Comprehensive Rules

Comprehensive Rules Glossary (August 7, 2020)

Amass
A keyword action than gives you a Zombie Army creature token or grows an Army you already have. See rule 701.44, “Amass.”

Comprehensive Rules (August 7, 2020)

  • 701.44. Amass
    • 701.44a To amass N means “If you don’t control an Army creature, create a 0/0 black Zombie Army creature token. Choose an Army creature you control. Put N +1/+1 counters on that creature.”
    • 701.44b The phrase “the [subtype] you amassed” refers to the creature you chose, whether or not it received counters.

Amass Card List

22 results
Angrath, Captain of Chaos.png Angrath, Captain of Chaos C2.pngBR.svgBR.svg (4)
Legendary Planeswalker — Angrath (5)
Creatures you control have menace.

−2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

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Aven Eternal.png Aven Eternal C2.pngBlue (3)
Creature — Zombie Bird Warrior (2/2)
Flying

When Aven Eternal enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

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Bleeding Edge.png Bleeding Edge C1.pngBlackBlack (3)
Sorcery
Up to one target creature gets -2/-2 until end of turn. Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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Callous Dismissal.png Callous Dismissal C1.pngBlue (2)
Sorcery
Return target nonland permanent to its owner's hand.

Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

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Commence the Endgame.png Commence the Endgame C4.pngBlueBlue (6)
Instant
This spell can't be countered.

Draw two cards, then amass X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

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Crush Dissent.png Crush Dissent C3.pngBlue (4)
Instant
Counter target spell unless its controller pays C2.png.

Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

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Dreadhorde Invasion.png Dreadhorde Invasion C1.pngBlack (2)
Enchantment
At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

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Dreadhorde Twins.png Dreadhorde Twins C3.pngRed (4)
Creature — Zombie Jackal Warrior (2/2)
When Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have trample.

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Enter the God-Eternals.png Enter the God-Eternals C2.pngBlueBlueBlack (5)
Sorcery
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. (Put four +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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Eternal Skylord.png Eternal Skylord C4.pngBlue (5)
Creature — Zombie Wizard (3/3)
When Eternal Skylord enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have flying.

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Gleaming Overseer.png Gleaming Overseer C1.pngBlueBlack (3)
Creature — Zombie Wizard (1/4)
When Gleaming Overseer enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have hexproof and menace.

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Grim Initiate.png Grim Initiate Red (1)
Creature — Zombie Warrior (1/1)
First strike

When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

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Herald of the Dreadhorde.png Herald of the Dreadhorde C3.pngBlack (4)
Creature — Zombie Warrior (3/2)
When Herald of the Dreadhorde dies, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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Honor the God-Pharaoh.png Honor the God-Pharaoh C2.pngRed (3)
Sorcery
As an additional cost to cast this spell, discard a card.

Draw two cards. Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

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Invade the City.png Invade the City C1.pngBlueRed (3)
Sorcery
Amass X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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Invading Manticore.png Invading Manticore C5.pngRed (6)
Creature — Zombie Manticore (4/5)
When Invading Manticore enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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Lazotep Plating.png Lazotep Plating C1.pngBlue (2)
Instant
Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)

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Lazotep Reaver.png Lazotep Reaver C1.pngBlack (2)
Creature — Zombie Beast (1/2)
When Lazotep Reaver enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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Relentless Advance.png Relentless Advance C3.pngBlue (4)
Sorcery
Amass 3. (Put three +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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Toll of the Invasion.png Toll of the Invasion C2.pngBlack (3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

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Vizier of the Scorpion.png Vizier of the Scorpion C2.pngBlack (3)
Creature — Zombie Wizard (1/1)
When Vizier of the Scorpion enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have deathtouch.

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Widespread Brutality.png Widespread Brutality C1.pngBlackRedRed (4)
Sorcery
Amass 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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