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Historic.svg You are browsing all available (Historic) cards. For only Standard cards go here.
Types Artifact Creature Land
Enchantment Instant Planeswalker Sorcery
Subtypes Legendary Dinosaur Pirate Merfolk Vampire
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets Core Set 2021 Ikoria Lair of Behemoths Theros Beyond Death Throne of Eldraine Core Set 2020
War of the Spark Ravnica Allegiance Guilds of Ravnica Core Set 2019 Dominaria
Rivals of Ixalan Ixalan Arena Only
To list cards by their color and converted mana cost use these alternative filters.

248 results
Aesthir Glider.png Aesthir Glider C3.png (3)
Artifact Creature — Bird Construct (2/1)
Flying

Aesthir Glider can't block.

DOMC.png
Aether Spellbomb.png Aether Spellbomb C1.png (1)
Artifact
Blue, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.

C1.png, Sacrifice Aether Spellbomb: Draw a card.

JMPC.png
Akroma's Memorial.png Akroma's Memorial C7.png (7)
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
M13M.png
Alloy Myr.png Alloy Myr C3.png (3)
Artifact Creature — Myr (2/2)
Tap: Add one mana of any color.
JMPC.png
Altar of the Pantheon.png Altar of the Pantheon C3.png (3)
Artifact
Your devotion to each color and each combination of colors is increased by one.

Tap: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.

THBC.png
Amaranthine Wall.png Amaranthine Wall C4.png (4)
Artifact Creature — Wall (0/6)
Defender

C2.png: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

DOMU.png
Amulet of Safekeeping.png Amulet of Safekeeping C2.png (2)
Artifact
Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays C1.png.

Creature tokens get -1/-0.

M19R.png
Ancestral Blade.png Ancestral Blade C1.pngWhite (2)
Artifact — Equipment
When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.

Equipped creature gets +1/+1.
Equip C1.png (C1.png: Attach to target creature you control. Equip only as a sorcery.)

M20U.png
Ancestral Statue.png Ancestral Statue C4.png (4)
Artifact Creature — Golem (3/4)
When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.
JMPC.png
Anvilwrought Raptor.png Anvilwrought Raptor C4.png (4)
Artifact Creature — Bird (2/1)
Flying

First strike (This creature deals combat damage before creatures without first strike.)

M20C.png
Arcane Encyclopedia.png Arcane Encyclopedia C3.png (3)
Artifact
C3.png, Tap: Draw a card.
JMPU.png
Arcane Signet.png Arcane Signet C2.png (2)
Artifact
Tap: Add one mana of any color in your commander's color identity.
ELDC.png
Arcanist's Owl.png Arcanist's Owl WU.svgWU.svgWU.svgWU.svg (4)
Artifact Creature — Bird (3/3)
Flying

When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

ELDU.png
Awakened Amalgam.png Awakened Amalgam C4.png (4)
Artifact Creature — Golem (*/*)
Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.
RIXR.png
Azorius Locket.png Azorius Locket C3.png (3)
Artifact
Tap: Add White or Blue.

WU.svgWU.svgWU.svgWU.svg, Tap, Sacrifice Azorius Locket: Draw two cards.

RNAC.png
Azor's Gateway.png Azor's Gateway C2.png (2)
Legendary Artifact
C1.png, Tap: Draw a card, then exile a card from your hand. If cards with five or more different converted mana costs are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.
RIXM.png
Bag of Holding.png Bag of Holding C1.png (1)
Artifact
Whenever you discard a card, exile that card from your graveyard.

C2.png, Tap: Draw a card, then discard a card.
C4.png, Tap, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.

M20R.png
Blackblade Reforged.png Blackblade Reforged C2.png (2)
Legendary Artifact — Equipment
Equipped creature gets +1/+1 for each land you control.

Equip legendary creature C3.png
Equip C7.png

DOMR.png
Bloodsoaked Altar.png Bloodsoaked Altar C4.pngBlackBlack (6)
Artifact
Tap, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate this ability only any time you could cast a sorcery.
M20U.png
Bloodtallow Candle.png Bloodtallow Candle C1.png (1)
Artifact
C6.png, Tap, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn.
DOMC.png
Bolas's Citadel.png Bolas's Citadel C3.pngBlackBlackBlack (6)
Legendary Artifact
You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost.
Tap, Sacrifice ten nonland permanents: Each opponent loses 10 life.

WARR.png
Boros Locket.png Boros Locket C3.png (3)
Artifact
Tap: Add Red or White.

RW.svgRW.svgRW.svgRW.svg, Tap, Sacrifice Boros Locket: Draw two cards.

GRNC.png
Brimstone Trebuchet.png Brimstone Trebuchet C2.pngRed (3)
Artifact Creature — Wall (1/3)
Defender, reach

Tap: Brimstone Trebuchet deals 1 damage to each opponent.
Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.

ELDC.png
Bronze Sword.png Bronze Sword C1.png (1)
Artifact — Equipment
Equipped creature gets +2/+0.

Equip C3.png (C3.png: Attach to target creature you control. Equip only as a sorcery.)

THBC.png
Bubbling Cauldron.png Bubbling Cauldron C2.png (2)
Artifact
C1.png, Tap, Sacrifice a creature: You gain 4 life.

C1.png, Tap, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.

JMPU.png
Captain's Hook.png Captain's Hook C3.png (3)
Artifact — Equipment
Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.

Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent.
Equip C1.png

RIXR.png
Chamber Sentry.png Chamber Sentry CX.png (0)
Artifact Creature — Construct (0/0)
Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

CX.png, Tap, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target.
WhiteBlueBlackRedGreen: Return Chamber Sentry from your graveyard to your hand.

JMPR.png
Chandra's Regulator.png Chandra's Regulator C1.pngRed (2)
Legendary Artifact
Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay C1.png. If you do, copy that ability. You may choose new targets for the copy.

C1.png, Tap, Discard a Mountain card or a red card: Draw a card.

M20R.png
Chaos Wand.png Chaos Wand C3.png (3)
Artifact
C4.png, Tap: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
M19R.png
Chromatic Lantern.png Chromatic Lantern C3.png (3)
Artifact
Lands you control have "Tap: Add one mana of any color."

Tap: Add one mana of any color.

GRNR.png
Chromatic Orrery.png Chromatic Orrery C7.png (7)
Legendary Artifact
You may spend mana as though it were mana of any color.

Tap: Add Color C.pngColor C.pngColor C.pngColor C.pngColor C.png.
C5.png, Tap: Draw a card for each color among permanents you control.

M21M.png
Chromatic Sphere.png Chromatic Sphere C1.png (1)
Artifact
C1.png, Tap, Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card.
JMPC.png
Chrome Replicator.png Chrome Replicator C5.png (5)
Artifact Creature — Construct (4/4)
When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.
M21U.png
Clockwork Servant.png Clockwork Servant C3.png (3)
Artifact Creature — Gnome (2/3)
Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card.
ELDU.png
Cobbled Wings.png Cobbled Wings C2.png (2)
Artifact — Equipment
Equipped creature has flying.

Equip C1.png (C1.png: Attach to target creature you control. Equip only as a sorcery.)

XLNC.png
Colossus Hammer.png Colossus Hammer C1.png (1)
Artifact — Equipment
Equipped creature gets +10/+10 and loses flying.

Equip C8.png (C8.png: Attach to target creature you control. Equip only as a sorcery.)

M20U.png
Conqueror's Galleon.png Conqueror's Galleon C4.png (4)
Artifact — Vehicle (2/10)
When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

XLNR.png
Corridor Monitor.png Corridor Monitor C1.pngBlue (2)
Artifact Creature — Construct (1/4)
When Corridor Monitor enters the battlefield, untap target artifact or creature you control.
ELDC.png
Crashing Drawbridge.png Crashing Drawbridge C2.png (2)
Artifact Creature — Wall (0/4)
Defender

Tap: Creatures you control gain haste until end of turn.

ELDC.png
Crucible of Worlds.png Crucible of Worlds C3.png (3)
Artifact
You may play lands from your graveyard.
M19M.png
Crystal Slipper.png Crystal Slipper C1.pngRed (2)
Artifact — Equipment
Equipped creature gets +1/+0 and has haste.

Equip C1.png (C1.png: Attach to target creature you control. Equip only as a sorcery.)

ELDC.png
Crystalline Giant.png Crystalline Giant C3.png (3)
Artifact Creature — Giant (3/3)
At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.
IKOR.png
Damping Sphere.png Damping Sphere C2.png (2)
Artifact
If a land is tapped for two or more mana, it produces Color C.png instead of any other type and amount.

Each spell a player casts costs C1.png more to cast for each other spell that player has cast this turn.

DOMU.png
Darksteel Reactor.png Darksteel Reactor C4.png (4)
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.)

At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.
When Darksteel Reactor has twenty or more charge counters on it, you win the game.

DSTR.png
Desecrated Tomb.png Desecrated Tomb C3.png (3)
Artifact
Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
M19R.png
Diamond Knight.png Diamond Knight C3.png (3)
Artifact Creature — Knight (1/1)
Vigilance (Attacking doesn't cause this creature to tap.)

As Diamond Knight enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.

M20U.png
Diamond Mare.png Diamond Mare C2.png (2)
Artifact Creature — Horse (1/3)
As Diamond Mare enters the battlefield, choose a color.

Whenever you cast a spell of the chosen color, you gain 1 life.

M19U.png
Dimir Locket.png Dimir Locket C3.png (3)
Artifact
Tap: Add Blue or Black.

UB.svgUB.svgUB.svgUB.svg, Tap, Sacrifice Dimir Locket: Draw two cards.

GRNC.png
Diviner's Lockbox.png Diviner's Lockbox C4.png (4)
Artifact
C1.png, Tap: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate this ability only any time you could cast a sorcery.
M20U.png
Dovin's Automaton.png Dovin's Automaton C4.png (4)
Artifact Creature — Homunculus (3/3)
As long as you control a Dovin planeswalker, Dovin's Automaton gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)
RNAU.png
Dowsing Dagger.png Dowsing Dagger C2.png (2)
Artifact — Equipment
When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender.

Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger.
Equip C2.png

XLNR.png
Dragonloft Idol.png Dragonloft Idol C4.png (4)
Artifact Creature — Gargoyle (3/3)
As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.
JMPU.png
Dragon's Hoard.png Dragon's Hoard C3.png (3)
Artifact
Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard.

Tap, Remove a gold counter from Dragon's Hoard: Draw a card.
Tap: Add one mana of any color.

M19R.png
Dreamstone Hedron.png Dreamstone Hedron C6.png (6)
Artifact
Tap: Add Color C.pngColor C.pngColor C.png.

C3.png, Tap, Sacrifice Dreamstone Hedron: Draw three cards.

JMPU.png
Dusk Legion Dreadnought.png Dusk Legion Dreadnought C5.png (5)
Artifact — Vehicle (4/6)
Vigilance

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

XLNU.png
Elaborate Firecannon.png Elaborate Firecannon C2.png (2)
Artifact
Elaborate Firecannon doesn't untap during your untap step.

C4.png, Tap: Elaborate Firecannon deals 2 damage to any target.
At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon.

XLNU.png
Embercleave.png Embercleave C4.pngRedRed (6)
Legendary Artifact — Equipment
Flash

This spell costs C1.png less to cast for each attacking creature you control.
When Embercleave enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip C3.png

ELDM.png
Enchanted Carriage.png Enchanted Carriage C5.png (5)
Artifact — Vehicle (4/4)
When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

ELDU.png
Entrancing Lyre.png Entrancing Lyre C3.png (3)
Artifact
You may choose not to untap Entrancing Lyre during your untap step.

CX.png, Tap: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as Entrancing Lyre remains tapped.

THBU.png
Epitaph Golem.png Epitaph Golem C5.png (5)
Artifact Creature — Golem (3/5)
C2.png: Put target card from your graveyard on the bottom of your library.
M21U.png
Explosive Apparatus.png Explosive Apparatus C1.png (1)
Artifact
C3.png, Tap, Sacrifice Explosive Apparatus: It deals 2 damage to any target.
M19C.png
Fell Flagship.png Fell Flagship C3.png (3)
Artifact — Vehicle (3/3)
Pirates you control get +1/+0.

Whenever Fell Flagship deals combat damage to a player, that player discards a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

XLNR.png
Field Creeper.png Field Creeper C2.png (2)
Artifact Creature — Scarecrow (2/1)
M19C.png
Firemind Vessel.png Firemind Vessel C4.png (4)
Artifact
Firemind Vessel enters the battlefield tapped.

Tap: Add two mana of different colors.

WARU.png
Folio of Fancies.png Folio of Fancies C1.pngBlue (2)
Artifact
Players have no maximum hand size.

CX.pngCX.png, Tap: Each player draws X cards.
C2.pngBlue, Tap: Each opponent mills cards equal to the number of cards in their hand.

ELDR.png
Forebear's Blade.png Forebear's Blade C3.png (3)
Artifact — Equipment
Equipped creature gets +3/+0 and has vigilance and trample.

Whenever equipped creature dies, attach Forebear's Blade to target creature you control.
Equip C3.png

DOMR.png
Forgotten Sentinel.png Forgotten Sentinel C4.png (4)
Artifact Creature — Golem (4/3)
Forgotten Sentinel enters the battlefield tapped.
M21C.png
Fountain of Renewal.png Fountain of Renewal C1.png (1)
Artifact
At the beginning of your upkeep, you gain 1 life.

C3.png, Sacrifice Fountain of Renewal: Draw a card.

M19U.png
Gargoyle Sentinel.png Gargoyle Sentinel C3.png (3)
Artifact Creature — Gargoyle (3/3)
Defender (This creature can't attack.)

C3.png: Until end of turn, Gargoyle Sentinel loses defender and gains flying.

JMPU.png
Gate Colossus.png Gate Colossus C8.png (8)
Artifact Creature — Construct (8/8)
This spell costs C1.png less to cast for each Gate you control.

Gate Colossus can't be blocked by creatures with power 2 or less.
Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.

RNAU.png
Gatekeeper Gargoyle.png Gatekeeper Gargoyle C6.png (6)
Artifact Creature — Gargoyle (3/3)
Flying

Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control.

GRNU.png
Gearsmith Guardian.png Gearsmith Guardian C5.png (5)
Artifact Creature — Construct (3/5)
Gearsmith Guardian gets +2/+0 as long as you control a blue creature.
M19C.png
Giant's Skewer.png Giant's Skewer C1.pngBlack (2)
Artifact — Equipment
Equipped creature gets +2/+1.

Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "C2.png, Tap, Sacrifice this artifact: You gain 3 life.")
Equip C3.png (C3.png: Attach to target creature you control. Equip only as a sorcery.)

ELDC.png
Gilded Lotus.png Gilded Lotus C5.png (5)
Artifact
Tap: Add three mana of any one color.
DOMR.png
Gilded Sentinel.png Gilded Sentinel C4.png (4)
Artifact Creature — Golem (3/3)
XLNC.png
Gingerbrute.png Gingerbrute C1.png (1)
Artifact Creature — Food Golem (1/1)
Haste

C1.png: Gingerbrute can't be blocked this turn except by creatures with haste.
C2.png, Tap, Sacrifice Gingerbrute: You gain 3 life.

JMPC.png
Glaive of the Guildpact.png Glaive of the Guildpact C2.png (2)
Artifact — Equipment
Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)

Equip C3.png (C3.png: Attach to target creature you control. Equip only as a sorcery.)

GRNU.png
Glass Casket.png Glass Casket C1.pngWhite (2)
Artifact
When Glass Casket enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less until Glass Casket leaves the battlefield.
ELDU.png
Glass of the Guildpact.png Glass of the Guildpact C2.png (2)
Artifact
Multicolored creatures you control get +1/+1.
RNAR.png
Gleaming Barrier.png Gleaming Barrier C2.png (2)
Artifact Creature — Wall (0/4)
Defender

When Gleaming Barrier dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

RIXC.png
God-Pharaoh's Statue.png God-Pharaoh's Statue C6.png (6)
Legendary Artifact
Spells your opponents cast cost C2.png more to cast.

At the beginning of your end step, each opponent loses 1 life.

WARU.png
Golden Egg.png Golden Egg C2.png (2)
Artifact — Food
When Golden Egg enters the battlefield, draw a card.

C1.png, Tap, Sacrifice Golden Egg: Add one mana of any color.
C2.png, Tap, Sacrifice Golden Egg: You gain 3 life.

ELDC.png
Golden Guardian.png Golden Guardian C4.png (4)
Artifact Creature — Golem (4/4)
Defender

C2.png: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.

RIXR.png
Golgari Locket.png Golgari Locket C3.png (3)
Artifact
Tap: Add Black or Green.

BG.svgBG.svgBG.svgBG.svg, Tap, Sacrifice Golgari Locket: Draw two cards.

GRNC.png
Golos, Tireless Pilgrim.png Golos, Tireless Pilgrim C5.png (5)
Legendary Artifact Creature — Scout (3/5)
When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle your library.

C2.pngWhiteBlueBlackRedGreen: Exile the top three cards of your library. You may play them this turn without paying their mana costs.

M20R.png
Grafdigger's Cage.png Grafdigger's Cage C1.png (1)
Artifact
Creature cards in graveyards and libraries can't enter the battlefield.

Players can't cast spells from graveyards or libraries.

M20R.png
Gruul Locket.png Gruul Locket C3.png (3)
Artifact
Tap: Add Red or Green.

RG.svgRG.svgRG.svgRG.svg, Tap, Sacrifice Gruul Locket: Draw two cards.

RNAC.png
Guardian Idol.png Guardian Idol C2.png (2)
Artifact
Guardian Idol enters the battlefield tapped.

Tap: Add Color C.png.
C2.png: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.

JMPU.png
Guardians of Koilos.png Guardians of Koilos C5.png (5)
Artifact Creature — Construct (4/4)
When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
DOMC.png
Guild Globe.png Guild Globe C2.png (2)
Artifact
When Guild Globe enters the battlefield, draw a card.

C2.png, Tap, Sacrifice Guild Globe: Add two mana of different colors.

WARC.png
Heart-Piercer Bow.png Heart-Piercer Bow C2.png (2)
Artifact — Equipment
Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.

Equip C1.png (C1.png: Attach to target creature you control. Equip only as a sorcery.)

M20C.png
Hedron Archive.png Hedron Archive C4.png (4)
Artifact
Tap: Add Color C.pngColor C.png.

C2.png, Tap, Sacrifice Hedron Archive: Draw two cards.

JMPU.png
Helm of the Host.png Helm of the Host C4.png (4)
Legendary Artifact — Equipment
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste.

Equip C5.png

DOMR.png
Henge Walker.png Henge Walker C3.png (3)
Artifact Creature — Golem (2/2)
Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it.
ELDC.png
Heraldic Banner.png Heraldic Banner C3.png (3)
Artifact
As Heraldic Banner enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+0.
Tap: Add one mana of the chosen color.

ELDU.png
Herald's Horn.png Herald's Horn C3.png (3)
Artifact
As Herald's Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost C1.png less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

JMPU.png
Hierophant's Chalice.png Hierophant's Chalice C3.png (3)
Artifact
When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life.

Tap: Add Color C.png.

XLNC.png
Howling Golem.png Howling Golem C3.png (3)
Artifact Creature — Golem (2/3)
Whenever Howling Golem attacks or blocks, each player draws a card.
DOMU.png
Icon of Ancestry.png Icon of Ancestry C3.png (3)
Artifact
As Icon of Ancestry enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.
C3.png, Tap: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

M20R.png
Icy Manipulator.png Icy Manipulator C4.png (4)
Artifact
C1.png, Tap: Tap target artifact, creature, or land.
DOMU.png
Idol of Endurance.png Idol of Endurance C2.pngWhite (3)
Artifact
When Idol of Endurance enters the battlefield, exile all creature cards with converted mana cost 3 or less from your graveyard until Idol of Endurance leaves the battlefield.

C1.pngWhite, Tap: Until end of turn, you may cast a creature spell from among the cards exiled with Idol of Endurance without paying its mana cost.

M21R.png
Indatha Crystal.png Indatha Crystal C3.png (3)
Artifact
Tap: Add White, Black, or Green.

Cycling C2.png (C2.png, Discard this card: Draw a card.)

IKOU.png
Inquisitive Puppet.png Inquisitive Puppet C1.png (1)
Artifact Creature — Construct (0/2)
When Inquisitive Puppet enters the battlefield, scry 1.

Exile Inquisitive Puppet: Create a 1/1 white Human creature token.

ELDU.png
Iron Bully.png Iron Bully C3.png (3)
Artifact Creature — Golem (1/1)
Menace (This creature can't be blocked except by two or more creatures.)

When Iron Bully enters the battlefield, put a +1/+1 counter on target creature.

WARC.png
Izzet Locket.png Izzet Locket C3.png (3)
Artifact
Tap: Add Blue or Red.

UR.svgUR.svgUR.svgUR.svg, Tap, Sacrifice Izzet Locket: Draw two cards.

GRNC.png
Jhoira's Familiar.png Jhoira's Familiar C4.png (4)
Artifact Creature — Bird (2/2)
Flying

Historic spells you cast cost C1.png less to cast. (Artifacts, legendaries, and Sagas are historic.)

DOMU.png
Jousting Dummy.png Jousting Dummy C2.png (2)
Artifact Creature — Scarecrow Knight (2/1)
C3.png: Jousting Dummy gets +1/+0 until end of turn.
JMPC.png
Jousting Lance.png Jousting Lance C2.png (2)
Artifact — Equipment
Equipped creature gets +2/+0.

As long as it's your turn, equipped creature has first strike.
Equip C3.png (C3.png: Attach to target creature you control. Equip only as a sorcery.)

DOMC.png
Juggernaut.png Juggernaut C4.png (4)
Artifact Creature — Juggernaut (5/3)
Juggernaut attacks each combat if able.

Juggernaut can't be blocked by Walls.

JMPU.png
Junktroller.png Junktroller C4.png (4)
Artifact Creature — Golem (0/6)
Defender

Tap: Put target card from a graveyard on the bottom of its owner's library.

RNAU.png
Ketria Crystal.png Ketria Crystal C3.png (3)
Artifact
Tap: Add Green, Blue, or Red.

Cycling C2.png (C2.png, Discard this card: Draw a card.)

IKOU.png
Lightning-Core Excavator.png Lightning-Core Excavator C1.png (1)
Artifact Creature — Golem (0/3)
C5.png, Tap, Sacrifice Lightning-Core Excavator: It deals 3 damage to any target.
JMPC.png
Locthwain Gargoyle.png Locthwain Gargoyle C1.png (1)
Artifact Creature — Gargoyle (0/3)
C4.png: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn.
ELDC.png
Lucky Clover.png Lucky Clover C2.png (2)
Artifact
Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
ELDU.png
Mace of the Valiant.png Mace of the Valiant C2.pngWhite (3)
Artifact — Equipment
Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.

Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.
Equip C3.png

ELDR.png
Magistrate's Scepter.png Magistrate's Scepter C3.png (3)
Artifact
C4.png, Tap: Put a charge counter on Magistrate's Scepter.

Tap, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

M19R.png
Malefic Scythe.png Malefic Scythe C1.pngBlack (2)
Artifact — Equipment
Malefic Scythe enters the battlefield with a soul counter on it.

Equipped creature gets +1/+1 for each soul counter on Malefic Scythe.
Whenever equipped creature dies, put a soul counter on Malefic Scythe.
Equip C1.png (C1.png: Attach to target creature you control. Equip only as a sorcery.)

M21U.png
Mana Geode.png Mana Geode C3.png (3)
Artifact
When Mana Geode enters the battlefield, scry 1.

Tap: Add one mana of any color.

JMPC.png
Manalith.png Manalith C3.png (3)
Artifact
Tap: Add one mana of any color.
M19C.png
Manifold Key.png Manifold Key C1.png (1)
Artifact
C1.png, Tap: Untap another target artifact.

C3.png, Tap: Target creature can't be blocked this turn.

M20U.png
Mantle of Tides.png Mantle of Tides Blue (1)
Artifact — Equipment
Equipped creature gets +1/+2.

Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.
Equip C3.png (C3.png: Attach to target creature you control. Equip only as a sorcery.)

ELDC.png
Marauder's Axe.png Marauder's Axe C2.png (2)
Artifact — Equipment
Equipped creature gets +2/+0.

Equip C2.png (C2.png: Attach to target creature you control. Equip only as a sorcery.)

JMPC.png
Mask of Immolation.png Mask of Immolation C1.pngRed (2)
Artifact — Equipment
When Mask of Immolation enters the battlefield, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it.

Equipped creature has "Sacrifice this creature: It deals 1 damage to any target."
Equip C2.png (C2.png: Attach to target creature you control. Equip only as a sorcery.)

M20U.png
Mazemind Tome.png Mazemind Tome C2.png (2)
Artifact
Tap, Put a page counter on Mazemind Tome: Scry 1.

C2.png, Tap, Put a page counter on Mazemind Tome: Draw a card.
When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.

M21R.png
Meteor Golem.png Meteor Golem C7.png (7)
Artifact Creature — Golem (3/3)
When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.
JMPU.png
Meteorite.png Meteorite C5.png (5)
Artifact
When Meteorite enters the battlefield, it deals 2 damage to any target.

Tap: Add one mana of any color.

M21U.png
Midnight Clock.png Midnight Clock C2.pngBlue (3)
Artifact
Tap: Add Blue.

C2.pngBlue: Put an hour counter on Midnight Clock.
At the beginning of each upkeep, put an hour counter on Midnight Clock.
When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

ELDR.png
Millstone.png Millstone C2.png (2)
Artifact
C2.png, Tap: Target player mills two cards.
M19U.png
Mind Stone.png Mind Stone C2.png (2)
Artifact
Tap: Add Color C.png.

C1.png, Tap, Sacrifice Mind Stone: Draw a card.

WTHC.png
Mirror Shield.png Mirror Shield C2.png (2)
Artifact — Equipment
Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."

Equip C2.png (C2.png: Attach to target creature you control. Equip only as a sorcery.)

THBU.png
Mishra's Self-Replicator.png Mishra's Self-Replicator C5.png (5)
Artifact Creature — Assembly-Worker (2/2)
Whenever you cast a historic spell, you may pay C1.png. If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.)
DOMR.png
Mizzium Tank.png Mizzium Tank C1.pngRedRed (3)
Artifact — Vehicle (3/2)
Trample

Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

WARR.png
Mox Amber.png Mox Amber C0.png (0)
Legendary Artifact
Tap: Add one mana of any color among legendary creatures and planeswalkers you control.
DOMM.png
Myr Sire.png Myr Sire C2.png (2)
Artifact Creature — Myr (1/1)
When Myr Sire dies, create a 1/1 colorless Myr artifact creature token.
JMPC.png
Mystic Forge.png Mystic Forge C4.png (4)
Artifact
You may look at the top card of your library any time.

You may cast artifact spells and colorless spells from the top of your library.
Tap, Pay 1 life: Exile the top card of your library.

M20R.png
Navigator's Compass.png Navigator's Compass C1.png (1)
Artifact
When Navigator's Compass enters the battlefield, you gain 3 life.

Tap: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.

DOMC.png
Nyx Lotus.png Nyx Lotus C4.png (4)
Legendary Artifact
Nyx Lotus enters the battlefield tapped.

Tap: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

THBR.png
Orazca Relic.png Orazca Relic C3.png (3)
Artifact
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Tap: Add Color C.png.
Tap, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate this ability only if you have the city's blessing.

RIXC.png
Ornithopter.png Ornithopter C0.png (0)
Artifact Creature — Thopter (0/2)
Flying
M10U.png
Orzhov Locket.png Orzhov Locket C3.png (3)
Artifact
Tap: Add White or Black.

WB.svgWB.svgWB.svgWB.svg, Tap, Sacrifice Orzhov Locket: Draw two cards.

RNAC.png
Palladium Myr.png Palladium Myr C3.png (3)
Artifact Creature — Myr (2/2)
Tap: Add Color C.pngColor C.png.
M21U.png
Pardic Wanderer.png Pardic Wanderer C6.png (6)
Artifact Creature — Golem (5/5)
Trample
DOMC.png
Parhelion II.png Parhelion II C6.pngWhiteWhite (8)
Legendary Artifact — Vehicle (5/5)
Flying, first strike, vigilance

Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

WARR.png
Pattern Matcher.png Pattern Matcher C4.png (4)
Artifact Creature — Golem (3/3)
When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle your library.
M20U.png
Pendulum of Patterns.png Pendulum of Patterns C2.png (2)
Artifact
When Pendulum of Patterns enters the battlefield, you gain 3 life.

C5.png, Tap, Sacrifice Pendulum of Patterns: Draw a card.

M19C.png
Perilous Myr.png Perilous Myr C2.png (2)
Artifact Creature — Myr (1/1)
When Perilous Myr dies, it deals 2 damage to any target.
JMPC.png
Pillar of Origins.png Pillar of Origins C2.png (2)
Artifact
As Pillar of Origins enters the battlefield, choose a creature type.

Tap: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

XLNU.png
Pirate's Cutlass.png Pirate's Cutlass C3.png (3)
Artifact — Equipment
When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control.

Equipped creature gets +2/+1.
Equip C2.png (C2.png: Attach to target creature you control. Equip only as a sorcery.)

JMPC.png
Platinum Angel.png Platinum Angel C7.png (7)
Artifact Creature — Angel (4/4)
Flying

You can't lose the game and your opponents can't win the game.

M10M.png
Portal of Sanctuary.png Portal of Sanctuary C2.pngBlue (3)
Artifact
C1.png, Tap: Return target creature you control and each Aura attached to it to their owners' hands. Activate this ability only during your turn.
M20U.png
Powerstone Shard.png Powerstone Shard C3.png (3)
Artifact
Tap: Add Color C.png for each artifact you control named Powerstone Shard.
DOMC.png
Primal Amulet.png Primal Amulet C4.png (4)
Artifact
Instant and sorcery spells you cast cost C1.png less to cast.

Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.

XLNR.png
Prismite.png Prismite C2.png (2)
Artifact Creature — Golem (2/1)
C2.png: Add one mana of any color.
M21C.png
Prophet of the Peak.png Prophet of the Peak C6.png (6)
Artifact Creature — Cat (5/5)
When Prophet of the Peak enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
ELDC.png
Prophetic Prism.png Prophetic Prism C2.png (2)
Artifact
When Prophetic Prism enters the battlefield, draw a card.

C1.png, Tap: Add one mana of any color.

JMPC.png
Prying Blade.png Prying Blade C1.png (1)
Artifact — Equipment
Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")
Equip C2.png (C2.png: Attach to target creature you control. Equip only as a sorcery.)

XLNC.png
Rakdos Locket.png Rakdos Locket C3.png (3)
Artifact
Tap: Add Black or Red.

BR.svgBR.svgBR.svgBR.svg, Tap, Sacrifice Rakdos Locket: Draw two cards.

RNAC.png
Rampaging Monument.png Rampaging Monument C4.png (4)
Artifact Creature — Cleric (0/0)
Trample

Rampaging Monument enters the battlefield with three +1/+1 counters on it.
Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.

GRNU.png
Ratchet Bomb.png Ratchet Bomb C2.png (2)
Artifact
Tap: Put a charge counter on Ratchet Bomb.

Tap, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.

SOMR.png
Raugrin Crystal.png Raugrin Crystal C3.png (3)
Artifact
Tap: Add Blue, Red, or White.

Cycling C2.png (C2.png, Discard this card: Draw a card.)

IKOU.png
Retributive Wand.png Retributive Wand C3.png (3)
Artifact
C3.png, Tap: Retributive Wand deals 1 damage to any target.

When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target.

M20U.png
Rogue's Gloves.png Rogue's Gloves C2.png (2)
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip C2.png (C2.png: Attach to target creature you control. Equip only as a sorcery.)

JMPU.png
Rosethorn Halberd.png Rosethorn Halberd Green (1)
Artifact — Equipment
When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control.

Equipped creature gets +2/+1.
Equip C5.png (C5.png: Attach to target creature you control. Equip only as a sorcery.)

ELDC.png
Roving Keep.png Roving Keep C7.png (7)
Artifact Creature — Wall (5/7)
Defender

C7.png: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.

JMPC.png
Runed Servitor.png Runed Servitor C2.png (2)
Artifact Creature — Construct (2/2)
When Runed Servitor dies, each player draws a card.
JMPC.png
Saheeli's Silverwing.png Saheeli's Silverwing C4.png (4)
Artifact Creature — Drake (2/3)
Flying

When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.

WARC.png
Salvager of Ruin.png Salvager of Ruin C3.png (3)
Artifact Creature — Construct (2/1)
Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
M20U.png
Savai Crystal.png Savai Crystal C3.png (3)
Artifact
Tap: Add Red, White, or Black.

Cycling C2.png (C2.png, Discard this card: Draw a card.)

IKOU.png
Scalding Cauldron.png Scalding Cauldron C1.png (1)
Artifact
C3.png, Tap, Sacrifice Scalding Cauldron: It deals 3 damage to target creature.
ELDC.png
Scarecrone.png Scarecrone C3.png (3)
Artifact Creature — Scarecrow (1/2)
C1.png, Sacrifice a Scarecrow: Draw a card.

C4.png, Tap: Return target artifact creature card from your graveyard to the battlefield.

JMPR.png
Scrabbling Claws.png Scrabbling Claws C1.png (1)
Artifact
Tap: Target player exiles a card from their graveyard.

C1.png, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.

RNAU.png
Screaming Shield.png Screaming Shield C1.png (1)
Artifact — Equipment
Equipped creature gets +0/+3 and has "C2.png, Tap: Target player mills three cards."

Equip C3.png (C3.png: Attach to target creature you control. Equip only as a sorcery.)

RNAU.png
Scroll of Avacyn.png Scroll of Avacyn C1.png (1)
Artifact
C1.png, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.
JMPC.png
Scuttlemutt.png Scuttlemutt C3.png (3)
Artifact Creature — Scarecrow (2/2)
Tap: Add one mana of any color.

Tap: Target creature becomes the color or colors of your choice until end of turn.

JMPU.png
Selesnya Locket.png Selesnya Locket C3.png (3)
Artifact
Tap: Add Green or White.

GW.svgGW.svgGW.svgGW.svg, Tap, Sacrifice Selesnya Locket: Draw two cards.

GRNC.png
Sentinel Totem.png Sentinel Totem C1.png (1)
Artifact
When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap, Exile Sentinel Totem: Exile all cards from all graveyards.

XLNU.png
Shadowed Caravel.png Shadowed Caravel C2.png (2)
Artifact — Vehicle (2/2)
Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

XLNR.png
Shadowspear.png Shadowspear C1.png (1)
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has trample and lifelink.

C1.png: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip C2.png

THBR.png
Shambling Suit.png Shambling Suit C3.png (3)
Artifact Creature — Construct (*/3)
Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.
ELDU.png
Sharding Sphinx.png Sharding Sphinx C4.pngBlueBlue (6)
Artifact Creature — Sphinx (4/4)
Flying

Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.

JMPR.png
Shield of the Realm.png Shield of the Realm C2.png (2)
Artifact — Equipment
If a source would deal damage to equipped creature, prevent 2 of that damage.

Equip C1.png

DOMU.png
Shining Armor.png Shining Armor C1.pngWhite (2)
Artifact — Equipment
Flash

When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip C3.png (C3.png: Attach to target creature you control. Equip only as a sorcery.)

ELDC.png
Short Sword.png Short Sword C1.png (1)
Artifact — Equipment
Equipped creature gets +1/+1.

Equip C1.png (C1.png: Attach to target creature you control. Equip only as a sorcery.)

M21C.png
Sigiled Sword of Valeron.png Sigiled Sword of Valeron C3.png (3)
Artifact — Equipment
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.

Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.
Equip C3.png

M19R.png
Signpost Scarecrow.png Signpost Scarecrow C4.png (4)
Artifact Creature — Scarecrow (2/4)
Vigilance

C2.png: Add one mana of any color.

JMPC.png
Silent Dart.png Silent Dart C1.png (1)
Artifact
C4.png, Tap, Sacrifice Silent Dart: It deals 3 damage to target creature.
M21C.png
Silent Gravestone.png Silent Gravestone C1.png (1)
Artifact
Cards in graveyards can't be the targets of spells or abilities.

C4.png, Tap: Exile Silent Gravestone and all cards from all graveyards. Draw a card.

RIXR.png
Silent Submersible.png Silent Submersible BlueBlue (2)
Artifact — Vehicle (2/3)
Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

WARR.png
Simic Locket.png Simic Locket C3.png (3)
Artifact
Tap: Add Green or Blue.

GU.svgGU.svgGU.svgGU.svg, Tap, Sacrifice Simic Locket: Draw two cards.

RNAC.png
Skittering Surveyor.png Skittering Surveyor C3.png (3)
Artifact Creature — Construct (1/2)
When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
JMPC.png
Skyscanner.png Skyscanner C3.png (3)
Artifact Creature — Thopter (1/1)
Flying

When Skyscanner enters the battlefield, draw a card.

M21C.png
Sleek Schooner.png Sleek Schooner C3.png (3)
Artifact — Vehicle (4/3)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
XLNU.png
Sleeper Dart.png Sleeper Dart C2.png (2)
Artifact
When Sleeper Dart enters the battlefield, draw a card.

Tap, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step.

IKOC.png
Solemn Simulacrum.png Solemn Simulacrum C4.png (4)
Artifact Creature — Golem (2/2)
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

When Solemn Simulacrum dies, you may draw a card.

M21R.png
Sorcerer's Broom.png Sorcerer's Broom C2.png (2)
Artifact Creature — Spirit (2/1)
Whenever you sacrifice another permanent, you may pay C3.png. If you do, create a token that's a copy of Sorcerer's Broom.
ELDU.png
Sorcerer's Wand.png Sorcerer's Wand C1.png (1)
Artifact — Equipment
Equipped creature has "Tap: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead."

Equip C3.png

DOMU.png
Sorcerous Spyglass.png Sorcerous Spyglass C2.png (2)
Artifact
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

ELDR.png
Soul-Guide Lantern.png Soul-Guide Lantern C1.png (1)
Artifact
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.

Tap, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.
C1.png, Tap, Sacrifice Soul-Guide Lantern: Draw a card.

THBU.png
Sparkhunter Masticore.png Sparkhunter Masticore C3.png (3)
Artifact Creature — Masticore (3/4)
As an additional cost to cast this spell, discard a card.

Protection from planeswalkers
C1.png: Sparkhunter Masticore deals 1 damage to target planeswalker.
C3.png: Sparkhunter Masticore gains indestructible until end of turn.

M21R.png
Sparring Construct.png Sparring Construct C1.png (1)
Artifact Creature — Construct (1/1)
When Sparring Construct dies, put a +1/+1 counter on target creature you control.
DOMC.png
Sphinx of the Guildpact.png Sphinx of the Guildpact C7.png (7)
Artifact Creature — Sphinx (5/5)
Sphinx of the Guildpact is all colors.

Flying
Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)

RNAU.png
Spinning Wheel.png Spinning Wheel C3.png (3)
Artifact
Tap: Add one mana of any color.

C5.png, Tap: Tap target creature.

ELDU.png
Springjaw Trap.png Springjaw Trap C1.png (1)
Artifact
Flash

C4.png, Tap, Sacrifice Springjaw Trap: It deals 3 damage to any target.

IKOC.png
Steel Overseer.png Steel Overseer C2.png (2)
Artifact Creature — Construct (1/1)
Tap: Put a +1/+1 counter on each artifact creature you control.
M20R.png
Steelclaw Lance.png Steelclaw Lance BlackRed (2)
Artifact — Equipment
Equipped creature gets +2/+2.

Equip Knight C1.png
Equip C3.png

ELDU.png
Stone Golem.png Stone Golem C5.png (5)
Artifact Creature — Golem (4/4)
M20C.png
Stonecoil Serpent.png Stonecoil Serpent CX.png (0)
Artifact Creature — Snake (0/0)
Reach, trample, protection from multicolored

Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

ELDR.png
Strider Harness.png Strider Harness C3.png (3)
Artifact — Equipment
Equipped creature gets +1/+1 and has haste.

Equip C1.png (C1.png: Attach to target creature you control. Equip only as a sorcery.)

RIXC.png
Suspicious Bookcase.png Suspicious Bookcase C2.png (2)
Artifact Creature — Wall (0/4)
Defender (This creature can't attack.)

C3.png, Tap: Target creature can't be blocked this turn.

JMPU.png
Teferi's Sentinel.png Teferi's Sentinel C5.png (5)
Artifact Creature — Golem (2/6)
As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.
DOMU.png
Terrarion.png Terrarion C1.png (1)
Artifact
Terrarion enters the battlefield tapped.

C2.png, Tap, Sacrifice Terrarion: Add two mana in any combination of colors.
When Terrarion is put into a graveyard from the battlefield, draw a card.

JMPC.png
Tezzeret's Gatebreaker.png Tezzeret's Gatebreaker C4.png (4)
Artifact
When Tezzeret's Gatebreaker enters the battlefield, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

C5.pngBlue, Tap, Sacrifice Tezzeret's Gatebreaker: Creatures you control can't be blocked this turn.

M19R.png
Tezzeret's Strider.png Tezzeret's Strider C3.png (3)
Artifact Creature — Golem (3/1)
As long as you control a Tezzeret planeswalker, Tezzeret's Strider has menace. (It can't be blocked except by two or more creatures.)
M19U.png
Thaumatic Compass.png Thaumatic Compass C2.png (2)
Artifact
C3.png, Tap: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.

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Thaumaturge's Familiar.png Thaumaturge's Familiar C3.png (3)
Artifact Creature — Bird (1/3)
Flying

When Thaumaturge's Familiar enters the battlefield, scry 1.

THBC.png
The Cauldron of Eternity.png The Cauldron of Eternity C10.pngBlackBlack (12)
Legendary Artifact
This spell costs C2.png less to cast for each creature card in your graveyard.

Whenever a creature you control dies, put it on the bottom of its owner's library.
C2.pngBlack, Tap, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.

ELDM.png
The Circle of Loyalty.png The Circle of Loyalty C4.pngWhiteWhite (6)
Legendary Artifact
This spell costs C1.png less to cast for each Knight you control.

Creatures you control get +1/+1.
Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.
C3.pngWhite, Tap: Create a 2/2 white Knight creature token with vigilance.

ELDM.png
The Great Henge.png The Great Henge C7.pngGreenGreen (9)
Legendary Artifact
This spell costs CX.png less to cast, where X is the greatest power among creatures you control.

Tap: Add GreenGreen. You gain 2 life.
Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.

ELDM.png
The Immortal Sun.png The Immortal Sun C6.png (6)
Legendary Artifact
Players can't activate planeswalkers' loyalty abilities.

At the beginning of your draw step, draw an additional card.
Spells you cast cost C1.png less to cast.
Creatures you control get +1/+1.

RIXM.png
The Magic Mirror.png The Magic Mirror C6.pngBlueBlueBlue (9)
Legendary Artifact
This spell costs C1.png less to cast for each instant and sorcery card in your graveyard.

You have no maximum hand size.
At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.

ELDM.png
The Ozolith.png The Ozolith C1.png (1)
Legendary Artifact
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.

At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

IKOR.png
Thran Temporal Gateway.png Thran Temporal Gateway C4.png (4)
Legendary Artifact
C4.png, Tap: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
DOMR.png
Thundering Chariot.png Thundering Chariot C4.png (4)
Artifact — Vehicle (3/3)
First strike, trample, haste

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

THBU.png
Tome of Legends.png Tome of Legends C2.png (2)
Artifact
Tome of Legends enters the battlefield with a page counter on it.

Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends.
C1.png, Tap, Remove a page counter from Tome of Legends: Draw a card.

ELDR.png
Tome of the Guildpact.png Tome of the Guildpact C5.png (5)
Artifact
Whenever you cast a multicolored spell, draw a card.

Tap: Add one mana of any color.

RNAR.png
Tormod's Crypt.png Tormod's Crypt C0.png (0)
Artifact
Tap, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.
M21U.png
Transmogrifying Wand.png Transmogrifying Wand C3.png (3)
Artifact
Transmogrifying Wand enters the battlefield with three charge counters on it.

C1.png, Tap, Remove a charge counter from Transmogrifying Wand: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate this ability only any time you could cast a sorcery.

M19R.png
Traveler's Amulet.png Traveler's Amulet C1.png (1)
Artifact
C1.png, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
THBC.png
Traxos, Scourge of Kroog.png Traxos, Scourge of Kroog C4.png (4)
Legendary Artifact Creature — Construct (7/7)
Trample

Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step.
Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)

DOMR.png
Treasure Map.png Treasure Map C2.png (2)
Artifact
C1.png, Tap: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")
XLNR.png
Unstable Obelisk.png Unstable Obelisk C3.png (3)
Artifact
Tap: Add Color C.png.

C7.png, Tap, Sacrifice Unstable Obelisk: Destroy target permanent.

JMPU.png
Urza's Tome.png Urza's Tome C2.png (2)
Artifact
C3.png, Tap: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)
DOMU.png
Vanquisher's Banner.png Vanquisher's Banner C5.png (5)
Artifact
As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.

XLNR.png
Vantress Gargoyle.png Vantress Gargoyle C1.pngBlue (2)
Artifact Creature — Gargoyle (5/4)
Flying

Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard.
Vantress Gargoyle can't block unless you have four or more cards in hand.
Tap: Each player mills a card.

ELDR.png
Vial of Dragonfire.png Vial of Dragonfire C2.png (2)
Artifact
C2.png, Tap, Sacrifice Vial of Dragonfire: It deals 2 damage to target creature.
M20C.png
Vivien's Arkbow.png Vivien's Arkbow C1.pngGreen (2)
Legendary Artifact
CX.png, Tap, Discard a card: Look at the top X cards of your library. You may put a creature card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
WARR.png
Voltaic Servant.png Voltaic Servant C2.png (2)
Artifact Creature — Construct (1/3)
At the beginning of your end step, untap target artifact.
DOMC.png
Wand of Vertebrae.png Wand of Vertebrae C1.png (1)
Artifact
Tap: Mill a card.

C2.png, Tap, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library.

GRNU.png
Warmonger's Chariot.png Warmonger's Chariot C2.png (2)
Artifact — Equipment
Equipped creature gets +2/+2.

As long as equipped creature has defender, it can attack as though it didn't have defender.
Equip C3.png (C3.png: Attach to target creature you control. Equip only as a sorcery.)

JMPU.png
Weapon Rack.png Weapon Rack C4.png (4)
Artifact
Weapon Rack enters the battlefield with three +1/+1 counters on it.

Tap: Move a +1/+1 counter from Weapon Rack onto target creature. Activate this ability only any time you could cast a sorcery.

ELDC.png
Weatherlight.png Weatherlight C4.png (4)
Legendary Artifact — Vehicle (4/5)
Flying

Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3

DOMM.png
Wings of Hubris.png Wings of Hubris C2.png (2)
Artifact — Equipment
Equipped creature has flying.

Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step.
Equip C1.png (C1.png: Attach to target creature you control. Equip only as a sorcery.)

THBC.png
Wishclaw Talisman.png Wishclaw Talisman C1.pngBlack (2)
Artifact
Wishclaw Talisman enters the battlefield with three wish counters on it.

C1.png, Tap, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn.

ELDR.png
Witching Well.png Witching Well Blue (1)
Artifact
When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

C3.pngBlue, Sacrifice Witching Well: Draw two cards.

ELDC.png
Witch's Cauldron.png Witch's Cauldron Black (1)
Artifact
C1.pngBlack, Tap, Sacrifice a creature: You gain 1 life and draw a card.
M21U.png
Witch's Oven.png Witch's Oven C1.png (1)
Artifact
Tap, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "C2.png, Tap, Sacrifice this artifact: You gain 3 life.")
ELDU.png
Wolfrider's Saddle.png Wolfrider's Saddle C3.pngGreen (4)
Artifact — Equipment
When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.

Equipped creature gets +1/+1 and can't be blocked by more than one creature.
Equip C3.png (C3.png: Attach to target creature you control. Equip only as a sorcery.)

M20U.png
Zagoth Crystal.png Zagoth Crystal C3.png (3)
Artifact
Tap: Add Black, Green, or Blue.

Cycling C2.png (C2.png, Discard this card: Draw a card.)

IKOU.png