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Types Artifact Creature Land
Enchantment Instant Planeswalker Sorcery
Subtypes Legendary Dinosaur Pirate Merfolk Vampire
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets Streets of New Capenna Kamigawa: Neon Dynasty Innistrad: Crimson Vow Innistrad: Midnight Hunt Jumpstart: Historic Horizons
Dungeons & Dragons: Adventures in the Forgotten Realms Strixhaven: School of Mages Kaldheim Kaladesh Remastered Zendikar Rising
Amonkhet Remastered Jumpstart Core Set 2021 Ikoria Lair of Behemoths Theros Beyond Death
Throne of Eldraine Core Set 2020 War of the Spark Ravnica Allegiance Guilds of Ravnica
Core Set 2019 Dominaria Rivals of Ixalan Ixalan Arena Only
Anthologies Explorer Anthology 1 Historic Anthology 6 Historic Anthology 5 Historic Anthology IV
Historic Anthology III Historic Anthology II Historic Anthology: Rhys the Redeemed Historic Anthology 1
Alchemy Alchemy Horizons: Baldur's Gate Alchemy: New Capenna Alchemy: Kamigawa Alchemy: Innistrad
To list cards by their color and converted mana cost use these alternative filters.

248 results
Aesthir Glider (3)
Artifact Creature — Bird Construct (2/1)
Flying

Aesthir Glider can't block.

Aether Spellbomb (1)
Artifact
Blue, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.

, Sacrifice Aether Spellbomb: Draw a card.

Akroma's Memorial (7)
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Alloy Myr (3)
Artifact Creature — Myr (2/2)
Tap: Add one mana of any color.
Altar of the Pantheon (3)
Artifact
Your devotion to each color and each combination of colors is increased by one.

Tap: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.

Amaranthine Wall (4)
Artifact Creature — Wall (0/6)
Defender

: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Amulet of Safekeeping (2)
Artifact
Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .

Creature tokens get -1/-0.

Ancestral Blade White (2)
Artifact — Equipment
When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.

Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Ancestral Statue (4)
Artifact Creature — Golem (3/4)
When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.
Anvilwrought Raptor (4)
Artifact Creature — Bird (2/1)
Flying

First strike (This creature deals combat damage before creatures without first strike.)

Arcane Encyclopedia (3)
Artifact
, Tap: Draw a card.
Arcane Signet (2)
Artifact
Tap: Add one mana of any color in your commander's color identity.
Arcanist's Owl (4)
Artifact Creature — Bird (3/3)
Flying

When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Awakened Amalgam (4)
Artifact Creature — Golem (*/*)
Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.
Azorius Locket (3)
Artifact
Tap: Add White or Blue.

, Tap, Sacrifice Azorius Locket: Draw two cards.

Azor's Gateway (2)
Legendary Artifact
, Tap: Draw a card, then exile a card from your hand. If cards with five or more different converted mana costs are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.
Bag of Holding (1)
Artifact
Whenever you discard a card, exile that card from your graveyard.

, Tap: Draw a card, then discard a card.
, Tap, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.

Blackblade Reforged (2)
Legendary Artifact — Equipment
Equipped creature gets +1/+1 for each land you control.

Equip legendary creature
Equip

Bloodsoaked Altar BlackBlack (6)
Artifact
Tap, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate this ability only any time you could cast a sorcery.
Bloodtallow Candle (1)
Artifact
, Tap, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn.
Bolas's Citadel BlackBlackBlack (6)
Legendary Artifact
You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost.
Tap, Sacrifice ten nonland permanents: Each opponent loses 10 life.

Boros Locket (3)
Artifact
Tap: Add Red or White.

, Tap, Sacrifice Boros Locket: Draw two cards.

Brimstone Trebuchet Red (3)
Artifact Creature — Wall (1/3)
Defender, reach

Tap: Brimstone Trebuchet deals 1 damage to each opponent.
Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.

Bronze Sword (1)
Artifact — Equipment
Equipped creature gets +2/+0.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Bubbling Cauldron (2)
Artifact
, Tap, Sacrifice a creature: You gain 4 life.

, Tap, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.

Captain's Hook (3)
Artifact — Equipment
Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.

Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent.
Equip

Chamber Sentry (0)
Artifact Creature — Construct (0/0)
Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

, Tap, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target.
WhiteBlueBlackRedGreen: Return Chamber Sentry from your graveyard to your hand.

Chandra's Regulator Red (2)
Legendary Artifact
Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay . If you do, copy that ability. You may choose new targets for the copy.

, Tap, Discard a Mountain card or a red card: Draw a card.

Chaos Wand (3)
Artifact
, Tap: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
Chromatic Lantern (3)
Artifact
Lands you control have "Tap: Add one mana of any color."

Tap: Add one mana of any color.

Chromatic Orrery (7)
Legendary Artifact
You may spend mana as though it were mana of any color.

Tap: Add .
, Tap: Draw a card for each color among permanents you control.

Chromatic Sphere (1)
Artifact
, Tap, Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card.
Chrome Replicator (5)
Artifact Creature — Construct (4/4)
When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.
Clockwork Servant (3)
Artifact Creature — Gnome (2/3)
Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card.
Cobbled Wings (2)
Artifact — Equipment
Equipped creature has flying.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Colossus Hammer (1)
Artifact — Equipment
Equipped creature gets +10/+10 and loses flying.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Conqueror's Galleon (4)
Artifact — Vehicle (2/10)
When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Corridor Monitor Blue (2)
Artifact Creature — Construct (1/4)
When Corridor Monitor enters the battlefield, untap target artifact or creature you control.
Crashing Drawbridge (2)
Artifact Creature — Wall (0/4)
Defender

Tap: Creatures you control gain haste until end of turn.

Crucible of Worlds (3)
Artifact
You may play lands from your graveyard.
Crystal Slipper Red (2)
Artifact — Equipment
Equipped creature gets +1/+0 and has haste.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Crystalline Giant (3)
Artifact Creature — Giant (3/3)
At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.
Damping Sphere (2)
Artifact
If a land is tapped for two or more mana, it produces instead of any other type and amount.

Each spell a player casts costs more to cast for each other spell that player has cast this turn.

Darksteel Reactor (4)
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.)

At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.
When Darksteel Reactor has twenty or more charge counters on it, you win the game.

Desecrated Tomb (3)
Artifact
Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
Diamond Knight (3)
Artifact Creature — Knight (1/1)
Vigilance (Attacking doesn't cause this creature to tap.)

As Diamond Knight enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.

Diamond Mare (2)
Artifact Creature — Horse (1/3)
As Diamond Mare enters the battlefield, choose a color.

Whenever you cast a spell of the chosen color, you gain 1 life.

Dimir Locket (3)
Artifact
Tap: Add Blue or Black.

, Tap, Sacrifice Dimir Locket: Draw two cards.

Diviner's Lockbox (4)
Artifact
, Tap: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate this ability only any time you could cast a sorcery.
Dovin's Automaton (4)
Artifact Creature — Homunculus (3/3)
As long as you control a Dovin planeswalker, Dovin's Automaton gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)
Dowsing Dagger (2)
Artifact — Equipment
When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender.

Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger.
Equip

Dragonloft Idol (4)
Artifact Creature — Gargoyle (3/3)
As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.
Dragon's Hoard (3)
Artifact
Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard.

Tap, Remove a gold counter from Dragon's Hoard: Draw a card.
Tap: Add one mana of any color.

Dreamstone Hedron (6)
Artifact
Tap: Add .

, Tap, Sacrifice Dreamstone Hedron: Draw three cards.

Dusk Legion Dreadnought (5)
Artifact — Vehicle (4/6)
Vigilance

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Elaborate Firecannon (2)
Artifact
Elaborate Firecannon doesn't untap during your untap step.

, Tap: Elaborate Firecannon deals 2 damage to any target.
At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon.

Embercleave RedRed (6)
Legendary Artifact — Equipment
Flash

This spell costs less to cast for each attacking creature you control.
When Embercleave enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip

Enchanted Carriage (5)
Artifact — Vehicle (4/4)
When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Entrancing Lyre (3)
Artifact
You may choose not to untap Entrancing Lyre during your untap step.

, Tap: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as Entrancing Lyre remains tapped.

Epitaph Golem (5)
Artifact Creature — Golem (3/5)
: Put target card from your graveyard on the bottom of your library.
Explosive Apparatus (1)
Artifact
, Tap, Sacrifice Explosive Apparatus: It deals 2 damage to any target.
Fell Flagship (3)
Artifact — Vehicle (3/3)
Pirates you control get +1/+0.

Whenever Fell Flagship deals combat damage to a player, that player discards a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Field Creeper (2)
Artifact Creature — Scarecrow (2/1)
Firemind Vessel (4)
Artifact
Firemind Vessel enters the battlefield tapped.

Tap: Add two mana of different colors.

Folio of Fancies Blue (2)
Artifact
Players have no maximum hand size.

, Tap: Each player draws X cards.
Blue, Tap: Each opponent mills cards equal to the number of cards in their hand.

Forebear's Blade (3)
Artifact — Equipment
Equipped creature gets +3/+0 and has vigilance and trample.

Whenever equipped creature dies, attach Forebear's Blade to target creature you control.
Equip

Forgotten Sentinel (4)
Artifact Creature — Golem (4/3)
Forgotten Sentinel enters the battlefield tapped.
Fountain of Renewal (1)
Artifact
At the beginning of your upkeep, you gain 1 life.

, Sacrifice Fountain of Renewal: Draw a card.

Gargoyle Sentinel (3)
Artifact Creature — Gargoyle (3/3)
Defender (This creature can't attack.)

: Until end of turn, Gargoyle Sentinel loses defender and gains flying.

Gate Colossus (8)
Artifact Creature — Construct (8/8)
This spell costs less to cast for each Gate you control.

Gate Colossus can't be blocked by creatures with power 2 or less.
Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.

Gatekeeper Gargoyle (6)
Artifact Creature — Gargoyle (3/3)
Flying

Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control.

Gearsmith Guardian (5)
Artifact Creature — Construct (3/5)
Gearsmith Guardian gets +2/+0 as long as you control a blue creature.
Giant's Skewer Black (2)
Artifact — Equipment
Equipped creature gets +2/+1.

Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with ", Tap, Sacrifice this artifact: You gain 3 life.")
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Gilded Lotus (5)
Artifact
Tap: Add three mana of any one color.
Gilded Sentinel (4)
Artifact Creature — Golem (3/3)
Gingerbrute (1)
Artifact Creature — Food Golem (1/1)
Haste

: Gingerbrute can't be blocked this turn except by creatures with haste.
, Tap, Sacrifice Gingerbrute: You gain 3 life.

Glaive of the Guildpact (2)
Artifact — Equipment
Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Glass Casket White (2)
Artifact
When Glass Casket enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less until Glass Casket leaves the battlefield.
Glass of the Guildpact (2)
Artifact
Multicolored creatures you control get +1/+1.
Gleaming Barrier (2)
Artifact Creature — Wall (0/4)
Defender

When Gleaming Barrier dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

God-Pharaoh's Statue (6)
Legendary Artifact
Spells your opponents cast cost more to cast.

At the beginning of your end step, each opponent loses 1 life.

Golden Egg (2)
Artifact — Food
When Golden Egg enters the battlefield, draw a card.

, Tap, Sacrifice Golden Egg: Add one mana of any color.
, Tap, Sacrifice Golden Egg: You gain 3 life.

Golden Guardian (4)
Artifact Creature — Golem (4/4)
Defender

: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.

Golgari Locket (3)
Artifact
Tap: Add Black or Green.

, Tap, Sacrifice Golgari Locket: Draw two cards.

Golos, Tireless Pilgrim (5)
Legendary Artifact Creature — Scout (3/5)
When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle your library.

WhiteBlueBlackRedGreen: Exile the top three cards of your library. You may play them this turn without paying their mana costs.

Grafdigger's Cage (1)
Artifact
Creature cards in graveyards and libraries can't enter the battlefield.

Players can't cast spells from graveyards or libraries.

Gruul Locket (3)
Artifact
Tap: Add Red or Green.

, Tap, Sacrifice Gruul Locket: Draw two cards.

Guardian Idol (2)
Artifact
Guardian Idol enters the battlefield tapped.

Tap: Add .
: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.

Guardians of Koilos (5)
Artifact Creature — Construct (4/4)
When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
Guild Globe (2)
Artifact
When Guild Globe enters the battlefield, draw a card.

, Tap, Sacrifice Guild Globe: Add two mana of different colors.

Heart-Piercer Bow (2)
Artifact — Equipment
Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Hedron Archive (4)
Artifact
Tap: Add .

, Tap, Sacrifice Hedron Archive: Draw two cards.

Helm of the Host (4)
Legendary Artifact — Equipment
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste.

Equip

Henge Walker (3)
Artifact Creature — Golem (2/2)
Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it.
Heraldic Banner (3)
Artifact
As Heraldic Banner enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+0.
Tap: Add one mana of the chosen color.

Herald's Horn (3)
Artifact
As Herald's Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Hierophant's Chalice (3)
Artifact
When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life.

Tap: Add .

Howling Golem (3)
Artifact Creature — Golem (2/3)
Whenever Howling Golem attacks or blocks, each player draws a card.
Icon of Ancestry (3)
Artifact
As Icon of Ancestry enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.
, Tap: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Icy Manipulator (4)
Artifact
, Tap: Tap target artifact, creature, or land.
Idol of Endurance White (3)
Artifact
When Idol of Endurance enters the battlefield, exile all creature cards with converted mana cost 3 or less from your graveyard until Idol of Endurance leaves the battlefield.

White, Tap: Until end of turn, you may cast a creature spell from among the cards exiled with Idol of Endurance without paying its mana cost.

Indatha Crystal (3)
Artifact
Tap: Add White, Black, or Green.

Cycling (, Discard this card: Draw a card.)

Inquisitive Puppet (1)
Artifact Creature — Construct (0/2)
When Inquisitive Puppet enters the battlefield, scry 1.

Exile Inquisitive Puppet: Create a 1/1 white Human creature token.

Iron Bully (3)
Artifact Creature — Golem (1/1)
Menace (This creature can't be blocked except by two or more creatures.)

When Iron Bully enters the battlefield, put a +1/+1 counter on target creature.

Izzet Locket (3)
Artifact
Tap: Add Blue or Red.

, Tap, Sacrifice Izzet Locket: Draw two cards.

Jhoira's Familiar (4)
Artifact Creature — Bird (2/2)
Flying

Historic spells you cast cost less to cast. (Artifacts, legendaries, and Sagas are historic.)

Jousting Dummy (2)
Artifact Creature — Scarecrow Knight (2/1)
: Jousting Dummy gets +1/+0 until end of turn.
Jousting Lance (2)
Artifact — Equipment
Equipped creature gets +2/+0.

As long as it's your turn, equipped creature has first strike.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Juggernaut (4)
Artifact Creature — Juggernaut (5/3)
Juggernaut attacks each combat if able.

Juggernaut can't be blocked by Walls.

Junktroller (4)
Artifact Creature — Golem (0/6)
Defender

Tap: Put target card from a graveyard on the bottom of its owner's library.

Ketria Crystal (3)
Artifact
Tap: Add Green, Blue, or Red.

Cycling (, Discard this card: Draw a card.)

Lightning-Core Excavator (1)
Artifact Creature — Golem (0/3)
, Tap, Sacrifice Lightning-Core Excavator: It deals 3 damage to any target.
Locthwain Gargoyle (1)
Artifact Creature — Gargoyle (0/3)
: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn.
Lucky Clover (2)
Artifact
Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
Mace of the Valiant White (3)
Artifact — Equipment
Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.

Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.
Equip

Magistrate's Scepter (3)
Artifact
, Tap: Put a charge counter on Magistrate's Scepter.

Tap, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

Malefic Scythe Black (2)
Artifact — Equipment
Malefic Scythe enters the battlefield with a soul counter on it.

Equipped creature gets +1/+1 for each soul counter on Malefic Scythe.
Whenever equipped creature dies, put a soul counter on Malefic Scythe.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana Geode (3)
Artifact
When Mana Geode enters the battlefield, scry 1.

Tap: Add one mana of any color.

Manalith (3)
Artifact
Tap: Add one mana of any color.
Manifold Key (1)
Artifact
, Tap: Untap another target artifact.

, Tap: Target creature can't be blocked this turn.

Mantle of Tides Blue (1)
Artifact — Equipment
Equipped creature gets +1/+2.

Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Marauder's Axe (2)
Artifact — Equipment
Equipped creature gets +2/+0.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mask of Immolation Red (2)
Artifact — Equipment
When Mask of Immolation enters the battlefield, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it.

Equipped creature has "Sacrifice this creature: It deals 1 damage to any target."
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mazemind Tome (2)
Artifact
Tap, Put a page counter on Mazemind Tome: Scry 1.

, Tap, Put a page counter on Mazemind Tome: Draw a card.
When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.

Meteor Golem (7)
Artifact Creature — Golem (3/3)
When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.
Meteorite (5)
Artifact
When Meteorite enters the battlefield, it deals 2 damage to any target.

Tap: Add one mana of any color.

Midnight Clock Blue (3)
Artifact
Tap: Add Blue.

Blue: Put an hour counter on Midnight Clock.
At the beginning of each upkeep, put an hour counter on Midnight Clock.
When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

Millstone (2)
Artifact
, Tap: Target player mills two cards.
Mind Stone (2)
Artifact
Tap: Add .

, Tap, Sacrifice Mind Stone: Draw a card.

Mirror Shield (2)
Artifact — Equipment
Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mishra's Self-Replicator (5)
Artifact Creature — Assembly-Worker (2/2)
Whenever you cast a historic spell, you may pay . If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.)
Mizzium Tank RedRed (3)
Artifact — Vehicle (3/2)
Trample

Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Mox Amber (0)
Legendary Artifact
Tap: Add one mana of any color among legendary creatures and planeswalkers you control.
Myr Sire (2)
Artifact Creature — Myr (1/1)
When Myr Sire dies, create a 1/1 colorless Myr artifact creature token.
Mystic Forge (4)
Artifact
You may look at the top card of your library any time.

You may cast artifact spells and colorless spells from the top of your library.
Tap, Pay 1 life: Exile the top card of your library.

Navigator's Compass (1)
Artifact
When Navigator's Compass enters the battlefield, you gain 3 life.

Tap: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.

Nyx Lotus (4)
Legendary Artifact
Nyx Lotus enters the battlefield tapped.

Tap: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Orazca Relic (3)
Artifact
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Tap: Add .
Tap, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate this ability only if you have the city's blessing.

Ornithopter (0)
Artifact Creature — Thopter (0/2)
Flying
Orzhov Locket (3)
Artifact
Tap: Add White or Black.

, Tap, Sacrifice Orzhov Locket: Draw two cards.

Palladium Myr (3)
Artifact Creature — Myr (2/2)
Tap: Add .
Pardic Wanderer (6)
Artifact Creature — Golem (5/5)
Trample
Parhelion II WhiteWhite (8)
Legendary Artifact — Vehicle (5/5)
Flying, first strike, vigilance

Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Pattern Matcher (4)
Artifact Creature — Golem (3/3)
When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle your library.
Pendulum of Patterns (2)
Artifact
When Pendulum of Patterns enters the battlefield, you gain 3 life.

, Tap, Sacrifice Pendulum of Patterns: Draw a card.

Perilous Myr (2)
Artifact Creature — Myr (1/1)
When Perilous Myr dies, it deals 2 damage to any target.
Pillar of Origins (2)
Artifact
As Pillar of Origins enters the battlefield, choose a creature type.

Tap: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Pirate's Cutlass (3)
Artifact — Equipment
When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control.

Equipped creature gets +2/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Platinum Angel (7)
Artifact Creature — Angel (4/4)
Flying

You can't lose the game and your opponents can't win the game.

Portal of Sanctuary Blue (3)
Artifact
, Tap: Return target creature you control and each Aura attached to it to their owners' hands. Activate this ability only during your turn.
Powerstone Shard (3)
Artifact
Tap: Add for each artifact you control named Powerstone Shard.
Primal Amulet (4)
Artifact
Instant and sorcery spells you cast cost less to cast.

Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.

Prismite (2)
Artifact Creature — Golem (2/1)
: Add one mana of any color.
Prophet of the Peak (6)
Artifact Creature — Cat (5/5)
When Prophet of the Peak enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Prophetic Prism (2)
Artifact
When Prophetic Prism enters the battlefield, draw a card.

, Tap: Add one mana of any color.

Prying Blade (1)
Artifact — Equipment
Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Rakdos Locket (3)
Artifact
Tap: Add Black or Red.

, Tap, Sacrifice Rakdos Locket: Draw two cards.

Rampaging Monument (4)
Artifact Creature — Cleric (0/0)
Trample

Rampaging Monument enters the battlefield with three +1/+1 counters on it.
Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.

Ratchet Bomb (2)
Artifact
Tap: Put a charge counter on Ratchet Bomb.

Tap, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.

Raugrin Crystal (3)
Artifact
Tap: Add Blue, Red, or White.

Cycling (, Discard this card: Draw a card.)

Retributive Wand (3)
Artifact
, Tap: Retributive Wand deals 1 damage to any target.

When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target.

Rogue's Gloves (2)
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Rosethorn Halberd Green (1)
Artifact — Equipment
When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control.

Equipped creature gets +2/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Roving Keep (7)
Artifact Creature — Wall (5/7)
Defender

: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.

Runed Servitor (2)
Artifact Creature — Construct (2/2)
When Runed Servitor dies, each player draws a card.
Saheeli's Silverwing (4)
Artifact Creature — Drake (2/3)
Flying

When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.

Salvager of Ruin (3)
Artifact Creature — Construct (2/1)
Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
Savai Crystal (3)
Artifact
Tap: Add Red, White, or Black.

Cycling (, Discard this card: Draw a card.)

Scalding Cauldron (1)
Artifact
, Tap, Sacrifice Scalding Cauldron: It deals 3 damage to target creature.
Scarecrone (3)
Artifact Creature — Scarecrow (1/2)
, Sacrifice a Scarecrow: Draw a card.

, Tap: Return target artifact creature card from your graveyard to the battlefield.

Scrabbling Claws (1)
Artifact
Tap: Target player exiles a card from their graveyard.

, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.

Screaming Shield (1)
Artifact — Equipment
Equipped creature gets +0/+3 and has ", Tap: Target player mills three cards."

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Scroll of Avacyn (1)
Artifact
, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.
Scuttlemutt (3)
Artifact Creature — Scarecrow (2/2)
Tap: Add one mana of any color.

Tap: Target creature becomes the color or colors of your choice until end of turn.

Selesnya Locket (3)
Artifact
Tap: Add Green or White.

, Tap, Sacrifice Selesnya Locket: Draw two cards.

Sentinel Totem (1)
Artifact
When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap, Exile Sentinel Totem: Exile all cards from all graveyards.

Shadowed Caravel (2)
Artifact — Vehicle (2/2)
Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Shadowspear (1)
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has trample and lifelink.

: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip

Shambling Suit (3)
Artifact Creature — Construct (*/3)
Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.
Sharding Sphinx BlueBlue (6)
Artifact Creature — Sphinx (4/4)
Flying

Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.

Shield of the Realm (2)
Artifact — Equipment
If a source would deal damage to equipped creature, prevent 2 of that damage.

Equip

Shining Armor White (2)
Artifact — Equipment
Flash

When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Short Sword (1)
Artifact — Equipment
Equipped creature gets +1/+1.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Sigiled Sword of Valeron (3)
Artifact — Equipment
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.

Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.
Equip

Signpost Scarecrow (4)
Artifact Creature — Scarecrow (2/4)
Vigilance

: Add one mana of any color.

Silent Dart (1)
Artifact
, Tap, Sacrifice Silent Dart: It deals 3 damage to target creature.
Silent Gravestone (1)
Artifact
Cards in graveyards can't be the targets of spells or abilities.

, Tap: Exile Silent Gravestone and all cards from all graveyards. Draw a card.

Silent Submersible BlueBlue (2)
Artifact — Vehicle (2/3)
Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Simic Locket (3)
Artifact
Tap: Add Green or Blue.

, Tap, Sacrifice Simic Locket: Draw two cards.

Skittering Surveyor (3)
Artifact Creature — Construct (1/2)
When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Skyscanner (3)
Artifact Creature — Thopter (1/1)
Flying

When Skyscanner enters the battlefield, draw a card.

Sleek Schooner (3)
Artifact — Vehicle (4/3)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Sleeper Dart (2)
Artifact
When Sleeper Dart enters the battlefield, draw a card.

Tap, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step.

Solemn Simulacrum (4)
Artifact Creature — Golem (2/2)
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

When Solemn Simulacrum dies, you may draw a card.

Sorcerer's Broom (2)
Artifact Creature — Spirit (2/1)
Whenever you sacrifice another permanent, you may pay . If you do, create a token that's a copy of Sorcerer's Broom.
Sorcerer's Wand (1)
Artifact — Equipment
Equipped creature has "Tap: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead."

Equip

Sorcerous Spyglass (2)
Artifact
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Soul-Guide Lantern (1)
Artifact
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.

Tap, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.
, Tap, Sacrifice Soul-Guide Lantern: Draw a card.

Sparkhunter Masticore (3)
Artifact Creature — Masticore (3/4)
As an additional cost to cast this spell, discard a card.

Protection from planeswalkers
: Sparkhunter Masticore deals 1 damage to target planeswalker.
: Sparkhunter Masticore gains indestructible until end of turn.

Sparring Construct (1)
Artifact Creature — Construct (1/1)
When Sparring Construct dies, put a +1/+1 counter on target creature you control.
Sphinx of the Guildpact (7)
Artifact Creature — Sphinx (5/5)
Sphinx of the Guildpact is all colors.

Flying
Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)

Spinning Wheel (3)
Artifact
Tap: Add one mana of any color.

, Tap: Tap target creature.

Springjaw Trap (1)
Artifact
Flash

, Tap, Sacrifice Springjaw Trap: It deals 3 damage to any target.

Steel Overseer (2)
Artifact Creature — Construct (1/1)
Tap: Put a +1/+1 counter on each artifact creature you control.
Steelclaw Lance BlackRed (2)
Artifact — Equipment
Equipped creature gets +2/+2.

Equip Knight
Equip

Stone Golem (5)
Artifact Creature — Golem (4/4)
Stonecoil Serpent (0)
Artifact Creature — Snake (0/0)
Reach, trample, protection from multicolored

Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

Strider Harness (3)
Artifact — Equipment
Equipped creature gets +1/+1 and has haste.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Suspicious Bookcase (2)
Artifact Creature — Wall (0/4)
Defender (This creature can't attack.)

, Tap: Target creature can't be blocked this turn.

Teferi's Sentinel (5)
Artifact Creature — Golem (2/6)
As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.
Terrarion (1)
Artifact
Terrarion enters the battlefield tapped.

, Tap, Sacrifice Terrarion: Add two mana in any combination of colors.
When Terrarion is put into a graveyard from the battlefield, draw a card.

Tezzeret's Gatebreaker (4)
Artifact
When Tezzeret's Gatebreaker enters the battlefield, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Blue, Tap, Sacrifice Tezzeret's Gatebreaker: Creatures you control can't be blocked this turn.

Tezzeret's Strider (3)
Artifact Creature — Golem (3/1)
As long as you control a Tezzeret planeswalker, Tezzeret's Strider has menace. (It can't be blocked except by two or more creatures.)
Thaumatic Compass (2)
Artifact
, Tap: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.

Thaumaturge's Familiar (3)
Artifact Creature — Bird (1/3)
Flying

When Thaumaturge's Familiar enters the battlefield, scry 1.

The Cauldron of Eternity BlackBlack (12)
Legendary Artifact
This spell costs less to cast for each creature card in your graveyard.

Whenever a creature you control dies, put it on the bottom of its owner's library.
Black, Tap, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.

The Circle of Loyalty WhiteWhite (6)
Legendary Artifact
This spell costs less to cast for each Knight you control.

Creatures you control get +1/+1.
Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.
White, Tap: Create a 2/2 white Knight creature token with vigilance.

The Great Henge GreenGreen (9)
Legendary Artifact
This spell costs less to cast, where X is the greatest power among creatures you control.

Tap: Add GreenGreen. You gain 2 life.
Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.

The Immortal Sun (6)
Legendary Artifact
Players can't activate planeswalkers' loyalty abilities.

At the beginning of your draw step, draw an additional card.
Spells you cast cost less to cast.
Creatures you control get +1/+1.

The Magic Mirror BlueBlueBlue (9)
Legendary Artifact
This spell costs less to cast for each instant and sorcery card in your graveyard.

You have no maximum hand size.
At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.

The Ozolith (1)
Legendary Artifact
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.

At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

Thran Temporal Gateway (4)
Legendary Artifact
, Tap: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
Thundering Chariot (4)
Artifact — Vehicle (3/3)
First strike, trample, haste

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Tome of Legends (2)
Artifact
Tome of Legends enters the battlefield with a page counter on it.

Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends.
, Tap, Remove a page counter from Tome of Legends: Draw a card.

Tome of the Guildpact (5)
Artifact
Whenever you cast a multicolored spell, draw a card.

Tap: Add one mana of any color.

Tormod's Crypt (0)
Artifact
Tap, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.
Transmogrifying Wand (3)
Artifact
Transmogrifying Wand enters the battlefield with three charge counters on it.

, Tap, Remove a charge counter from Transmogrifying Wand: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate this ability only any time you could cast a sorcery.

Traveler's Amulet (1)
Artifact
, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Traxos, Scourge of Kroog (4)
Legendary Artifact Creature — Construct (7/7)
Trample

Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step.
Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)

Treasure Map (2)
Artifact
, Tap: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")
Unstable Obelisk (3)
Artifact
Tap: Add .

, Tap, Sacrifice Unstable Obelisk: Destroy target permanent.

Urza's Tome (2)
Artifact
, Tap: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Vanquisher's Banner (5)
Artifact
As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.

Vantress Gargoyle Blue (2)
Artifact Creature — Gargoyle (5/4)
Flying

Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard.
Vantress Gargoyle can't block unless you have four or more cards in hand.
Tap: Each player mills a card.

Vial of Dragonfire (2)
Artifact
, Tap, Sacrifice Vial of Dragonfire: It deals 2 damage to target creature.
Vivien's Arkbow Green (2)
Legendary Artifact
, Tap, Discard a card: Look at the top X cards of your library. You may put a creature card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Voltaic Servant (2)
Artifact Creature — Construct (1/3)
At the beginning of your end step, untap target artifact.
Wand of Vertebrae (1)
Artifact
Tap: Mill a card.

, Tap, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library.

Warmonger's Chariot (2)
Artifact — Equipment
Equipped creature gets +2/+2.

As long as equipped creature has defender, it can attack as though it didn't have defender.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Weapon Rack (4)
Artifact
Weapon Rack enters the battlefield with three +1/+1 counters on it.

Tap: Move a +1/+1 counter from Weapon Rack onto target creature. Activate this ability only any time you could cast a sorcery.

Weatherlight (4)
Legendary Artifact — Vehicle (4/5)
Flying

Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3

Wings of Hubris (2)
Artifact — Equipment
Equipped creature has flying.

Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Wishclaw Talisman Black (2)
Artifact
Wishclaw Talisman enters the battlefield with three wish counters on it.

, Tap, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn.

Witching Well Blue (1)
Artifact
When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Blue, Sacrifice Witching Well: Draw two cards.

Witch's Cauldron Black (1)
Artifact
Black, Tap, Sacrifice a creature: You gain 1 life and draw a card.
Witch's Oven (1)
Artifact
Tap, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with ", Tap, Sacrifice this artifact: You gain 3 life.")
Wolfrider's Saddle Green (4)
Artifact — Equipment
When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.

Equipped creature gets +1/+1 and can't be blocked by more than one creature.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Zagoth Crystal (3)
Artifact
Tap: Add Black, Green, or Blue.

Cycling (, Discard this card: Draw a card.)

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