Ascend

Ascend is a spell/static ability that can alter effects of spells and characteristics of permanents.

When a spell with Ascend resolves and you control ten or more permanents, you get the  for the rest of the game. Following spells with Ascend can have additional boni. Also, permanents with Ascend already on the battlefield may get boni as soon as you get the City's Blessing -- although they were played in previous turns.



The City's Blessing is not a permanent, token or emblem and therefore can't be removed by any other effect once aquired. The image above simply acts as a reminder.

Expansion Info
Ascend was introduced into Magic Arena with Rivals of Ixalan (closed beta).

Video
Watch this explanatory video to see how this game concept works.

Comprehensive Rules
702.130. Ascend

702.130a Ascend on an instant or sorcery spell represents a spell ability. It means “If you control ten or more permanents and you don’t have the city’s blessing, you get the city’s blessing for the rest of the game.”

702.130b Ascend on a permanent represents a static ability. It means “Any time you control ten or more permanents and you don’t have the city’s blessing, you get the city’s blessing for the rest of the game.”

702.130c The city’s blessing is a designation that has no rules meaning other than to act as a marker that other rules and effects can identify. Any number of players may have the city’s blessing at the same time.

702.130d After a player gets the city’s blessing, continuous effects are reapplied before the game checks to see if the game state or preceding events have matched any trigger conditions.