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! Category !! Description
 
! Category !! Description
 
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|- style="vertical-align:top;"
| '''Spell Ability''' || Spell abilities are abilities that are '''followed as instructions''' while an [[instant]] or [[sorcery]] spell is resolving.<br />'''Example:'''<br />{{Card|Secrets of the Golden City}} has [[Ascend]]. The game checks if the player controls ten or more permanents. If so, the player gets the City's Blessing unless not aquired before.
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| '''Spell Ability''' || Spell abilities are abilities that are '''followed as instructions''' while an [[instant]] or [[sorcery]] spell is resolving.<br />'''Example:'''<br />{{Card|Divination}}, a Sorcery, reads "Draw two cards." Once the [[mana]] cost of {{2}}{{U}} is payed and Divination is resolving, the instruction of "Draw two cards." takes effect.
 
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|- style="vertical-align:top;"
 
| '''Activated'''<br />[[File:Icon Crew.png|90px]] || Activated abilities include any abilities that '''require some sort of cost'''. This cost can be anything from paying [[Mana]], [[Tapping]] {{Tap}} a [[Permanent]] to sacrificing a [[Creature]].<br />'''Example:'''<br />The card {{Card|Waker of the Wilds}} has an activated ability that reads: "{{X}}{{G}}{{G}}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land."
 
| '''Activated'''<br />[[File:Icon Crew.png|90px]] || Activated abilities include any abilities that '''require some sort of cost'''. This cost can be anything from paying [[Mana]], [[Tapping]] {{Tap}} a [[Permanent]] to sacrificing a [[Creature]].<br />'''Example:'''<br />The card {{Card|Waker of the Wilds}} has an activated ability that reads: "{{X}}{{G}}{{G}}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land."
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== Evergreen Abilities ==
 
== Evergreen Abilities ==
'''Evergreen Abilities''' are abilities that are not unique to one or more [[set]]s and can appear in any set without special mentions in the release notes. The current '''Evergreen Abilities''' are: [[Deathtouch]], [[Defender]], [[Double Strike]], [[Enchant]], [[Equip]], [[First Strike]], [[Flash]], [[Flying]], [[Haste]], [[Hexproof]], [[Indestructible]], [[Lifelink]], [[Menace]], [[Prowess]], [[Reach]], [[Trample]] and [[Vigilance]].<ref>[https://magic.wizards.com/en/articles/archive/making-magic/keyword-play-2007-06-18 Mark Rosewater, Keyword Play, wizards.com, June 18, 2007]</ref>
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'''Evergreen Abilities''' are abilities that are not unique to one or more [[set]]s and can appear in any set without special mentions. The current '''Evergreen Abilities''' are: [[Deathtouch]], [[Defender]], [[Double Strike]], [[Enchant]], [[Equip]], [[First Strike]], [[Flash]], [[Flying]], [[Haste]], [[Hexproof]], [[Indestructible]], [[Lifelink]], [[Menace]], [[Prowess]], [[Reach]], [[Trample]] and [[Vigilance]].<ref>[https://magic.wizards.com/en/articles/archive/making-magic/keyword-play-2007-06-18 Mark Rosewater, Keyword Play, wizards.com, June 18, 2007]</ref>
   
 
== List of Abilities ==
 
== List of Abilities ==
 
These [[Keyword Ability|keyword abilities]] and [[Keyword Action|keyword actions]] are currently available in [[Magic: The Gathering Arena]]:
 
These [[Keyword Ability|keyword abilities]] and [[Keyword Action|keyword actions]] are currently available in [[Magic: The Gathering Arena]]:
 
===Adapt===
 
[[File:Icon unkown test.png|left]] A [[Keyword Action|keyword action]] that lets a player put +1/+1 counters on a creature if it there none on it yet.
 
 
{{Main|Adapt}}{{Clear}}
 
   
 
===Afflict===
 
===Afflict===
[[File:Icon Afflict.png|left]] A '''triggered''' [[Keyword Ability|keyword ability]] that makes the defending player lose [[life]] for blocking.
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[[File:Icon Afflict.png|left]] A triggered [[Keyword Ability|keyword ability]] that makes the defending player lose life for blocking.
   
 
{{Main|Afflict}}{{Clear}}
 
{{Main|Afflict}}{{Clear}}
 
===Afterlife===
 
[[File:Icon unkown test.png|left]] A '''triggered''' [[Keyword Ability|keyword ability]] that creates an amount of white and black Spirit creature tokens with flying when a creature dies.
 
 
{{Main|Afterlife}}{{Clear}}
 
   
 
===Aftermath===
 
===Aftermath===
[[File:Icon Aftermath.png|left]] A '''static''' [[Keyword Ability|keyword ability]] that lets a player cast one half of a [[Split Card]] only from their [[graveyard]]. All cards with aftermath were removed from the game as part of the September 27 2018 open beta game update.
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[[File:Icon Aftermath.png|left]] A static [[Keyword Ability|keyword ability]] that lets a player cast one half of a [[Split Card]] only from their graveyard.
   
 
{{Main|Aftermath}}{{Clear}}
 
{{Main|Aftermath}}{{Clear}}
 
===Amass===
 
[[File:Icon unkown test.png|left]] A [[Keyword Action|keyword action]] that gives you a Zombie Army creature token or grows an Army you already have.
 
 
{{Main|Amass}}{{Clear}}
 
   
 
===Ascend===
 
===Ascend===
[[File:Icon Ascend.png|left]] A '''spell/static''' [[Keyword Ability|keyword ability]] causing a player to get the designation of the '''City’s Blessing''' once he or she controls ten [[permanent]]s.
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[[File:Icon Ascend.png|left]] A [[Keyword Ability|keyword]] causing a player to get the designation of the '''City’s Blessing''' once he or she controls ten permanents. Reminder text: ''(If you control ten or more permanents, you get the city's blessing for the rest of the game.)''
   
 
{{Main|Ascend}}{{Clear}}
 
{{Main|Ascend}}{{Clear}}
 
===Convoke===
 
[[File:Icon Convoke.png|left]] A '''static''' [[Keyword Ability|keyword ability]] that lets you tap [[creature]]s rather than pay [[mana]] to cast a [[spell]].
 
 
{{Main|Convoke}}{{Clear}}
 
   
 
===Crew===
 
===Crew===
[[File:Icon Crew.png|left]] An '''activated''' [[Keyword Ability|keyword ability]] that lets you [[Tapping|tap]] [[creature]]s to turn a Vehicle into an [[artifact]] creature.
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[[File:Icon Crew.png|left]] Turn a ''Vehicle'' Artifact into an Artifact Creature by tapping another creature. Gain additional benefits if the tapped creature has the ''Pilot'' subtype.
   
 
{{Main|Crew}}{{Clear}}
 
{{Main|Crew}}{{Clear}}
   
 
===Cycling===
 
===Cycling===
[[File:Icon Cycling.png|left]] An '''activated''' [[Keyword Ability|keyword ability]] that lets a card be discarded and replaced with a new card.
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[[File:Icon Cycling.png|left]] An activated [[Keyword Ability|keyword ability]] that lets a card be discarded and replaced with a new card.
   
 
{{Main|Cycling}}{{Clear}}
 
{{Main|Cycling}}{{Clear}}
   
 
===Deathtouch===
 
===Deathtouch===
[[File:Icon Deathtouch.png|left]] A '''static''' Evergreen [[Keyword Ability|keyword ability]] that causes damage dealt by an object to be especially effective. Any amount of damage dealt is enough to kill the receiving creature.
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[[File:Icon Deathtouch.png|left]] Deathtouch is a static ability that means any amount of damage dealt by a source with deathtouch is enough to kill the creature receiving the damage.
   
 
{{Main|Deathtouch}}{{Clear}}
 
{{Main|Deathtouch}}{{Clear}}
   
 
===Defender===
 
===Defender===
[[File:Icon Defender.png|left]] A '''static''' Evergreen [[Keyword Ability|keyword ability]] that prohibits a [[creature]] from attacking.
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[[File:Icon Defender.png|left]] Defender is a static ability that means the affected permanent cannot attack. It is commonly found on creatures with low power, and high toughness, such as most walls.
   
 
{{Main|Defender}}{{Clear}}
 
{{Main|Defender}}{{Clear}}
   
 
===Double Strike===
 
===Double Strike===
[[File:Icon Double Strike.png|left]] A '''static''' Evergreen [[Keyword Ability|keyword ability]] that lets a [[creature]] deal its combat damage twice.
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[[File:Icon Double Strike.png|left]] A creature with double strike deals damage during the first [[Combat Damage Step|combat damage step]] alongside creatures with [[First Strike]], then additionally deal damage during the second damage step along with regular creatures.
   
 
{{Main|Double Strike}}{{Clear}}
 
{{Main|Double Strike}}{{Clear}}
   
 
===Embalm===
 
===Embalm===
[[File:Icon Embalm.png|left]] An '''activated''' [[Keyword Ability|ability keyword]] that lets a player [[exile]] a [[creature]] card from their [[graveyard]] to create a mummified [[token]] version of that card.
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[[File:Icon Embalm.png|left]] An activated [[Keyword Ability|ability keyword]] that lets a player exile a creature card from their graveyard to create a mummified token version of that card.
   
 
{{Main|Embalm}}{{Clear}}
 
{{Main|Embalm}}{{Clear}}
   
 
===Enchant===
 
===Enchant===
[[File:Icon Default.png|left]] A '''static''' Evergreen [[Keyword Ability|keyword ability]] that defines what an [[Aura]] spell can target and what an Aura [[permanent]] can be attached to.
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[[File:Icon Default.png|left]] Enchant {object or player} is a static ability found on [[aura]]s which defines what they can enchant. The keyword is written with a quality after it (e.g. Enchant creature) which defines what a the aura can enchant. Technically it can attach to permanents.
   
 
{{Main|Enchant}}{{Clear}}
 
{{Main|Enchant}}{{Clear}}
   
 
===Equip===
 
===Equip===
[[File:Icon Equip.png|left]] An '''activated''' Evergreen [[Keyword Ability|keyword ability]] that lets a player attach an [[Equipment]] to a [[creature]] they control.
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[[File:Icon Equip.png|left]] Equip is an activated ability found on equipments. By paying an equip cost, you can attach the artifact to a creature you control. Equipping can only be used at sorcery speed.
   
 
{{Main|Equip}}{{Clear}}
 
{{Main|Equip}}{{Clear}}
   
 
===Eternalize===
 
===Eternalize===
[[File:Icon Eternalize.png|left]] An '''activated''' [[Keyword Ability|keyword ability]] that lets a player [[exile]] a [[creature]] card from their [[graveyard]] to create an eternalized [[token]] version of that card.
+
[[File:Icon Eternalize.png|left]] A [[Keyword Ability|keyword ability]] that lets a player exile a creature card from their graveyard to create an eternalized token version of that card.
   
 
{{Main|Eternalize}}{{Clear}}
 
{{Main|Eternalize}}{{Clear}}
   
 
===Exert===
 
===Exert===
[[File:Icon unkown test.png|left]] A [[Keyword Action|keyword action]] that stops a [[permanent]] from un[[tapping]] during the next uptap step of the player who exerted it.
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[[File:Icon unkown test.png|left]] A [[Keyword Action]] that stops a permanent from untapping during the next uptap step of the player who exerted it.
   
 
{{Main|Exert}}{{Clear}}
 
{{Main|Exert}}{{Clear}}
   
 
===Explore===
 
===Explore===
[[File:Icon Explore.png|left]] A [[Keyword Action|keyword action]] that causes a player to reveal the top card of their [[library]] and then to take different actions depending on whether a [[land]] card is revealed this way.
+
[[File:Icon Explore.png|left]] A [[Keyword Action]] that causes a player to reveal the top card of their library and then to take different actions depending on whether a land card is revealed this way.
   
 
{{Main|Explore_(Keyword_Action)}}{{Clear}}
 
{{Main|Explore_(Keyword_Action)}}{{Clear}}
   
 
===Fabricate===
 
===Fabricate===
[[File:Icon Fabricate.png|left]] A '''triggered''' [[Keyword Ability|keyword ability]] that lets you choose whether to create Servo tokens or put +1/+1 counters on a [[creature]] when it enters the [[battlefield]].
+
[[File:Icon Fabricate.png|left]] A triggered [[Keyword Ability|keyword ability]] that lets you choose whether to create Servo tokens or put +1/+1 counters on a creature when it enters the battlefield.
   
 
{{Main|Fabricate}}{{Clear}}
 
{{Main|Fabricate}}{{Clear}}
   
 
===First Strike===
 
===First Strike===
[[File:Icon First Strike.png|left]] A '''static''' Evergreen [[Keyword Ability|keyword ability]] that lets a [[creature]] deal its combat damage before other creatures.
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[[File:Icon First Strike.png|left]] First strike is a static ability that creates an additional combat damage step. A creature with first strike will deal its combat damage before a creature that doesn't.
   
 
{{Main|First Strike}}{{Clear}}
 
{{Main|First Strike}}{{Clear}}
   
 
===Flash===
 
===Flash===
[[File:Icon Flash.png|left]] A '''static''' Evergreen [[Keyword Ability|keyword ability]] that lets a player play a card any time they could cast an [[instant]].
+
[[File:Icon Flash.png|left]] Flash is a static ability that allows the affected card to be cast at any time you could cast an instant.
   
 
{{Main|Flash}}{{Clear}}
 
{{Main|Flash}}{{Clear}}
   
 
===Flying===
 
===Flying===
[[File:Icon Flying.png|left]] A '''static''' Evergreen [[Keyword Ability|keyword ability]] that restricts how a [[creature]] may be blocked.
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[[File:Icon Flying.png|left]] A creature with flying cannot be blocked except by other creatures with either flying or reach. Creatures with flying can block other creatures with or without flying.
   
 
{{Main|Flying}}{{Clear}}
 
{{Main|Flying}}{{Clear}}
   
 
===Haste===
 
===Haste===
[[File:Icon Haste.png|left]] A '''static''' Evergreen [[Keyword Ability|keyword ability]] that lets a [[creature]] ignore the [[Summoning Sickness|“summoning sickness”]] rule.
+
[[File:Icon Haste.png|left]] Haste is a static ability that allows creatures to ignore the rules informally known as "summoning sickness". This means that they can attack, and activate tap or untap abilities on the same turn they enter the battlefield.
   
 
{{Main|Haste}}{{Clear}}
 
{{Main|Haste}}{{Clear}}
   
 
===Hexproof===
 
===Hexproof===
[[File:Icon Hexproof.png|left]] A '''static''' Evergreen [[Keyword Ability|keyword ability]] that precludes a [[permanent]] or player from being targeted by an opponent.
+
[[File:Icon Hexproof.png|left]] Hexproof is a static ability that means that the affected permanent can't be the target of spells or abilities your opponents control, but can still be target by spells or abilities you control.
   
 
{{Main|Hexproof}}{{Clear}}
 
{{Main|Hexproof}}{{Clear}}
   
 
===Improvise===
 
===Improvise===
[[File:Icon Improvise.png|left]] A '''static''' [[Keyword Ability|keyword ability]] that lets you [[Tapping|tap]] [[artifact]]s rather than pay [[mana]] to cast a [[spell]].
+
[[File:Icon Improvise.png|left]] A static [[Keyword Ability|keyword ability]] that lets you tap artifacts rather than pay mana to cast a spell.
   
 
{{Main|Improvise}}{{Clear}}
 
{{Main|Improvise}}{{Clear}}
   
 
===Indestructible===
 
===Indestructible===
[[File:Icon Indestructible.png|left]] A '''static''' Evergreen [[Keyword Ability|keyword ability]] that precludes a [[permanent]] from being destroyed.
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[[File:Icon Indestructible.png|left]] Indestructible is a [[Keyword Ability|keyword ability]] that means that any permanent that has indestructible cannot be destroyed, and cannot die as a result of lethal damage.
   
 
{{Main|Indestructible}}{{Clear}}
 
{{Main|Indestructible}}{{Clear}}
 
===Jump-Start===
 
[[File:Icon Jump-Start.png|left]] A '''static''' [[Keyword Ability|keyword ability]] that lets you play [[Instant]]s and [[Sorcery|Sorceries]] from your [[graveyard]] by discarding another card, paying [[mana]] and [[Exile|exiling]] the [[spell]].
 
 
{{Main|Jump-Start}}{{Clear}}
 
   
 
===Kicker===
 
===Kicker===
[[File:Icon Kicker.png|left]] A '''static''' [[Keyword Ability|keyword ability]] that represents an optional additional cost. A [[spell]] has been kicked if its controller declared the intention to pay any or all of its kicker costs.
+
[[File:Icon Kicker.png|left]] A static [[Keyword Ability|keyword ability]] that represents an optional additional cost. A spell has been kicked if its controller declared the intention to pay any or all of its kicker costs.
   
 
{{Main|Kicker}}{{Clear}}
 
{{Main|Kicker}}{{Clear}}
   
 
===Lifelink===
 
===Lifelink===
[[File:Icon Lifelink.png|left]] A '''static''' Evergreen [[Keyword Ability|keyword ability]] that causes a player to gain [[life]].
+
[[File:Icon Lifelink.png|left]] Lifelink is a static ability that modifies the result of damage. When a creature or card with lifelink deals damage, the controller of that creature also gains an amount of life equal to the amount of damage dealt, in addition to dealing the damage as normal.
   
 
{{Main|Lifelink}}{{Clear}}
 
{{Main|Lifelink}}{{Clear}}
   
 
===Menace===
 
===Menace===
[[File:Icon Menace.png|left]] A '''static/evasion''' Evergreen [[Keyword Ability|keyword ability]] that makes [[creature]]s unblockable by a single creature.
+
[[File:Icon Menace.png|left]] Menace is a static ability that makes a creature unblockable unless it is blocked by more than one creature.
   
 
{{Main|Menace}}{{Clear}}
 
{{Main|Menace}}{{Clear}}
 
===Mentor===
 
[[File:Icon Mentor.png|left]] A '''triggered''' [[Keyword Ability|keyword ability]] that lets a player put a +1/+1 counter on another [[attacking]] [[creature]] with less [[power]] when attacking with a creature with '''Mentor'''.
 
 
{{Main|Mentor}}{{Clear}}
 
 
===Proliferate===
 
[[File:Icon unkown test.png|left]] A [[Keyword Action|keyword action]] to give an additional counter to any number of players and/or permanents of each kind they already have.
 
 
{{Main|Proliferate}}{{Clear}}
 
   
 
===Prowess===
 
===Prowess===
[[File:Icon Prowess.png|left]] A '''triggered''' Evergreen [[Keyword Ability|keyword ability]] that causes a [[creature]] to get +1/+1 whenever its controller casts a noncreature [[spell]].
+
[[File:Icon Prowess.png|left]] Prowess is a triggered ability. Creatures you control that have prowess gain +1/+1 every time you cast a non-creature spell.
   
 
{{Main|Prowess}}{{Clear}}
 
{{Main|Prowess}}{{Clear}}
   
 
===Reach===
 
===Reach===
[[File:Icon Reach.png|left]] A '''static''' Evergreen [[Keyword Ability|keyword ability]] that allows a [[creature]] to block an attacking creature with [[flying]].
+
[[File:Icon Reach.png|left]] Reach is a static ability that means the affected creature can block creatures with flying.
   
 
{{Main|Reach}}{{Clear}}
 
{{Main|Reach}}{{Clear}}
   
===Riot===
 
[[File:Icon unkown test.png|left]] A '''triggered''' [[Keyword Ability|keyword ability]] that lets a player chosse if a creature enters the battlefield with haste or a +1/+1 counter.
 
 
{{Main|Riot}}{{Clear}}
 
 
===Spectacle===
 
[[File:Icon unkown test.png|left]] A '''static''' [[Keyword Ability|keyword ability]] that gives a spell an alternative mana cost and/or altered effect if an opponent lost life this turn.
 
 
{{Main|Spectacle}}{{Clear}}
 
 
===Surveil===
 
[[File:Icon Surveil.png|left]] A [[Keyword Action|keyword action]] that means to look at the top cards of your [[library]], put any number of them into your [[graveyard]] and the rest on top of your library.
 
 
{{Main|Surveil}}{{Clear}}
 
 
 
===Trample===
 
===Trample===
[[File:Icon Trample.png|left]] A '''static''' Evergreen [[Keyword Ability|keyword ability]] that modifies how a [[creature]] assigns combat damage.
+
[[File:Icon Trample.png|left]] Trample is a static ability that allows creatures to deal the rest of the damage not taken by target creature(s) blocking does that much damage to the defending player.
   
 
{{Main|Trample}}{{Clear}}
 
{{Main|Trample}}{{Clear}}
   
 
===Transform===
 
===Transform===
[[File:Icon Transform.png|left]] A '''triggered/activated''' [[Keyword Ability|keyword ability]] that allows to turn double-faced cards upside down.
+
[[File:Icon Transform.png|left]] Transform is a triggered ability that allows to turn double-faced cards upside down.
   
 
{{Main|Transform}}{{Clear}}
 
{{Main|Transform}}{{Clear}}
   
 
===Vigilance===
 
===Vigilance===
[[File:Icon Vigilance.png|left]] A '''static''' Evergreen [[Keyword Ability|keyword ability]] that lets a [[creature]] attack without [[tapping]].
+
[[File:Icon Vigilance.png|left]] Vigilance is a static ability that means the affected creature does not need to tap when attacking.
   
 
{{Main|Vigilance}}{{Clear}}
 
{{Main|Vigilance}}{{Clear}}
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== Ability Words ==
 
== Ability Words ==
 
While being very similar to [[Keyword Ability|keyword abilities]], '''Ability Words''' don't appear in the Comprehensive Rules. Their primary purpose is to shorten the rules text on cards which belong to the same theme. '''Ability Words''' are ordinarily being used on cards from the same [[set]] or block. For example, [[Raid]] can exclusively be found on Pirate-themed cards in [[Ixalan]] and [[Rivals of Ixalan]] (Ixalan block).
 
While being very similar to [[Keyword Ability|keyword abilities]], '''Ability Words''' don't appear in the Comprehensive Rules. Their primary purpose is to shorten the rules text on cards which belong to the same theme. '''Ability Words''' are ordinarily being used on cards from the same [[set]] or block. For example, [[Raid]] can exclusively be found on Pirate-themed cards in [[Ixalan]] and [[Rivals of Ixalan]] (Ixalan block).
 
===Addendum===
 
[[File:Icon unkown test.png|left]]''Addendum'' improves or alters the effect of a spell if it is cast during a main phase.
 
 
{{Main|Addendum}}{{Clear}}
 
   
 
===Enrage===
 
===Enrage===
[[File:Icon Enrage.png|left]]''Enrage'' is a '''triggered''' ability word introduced in [[Ixalan]] as the signature mechanic for the [[Cards/Dinosaur|Dinosaurs]] of the Sun Empire. It gives an advantageous effect when the [[creature]] recieves damage.
+
[[File:Icon Enrage.png|left]]''Enrage'' is a triggered ability word introduced in [[Ixalan]] as the signature mechanic for the [[Cards/Dinosaur|Dinosaurs]] of the Sun Empire. It gives an advantageous effect when the creature is dealt damage.
   
 
{{Main|Enrage}}{{Clear}}
 
{{Main|Enrage}}{{Clear}}
   
 
===Raid===
 
===Raid===
[[File:Icon Raid.png|left]]''Raid'' checks to see if you've attacked with a [[creature]] during that turn. It was introduced in [[Ixalan]] and can be found on [[Cards/Pirate|Pirate]] and Pirate-themed cards.
+
[[File:Icon Raid.png|left]]''Raid'' checks to see if you've attacked with a creature during that turn. It was introduced in [[Ixalan]] and can be found on [[Cards/Pirate|Pirate]] and Pirate-themed cards.
   
 
{{Main|Raid}}{{Clear}}
 
{{Main|Raid}}{{Clear}}
   
 
===Revolt===
 
===Revolt===
[[File:Icon Revolt.png|left]]''Revolt'' checks whether a [[permanent]] you controlled left the [[battlefield]] this turn or not in order to alter a [[spell]]'s effect.
+
[[File:Icon Revolt.png|left]]''Revolt'' checks whether a permanent you controlled left the battlefield this turn or not in order to alter a spell's effect.
   
 
{{Main|Revolt}}{{Clear}}
 
{{Main|Revolt}}{{Clear}}
 
===Undergrowth===
 
[[File:Icon Undergrowth.png|left]]''Undergrowth'' abilities care about the number of [[creature]]s in your [[graveyard]].
 
 
{{Main|Undergrowth}}{{Clear}}
 
   
 
{{CompRules|207.2c}}
 
{{CompRules|207.2c}}
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