reaper Creature — Zombie Knight (3/2) Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. |
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Mind Rot Sorcery Target player discards two cards. |
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Mindwrack Harpy Enchantment Creature — Harpy (3/2) Flying At the beginning of combat on your turn, each player mills three cards. |
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Minion's Return Enchantment — Aura Flash Enchant creature |
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Mire Triton Creature — Zombie Merfolk (2/1) Deathtouch When Mire Triton enters the battlefield, mill two cards and you gain 2 life. |
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Mire's Grasp Enchantment — Aura Enchant creature Enchanted creature gets -3/-3. |
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Mnemonic Betrayal Sorcery Exile all cards from all opponents' graveyards. You may cast spells from among those cards this turn, and you may spend mana as though it were mana of any type to cast those spells. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards. Exile Mnemonic Betrayal. |
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Mogis's Favor Enchantment — Aura Enchant creature Enchanted creature gets +2/-1. |
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Molderhulk Creature — Fungus Zombie (6/6) Undergrowth — This spell costs When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield. |
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Moldervine Reclamation Enchantment Whenever a creature you control dies, you gain 1 life and draw a card. |
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Moment of Craving Instant Target creature gets -2/-2 until end of turn. You gain 2 life. |
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Moodmark Painter Creature — Human Shaman (2/3) Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.) |
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Mortify Instant Destroy target creature or enchantment. |
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Muldrotha, the Gravetide Legendary Creature — Elemental Avatar (6/6) During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.) |
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Murder Instant Destroy target creature. |
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Murderous Rider Creature — Zombie Knight (2/3) Lifelink When Murderous Rider dies, put it on the bottom of its owner's library. |
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Mutual Destruction Sorcery This spell has flash as long as you control a permanent with flash. As an additional cost to cast this spell, sacrifice a creature. |
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Mythos of Nethroi Instant Destroy target nonland permanent if it's a creature or if |
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Necromentia Sorcery Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles their library, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way. |
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Necropanther Creature — Cat Nightmare (3/3) Mutate Whenever this creature mutates, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. |
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Necrotic Wound Instant Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead. |
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Nethroi, Apex of Death Legendary Creature — Cat Nightmare Beast (5/5) Mutate Deathtouch, lifelink |
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Never Happened Sorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. |
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Nicol Bolas, Dragon-God Legendary Planeswalker — Bolas (4) Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. |
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Nicol Bolas, the Ravager Legendary Creature — Elder Dragon (4/4) Flying When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. |
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Nightmare Shepherd Enchantment Creature — Demon (4/4) Flying Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types. |
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Nightmare's Thirst Instant You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. |
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Nightshade Stinger Creature — Faerie Rogue (1/1) Flying Nightshade Stinger can't block. |
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Nightsquad Commando Creature — Human Soldier (2/3) When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token. |
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Nightveil Predator Creature — Vampire (3/3) Flying, deathtouch Hexproof (This creature can't be the target of spells or abilities your opponents control.) |
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Niv-Mizzet Reborn Legendary Creature — Dragon Avatar (6/6) Flying When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. |
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Nocturnal Feeder Creature — Vampire Rogue (2/1) Flying When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life. |
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Notion Rain Sorcery Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Noxious Grasp Instant Destroy target creature or planeswalker that's green or white. You gain 1 life. |
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Noxious Groodion Creature — Beast (2/2) Deathtouch |
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Nyxathid Creature — Elemental (7/7) As Nyxathid enters the battlefield, choose an opponent. Nyxathid gets -1/-1 for each card in the chosen player's hand. |
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Nyxborn Marauder Enchantment Creature — Minotaur (4/3) |
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Oath of Kaya Legendary Enchantment When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life. Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life. |
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Oathsworn Knight Creature — Human Knight (0/0) Oathsworn Knight enters the battlefield with four +1/+1 counters on it. Oathsworn Knight attacks each combat if able. |
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Oathsworn Vampire Creature — Vampire Knight (2/2) Oathsworn Vampire enters the battlefield tapped. You may cast Oathsworn Vampire from your graveyard if you gained life this turn. |
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Ob Nixilis, the Hate-Twisted Legendary Planeswalker — Nixilis (5) Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. −2: Destroy target creature. Its controller draws two cards. |
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Ob Nixilis's Cruelty Instant Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead. |
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Obosh, the Preypiercer Legendary Creature — Hellion Horror (3/5) Companion — Your starting deck contains only cards with odd converted mana costs and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for If a source you control with an odd converted mana cost would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
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Obsessive Stitcher Creature — Human Wizard (0/3)
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Ochran Assassin Creature — Elf Assassin (1/1) Deathtouch All creatures able to block Ochran Assassin do so. |
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Offspring's Revenge Enchantment At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn. |
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Ogre Siegebreaker Creature — Ogre Berserker (4/3) |
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Ogre Slumlord Creature — Ogre Rogue (3/3) Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch. |
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Omen of the Dead Enchantment Flash When Omen of the Dead enters the battlefield, return target creature card from your graveyard to your hand. |
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Oona's Blackguard Creature — Faerie Rogue (1/1) Flying Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. |
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Open the Graves Enchantment Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token. |
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Order of Midnight Creature — Human Knight (2/2) Flying Order of Midnight can't block. |
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Orzhov Enforcer Creature — Human Rogue (1/2) Deathtouch Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) |
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Orzhov Racketeers Creature — Human Rogue (3/2) Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) |
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Pack Rat Creature — Rat (*/*) Pack Rat's power and toughness are each equal to the number of Rats you control.
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Parasitic Implant Enchantment — Aura Enchant creature At the beginning of your upkeep, enchanted creature's controller sacrifices it and you create a 1/1 colorless Myr artifact creature token. |
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Peer into the Abyss Sorcery Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time. |
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Pestilent Haze Sorcery Choose one — • All creatures get -2/-2 until end of turn. |
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Pestilent Spirit Creature — Spirit (3/2) Menace, deathtouch Instant and sorcery spells you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.) |
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Pharika's Libation Instant Choose one — • Target opponent sacrifices a creature. |
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Pharika's Spawn Creature — Gorgon (3/4) Escape— Pharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature. |
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Phylactery Lich Creature — Zombie (5/5) Indestructible As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control. |
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Phyrexian Arena Enchantment At the beginning of your upkeep, you draw a card and you lose 1 life. |
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Phyrexian Broodlings Creature — Minion (2/2) |
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Phyrexian Debaser Creature — Carrier (2/2) Flying
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Phyrexian Gargantua Creature — Horror (4/4) When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. |
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Phyrexian Obliterator Creature — Horror (5/5) Trample Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents. |
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Phyrexian Rager Creature — Horror (2/2) When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life. |
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Phyrexian Reclamation Enchantment |
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Phyrexian Scriptures Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. |
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Pilfering Imp Creature — Imp (1/1) Flying
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Piper of the Swarm Creature — Human Warlock (1/3) Rats you control have menace.
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Pitiless Gorgon Creature — Gorgon (2/2) Deathtouch |
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Pitiless Plunderer Creature — Human Pirate (1/4) Whenever another creature you control dies, create a Treasure token. (It's an artifact with " |
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Pitiless Pontiff Creature — Vampire Cleric (2/2) |
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Plague Mare Creature — Nightmare Horse (2/2) Plague Mare can't be blocked by white creatures. When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn. |
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Plague Wight Creature — Zombie (2/1) Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn. |
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Plaguecrafter Creature — Human Shaman (3/2) When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card. |
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Plagued Rusalka Creature — Spirit (1/1) |
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Poison-Tip Archer Creature — Elf Archer (2/3) Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) |
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Polukranos, Unchained Legendary Creature — Zombie Hydra (0/0) Polukranos enters the battlefield with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. |
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Price of Betrayal Sorcery Remove up to five counters from target artifact, creature, planeswalker, or opponent. |
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Price of Fame Instant This spell costs Destroy target creature. |
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Priest of Forgotten Gods Creature — Human Cleric (1/2) |
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Primevals' Glorious Rebirth Legendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Return all legendary permanent cards from your graveyard to the battlefield. |
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Profane Insight Instant — Adventure You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.) |
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Profane Procession Legendary Enchantment |
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Psychic Symbiont Creature — Nightmare Horror (3/3) Flying When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card. |
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Queen's Agent Creature — Vampire Scout (3/3) Lifelink When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) |
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Queen's Bay Soldier Creature — Vampire Soldier (2/2) |
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Rafter Demon Creature — Demon (4/2) Spectacle When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card. |
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Rage-Scarred Berserker Creature — Minotaur Berserker (5/4) When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
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Raiders' Wake Enchantment Whenever an opponent discards a card, that player loses 2 life. Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card. |
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Rakdos Firewheeler Creature — Human Rogue (4/3) When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. |
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Rakdos Roustabout Creature — Ogre Warrior (3/2) Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking. |
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Rakdos Trumpeter Creature — Human Shaman (1/3) Menace (This creature can't be blocked except by two or more creatures.)
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Rakdos, the Showstopper Legendary Creature — Demon (6/6) Flying, trample When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails. |
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Rankle, Master of Pranks Legendary Creature — Faerie Rogue (3/3) Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — |
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Rat Colony Creature — Rat (2/1) Rat Colony gets +1/+0 for each other Rat you control. A deck can have any number of cards named Rat Colony. |
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Ravenous Chupacabra Creature — Beast Horror (2/2) When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. |
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Ravenous Harpy Creature — Harpy (1/2) Flying
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Reaper of Night Creature — Specter (4/5) Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. |
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Reassembling Skeleton Creature — Skeleton Warrior (1/1) |
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Reave Soul Sorcery Destroy target creature with power 3 or less. |
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Reaver Ambush Instant Exile target creature with power 3 or less. |
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Recover Sorcery Return target creature card from your graveyard to your hand. Draw a card. |
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Regal Bloodlord Creature — Vampire Soldier (2/4) Flying At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. |
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Resolute Rider Creature — Human Knight (4/2)
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Revel in Riches Enchantment Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with " At the beginning of your upkeep, if you control ten or more Treasures, you win the game. |
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Revenge Sorcery Double your life total. Target opponent loses half their life, rounded up. |
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Revenge of Ravens Enchantment Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life. |
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Revival Sorcery Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. |
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Rhizome Lurcher Creature — Fungus Zombie (2/2) Undergrowth — Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard. |
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Rise Again Sorcery Return target creature card from your graveyard to the battlefield. |
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Rise from the Grave Sorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. |
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Rise of the Dark Realms Sorcery Put all creature cards from all graveyards onto the battlefield under your control. |
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Rise to Glory Sorcery Choose one or both — • Return target creature card from your graveyard to the battlefield. |
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Rite of Belzenlok Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create two 0/1 black Cleric creature tokens. |
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Ritual of Soot Sorcery Destroy all creatures with converted mana cost 3 or less. |
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Rona, Disciple of Gix Legendary Creature — Human Artificer (2/2) When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) You may cast spells from among cards exiled with Rona. |
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Rotting Regisaur Creature — Zombie Dinosaur (7/6) At the beginning of your upkeep, discard a card. |
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Ruin Raider Creature — Orc Pirate (3/2) Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost. |
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Ruinous Ultimatum Sorcery Destroy all nonland permanents your opponents control. |
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Ruthless Knave Creature — Orc Pirate (3/2) Sacrifice three Treasures: Draw a card. |
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Sadistic Skymarcher Creature — Vampire Soldier (2/2) As an additional cost to cast this spell, reveal a Vampire card from your hand or pay Flying, lifelink |
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Sanctum of All Legendary Enchantment — Shrine At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle it. If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time. |
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Sanctum of Stone Fangs Legendary Enchantment — Shrine At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control. |
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Sanctum Seeker Creature — Vampire Knight (3/4) Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. |
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Sangromancer Creature — Vampire Shaman (3/3) Flying Whenever a creature an opponent controls dies, you may gain 3 life. |
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Sanguine Indulgence Sorcery This spell costs Return up to two target creature cards from your graveyard to your hand. |
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Sanitarium Skeleton Creature — Skeleton (1/2) |
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Savage Gorger Creature — Vampire (1/1) Flying At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.) |
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Savvy Hunter Creature — Human Warrior (3/3) Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with " Sacrifice two Foods: Draw a card. |
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Scavenging Harpy Creature — Harpy (2/1) Flying When Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard. |
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Scheming Symmetry Sorcery Choose two target players. Each of them searches their library for a card, then shuffles their library and puts that card on top of it. |
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Seekers' Squire Creature — Human Scout (1/2) When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) |
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Sengir Vampire Creature — Vampire (4/4) Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. |
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Seraph of the Scales Creature — Angel (4/3) Flying
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Serrated Scorpion Creature — Scorpion (1/2) When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life. |
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Settle the Score Sorcery Exile target creature. Put two loyalty counters on a planeswalker you control. |
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Severed Strands Sorcery As an additional cost to cast this spell, sacrifice a creature. You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls. |
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Shambling Goblin Creature — Zombie Goblin (1/1) When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. |
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Shriekdiver Creature — Zombie Bird Warrior (2/1) Flying
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Silversmote Ghoul Creature — Zombie Vampire (3/1) At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped.
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Skeleton Archer Creature — Skeleton Archer (3/3) When Skeleton Archer enters the battlefield, it deals 1 damage to any target. |
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Skittering Heartstopper Creature — Insect (1/2) |
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Skulduggery Instant Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1. |
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Skull Prophet Creature — Human Druid (3/1)
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Skymarch Bloodletter Creature — Vampire Soldier (2/2) Flying When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life. |
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Slate Street Ruffian Creature — Human Warrior (2/2) Whenever Slate Street Ruffian becomes blocked, defending player discards a card. |
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Slaughter-Priest of Mogis Creature — Minotaur Shaman (2/2) Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.
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Slimefoot, the Stowaway Legendary Creature — Fungus (2/3) Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.
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Slitherwisp Creature — Elemental Nightmare (3/2) Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life. |
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Smitten Swordmaster Creature — Human Knight (2/1) Lifelink |
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Snapdax, Apex of the Hunt Legendary Creature — Dinosaur Cat Nightmare (3/5) Mutate Double strike |
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Sonorous Howlbonder Creature — Human Warrior (2/2) Menace Each creature you control with menace can't be blocked except by three or more creatures. |
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Sorcerer of the Fang Creature — Human Wizard (1/3) |
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Sorin, Imperious Bloodlord Legendary Planeswalker — Sorin (4) +1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. +1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. |
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Sorin, Vampire Lord Legendary Planeswalker — Sorin (4) +1: Up to one target creature gets +2/+0 until end of turn. −2: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life. |
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Sorin, Vengeful Bloodlord Legendary Planeswalker — Sorin (4) As long as it's your turn, creatures and planeswalkers you control have lifelink. +2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. |
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Sorin's Guide Creature — Vampire (4/2) When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Sorin's Thirst Instant Sorin's Thirst deals 2 damage to target creature and you gain 2 life. |
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Soul Diviner Creature — Zombie Wizard (2/3) |
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Soul Salvage Sorcery Return up to two target creature cards from your graveyard to your hand. |
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Soulreaper of Mogis Enchantment Creature — Minotaur Shaman (2/3) |
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Sovereign's Bite Sorcery Target player loses 3 life and you gain 3 life. |
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Spark Harvest Sorcery As an additional cost to cast this spell, sacrifice a creature or pay Destroy target creature or planeswalker. |
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Spark Reaper Creature — Zombie (2/3) |
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Spawn of Mayhem Creature — Demon (4/4) Spectacle Flying, trample |
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Specter's Shriek Sorcery Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand. |
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Spinal Centipede Creature — Insect (3/2) When Spinal Centipede dies, put a +1/+1 counter on target creature you control. |
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Spire Mangler Creature — Insect (2/1) Flash Flying |
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Spirit of Malevolence Creature — Spirit (2/1) When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life. |
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Spreading Rot Sorcery Destroy target land. Its controller loses 2 life. |
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Stab Wound Enchantment — Aura Enchant creature Enchanted creature gets -2/-2. |
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Statue Instant Destroy target artifact, creature, or enchantment. |
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Status Instant Target creature gets +1/+1 and gains deathtouch until end of turn. |
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Steelclaw Lance Artifact — Equipment Equipped creature gets +2/+2. Equip Knight |
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Stitcher's Supplier Creature — Zombie (1/1) When Stitcher's Supplier enters the battlefield or dies, mill three cards. |
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Stormfist Crusader Creature — Human Knight (2/2) Menace At the beginning of your upkeep, each player draws a card and loses 1 life. |
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Storrev, Devkarin Lich Legendary Creature — Zombie Elf Wizard (5/4) Trample Whenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat. |
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Strangling Spores Instant Target creature gets -3/-3 until end of turn. |
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Stronghold Confessor Creature — Human Cleric (1/1) Kicker Menace (This creature can't be blocked except by two or more creatures.) |
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Suffocating Fumes Instant Creatures your opponents control get -1/-1 until end of turn. Cycling |
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Swarm Guildmage Creature — Elf Shaman (2/2)
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Swarm of Bloodflies Creature — Insect (0/0) Flying Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it. |
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Swift End Instant — Adventure Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.) |
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Sword-Point Diplomacy Sorcery Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest. |
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Syndicate Guildmage Creature — Human Cleric (2/2)
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Syr Gwyn, Hero of Ashvale Legendary Creature — Human Knight (5/5) Vigilance, menace Whenever an equipped creature you control attacks, you draw a card and you lose 1 life. |
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Syr Konrad, the Grim Legendary Creature — Human Knight (5/4) Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.
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Taste of Death Sorcery Each player sacrifices three creatures. You create three Food tokens. (They're artifacts with " |
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Tattered Mummy Creature — Zombie Jackal (1/2) When Tattered Mummy dies, each opponent loses 2 life. |
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Tavern Swindler Creature — Human Rogue (2/2) |
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Temple Thief Creature — Human Rogue (2/2) Temple Thief can't be blocked by enchanted creatures or enchantment creatures. |
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Tempting Witch Creature — Human Warlock (1/3) When Tempting Witch enters the battlefield, create a Food token. (It's an artifact with "
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Tendrils of Corruption Instant Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. |
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Tetzimoc, Primal Death Legendary Creature — Elder Dinosaur (6/6) Deathtouch
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Teysa Karlov Legendary Creature — Human Advisor (2/4) If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink. |
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Tezzeret, Master of the Bridge Legendary Planeswalker — Tezzeret (5) Creature and planeswalker spells you cast have affinity for artifacts. (They cost +2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. |
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Thallid Omnivore Creature — Fungus (3/3) |
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Thallid Soothsayer Creature — Fungus (2/3) |
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The Cauldron of Eternity Legendary Artifact This spell costs Whenever a creature you control dies, put it on the bottom of its owner's library. |
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The Elderspell Sorcery Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way. |
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The Eldest Reborn Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each opponent sacrifices a creature or planeswalker. |
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The Gitrog Monster Legendary Creature — Frog Horror (6/6) Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. |
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The Haunt of Hightower Legendary Creature — Vampire (3/3) Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. |
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Theater of Horrors Enchantment At the beginning of your upkeep, exile the top card of your library. During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors. |
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Thief of Sanity Creature — Specter (2/2) Flying Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. |
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Thieves' Guild Enforcer Creature — Human Rogue (1/1) Flash Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. |
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Thirsting Bloodlord Creature — Vampire (3/3) Other Vampires you control get +1/+1. |
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Thirsting Shade Creature — Shade (1/1) Lifelink
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Thought Distortion Sorcery This spell can't be countered. Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard. |
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Thought Erasure Sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Tinybones, Trinket Thief Legendary Creature — Skeleton Rogue (1/2) At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life.
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Titans' Nest Enchantment At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard. Exile a card from your graveyard: Add |
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Tithebearer Giant Creature — Giant Warrior (4/5) When Tithebearer Giant enters the battlefield, you draw a card and you lose 1 life. |
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Toll of the Invasion Sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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Tomb Robber Creature — Human Pirate (1/1) Menace
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Tomebound Lich Creature — Zombie Wizard (1/3) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Torgaar, Famine Incarnate Legendary Creature — Avatar (7/6) As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down. |
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Treacherous Blessing Enchantment When Treacherous Blessing enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. |
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Twilight Prophet Creature — Vampire Cleric (2/4) Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) |
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Twinblade Assassins Creature — Elf Assassin (5/4) At the beginning of your end step, if a creature died this turn, draw a card. |
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Two-Headed Zombie Creature — Zombie (4/2) Menace (This creature can't be blocked except by two or more creatures.) |
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Tymaret Calls the Dead Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. |
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Tymaret, Chosen from Death Legendary Enchantment Creature — Demigod (2/*) Tymaret's toughness is equal to your devotion to black. (Each
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Tyrant's Scorn Instant Choose one — • Destroy target creature with converted mana cost 3 or less. |
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Umori, the Collector Legendary Creature — Ooze (4/5) Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for As Umori, the Collector enters the battlefield, choose a card type. |
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Unbreakable Bond Sorcery Return target creature card from your graveyard to the battlefield with a lifelink counter on it. |
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Unburial Rites Sorcery Return target creature card from your graveyard to the battlefield. Flashback |
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Undead Servant Creature — Zombie (3/2) When Undead Servant enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard. |
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Undercity Necrolisk Creature — Zombie Lizard (3/3) |
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Undercity Scavenger Creature — Ogre Warrior (3/3) When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2. |
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Undercity Uprising Sorcery Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
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Undercity's Embrace Instant Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life. |
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Underrealm Lich Creature — Zombie Elf Shaman (4/3) If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it. |
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Underworld Charger Creature — Nightmare Horse (3/3) Underworld Charger can't block. Escape— |
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Underworld Dreams Enchantment Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player. |
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Underworld Sentinel Creature — Skeleton Soldier (4/5) Whenever Underworld Sentinel attacks, exile target creature card from your graveyard. When Underworld Sentinel dies, put all cards exiled with it onto the battlefield. |
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Unexpected Fangs Instant Put a +1/+1 counter and a lifelink counter on target creature. |
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Unholy Indenture Enchantment — Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it. |
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Unlikely Aid Instant Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
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Unmoored Ego Sorcery Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles their library, then draws a card for each card exiled from their hand this way. |
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Urgoros, the Empty One Legendary Creature — Specter (4/3) Flying Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card. |
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Vaevictis Asmadi, the Dire Legendary Creature — Elder Dragon (6/6) Flying Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card. |
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Vampire Champion Creature — Vampire Soldier (3/3) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) |
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Vampire Neonate Creature — Vampire (0/3) |
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Vampire of the Dire Moon Creature — Vampire (1/1) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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Vampire Opportunist Creature — Vampire (2/1) |
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Vampire Revenant Creature — Vampire Spirit (3/1) Flying |
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Vampire Sovereign Creature — Vampire Noble (3/4) Flying When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life. |
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Vanquish the Weak Instant Destroy target creature with power 3 or less. |
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Veiled Shade Creature — Shade (2/2) |
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Vengeant Vampire Creature — Vampire (4/4) Lifelink When Vengeant Vampire dies, destroy target creature an opponent controls and you gain 4 life. |
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Vengeful Warchief Creature — Orc Warrior (4/4) Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.) |
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Venomous Hierophant Creature — Gorgon Cleric (3/3) Deathtouch When Venomous Hierophant enters the battlefield, mill three cards. |
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Vicious Conquistador Creature — Vampire Soldier (1/2) Whenever Vicious Conquistador attacks, each opponent loses 1 life. |
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Vicious Offering Instant Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead. |
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Vicious Rumors Sorcery Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life. |
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Vilis, Broker of Blood Legendary Creature — Demon (8/8) Flying
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Village Rites Instant As an additional cost to cast this spell, sacrifice a creature. Draw two cards. |
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Vindictive Vampire Creature — Vampire (2/3) Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. |
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Virulent Plague Enchantment Creature tokens get -2/-2. |
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Vito, Thorn of the Dusk Rose Legendary Creature — Vampire Cleric (1/3) Whenever you gain life, target opponent loses that much life.
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Vizier of the Scorpion Creature — Zombie Wizard (1/1) When Vizier of the Scorpion enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have deathtouch. |
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Vizkopa Vampire Creature — Vampire (3/1) Lifelink |
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Void Beckoner Creature — Nightmare Horror (8/8) Deathtouch Cycling |
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Vona, Butcher of Magan Legendary Creature — Vampire Knight (4/4) Vigilance, lifelink
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Vona's Hunger Instant Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up. |
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Voracious Vampire Creature — Vampire Knight (2/2) Menace When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn. |
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Vraska, Golgari Queen Legendary Planeswalker — Vraska (4) +2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. −3: Destroy target nonland permanent with converted mana cost 3 or less. |
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Vraska, Regal Gorgon Legendary Planeswalker — Vraska (5) +2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn. −3: Destroy target creature. |
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Vraska, Relic Seeker Legendary Planeswalker — Vraska (6) +2: Create a 2/2 black Pirate creature token with menace. −3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with " |
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Vraska, Scheming Gorgon Legendary Planeswalker — Vraska (5) +2: Creatures you control get +1/+0 until end of turn. −3: Destroy target creature. |
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Vraska, Swarm's Eminence Legendary Planeswalker — Vraska (5) Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. −2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker." |
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Vraska's Conquistador Creature — Vampire Soldier (2/1) Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life. |
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Vraska's Contempt Instant Exile target creature or planeswalker. You gain 2 life. |
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Vraska's Finisher Creature — Gorgon Assassin (3/2) When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. |
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Vraska's Scorn Sorcery Target opponent loses 4 life. You may search your library and/or graveyard for a card named Vraska, Scheming Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Vraska's Stoneglare Sorcery Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
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Wailing Ghoul Creature — Zombie (1/3) When Wailing Ghoul enters the battlefield, mill two cards. |
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Walk the Plank Sorcery Destroy target non-Merfolk creature. |
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Walking Corpse Creature — Zombie (2/2) |
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Wanted Scoundrels Creature — Human Pirate (4/3) When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with " |
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Waste Not Enchantment Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add |
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Whisper Agent Creature — Human Rogue (3/2) Flash When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Whisper Squad Creature — Human Soldier (1/1) |
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Whisper, Blood Liturgist Legendary Creature — Human Cleric (2/2) |
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Whispering Snitch Creature — Vampire Rogue (1/3) Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life. |
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Wicked Guardian Creature — Human Noble (4/2) When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card. |
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Widespread Brutality Sorcery Amass 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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Wight of Precinct Six Creature — Zombie (1/1) Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards. |
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Windgrace Acolyte Creature — Cat Warrior (3/2) Flying When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life. |
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Wintermoor Commander Creature — Human Knight (2/*) Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. |
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Wishclaw Talisman Artifact Wishclaw Talisman enters the battlefield with three wish counters on it.
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Witch of the Moors Creature — Human Warlock (4/4) Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature card from your graveyard to your hand. |
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Witch's Cauldron Artifact |
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Witch's Vengeance Sorcery Creatures of the creature type of your choice get -3/-3 until end of turn. |
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Woe Strider Creature — Horror (3/2) When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. Sacrifice another creature: Scry 1. |
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Yargle, Glutton of Urborg Legendary Creature — Frog Spirit (9/3) |
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Yarok, the Desecrated Legendary Creature — Elemental Horror (3/5) Deathtouch, lifelink If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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Yarok's Fenlurker Creature — Horror (1/1) When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand.
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Yawgmoth's Vile Offering Legendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering. |
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Zagoth Mamba Creature — Nightmare Snake (1/1) Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn. |
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Zombie Infestation Enchantment Discard two cards: Create a 2/2 black Zombie creature token. |
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