Talk:Decks/Blue Shift/@comment-2001:5B0:4BD1:7488:E0E2:B30F:71E8:F4F7-20191107104810

Deck creator here! A few notes on this deck:

1. This deck is utterly broken. Do not use it, because it will not be any fun for anyone you play against.

2. This is a mill deck through and through, with a focus on abusing the Merfolk Secretkeeper and Overwhelmed Apprentice. With those two cards alone and some lucky card draw it's entirely possible to mill a third of your opponent's deck by the end of turn 3.

3. A lot of the synergy in this deck is focused around creative abuse of returning creatures to their owner's hands -- specifically, yours. This turns the Merfolk Secretkeeper into a functionally endless supply of 4-card mills at a ridiculously cheap CMC.

4. You WILL lose life playing this deck. There are only 12 creatures in the deck, and most of them are more useful kept alive than sacrificed. The Murmuring Mystics as well as the Callous Dismissals are included in the deck primarily to serve as later-game blockade bolsterers, so don't fret letting your life drop into the single digits: by the time that happens you'll be only a handful of well-played turns away from victory.

5. Seriously, don't use this thing. You're better than that.