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Historic You are browsing all available (Historic) cards. For only Standard cards go here.
Types Artifact Creature Land
Enchantment Instant Planeswalker Sorcery
Subtypes Legendary Dinosaur Pirate Merfolk Vampire
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets Streets of New Capenna Kamigawa: Neon Dynasty Innistrad: Crimson Vow Innistrad: Midnight Hunt Jumpstart: Historic Horizons
Dungeons & Dragons: Adventures in the Forgotten Realms Strixhaven: School of Mages Kaldheim Kaladesh Remastered Zendikar Rising
Amonkhet Remastered Jumpstart Core Set 2021 Ikoria Lair of Behemoths Theros Beyond Death
Throne of Eldraine Core Set 2020 War of the Spark Ravnica Allegiance Guilds of Ravnica
Core Set 2019 Dominaria Rivals of Ixalan Ixalan Arena Only
Anthologies Explorer Anthology 1 Historic Anthology 6 Historic Anthology 5 Historic Anthology IV
Historic Anthology III Historic Anthology II Historic Anthology: Rhys the Redeemed Historic Anthology 1
Alchemy Alchemy Horizons: Baldur's Gate Alchemy: New Capenna Alchemy: Kamigawa Alchemy: Innistrad
To list cards by their color and converted mana cost use these alternative filters.

248 results
Aesthir Glider Aesthir Glider C3 (3)
Artifact Creature — Bird Construct (2/1)
Flying

Aesthir Glider can't block.

DOMC
Aether Spellbomb Aether Spellbomb C1 (1)
Artifact
Blue, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.

C1, Sacrifice Aether Spellbomb: Draw a card.

JMPC
Akroma's Memorial Akroma's Memorial C7 (7)
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
M13M
Alloy Myr Alloy Myr C3 (3)
Artifact Creature — Myr (2/2)
Tap: Add one mana of any color.
JMPC
Altar of the Pantheon Altar of the Pantheon C3 (3)
Artifact
Your devotion to each color and each combination of colors is increased by one.

Tap: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.

THBC
Amaranthine Wall Amaranthine Wall C4 (4)
Artifact Creature — Wall (0/6)
Defender

C2: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

DOMU
Amulet of Safekeeping Amulet of Safekeeping C2 (2)
Artifact
Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays C1.

Creature tokens get -1/-0.

M19R
Ancestral Blade Ancestral Blade C1White (2)
Artifact — Equipment
When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.

Equipped creature gets +1/+1.
Equip C1 (C1: Attach to target creature you control. Equip only as a sorcery.)

M20U
Ancestral Statue Ancestral Statue C4 (4)
Artifact Creature — Golem (3/4)
When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.
JMPC
Anvilwrought Raptor Anvilwrought Raptor C4 (4)
Artifact Creature — Bird (2/1)
Flying

First strike (This creature deals combat damage before creatures without first strike.)

M20C
Arcane Encyclopedia Arcane Encyclopedia C3 (3)
Artifact
C3, Tap: Draw a card.
JMPU
Arcane Signet Arcane Signet C2 (2)
Artifact
Tap: Add one mana of any color in your commander's color identity.
ELDC
Arcanist's Owl Arcanist's Owl WUWUWUWU (4)
Artifact Creature — Bird (3/3)
Flying

When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

ELDU
Awakened Amalgam Awakened Amalgam C4 (4)
Artifact Creature — Golem (*/*)
Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.
RIXR
Azorius Locket Azorius Locket C3 (3)
Artifact
Tap: Add White or Blue.

WUWUWUWU, Tap, Sacrifice Azorius Locket: Draw two cards.

RNAC
Azor's Gateway Azor's Gateway C2 (2)
Legendary Artifact
C1, Tap: Draw a card, then exile a card from your hand. If cards with five or more different converted mana costs are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.
RIXM
Bag of Holding Bag of Holding C1 (1)
Artifact
Whenever you discard a card, exile that card from your graveyard.

C2, Tap: Draw a card, then discard a card.
C4, Tap, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.

M20R
Blackblade Reforged Blackblade Reforged C2 (2)
Legendary Artifact — Equipment
Equipped creature gets +1/+1 for each land you control.

Equip legendary creature C3
Equip C7

DOMR
Bloodsoaked Altar Bloodsoaked Altar C4BlackBlack (6)
Artifact
Tap, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate this ability only any time you could cast a sorcery.
M20U
Bloodtallow Candle Bloodtallow Candle C1 (1)
Artifact
C6, Tap, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn.
DOMC
Bolas's Citadel Bolas's Citadel C3BlackBlackBlack (6)
Legendary Artifact
You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost.
Tap, Sacrifice ten nonland permanents: Each opponent loses 10 life.

WARR
Boros Locket Boros Locket C3 (3)
Artifact
Tap: Add Red or White.

RWRWRWRW, Tap, Sacrifice Boros Locket: Draw two cards.

GRNC
Brimstone Trebuchet Brimstone Trebuchet C2Red (3)
Artifact Creature — Wall (1/3)
Defender, reach

Tap: Brimstone Trebuchet deals 1 damage to each opponent.
Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.

ELDC
Bronze Sword Bronze Sword C1 (1)
Artifact — Equipment
Equipped creature gets +2/+0.

Equip C3 (C3: Attach to target creature you control. Equip only as a sorcery.)

THBC
Bubbling Cauldron Bubbling Cauldron C2 (2)
Artifact
C1, Tap, Sacrifice a creature: You gain 4 life.

C1, Tap, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.

JMPU
Captain's Hook Captain's Hook C3 (3)
Artifact — Equipment
Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.

Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent.
Equip C1

RIXR
Chamber Sentry Chamber Sentry CX (0)
Artifact Creature — Construct (0/0)
Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

CX, Tap, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target.
WhiteBlueBlackRedGreen: Return Chamber Sentry from your graveyard to your hand.

JMPR
Chandra's Regulator Chandra's Regulator C1Red (2)
Legendary Artifact
Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay C1. If you do, copy that ability. You may choose new targets for the copy.

C1, Tap, Discard a Mountain card or a red card: Draw a card.

M20R
Chaos Wand Chaos Wand C3 (3)
Artifact
C4, Tap: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
M19R
Chromatic Lantern Chromatic Lantern C3 (3)
Artifact
Lands you control have "Tap: Add one mana of any color."

Tap: Add one mana of any color.

GRNR
Chromatic Orrery Chromatic Orrery C7 (7)
Legendary Artifact
You may spend mana as though it were mana of any color.

Tap: Add Color CColor CColor CColor CColor C.
C5, Tap: Draw a card for each color among permanents you control.

M21M
Chromatic Sphere Chromatic Sphere C1 (1)
Artifact
C1, Tap, Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card.
JMPC
Chrome Replicator Chrome Replicator C5 (5)
Artifact Creature — Construct (4/4)
When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.
M21U
Clockwork Servant Clockwork Servant C3 (3)
Artifact Creature — Gnome (2/3)
Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card.
ELDU
Cobbled Wings Cobbled Wings C2 (2)
Artifact — Equipment
Equipped creature has flying.

Equip C1 (C1: Attach to target creature you control. Equip only as a sorcery.)

XLNC
Colossus Hammer Colossus Hammer C1 (1)
Artifact — Equipment
Equipped creature gets +10/+10 and loses flying.

Equip C8 (C8: Attach to target creature you control. Equip only as a sorcery.)

M20U
Conqueror's Galleon Conqueror's Galleon C4 (4)
Artifact — Vehicle (2/10)
When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

XLNR
Corridor Monitor Corridor Monitor C1Blue (2)
Artifact Creature — Construct (1/4)
When Corridor Monitor enters the battlefield, untap target artifact or creature you control.
ELDC
Crashing Drawbridge Crashing Drawbridge C2 (2)
Artifact Creature — Wall (0/4)
Defender

Tap: Creatures you control gain haste until end of turn.

ELDC
Crucible of Worlds Crucible of Worlds C3 (3)
Artifact
You may play lands from your graveyard.
M19M
Crystal Slipper Crystal Slipper C1Red (2)
Artifact — Equipment
Equipped creature gets +1/+0 and has haste.

Equip C1 (C1: Attach to target creature you control. Equip only as a sorcery.)

ELDC
Crystalline Giant Crystalline Giant C3 (3)
Artifact Creature — Giant (3/3)
At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.
IKOR
Damping Sphere Damping Sphere C2 (2)
Artifact
If a land is tapped for two or more mana, it produces Color C instead of any other type and amount.

Each spell a player casts costs C1 more to cast for each other spell that player has cast this turn.

DOMU
Darksteel Reactor Darksteel Reactor C4 (4)
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.)

At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.
When Darksteel Reactor has twenty or more charge counters on it, you win the game.

DSTR
Desecrated Tomb Desecrated Tomb C3 (3)
Artifact
Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
M19R
Diamond Knight Diamond Knight C3 (3)
Artifact Creature — Knight (1/1)
Vigilance (Attacking doesn't cause this creature to tap.)

As Diamond Knight enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.

M20U
Diamond Mare Diamond Mare C2 (2)
Artifact Creature — Horse (1/3)
As Diamond Mare enters the battlefield, choose a color.

Whenever you cast a spell of the chosen color, you gain 1 life.

M19U
Dimir Locket Dimir Locket C3 (3)
Artifact
Tap: Add Blue or Black.

UBUBUBUB, Tap, Sacrifice Dimir Locket: Draw two cards.

GRNC
Diviner's Lockbox Diviner's Lockbox C4 (4)
Artifact
C1, Tap: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate this ability only any time you could cast a sorcery.
M20U
Dovin's Automaton Dovin's Automaton C4 (4)
Artifact Creature — Homunculus (3/3)
As long as you control a Dovin planeswalker, Dovin's Automaton gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)
RNAU
Dowsing Dagger Dowsing Dagger C2 (2)
Artifact — Equipment
When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender.

Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger.
Equip C2

XLNR
Dragonloft Idol Dragonloft Idol C4 (4)
Artifact Creature — Gargoyle (3/3)
As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.
JMPU
Dragon's Hoard Dragon's Hoard C3 (3)
Artifact
Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard.

Tap, Remove a gold counter from Dragon's Hoard: Draw a card.
Tap: Add one mana of any color.

M19R
Dreamstone Hedron Dreamstone Hedron C6 (6)
Artifact
Tap: Add Color CColor CColor C.

C3, Tap, Sacrifice Dreamstone Hedron: Draw three cards.

JMPU
Dusk Legion Dreadnought Dusk Legion Dreadnought C5 (5)
Artifact — Vehicle (4/6)
Vigilance

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

XLNU
Elaborate Firecannon Elaborate Firecannon C2 (2)
Artifact
Elaborate Firecannon doesn't untap during your untap step.

C4, Tap: Elaborate Firecannon deals 2 damage to any target.
At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon.

XLNU
Embercleave Embercleave C4RedRed (6)
Legendary Artifact — Equipment
Flash

This spell costs C1 less to cast for each attacking creature you control.
When Embercleave enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip C3

ELDM
Enchanted Carriage Enchanted Carriage C5 (5)
Artifact — Vehicle (4/4)
When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

ELDU
Entrancing Lyre Entrancing Lyre C3 (3)
Artifact
You may choose not to untap Entrancing Lyre during your untap step.

CX, Tap: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as Entrancing Lyre remains tapped.

THBU
Epitaph Golem Epitaph Golem C5 (5)
Artifact Creature — Golem (3/5)
C2: Put target card from your graveyard on the bottom of your library.
M21U
Explosive Apparatus Explosive Apparatus C1 (1)
Artifact
C3, Tap, Sacrifice Explosive Apparatus: It deals 2 damage to any target.
M19C
Fell Flagship Fell Flagship C3 (3)
Artifact — Vehicle (3/3)
Pirates you control get +1/+0.

Whenever Fell Flagship deals combat damage to a player, that player discards a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

XLNR
Field Creeper Field Creeper C2 (2)
Artifact Creature — Scarecrow (2/1)
M19C
Firemind Vessel Firemind Vessel C4 (4)
Artifact
Firemind Vessel enters the battlefield tapped.

Tap: Add two mana of different colors.

WARU
Folio of Fancies Folio of Fancies C1Blue (2)
Artifact
Players have no maximum hand size.

CXCX, Tap: Each player draws X cards.
C2Blue, Tap: Each opponent mills cards equal to the number of cards in their hand.

ELDR
Forebear's Blade Forebear's Blade C3 (3)
Artifact — Equipment
Equipped creature gets +3/+0 and has vigilance and trample.

Whenever equipped creature dies, attach Forebear's Blade to target creature you control.
Equip C3

DOMR
Forgotten Sentinel Forgotten Sentinel C4 (4)
Artifact Creature — Golem (4/3)
Forgotten Sentinel enters the battlefield tapped.
M21C
Fountain of Renewal Fountain of Renewal C1 (1)
Artifact
At the beginning of your upkeep, you gain 1 life.

C3, Sacrifice Fountain of Renewal: Draw a card.

M19U
Gargoyle Sentinel Gargoyle Sentinel C3 (3)
Artifact Creature — Gargoyle (3/3)
Defender (This creature can't attack.)

C3: Until end of turn, Gargoyle Sentinel loses defender and gains flying.

JMPU
Gate Colossus Gate Colossus C8 (8)
Artifact Creature — Construct (8/8)
This spell costs C1 less to cast for each Gate you control.

Gate Colossus can't be blocked by creatures with power 2 or less.
Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.

RNAU
Gatekeeper Gargoyle Gatekeeper Gargoyle C6 (6)
Artifact Creature — Gargoyle (3/3)
Flying

Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control.

GRNU
Gearsmith Guardian Gearsmith Guardian C5 (5)
Artifact Creature — Construct (3/5)
Gearsmith Guardian gets +2/+0 as long as you control a blue creature.
M19C
Giant's Skewer Giant's Skewer C1Black (2)
Artifact — Equipment
Equipped creature gets +2/+1.

Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "C2, Tap, Sacrifice this artifact: You gain 3 life.")
Equip C3 (C3: Attach to target creature you control. Equip only as a sorcery.)

ELDC
Gilded Lotus Gilded Lotus C5 (5)
Artifact
Tap: Add three mana of any one color.
DOMR
Gilded Sentinel Gilded Sentinel C4 (4)
Artifact Creature — Golem (3/3)
XLNC
Gingerbrute Gingerbrute C1 (1)
Artifact Creature — Food Golem (1/1)
Haste

C1: Gingerbrute can't be blocked this turn except by creatures with haste.
C2, Tap, Sacrifice Gingerbrute: You gain 3 life.

JMPC
Glaive of the Guildpact Glaive of the Guildpact C2 (2)
Artifact — Equipment
Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)

Equip C3 (C3: Attach to target creature you control. Equip only as a sorcery.)

GRNU
Glass Casket Glass Casket C1White (2)
Artifact
When Glass Casket enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less until Glass Casket leaves the battlefield.
ELDU
Glass of the Guildpact Glass of the Guildpact C2 (2)
Artifact
Multicolored creatures you control get +1/+1.
RNAR
Gleaming Barrier Gleaming Barrier C2 (2)
Artifact Creature — Wall (0/4)
Defender

When Gleaming Barrier dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

RIXC
God-Pharaoh's Statue God-Pharaoh's Statue C6 (6)
Legendary Artifact
Spells your opponents cast cost C2 more to cast.

At the beginning of your end step, each opponent loses 1 life.

WARU
Golden Egg Golden Egg C2 (2)
Artifact — Food
When Golden Egg enters the battlefield, draw a card.

C1, Tap, Sacrifice Golden Egg: Add one mana of any color.
C2, Tap, Sacrifice Golden Egg: You gain 3 life.

ELDC
Golden Guardian Golden Guardian C4 (4)
Artifact Creature — Golem (4/4)
Defender

C2: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.

RIXR
Golgari Locket Golgari Locket C3 (3)
Artifact
Tap: Add Black or Green.

BGBGBGBG, Tap, Sacrifice Golgari Locket: Draw two cards.

GRNC
Golos, Tireless Pilgrim Golos, Tireless Pilgrim C5 (5)
Legendary Artifact Creature — Scout (3/5)
When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle your library.

C2WhiteBlueBlackRedGreen: Exile the top three cards of your library. You may play them this turn without paying their mana costs.

M20R
Grafdigger's Cage Grafdigger's Cage C1 (1)
Artifact
Creature cards in graveyards and libraries can't enter the battlefield.

Players can't cast spells from graveyards or libraries.

M20R
Gruul Locket Gruul Locket C3 (3)
Artifact
Tap: Add Red or Green.

RGRGRGRG, Tap, Sacrifice Gruul Locket: Draw two cards.

RNAC
Guardian Idol Guardian Idol C2 (2)
Artifact
Guardian Idol enters the battlefield tapped.

Tap: Add Color C.
C2: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.

JMPU
Guardians of Koilos Guardians of Koilos C5 (5)
Artifact Creature — Construct (4/4)
When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
DOMC
Guild Globe Guild Globe C2 (2)
Artifact
When Guild Globe enters the battlefield, draw a card.

C2, Tap, Sacrifice Guild Globe: Add two mana of different colors.

WARC
Heart-Piercer Bow Heart-Piercer Bow C2 (2)
Artifact — Equipment
Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.

Equip C1 (C1: Attach to target creature you control. Equip only as a sorcery.)

M20C
Hedron Archive Hedron Archive C4 (4)
Artifact
Tap: Add Color CColor C.

C2, Tap, Sacrifice Hedron Archive: Draw two cards.

JMPU
Helm of the Host Helm of the Host C4 (4)
Legendary Artifact — Equipment
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste.

Equip C5

DOMR
Henge Walker Henge Walker C3 (3)
Artifact Creature — Golem (2/2)
Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it.
ELDC
Heraldic Banner Heraldic Banner C3 (3)
Artifact
As Heraldic Banner enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+0.
Tap: Add one mana of the chosen color.

ELDU
Herald's Horn Herald's Horn C3 (3)
Artifact
As Herald's Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost C1 less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

JMPU
Hierophant's Chalice Hierophant's Chalice C3 (3)
Artifact
When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life.

Tap: Add Color C.

XLNC
Howling Golem Howling Golem C3 (3)
Artifact Creature — Golem (2/3)
Whenever Howling Golem attacks or blocks, each player draws a card.
DOMU
Icon of Ancestry Icon of Ancestry C3 (3)
Artifact
As Icon of Ancestry enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.
C3, Tap: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

M20R
Icy Manipulator Icy Manipulator C4 (4)
Artifact
C1, Tap: Tap target artifact, creature, or land.
DOMU
Idol of Endurance Idol of Endurance C2White (3)
Artifact
When Idol of Endurance enters the battlefield, exile all creature cards with converted mana cost 3 or less from your graveyard until Idol of Endurance leaves the battlefield.

C1White, Tap: Until end of turn, you may cast a creature spell from among the cards exiled with Idol of Endurance without paying its mana cost.

M21R
Indatha Crystal Indatha Crystal C3 (3)
Artifact
Tap: Add White, Black, or Green.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Inquisitive Puppet Inquisitive Puppet C1 (1)
Artifact Creature — Construct (0/2)
When Inquisitive Puppet enters the battlefield, scry 1.

Exile Inquisitive Puppet: Create a 1/1 white Human creature token.

ELDU
Iron Bully Iron Bully C3 (3)
Artifact Creature — Golem (1/1)
Menace (This creature can't be blocked except by two or more creatures.)

When Iron Bully enters the battlefield, put a +1/+1 counter on target creature.

WARC
Izzet Locket Izzet Locket C3 (3)
Artifact
Tap: Add Blue or Red.

URURURUR, Tap, Sacrifice Izzet Locket: Draw two cards.

GRNC
Jhoira's Familiar Jhoira's Familiar C4 (4)
Artifact Creature — Bird (2/2)
Flying

Historic spells you cast cost C1 less to cast. (Artifacts, legendaries, and Sagas are historic.)

DOMU
Jousting Dummy Jousting Dummy C2 (2)
Artifact Creature — Scarecrow Knight (2/1)
C3: Jousting Dummy gets +1/+0 until end of turn.
JMPC
Jousting Lance Jousting Lance C2 (2)
Artifact — Equipment
Equipped creature gets +2/+0.

As long as it's your turn, equipped creature has first strike.
Equip C3 (C3: Attach to target creature you control. Equip only as a sorcery.)

DOMC
Juggernaut Juggernaut C4 (4)
Artifact Creature — Juggernaut (5/3)
Juggernaut attacks each combat if able.

Juggernaut can't be blocked by Walls.

JMPU
Junktroller Junktroller C4 (4)
Artifact Creature — Golem (0/6)
Defender

Tap: Put target card from a graveyard on the bottom of its owner's library.

RNAU
Ketria Crystal Ketria Crystal C3 (3)
Artifact
Tap: Add Green, Blue, or Red.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Lightning-Core Excavator Lightning-Core Excavator C1 (1)
Artifact Creature — Golem (0/3)
C5, Tap, Sacrifice Lightning-Core Excavator: It deals 3 damage to any target.
JMPC
Locthwain Gargoyle Locthwain Gargoyle C1 (1)
Artifact Creature — Gargoyle (0/3)
C4: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn.
ELDC
Lucky Clover Lucky Clover C2 (2)
Artifact
Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
ELDU
Mace of the Valiant Mace of the Valiant C2White (3)
Artifact — Equipment
Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.

Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.
Equip C3

ELDR
Magistrate's Scepter Magistrate's Scepter C3 (3)
Artifact
C4, Tap: Put a charge counter on Magistrate's Scepter.

Tap, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

M19R
Malefic Scythe Malefic Scythe C1Black (2)
Artifact — Equipment
Malefic Scythe enters the battlefield with a soul counter on it.

Equipped creature gets +1/+1 for each soul counter on Malefic Scythe.
Whenever equipped creature dies, put a soul counter on Malefic Scythe.
Equip C1 (C1: Attach to target creature you control. Equip only as a sorcery.)

M21U
Mana Geode Mana Geode C3 (3)
Artifact
When Mana Geode enters the battlefield, scry 1.

Tap: Add one mana of any color.

JMPC
Manalith Manalith C3 (3)
Artifact
Tap: Add one mana of any color.
M19C
Manifold Key Manifold Key C1 (1)
Artifact
C1, Tap: Untap another target artifact.

C3, Tap: Target creature can't be blocked this turn.

M20U
Mantle of Tides Mantle of Tides Blue (1)
Artifact — Equipment
Equipped creature gets +1/+2.

Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.
Equip C3 (C3: Attach to target creature you control. Equip only as a sorcery.)

ELDC
Marauder's Axe Marauder's Axe C2 (2)
Artifact — Equipment
Equipped creature gets +2/+0.

Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

JMPC
Mask of Immolation Mask of Immolation C1Red (2)
Artifact — Equipment
When Mask of Immolation enters the battlefield, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it.

Equipped creature has "Sacrifice this creature: It deals 1 damage to any target."
Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

M20U
Mazemind Tome Mazemind Tome C2 (2)
Artifact
Tap, Put a page counter on Mazemind Tome: Scry 1.

C2, Tap, Put a page counter on Mazemind Tome: Draw a card.
When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.

M21R
Meteor Golem Meteor Golem C7 (7)
Artifact Creature — Golem (3/3)
When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.
JMPU
Meteorite Meteorite C5 (5)
Artifact
When Meteorite enters the battlefield, it deals 2 damage to any target.

Tap: Add one mana of any color.

M21U
Midnight Clock Midnight Clock C2Blue (3)
Artifact
Tap: Add Blue.

C2Blue: Put an hour counter on Midnight Clock.
At the beginning of each upkeep, put an hour counter on Midnight Clock.
When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

ELDR
Millstone Millstone C2 (2)
Artifact
C2, Tap: Target player mills two cards.
M19U
Mind Stone Mind Stone C2 (2)
Artifact
Tap: Add Color C.

C1, Tap, Sacrifice Mind Stone: Draw a card.

WTHC
Mirror Shield Mirror Shield C2 (2)
Artifact — Equipment
Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."

Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

THBU
Mishra's Self-Replicator Mishra's Self-Replicator C5 (5)
Artifact Creature — Assembly-Worker (2/2)
Whenever you cast a historic spell, you may pay C1. If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.)
DOMR
Mizzium Tank Mizzium Tank C1RedRed (3)
Artifact — Vehicle (3/2)
Trample

Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

WARR
Mox Amber Mox Amber C0 (0)
Legendary Artifact
Tap: Add one mana of any color among legendary creatures and planeswalkers you control.
DOMM
Myr Sire Myr Sire C2 (2)
Artifact Creature — Myr (1/1)
When Myr Sire dies, create a 1/1 colorless Myr artifact creature token.
JMPC
Mystic Forge Mystic Forge C4 (4)
Artifact
You may look at the top card of your library any time.

You may cast artifact spells and colorless spells from the top of your library.
Tap, Pay 1 life: Exile the top card of your library.

M20R
Navigator's Compass Navigator's Compass C1 (1)
Artifact
When Navigator's Compass enters the battlefield, you gain 3 life.

Tap: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.

DOMC
Nyx Lotus Nyx Lotus C4 (4)
Legendary Artifact
Nyx Lotus enters the battlefield tapped.

Tap: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

THBR
Orazca Relic Orazca Relic C3 (3)
Artifact
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Tap: Add Color C.
Tap, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate this ability only if you have the city's blessing.

RIXC
Ornithopter Ornithopter C0 (0)
Artifact Creature — Thopter (0/2)
Flying
M10U
Orzhov Locket Orzhov Locket C3 (3)
Artifact
Tap: Add White or Black.

WBWBWBWB, Tap, Sacrifice Orzhov Locket: Draw two cards.

RNAC
Palladium Myr Palladium Myr C3 (3)
Artifact Creature — Myr (2/2)
Tap: Add Color CColor C.
M21U
Pardic Wanderer Pardic Wanderer C6 (6)
Artifact Creature — Golem (5/5)
Trample
DOMC
Parhelion II Parhelion II C6WhiteWhite (8)
Legendary Artifact — Vehicle (5/5)
Flying, first strike, vigilance

Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

WARR
Pattern Matcher Pattern Matcher C4 (4)
Artifact Creature — Golem (3/3)
When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle your library.
M20U
Pendulum of Patterns Pendulum of Patterns C2 (2)
Artifact
When Pendulum of Patterns enters the battlefield, you gain 3 life.

C5, Tap, Sacrifice Pendulum of Patterns: Draw a card.

M19C
Perilous Myr Perilous Myr C2 (2)
Artifact Creature — Myr (1/1)
When Perilous Myr dies, it deals 2 damage to any target.
JMPC
Pillar of Origins Pillar of Origins C2 (2)
Artifact
As Pillar of Origins enters the battlefield, choose a creature type.

Tap: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

XLNU
Pirate's Cutlass Pirate's Cutlass C3 (3)
Artifact — Equipment
When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control.

Equipped creature gets +2/+1.
Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

JMPC
Platinum Angel Platinum Angel C7 (7)
Artifact Creature — Angel (4/4)
Flying

You can't lose the game and your opponents can't win the game.

M10M
Portal of Sanctuary Portal of Sanctuary C2Blue (3)
Artifact
C1, Tap: Return target creature you control and each Aura attached to it to their owners' hands. Activate this ability only during your turn.
M20U
Powerstone Shard Powerstone Shard C3 (3)
Artifact
Tap: Add Color C for each artifact you control named Powerstone Shard.
DOMC
Primal Amulet Primal Amulet C4 (4)
Artifact
Instant and sorcery spells you cast cost C1 less to cast.

Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.

XLNR
Prismite Prismite C2 (2)
Artifact Creature — Golem (2/1)
C2: Add one mana of any color.
M21C
Prophet of the Peak Prophet of the Peak C6 (6)
Artifact Creature — Cat (5/5)
When Prophet of the Peak enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
ELDC
Prophetic Prism Prophetic Prism C2 (2)
Artifact
When Prophetic Prism enters the battlefield, draw a card.

C1, Tap: Add one mana of any color.

JMPC
Prying Blade Prying Blade C1 (1)
Artifact — Equipment
Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")
Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

XLNC
Rakdos Locket Rakdos Locket C3 (3)
Artifact
Tap: Add Black or Red.

BRBRBRBR, Tap, Sacrifice Rakdos Locket: Draw two cards.

RNAC
Rampaging Monument Rampaging Monument C4 (4)
Artifact Creature — Cleric (0/0)
Trample

Rampaging Monument enters the battlefield with three +1/+1 counters on it.
Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.

GRNU
Ratchet Bomb Ratchet Bomb C2 (2)
Artifact
Tap: Put a charge counter on Ratchet Bomb.

Tap, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.

SOMR
Raugrin Crystal Raugrin Crystal C3 (3)
Artifact
Tap: Add Blue, Red, or White.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Retributive Wand Retributive Wand C3 (3)
Artifact
C3, Tap: Retributive Wand deals 1 damage to any target.

When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target.

M20U
Rogue's Gloves Rogue's Gloves C2 (2)
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

JMPU
Rosethorn Halberd Rosethorn Halberd Green (1)
Artifact — Equipment
When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control.

Equipped creature gets +2/+1.
Equip C5 (C5: Attach to target creature you control. Equip only as a sorcery.)

ELDC
Roving Keep Roving Keep C7 (7)
Artifact Creature — Wall (5/7)
Defender

C7: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.

JMPC
Runed Servitor Runed Servitor C2 (2)
Artifact Creature — Construct (2/2)
When Runed Servitor dies, each player draws a card.
JMPC
Saheeli's Silverwing Saheeli's Silverwing C4 (4)
Artifact Creature — Drake (2/3)
Flying

When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.

WARC
Salvager of Ruin Salvager of Ruin C3 (3)
Artifact Creature — Construct (2/1)
Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
M20U
Savai Crystal Savai Crystal C3 (3)
Artifact
Tap: Add Red, White, or Black.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
Scalding Cauldron Scalding Cauldron C1 (1)
Artifact
C3, Tap, Sacrifice Scalding Cauldron: It deals 3 damage to target creature.
ELDC
Scarecrone Scarecrone C3 (3)
Artifact Creature — Scarecrow (1/2)
C1, Sacrifice a Scarecrow: Draw a card.

C4, Tap: Return target artifact creature card from your graveyard to the battlefield.

JMPR
Scrabbling Claws Scrabbling Claws C1 (1)
Artifact
Tap: Target player exiles a card from their graveyard.

C1, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.

RNAU
Screaming Shield Screaming Shield C1 (1)
Artifact — Equipment
Equipped creature gets +0/+3 and has "C2, Tap: Target player mills three cards."

Equip C3 (C3: Attach to target creature you control. Equip only as a sorcery.)

RNAU
Scroll of Avacyn Scroll of Avacyn C1 (1)
Artifact
C1, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.
JMPC
Scuttlemutt Scuttlemutt C3 (3)
Artifact Creature — Scarecrow (2/2)
Tap: Add one mana of any color.

Tap: Target creature becomes the color or colors of your choice until end of turn.

JMPU
Selesnya Locket Selesnya Locket C3 (3)
Artifact
Tap: Add Green or White.

GWGWGWGW, Tap, Sacrifice Selesnya Locket: Draw two cards.

GRNC
Sentinel Totem Sentinel Totem C1 (1)
Artifact
When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap, Exile Sentinel Totem: Exile all cards from all graveyards.

XLNU
Shadowed Caravel Shadowed Caravel C2 (2)
Artifact — Vehicle (2/2)
Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

XLNR
Shadowspear Shadowspear C1 (1)
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has trample and lifelink.

C1: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip C2

THBR
Shambling Suit Shambling Suit C3 (3)
Artifact Creature — Construct (*/3)
Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.
ELDU
Sharding Sphinx Sharding Sphinx C4BlueBlue (6)
Artifact Creature — Sphinx (4/4)
Flying

Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.

JMPR
Shield of the Realm Shield of the Realm C2 (2)
Artifact — Equipment
If a source would deal damage to equipped creature, prevent 2 of that damage.

Equip C1

DOMU
Shining Armor Shining Armor C1White (2)
Artifact — Equipment
Flash

When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip C3 (C3: Attach to target creature you control. Equip only as a sorcery.)

ELDC
Short Sword Short Sword C1 (1)
Artifact — Equipment
Equipped creature gets +1/+1.

Equip C1 (C1: Attach to target creature you control. Equip only as a sorcery.)

M21C
Sigiled Sword of Valeron Sigiled Sword of Valeron C3 (3)
Artifact — Equipment
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.

Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.
Equip C3

M19R
Signpost Scarecrow Signpost Scarecrow C4 (4)
Artifact Creature — Scarecrow (2/4)
Vigilance

C2: Add one mana of any color.

JMPC
Silent Dart Silent Dart C1 (1)
Artifact
C4, Tap, Sacrifice Silent Dart: It deals 3 damage to target creature.
M21C
Silent Gravestone Silent Gravestone C1 (1)
Artifact
Cards in graveyards can't be the targets of spells or abilities.

C4, Tap: Exile Silent Gravestone and all cards from all graveyards. Draw a card.

RIXR
Silent Submersible Silent Submersible BlueBlue (2)
Artifact — Vehicle (2/3)
Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

WARR
Simic Locket Simic Locket C3 (3)
Artifact
Tap: Add Green or Blue.

GUGUGUGU, Tap, Sacrifice Simic Locket: Draw two cards.

RNAC
Skittering Surveyor Skittering Surveyor C3 (3)
Artifact Creature — Construct (1/2)
When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
JMPC
Skyscanner Skyscanner C3 (3)
Artifact Creature — Thopter (1/1)
Flying

When Skyscanner enters the battlefield, draw a card.

M21C
Sleek Schooner Sleek Schooner C3 (3)
Artifact — Vehicle (4/3)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
XLNU
Sleeper Dart Sleeper Dart C2 (2)
Artifact
When Sleeper Dart enters the battlefield, draw a card.

Tap, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step.

IKOC
Solemn Simulacrum Solemn Simulacrum C4 (4)
Artifact Creature — Golem (2/2)
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

When Solemn Simulacrum dies, you may draw a card.

M21R
Sorcerer's Broom Sorcerer's Broom C2 (2)
Artifact Creature — Spirit (2/1)
Whenever you sacrifice another permanent, you may pay C3. If you do, create a token that's a copy of Sorcerer's Broom.
ELDU
Sorcerer's Wand Sorcerer's Wand C1 (1)
Artifact — Equipment
Equipped creature has "Tap: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead."

Equip C3

DOMU
Sorcerous Spyglass Sorcerous Spyglass C2 (2)
Artifact
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

ELDR
Soul-Guide Lantern Soul-Guide Lantern C1 (1)
Artifact
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.

Tap, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.
C1, Tap, Sacrifice Soul-Guide Lantern: Draw a card.

THBU
Sparkhunter Masticore Sparkhunter Masticore C3 (3)
Artifact Creature — Masticore (3/4)
As an additional cost to cast this spell, discard a card.

Protection from planeswalkers
C1: Sparkhunter Masticore deals 1 damage to target planeswalker.
C3: Sparkhunter Masticore gains indestructible until end of turn.

M21R
Sparring Construct Sparring Construct C1 (1)
Artifact Creature — Construct (1/1)
When Sparring Construct dies, put a +1/+1 counter on target creature you control.
DOMC
Sphinx of the Guildpact Sphinx of the Guildpact C7 (7)
Artifact Creature — Sphinx (5/5)
Sphinx of the Guildpact is all colors.

Flying
Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)

RNAU
Spinning Wheel Spinning Wheel C3 (3)
Artifact
Tap: Add one mana of any color.

C5, Tap: Tap target creature.

ELDU
Springjaw Trap Springjaw Trap C1 (1)
Artifact
Flash

C4, Tap, Sacrifice Springjaw Trap: It deals 3 damage to any target.

IKOC
Steel Overseer Steel Overseer C2 (2)
Artifact Creature — Construct (1/1)
Tap: Put a +1/+1 counter on each artifact creature you control.
M20R
Steelclaw Lance Steelclaw Lance BlackRed (2)
Artifact — Equipment
Equipped creature gets +2/+2.

Equip Knight C1
Equip C3

ELDU
Stone Golem Stone Golem C5 (5)
Artifact Creature — Golem (4/4)
M20C
Stonecoil Serpent Stonecoil Serpent CX (0)
Artifact Creature — Snake (0/0)
Reach, trample, protection from multicolored

Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

ELDR
Strider Harness Strider Harness C3 (3)
Artifact — Equipment
Equipped creature gets +1/+1 and has haste.

Equip C1 (C1: Attach to target creature you control. Equip only as a sorcery.)

RIXC
Suspicious Bookcase Suspicious Bookcase C2 (2)
Artifact Creature — Wall (0/4)
Defender (This creature can't attack.)

C3, Tap: Target creature can't be blocked this turn.

JMPU
Teferi's Sentinel Teferi's Sentinel C5 (5)
Artifact Creature — Golem (2/6)
As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.
DOMU
Terrarion Terrarion C1 (1)
Artifact
Terrarion enters the battlefield tapped.

C2, Tap, Sacrifice Terrarion: Add two mana in any combination of colors.
When Terrarion is put into a graveyard from the battlefield, draw a card.

JMPC
Tezzeret's Gatebreaker Tezzeret's Gatebreaker C4 (4)
Artifact
When Tezzeret's Gatebreaker enters the battlefield, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

C5Blue, Tap, Sacrifice Tezzeret's Gatebreaker: Creatures you control can't be blocked this turn.

M19R
Tezzeret's Strider Tezzeret's Strider C3 (3)
Artifact Creature — Golem (3/1)
As long as you control a Tezzeret planeswalker, Tezzeret's Strider has menace. (It can't be blocked except by two or more creatures.)
M19U
Thaumatic Compass Thaumatic Compass C2 (2)
Artifact
C3, Tap: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.

XLNR
Thaumaturge's Familiar Thaumaturge's Familiar C3 (3)
Artifact Creature — Bird (1/3)
Flying

When Thaumaturge's Familiar enters the battlefield, scry 1.

THBC
The Cauldron of Eternity The Cauldron of Eternity C10BlackBlack (12)
Legendary Artifact
This spell costs C2 less to cast for each creature card in your graveyard.

Whenever a creature you control dies, put it on the bottom of its owner's library.
C2Black, Tap, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.

ELDM
The Circle of Loyalty The Circle of Loyalty C4WhiteWhite (6)
Legendary Artifact
This spell costs C1 less to cast for each Knight you control.

Creatures you control get +1/+1.
Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.
C3White, Tap: Create a 2/2 white Knight creature token with vigilance.

ELDM
The Great Henge The Great Henge C7GreenGreen (9)
Legendary Artifact
This spell costs CX less to cast, where X is the greatest power among creatures you control.

Tap: Add GreenGreen. You gain 2 life.
Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.

ELDM
The Immortal Sun The Immortal Sun C6 (6)
Legendary Artifact
Players can't activate planeswalkers' loyalty abilities.

At the beginning of your draw step, draw an additional card.
Spells you cast cost C1 less to cast.
Creatures you control get +1/+1.

RIXM
The Magic Mirror The Magic Mirror C6BlueBlueBlue (9)
Legendary Artifact
This spell costs C1 less to cast for each instant and sorcery card in your graveyard.

You have no maximum hand size.
At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.

ELDM
The Ozolith The Ozolith C1 (1)
Legendary Artifact
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.

At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

IKOR
Thran Temporal Gateway Thran Temporal Gateway C4 (4)
Legendary Artifact
C4, Tap: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
DOMR
Thundering Chariot Thundering Chariot C4 (4)
Artifact — Vehicle (3/3)
First strike, trample, haste

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

THBU
Tome of Legends Tome of Legends C2 (2)
Artifact
Tome of Legends enters the battlefield with a page counter on it.

Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends.
C1, Tap, Remove a page counter from Tome of Legends: Draw a card.

ELDR
Tome of the Guildpact Tome of the Guildpact C5 (5)
Artifact
Whenever you cast a multicolored spell, draw a card.

Tap: Add one mana of any color.

RNAR
Tormod's Crypt Tormod's Crypt C0 (0)
Artifact
Tap, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.
M21U
Transmogrifying Wand Transmogrifying Wand C3 (3)
Artifact
Transmogrifying Wand enters the battlefield with three charge counters on it.

C1, Tap, Remove a charge counter from Transmogrifying Wand: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate this ability only any time you could cast a sorcery.

M19R
Traveler's Amulet Traveler's Amulet C1 (1)
Artifact
C1, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
THBC
Traxos, Scourge of Kroog Traxos, Scourge of Kroog C4 (4)
Legendary Artifact Creature — Construct (7/7)
Trample

Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step.
Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)

DOMR
Treasure Map Treasure Map C2 (2)
Artifact
C1, Tap: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")
XLNR
Unstable Obelisk Unstable Obelisk C3 (3)
Artifact
Tap: Add Color C.

C7, Tap, Sacrifice Unstable Obelisk: Destroy target permanent.

JMPU
Urza's Tome Urza's Tome C2 (2)
Artifact
C3, Tap: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)
DOMU
Vanquisher's Banner Vanquisher's Banner C5 (5)
Artifact
As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.

XLNR
Vantress Gargoyle Vantress Gargoyle C1Blue (2)
Artifact Creature — Gargoyle (5/4)
Flying

Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard.
Vantress Gargoyle can't block unless you have four or more cards in hand.
Tap: Each player mills a card.

ELDR
Vial of Dragonfire Vial of Dragonfire C2 (2)
Artifact
C2, Tap, Sacrifice Vial of Dragonfire: It deals 2 damage to target creature.
M20C
Vivien's Arkbow Vivien's Arkbow C1Green (2)
Legendary Artifact
CX, Tap, Discard a card: Look at the top X cards of your library. You may put a creature card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
WARR
Voltaic Servant Voltaic Servant C2 (2)
Artifact Creature — Construct (1/3)
At the beginning of your end step, untap target artifact.
DOMC
Wand of Vertebrae Wand of Vertebrae C1 (1)
Artifact
Tap: Mill a card.

C2, Tap, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library.

GRNU
Warmonger's Chariot Warmonger's Chariot C2 (2)
Artifact — Equipment
Equipped creature gets +2/+2.

As long as equipped creature has defender, it can attack as though it didn't have defender.
Equip C3 (C3: Attach to target creature you control. Equip only as a sorcery.)

JMPU
Weapon Rack Weapon Rack C4 (4)
Artifact
Weapon Rack enters the battlefield with three +1/+1 counters on it.

Tap: Move a +1/+1 counter from Weapon Rack onto target creature. Activate this ability only any time you could cast a sorcery.

ELDC
Weatherlight Weatherlight C4 (4)
Legendary Artifact — Vehicle (4/5)
Flying

Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3

DOMM
Wings of Hubris Wings of Hubris C2 (2)
Artifact — Equipment
Equipped creature has flying.

Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step.
Equip C1 (C1: Attach to target creature you control. Equip only as a sorcery.)

THBC
Wishclaw Talisman Wishclaw Talisman C1Black (2)
Artifact
Wishclaw Talisman enters the battlefield with three wish counters on it.

C1, Tap, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn.

ELDR
Witching Well Witching Well Blue (1)
Artifact
When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

C3Blue, Sacrifice Witching Well: Draw two cards.

ELDC
Witch's Cauldron Witch's Cauldron Black (1)
Artifact
C1Black, Tap, Sacrifice a creature: You gain 1 life and draw a card.
M21U
Witch's Oven Witch's Oven C1 (1)
Artifact
Tap, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "C2, Tap, Sacrifice this artifact: You gain 3 life.")
ELDU
Wolfrider's Saddle Wolfrider's Saddle C3Green (4)
Artifact — Equipment
When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.

Equipped creature gets +1/+1 and can't be blocked by more than one creature.
Equip C3 (C3: Attach to target creature you control. Equip only as a sorcery.)

M20U
Zagoth Crystal Zagoth Crystal C3 (3)
Artifact
Tap: Add Black, Green, or Blue.

Cycling C2 (C2, Discard this card: Draw a card.)

IKOU
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